Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 00:17:29 Player: Swagumen Result: Destroyed by as-55004 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (424) 424 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1039 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 288/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (750) Ox14 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Improved EM Shotgun Faulty Improved EM Shotgun Improved EM Shotgun Faulty Improved EM Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Grenade Launcher [Rating: 9] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 6 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 4 5 Power 2 | . . 2 Propulsion 4 | . 2 2 Utility 2 | . 1 1 Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Backups 11 | . 11 15 Power 1 | . 1 1 Propulsion 4 | . 3 8 Utility . | . . . Weapon 5 | . 5 5 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 1 | . . 1 Propulsion 8 | . . 8 Utility . | . . . Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 88 | . 89 83 Engine 5 | . 4 7 Treads 27 | . 27 27 Device 12 | . 13 5 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 28 Peak Build Rating 9 | 7 9 9 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 46 | 12 45 46 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 18 20 Most Carried 16 | 1 15 16 Average Carried 11 | . 11 15 Final Capacity 20 | 8 20 20 Final Carried 15 | 1 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 864 | 298 389 177 Remotely . | . . . Salvage Created 901 | 101 608 192 Parts 58 | 8 45 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 14 8 Guns 22 | . 14 8 Classes Destroyed 9 | 2 6 1 Worker 2 | . 2 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 7 | . 5 2 Assembled 6 | . . 6 Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 139 | . 85 54 Missed 38 | . 23 15 Hits 101 | . 62 39 Melee 11 | . . 11 Projectile 90 | . 62 28 Part Disruptions 1 | . . 1 Damage Taken 1410 | . 726 684 Core 268 | . 147 121 Absorbed by Shields . | . . . Regen/Repaired (Parts) 85 | . 85 . Core Remaining (%) 100 | 100 . . Volleys Fired 114 | 7 68 39 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 223 | 14 135 74 Gun 223 | 14 135 74 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 223 | 14 135 74 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 5 8 9 Robot Miss Streak 5 | 3 5 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 132 | 8 75 49 Core Hits 58 | 4 34 20 Critical Kills 2 | 1 . 1 Critical Parts Destroyed 2 | . 2 . Critical Strikes 4 | 1 2 1 Destroy 4 | 1 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1515 | 96 908 511 Guns 1503 | 96 896 511 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . 12 . Kinetic 1503 | 96 896 511 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . . 10 Message Errors 2 | . . 2 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 189 | . 4 189 Average Temperature 39 | . 2 45 Received Heat Transfer 459 | . 270 189 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 134 | 10 134 50 Initial 10 | . . 10 Average 41 | 1 50 8 Influence Increases 517 | 15 452 50 Destroy 0b10 Robot/C 320 | . 280 40 Destroy 0b10 Robot/NC 55 | 15 40 . Destroy Leader 76 | . 66 10 Successful Hack 51 | . 51 . Partial Spotted 15 | . 15 . Influence Decreases 517 | 15 425 77 Entered New Map 17 | . . 17 Time Decay 460 | 15 385 60 Lost Part 40 | . 40 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 32 10 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 40 . Successful 28 | . 28 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 33 | . 33 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 14 . Record 1 | . 1 . Prototype ID Bank 2 | . 2 . Branch Access Points 2 | . 2 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Repair Station Index 1 | . 1 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Hauler Manifests 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 2 | . 2 . Repair 2 | . 2 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2077 | 27 1905 145 Seismic 2077 | 27 1905 145 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2437 | 109 1942 386 Spaces Moved 863 | 55 714 94 Core 13 | 13 . . Treads 850 | 42 714 94 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 224 | 141 228 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 91 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1147 | 70 889 188 Wait 127 | 1 73 53 Move 861 | 54 713 94 Hop . | . . . Pick Up 20 | 1 18 1 Fast Attach 9 | 7 2 . Attach 5 | . 4 1 Detach . | . . . Swap 4 | . 4 . Drop 3 | . 3 . Fire 114 | 7 68 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 1 exit: Exi) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 901 | -10/Materials | Discovered new exit (range 8) 944 | -10/Materials | Discovered new exit (range 16) 1268 | -10/Materials | Lost 3 parts (1n1u1w) 1366 | -10/Materials | Core integrity fell below 50% 1420 | -10/Materials | Discovered new exit (range 15) 1585 | -10/Materials | Repaired Seismic Detector 1612 | -10/Materials | Repaired Assault Rifle 2052 | -10/Materials | Entered Mines 2079 | -10/Mines | Assembled infested the area 2199 | -10/Mines | System corruption reached 10% 2315 | -10/Mines | Identified exit to Exiles 2421 | -10/Mines | Core integrity fell below 20% 2438 | -10/Mines | Destroyed by as-55004 with Assembled Heavy Rifle Last Messages --------------- 02333_ System corrupted: Assault Rifle misfires. 02350_ System corrupted: Matter fused (-5). 02368_ U,QF3XF5V4STRNAEYO