Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 21:11:22 Player: Johiah Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (2842) 2842 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 6985 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 129 Cogmind --------- Core Integrity 0/850 Matter 130/300 Energy 30/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Launcher Guidance Computer > --- WEAPON (3) ------- Heavy EM Shotgun Improved Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Targeting Computer Launcher Guidance Computer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- High-powered Shock Rifle Gauss Rifle Heavy Machine Gun Rocket Launcher Improved Datajack [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Improved Medium Armor Plating Device Shield Generator Storage Huge Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Field Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power 2 | . . . . 1 . 1 . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 . 1 1 . Weapon 1 | . . . . 1 . . . Parts Attached 104 | 6 9 1 7 41 17 6 17 Power 14 | 1 1 . 1 6 1 3 1 Engine 13 | 1 1 . 1 5 1 3 1 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 20 | 2 2 . 1 5 5 . 5 Treads 4 | . 2 . 1 1 . . . Leg 13 | . . . . 3 5 . 5 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 26 | 1 4 . 4 8 6 1 2 Device 14 | 1 3 . 3 3 2 . 2 Storage 1 | . 1 . . . . . . Processor 5 | . . . . 2 2 1 . Hackware 2 | . . . . 1 1 . . Protection 4 | . . . 1 2 1 . . Artifact . | . . . . . . . . Weapon 44 | 2 2 1 1 22 5 2 9 Energy Gun 10 | 1 . . . 6 . 1 2 Energy Cannon 4 | . . . . 3 1 . . Ballistic Gun 7 | 1 . . . . 2 . 4 Ballistic Cannon 11 | . 2 . 1 8 . . . Launcher 7 | . . 1 . 3 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 2 Unidentified Prototypes . | . . . . . . . . Parts Lost 39 | . 1 . . 15 2 . 21 Power 8 | . . . . 3 1 . 4 Propulsion 9 | . . . . 4 . . 5 Utility 12 | . 1 . . 5 1 . 5 Weapon 10 | . . . . 3 . . 7 Highest Loss Streak 20 | . 1 . . 5 1 . 20 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 89 | . 97 100 91 78 95 96 89 Engine 13 | . 14 14 10 14 12 16 14 Treads 10 | . 27 28 33 11 . . . Leg 12 | . . . . 3 28 26 24 Device 14 | . 25 28 22 6 14 13 12 Processor 7 | . . . . 10 4 13 12 Hackware 1 | . . . . 1 3 . . Protection 4 | . . . 3 4 6 6 5 Energy Gun 2 | . . . . 3 4 1 4 Energy Cannon 1 | . . . . 1 . 6 5 Ballistic Gun 3 | . 1 . . . 6 11 6 Ballistic Cannon 12 | . 25 14 22 17 10 . . Launcher 1 | . . 13 . 1 . . . Naked Turns . | . . . . . . . . Heaviest Build 95 | 7 95 17 22 43 42 55 55 Greatest Support 95 | 20 46 46 69 69 74 74 95 Greatest Overweight (x) 11 | . 2 . . 11 1 . 1 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 25 | 5 25 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 6 | 5 6 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 2 5 5 . Class Distribution -------------------- 39% | Mutant 25% | Tank 21% | Gunner 9% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Matter Collected 2853 | 303 268 103 258 962 353 453 153 Remotely . | . . . . . . . . Salvage Created 2758 | 119 245 67 188 951 292 266 630 Parts 217 | 15 20 11 12 78 32 11 38 Haulers Intercepted 3 | . 2 . . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 63 | 1 3 8 4 26 11 1 9 Melee 1 | . . . . 1 . . . Guns 7 | 1 . . . 3 2 . 1 Cannons 39 | . 3 2 4 19 6 1 4 AOE 14 | . . 6 . 3 3 . 2 Classes Destroyed 14 | 3 3 1 2 1 2 1 1 Worker 11 | 1 1 . . 6 . 3 . Builder 6 | . 1 . . 2 . . 3 Tunneler 5 | 3 . . . . 1 . 1 Hauler 3 | . 2 . . 1 . . . Recycler 4 | . . . 1 1 . 1 1 Operator 1 | . . . . . . 1 . Watcher 10 | . 3 . . 4 1 1 1 Swarmer 24 | . . 6 . 10 6 . 2 Grunt 24 | 1 3 2 1 13 . . 4 Duelist 1 | . . . . 1 . . . Sentry 8 | . . . 3 2 2 . 1 Hunter 2 | . . . . . 1 . 1 Programmer 3 | . . . . . 2 1 . Behemoth 1 | . . . . . . . 1 Best Kill Streak 7 | 4 6 3 2 7 3 4 4 Combat Bots Only 5 | 1 2 3 1 5 3 1 2 Max Kills in Single Turn 4 | 1 1 2 1 4 2 4 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 1 2 . 2 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Hostile Shots Fired 580 | 4 19 23 18 205 90 16 205 Missed 157 | 2 7 10 9 34 31 4 60 Damage Taken 5935 | 23 112 86 102 1753 750 255 2854 Core 1299 | 12 21 22 . 272 106 . 866 Absorbed by Shields 845 | . 44 38 39 148 98 89 389 Redirected to Shielding 6 | . . . . 5 1 . . Ignored by Resistances 161 | . . . . 161 . . . Regen/Repaired (Parts) 286 | . . . . 195 91 . . Core Remaining (%) 81 | 95 . 78 100 50 84 . . Volleys Fired 208 | 10 26 14 16 61 34 14 33 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 180 | 60 78 72 78 180 159 147 147 Shots Fired 509 | 20 52 21 32 157 99 42 86 Gun 174 | 20 . . . 22 49 28 55 Cannon 305 | . 52 14 32 126 46 14 21 Launcher 30 | . . 7 . 9 4 . 10 Special . | . . . . . . . . Kinetic 347 | 10 52 14 32 101 76 26 36 Thermal 66 | . . . . 47 19 . . Explosive 30 | . . 7 . 9 4 . 10 Electromagnetic 66 | 10 . . . . . 16 40 Robot Hit Streak 12 | 5 6 6 4 6 5 9 12 Robot Miss Streak 9 | 1 9 6 3 5 6 3 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 259 | 12 26 9 17 66 41 25 63 Core Hits 156 | 6 11 10 6 53 22 10 38 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . . 1 Critical Strikes 12 | 2 1 1 . 4 3 . 1 Burn 3 | . . . . 1 2 . . Destroy 2 | 1 . . . . . . 1 Blast 6 | . 1 1 . 3 1 . . Corrupt 1 | 1 . . . . . . . Melee Attacks 6 | . . . . 3 . 2 1 Impact . | . . . . . . . . Slashing 3 | . . . . 3 . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8322 | 134 590 588 363 2293 1284 814 2256 Guns 1860 | 134 . . . 193 368 275 890 Cannons 3870 | . 590 197 352 1547 641 136 407 Explosions 2516 | . . 391 . 511 264 398 952 Melee 31 | . . . . 31 . . . Ramming 45 | . . . 11 11 11 5 7 Kinetic 4128 | 45 590 197 352 1312 860 248 524 Thermal 1201 | . . . . 428 236 398 139 Explosive 1892 | . . 391 . 511 177 . 813 Electromagnetic 1025 | 89 . . . . . 163 773 Impact . | . . . . . . . . Slashing 31 | . . . . 31 . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . 13 3 6 Message Errors 5 | . . . . . 3 1 1 Matter Fused 9 | . . . . . 4 2 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . 2 . . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 263 | . 4 44 . 54 40 107 14 Projectiles 79 | . 4 5 . 29 40 1 . Explosions 184 | . . 39 . 25 . 106 14 Melee . | . . . . . . . . Knockbacks 28 | . 7 3 . 15 3 . . Impact 1 | . . . . . 1 . . Kinetic 26 | . 6 3 . 15 2 . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 475 | . . . . 99 211 163 2 Shots 8 | . . . . 3 3 2 . Rammed 5 | . . . 1 1 . . 3 Targets Rammed 10 | . . . 1 2 1 2 4 Kicked 5 | . . . . 1 1 2 1 Crushed . | . . . . . . . . Highest Temperature 573 | 40 208 42 64 573 195 199 360 Average Temperature 149 | 21 72 16 24 245 80 106 135 Received Heat Transfer 1697 | 12 60 18 57 532 78 . 940 Effects 63 | . . . . 62 . . 1 Shutdowns 16 | . . . . 16 . . . Energy Bleed 6 | . . . . 5 . . 1 Interference 15 | . . . . 15 . . . Matter Decay 1 | . . . . 1 . . . Short Circuit 5 | . . . . 5 . . . Damage (minor) 4 | . . . . 4 . . . Damage (major) 15 | . . . . 15 . . . Damage (core) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 6 | . . . . . . 3 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 1 1 2 . Heat Transferred 1919 | . . . . 888 531 350 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Peak Influence 513 | 40 192 146 221 513 464 445 347 Initial 226 | . 26 . 33 21 187 226 127 Average 210 | 13 100 60 104 274 274 280 171 Maximum Alert Level 2 | . . . 1 2 2 2 1 Low Security (%) 50 | 100 100 100 84 29 33 . 65 Level 1 35 | . . . 15 39 53 78 34 Level 2 14 | . . . . 31 12 21 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . 1 6 5 . 2 Investigation 4 | . 1 . 1 1 . . 1 Extermination 1 | . . . . . 1 . . Reinforcement 7 | . . . . 5 1 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 2 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Distress Signals 5 | . 1 . 1 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | 1 7 8 7 42 16 2 27 Peak Tracking Total 10 | 1 3 3 2 7 3 1 10 Tactical Retreats 6 | . . . 1 1 . . 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Disabled 22 | . 1 . . 3 12 6 . Max in Single Turn 7 | . 1 . . 1 7 5 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Accessed 21 | . 3 . 3 8 2 2 3 Terminals 16 | . 3 . 3 5 . 2 3 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 2 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . Total Hacks 61 | . 9 . 10 29 5 3 5 Successful 39 | . 6 . 3 20 5 2 3 Failed 22 | . 3 . 7 9 . 1 2 Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 45 | . 9 . 10 18 . 3 5 Fabricators . | . . . . . . . . Repair Stations 13 | . . . . 10 3 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 26 | . 6 . 3 12 . 2 3 Record 9 | . 2 . 2 5 . . . Robot Analysis 1 | . . . . 1 . . . Open Door 4 | . . . . . . 1 3 Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . Terminal Index 2 | . 1 . . 1 . . . Alert Level 2 | . 1 . . 1 . . . Locate Traps 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . Surveillance Status 1 | . . . . 1 . . . Recall Investigation 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . . . . 7 3 . . Scan Component 4 | . . . . 3 1 . . Repair 4 | . . . . 3 1 . . Refit 2 | . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 . 2 6 2 1 2 Full Trace Events 4 | . 1 . 1 1 . . 1 Feedback Events 1 | . . . . 1 . . . Hackware Fried 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . 3 1 . . Time 163 | . . . . 125 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . parse_system 1 | . . . . . . 1 . find_recycling 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total Allies 5 | . . . . . . . 5 Largest Group 5 | . . . . . . . 5 Highest-Rated Group 146 | . . . . . . . 146 Highest-Rated Ally 39 | . . . . . . . 39 Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . . . . 15 Total Damage 382 | . . . . . . . 382 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Turns Passed 5893 | 119 431 523 498 1831 1187 522 782 Spaces Moved 3311 | 100 210 303 270 699 816 376 537 Core 71 | 19 . . . 23 . . 29 Treads 1125 | . 192 303 270 360 . . . Legs 1913 | . . . . 213 816 376 508 Wheels 99 | 81 18 . . . . . . Hover 67 | . . . . 67 . . . Flight 36 | . . . . 36 . . . Fastest Speed 50 | 50 80 160 160 123 120 122 50 Average Speed 150 | 74 154 160 160 217 127 122 118 Slowest Speed 600 | 80 320 160 160 600 193 122 125 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 6 36 69 24 59 19 8 53 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 13 | . . . . 10 3 . . Terrain Destroyed 298 | . 4 60 5 96 44 50 39 Melee . | . . . . . . . . Projectile 54 | . 4 1 5 30 12 . 2 AOE 244 | . . 59 . 66 32 50 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total 3809 | 126 266 321 305 879 888 409 615 Wait 38 | . . . . 27 . . 11 Move 3304 | 99 209 302 269 698 815 375 537 Hop . | . . . . . . . . Pick Up 69 | 11 11 2 5 23 9 4 4 Fast Attach 38 | . 3 . 2 14 9 3 7 Attach 49 | 6 2 . 3 23 3 3 9 Detach 7 | . . . 2 3 . 1 1 Swap 17 | . 4 1 2 4 5 . 1 Drop 63 | . 11 2 5 21 12 5 7 Fire 208 | 10 26 14 16 61 34 14 33 Melee 6 | . . . . 3 . 2 1 Ram 3 | . . . . . . . 3 Kick 5 | . . . . 1 1 2 1 Crush 2 | . . . 1 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 120 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 11) 551 | -10/Materials | Entered Mines 558 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1063 | -10/Mines | Learned Materials garrison access intel 1071 | -10/Mines | Discovered new exit (range 2) 1074 | -10/Mines | Entered Materials 1074 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1554 | -9/Materials | Discovered new exit (range 4) 1572 | -9/Materials | Entered another Materials area 1572 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1573 | -8/Materials | Loaded intel: 1 garrison access location 1632 | -8/Materials | Identified exit to Garrison 1798 | -8/Materials | Repaired Shield Generator 1862 | -8/Materials | Build established: Tank 2331 | -8/Materials | Lost 3 parts (1p1n1u) 2401 | -8/Materials | Lost 5 parts (2p2n1w) 2671 | -8/Materials | Repaired Broken Adv. Assault Cannon 2677 | -8/Materials | Build established: Mutant 2732 | -8/Materials | Repaired Rocket Launcher 2840 | -8/Materials | Discovered new exit (range 5) 2852 | -8/Materials | Identified exit to Factory 3231 | -8/Materials | System Shield fried by hacking feedback 3271 | -8/Materials | Build established: Skirmisher 3403 | -8/Materials | Entered Factory 3403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3695 | -7/Factory | Garrison activated, responded to threat 3951 | -7/Factory | Repaired Titanium Leg 4035 | -7/Factory | Discovered new exit (range 16) 4044 | -7/Factory | Build established: Tank 4590 | -7/Factory | Entered another Factory area 4590 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4884 | -6/Factory | Build established: Gunner 5014 | -6/Factory | Discovered new exit (range 10) 5112 | -6/Factory | Entered Extension 5319 | -6/Extension | Rescued a captive Derelict 5320 | -6/Extension | Rescued a captive Derelict 5391 | -6/Extension | Rescued a captive Derelict 5392 | -6/Extension | Rescued a captive Derelict 5435 | -6/Extension | Rescued a captive Derelict 5437 | -6/Extension | Spotted B-75 Beast 5442 | -6/Extension | Spotted B-75 Beast 5481 | -6/Extension | Lost 5 allies 5787 | -6/Extension | Disrupted transfer network 5818 | -6/Extension | Destroyed B-75 Beast 5869 | -6/Extension | Core integrity fell below 50% 5873 | -6/Extension | Core integrity fell below 20% 5894 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- R-10 Processor collects Imp. Sensor Array. Imp. Cryofiber Web destroyed. Gauss Rifle destroyed. Carbon-fiber Leg destroyed. R-10 Processor collects Lgt. Ion Engine. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. Knocked back. Acquired 1 matter. Slug penetrates K-01 Serf. R-10 Processor collects Flexi-carbon Leg. Machine disabled. Slammed into R-10 Processor. Adv. Targeting Computer destroyed. Chain reaction triggered in Lgt. Nuclear Core. S-27 Virus destroyed. Acquired 21 matter. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #?????####??????????????????????????????????? | | #?????# #??????????????????????????????????? | | %[ #????## ##?????????????????????????????????? | | =[ #????# T#?????????????????????????????????? | | =%= ####### ###?????????#???????????????????????? | | = = + ==%[![ #????????? ???????????????????????? | | #+##+# #### #????????? ???????????????????????? | | [#??# #????????# #??????????????????????? | | #### #??# #????????# #??????????????????????? | | ???# #??# #????????# #??????????????????????? | | ???+ #??# #????????# #??????????????????????? | | ???#### #??# #????????# #??????????????????????? | | ??????#####??# #????????# #??????????????????????? | | ?????????????# #????????# #??????????????????????? | | ?????????????# #????????# #??????????????????????? | | ?????????????# #????????# #??????????????????????? | | ?????????????# #??????### ###????????????????????? | | ???????????###%#??????# ; ; #????????????????????? | | ?????????###T# #??????##; ; #????????????????????? | | ?????????# #???????#;@;#?????????????????????? | | ?????????#####%#???????#hgg#?????????????????????? | | ?????????????# #???????##%##?????????????????????? | | ?????????????# #????????# #??????????????????????? | | ?????????????# #????????#g#??????????????????????? | | ?????????????# ########?# #??##??????????????????? | | ???????????###%### #" ### ### #??????????????????? | | ???????????#""% "" """#???????????????????? | | ???????????# %! ##???????????????????? | | ???????????# % R #????????????????????? | | ####??????## % #????????????????????? | | "#"######## % ###########??????????? | | !% % ?????????? | | " ?????????? | | % % % " "%" ?????????? | | % "%" " ?????????? | | % % " ?????????? | | ##### #### ###########??????????? | | ????# ## ## #????????????????????? | | ????### # % #????????????????????? | | ??????###### #????????????????????? | | ???????????# % #????????????????????? | | ???????????###### #"""#######????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 38 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Hvy. EM Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Remodeling Safety First Serviceable Loadout The More The Merrier Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed SiegeSlugShredder Manual? 0 Play Time 01:48:46 Cumulative 2.5 hours Start 2024.04.02 @ 13:42:36 End 2024.04.02 @ 21:11:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc7c83e0-2ab0-4004-9f04-69ae83c2423c