Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 16:41:43 Player: THN-L0C Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (1107) 1107 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 4083 Bonus ------- Follower Combat Kills 46 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ High-capacity Storage Unit Target Analyzer Utility Shielding Utility Shielding > --- WEAPON (2) ------- Heavy Flail Great Maul > --- INVENTORY (20) --- Light Nuclear Core Large Matter Pod (150) Experimental Sensor Array Army-in-a-Box (30/30) Guided Plasma Cannon YOLO Cannon Missile Launcher Missile Launcher Great Maul Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Target Analyzer > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Combat Airjet Large Matter Pod Experimental Sensor Array Army-in-a-Box Lightning Gun Lightning Gun Advanced Beam Rifle Guided Plasma Cannon YOLO Cannon Missile Launcher Makeshift Spear [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Utility Shielding Weapon Assault Rifle Energy Gun Lightning Gun Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 43 | 6 . 1 2 3 31 Power 5 | 1 . 1 . . 3 Engine 3 | 1 . . . . 2 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . . 1 2 7 Treads 4 | 2 . . . . 2 Leg 3 | . . . . . 3 Wheel 3 | . . . . 2 1 Hover 2 | . . . 1 . 1 Flight . | . . . . . . Utility 13 | 1 . . 1 1 10 Device 3 | . . . . . 3 Storage 4 | 1 . . 1 1 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 13 | 2 . . . . 11 Energy Gun 9 | . . . . . 9 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 22 | . . 1 . . 21 Power 3 | . . . . . 3 Propulsion 6 | . . 1 . . 5 Utility 6 | . . . . . 6 Weapon 7 | . . . . . 7 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 85 84 78 85 75 Engine 1 | . 14 . . . 2 Core 9 | . . 13 14 14 4 Treads 10 | . 28 27 14 3 3 Leg 2 | . . . . . 4 Wheel 5 | . . . . 23 5 Hover 2 | . . . 7 . 1 Device 5 | . . . . . 11 Storage 11 | . 14 14 14 14 9 Processor 3 | . . . . . 7 Protection 4 | . . . . . 9 Energy Gun 5 | . . . . . 11 Ballistic Gun 14 | . 28 28 28 28 . Impact Weapon 1 | . . . . . 3 Peak Build Rating 36 | 6 6 9 21 21 36 Average Rating 19 | 4 6 8 13 18 28 On Entrance 10 | . 6 6 8 21 19 Naked Turns . | . . . . . . Heaviest Build 91 | 14 14 14 49 89 91 Greatest Support 40 | 40 40 40 20 20 40 Greatest Overweight (x) 17 | 1 . . 2 8 17 Average Overweight (x) 1 | . . . . 4 2 Largest Inventory Capacity 25 | 8 8 8 20 25 25 Average Capacity 16 | 6 8 8 13 24 20 Most Carried 20 | . . 4 14 19 20 Average Carried 12 | . . 2 7 17 17 Final Capacity 25 | 8 8 8 20 25 20 Final Carried 19 | . . 4 14 19 16 Class Distribution -------------------- 76% | Mutant 13% | Scavenger-Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 672 | 169 . 179 . 74 250 Remotely . | . . . . . . Salvage Created 1439 | . . 118 . 38 1283 Parts 67 | . . 7 . 5 55 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . . 4 . . 20 Melee 1 | . . . . . 1 Guns 13 | . . 4 . . 9 AOE 1 | . . . . . 1 Classes Destroyed 9 | . . 2 . 2 5 Worker 3 | . . . . 1 2 Builder 1 | . . . . . 1 Tunneler 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 2 | . . 2 . . . Grunt 13 | . . 2 . . 11 Brawler 1 | . . . . . 1 Sentry 6 | . . . . . 6 Specialist 2 | . . . . . 2 Best Kill Streak 4 | . . 2 . 1 4 Combat Bots Only 4 | . . 2 . . 4 Max Kills in Single Turn 1 | . . 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 220 | . 9 38 . . 173 Missed 47 | . 3 8 . . 36 Damage Taken 2769 | . 44 473 . . 2252 Core 604 | . 7 44 . . 553 Absorbed by Shields . | . . . . . . Redirected to Shielding 8 | . . . . . 8 Core Remaining (%) 89 | 100 . . . 79 . Volleys Fired 112 | . . 13 . 4 95 Largest 2 | . . 2 . 2 2 Hottest 117 | . . 40 . 40 117 Shots Fired 153 | . . 26 . 8 119 Gun 153 | . . 26 . 8 119 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 36 | . . 26 . 8 2 Thermal 24 | . . . . . 24 Explosive . | . . . . . . Electromagnetic 93 | . . . . . 93 Robot Hit Streak 11 | . . 4 . 4 11 Robot Miss Streak 4 | . . 3 . 2 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 116 | . . 16 . 5 95 Core Hits 38 | . . 6 . 2 30 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | . . . . . 6 Burn 3 | . . . . . 3 Corrupt 1 | . . . . . 1 Smash 2 | . . . . . 2 Melee Attacks 15 | . . . . . 15 Impact 15 | . . . . . 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2689 | . . 228 . 65 2396 Guns 1977 | . . 216 . 65 1696 Cannons . | . . . . . . Explosions 223 | . . . . . 223 Melee 472 | . . . . . 472 Ramming 17 | . . 12 . . 5 Kinetic 302 | . . 216 . 65 21 Thermal 603 | . . . . . 603 Explosive . | . . . . . . Electromagnetic 1295 | . . . . . 1295 Impact 472 | . . . . . 472 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 216 | . . . . . 216 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 216 | . . . . . 216 Knockbacks 3 | . . 1 . . 2 Impact 3 | . . 1 . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . 4 . . . Targets Rammed 7 | . . 4 . . 3 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 130 | . . 8 . . 130 Average Temperature 26 | . . 3 . . 27 Received Heat Transfer 1089 | . . 126 . . 963 Siege Activations . | . . . . . . Robots Corrupted 9 | . . . . . 9 Combat Hostiles 8 | . . . . . 8 Parts Fried 13 | . . . . . 13 Impact Corruptions 9 | . . . . . 9 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 1125 | . . . . . 1125 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 213 | . 15 95 . 10 213 Initial 5 | . . 5 . . . Average 62 | . 4 31 . 6 90 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 93 Level 1 3 | . . . . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 4 8 . . 34 Peak Tracking Total 4 | . 4 3 . . 4 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . . 1 1 . 4 Terminals 5 | . . 1 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . . 1 1 . 9 Successful 3 | . . . 1 . 2 Failed 8 | . . 1 . . 7 Catastrophic 3 | . . 1 . . 2 Database Lockouts . | . . . . . . Manual 11 | . . 1 1 . 9 Terminals 10 | . . 1 . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals 2 | . . . . . 2 Skim 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 3 . . 1 Largest Group 3 | . . 3 . . 1 Highest-Rated Group 40 | . . 40 . . 16 Highest-Rated Ally 16 | . . 16 . . 16 Total Orders . | . . . . . . Ally Attacks 10 | . . 8 . . 2 Total Damage 113 | . . 87 . . 26 Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4865 | 60 85 920 964 516 2320 Spaces Moved 2247 | 40 54 541 451 325 836 Core 35 | 13 . . . . 22 Treads 1181 | 27 54 541 408 16 135 Legs 226 | . . . . . 226 Wheels 762 | . . . . 309 453 Hover 43 | . . . 43 . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 140 110 Average Speed 191 | 130 160 160 212 151 221 Slowest Speed 900 | 160 160 160 320 320 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 14 86 70 61 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 20 | . . . . . 20 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 19 | . . . . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2602 | 45 53 567 458 339 1140 Wait 151 | . . 6 . 3 142 Move 2242 | 39 53 540 450 324 836 Hop . | . . . . . . Pick Up 23 | . . 3 5 4 11 Fast Attach 21 | 6 . . . 1 14 Attach 11 | . . . 2 . 9 Detach 2 | . . . 1 1 . Swap 11 | . . 1 . 2 8 Drop 6 | . . . . . 6 Fire 112 | . . 13 . 4 95 Melee 15 | . . . . . 15 Ram . | . . . . . . Kick 3 | . . . . . 3 Crush 4 | . . 4 . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 6) 146 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 325 | -10/Mines | Assembled infested the area 330 | -10/Mines | Assisted by a Guerilla fighting off Assembled 407 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 733 | -10/Mines | Discovered new exit (range 8) 781 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1057 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1060 | -10/Mines | Discovered new exit (range 5) 1066 | -10/Mines | Entered Exiles 1087 | -10/Exiles | Discovered new exit (range 15) 1106 | -10/Exiles | Met 8R-AWN 1132 | -10/Exiles | Met EX-HEX 1175 | -10/Exiles | Met EX-BIN 1194 | -10/Exiles | Aligned with FarCom system 1196 | -10/Exiles | Given EX-Vault access code 1236 | -10/Exiles | Opened EX-Vault 1273 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1326 | -10/Exiles | Met EX-DEC 1672 | -10/Exiles | Found Army-in-a-Box 1679 | -10/Exiles | Found YOLO Cannon 1700 | -10/Exiles | Found Gui. Plasma Cannon 1995 | -10/Exiles | Discovered new exit (range 14) 2030 | -10/Exiles | Stole three prototypes: Army-in-a-Box, Gui. Plasma Cannon, YOLO Cannon 2030 | -10/Exiles | Entered Mines 2033 | -9/Mines | Met a Derelict bent on vengeance 2209 | -9/Mines | Learned Materials security intel 2367 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2370 | -9/Mines | Found Prototype Device 2537 | -9/Mines | Discovered new exit (range 6) 2546 | -9/Mines | Entered Materials 2546 | -8/Materials | Evolved 4 slots: Utility x4 2855 | -8/Materials | Build established: Scavenger-Skirmisher 3258 | -8/Materials | Lost 5 parts (2n1u2w) 3625 | -8/Materials | Build established: Scavenger-Mutant 3877 | -8/Materials | Lost 5 parts (2p3u) 4025 | -8/Materials | Core integrity fell below 50% 4043 | -8/Materials | Lost 3 parts (1n1u1w) 4153 | -8/Materials | Build established: Mutant 4591 | -8/Materials | Lost 5 parts (1p2n1u1w) 4605 | -8/Materials | Core integrity fell below 20% 4866 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04558_ EM Pulse Gun destroyed. 04560_ Med. Armor Plating destroyed. 04570_ TS,PUAU#YKGSNRWOL2|&LD 04572_ Critical hit (Burn: +37). 04573_ G-47 Trooper suffers critical hit (Smash). 04573_ G-47 Trooper destroyed. 04584_ Acquired Aluminum Leg. 04585_ Acquired 48 matter. 04605_ Acquired Aluminum Leg. 04612_ Destroyed Aluminum Leg. 04612_ G-47 Trooper system corrupted by crushing effect. 04613_ G-47 Trooper system terminally corrupted. 04617_ Acquired 10 matter. 04636_ System corrupted: Energy discharge (-29). 04707_ D0IV|YENDTH KJ4J<%35SGJUZQDVMJAYZ&HO, 04761_ System corrupted: Matter fused (-9). 04761_ Acquired 9 matter. 04846_ Knocked back. 04858_ U-05 Engineer builds a Wall. 04860_ Slug penetrates Wall. 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""" ???????+ ???????????????lg??????? | | # #!![ "" #??????# ??????????????????????? | | # #![ #??????# ??????????????????????? | | !# #![ #??????######??????????????????????? | | #%###############??????????????????????????????? | | /%# #? + ??????????????????????????????? | | # # #? #????????????????????????????????? | | ### ### = #????????????????????????????????? | | # =%[ #????????????????????????????????? | | % + * #????????????????????????????????? | | % # #????????????????????????????????? | | ##+#### #????????????????????????????????? | | # %%=#?? #????????????????????????????????? | | #!!* #??#########????????????????????????????????? | | # / #???????????????????????????????????????????? | | #!// #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # "#???????????????????????????????????????????? | | #% #???????????????????????????????????????????? | | # "#???????????????????????????????????????????? | | #* #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceScrapoidLog Manual? 0 Play Time 00:26:21 Cumulative 182.8 hours Start 2024.09.01 @ 16:25:11 End 2024.09.01 @ 16:41:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ecc88a3-9798-4c51-ab9c-bde0e4e100cc