Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 18:00:43 Player: The Sun Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2530) 2530 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 5921 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 114 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 197/300 Energy 99/100 System Corruption 7% Temperature Cool (63) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Authchip [R/NC] > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Gatling Laser Axe > --- INVENTORY -------- Aluminum Leg Aluminum Leg Ion Cannon Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Authchip [R/NC] Protection Improved Utility Shielding Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 2 | . . 1 . . 1 . Propulsion 1 | . . 1 . . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 63 | 6 1 11 7 17 7 14 Power 20 | 1 . 2 3 6 3 5 Engine 13 | 1 . 2 3 5 1 1 Core 7 | . . . . 1 2 4 Reactor . | . . . . . . . Propulsion 16 | 2 . 4 1 5 2 2 Treads 1 | . . . . 1 . . Leg 14 | 2 . 4 1 3 2 2 Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 2 1 2 . 2 Device 4 | . . 2 . 1 . 1 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 3 | . 1 . 1 1 . . Artifact . | . . . . . . . Weapon 18 | 2 . 3 2 4 2 5 Energy Gun 8 | 2 . 2 . . 1 3 Energy Cannon 4 | . . 1 . 2 1 . Ballistic Gun 2 | . . . 1 1 . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 41 | . . 3 8 5 . 25 Power 13 | . . 1 2 2 . 8 Propulsion 11 | . . 1 3 1 . 6 Utility 5 | . . 1 1 . . 3 Weapon 12 | . . . 2 2 . 8 Highest Loss Streak 7 | . . 2 7 4 . 6 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 3 3 3 2 4 2 Power . | . 1 . . . . . Propulsion . | . . . . . 1 . Utility . | . . . . . . . Weapon 2 | . 2 3 3 2 2 1 Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . . 5 . . Power . | . . . . . . . Propulsion 5 | . 1 . . 4 . . Utility . | . . . . . . . Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 86 92 76 72 96 75 Engine 12 | . 14 20 15 14 8 3 Core 3 | . . . . 3 9 6 Leg 19 | . 28 27 20 4 23 19 Device 5 | . . 8 3 2 6 7 Storage 8 | . 14 8 11 9 6 7 Hackware 1 | . . . . . . 5 Protection 7 | . 1 4 3 9 15 7 Energy Gun 8 | . 28 19 5 . 3 7 Energy Cannon 3 | . . 2 4 6 7 1 Ballistic Gun 2 | . . . 4 8 3 . Slashing Weapon 4 | . . . 5 9 6 2 Peak Build Rating 42 | 6 8 14 14 28 41 42 Average Rating 21 | 4 6 11 11 19 35 32 On Entrance 15 | . 6 8 12 12 27 40 Avg Prop Armor Cover (%) 3 | . . 5 . 2 . . Naked Turns . | . . . . . . . Heaviest Build 45 | 14 21 27 24 32 45 45 Greatest Support 45 | 20 20 30 30 35 45 45 Greatest Overweight (x) 12 | . 1 2 3 8 . 12 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 7 8 8 7 8 Most Carried 7 | 5 5 6 6 6 7 5 Average Carried 3 | 1 3 3 3 2 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 5 | 2 4 5 2 5 4 . Class Distribution -------------------- 62% | Mutant 24% | Scavenger-Mutant 7% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 1172 | 173 87 212 93 222 163 222 Remotely . | . . . . . . . Salvage Created 2616 | . 60 566 374 593 267 756 Parts 128 | . 1 35 27 24 9 32 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 53 | . 1 12 10 6 5 19 Melee 1 | . . . . . . 1 Guns 26 | . . 8 8 2 2 6 Cannons 16 | . . 4 2 3 3 4 AOE 8 | . . . . . . 8 Classes Destroyed 12 | . 1 2 4 3 1 1 Worker 2 | . . . 1 1 . . Tunneler 3 | . . . 3 . . . Hauler 1 | . . . . 1 . . Recycler 2 | . . . . 2 . . Mechanic 1 | . . . . . . 1 Watcher 2 | . . . . 2 . . Swarmer 4 | . . . 4 . . . Grunt 33 | . 1 6 5 4 3 14 Brawler 3 | . . 1 . . . 2 Sentry 9 | . . 5 . 2 1 1 Programmer 3 | . . . . . 1 2 Assembled 1 | . . . 1 . . . Best Kill Streak 9 | . 1 2 6 5 3 9 Combat Bots Only 9 | . 1 2 4 2 3 9 Max Kills in Single Turn 4 | . 1 1 1 1 1 4 Gunslinging . | . . . . . . . Exploded 4 | . . . . . . 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 516 | . 7 83 101 55 40 230 Missed 164 | . 4 24 32 17 20 67 Hits 352 | . 3 59 69 38 20 163 Melee 2 | . . 1 . . . 1 Projectile 350 | . 3 58 69 38 20 162 AOE 9 | . . . . . . 9 Critical Strikes 6 | . . 1 . 1 1 3 Damage Taken 4970 | . 40 773 650 593 229 2685 Core 1107 | . . 119 173 107 25 683 Absorbed by Shields . | . . . . . . . Redirected to Shielding 111 | . . . . . 3 108 Regen/Repaired (Parts) 132 | . . . . . 132 . Core Remaining (%) 76 | 100 100 . 27 80 . . Volleys Fired 181 | . 4 43 31 37 14 52 Largest 3 | . 2 2 2 2 3 3 Hottest 195 | . 80 118 118 86 143 195 Shots Fired 308 | . 8 82 44 47 32 95 Gun 212 | . 8 68 38 23 14 61 Cannon 87 | . . 14 6 22 18 27 Launcher 9 | . . . . 2 . 7 Special . | . . . . . . . Kinetic 56 | . . . 14 23 9 10 Thermal 178 | . . 61 30 . 23 64 Explosive 9 | . . . . 2 . 7 Electromagnetic 65 | . 8 21 . 22 . 14 Robot Hit Streak 12 | . 8 6 9 12 8 11 Robot Miss Streak 5 | . . 4 2 2 2 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 207 | . 8 48 23 37 26 65 Core Hits 129 | . 2 20 18 18 14 57 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 1 . . . Burn 3 | . . 2 1 . . . Melee Attacks 14 | . . . 6 4 . 4 Impact . | . . . . . . . Slashing 14 | . . . 6 4 . 4 Piercing . | . . . . . . . Sneak Attacks 8 | . . . 5 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6012 | . 107 763 692 1240 608 2602 Guns 2155 | . 107 489 232 250 247 830 Cannons 1723 | . . 223 41 454 361 644 Explosions 1399 | . . 32 . 302 . 1065 Melee 699 | . . . 402 234 . 63 Ramming 36 | . . 19 17 . . . Kinetic 849 | . . . 168 250 96 335 Thermal 2683 | . . 644 105 157 512 1265 Explosive 1028 | . . . . 145 . 883 Electromagnetic 717 | . 107 100 . 454 . 56 Impact . | . . . . . . . Slashing 699 | . . . 402 234 . 63 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 260 | . . 2 91 54 . 113 Projectiles 72 | . . . . 23 . 49 Explosions 67 | . . 2 . 1 . 64 Melee 121 | . . . 91 30 . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 215 | . . . . 12 . 203 Shots 3 | . . . . 1 . 2 Rammed . | . . . . . . . Targets Rammed 4 | . . 3 1 . . . Kicked 4 | . . 3 1 . . . Crushed . | . . . . . . . Highest Temperature 517 | . 93 517 484 197 166 505 Average Temperature 165 | . 50 171 267 73 91 181 Received Heat Transfer 1643 | . 21 318 170 315 93 726 Effects 46 | . . 14 9 . . 23 Shutdowns 15 | . . 6 2 . . 7 Energy Bleed 5 | . . 1 1 . . 3 Interference 16 | . . 4 2 . . 10 Matter Decay 1 | . . 1 . . . . Short Circuit 2 | . . 2 . . . . Damage (minor) 1 | . . . 1 . . . Damage (major) 6 | . . . 3 . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . 1 . . 2 . . Combat Hostiles 2 | . 1 . . 1 . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | . . 6 . . 2 6 Heat Transferred 5569 | . . 1752 333 200 880 2404 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 1 . 1 . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 78 | 100 100 100 100 100 100 13 Level 1 8 | . . . . . . 32 Level 2 13 | . . . . . . 54 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 472 | . 30 124 156 89 65 472 Initial 48 | . . . 43 48 2 . Average 111 | . 3 37 44 26 12 361 Influence Increases 1836 | . 30 363 352 307 161 623 Destroy 0b10 Robot/C 1160 | . 20 240 260 160 100 380 Destroy 0b10 Robot/NC 55 | . . . 20 30 . 5 Destroy Leader 226 | . 10 70 30 46 30 40 Allied During Kill 15 | . . . 12 3 . . Successful Hack 49 | . . 5 . . 30 14 Disable Machine 15 | . . 15 . . . . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 116 | . . 3 . 23 1 89 Lose Combat Pursuer 150 | . . 30 30 45 . 45 Influence Decreases 1463 | . 30 251 340 424 168 250 Entered New Map 150 | . . . 69 76 5 . Time Decay 893 | . 30 221 201 278 163 . Lost Part 400 | . . 30 70 50 . 250 Lost Ally 20 | . . . . 20 . . Squads Dispatched 5 | . 1 1 . 2 1 . Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 1 1 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 3 21 16 17 6 26 Peak Tracking Total 10 | . 2 4 4 7 3 10 Tactical Retreats 8 | . . 2 2 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 2 | . . 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 3 | . . 1 . . . 2 Max in Single Turn 2 | . . 1 . . . 2 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 6 | . . 2 . 1 2 1 Terminals 4 | . . 2 . 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 15 | . . 7 . 2 4 2 Successful 11 | . . 6 . . 4 1 Failed 4 | . . 1 . 2 . 1 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . . 7 . 2 . 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 7 | . . 6 . . . 1 Record 4 | . . 4 . . . . Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 Locate Traps 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 . 1 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 13 | . . . . . 13 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 43 | . . . 43 43 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 23 | . . . 10 13 . . Total Damage 388 | . . . 177 211 . . Kills 6 | . . . 4 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 4398 | 64 213 914 604 927 581 1095 Spaces Moved 2333 | 55 155 484 325 353 402 559 Core 53 | 22 . . 6 10 . 15 Treads 171 | . . . . 171 . . Legs 2084 | 33 155 484 319 147 402 544 Wheels 25 | . . . . 25 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 115 120 100 Average Speed 155 | 92 126 151 153 220 120 156 Slowest Speed 650 | 120 190 260 260 450 120 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 35 | 3 24 40 70 29 9 75 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 135 | . . 3 . 22 . 110 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 135 | . . 3 . 22 . 110 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 2781 | 68 164 585 376 451 469 668 Wait 66 | . . 15 . 5 26 20 Move 2324 | 54 154 483 324 352 401 556 Hop . | . . . . . . . Pick Up 76 | 8 4 15 5 23 9 12 Fast Attach . | . . . . . . . Attach 50 | 6 1 8 7 11 3 14 Detach 4 | . . 2 . 2 . . Swap 32 | . . 8 1 6 9 8 Drop 30 | . 1 8 1 11 7 2 Fire 181 | . 4 43 31 37 14 52 Melee 14 | . . . 6 4 . 4 Ram . | . . . . . . . Kick 4 | . . 3 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 11) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 318 | -9/Materials | Build established: Mutant 980 | -9/Materials | Build established: Scavenger-Mutant 1153 | -9/Materials | Discovered new exit (range 15) 1192 | -9/Materials | Entered Mines 1323 | -9/Mines | Learned Materials emergency access door positions 1410 | -9/Mines | Excavation squad dispatched 1410 | -9/Mines | A large section of the Mines collapsed 1452 | -9/Mines | Build established: Mutant 1500 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1540 | -9/Mines | Lost 7 parts (2p2n1u2w) 1542 | -9/Mines | Core integrity fell below 50% 1599 | -9/Mines | Discovered new exit (range 15) 1662 | -9/Mines | Learned Materials security intel 1796 | -9/Mines | Entered Materials 1796 | -8/Materials | Accompanied by 2 allies 1796 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1801 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2149 | -8/Materials | Lost 4 parts (2p1n1w) 2611 | -8/Materials | Discovered new exit (range 10) 2723 | -8/Materials | Entered Factory 2723 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2882 | -7/Factory | Repaired Sml. Storage Unit 3302 | -7/Factory | Identified exit to Garrison 3304 | -7/Factory | Entered Garrison 3344 | -7/Garrison | Triggered checkpoint 3487 | -7/Garrison | Destroyed 9 combat bots 3585 | -7/Garrison | Lost 3 parts (1p2w) 3646 | -7/Garrison | Triggered checkpoint 3709 | -7/Garrison | Lost 6 parts (3p2n1w) 3751 | -7/Garrison | Discovered new exit (range 11) 3801 | -7/Garrison | Phase Generator disabled 3832 | -7/Garrison | Lost 3 parts (1p1n1w) 4060 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4190 | -7/Garrison | Triggered checkpoint 4191 | -7/Garrison | Core integrity fell below 50% 4257 | -7/Garrison | Build established: Scavenger-Tank 4288 | -7/Garrison | Triggered checkpoint 4296 | -7/Garrison | Crushed by falling debris 4306 | -7/Garrison | Core integrity fell below 20% 4330 | -7/Garrison | Lost 6 parts (1p3n1u1w) 4399 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- D-53 Grenadier destroyed. System corrupted: Energy discharge (-24). The unstable cave ceiling collapses. Acquired Imp. Deuterium Engine. The unstable cave ceiling collapses. System corrupted: Heat flow error (+180). The unstable cave ceiling collapses. H-55 Commando springs to life. Y-54 Guardian springs to life. H-55 Commando knocked back. Hvy. Mass Driver destroyed. Slug penetrates Machine. Machine disabled. Penetrated by Slug. Imp. Heat Sink destroyed. M-28 Smith destroyed. Rocket Launcher destroyed. Slug penetrates Machine. Imp. Deuterium Engine destroyed. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????????# ???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #?????????????????#?#???????????? | | ???????#??# #?????????????###""""??"????????? | | ???????"^## #???????????? "h"" "*"#??????? | | ????????? #?????????###""# " ??????? | | ??????????# ########??# Y %= #?????? | | ??????????# ## ##?# [ =* #?????? | | ??????????# ### # ###@ % [*** #?????? | | ????####### [Y #?????? | | ????# ###### h h " " ??????? | | ????# ##### ### # #??"Y"" " "" " ????????? | | ????# #???# # ## ####??""""""""""??????????? | | ????# #???# #???########????????????? | | ????# #???# #???????????????????????? | | ????# #???# # # #???????????????????????? | | ????# #???# #### ###???????????????????????? | | ????# #???# #??# #?????????????????????????? | | ????# #???# #??# #?????????????????????????? | | ????# #???# #??# #?????????????????????????? | | ????# #???# #??# #?????????????????????????? | | ????# #???# #??# ?????????????????????????? | | ????# #???# #??# ?????????????????????????? | | ?#### ##### ?????????????????????????? | | ?# #"????????????????????????? | | ?# ######## #??#####????????????????????????? | | ?# #??????????????????????????????????????????? | | ## ########???????????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ^ #???????????????????????????????? | | # ###########???????????????????????????????? | | # #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 36 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 12% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordGuidedInterpreter Manual? 0 Play Time 00:29:20 Cumulative 8.8 hours Start 2025.12.10 @ 17:30:53 End 2025.12.10 @ 18:00:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12c1bfef-e32f-4789-a622-ddbf091dd4cd