Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 12:31:48 Player: LEWiKK Result: Destroyed by ZI-ASC(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (918) 918 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 1832 Bonus ------- Follower Combat Kills 44 Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 67/100 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Improved EM Shotgun Improved Light Cannon > --- INVENTORY (10) --- Light Nuclear Core Subdweller Monowheel Subdweller Optics Improved EM Shotgun Battle Rifle Improved Light Cannon Improved Light Cannon Subdweller Shrapnel Launcher Flamer Shrapnel Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Improved EM Shotgun Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Wheel Improved EM Shotgun Improved EM Shotgun Improved Light Cannon Improved Light Cannon Improved Light Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | . 10 1 8 Power 3 | . 1 . 2 Engine 2 | . . . 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | . 4 . 1 Treads 5 | . 4 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 1 . Device 1 | . 1 . . Storage 1 | . . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 3 . 5 Energy Gun 5 | . 2 . 3 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 2 | . 1 . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 8 | . 1 . 7 Power 3 | . . . 3 Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 100 98 Engine 7 | . 5 . 12 Core 6 | . 8 14 . Treads 27 | . 26 28 28 Device 12 | . 10 14 13 Storage 14 | . 14 14 14 Energy Gun 14 | . 14 14 14 Ballistic Cannon 12 | . 13 14 9 Launcher 1 | . . . 4 Peak Build Rating 13 | . 13 13 13 Average Rating 12 | . 11 13 11 On Entrance 9 | 6 6 13 13 Naked Turns . | . . . . Heaviest Build 28 | 13 18 23 28 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 8 10 10 Average Capacity 8 | . 8 8 10 Most Carried 10 | . 8 8 10 Average Carried 8 | . 7 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 6 8 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 788 | 200 250 48 290 Remotely . | . . . . Salvage Created 1095 | . 660 196 239 Parts 81 | . 44 15 22 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . . 14 Prevented 2 | . . . 2 Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 39 | . 19 8 12 Guns 18 | . 10 4 4 Cannons 16 | . 9 3 4 AOE 5 | . . 1 4 Classes Destroyed 10 | . 7 1 2 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | . . 1 . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 22 | . 9 6 7 Grunt 12 | . 10 2 . Sentry 1 | . . . 1 Subdweller 4 | . . . 4 Best Kill Streak 5 | . 5 3 4 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 185 | . 74 19 92 Missed 70 | . 16 6 48 Damage Taken 1371 | . 582 119 670 Core 253 | . 108 33 112 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 98 | . 43 12 43 Largest 2 | . 2 2 2 Hottest 95 | . 84 84 95 Shots Fired 152 | . 72 24 56 Gun 72 | . 35 12 25 Cannon 70 | . 37 12 21 Launcher 10 | . . . 10 Special . | . . . . Kinetic 86 | . 43 12 31 Thermal . | . . . . Explosive . | . . . . Electromagnetic 66 | . 29 12 25 Robot Hit Streak 19 | . 5 4 19 Robot Miss Streak 8 | . 5 5 8 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 90 | . 44 13 33 Core Hits 58 | . 31 10 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 1 . Blast 4 | . 3 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2118 | . 909 291 918 Guns 735 | . 366 102 267 Cannons 903 | . 499 114 290 Explosions 469 | . 36 72 361 Melee . | . . . . Ramming 11 | . 8 3 . Kinetic 1282 | . 553 114 615 Thermal 144 | . 36 72 36 Explosive . | . . . . Electromagnetic 681 | . 312 102 267 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 35 | . 18 17 . Projectiles 18 | . 18 . . Explosions 17 | . . 17 . Melee . | . . . . Knockbacks 8 | . 3 . 5 Impact 1 | . 1 . . Kinetic 7 | . 2 . 5 Secondary . | . . . . Self-Inflicted Damage 69 | . 31 . 38 Shots 3 | . 1 . 2 Rammed 4 | . 3 1 . Targets Rammed 6 | . 5 1 . Kicked . | . . . . Crushed 2 | . 2 . . Highest Temperature 213 | . 213 120 . Average Temperature 63 | . 69 49 . Received Heat Transfer 300 | . 147 27 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 200 | . 50 100 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 1 1 Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 300 | . 300 222 . Initial 48 | . . 48 . Average 163 | . 190 99 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 69 | . 57 97 . Level 1 30 | . 42 2 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 28 8 15 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 6 | . 3 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 6 | . 2 . 4 Max in Single Turn 3 | . 2 . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 6 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 22 . 5 Successful 12 | . 7 . 5 Failed 15 | . 15 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 15 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 . 5 Record 5 | . . . 5 Prototype ID Bank 1 | . 1 . . Transport Status 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 4 | . . 4 . Largest Group 4 | . . 4 3 Highest-Rated Group 71 | . . 71 40 Highest-Rated Ally 31 | . . 31 16 Total Orders . | . . . . Ally Attacks 20 | . . 3 17 Total Damage 232 | . . 35 197 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3766 | . 1649 724 1393 Spaces Moved 2129 | 1 920 425 783 Core . | . . . . Treads 2086 | . 878 425 783 Legs 43 | 1 42 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 159 | 120 158 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 1 93 98 47 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 1 3 Spaces Dug 62 | . . . 62 Terrain Destroyed 123 | . 2 6 115 Melee . | . . . . Projectile 3 | . . 3 . AOE 120 | . 2 3 115 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2350 | . 1043 446 861 Wait 67 | . 44 5 18 Move 2126 | . 919 424 783 Hop . | . . . . Pick Up 18 | . 10 1 7 Fast Attach 5 | . 3 . 2 Attach 6 | . 2 . 4 Detach 2 | . 2 . . Swap 8 | . 5 1 2 Drop 14 | . 10 2 2 Fire 98 | . 43 12 43 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 5 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Discovered new exit (range 12) 683 | -10/Materials | Discovered new exit (range 15) 893 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Discovered new exit (range 14) 1650 | -10/Materials | Entered Mines 1650 | -10/Mines | Discovered new exit (range 12) 1696 | -10/Mines | Learned location of Storage (-9) 1701 | -10/Mines | Learned Materials trap positions 1723 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1818 | -10/Mines | Received a Mining Laser from a helpful Derelict 2169 | -10/Mines | Discovered new exit (range 4) 2171 | -10/Mines | Core integrity fell below 50% 2352 | -10/Mines | Discovered new exit (range 11) 2374 | -10/Mines | Entered Subcaves 2374 | -10/Subcaves | Accompanied by 3 allies 2453 | -10/Subcaves | Discovered new exit (range 12) 2775 | -10/Subcaves | Visited Clippyterm 2780 | -10/Subcaves | Learned Factory trap positions 2780 | -10/Subcaves | Learned Factory garrison access intel 2869 | -10/Subcaves | Learned Materials stockpile data 2932 | -10/Subcaves | Learned location of Zion (-7) 2932 | -10/Subcaves | Met a Zionite searching for "candidates" 2953 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3735 | -10/Subcaves | Core integrity fell below 20% 3767 | -10/Subcaves | Destroyed by ZI-ASC(R) with Subdweller Laser Last Messages --------------- Acquired Lgt. Ion Engine. Acquired 36 matter. Acquired 8 matter. Triggered Piercing Trap. Spikes shoot up from the floor. Critical hit (Impale). Acquired 15 matter. Acquired 11 matter. Acquired Shrapnel Trap. Acquired 49 matter. Acquired 7 matter. Acquired 5 matter. Acquired 8 matter. Lgt. Ion Engine destroyed. M8-XD2(R) knocked back. M8-XD2(R) destroyed. Structural Scanner destroyed. ZI-ASC(R) knocked back. ZI-ASC(R) affixes Scrap Shield Fragment to Scrap Shield. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????## ????????????????????????????? | | ????????????????## ????????????????????????????? | | ????????????????## ???????????????????????????? | | ????????????????## ???????????????????????????? | | ????????????????## ##?????????????????????????? | | ???????????????### ##?????????????????????????? | | ???????????????### ###????????????????????????? | | ???????????????## !"###????###?????????????????? | | ?????????????#####%* ## ???####????????????????? | | ?????????????#### [ ### ?%###????????????????? | | ?????????????## ### !%##????????????????? | | ?????????????## ###%####???????????????? | | ?????????????### ## R[###???????????????? | | ??????????????### ## % ##???????????????? | | ??????????????### @ ###???????????????? | | ?????????????### % ###????????????????? | | ?????????????### ####????????????????? | | ????????????### ####?????????????????? | | ???????????#### ### ###??????????????????? | | ????????###### #### ###???????????????????? | | ????????##### ##########???????????????????? | | ????????## ##########?????????????????? | | ????????## * !###########???????????????? | | ????????### # #### ####???????????????? | | ????????### ## ###??????????????? | | ????????## ##### ###??????????????? | | ????????#### ######% ##??????????????? | | ????????#### ###### ##??????????????? | | ?????????### ######### ### ###??????????????? | | ????????#### ## # " """#####??????????????? | | ????????### # " ###???????????????? | | ????????## ""#####?????????????? | | ????????## ## "# ###?????????????? | | ????????### #### ^ ##?????????????? | | ????????#### % ###?????????????? | | ?????????######## #### ## %^####?????????????? | | ??????????############# # ####??????????????? | | ???????????????######## ## ######?????????????? | | ????????????????#### ## ##### ###?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertLauncherActivator Manual? 0 Play Time 00:36:19 Cumulative 56.0 hours Start 2024.08.14 @ 11:58:30 End 2024.08.14 @ 12:31:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dc140ca9-2639-4841-b78b-2c5ae5a61422