Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.11 @ 17:10:48 Player: Jack Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (20) 100 Value Destroyed (376) 376 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1002) 1002 TOTAL SCORE: 4538 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Skeleton Box Datajack Datajack Power Maul Scythe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Signal Interpreter Hacking Suite Skeleton Box > --- WEAPON ----------- Katana > --- INVENTORY -------- Datajack Datajack Power Maul Scythe [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Skeleton Box Processor Signal Interpreter Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 21 | 2 . . . 6 . . 9 4 Power 1 | . . . . 1 . . . . Engine 1 | . . . . 1 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 11 | . . . . 4 . . 5 2 Treads 1 | . . . . . . . . 1 Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 9 | . . . . 4 . . 5 . Utility 3 | . . . . . . . 2 1 Device 1 | . . . . . . . . 1 Storage . | . . . . . . . . . Processor 1 | . . . . . . . 1 . Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 6 | 2 . . . 1 . . 2 1 Energy Gun 3 | 2 . . . 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 13 | . . . . 1 . . 10 2 Power 1 | . . . . . . . 1 . Propulsion 9 | . . . . . . . 7 2 Utility . | . . . . . . . . . Weapon 3 | . . . . 1 . . 2 . Highest Loss Streak 4 | . . . . 1 . . 4 1 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 3 | . 1 1 2 1 2 3 4 4 Power . | . . . . . . . . . Propulsion . | . . . . . 1 1 . . Utility . | . . . . . . . . . Weapon . | . 1 1 1 . . . 1 1 Tool/Special . | . . . . . . . . . Unused Backups 3 | . . . . . . . . 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . . 1 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 38 | . 28 28 22 31 66 66 32 34 Engine 4 | . . . . 1 11 11 4 . Flight 14 | . . . . 9 33 33 16 4 Processor 2 | . . . . . . . 5 9 Hackware 1 | . . . . . . . . 9 Energy Gun 13 | . 28 28 22 20 22 22 4 . Slashing Weapon 1 | . . . . . . . . 7 Peak Build Rating 13 | 2 2 2 2 6 6 6 7 13 Average Rating 4 | 1 2 2 2 2 6 6 4 8 On Entrance 3 | . 2 2 2 2 6 6 6 7 Naked Turns . | . . . . . . . . . Heaviest Build 6 | 2 2 2 2 6 6 6 6 2 Greatest Support 20 | 3 3 3 3 12 12 12 12 20 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 2 2 2 3 3 5 5 Average Carried 3 | . 1 1 2 1 2 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 2 2 3 3 5 5 Class Distribution -------------------- 52% | Mutant 33% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 408 | 35 29 66 . 150 . . 72 56 Remotely . | . . . . . . . . . Salvage Created 516 | . 29 . . 210 . . 103 174 Parts 40 | . 3 . . 15 . . 15 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 19 | . . . . 8 . . 8 3 Melee 11 | . . . . . . . 8 3 Guns 8 | . . . . 8 . . . . Classes Destroyed 5 | . 1 . . 2 . . . 2 Builder 1 | . 1 . . . . . . . Swarmer 13 | . . . . 5 . . 8 . Grunt 3 | . . . . 3 . . . . Brawler 1 | . . . . . . . . 1 Sentry 2 | . . . . . . . . 2 Best Kill Streak 4 | . 1 . . 3 . . 4 3 Combat Bots Only 4 | . . . . 3 . . 4 3 Max Kills in Single Turn 1 | . 1 . . 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 203 | . . . 12 39 . 1 126 25 Missed 88 | . . . 7 13 . . 61 7 Hits 115 | . . . 5 26 . 1 65 18 Melee 6 | . . . . . . . 1 5 Projectile 109 | . . . 5 26 . 1 64 13 Critical Strikes 6 | . . . . 1 . 1 3 1 Damage Taken 1179 | . . . 71 199 . 15 655 239 Core 669 | . . . 22 91 . . 375 181 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 345 | . . . 20 66 . 4 190 65 Core Remaining (%) 90 | 100 . 100 . . . 71 . . Volleys Fired 22 | . 2 1 . 19 . . . . Largest 2 | . 2 2 . 2 . . . . Hottest 80 | . 80 80 . 80 . . . . Shots Fired 43 | . 4 2 . 37 . . . . Gun 43 | . 4 2 . 37 . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 39 | . 4 2 . 33 . . . . Explosive . | . . . . . . . . . Electromagnetic 4 | . . . . 4 . . . . Robot Hit Streak 24 | . 4 6 . 24 . . . . Robot Miss Streak 2 | . . . . 2 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 58 | . 4 2 . 29 . . 11 12 Core Hits 23 | . 1 1 . 12 . . 5 4 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . . . 1 3 Smash 1 | . . . . . . . 1 . Sever 3 | . . . . . . . . 3 Melee Attacks 28 | . . . . . . . 13 15 Impact 4 | . . . . . . . 4 . Slashing 24 | . . . . . . . 9 15 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1079 | . 46 23 . 314 . . 396 300 Guns 383 | . 46 23 . 314 . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 696 | . . . . . . . 396 300 Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 362 | . 46 23 . 293 . . . . Explosive . | . . . . . . . . . Electromagnetic 21 | . . . . 21 . . . . Impact 175 | . . . . . . . 175 . Slashing 521 | . . . . . . . 221 300 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 82 | . . . . . . . 82 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 82 | . . . . . . . 82 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 46 | . 3 3 . 46 . 13 . . Average Temperature 23 | . 2 2 . 28 . 7 . . Received Heat Transfer 381 | . . . 18 75 . 27 216 45 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . 3 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 825 | . 100 50 . 675 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . . . . . . . 2 1 Low Security (%) 69 | 100 100 100 100 100 . 100 57 . Level 1 26 | . . . . . . . 30 100 Level 2 4 | . . . . . . . 11 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 441 | . 19 2 15 93 . . 441 321 Initial 245 | . . 2 . 1 . . . 245 Average 122 | . 5 1 5 40 . . 186 289 Influence Increases 959 | . 19 . 15 193 . . 646 86 Destroy 0b10 Robot/C 380 | . . . . 160 . . 160 60 Destroy 0b10 Robot/NC 5 | . 5 . . . . . . . Destroy Leader 50 | . . . . 30 . . 20 . Allied During Kill 3 | . . . . 3 . . . . Successful Hack 14 | . 14 . . . . . . . Destroy Structure 12 | . . . . . . . 1 11 Partial Spotted 30 | . . . 15 . . . 15 . Lose Combat Pursuer 465 | . . . . . . . 450 15 Influence Decreases 648 | . 10 9 10 145 53 . 215 206 Entered New Map 250 | . . 7 . 4 53 . . 186 Time Decay 308 | . 10 2 10 131 . . 155 . Lost Part 90 | . . . . 10 . . 60 20 Squads Dispatched 4 | . 1 . . . . . 3 . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 4 | . . . 2 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 1 . 5 9 . 3 49 13 Peak Tracking Total 15 | . 1 . 12 3 . 3 15 9 Tactical Retreats 12 | . . . . . . . 11 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 4 | . . . 1 . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 4 | . 1 . 1 . 1 . 1 . Terminals 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 6 | . 3 . 1 . 1 . 1 . Successful 3 | . 1 . . . 1 . 1 . Failed 3 | . 2 . 1 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 . 1 . . . Terminals 4 | . 3 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 2 | . 1 . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 3 . . Highest-Rated Group 40 | . . . . 40 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 1194 | 17 51 35 46 284 153 81 362 165 Spaces Moved 2098 | 25 90 62 91 393 207 239 813 178 Core 592 | 25 90 62 91 256 . . 31 37 Treads 21 | . . . . . . . . 21 Legs 17 | . . . . . . . . 17 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1468 | . . . . 137 207 239 782 103 Fastest Speed 34 | 50 50 50 50 34 34 34 34 37 Average Speed 41 | 50 50 50 50 45 34 34 37 62 Slowest Speed 160 | 50 50 50 50 50 34 34 50 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 38 | . . . . . . 6 32 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 17 25 18 67 60 65 75 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 2 | . . . . . . . 1 1 Terrain Destroyed 2 | . . . . . . . 1 1 Melee 2 | . . . . . . . 1 1 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 2275 | 27 91 63 90 457 288 232 819 208 Wait 130 | . . . . 40 81 . 4 5 Move 2018 | 24 89 61 90 392 206 227 751 178 Hop 35 | . . . . . . 5 30 . Pick Up 8 | 1 . 1 . . 1 . 4 1 Fast Attach 16 | 2 . . . 4 . . 7 3 Attach 8 | . . . . 1 . . 5 2 Detach 5 | . . . . . . . 4 1 Swap 2 | . . . . 1 . . . 1 Drop 3 | . . . . . . . 1 2 Fire 22 | . 2 1 . 19 . . . . Melee 28 | . . . . . . . 13 15 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Identified exit to Mines 69 | -10/Materials | Entered Mines 82 | -10/Mines | Discovered new exit (range 16) 104 | -10/Mines | Entered Materials 104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 145 | -9/Materials | Discovered new exit (range 10) 150 | -9/Materials | Entered Mines 168 | -9/Mines | Met a Derelict bent on vengeance 213 | -9/Mines | Discovered new exit (range 9) 229 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 234 | -9/Mines | Assembled infested the area 239 | -9/Mines | Assisted by a Guerilla fighting off Assembled 240 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 303 | -9/Mines | Discovered new exit (range 13) 312 | -9/Mines | Build established: Mutant 337 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 398 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 398 | -9/Mines | Discovered new exit (range 5) 434 | -9/Mines | Entered Exiles 434 | -9/Exiles | Accompanied by 3 allies 444 | -9/Exiles | Met 8R-AWN 448 | -9/Exiles | Met EX-HEX 458 | -9/Exiles | Met EX-BIN 462 | -9/Exiles | Aligned with FarCom system 463 | -9/Exiles | Given EX-Vault access code 471 | -9/Exiles | Opened EX-Vault 473 | -9/Exiles | Found Skeleton Box 481 | -9/Exiles | Warned to stay clear of 0b10 Research branches 491 | -9/Exiles | Met EX-DEC 502 | -9/Exiles | Discovered new exit (range 11) 587 | -9/Exiles | Left Exiles lab with Skeleton Box 587 | -9/Exiles | Entered Mines 587 | -8/Mines | Accompanied by 3 allies 649 | -8/Mines | Build established: Scavenger-Mutant 665 | -8/Mines | Discovered new exit (range 12) 668 | -8/Mines | Entered Materials 668 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 752 | -8/Materials | Discovered new exit (range 3) 790 | -8/Materials | Lost 4 parts (2n2w) 902 | -8/Materials | Lost 3 parts (1p2n) 957 | -8/Materials | Core integrity fell below 50% 1006 | -8/Materials | Lost 3 parts (3n) 1030 | -8/Materials | Identified exit to Garrison 1030 | -8/Materials | Entered Garrison 1038 | -8/Garrison | Triggered checkpoint 1046 | -8/Garrison | Installed Relay Interface Framework 1066 | -8/Garrison | Core integrity fell below 20% 1184 | -8/Garrison | Triggered checkpoint 1184 | -8/Garrison | Triggered checkpoint 1195 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- B-36 Bruiser destroyed. Y-45 Defender destroyed. Acquired Imp. Aluminum Leg. Triggered Alarm Trap. An alarm sounds. Acquired Katana. Y-45 Defender destroyed. Acquired 26 matter. Acquired Lgt. Treads. Dropped Imp. Aluminum Leg. Acquired 20 matter. Triggered Alarm Trap. An alarm sounds. Dropped Lgt. Treads. Acquired Flight Unit. Acquired 10 matter. Beams of light sweep through the air. An alarm sounds. Flight Unit destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????# #????????## #??#[#???????????????? | | ?????????????# #?????????# #??#!#???????????????? | | ??## ##""""## ##????????# #??#!#???????????????? | | ??# #??####### ####%#???????????????? | | # "!#############???? | | #??# ##########%#!!!!## """"#???? | | ### ## ## #????#????????#* *[= "#???? | | ??# ## ## #### ?????????###!!!!##^""""#???? | | ??" + ????????????#############???? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??" g #?????????????????????????????? | | ??# ## ## g ###?????????????????????????????? | | ??# ?# ## gY############????????????????????? | | ??# Y #????????????????????? | | ??# #????????????????????? | | ??# ss #????????????????????? | | ??# ## " ############# #????????????????????? | | ??? ?#"%" ????????????# #????????????????????? | | ???????#+##?????????????#s #????????????????????? | | ???????# ???????????????# #????????????????????? | | ??????? ????????????????# #????????????????????? | | ??????#?????????????????# #????????????????????? | | ????????????????????????# +????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# +????????????????????? | | ?????????????????????C??# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? +????gg?g????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeLayeredWand Manual? 0 Play Time 00:14:05 Cumulative 118.8 hours Start 2025.05.11 @ 16:58:02 End 2025.05.11 @ 17:10:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 134 Rogue 18 Adventurer 105 Explorer 11 Win Type - Total 26 Types 8/0/10/0/3/0/4/1/0/0 Lore% 38 Gallery% 38 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0bae08f-6e88-46b8-a2af-55fa6f593d2e