Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.27 @ 12:07:37 Player: barteg Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (563) 563 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1553 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 291/300 Energy 430/430 System Corruption 0% Temperature Warm (175) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Terrain Scanner Targeting Computer ECM Suite > --- WEAPON (3) ------- EM Pulse Gun Small Laser Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Armor Plating Spread Laser Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Terrain Scanner Targeting Computer ECM Suite > --- WEAPON ----------- EM Pulse Gun Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Armor Plating Spread Laser Autogun [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Terrain Scanner Storage Medium Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Parts Attached 17 | 7 5 5 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 3 | 1 2 . Storage 1 | . 1 . Processor 1 | 1 . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 100 | . 100 100 Engine 16 | . 12 20 Leg 22 | . 25 20 Device 19 | . 19 20 Processor 10 | . 12 10 Protection 2 | . 5 . Energy Gun 16 | . 12 20 Ballistic Gun 10 | . 12 10 Peak Build Rating 13 | 7 9 13 Average Rating 9 | 4 8 12 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 22 | 9 13 22 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 4 Average Carried 3 | 1 3 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 4 Class Distribution -------------------- 51% | Hacker-Gunner 48% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 509 | 245 116 148 Remotely . | . . . Salvage Created 774 | . 191 583 Parts 48 | . 13 35 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 2 10 Guns 12 | . 2 10 Classes Destroyed 6 | . 2 4 Worker 1 | . . 1 Builder 1 | . . 1 Watcher 4 | . 2 2 Grunt 8 | . 2 6 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 4 | . 2 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 77 | . 11 66 Missed 25 | . 6 19 Damage Taken 440 | . 35 405 Core 64 | . 14 50 Absorbed by Shields . | . . . Ignored by Resistances 276 | . 22 254 Core Remaining (%) 97 | 100 94 . Volleys Fired 46 | . 12 34 Largest 3 | . 2 3 Hottest 100 | . 60 100 Shots Fired 110 | . 24 86 Gun 110 | . 24 86 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | . 12 34 Thermal 43 | . 12 31 Explosive . | . . . Electromagnetic 21 | . . 21 Robot Hit Streak 27 | . 11 27 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 90 | . 18 72 Core Hits 38 | . 8 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1140 | . 185 955 Guns 1045 | . 185 860 Cannons . | . . . Explosions 95 | . . 95 Melee . | . . . Ramming . | . . . Kinetic 381 | . 86 295 Thermal 517 | . 99 418 Explosive . | . . . Electromagnetic 242 | . . 242 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Matter Fused 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 427 | . 33 427 Average Temperature 108 | . 12 123 Received Heat Transfer 309 | . 33 276 Effects 5 | . . 5 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Damage (major) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1050 | . 225 825 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 321 | . 84 321 Initial 25 | . . 25 Average 76 | . 32 123 Maximum Alert Level 1 | . . 1 Low Security (%) 84 | 100 100 69 Level 1 15 | . . 30 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 6 19 Peak Tracking Total 3 | . 2 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 5 2 Successful 5 | . 4 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 1 | . . 1 Robot Analysis 1 | . 1 . Locate Traps 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 826 | 70 331 425 Spaces Moved 453 | 57 234 162 Core 26 | 26 . . Treads . | . . . Legs 427 | 31 234 162 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 137 | 96 120 176 Slowest Speed 190 | 150 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 45 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 564 | 69 261 234 Wait 32 | 2 2 28 Move 451 | 56 233 162 Hop . | . . . Pick Up 11 | 4 5 2 Fast Attach 10 | 6 2 2 Attach 6 | 1 3 2 Detach . | . . . Swap 1 | . . 1 Drop 7 | . 4 3 Fire 46 | . 12 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / Sub) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 14) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 179 | -10/Materials | Identified exit to Mines 179 | -10/Materials | Discovered exit to Mines (range 9) 199 | -10/Materials | Identified exit to Subcaves 199 | -10/Materials | Discovered exit to Subcaves (range 9) 302 | -10/Materials | Build established: Hacker-Mutant 395 | -10/Materials | Identified exit to Materials 395 | -10/Materials | Discovered exit to Materials (range 6) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 706 | -9/Materials | Build established: Hacker-Gunner 804 | -9/Materials | Identified exit to Mines 804 | -9/Materials | Discovered exit to Mines (range 15) 827 | -9/Materials | Self-destructed Last Messages --------------- 00771_ Acquired 43 matter. 00774_ Acquired 3 matter. 00782_ G-47 Trooper IFF system glitched. 00782_ Imp. Heat Sink fried. 00782_ G-47 Trooper destroyed. 00782_ Switching to secondary target: G-34 Mercenary. 00783_ Acquired 3 matter. 00786_ G-34 Mercenary destroyed. 00787_ Acquired 3 matter. 00788_ Power failure, Imp. Ion Engine shutdown. 00788_ Overheating: Imp. Ion Engine damaged (-10). 00788_ Overheating: Terrain Scanner damaged (-3). 00789_ Power failure, Imp. Ion Engine shutdown. 00804_ EXIT=FOUND: MINES 00824_ G-34 Mercenary destroyed. 00824_ Switching to secondary target: Y-45 Defender. 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[########??????"???????????? | | / #???????#?????????????????? | | #######?#?#???? ????????????????? | | ??????#?#??????? ???????????????? | | ??????????????????????#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeActuatorInverter Manual? 0 Play Time 00:10:39 Cumulative 2.8 hours Start 2024.08.20 @ 10:30:05 End 2024.09.27 @ 12:07:37 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a35f5531-7d07-4ead-bdb7-3b02a6a8f5c9