Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.01 @ 22:17:56 Player: Mares Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (650) 3250 Value Destroyed (33876) 33876 Prototype IDs (57) 1140 Alien Tech Used (7) 1400 Bonus (24824) 24824 TOTAL SCORE: 75390 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8135 Follower Combat Kills 1050 Network Hubs Disabled 400 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 5250 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -5111 Cogmind --------- Core Integrity 202/1600 Matter 153/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Improved Core Shielding Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor SHELL Armor Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Medium Treads Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Energy Well Quantum Capacitor Heavy Armor Plating Improved Focal Shield Antimissile System Subatomic Replicator Railgun Railgun Heavy Pick [Rating: 231] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Medium Regenerative Plating Artifact Matter Drive Weapon Assembled Focal Cannon Energy Gun Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Launcher Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 13 | . . . . . 2 2 . . . . 2 . . . . . 2 . . . . 1 . . . . 2 . 2 . . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 587 | 7 10 7 3 . 36 49 8 7 12 6 47 21 8 18 24 10 21 9 10 11 32 31 5 . 11 15 24 25 27 14 51 28 Power 42 | 1 1 2 . . 4 3 2 1 1 1 3 1 1 3 . 1 . 2 1 . . 1 . . 2 . 3 1 . . 6 1 Engine 16 | 1 1 1 . . 1 2 1 1 . 1 3 1 1 1 . . . 1 . . . . . . . . . . . . . . Core 11 | . . 1 . . 3 1 1 . 1 . . . . 2 . 1 . 1 . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . 3 1 . . 6 1 Propulsion 62 | 2 2 2 . . 11 7 . . 5 1 5 2 1 1 1 . 2 . . . 3 2 . . 3 . 1 1 2 . 5 3 Treads 43 | 2 1 . . . 8 6 . . 4 1 1 . . . . . 2 . . . 3 2 . . 1 . 1 1 2 . 5 3 Leg 13 | . 1 2 . . 2 . . . . . 3 2 . 1 . . . . . . . . . . 2 . . . . . . . Wheel 4 | . . . . . . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 335 | 2 . . 3 . 6 18 5 1 2 1 22 5 6 8 9 6 17 5 8 10 28 26 4 . 6 13 19 21 22 14 31 17 Device 178 | . . . . . . 11 1 1 . . 9 2 2 2 3 5 8 4 2 4 19 21 2 . 2 7 13 16 13 9 15 7 Storage 49 | 2 . . 3 . . . 1 . . . . . 1 3 3 1 2 1 2 3 4 4 . . 1 1 2 3 3 1 5 3 Processor 17 | . . . . . 1 1 . . . . 5 . 1 1 . . 3 . . . . . . . . 1 1 . 2 . 1 . Hackware 9 | . . . . . . 1 . . . . . . . . . . 2 . . 1 1 . . . . . 1 . 1 1 . 1 Protection 81 | . . . . . 5 5 3 . 2 1 8 3 2 2 3 . 2 . 4 2 4 1 2 . 3 4 2 2 3 2 10 6 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 148 | 2 7 3 . . 15 21 1 5 4 3 17 13 . 6 14 3 2 2 1 1 1 2 1 . . 2 1 2 3 . 9 7 Energy Gun 37 | 1 4 1 . . 8 5 1 2 . . 4 5 . 1 5 . . . . . . . . . . . . . . . . . Energy Cannon 21 | . 2 1 . . . 6 . . . . 3 1 . . 2 . . 1 . . . . . . . . . 1 . . 2 2 Ballistic Gun 33 | 1 . . . . 5 4 . 3 . 3 9 1 . 2 1 3 . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . 1 1 . . 2 . . . . . . 3 . 1 2 . 1 1 . . 1 2 1 . . 2 1 1 3 . 5 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 . . 1 . . 2 . . . . . . . . . . . . . . . 2 . Piercing Weapon 11 | . . . . . . . . . 3 . 1 2 . 1 2 . 1 . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 3 2 . . . . 1 1 . 2 4 . 2 . 4 . 1 . 1 . 3 1 1 5 . 3 5 . Parts Lost 170 | . 3 4 . . 15 23 5 2 4 3 23 17 2 . 4 6 1 . . . 2 1 . . . 4 2 2 . 2 19 26 Power 26 | . 1 . . . 3 3 2 . 1 1 3 1 1 . . . . . . . 1 . . . . 2 . . . 1 3 3 Propulsion 30 | . 1 2 . . 2 4 . . 1 1 4 2 1 . 1 1 . . . . . . . . . . 1 . . . 4 5 Utility 59 | . . . . . 3 5 2 . 2 1 9 6 . . 1 3 1 . . . 1 . . . . 1 1 2 . 1 11 9 Weapon 55 | . 1 2 . . 7 11 1 2 . . 7 8 . . 2 2 . . . . . 1 . . . 1 . . . . 1 9 Highest Loss Streak 17 | . 1 2 . . 9 9 3 2 4 2 5 17 2 . 2 4 1 . . . 1 1 . . . 3 1 1 . 1 6 17 Average Slot Usage (%) 84 | . 97 98 100 100 95 97 91 88 83 99 89 78 90 87 86 82 84 82 82 81 84 83 83 80 80 80 83 72 74 74 71 64 Engine 1 | . 14 3 . . . 3 5 7 5 6 4 5 5 4 . . . 1 . . . . . . . . . . . . . . Core 2 | . . 10 14 14 8 3 1 . 1 . . . . 1 6 6 5 3 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 4 5 4 5 5 5 5 5 6 4 4 4 5 6 Treads 7 | . 23 2 . . 21 21 7 7 16 22 10 . . . . . 4 5 5 5 7 10 10 10 9 10 9 9 7 8 7 6 Leg 5 | . 1 24 28 28 4 . . . . . 5 17 13 13 13 17 9 5 5 5 2 . . . . . . . . . . . Device 11 | . . . . . . 6 6 3 7 7 8 3 . 5 12 18 18 16 8 12 15 18 15 15 14 14 17 15 17 14 15 12 Storage 16 | . 28 28 28 28 18 15 15 23 23 23 20 20 25 22 15 12 11 11 14 16 19 15 15 15 15 14 13 13 12 12 14 16 Processor 6 | . . . . . 6 8 7 7 7 7 9 1 1 7 7 6 8 11 11 7 5 5 5 5 5 9 6 4 7 7 2 . Hackware 2 | . . . . . . 4 . . . . . . . . . . 3 5 5 . . 5 5 5 5 5 6 4 4 6 6 2 Protection 6 | . . . . . 9 8 14 11 6 6 10 11 16 6 8 . 2 . 4 6 5 7 10 10 10 5 8 6 6 6 6 6 Energy Gun 1 | . 19 8 . . 6 5 6 16 . . 3 . . 1 8 . . . . . . . . . . . . . . . . . Energy Cannon 8 | . 3 9 14 14 . 4 . . . . 1 . . . . 14 14 16 11 11 13 13 13 10 10 14 12 11 11 9 7 7 Ballistic Gun 2 | . 4 . . . 18 6 15 3 . 21 12 3 . 2 1 4 . . . . . . . . . . . . . . . . Launcher 1 | . . 10 14 14 . . . . . . . 1 . . 1 . 1 . 3 . 2 1 1 5 5 . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . 6 1 . 6 13 8 1 . . . . . . . . . . . . . . . . . Naked Turns 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Heaviest Build 223 | 15 19 19 75 75 92 95 131 130 122 128 137 152 222 203 170 163 154 147 180 191 218 156 151 143 160 170 175 188 188 191 194 223 Greatest Support 165 | 40 40 20 20 20 60 70 28 28 84 84 76 84 84 71 71 88 70 70 70 70 110 160 160 160 160 160 160 160 160 160 165 165 Greatest Overweight (x) 45 | 1 1 5 3 3 4 3 4 4 4 2 45 5 13 12 3 2 4 4 2 2 3 . . . 1 1 1 1 2 2 2 4 Average Overweight (x) 2 | . . . . 3 1 1 3 4 2 1 2 1 12 10 2 1 1 1 2 1 1 . . . . . 1 . 1 1 . . Largest Inventory Capacity 48 | 8 8 8 20 20 20 20 28 28 28 28 28 28 48 48 32 32 44 24 32 32 40 20 20 20 20 20 20 20 20 20 20 26 Average Capacity 24 | 6 8 8 12 20 20 20 20 28 28 28 28 28 45 43 31 24 24 24 28 30 26 20 20 20 20 20 20 20 20 20 20 20 Most Carried 46 | 6 8 8 11 15 20 20 28 28 28 28 28 26 33 46 32 31 24 24 32 32 32 20 20 20 20 20 20 20 20 20 20 20 Average Carried 21 | 3 7 6 8 12 16 17 19 27 21 24 26 19 26 34 29 24 23 23 28 29 25 18 19 20 19 19 18 19 19 19 16 13 Final Capacity 48 | 8 8 8 20 20 20 20 28 28 28 28 28 28 48 32 32 24 24 24 32 32 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 33 | 4 6 7 11 15 19 19 28 28 23 28 26 26 33 32 31 24 24 24 32 32 20 20 20 20 20 19 20 20 20 20 10 1 Class Distribution -------------------- 31% | Hauler-Mutant 14% | Scavenger-Mutant 7% | Hauler-Golem 6% | Scavenger-Golem 5% | Scavenger-Skirmisher 4% | Hauler-Gunner 4% | Alien-Mutant 3% | Scavenger-Gunner 3% | Hauler-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Hauler-Mutant | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Golem | -5/Extension Hauler-Mutant | -5/Cetus Hauler-Mutant | -5/Archives Hauler-Mutant | -5/Hub_04(d) Scavenger-Golem | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Golem | -3/Proximity Caves Scavenger-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Gunner | -2/Research Hacker-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 9973 | 211 213 115 . 30 974 637 445 121 140 193 972 406 149 178 410 188 205 145 312 138 384 346 132 . 271 256 412 405 315 160 645 465 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 37006 | 83 582 330 . . 1585 1844 518 214 182 239 1738 596 199 150 992 449 1208 536 1165 609 1969 1721 861 40 2995 1006 1100 1290 1777 497 5410 5121 Parts 1620 | 2 29 21 . . 84 88 18 9 8 15 75 20 14 3 10 28 55 26 61 32 93 89 22 3 99 47 65 89 76 32 189 218 Haulers Intercepted 10 | . 1 . . . 1 2 . . . . . . . . . . 1 . . . 2 . . . . . . . 1 . 2 . Recyclers Shooed 20 | . 1 1 . . 4 4 . . . . 1 . . . . . 3 . . . 1 2 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . . . 12 . . 8 . 5 9 8 . 27 . . . . . . 11 3 10 38 . . . . . . Prevented 112 | . . . . . . . 1 7 . . . 3 . . . . . . . . . . 11 . 90 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 549 | . 13 9 . . 31 30 10 3 2 4 19 10 5 . 45 11 15 5 20 4 26 24 7 . 41 23 15 13 26 6 62 70 Melee 20 | . . . . . . 3 . . 2 2 . . 5 . 2 . 1 . . . . . . . . . . . . . 4 1 Guns 98 | . 9 4 . . 27 18 10 1 . 2 16 3 . . 4 4 . . . . . . . . . . . . . . . . Cannons 186 | . 2 1 . . . 6 . . . . 2 . . . . 7 14 5 1 4 22 13 3 . 1 11 11 10 18 6 20 29 AOE 176 | . 2 4 . . 4 . . . . . . 6 . . 34 . . . 15 . 3 9 2 . 15 12 4 1 8 . 24 33 Classes Destroyed 29 | 1 4 2 . . 2 4 2 . . 1 . . . . 4 . . 1 . . . 1 . . 5 . . 1 . . . 1 Worker 17 | . . . . . . 7 . . . . 1 . . . . . . . . . 2 2 . . . . . . . . 1 4 Builder 33 | . . . . . . 4 . . . . 1 . . . . . . 1 . . 3 1 . . . . 1 3 . 1 8 10 Tunneler 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Hauler 10 | . 1 . . . 1 2 . . . . . . . . . . 1 . . . 2 . . . . . . . 1 . 2 . Recycler 19 | 1 1 1 . . 3 2 . . . . 4 . . . . . 2 1 . . 1 2 . . . . . . . . 1 . Minesweeper 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 13 | . 1 . . . 3 . . . . . . . . . . . 1 . . 6 . 1 . . . . . 1 . . . . Watcher 34 | . 1 . . . 1 3 . . . . 3 . . . . . 3 . 2 . 4 4 . . . . 3 3 2 1 1 3 Swarmer 87 | . . 3 . . 6 8 . . . 2 1 1 4 . . 5 5 . 13 . 6 9 . . 1 8 . . 7 . . 8 Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . 2 Grunt 206 | . 13 6 . . 19 15 5 2 . . 7 4 . . . 4 2 . . . 4 6 6 . 22 11 4 3 2 3 39 29 Brawler 19 | . . . . . 1 1 . 1 . . 1 2 . . . . . . . . . 1 . . 4 . . . . . 2 6 Duelist 12 | . . . . . . . . . . . 1 2 . . . . . . . . 1 . 1 . 2 . . . 1 . 1 3 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 41 | . . . . . 5 1 1 . . . 3 1 1 . . . 2 3 . 4 3 3 . . . 2 3 . 2 . 5 2 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 23 | . . . . . . 1 . . . 2 2 . . . . . . . 1 . 1 . . . . . 2 . 4 . 4 6 Programmer 78 | . . . . . . 4 1 . . . 4 . . . . 2 6 . . . 11 4 . . . 2 6 10 3 3 10 12 Behemoth 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Z-Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 8 | . . . . . . . . . . 2 . 5 1 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . Golem 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 41 | 1 3 3 . . 7 8 3 1 2 2 4 6 3 . 41 5 5 2 8 2 6 6 4 1 11 12 7 4 10 2 15 28 Combat Bots Only 34 | . 3 3 . . 7 4 3 1 2 2 4 6 3 . 34 5 5 2 8 1 4 5 4 . 11 12 5 3 10 2 10 16 Max Kills in Single Turn 7 | 1 1 2 . . 2 1 2 1 1 1 2 2 1 . 7 1 2 1 4 1 5 5 1 1 4 4 3 2 3 1 4 7 Gunslinging 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 2 . . 2 . . . . . . 2 . . 6 . . . 4 . 2 5 1 . 4 4 3 1 3 . 3 5 Melee 1 | . . . . . . 1 . . 1 1 . . 1 . 1 . 1 . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) A7 (-5/Cetus) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 49243 | . 836 452 . 27 1912 3120 1026 200 646 486 3988 1760 336 . 710 1045 864 232 205 263 1998 1042 395 . 426 1604 1803 980 2440 2262 9722 8463 Core 4139 | . 133 105 . . 124 404 88 15 45 20 245 100 63 . 11 200 75 . . . 149 68 40 . 36 63 77 23 67 93 497 1398 Absorbed by Shields 1538 | . . . . . . . . . . . . . . . . . . 87 124 . . . . . . . . . . . 60 1267 Reduced by Siege Mode 729 | . . . . . . . . . . . . . . . . . . . . . 44 54 . . . 101 117 42 73 12 286 . Core Remaining (%) 54 | 100 . . . 4 77 . . . . 18 . . . . . 27 . . . . 77 . . . . 82 . 92 . . 54 12 Volleys Fired 1547 | 3 52 21 . . 112 114 31 21 . 8 107 28 . 1 70 25 53 30 32 35 96 94 20 5 46 48 38 79 63 35 140 140 Largest 3 | 2 2 2 . . 3 3 3 3 . 3 3 2 . 3 3 3 3 3 2 3 3 3 3 1 2 3 3 3 3 3 3 3 Hottest 225 | 60 130 130 . . 125 194 122 155 . 84 174 140 . 141 192 139 75 75 46 75 75 96 75 25 50 75 75 75 96 75 225 200 Shots Fired 2767 | 6 94 37 . . 291 230 90 40 . 27 230 41 . 3 80 68 91 68 49 59 151 136 38 5 47 102 84 144 160 65 189 142 Gun 1030 | 6 74 29 . . 285 158 90 40 . 27 191 24 . 3 64 39 . . . . . . . . . . . . . . . . Cannon 1534 | . 17 3 . . . 72 . . . . 39 9 . . 3 29 91 68 20 48 145 130 32 5 14 95 81 139 154 65 161 114 Launcher 176 | . 3 5 . . 6 . . . . . . 8 . . 13 . . . 16 . 3 6 6 . 33 7 3 5 6 . 28 28 Special 27 | . . . . . . . . . . . . . . . . . . . 13 11 3 . . . . . . . . . . . Kinetic 604 | 3 21 . . . 227 69 60 3 . 27 150 6 . 2 . 36 . . . . . . . . . . . . . . . . Thermal 1809 | 3 70 32 . . 48 131 30 . . . 53 9 . 1 11 32 91 68 33 59 148 130 32 5 14 95 81 139 154 65 161 114 Explosive 42 | . 3 5 . . 3 . . . . . . 8 . . 13 . . . . . . . . . . 7 3 . . . . . Electromagnetic 312 | . . . . . 13 30 . 37 . . 27 18 . . 56 . . . 16 . 3 6 6 . 33 . . 5 6 . 28 28 Robot Hit Streak 61 | 3 10 11 . . 19 20 9 13 . 7 16 8 . . 29 20 26 22 10 24 20 20 26 10 4 51 28 41 45 61 28 25 Robot Miss Streak 9 | 1 4 3 . . 5 9 5 3 . 4 4 2 . . 3 2 2 2 3 3 2 2 1 1 1 1 2 1 2 1 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 2 . . . 7 3 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Capacitor 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 99 Shots Hit Robots 1899 | 4 75 29 . . 196 200 65 25 8 23 161 40 10 3 75 47 59 41 36 41 84 67 24 2 6 54 57 75 103 38 148 103 Core Hits 1379 | 2 57 35 . . 82 67 26 9 7 14 70 28 7 2 145 20 28 12 36 19 52 44 19 1 63 39 35 34 58 11 137 220 Critical Hits 26 | . . . . . 2 2 . . . 1 2 1 1 1 1 . . . 2 3 . . . . . . . . . . 5 5 Critical Kills 15 | . . . . . 1 2 . . . . 2 . 1 1 1 . . . . . . . . . . . . . . . 4 3 Critical Parts Destroyed 8 | . . . . . 1 . . . . 1 . 1 . . . . . . 1 2 . . . . . . . . . . 1 1 Melee Attacks 223 | . . . . . . 84 . . 18 9 5 13 26 19 26 . 3 . . . . . . . . . . . . . 17 3 Impact 94 | . . . . . . 84 . . . . . . . 10 . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . 1 . . 3 5 . 17 . . . . . . . . . . . . . . . 17 . Piercing 86 | . . . . . . . . . 17 9 5 10 21 9 9 . 3 . . . . . . . . . . . . . . 3 Sneak Attacks 23 | . . . . . . 8 . . 1 1 . 11 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . 2 . . 3 1 . 2 6 . . . . . . . . . . . . . . . . . . . Damage Inflicted 105675 | 31 935 621 . . 3103 4679 1099 445 277 633 3817 2870 396 286 5178 1532 2982 2221 2721 1917 5479 4222 1258 97 5585 4144 3522 3877 5835 1942 14975 18996 Guns 12305 | 31 568 289 . . 2729 2211 1099 399 . 382 2787 355 . . 875 580 . . . . . . . . . . . . . . . . Cannons 47114 | . 247 34 . . . 983 . . . . 858 152 . . 50 952 2914 2207 760 1802 4491 2998 823 97 82 2046 2696 3449 4379 1907 6280 6907 Explosions 40476 | . 120 298 . . 374 . . 46 . . 172 1379 . . 3717 . . . 1807 . 954 1224 435 . 5503 2098 826 404 1456 . 7631 12032 Melee 5386 | . . . . . . 1467 . . 277 251 . 984 396 286 536 . 68 . . . . . . . . . . . . . 1064 57 Ramming 91 | . . . . . . 18 . . . . . . . . . . . 14 . . . . . . . . . 24 . 35 . . Kinetic 7093 | 9 81 . . . 2087 938 659 26 . 382 2290 111 . . . 510 . . . . . . . . . . . . . . . . Thermal 64986 | 22 734 323 . . 581 1823 440 46 . . 1074 152 . . 258 1022 2914 2207 1044 1917 4525 3311 823 97 1033 2046 2696 3449 5537 1907 9968 15037 Explosive 9154 | . 120 298 . . 286 . . . . . . 1379 . . 3631 . . . . . . 48 . . . 2098 826 . . . . 468 Electromagnetic 18965 | . . . . . 149 433 . 373 . . 453 244 . . 753 . . . 1677 . 954 863 435 . 4552 . . 404 298 . 3943 3434 Impact 1467 | . . . . . . 1467 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1879 | . . . . . . . . . 38 . . 210 31 . 536 . . . . . . . . . . . . . . . 1064 . Piercing 2040 | . . . . . . . . . 239 251 . 774 365 286 . . 68 . . . . . . . . . . . . . . 57 Highest Corruption 42 | . . . . . . 6 7 7 7 7 16 19 19 19 . . 4 5 6 6 10 . 1 1 1 . 11 19 6 14 42 27 Average Corruption 9 | . . . . . . 5 6 7 7 7 13 18 19 19 . . 2 4 5 4 3 . 1 1 1 . 10 15 3 2 24 20 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 6 . . . Effects 826 | . . . . . . 68 37 16 26 23 66 50 37 6 . . 11 37 20 13 36 . . 3 . . 54 125 12 6 155 25 Message Errors 134 | . . . . . . 14 6 2 8 6 7 6 3 1 . . 4 6 3 3 8 . . 3 . . 10 14 1 3 22 4 Matter Fused 142 | . . . . . . 14 8 4 5 4 8 9 9 1 . . 3 11 6 3 11 . . . . . 9 15 . . 19 3 Heat Flow Errors 73 | . . . . . . 7 5 3 3 6 4 6 2 1 . . . 5 1 3 2 . . . . . 4 12 3 1 5 . Energy Discharges 74 | . . . . . . 11 4 1 3 3 1 5 5 . . . 1 5 2 1 6 . . . . . 5 13 1 . 7 . Parts Rejected 7 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 3 . Data Loss (minor) 78 | . . . . . . 4 7 . 6 1 6 2 3 1 . . 1 7 1 . 4 . . . . . 5 16 2 1 11 . Data Loss (major) 16 | . . . . . . . 1 1 . . 2 . 4 . . . . . . 1 . . . . . . 3 2 . . 2 . Misfires 18 | . . . . . . 1 . 1 . 3 1 . . . . . . . 4 . . . . . . . 1 4 . . 2 1 Alerts 7 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . 2 . . 1 . Misdirections 45 | . . . . . . . . . . . 4 4 6 1 . . . . . . . . . . . . 3 17 . . 10 . Targeting Errors 202 | . . . . . . 16 4 4 1 . 28 12 5 . . . 2 2 3 1 5 . . . . . 12 28 3 1 61 14 Weapon Failures 30 | . . . . . . . 2 . . . 4 2 . . . . . 1 . 1 . . . . . . 2 1 2 . 12 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7296 | . . 1 . . 8 384 . . . 10 31 321 . 95 89 140 295 116 111 84 448 340 139 6 107 142 267 311 223 259 1095 2274 Projectiles 3902 | . . . . . . 8 . . . . 15 . . . . 140 295 116 41 84 423 190 139 6 . 40 207 306 187 259 420 1026 Explosions 2527 | . . 1 . . 8 . . . . . 16 69 . . 89 . . . 70 . 25 150 . . 107 102 60 5 36 . 541 1248 Melee 867 | . . . . . . 376 . . . 10 . 252 . 95 . . . . . . . . . . . . . . . . 134 . Knockbacks 13 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Impact 13 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1460 | . 38 38 . . 5 14 . . . . . 93 . . 86 . . . 35 . 246 1 133 . 34 44 29 . 11 . 218 435 Shots 73 | . 1 1 . . 1 . . . . . . 2 . . 3 . . . 1 . 4 1 4 . 2 1 2 . 1 . 10 39 Rammed 8 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . 3 . 1 Targets Rammed 9 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . 4 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 551 | 20 430 324 . . 401 421 351 297 122 228 551 238 212 206 57 18 7 203 261 240 216 18 39 . 8 6 453 272 265 71 367 420 Average Temperature 111 | 13 161 160 . . 117 116 115 108 65 89 98 79 100 80 20 10 5 69 118 92 87 8 21 . 7 3 89 77 92 36 112 158 Received Heat Transfer 7573 | . 381 198 . . 855 717 309 117 84 . 816 495 18 . 158 264 54 22 13 45 99 222 60 . 9 111 114 54 63 90 1304 901 Effects 27 | . 10 2 . . 2 3 1 . . . 7 . . . . . . . . . . . . . . . . 1 . . . 1 Shutdowns 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 8 | . 1 1 . . 1 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 6 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter Decay 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 4 | . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Siege Activations 52 | . . . . . . . . . . . . . . . . . 1 1 . 4 8 6 1 . . 4 3 9 3 2 8 2 Total Turns 882 | . . . . . . . . . . . . . . . . . 4 7 . 35 97 80 4 . . 157 66 168 103 21 132 8 Longest Duration 86 | . . . . . . . . . . . . . . . . . 4 7 . 13 25 46 4 . . 86 32 45 47 14 54 4 Robots Corrupted 67 | . . . . . . . . 2 . . 1 1 . . 5 . . . 4 . 1 2 2 . 26 . . 2 . . 14 7 Combat Hostiles 65 | . . . . . . . . 2 . . 1 1 . . 5 . . . 4 . . 2 2 . 25 . . 2 . . 14 7 Parts Fried 119 | . . . . . . 11 . 2 1 . 4 . . . . . . . 14 . 1 5 4 . 37 . . 2 2 . 22 14 Impact Corruptions 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 64 | . 3 1 . . 3 6 1 . . . 3 . . . . . 2 1 . 4 4 1 . . . . 2 8 10 . 5 10 Heat Transferred 43381 | 50 1128 534 . . 1443 3482 851 50 . . 1499 185 . . 235 524 1475 1012 635 1184 2199 1725 500 50 775 1125 1350 1675 2950 925 6505 9315 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 42 | . . . . . . . . 1 . . 2 . . . 1 . . . 2 . . 1 . . 4 . . . 8 . 8 15 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 3131 | 5 318 262 . . 629 385 . . . . 224 . . . . . 202 242 637 331 1337 1032 . . . . 412 309 900 469 1545 3131 Initial 926 | . 3 97 . . . 285 . . . . . . . . . . 44 44 52 177 . 654 . . . . 33 120 163 378 192 926 Average 340 | 2 157 96 . . 268 241 . . . . 86 . . . . . 85 120 377 77 265 710 . . . . 171 233 601 363 683 1740 Maximum Alert Level 5 | . 1 1 . . 2 1 . . . . 1 . . . . . 1 1 2 1 4 3 . . . . 2 1 3 2 4 5 Low Security (%) 47 | 100 65 90 . 100 50 33 . . . . 94 . . . . . 93 92 18 85 50 1 . . . . 48 24 10 . 13 . Level 1 25 | . 34 9 . . 22 66 . . . . 5 . . . . . 6 7 18 14 29 . . . . . 50 75 4 67 31 . Level 2 14 | . . . . . 27 . . . . . . . . . . . . . 62 . 13 58 . . . . 1 . 49 32 13 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . 4 39 . . . . . . 35 . 11 25 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 29 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 4 . . . 5 10 . . . . 6 . . . . . 4 2 . . 11 7 . . . . 4 5 . 4 15 23 Investigation 16 | . 3 . . . 2 2 . . . . . . . . . . 1 2 . . 1 2 . . . . . 1 . . 1 1 Extermination 31 | . . . . . . 4 . . . . 4 . . . . . 3 . . . 5 2 . . . . 3 3 . 2 4 1 Reinforcement 27 | . 1 . . . 3 4 . . . . 2 . . . . . . . . . 3 1 . . . . 1 1 . 2 6 3 Assault 26 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . 4 18 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 . . 3 3 Haulers Reinforced 6 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 31 | . 1 . . . 1 4 . . . . 1 . . . . . . 2 2 . 1 2 . . . . 1 1 6 1 7 1 Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 7 1 . . Distress Signals 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 7 1 . . Times Spotted 815 | . 19 9 . 5 52 46 11 4 2 4 28 12 4 1 60 11 23 16 24 24 48 36 7 . 46 24 20 26 34 12 77 130 Peak Tracking Total 33 | . 4 3 . 19 8 6 4 3 2 3 7 7 3 1 33 5 5 3 5 1 14 6 4 . 12 13 6 4 7 4 13 26 Tactical Retreats 56 | . . 1 . 1 8 4 . 1 . 1 2 2 . . 5 . . . . . 5 1 . . 6 1 . 1 2 2 4 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 25 | . 3 . . . . 3 . . . . 3 . . . . . 2 3 . . 5 1 . . 3 . . 2 . . . . Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Reused 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 1 . . . . 2 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 79 | . . 1 . . 2 2 . . . . . 2 . . 2 . 3 2 6 3 21 11 . . 2 . . 9 3 3 5 2 Max in Single Turn 9 | . . 1 . . 1 1 . . . . . 1 . . 1 . 1 1 5 1 9 4 . . 2 . . 1 1 1 1 1 Garrison Access 8 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 1 3 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 93 | . 5 . 1 . 4 11 1 . 4 . 1 . . 1 . . 7 9 . . 9 10 1 1 . 1 3 9 2 6 5 2 Terminals 65 | . 3 . . . 3 8 1 . . . . . . . . . 5 9 . . 9 4 . 1 . 1 2 7 . 6 5 1 Fabricators 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Recycling Units 4 | . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 1 2 . . 1 Total Hacks 321 | . 11 . 1 . 15 32 1 . 29 . 1 . . 6 . . 14 17 . . 21 54 1 1 . 7 9 28 3 32 32 6 Successful 162 | . 6 . 1 . 5 15 1 . 29 . . . . 6 . . 6 9 . . 11 26 1 1 . 7 4 9 2 7 13 3 Failed 159 | . 5 . . . 10 17 . . . . 1 . . . . . 8 8 . . 10 28 . . . . 5 19 1 25 19 3 Catastrophic 35 | . . . . . 1 3 . . . . . . . . . . 2 1 . . 3 4 . . . . 2 4 1 10 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 10 . . . 14 12 . . . . . . . 1 . . 1 5 . . 11 17 . . 1 . 2 10 . 21 14 . Terminals 226 | . 9 . . . 14 24 1 . . . . . . . . . 9 17 . . 21 26 . 1 . 7 6 23 . 32 32 4 Fabricators 11 | . . . . . . 4 . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Repair Stations 10 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 3 . . . . Recycling Units 5 | . 2 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . 2 . . . . 1 . . . . . . . . . . 14 . . . . . . . . . . Garrison Access 15 | . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . 3 2 3 . . 2 Terminal Hacks 111 | . 1 . 1 . 2 8 1 . 29 . . . . 6 . . 3 8 . . 8 10 1 1 . 7 2 5 . 5 10 3 Record 23 | . . . 1 . . 1 1 . 11 . . . . . . . . . . . . . . 1 . 7 . . . 1 . . Part Schematic 18 | . . . . . . 2 . . 10 . . . . 6 . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . 1 4 . . . . 1 . . . . . . . . . Branch Access Points 5 | . . . . . 1 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 1 1 1 Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 13 | . . . . . 1 1 . . . . . . . . . . 1 1 . . 1 2 . . . . 1 1 . 2 2 . Unreport Threat 11 | . . . . . . 2 . . . . . . . . . . 1 . . . . 5 . . . . . . . . 1 2 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 12 | . 1 . . . . . . . . . . . . . . . . 1 . . 5 1 . . . . . 2 . . 2 . Fabricator Hacks 6 | . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Build 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . 2 . . . . . . . . . . . . . . . 8 . . . . . . . . . . Insert Component 6 | . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . . Analyze 4 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 1 2 . . . Seal Access 7 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 1 2 . . . Unauthorized Hacks 24 | . 5 . . . 3 2 . . . . . . . . . . . 1 . . 3 2 . . . . 1 2 . 2 3 . Terminals 21 | . 3 . . . 2 2 . . . . . . . . . . . 1 . . 3 2 . . . . 1 2 . 2 3 . Track 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Botnet 14 | . 1 . . . 1 2 . . . . . . . . . . . 1 . . 2 1 . . . . 1 1 . 2 2 . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 3 . . . 3 9 . . . . 1 . . . . . 4 7 . . 8 6 . . . 1 3 9 . 4 4 2 Full Trace Events 11 | . 2 . . . 1 2 . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 3 . . 10 . . . . 6 . . . . . . . 2 . . . . . . . . . . Parts Built 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Matter 837 | . . . . . . 168 . . . . . . . . . . 285 . . . . 384 . . . . . . . . . . Time 220 | . . . . . . 42 . . . . . . . . . . 76 . . . . 102 . . . . . . . . . . Total Part Build Rating 21 | . . . . . . 8 . . . . . . . . . . 5 . . . . 8 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 . Robots Rewired 9 | . . . . . . . . . . . . 2 . . . . . 7 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 34 | . . . . 3 . 3 . . . . . 2 . 2 . . . 14 . . 1 1 . . . . . 1 . . . 7 Largest Group 8 | . . . . 3 . 3 . . . . . 2 2 2 2 . . 8 8 . 1 1 . . . . . 1 . . . 7 Highest-Rated Group 374 | . . . . 40 . 93 . . . . . 54 54 188 188 . . 374 374 . 26 10 . . . . . 26 . . . 95 Highest-Rated Ally 156 | . . . . 16 . 31 . . . . . 29 29 94 94 . . 156 156 . 26 10 . . . . . 26 . . . 15 Total Orders 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . 2 . . EXPLORE 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . 2 . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 308 | . . . . 13 . 20 . . . . . . 2 . 96 . . 98 29 . . . . . . . . . . . . 50 Total Damage 7602 | . . . . 160 . 271 . . . . . . 36 . 3358 . . 2468 489 . . . . . . . . . . . . 820 Kills 50 | . . . . 2 . 4 . . . . . . . . 18 . . 15 4 . . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 9 | . . 3 . . . . . . . 1 . 1 . 1 . 2 . . . . . . . 1 . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . 2 . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 44595 | 96 710 1051 261 1100 1194 2610 1075 348 868 781 1531 752 741 2599 2566 1587 1592 1720 597 2230 2218 2293 797 464 930 2797 1381 1856 2085 1130 1545 1090 Spaces Moved 17046 | 59 313 766 173 500 438 983 447 166 387 378 560 356 295 1211 680 497 557 773 190 251 810 1057 395 281 445 569 469 697 785 481 573 504 Core 188 | 27 . 2 . . . . . . . . 4 . . 87 . . . . . . . . . . . . . . . . . 68 Treads 11327 | 32 260 . . . 389 937 316 40 348 378 358 . . . . . 147 683 190 251 810 1057 395 281 445 569 469 697 785 481 573 436 Legs 3781 | . 53 764 173 500 49 . . . . . 124 356 23 62 680 497 410 90 . . . . . . . . . . . . . . Wheels 1750 | . . . . . . 46 131 126 39 . 74 . 272 1062 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 150 120 120 210 153 130 120 140 130 180 150 150 150 50 180 150 180 180 200 160 180 160 160 160 160 160 180 170 190 160 140 50 Average Speed 179 | 114 158 125 148 210 184 178 195 164 191 180 195 160 224 201 180 172 187 192 200 199 188 160 160 160 160 167 180 193 198 190 169 157 Slowest Speed 2300 | 160 160 300 210 210 240 220 240 240 240 200 2300 270 230 220 210 190 230 230 200 200 220 160 160 160 180 180 180 195 240 220 220 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 4 53 98 54 71 38 32 66 36 80 54 10 50 44 83 76 60 17 78 65 83 64 22 61 51 63 60 18 92 44 55 29 16 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 8 | . 2 . 1 . 1 . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . Known Exits Taken 25 | . . . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 17 | . . 1 . 1 . . . . . 1 . 3 3 2 . 2 . . . . . . 1 2 . 1 . . . . . . Spaces Dug 219 | . . . . . . 20 . . . . 7 . . 4 . . 8 8 . . 26 36 4 1 4 27 7 18 14 8 17 10 Terrain Destroyed 1727 | . 19 46 . . 22 22 . 3 . 1 21 68 . 4 13 12 26 21 24 5 387 160 13 3 27 113 79 39 82 21 128 368 Melee 26 | . . . . . . 20 . . . . 3 . . 2 . . . . . . . . . . . . . . . . 1 . Projectile 442 | . . . . . . 2 . . . 1 12 2 . 2 4 12 26 21 3 5 47 55 12 3 8 46 25 39 47 21 32 17 AOE 1259 | . 19 46 . . 22 . . 3 . . 6 66 . . 9 . . . 21 . 340 105 1 . 19 67 54 . 35 . 95 351 Terrain Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 28445 | 80 438 819 176 551 635 1485 577 209 507 447 791 478 348 1373 1902 1179 1024 949 353 1931 1344 1524 526 291 617 2328 934 1084 1182 635 971 757 Wait 8089 | 6 50 21 . 48 12 207 78 10 35 40 40 10 15 17 1069 624 345 63 91 1566 370 319 104 6 99 1688 381 242 279 85 142 27 Move 17012 | 58 312 765 172 499 437 982 446 165 386 377 558 355 294 1210 679 496 556 772 189 250 809 1056 394 280 444 568 468 697 784 480 571 503 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 364 | 6 8 3 1 4 20 33 13 4 24 8 15 16 11 47 14 6 13 4 14 27 16 7 1 . 4 1 7 10 7 1 8 11 Fast Attach 207 | 5 3 3 . . 15 9 2 . 1 . 25 1 3 10 6 . 12 3 5 6 9 7 2 . 9 . 8 9 13 11 23 7 Attach 181 | 2 4 2 . . 14 24 4 3 11 3 12 20 5 6 5 3 2 . . 2 3 3 . . . 3 4 5 2 1 19 19 Detach 67 | . . . . . 2 1 . . 3 . 4 3 2 4 3 4 4 . 2 2 1 2 . . . 3 1 1 1 1 11 12 Swap 206 | . 3 2 3 . 7 16 2 4 . 3 10 . . 2 13 7 7 6 5 3 20 21 4 . 2 12 12 11 13 4 12 2 Drop 446 | . 6 2 . . 16 17 . 2 25 . 14 . 2 58 20 14 29 7 15 40 18 15 1 . 13 5 15 26 20 13 27 26 Fire 1547 | 3 52 21 . . 112 114 31 21 . 8 107 28 . 1 70 25 53 30 32 35 96 94 20 5 46 48 38 79 63 35 140 140 Melee 194 | . . . . . . 78 . . 14 8 5 9 16 18 23 . 3 . . . . . . . . . . . . . 17 3 Ram 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 4 . 1 Escape Stasis 19 | . . . . . . 2 . . . . 1 . . . . . . 5 . . 2 . . . . . . 2 . . 1 6 Rewire 95 | . . . . . . . 1 . . . . 36 . . . . . 58 . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 707 | -10/Materials | Core integrity fell below 50% 807 | -10/Materials | Entered Mines 852 | -10/Mines | Learned Materials emergency access door positions 1259 | -10/Mines | Identified exit to Materials 1268 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1268 | -10/Mines | Discovered new exit (range 5) 1340 | -10/Mines | Build established: Scavenger-Mutant 1535 | -10/Mines | Discovered exit to Materials (range 4) 1715 | -10/Mines | Core integrity fell below 20% 1858 | -10/Mines | Entered Exiles 1859 | -10/Exiles | Identified exit to Mines 1887 | -10/Exiles | Met 8R-AWN 1906 | -10/Exiles | Met EX-HEX 1973 | -10/Exiles | Met EX-DEC 2000 | -10/Exiles | Learned location of Zion (-6) 2119 | -10/Exiles | Entered Mines 2160 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2357 | -9/Mines | Build established: Hauler-Mutant 2423 | -9/Mines | Discovered new exit (range 9) 2911 | -9/Mines | Assembled infested the area 3219 | -9/Mines | Entered Materials 3219 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3420 | -8/Materials | Lost 9 parts (2p1n2u4w) 3697 | -8/Materials | Build established: Scavenger-Gunner 3959 | -8/Materials | Discovered new exit (range 10) 4128 | -8/Materials | Destroyed 7 combat bots 4413 | -8/Materials | Entered Factory 4413 | -7/Factory | Evolved 2 slots: Utility x2 4719 | -7/Factory | Build established: Scavenger-Skirmisher 4923 | -7/Factory | Lost 9 parts (2p2n1u4w) 5179 | -7/Factory | Build established: Hauler-Mutant 5692 | -7/Factory | Identified exit to Storage 5692 | -7/Factory | Identified exit to Lower Caves 6042 | -7/Factory | Core integrity fell below 50% 6255 | -7/Factory | Lost 3 parts (3w) 6465 | -7/Factory | Lost 3 parts (2u1w) 6872 | -7/Factory | Fabricated Spear (x2) 7023 | -7/Factory | Entered Lower Caves 7217 | -7/Lower Caves | Build established: Hauler-Tank 7333 | -7/Lower Caves | Lost 3 parts (2p1u) 7650 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7715 | -7/Lower Caves | Discovered new exit (range 12) 7868 | -7/Lower Caves | Encountered a Warlord checkpoint 8095 | -7/Lower Caves | Identified exit to Lower Caves 8098 | -7/Lower Caves | Entered another Lower Caves area 8126 | -7/Lower Caves | Encountered a Warlord checkpoint 8422 | -7/Lower Caves | Discovered new exit (range 7) 8439 | -7/Lower Caves | Identified exit to Data Miner 8446 | -7/Lower Caves | Entered Data Miner 8448 | -7/Data Miner | Discovered new exit (range 6) 8494 | -7/Data Miner | Met Data Miner 8537 | -7/Data Miner | Learned location of Section 7 (-2) 8537 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8581 | -7/Data Miner | Received God Mode back door access code from Data Miner 8763 | -7/Data Miner | Build established: Hauler-Mutant 9080 | -7/Data Miner | Destroyed Data Miner 9085 | -7/Data Miner | Data Conduit disabled 9175 | -7/Data Miner | Found Prototype Device 9181 | -7/Data Miner | Lost 4 parts (1p1n2u) 9312 | -7/Data Miner | Identified exit to Proximity Caves 9314 | -7/Data Miner | Entered Proximity Caves 9338 | -6/Proximity Caves | Core integrity fell below 20% 9875 | -6/Proximity Caves | Build established: Scavenger-Tank 10075 | -6/Proximity Caves | Discovered new exit (range 11) 10092 | -6/Proximity Caves | Identified exit to Factory 10095 | -6/Proximity Caves | Entered Factory 10095 | -6/Factory | Evolved 2 slots: Utility x2 10096 | -6/Factory | Identified exit to Lower Caves 10296 | -6/Factory | Found Exp. Terrain Scan Processor 10778 | -6/Factory | Crushed by falling debris 10779 | -6/Factory | System corruption reached 10% 10809 | -6/Factory | Lost 4 parts (1p2u1w) 10970 | -6/Factory | Lost 5 parts (1p3n1u) 11142 | -6/Factory | Lost 5 parts (1p2u2w) 11513 | -6/Factory | Lost 4 parts (1u3w) 11626 | -6/Factory | Entered Lower Caves 11630 | -6/Lower Caves | Identified Exp. Thermal Shield 11778 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11929 | -6/Lower Caves | Lost 17 parts (1p2n6u8w) 12279 | -6/Lower Caves | Build established: Scavenger-Mutant 12290 | -6/Lower Caves | Discovered new exit (range 15) 12361 | -6/Lower Caves | Learned Factory stockpile data 12378 | -6/Lower Caves | Entered another Lower Caves area 12378 | -6/Lower Caves | Accompanied by 2 allies 12709 | -6/Lower Caves | Build established: Hauler-Mutant 12819 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12914 | -6/Lower Caves | Encountered a Warlord checkpoint 13054 | -6/Lower Caves | Discovered new exit (range 9) 13111 | -6/Lower Caves | Identified exit to Zion 13119 | -6/Lower Caves | Entered Zion 13170 | -6/Zion | Given the Hacking Drone Bay 13174 | -6/Zion | Found Prototype Device 13215 | -6/Zion | System corruption cleaned by Quarantine Array 13294 | -6/Zion | Found CR-A16's Pointy Stick 13359 | -6/Zion | Discovered new exit (range 11) 13988 | -6/Zion | Given A8's code to call for help 14059 | -6/Zion | Learned location of Armory (-4) 14068 | -6/Zion | Learned Factory terminal intel 14252 | -6/Zion | Received a hallucinogenic algorithm 14983 | -6/Zion | Identified Hacking Drone Bay 15096 | -6/Zion | Discovered new exit (range 3) 15522 | -6/Zion | Build established: Derelict-Tank 15677 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15686 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15709 | -6/Zion | Identified exit to Deep Caves 15709 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15718 | -6/Zion | Entered Deep Caves 15718 | -6/Deep Caves | Accompanied by 2 allies 15879 | -6/Deep Caves | Z-Facility disabled 16034 | -6/Deep Caves | Attacked by Z-Imprinter 16044 | -6/Deep Caves | Allies destroyed Z-Imprinter 16066 | -6/Deep Caves | Found Prototype Device 16066 | -6/Deep Caves | Identified Zio. Metafield Generator 16236 | -6/Deep Caves | Build established: Hauler-Mutant 16683 | -6/Deep Caves | Spotted as-37457 16711 | -6/Deep Caves | Destroyed as-37457 16792 | -6/Deep Caves | Exposed GOLEM chamber 16797 | -6/Deep Caves | Triggered Deep Caves wall 16800 | -6/Deep Caves | Spotted AS-07644 16807 | -6/Deep Caves | Spotted AS-08542 16813 | -6/Deep Caves | Destroyed AS-07644 16821 | -6/Deep Caves | Found GOLEM Unit 16870 | -6/Deep Caves | Destroyed AS-08542 16872 | -6/Deep Caves | Destroyed 34 combat bots 16949 | -6/Deep Caves | Found GOLEM Unit 17308 | -6/Deep Caves | Discovered new exit (range 7) 17317 | -6/Deep Caves | Identified exit to Proximity Caves 17507 | -6/Deep Caves | Build established: Scavenger-Mutant 18284 | -6/Deep Caves | Entered Proximity Caves 18291 | -5/Proximity Caves | Core integrity fell below 50% 18331 | -5/Proximity Caves | Lost 4 parts (2u2w) 18888 | -5/Proximity Caves | Build established: Hauler-Golem 19414 | -5/Proximity Caves | Learned location of 1 exit from Factory 19676 | -5/Proximity Caves | Discovered new exit (range 10) 19853 | -5/Proximity Caves | Identified exit to Factory 19871 | -5/Proximity Caves | Entered Factory 19871 | -5/Factory | Evolved 2 slots: Utility x2 19872 | -5/Factory | Identified exit to Extension 19874 | -5/Factory | Loaded intel: 22 terminal locations 20403 | -5/Factory | Found Prototype Launcher 20405 | -5/Factory | Found Prototype Launcher 20409 | -5/Factory | Found Prototype Launcher 20412 | -5/Factory | Found Prototype Launcher 20766 | -5/Factory | Identified Tesla Bomb Launcher (x4) 20858 | -5/Factory | Fabricated Exp. Sensor Array (x1) 20952 | -5/Factory | Build established: Hauler-Mutant 21463 | -5/Factory | Entered Extension 21574 | -5/Extension | Build established: Hauler-Golem 21708 | -5/Extension | Identified exit to Cetus 21848 | -5/Extension | Rescued A7 22012 | -5/Extension | Rescued a captive Derelict 22235 | -5/Extension | Build established: Commander-Golem 22556 | -5/Extension | Spotted B-75 Beast 22571 | -5/Extension | Destroyed B-75 Beast 22576 | -5/Extension | Spotted B-75 Beast 22580 | -5/Extension | Destroyed B-75 Beast 22702 | -5/Extension | Rescued a captive Derelict 22852 | -5/Extension | Build established: Hauler-Golem 22915 | -5/Extension | Discovered new exit (range 14) 23045 | -5/Extension | Rescued a captive Derelict 23046 | -5/Extension | Rescued a captive Derelict 23070 | -5/Extension | Rescued a captive Derelict 23071 | -5/Extension | Rescued a captive Derelict 23173 | -5/Extension | Identified exit to Factory 23183 | -5/Extension | Entered Cetus 23183 | -5/Cetus | Accompanied by 8 allies (A7) 23188 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 23209 | -5/Cetus | Spotted Cetus Guard 23209 | -5/Cetus | Spotted Cetus Guard 23211 | -5/Cetus | Spotted Cetus Guard 23213 | -5/Cetus | Spotted Cetus Guard 23213 | -5/Cetus | Allies destroyed Cetus Guard 23225 | -5/Cetus | Destroyed Cetus Guard 23227 | -5/Cetus | Allies destroyed Cetus Guard 23229 | -5/Cetus | Destroyed Cetus Guard 23294 | -5/Cetus | Cetus Manufacturing Module disabled 23323 | -5/Cetus | Destroyed 8 combat bots 23341 | -5/Cetus | Escorted A7 to Cetus Mainframe 23362 | -5/Cetus | Discovered new exit (range 16) 23401 | -5/Cetus | Spotted Cetus Guard 23401 | -5/Cetus | Spotted Cetus Guard 23406 | -5/Cetus | Destroyed Cetus Guard 23406 | -5/Cetus | Spotted Cetus Guard 23407 | -5/Cetus | Destroyed Cetus Guard 23407 | -5/Cetus | Spotted Cetus Guard 23408 | -5/Cetus | Destroyed Cetus Guard 23409 | -5/Cetus | Destroyed Cetus Guard 23422 | -5/Cetus | Discovered exit to Factory (range 15) 23436 | -5/Cetus | Met Revision 17 23499 | -5/Cetus | Build established: Hauler-Mutant 23556 | -5/Cetus | Identified exit to Archives 23614 | -5/Cetus | Destroyed A7 23622 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 23629 | -5/Cetus | Found Prototype Protection 23629 | -5/Cetus | Identified Med. Regenerative Plating 23780 | -5/Cetus | Entered Archives 24604 | -5/Archives | Discovered exit to Factory (range 15) 24629 | -5/Archives | Discovered new exit (range 15) 25179 | -5/Archives | Discovered new exit (range 16) 25209 | -5/Archives | Identified exit to Hub_04(d) 26010 | -5/Archives | Entered Hub_04(d) 26784 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 26899 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 27380 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 28083 | -5/Hub_04(d) | Network Hub disabled 28110 | -5/Hub_04(d) | First assault squad dispatched 28176 | -5/Hub_04(d) | Build established: Hauler-Golem 28176 | -5/Hub_04(d) | Network Hub disabled 28182 | -5/Hub_04(d) | Spotted Lightning 28183 | -5/Hub_04(d) | Spotted Lightning 28206 | -5/Hub_04(d) | System corruption reached 10% 28206 | -5/Hub_04(d) | Spotted Lightning 28228 | -5/Hub_04(d) | Entered Factory 28228 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28597 | -4/Factory | Build established: Scavenger-Golem 28728 | -4/Factory | First assault squad dispatched 29026 | -4/Factory | Build established: Scavenger-Mutant 29516 | -4/Factory | Build established: Scavenger-Golem 29529 | -4/Factory | Identified exit to Upper Caves 29529 | -4/Factory | Identified exit to Armory 29895 | -4/Factory | Fabricated Centrium Medium Armor Plating (x1) 30344 | -4/Factory | Repaired Broken Centrium Heavy Treads 30521 | -4/Factory | Entered Upper Caves 30854 | -4/Upper Caves | Build established: Scavenger-Skirmisher 31170 | -4/Upper Caves | Found Alien Artifact 31170 | -4/Upper Caves | Identified Core Expander 31170 | -4/Upper Caves | Installed Core Expander, added new Power slot 31258 | -4/Upper Caves | Discovered new exit (range 15) 31279 | -4/Upper Caves | Identified exit to Upper Caves 31318 | -4/Upper Caves | Entered another Upper Caves area 31325 | -4/Upper Caves | Identified exit to Warlord 31403 | -4/Upper Caves | Build established: Scavenger-Mutant 31673 | -4/Upper Caves | Encountered a Warlord checkpoint 31782 | -4/Upper Caves | Entered Warlord 31835 | -4/Warlord | System corruption cleaned by Quarantine Array 32195 | -4/Warlord | Met Warlord 32210 | -4/Warlord | Opened Warlord's prototype stash 32219 | -4/Warlord | Found Prototype Reactor 32220 | -4/Warlord | Warlord's base attacked by MAIN.C 32389 | -4/Warlord | Destroyed 7 combat bots 32475 | -4/Warlord | Destroyed 9 combat bots 32538 | -4/Warlord | Destroyed 9 combat bots 32570 | -4/Warlord | Warlord forces counterattacked 32597 | -4/Warlord | Spotted Striker 32606 | -4/Warlord | Destroyed Striker 32611 | -4/Warlord | Spotted Executioner 32615 | -4/Warlord | Destroyed Executioner 32636 | -4/Warlord | Destroyed 11 combat bots 32657 | -4/Warlord | Spotted Executioner 32668 | -4/Warlord | Destroyed Executioner 32686 | -4/Warlord | Discovered new exit (range 14) 32688 | -4/Warlord | Spotted Striker 32699 | -4/Warlord | Spotted Striker 32710 | -4/Warlord | Identified exit to Proximity Caves 32712 | -4/Warlord | Entered Proximity Caves 33117 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33422 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 33659 | -3/Proximity Caves | Attracted the attention of an 0b10 base 33710 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 33716 | -3/Proximity Caves | Destroyed 12 combat bots 34063 | -3/Proximity Caves | Learned location of 1 exit from Factory 34063 | -3/Proximity Caves | Learned Research trap positions 34063 | -3/Proximity Caves | Learned Factory stockpile data 34063 | -3/Proximity Caves | Learned Armory security intel 34107 | -3/Proximity Caves | Discovered new exit (range 9) 34128 | -3/Proximity Caves | Identified exit to Research 34218 | -3/Proximity Caves | Build established: Scavenger-Golem 35509 | -3/Proximity Caves | Entered Research 35509 | -3/Research | Evolved 2 slots: Utility x2 35510 | -3/Research | Loaded intel: 53 trap records 35968 | -3/Research | Discovered new exit (range 42) 36058 | -3/Research | Found Prototype Device 36058 | -3/Research | Identified Exp. Shield Generator 36065 | -3/Research | Identified exit to Research 36145 | -3/Research | System corruption reached 10% 36294 | -3/Research | Identified exit to Testing 36591 | -3/Research | Found Antimissile System 36763 | -3/Research | Build established: Scavenger-Gunner 36890 | -3/Research | Entered Testing 36930 | -3/Testing | Found Quantum Capacitor 36994 | -3/Testing | Found Prototype Energy Cannon 37046 | -3/Testing | Identified Vortex Chain Reactor 37049 | -3/Testing | Found Prototype Protection 37053 | -3/Testing | Found Prototype Protection 37083 | -3/Testing | Identified SHELL Armor 38444 | -3/Testing | Build established: Hauler-Skirmisher 38619 | -3/Testing | Found Prototype Energy Cannon 38619 | -3/Testing | Identified Disintegrator 38712 | -3/Testing | Discovered exit to Research (range 15) 38746 | -3/Testing | Entered Research 38746 | -2/Research | Warlord forces began assault on 0b10 38746 | -2/Research | Evolved 2 slots: Utility x2 38856 | -2/Research | Research machine network offline 38991 | -2/Research | Spotted B-90 Cyclops 38997 | -2/Research | Spotted Striker 39078 | -2/Research | Destroyed 8 combat bots 39128 | -2/Research | Build established: Hauler-Gunner 39273 | -2/Research | Borebot progress halted 39390 | -2/Research | Spotted Striker 39398 | -2/Research | Destroyed Striker 39412 | -2/Research | Spotted Striker 39426 | -2/Research | Destroyed Striker 39459 | -2/Research | Destroyed 10 combat bots 39513 | -2/Research | Borebot progress halted 39524 | -2/Research | Discovered new exit (range 2) 39541 | -2/Research | Identified exit to Access 39797 | -2/Research | Spotted B-90 Cyclops 39952 | -2/Research | Spotted Striker 39960 | -2/Research | Met up with Warlord 39962 | -2/Research | Warlord invited to help at Command 39978 | -2/Research | Discovered exit to Access (range 14) 40264 | -2/Research | Discovered exit to Access (range 16) 40377 | -2/Research | Warlord destroyed during the assault 40519 | -2/Research | Spotted Executioner 40522 | -2/Research | Destroyed Executioner 40525 | -2/Research | Spotted Executioner 40525 | -2/Research | Destroyed Executioner 40553 | -2/Research | Found Prototype Processor 40568 | -2/Research | Discovered new exit (range 5) 40576 | -2/Research | Identified exit to Quarantine 40831 | -2/Research | Entered Quarantine 40933 | -2/Quarantine | Found Alien Slashing Weapon 41178 | -2/Quarantine | Build established: Hauler-Mutant 41250 | -2/Quarantine | Found Alien Artifact 41250 | -2/Quarantine | Identified Subatomic Replicator 41365 | -2/Quarantine | Discovered exit to Access (range 3) 41417 | -2/Quarantine | Found Alien Artifact 41417 | -2/Quarantine | Identified Matter Drive 41458 | -2/Quarantine | Found Alien Artifact 41458 | -2/Quarantine | Identified Core Reset Matrix 41458 | -2/Quarantine | Identified Sigix Broadsword 41458 | -2/Quarantine | Used Core Reset Matrix 41462 | -2/Quarantine | Detected hypermatrix surge 41462 | -2/Quarantine | Sensed 17 artifacts in vicinity 41484 | -2/Quarantine | Discovered exit to Access (range 9) 41814 | -2/Quarantine | Spotted Fortress 41939 | -2/Quarantine | System corruption reached 10% 41943 | -2/Quarantine | Discovered new exit (range 6) 41961 | -2/Quarantine | Entered Section 7 41962 | -2/Section 7 | Sensed 21 artifacts in vicinity 42004 | -2/Section 7 | Spotted S7 Guard 42063 | -2/Section 7 | Destroyed S7 Guard 42077 | -2/Section 7 | Found Integrated Heat Negator 42077 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 42261 | -2/Section 7 | Found Integrated Reactor 42261 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 42412 | -2/Section 7 | Found Integrated Reactor 42412 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 42607 | -2/Section 7 | Crushed by falling debris 42693 | -2/Section 7 | Destroyed 9 combat bots 42769 | -2/Section 7 | Identified Exp. Core Analyzer 42850 | -2/Section 7 | Build established: Alien-Mutant 42988 | -2/Section 7 | First assault squad dispatched 43014 | -2/Section 7 | Lost 3 parts (2p1n) 43018 | -2/Section 7 | Destroyed 10 combat bots 43032 | -2/Section 7 | Identified Imp. Potential Cannon 43040 | -2/Section 7 | Spotted B-90 Cyclops 43046 | -2/Section 7 | System corruption reached 30% 43077 | -2/Section 7 | Destroyed 7 combat bots 43099 | -2/Section 7 | Lost 6 parts (1p1n3u1w) 43158 | -2/Section 7 | Spotted B-90 Cyclops 43248 | -2/Section 7 | Identified Hvy. Regenerative Plating 43314 | -2/Section 7 | Destroyed 10 combat bots 43336 | -2/Section 7 | Lost 5 parts (1n4u) 43426 | -2/Section 7 | Discovered exit to Access (range 4) 43506 | -2/Section 7 | Entered Access 43506 | -1/Access | Evolved 2 slots: Weapon x2 43797 | -1/Access | First assault squad dispatched 43936 | -1/Access | Destroyed 7 combat bots 44054 | -1/Access | Destroyed 7 combat bots 44158 | -1/Access | High security lockdown imminent 44238 | -1/Access | High security lockdown engaged 44335 | -1/Access | Found Unknown Launcher 44335 | -1/Access | Identified Gamma Bomb Array 44398 | -1/Access | Spotted Striker 44398 | -1/Access | Spotted Striker 44404 | -1/Access | Door terminal overloaded 44422 | -1/Access | Found Gamma Bomb Array 44429 | -1/Access | System corruption reached 10% 44450 | -1/Access | Spotted Investigator 44450 | -1/Access | Destroyed Striker 44453 | -1/Access | Scanned by Researcher 44478 | -1/Access | Lost 8 parts (1p2n2u3w) 44494 | -1/Access | Destroyed 16 combat bots 44496 | -1/Access | Destroyed Investigator 44550 | -1/Access | Discovered new exit (range 5) 44558 | -1/Access | Core integrity fell below 50% 44564 | -1/Access | Emitted hypermatrix ping 44569 | -1/Access | Assembled emerged from beneath the floor 44570 | -1/Access | Core integrity fell below 20% 44596 | *** | Heading to fleet! Last Messages --------------- 44585_ G-73 Enforcer heat damages Adv. Heat Sink. 44585_ G-73 Enforcer destroyed. 44586_ G-73 Enforcer heat spikes uncontrollably. 44586_ G-73 Enforcer overheating. 44587_ G-73 Enforcer heat short circuits Adv. Heat Sink. 44587_ M-36 Artificer fits Unknown Energy Gun on G-73 Enforcer. 44587_ G-73 Enforcer overheating. 44588_ G-73 Enforcer destroyed. 44589_ M-36 Artificer suffers critical hit. 44589_ M-36 Artificer destroyed. 44591_ G-73 Enforcer suffers critical hit. 44591_ G-73 Enforcer destroyed. 44595_ L-61 Swordsman unfolds itself. 44595_ C-30 ARC bursts open, deploying its payload. 44595_ G-73 Enforcer unfolds itself. 44595_ L-61 Swordsman unfolds itself. 44595_ G-73 Enforcer unfolds itself. 44595_ as-13646 destroyed. [Achievement: Home At Last?] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | #??# #?????????????????????????????? | | #?## ##????????????????????????????? | | #?# #????????????????????????????? | | #?# #????????????????????????????? | | #?# #????????????????????????????? | | #?# #????????????????????????????? | | ### % ###????????????????????????????? | | # % # ####?##??????????????????????? | | % =[ # ## ##?????????????????????? | | [% [=%=%%[!/# #?????????????????????? | | #" = =[!=%!===/ *%% #########?????????????? | | =%= /%= == [!%*== = ??????????? | | %= |% %%==%=%!bb=g** ??????????? | | %=! = ] *=%%["##[%g=!= ""#####?????????????? | | !%=[ = * = =! =#[ll%e= "#?????????????????? | | ]!*!!%! # =%[ #!!%=*!% ""#?????????????????? | | [*%## # !!![%= T#?????????????????? | | ! !!## % %= # #*!! " #?????????????????? | | ## ###!!% ""#?????????????????? | | ## ### ""##????????????????? | | [ ## ## %% #????????????????? | | ## % ### a ##????????????????? | | ###/########?# % % #?????????????????? | | ###"####?#"?????????# % #?????????????????? | | ??# #????# ?????????# %! #?????????????????? | | ### ###### #????????# @= #?????????????????? | | #????????# "a #?????????????????? | | +????????# #?????????????????? | | ##/##### #????????# #?????????????????? | | ? ????? #????????# #?????????????????? | | ? ???????+????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | " ????????????????????????????????????????????? | | " ????????????????????????????????????????????? | | " ???????????????????????????????????????????? | | " ???????????????????????????????????????????? | | T ???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 100 Energy Generation 69 Energy Capacity 3365 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Utility Shielding 33 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Spear | x2 | -7/Factory Exp. Sensor Array | x1 | -5/Factory Centrium Medium Armor Plating | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Subatomic Replicator Matter Drive Core Reset Matrix Integrated Heat Negator Integrated Reactor Sigix Broadsword Achievements -------------- Home At Last? Sniper Victory By Combat Challenges ------------ None Game ------ Seed HeatDroneWings Manual? 0 Play Time 07:00:40 Cumulative 167.3 hours Start 2021.07.01 @ 14:24:13 End 2021.07.01 @ 22:17:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type 2 Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1b686ca-fbb8-4838-a005-90d9de85fcba