Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 09:54:07 Player: Lazz Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (41) 205 Value Destroyed (1037) 1037 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9602 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Advanced Sensor Array Advanced Signal Interpreter High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Improved Targeting Computer Improved Transmission Jammer Reaction Control System System Shield > --- WEAPON ----------- Proton Cannon Autogun > --- INVENTORY -------- Field Propulsion Array Seismic Detector Weapon Cycler [Rating: 110] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Autogun Energy Gun Spread Laser Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . . . 6 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . . . 3 1 . . . . . . . 2 . Utility 7 | . . . 2 . . . 2 1 . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . 2 Parts Attached 67 | 7 . 2 9 4 6 3 11 7 . 2 . . 8 . . 3 5 Power 7 | 1 . . 2 1 . . 2 . . . . . . . . . 1 Engine 5 | 1 . . 2 1 . . 1 . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 21 | 2 . . 1 1 5 1 2 4 . . . . 3 . . 2 . Treads 5 | 2 . . . 1 . . . . . . . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 1 . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . 4 1 2 4 . . . . 3 . . . . Utility 24 | 2 . 2 2 1 1 1 4 2 . 1 . . 5 . . 1 2 Device 13 | 1 . 1 1 1 . . 1 1 . 1 . . 4 . . 1 1 Storage 3 | 1 . . 1 . . . . . . . . . . . . . 1 Processor 7 | . . 1 . . 1 1 2 1 . . . . 1 . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 15 | 2 . . 4 1 . 1 3 1 . 1 . . . . . . 2 Energy Gun 4 | 1 . . 2 . . . . . . . . . . . . . 1 Energy Cannon 6 | . . . . 1 . 1 2 . . 1 . . . . . . 1 Ballistic Gun 4 | 1 . . 1 . . . 1 1 . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . . . . . . . . Parts Lost 29 | . 1 . 3 2 . . 3 2 . . . . . . . 13 5 Power 4 | . 1 . . 1 . . . . . . . . . . . 2 . Propulsion 10 | . . . 1 1 . . 1 2 . . . . . . . 4 1 Utility 9 | . . . 1 . . . 1 . . . . . . . . 5 2 Weapon 6 | . . . 1 . . . 1 . . . . . . . . 2 2 Highest Loss Streak 8 | . 1 . 2 1 . . 1 1 . . . . . . . 8 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 1 6 9 5 5 3 4 5 5 5 5 3 4 4 3 2 Power . | . . . 1 1 . . . . . . . . . . . . . Propulsion 1 | . . . 2 3 4 2 1 . . . . . 1 2 2 1 1 Utility 2 | . 1 1 1 2 . 1 1 2 4 4 5 5 2 2 2 2 1 Weapon . | . . . 1 1 1 1 . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 11 | . . . . 3 . 1 1 . . . . . . . . 1 5 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 1 . . . . . . . . . 1 Utility 8 | . . . . 3 . . . . . . . . . . . 1 4 Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 83 88 95 91 88 88 82 82 90 94 94 85 84 84 45 15 Engine 6 | . 14 . 10 8 11 11 6 5 5 5 5 5 5 5 5 2 . Core 1 | . . . . . . . . 5 5 5 5 5 5 5 5 1 . Treads 5 | . 28 28 20 9 1 . . . . . . . . . . . 2 Wheel 1 | . . . . 11 1 . . . . . . . . . . . . Flight 13 | . . . . . 19 22 31 28 29 29 29 29 18 15 15 9 . Device 15 | . 14 14 13 22 22 22 12 11 11 11 11 11 20 21 21 10 6 Storage 3 | . 14 . 11 11 2 . . . . . . . . . . . 2 Processor 15 | . . 12 11 11 19 22 21 20 23 23 23 23 21 21 21 11 . Hackware 2 | . . . . . . . 3 5 5 5 5 5 5 5 5 3 . Energy Gun 3 | . 14 14 11 16 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 3 . 4 . . 2 5 5 3 5 5 2 2 Ballistic Gun 3 | . 14 14 6 . . . 4 2 . 3 5 5 5 5 5 2 . Ballistic Cannon 2 | . . . 3 5 11 11 1 . . . . . . . . . . Peak Build Rating 110 | 7 7 9 16 16 19 24 58 64 61 69 69 69 105 105 105 110 40 Average Rating 40 | 5 6 8 12 14 16 20 44 52 61 66 69 69 95 105 105 64 21 On Entrance 43 | . 7 6 9 16 15 16 24 44 61 61 69 69 69 105 105 105 3 Avg Prop Armor Cover (%) 5 | . . . 13 9 11 . 2 . . . . . . . . 6 . Naked Turns 97 | . . . . . . . . . . . . . . . . 22 75 Heaviest Build 49 | 12 12 4 21 22 22 8 31 21 18 29 29 29 32 32 32 32 49 Greatest Support 58 | 40 40 40 40 20 10 11 25 35 30 30 30 30 51 51 51 58 35 Greatest Overweight (x) 2 | . . . 2 2 2 . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 10 10 10 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 6 | 6 8 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 7 Most Carried 10 | 1 2 3 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 1 6 9 5 4 3 4 5 4 5 5 4 5 5 4 3 Final Capacity 10 | 8 8 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 1 2 3 8 9 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 44% | Mutant 42% | Scout 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Matter Collected 1076 | 201 114 20 184 78 92 30 134 . . . . . 105 . . 42 76 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1389 | 95 158 . 438 300 . . 134 . . . . . . . . . 264 Parts 90 | 5 17 . 30 18 . . 8 . . . . . . . . . 12 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 5 | 1 1 . 2 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 27 | . 1 . 13 6 . . 5 . . . . . . . . . 2 Guns 19 | . 1 . 12 6 . . . . . . . . . . . . . Cannons 7 | . . . 1 . . . 4 . . . . . . . . . 2 AOE 1 | . . . . . . . 1 . . . . . . . . . . Classes Destroyed 12 | 2 4 . 3 1 . . . . . . . . . . . . 2 Worker 1 | . . . . . . . . . . . . . . . . . 1 Builder 2 | . 2 . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . Recycler 5 | 1 1 . 2 . . . . . . . . . . . . . 1 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . Swarmer 12 | . . . 7 . . . 5 . . . . . . . . . . Grunt 9 | . 1 . 5 3 . . . . . . . . . . . . . Sentry 4 | . . . 1 3 . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . 2 Best Kill Streak 6 | 2 2 . 6 2 . . 4 . . . . . . . . . 2 Combat Bots Only 5 | . 1 . 5 2 . . 4 . . . . . . . . . 2 Max Kills in Single Turn 2 | 1 2 . 2 2 . . 1 . . . . . . . . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 498 | . 30 . 68 24 5 . 53 3 . . 1 . 16 36 . 117 145 Missed 182 | . 12 . 19 7 2 . 19 1 . . . . 13 19 . 41 49 Hits 316 | . 18 . 49 17 3 . 34 2 . . 1 . 3 17 . 76 96 Melee 28 | . . . . . . . . . . . . . . . . 28 . Projectile 288 | . 18 . 49 17 3 . 34 2 . . 1 . 3 17 . 48 96 AOE 2 | . . . . . . . . . . . . . . . . 2 . Critical Strikes 28 | . . . 1 1 1 . . 1 . . . . . 2 . 11 11 Damage Taken 6362 | . 228 . 499 242 45 . 568 74 . . 19 . 79 325 . 2052 2231 Core 3213 | . 28 . 103 49 15 . 161 31 . . . . . 76 . 1299 1451 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 126 | . . . . . . 126 . . . . . . . . . . . Core Remaining (%) 73 | 100 . 88 . . . 58 81 . . . . 96 . . 93 . . Volleys Fired 121 | 5 11 . 37 31 . . 16 . . 6 . . 1 . . . 14 Largest 2 | 2 2 . 2 2 . . 2 . . 1 . . 1 . . . 1 Hottest 130 | 60 60 . 88 130 . . 115 . . 75 . . 75 . . . 120 Shots Fired 192 | 10 22 . 64 47 . . 28 . . 6 . . 1 . . . 14 Gun 137 | 10 22 . 61 32 . . 7 . . . . . . . . . 5 Cannon 55 | . . . 3 15 . . 21 . . 6 . . 1 . . . 9 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 75 | 5 11 . 32 15 . . 12 . . . . . . . . . . Thermal 110 | 5 11 . 32 32 . . 16 . . . . . . . . . 14 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . 6 . . 1 . . . . Robot Hit Streak 12 | 4 3 . 9 12 . . 4 . . . . . . . . . 3 Robot Miss Streak 8 | 1 2 . 8 4 . . 1 . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 5 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 110 | 6 11 . 44 25 . . 16 . . . . . . . . . 8 Core Hits 104 | 3 10 . 57 19 . . 9 . . . . . . . . . 6 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 3 | . . . 2 1 . . . . . . . . . . . . . Burn 1 | . . . . 1 . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2176 | 71 145 . 625 370 . . 541 . . . . . . . . 32 392 Guns 1331 | 71 145 . 593 350 . . 97 . . . . . . . . . 75 Cannons 697 | . . . 32 20 . . 357 . . . . . . . . . 288 Explosions 87 | . . . . . . . 87 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 61 | . . . . . . . . . . . . . . . . 32 29 Kinetic 549 | 39 78 . 245 20 . . 167 . . . . . . . . . . Thermal 1566 | 32 67 . 380 350 . . 374 . . . . . . . . . 363 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . 5 5 5 5 . . . . 21 Average Corruption 6 | . . . . . . . . . 5 5 5 5 . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . 1 5 . . . . . 4 Message Errors 1 | . . . . . . . . . . . 1 . . . . . . Matter Fused 3 | . . . . . . . . . . . 2 . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . 1 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 12 | . . . . . . . . . . . . . . . . . 12 Projectiles 12 | . . . . . . . . . . . . . . . . . 12 Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 2 . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . . . . . . . . 9 13 Shots . | . . . . . . . . . . . . . . . . . . Rammed 22 | . . . . . . . . . . . . . . . . 13 9 Targets Rammed 22 | . . . . . . . . . . . . . . . . 13 9 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 15 . 324 272 12 . 202 51 4 143 252 3 36 23 . . 168 Average Temperature 72 | . 10 . 104 92 12 . 80 19 2 53 23 2 20 11 . . 57 Received Heat Transfer 783 | . 126 . 177 108 36 . 102 27 . . 9 . . 117 . 63 18 Effects 1 | . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . 1 . . . . . . . . . 1 Heat Transferred 2134 | 75 150 . 490 740 . . 383 . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 100 100 100 . . 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 197 | 10 25 . 197 126 30 . 135 81 21 . . . 15 . . 45 50 Initial 74 | . . . . 74 23 . . 10 21 . . . . . . 41 24 Average 32 | 1 5 . 77 80 6 . 65 19 12 . . . . . . 15 8 Influence Increases 1469 | 10 54 . 323 204 37 . 220 121 . . . . 15 180 . 197 108 Destroy 0b10 Robot/C 540 | . 20 . 260 120 . . 100 . . . . . . . . . 40 Destroy 0b10 Robot/NC 70 | 10 25 . 15 5 . . 5 . . . . . . . . . 10 Destroy Leader 104 | . . . 42 42 . . 10 . . . . . . . . . 10 Successful Hack 101 | . 9 . 6 7 7 . . 16 . . . . . . . 32 24 Disable Machine 75 | . . . . 15 . . 30 . . . . . 15 . . . 15 Destroy Structure 39 | . . . . . . . 30 . . . . . . . . . 9 Partial Spotted 30 | . . . . . . . . 30 . . . . . . . . . Lose Combat Pursuer 510 | . . . . 15 30 . 45 75 . . . . . 180 . 165 . Influence Decreases 1469 | 10 54 . 146 321 77 20 198 82 60 1 . . 15 90 28 214 153 Entered New Map 273 | . . . . 103 37 20 . 12 40 1 . . . . 18 21 21 Time Decay 951 | 10 54 . 126 198 37 . 168 50 20 . . . 15 90 10 84 89 Lost Part 242 | . . . 20 20 . . 30 20 . . . . . . . 109 43 Purge Threat 3 | . . . . . 3 . . . . . . . . . . . . Squads Dispatched 12 | . . . . 2 . . 3 2 . . . . . . . 3 2 Investigation 6 | . . . . 1 . . 2 2 . . . . . . . . 1 Extermination 3 | . . . . . . . 1 . . . . . . . . 1 1 Reinforcement 3 | . . . . 1 . . . . . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Distress Signals 2 | . 1 . 1 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 127 | . 10 . 16 8 2 . 13 12 6 3 5 . 2 15 . 25 10 Peak Tracking Total 13 | . 8 . 4 2 2 . 5 7 6 3 5 . 2 6 . 13 8 Tactical Retreats 14 | . . . . 1 1 . 1 1 . . . . . 4 . 6 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 5 | . . . . 2 . . 1 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 5 | . . . . 1 . . 2 . . . . . 1 . . . 1 Max in Single Turn 2 | . . . . 1 . . 2 . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 31 | . 1 . 1 1 5 2 7 3 . 2 . . 4 . . 3 2 Terminals 20 | . 1 . 1 1 5 . 4 2 . 1 . . 2 . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 1 . . . . . . . . 1 Scanalyzers 4 | . . . . . . . 1 . . . . . 2 . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Total Hacks 88 | . 4 . 4 4 14 8 18 9 . 4 . . 12 . . 8 3 Successful 32 | . 2 . 1 3 4 8 2 2 . 1 . . 5 . . 2 2 Failed 55 | . 2 . 3 1 10 . 16 7 . 3 . . 6 . . 6 1 Catastrophic 7 | . . . 1 . 1 . 3 1 . . . . 1 . . . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . Manual 31 | . 4 . 1 3 4 . 9 7 . 1 . . 1 . . . 1 Terminals 57 | . 4 . 4 4 14 . 10 8 . 2 . . 3 . . 8 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 6 1 . . . . . . . . 1 Scanalyzers 13 | . . . . . . . 2 . . . . . 9 . . . 2 Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . Terminal Hacks 16 | . . . . 3 3 8 . . . . . . . . . 2 . Record 1 | . . . . . . 1 . . . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . Robot Analysis 8 | . . . . 1 . 7 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . 5 . . . 1 Insert Component 1 | . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . Retrieve Study 4 | . . . . . . . . . . . . . 3 . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 9 | . 2 . 1 . 1 . 2 2 . . . . . . . . 1 Terminals 5 | . 2 . 1 . 1 . . 1 . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 1 . . . . . . . . 1 Fedlink 3 | . . . . . . . 2 1 . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 1 1 5 . 5 2 . 2 . . 3 . . 3 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . 3 . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Initial UFD Resources 57 | . . . . . . . 23 39 49 49 49 49 52 52 52 55 57 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Active Infowar (turns) 3479 | 23 187 95 320 405 208 346 410 141 50 87 180 11 332 209 26 157 292 Optics 1594 | . . . . . . . 401 141 50 87 180 11 332 209 26 157 . Sensors 589 | . . . . . . . . . . . . . 219 209 26 134 1 Terrain 2905 | . . 94 320 405 208 346 359 141 50 87 180 11 332 209 26 137 . Seismic 2500 | 23 187 2 66 385 208 346 410 141 50 87 180 11 112 . . . 292 Jamming 650 | . . . . . . . . . . . . . 331 209 26 84 . ECM 40 | . . . . . . . . . . . . . . . . . 40 Robot Analysis Total 8 | . . . . 1 . 7 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Turns Passed 3724 | 89 187 95 320 405 208 346 410 141 50 87 180 11 332 209 26 255 373 Spaces Moved 4478 | 42 89 35 119 152 368 906 571 280 103 101 197 35 538 344 28 315 255 Core 222 | 3 . . . . . . . . . . . . . . . 108 111 Treads 478 | 39 89 35 108 50 . . . . . . . . . . . 13 144 Legs . | . . . . . . . . . . . . . . . . . . Wheels 123 | . . . 11 102 10 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3655 | . . . . . 358 906 571 280 103 101 197 35 538 344 28 194 . Fastest Speed 25 | 50 160 160 110 110 37 37 27 25 30 30 30 30 29 34 34 32 50 Average Speed 50 | 152 160 160 155 142 40 37 29 27 30 30 30 30 32 34 34 45 110 Slowest Speed 240 | 160 160 160 160 240 177 37 101 30 30 30 30 30 34 34 34 145 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . 5 2 13 1 . . . . . . . 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 26 8 10 34 64 71 21 8 96 4 40 8 14 61 10 14 8 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . 1 . . . 8 . . . . . . . 1 . . . Spaces Dug 4 | . . . . . . . 3 . . . . . . . . . 1 Terrain Destroyed 54 | . . . . . . . 51 . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . 5 . . . . . . . . . 3 AOE 46 | . . . . . . . 46 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Total 5716 | 54 112 74 187 295 422 915 769 345 121 150 317 34 694 435 43 419 330 Wait 954 | . 12 35 14 91 45 . 169 53 19 38 121 . 134 92 16 82 33 Move 4417 | 41 88 34 118 151 358 902 547 278 102 100 196 34 537 343 27 306 255 Hop 20 | . . . . . 4 1 10 1 . . . . . . . 4 . Pick Up 44 | 1 1 2 7 8 1 4 6 2 . 2 . . 3 . . 3 4 Fast Attach 37 | 7 . . 3 3 . . 8 3 . 1 . . 4 . . 2 6 Attach 31 | . . 1 4 1 4 1 5 3 . 1 . . 3 . . 4 4 Detach 11 | . . . . 1 1 1 . 2 . . . . 2 . . 3 1 Swap 14 | . . 1 3 1 3 2 . 1 . 1 . . 2 . . . . Drop 44 | . . 1 1 8 6 4 7 2 . 1 . . 8 . . 2 4 Fire 121 | 5 11 . 37 31 . . 16 . . 6 . . 1 . . . 14 Melee . | . . . . . . . . . . . . . . . . . . Ram 14 | . . . . . . . . . . . . . . . . 6 8 Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . . . . 7 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -9/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp / [Arm]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 6) 277 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 339 | -10/Mines | Learned location of Zion (-6) 339 | -10/Mines | Discovered new exit (range 3) 372 | -10/Mines | Entered Materials 372 | -9/Materials | Evolved 2 slots: Utility x2 435 | -9/Materials | Discovered new exit (range 15) 692 | -9/Materials | Entered Storage 980 | -9/Storage | Build established: Scavenger-Mutant 1092 | -9/Storage | Discovered new exit (range 6) 1092 | -9/Storage | Used back door to open Recycling access 1097 | -9/Storage | Entered Recycling 1296 | -9/Recycling | Scanned before Scraplab entrance 1302 | -9/Recycling | Entered Scraplab 1305 | -9/Recycling | Discovered new exit (range 2) 1305 | -9/Recycling | Entered Scraptown 1358 | -9/Scraptown | Build established: Mutant 1368 | -9/Scraptown | Visited Cyclists 1381 | -9/Scraptown | Visited Bundlers 1408 | -9/Scraptown | Visited CR-KLE's Repair Center 1411 | -9/Scraptown | CR-KLE repaired 5 parts 1433 | -9/Scraptown | Visited The Evicted 1440 | -9/Scraptown | Visited UFD Registry 1440 | -9/Scraptown | Registered with UFD as "Nulltank" 1452 | -9/Scraptown | Visited A0-MCA Data Center 1455 | -9/Scraptown | Given an A rating by A0-MCA 1464 | -9/Scraptown | Visited Supply Room 1490 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1491 | -9/Scraptown | Found DCF Scrap (29 items) 1505 | -9/Scraptown | Visited Analyses Database 1515 | -9/Scraptown | Visited Infowarlord's Domain 1517 | -9/Scraptown | Found Exp. Terrain Scan Processor 1528 | -9/Scraptown | Visited Junk Repository 1579 | -9/Scraptown | Visited Junk Cannon Lab 1594 | -9/Scraptown | Visited Derelict Rescue Squad 1626 | -9/Scraptown | Met Optimus 1626 | -9/Scraptown | Accepted into 0bPrime 1649 | -9/Scraptown | Discovered new exit (range 3) 1651 | -9/Scraptown | Entered Factory 1651 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 1751 | -6/Factory | Spotted B-75 Beast 1787 | -6/Factory | Loaded intel: 8 recycling unit locations 1820 | -6/Factory | Learned location of Protoforge (-2) 2044 | -6/Factory | Discovered new exit (range 17) 2061 | -6/Factory | Entered another Factory area 2061 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2140 | -5/Factory | Build established: Scout 2157 | -5/Factory | Loaded intel: 8 recycling unit locations 2202 | -5/Factory | Sucked down chute 2202 | -5/Factory | Entered Waste 2203 | -5/Waste | Spotted C-40 Crusher 2203 | -5/Waste | Spotted C-40 Crusher 2205 | -5/Waste | Spotted C-40 Crusher 2217 | -5/Waste | EMP discharged 2240 | -5/Waste | Spotted C-40 Crusher 2243 | -5/Waste | Spotted C-40 Crusher 2243 | -5/Waste | Spotted C-40 Crusher 2249 | -5/Waste | Discovered new exit (range 10) 2252 | -5/Waste | Identified exit to Factory 2252 | -5/Waste | Entered Factory 2280 | -5/Factory | Discovered new exit (range 16) 2339 | -5/Factory | Identified exit to Upper Caves 2339 | -5/Factory | Entered Upper Caves 2495 | -5/Upper Caves | Learned 4 Factory zone layouts 2513 | -5/Upper Caves | Discovered new exit (range 16) 2519 | -5/Upper Caves | Identified exit to Upper Caves 2519 | -5/Upper Caves | Entered another Upper Caves area 2523 | -5/Upper Caves | Discovered new exit (range 20) 2529 | -5/Upper Caves | Identified exit to Factory 2530 | -5/Upper Caves | Entered Factory 2530 | -4/Factory | Evolved 2 slots: Utility x2 2579 | -4/Factory | Discovered new exit (range 18) 2781 | -4/Factory | Central database locked down 2804 | -4/Factory | Discovered new exit (range 17) 2816 | -4/Factory | Identified exit to Upper Caves 2827 | -4/Factory | Spotted B-86 Titan 2862 | -4/Factory | Entered Upper Caves 3067 | -4/Upper Caves | Discovered new exit (range 11) 3071 | -4/Upper Caves | Identified exit to Upper Caves 3071 | -4/Upper Caves | Entered another Upper Caves area 3090 | -4/Upper Caves | Discovered new exit (range 20) 3096 | -4/Upper Caves | Identified exit to Research 3097 | -4/Upper Caves | Entered Research 3097 | -3/Research | Evolved 2 slots: Propulsion x2 3155 | -3/Research | Spotted B-86 Titan 3187 | -3/Research | Lost 4 parts (1p1n2u) 3231 | -3/Research | Identified exit to Research 3307 | -3/Research | Lost 8 parts (1p2n3u2w) 3321 | -3/Research | Core integrity fell below 50% 3339 | -3/Research | Core integrity fell below 20% 3352 | -3/Research | Entered another Research area 3352 | -2/Research | Evolved 2 slots: Weapon x2 3469 | -2/Research | Spotted B-90 Cyclops 3558 | -2/Research | Build established: Mutant 3654 | -2/Research | System corruption reached 10% 3680 | -2/Research | Lost 5 parts (1n2u2w) 3690 | -2/Research | Core integrity fell below 50% 3720 | -2/Research | Core integrity fell below 20% 3725 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- UFD!ALLOCATE<57-3=54> UFD!ETA<29> UFD!SANITIZING UFD!... 03701_ ALERT: Suspicious activity at Recycling Unit R003. Dispatching Investigation squad. 03709_ System corrupted: Energy discharge (-32). 03712_ Slug penetrates Wall. 03714_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 03715_ Slug penetrates Wall. 03717_ R-10 Processor inserts Gamma Rifle into recycling unit. 03719_ Slug penetrates Wall. 03720_ R-10 Processor inserts Imp. Antigrav System into recycling unit. 03722_ Slug penetrates Wall. 03723_ R-10 Processor inserts Adv. Remote Datajack into recycling unit. 03725_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## #?? ???????????????????????????????????? | | ?# #?? """"???????????????????????????????????? | | ?# #? """"???????????????????????????????????? | | ## #? """"* #????????????????????????????????? | | # # """" #????????????????????????????????? | | # # #????????????????????????????????? | | + + #????????????????????????????????? | | # #########??????????????????????????????????? | | # #??########????????????????????????????????? | | " #? #????????????????????????????????? | | #= #? #????????????????????????????????? | | #=! # #????????????????????????????????? | | *#%| # #????????????????????????????????? | | ##= + #????????????????????????????????? | | ?# # #????????????????????????????????? | | ?# # #????????????????????????????????? | | ?# #? #????????????????????????????????? | | ?# #?#########????????????????????????????????? | | ?# #??????????????????????###?????????????????? | | ?# ####################### ######+####???????? | | ?+ ???????? | | ?# ??????? | | ?# ! ??????? | | ?# %= ??????? | | ?# ###+#############Y#### #######?????????????? | | ?# #????????# p@## #???????????????????? | | ?# #????????# p### #???????????????????? | | ?# #????????# #?# #???????????????????? | | ?# #????????#""R #?# #???????????????????? | | ?# +????????#"Y #?# #???????????????????? | | ?# #????????#"" !!! #?# #???????????????????? | | ?# #????????# !!! ### ##??????????????????? | | ?# ?????????# !!! ## #??????????????????? | | ?# ?????????############ ! #??????????????????? | | ? ????????????????????# #??????????????????? | | ??? ????????????????????## ##??????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 33 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Evasion (%) 72 Targeting Accuracy 12 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Adv. Assault Cannon | -9/Storage | Hacked Field Propulsion Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Field Propulsion Array | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaSingularityFocus Manual? 0 Play Time 01:03:24 Cumulative 213.5 hours Start 2026.06.22 @ 20:32:53 End 2026.06.23 @ 09:54:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0be76596-0dbe-461b-a565-398cafafccda