Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 07:59:57 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (503) 503 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-63) -63 TOTAL SCORE: 2265 Bonus ------- Aligned with FarCom 300 Friendly Fire -363 Cogmind --------- Core Integrity 283/600 Matter 250/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -8/Mines Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (1) ------ (None) > --- WEAPON (3) ------- Salvaging Laser Salvaging Laser Salvaging Laser > --- INVENTORY (1) ---- Backup Plating I Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Backup Plating I > --- WEAPON ----------- Salvaging Laser Salvaging Laser Salvaging Laser > --- INVENTORY -------- Chronowheel [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved VTOL Module Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Backup Plating I Protection Backup Plating I Weapon Salvaging Laser Energy Gun Salvaging Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 4 | 4 . . . . . . Power . | . . . . . . . Propulsion 2 | 2 . . . . . . Utility . | . . . . . . . Weapon 2 | 2 . . . . . . Parts Attached 12 | 4 3 1 4 . . . Power 2 | 1 . . 1 . . . Engine 1 | 1 . . . . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 4 | . . 1 3 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . 1 . . . . Flight 3 | . . . 3 . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 3 3 . . . . . Energy Gun 5 | 2 3 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups . | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 1 | . . . . . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 81 | . 59 93 100 100 100 87 Engine 6 | . 12 12 12 . . . Core 5 | . . . . 12 12 12 Hover 6 | . 6 31 16 . . . Flight 16 | . . . 20 37 37 37 Protection 7 | . 3 12 12 12 12 . Energy Gun 35 | . 34 37 37 37 37 37 Ballistic Gun 1 | . 2 . . . . . Peak Build Rating 20 | 4 7 8 19 19 20 18 Average Rating 10 | 2 4 7 14 19 19 18 On Entrance 10 | . 4 7 8 19 19 18 Avg Prop Armor Cover (%) 8 | . 7 9 9 . . . Naked Turns . | . . . . . . . Heaviest Build 11 | 8 8 7 11 11 11 10 Greatest Support 20 | 8 8 8 20 20 20 20 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . . . . . 1 1 Average Capacity . | . . . . . . 1 Most Carried 1 | . . . . . 1 1 Average Carried . | . . . . . . 1 Final Capacity 1 | . . . . . 1 1 Final Carried 1 | . . . . . 1 1 Class Distribution -------------------- 59% | Gunner 40% | Sprinter Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 350 | 243 94 13 . . . . Remotely . | . . . . . . . Salvage Created 546 | 28 518 . . . . . Parts 37 | 2 35 . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 14 | . 14 . . . . . Guns 13 | . 13 . . . . . Classes Destroyed 3 | 1 2 . . . . . Tunneler 1 | 1 . . . . . . Grunt 11 | . 11 . . . . . Federalist 5 | . 5 . . . . . Best Kill Streak 5 | 1 5 . . . . . Combat Bots Only 5 | . 5 . . . . . Max Kills in Single Turn 1 | 1 1 . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 65 | . 63 2 . . . . Missed 22 | . 21 1 . . . . Hits 43 | . 42 1 . . . . Projectile 43 | . 42 1 . . . . AOE 2 | . . 2 . . . . Damage Taken 633 | . 489 93 . . 51 . Core 516 | . 402 74 . . 40 . Absorbed by Shields . | . . . . . . . Redirected to Core 371 | . 257 74 . . 40 . Core Remaining (%) 76 | 100 . 53 . . . . Volleys Fired 54 | 1 52 1 . . . . Largest 3 | 2 3 3 . . . . Hottest 110 | 70 110 90 . . . . Shots Fired 161 | 2 156 3 . . . . Gun 161 | 2 156 3 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 16 | 1 15 . . . . . Thermal 145 | 1 141 3 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 1 11 4 . . . . Robot Miss Streak 3 | . 3 . . . . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 96 | 1 92 3 . . . . Core Hits 38 | 1 37 . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1044 | 13 953 27 . . 51 . Guns 989 | 13 949 27 . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 55 | . 4 . . . 51 . Kinetic 85 | 13 72 . . . . . Thermal 904 | . 877 27 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 2 | . 2 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . 6 . . . . . Message Errors 1 | . 1 . . . . . Matter Fused 2 | . 2 . . . . . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | . 1 . . . 51 . Shots . | . . . . . . . Rammed 2 | . 2 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 161 | . 161 16 . . . . Average Temperature 51 | . 52 12 . . . . Received Heat Transfer 279 | . 279 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 10 | . 10 . . . . . Heat Transferred 2508 | . 2433 75 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 186 | 5 186 68 14 1 . . Initial 68 | . . 68 14 1 . . Average 36 | 1 44 54 11 . . . Influence Increases 282 | 5 277 . . . . . Destroy 0b10 Robot/C 220 | . 220 . . . . . Destroy 0b10 Robot/NC 5 | 5 . . . . . . Destroy Leader 50 | . 50 . . . . . Successful Hack 6 | . 6 . . . . . Destroy Structure 1 | . 1 . . . . . Influence Decreases 282 | 5 101 138 34 4 . . Entered New Map 135 | . . 108 24 3 . . Time Decay 147 | 5 101 30 10 1 . . Squads Dispatched 3 | . 3 . . . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 19 | . 18 1 . . . . Peak Tracking Total 9 | . 6 1 . . 9 . Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . 3 . . . . . Successful 2 | . 2 . . . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 1 . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Patch 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 3 Highest-Rated Group 40 | . . . . 40 40 40 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders 7 | . . . . . 7 . STAY 4 | . . . . . 4 . FOLLOW 3 | . . . . . 3 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 785 | 45 334 72 25 52 254 3 Spaces Moved 1109 | 72 233 123 52 166 456 7 Core 438 | 72 233 123 10 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 671 | . . . 42 166 456 7 Fastest Speed 29 | 50 50 50 29 29 29 29 Average Speed 37 | 50 50 50 33 29 29 29 Slowest Speed 50 | 50 50 50 50 29 29 29 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Time Travels 1 | . . . . . 1 . Exploration Rate (%) 28 | 3 38 40 8 38 62 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed 1 | . . . . . 1 . Walls Destroyed . | . . . . . . . Machines Disabled 1 | . . . . . 1 . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1399 | 76 382 131 58 168 577 7 Wait 208 | . 75 7 2 4 120 . Move 1101 | 71 232 122 51 163 455 7 Hop 1 | . . . . 1 . . Pick Up 1 | . . . . . 1 . Fast Attach 5 | 4 . 1 . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap 8 | . 4 . 4 . . . Drop 2 | . 1 . 1 . . . Fire 54 | 1 52 1 . . . . Melee . | . . . . . . . Ram 3 | . 2 . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 16 | . 16 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 19 | -11/Scrapyard | Upgraded with Weapon slot (x1) 46 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Met a group of wandering Federalists 69 | -10/Materials | Angered wandering Federalists 151 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Gunner 380 | -10/Materials | Entered Mines 382 | -10/Mines | Reached level 2 428 | -10/Mines | Assembled infested the area 433 | -10/Mines | Assisted by a Guerilla fighting off Assembled 451 | -10/Mines | Discovered new exit (range 3) 452 | -10/Mines | Entered Materials 454 | -9/Materials | Reached level 3 465 | -9/Materials | Discovered new exit (range 16) 477 | -9/Materials | Entered Mines 482 | -9/Mines | Met a Derelict bent on vengeance 488 | -9/Mines | Learned Materials stockpile data 492 | -9/Mines | Discovered new exit (range 10) 512 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 524 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 524 | -9/Mines | Discovered new exit (range 5) 529 | -9/Mines | Entered Exiles 529 | -9/Exiles | Accompanied by 3 allies 534 | -9/Exiles | Discovered new exit (range 15) 537 | -9/Exiles | Met 8R-AWN 541 | -9/Exiles | Met EX-HEX 553 | -9/Exiles | Met EX-DEC 563 | -9/Exiles | Discovered new exit (range 14) 696 | -9/Exiles | Met EX-BIN 699 | -9/Exiles | Aligned with FarCom system 700 | -9/Exiles | Given EX-Vault access code 706 | -9/Exiles | Opened EX-Vault 707 | -9/Exiles | Found Prototype Device 713 | -9/Exiles | Warned to stay clear of 0b10 Research branches 769 | -9/Exiles | Attacked by the Exiles 769 | -9/Exiles | Core integrity fell below 50% 776 | -9/Exiles | Build established: Sprinter 780 | -9/Exiles | Identified Chronowheel 780 | -9/Exiles | Activated Chronowheel 780 | -9/Exiles | Spacetime reconverged on an earlier point 783 | -9/Exiles | Entered Mines 783 | -8/Mines | Accompanied by 3 allies 785 | -8/Mines | Reached level 4 786 | -8/Mines | Self-destructed Last Messages --------------- 00706_ Current location identified: Exiles 00707_ Acquired Prototype Device. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. 00768_ Slammed into Machine. 00768_ Machine disabled. 00768_ Destabilizing: System interference. 00768_ Salvaging Laser temporarily disabled. 00769_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 00780_ Identified Chronowheel. 00780_ Spacetime feels normal again. 00780_ Spacetime reconverges on this point. LOCATION=UNKNOWN GOAL=ESCAPE 00785_ Reached level 4. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????##???????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? ##????????????????????? | | ?????????????????????? ##???????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????###??????# ????????????????????? | | ????????????## #?????# ??###???????????????? | | ????????????# #????# #?? ##??????????????? | | ???????????## ##??# #? #??????????????? | | ??????????## """ #??# ## #??????????????? | | ??????????# """ ##?# # #??????????????? | | ??????????# """ ### #??????????????? | | ?????????# g gg @ #???????????????? | | ????????# ### ######???????????????? | | ????????#????????## ##????????????????????? | | ??????????????????# ##?????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????## ##??????????????????????? | | ???????????????????####???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Levels Raised 3 | . . 1 1 . . 1 XP Earned 7730 | 3000 1380 500 1500 500 350 500 XP Spent 3550 | 2910 . . . . 640 . Upgrades 12 | 8 . . . . 4 . Propulsion Slot 2 | 2 . . . . . . Weapon Slot 2 | 2 . . . . . . Heat Dissipation 6 | 3 . . . . 3 . Mass Support 1 | 1 . . . . . . Inventory Capacity 1 | . . . . . 1 . Protomatter Created 248 | . 248 . . . . . Integrity Restored 236 | . 236 . . . . . Core 199 | . 199 . . . . . Parts 37 | . 37 . . . . . Protomatter Decayed 121 | . 121 . . . . . Game ------ Seed ConcussiveLobotomyWell Manual? 1 Play Time 00:06:25 Cumulative 667.4 hours Start 2026.07.16 @ 07:53:32 End 2026.07.16 @ 07:59:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 312 Rogue 158 Adventurer 154 Explorer 0 Win Type - Total 22 Types 4/5/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f94abbee-7ae1-421f-b54d-9d8e24028b67