Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 00:10:35 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (376) 1880 Value Destroyed (15675) 15675 Prototype IDs (102) 2040 Alien Tech Used (6) 1200 Bonus (14975) 14975 TOTAL SCORE: 45770 Bonus ------- High Alert Combat Kills 2446 Follower Combat Kills 814 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 1500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Friendly Fire -3185 Cogmind --------- Core Integrity 0/1750 Matter 201/300 Energy 120/890 System Corruption 3% Temperature Cool (8) Movement Hovering (108) Ox1 Location -2/Testing Parts ------- > --- POWER (3) -------- Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY (8) ------ Experimental Signal Interpreter Advanced Terrain Scanner Experimental Cloaking Device EM Dispersion Field Improved Force Field Advanced Component Analysis Suite Matter Drive > --- WEAPON (5) ------- Hypervelocity EM Gauss Rifle Improved Potential Cannon Sigix Broadsword > --- INVENTORY (7) ---- Portable AFG (100) SGEMP Prototype Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Experimental Signal Interpreter Advanced Terrain Scanner Experimental Cloaking Device EM Dispersion Field Improved Force Field Advanced Component Analysis Suite Matter Drive > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Portable AFG SGEMP Prototype Sigix Containment Pod [Rating: 201] Favorites ----------- Power Vortex Chain Reactor Engine F-cell Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Xenon Bombardment Thruster Treads Armored Heavy Treads Leg Flexi-carbon Leg Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage Zionite Biocell Processor Advanced Signal Interpreter Hackware System Mapper Protection Zionite Weapon Casing Artifact Matter Drive Weapon Cooled Plasma Cannon Energy Gun Lightning Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Perforator Launcher Z-bomb Delivery System Special Weapon Advanced Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 17 | 3 . . . . 3 1 . 1 1 . . 2 . 1 . 1 1 . . . . . . . . 1 . . . 2 Power 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Utility 7 | 1 . . . . 1 1 . . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . Weapon 4 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 238 | 3 7 . 1 2 9 9 . 4 5 11 1 29 5 6 . 14 12 . . 17 1 6 . . 6 1 2 45 20 22 Power 19 | 1 . . . 1 . . . 1 . 1 . 4 2 1 . 1 . . . 2 . . . . 2 . . 1 1 1 Engine 6 | 1 . . . 1 . . . . . . . 3 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . 1 . 1 1 1 . 1 . . . 2 . . . . 2 . . 1 1 1 Propulsion 54 | . 2 . . 1 . 1 . 2 . 4 . 6 . . . 2 5 . . 6 . . . . . . . 10 8 7 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . . . . . . 1 . 3 . . . 2 5 . . 4 . . . . . . . 7 4 5 Flight 21 | . 2 . . 1 . 1 . 2 . 3 . 3 . . . . . . . 2 . . . . . . . 1 4 2 Utility 82 | . 2 . . . 3 3 . . 1 4 1 5 2 2 . 7 7 . . 6 . 5 . . 4 1 1 22 3 3 Device 63 | . 1 . . . 2 1 . . 1 2 1 4 2 1 . 5 7 . . 5 . 3 . . 2 1 1 20 3 1 Storage 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Processor 11 | . 1 . . . 1 2 . . . . . 1 . . . 2 . . . 1 . 2 . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon 83 | 2 3 . 1 . 6 5 . 1 4 2 . 14 1 3 . 4 . . . 3 1 1 . . . . 1 12 8 11 Energy Gun 30 | . 2 . . . 3 2 . . 2 2 . 7 1 1 . 1 . . . . . 1 . . . . 1 6 . 1 Energy Cannon 23 | . . . 1 . . 2 . . . . . 4 . . . 1 . . . 3 . . . . . . . 4 3 5 Ballistic Gun 14 | 2 1 . . . 2 . . . . . . 3 . 2 . 2 . . . . 1 . . . . . . 1 . . Ballistic Cannon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 Piercing Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . . . 1 1 . . . 6 . 8 . 3 . 6 2 . . 10 . 1 . . 4 . . 7 1 6 Parts Lost 10 | . . . . . . . . . . 5 1 2 . . . 1 . . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon 4 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 2 | . . . . . . . . . . 2 1 1 . . . 1 . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 60 100 87 85 91 99 100 96 83 87 75 96 98 97 93 90 93 94 94 89 86 93 94 94 93 94 94 88 73 76 Engine 3 | . 14 14 14 14 10 9 9 4 . . . 3 12 7 6 5 5 5 5 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . 5 7 5 . 4 6 6 11 11 11 11 11 11 11 11 11 10 10 10 9 9 Hover 9 | . . . . . . . . . . 1 . 10 13 12 12 13 20 22 22 21 22 22 22 22 22 21 21 19 8 14 Flight 8 | . 3 28 28 28 21 18 18 19 15 15 15 7 6 6 6 2 . . . . . . . . . . . . 4 2 Device 21 | . 3 14 14 14 10 14 18 17 19 16 21 20 18 19 18 17 24 27 27 26 27 26 27 27 26 27 31 26 29 27 Processor 13 | . 10 14 14 14 17 18 18 17 15 15 15 20 20 19 18 17 13 11 11 11 11 11 11 11 11 10 10 11 6 4 Energy Gun 7 | . 19 28 5 . 17 9 9 8 9 8 . 16 13 5 . . . . . . . 4 5 5 5 5 5 5 2 4 Energy Cannon 6 | . . . 11 14 3 4 . . . . . 8 13 12 12 12 16 16 16 16 13 11 11 11 11 10 10 8 4 2 Ballistic Gun 5 | . 8 . . . 7 18 18 17 15 15 14 2 . 6 12 11 . . . . . 5 5 5 5 5 5 2 . . Slashing Weapon 1 | . . . . . . 4 9 8 . . . . . . . . . . . . . . . . . . . 1 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 8 12 12 28 32 36 31 28 28 22 30 23 57 62 72 72 90 95 95 95 102 94 91 91 91 91 92 92 99 93 125 Greatest Support 137 | 13 18 18 18 36 36 39 39 47 39 45 38 91 62 74 74 74 100 108 108 108 108 108 108 108 108 108 136 137 114 120 Greatest Overweight (x) 2 | . . . 1 1 . . . . . . . 1 1 . . 1 1 . . 1 . . . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . . . . . 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 7 7 Average Capacity 3 | . . . . . 1 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 7 Most Carried 7 | . . . . . 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 7 7 Average Carried 3 | . . . . . 1 2 2 1 1 3 2 2 3 4 4 3 4 4 4 3 3 3 4 4 4 5 5 4 6 6 Final Capacity 7 | . . . . . 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 7 7 Final Carried 7 | . . . . . 2 2 2 . 3 3 3 4 4 4 4 4 4 4 4 4 3 4 4 4 5 5 5 6 7 5 Class Distribution -------------------- 45% | Hacker-Scout 17% | Generator-Scout 12% | Hacker-Ninja 4% | Scavenger-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -7/Deep Caves Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Scout | -6/Cetus Hacker-Scout | -6/Archives Hacker-Scout | -6/Hub_04(d) Generator-Scout | -5/Factory Generator-Scout | -5/Upper Caves Generator-Scout | -5/Upper Caves Generator-Scout | -5/Warlord Generator-Scout | -4/Proximity Caves Generator-Scout | -4/Factory Generator-Scout | -4/Upper Caves Generator-Scout | -4/Upper Caves Generator-Scout | -4/Zhirov Generator-Scout | -3/Proximity Caves Generator-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -2/Research Generator-Assassin | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 6030 | 230 106 . . . 334 588 60 216 32 400 236 476 101 133 48 737 230 20 145 60 74 166 8 12 . 96 20 460 525 517 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15813 | . 232 25 104 . 916 1525 324 679 . 431 85 2132 1554 273 343 1938 384 216 712 . 74 546 150 116 . . 139 1523 711 681 Parts 786 | . 27 5 . 1 48 82 15 35 3 13 2 92 73 13 12 92 18 14 22 . 4 16 11 15 . . 6 89 34 44 Haulers Intercepted 12 | . 1 . . . 1 . . . . . . 7 . . . 1 . . . . . 1 . . . . . 1 . . Recyclers Shooed 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . 6 28 . . 1 . . . . . . 10 7 29 2 . 11 15 . . . . . . Prevented 53 | . . . . . . . 9 4 . . 1 . . . . . . . 15 24 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 302 | . 8 2 7 1 34 24 5 14 . 26 2 24 28 6 4 28 5 7 16 . 2 1 2 7 . . 1 25 12 11 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Guns 149 | . 8 1 . . 22 21 5 14 . 26 2 11 10 2 3 18 . . . . . 1 1 2 . . . 2 . . Cannons 101 | . . . 1 . 3 2 . . . . . 5 15 4 1 10 3 7 8 . 2 . 1 5 . . 1 23 6 4 AOE 26 | . . 1 6 1 6 1 . . . . . 2 2 . . . . . . . . . . . . . . . . 7 Classes Destroyed 24 | . 4 . 1 . 6 4 . 1 . 2 1 1 . . . . . . . . . . . . . . . 1 1 2 Worker 6 | . . . . . 1 1 . . . . . . . . . 2 . . . . . 1 . . . . . . . 1 Builder 6 | . . . . . . 1 . . . . . . 1 . . 1 . . . . . 1 . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 1 . . . . . . 7 . . . 1 . . . . . 1 . . . . . 1 . . Recycler 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . . 1 . . . . . 1 2 . . . 1 . . . . . . . . . 1 . . 1 Watcher 22 | . 1 . . . 2 4 . . . . . 4 1 . . 3 2 . . . . 2 . . . . . 2 1 . Swarmer 63 | . 3 2 . . 11 . . 2 . . . 7 4 2 . 3 . 5 6 . . . . 5 . . . 9 4 . Grunt 86 | . 5 . . 1 12 12 4 7 . . 1 3 17 . . 13 1 . 3 . . . . . . . . 5 1 1 Brawler 7 | . . . . . 1 3 . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . Duelist 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Protector 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Sentry 43 | . . . . . 8 4 1 1 . . . 7 6 . 4 4 1 . 1 . . 1 . . . . 1 . 4 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 16 | . . . . . 1 . . . . . . 5 . . . 3 1 . 4 . . . . . . . . . . 2 Programmer 35 | . . . . . . 4 . 3 . . 1 3 . . . 2 2 . . . 1 . 2 . . . . 10 2 5 Cetus Guard 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Master Thief 7 | . . . . . . . . 1 . . . . . . . . . 2 1 . 1 . . 2 . . . . . . Assembler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 34 | . . . 7 . . . . . . 25 . . . . . . . . . . . . . . . . . . . 2 Thug 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 2 7 1 9 8 4 7 . 6 2 6 6 2 4 11 2 5 7 . 1 6 2 5 . . 1 6 5 3 Combat Bots Only 9 | . 4 2 7 1 9 5 4 7 . 6 1 4 6 2 4 8 2 5 7 . 1 1 2 5 . . 1 6 5 3 Max Kills in Single Turn 4 | . 1 1 4 1 2 2 1 2 1 2 1 2 2 1 1 4 1 1 1 . 1 2 1 2 . . 1 1 1 3 Gunslinging 1 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 1 2 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Damage Taken 14347 | . 603 51 499 28 1145 1032 140 431 176 2439 165 750 560 238 24 1460 75 221 181 . 2 41 4 50 . . 39 818 1398 1777 Core 11503 | . 509 41 404 28 934 826 109 348 141 1998 121 601 443 192 21 1152 54 167 136 . 1 31 3 38 . . 31 633 1131 1410 Absorbed by Shields 4664 | . . . . . . . . . . . . . 393 244 25 1030 84 154 192 . 3 42 6 57 . . 41 481 607 1305 Redirected to Core 9511 | . 297 31 329 . 733 693 92 298 116 1639 106 478 366 152 9 1005 52 156 126 . 1 31 1 31 . . 31 542 947 1249 Core Remaining (%) 75 | 100 . . . 53 81 . . . . . 12 . . . . 67 . . . . 100 . . . . 100 . 94 . . Volleys Fired 915 | . 28 3 7 1 75 89 10 53 . 72 11 99 56 15 6 74 20 12 26 6 7 13 2 8 . 2 5 98 48 69 Largest 4 | . 2 2 1 1 4 3 3 3 . 4 2 4 4 4 4 4 3 3 3 1 3 4 4 4 . 2 2 4 1 2 Hottest 333 | . 90 90 250 250 250 130 105 105 . 165 50 296 265 265 140 210 140 280 280 105 280 193 193 333 . 70 70 309 105 240 Shots Fired 2119 | . 56 6 7 1 193 236 30 147 . 188 18 211 182 51 16 257 39 25 43 6 16 41 8 29 . 4 10 177 48 74 Gun 1403 | . 56 6 . . 166 227 30 147 . 188 18 161 87 22 12 143 . . . . . 18 4 14 . . . 56 . 48 Cannon 704 | . . . 7 1 27 9 . . . . . 50 95 29 4 114 39 25 43 6 16 23 4 15 . 4 10 121 36 26 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Kinetic 777 | . 12 . . . 67 164 20 106 . 141 18 20 . 12 12 143 . . . . . 10 2 7 . . . 34 . 9 Thermal 796 | . . . 7 1 126 9 . . . 4 . 70 95 29 4 114 22 19 18 6 14 31 6 22 . 4 10 132 36 17 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 534 | . 44 6 . . . 63 10 41 . 43 . 121 87 10 . . 17 6 25 . 2 . . . . . . 11 . 48 Robot Hit Streak 61 | . 7 6 5 1 52 60 16 19 . 27 17 26 29 51 61 57 27 13 12 . 15 19 15 19 . . 10 30 18 12 Robot Miss Streak 6 | . 6 2 3 4 3 4 1 3 . 2 1 2 2 . 1 3 1 2 1 . 2 1 . 2 . . 1 4 1 5 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . . 1 . 2 Secondary Targets 25 | . 2 . . . 5 6 3 2 . 7 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Capacitor 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 36 37 Shots Hit Robots 1540 | . 37 4 5 1 160 193 23 114 1 145 17 140 111 42 11 182 33 16 31 . 8 25 4 13 . . 8 107 48 61 Core Hits 670 | . 21 3 14 1 72 66 11 37 1 66 5 51 60 17 8 68 7 7 9 . 2 13 3 7 . . 4 43 17 57 Critical Hits 73 | . . . . . 1 2 . . . 1 . 2 1 . 2 16 3 . 6 . 1 1 . 2 . . . 4 6 25 Critical Kills 25 | . . . . . . 1 . . . . . . . . 2 10 . . 1 . 1 1 . 1 . . . . 3 5 Critical Parts Destroyed 46 | . . . . . 1 1 . . . 1 . 2 1 . . 6 3 . 5 . . . . 1 . . . 3 3 19 Melee Attacks 44 | . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . 5 22 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 5 22 13 Piercing 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46931 | . 433 77 265 50 3450 3498 475 2293 95 2539 387 4013 3985 1584 357 5827 1182 531 1856 . 403 879 142 644 . . 258 5025 2512 4171 Guns 19562 | . 433 40 . . 2247 3311 439 2249 . 2457 387 2745 1217 364 209 2122 . . . . . 276 28 80 . . . 900 . 58 Cannons 21126 | . . . 43 13 493 88 . . . . . 923 2226 1220 148 3518 1182 531 1856 . 403 507 114 564 . . 258 4125 1519 1395 Explosions 4596 | . . 37 222 37 710 99 36 44 . 82 . 345 542 . . 187 . . . . . 96 . . . . . . . 2159 Melee 1647 | . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . . 993 559 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11011 | . 37 . . . 852 2297 284 1596 . 1797 387 210 . 182 209 2122 . . . . . 198 28 54 . . . 620 . 138 Thermal 25513 | . . 37 265 50 2598 187 36 44 . 164 . 1645 2768 1220 148 3518 633 440 674 . 403 681 114 590 . . 258 4105 1519 3416 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 8760 | . 396 40 . . . 1014 155 653 . 578 . 2158 1217 182 . 187 549 91 1182 . . . . . . . . 300 . 58 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1552 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 993 559 Piercing 95 | . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 2 2 3 3 1 1 4 4 4 4 27 . . . . . . . . . . . 8 3 3 Average Corruption 3 | . . . . . . 1 2 2 2 1 1 3 4 4 4 9 . . . . . . . . . . . 5 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 220 | . . . . . . 7 3 16 1 5 1 36 29 7 1 50 . . . . . . . . . . . 34 9 21 Message Errors 43 | . . . . . . 1 2 1 1 3 1 10 5 1 . 6 . . . . . . . . . . . 4 2 6 Matter Fused 32 | . . . . . . . . 3 . . . 6 4 1 1 3 . . . . . . . . . . . 5 4 5 Heat Flow Errors 16 | . . . . . . . . 2 . . . 5 3 . . . . . . . . . . . . . . 5 . 1 Energy Discharges 22 | . . . . . . 3 . 2 . . . 1 3 1 . 3 . . . . . . . . . . . 3 . 6 Parts Rejected 4 | . . . . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . 1 1 2 . . . 3 . 1 . 2 . . . . . . . . . . . 2 . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Targeting Errors 75 | . . . . . . 2 . 6 . 1 . 9 9 2 . 30 . . . . . . . . . . . 11 3 2 Weapon Failures 13 | . . . . . . . . . . 1 . . 4 1 . 5 . . . . . . . . . . . 2 . . Overload Shots 149 | . . . . . . . . . . . . 4 2 5 . 5 . 6 7 6 10 . . 6 . . . 63 34 1 Effects 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 3 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Overflow Damage 1504 | . . . . . 12 . . . . . . 25 111 24 . 153 135 36 177 . 87 22 . 60 . . . 427 54 181 Projectiles 1328 | . . . . . 3 . . . . . . 9 76 24 . 153 135 36 177 . 87 22 . 60 . . . 427 54 65 Explosions 176 | . . . . . 9 . . . . . . 16 35 . . . . . . . . . . . . . . . . 116 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 588 | . . 28 9 13 6 41 . . . . . 24 131 . . 72 . . . . . 35 . . . . . . . 229 Shots 14 | . . 1 1 1 1 1 . . . . . 1 2 . . 1 . . . . . 1 . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 208 10 434 160 297 27 16 225 . 191 . 308 267 176 . 12 20 288 288 20 241 48 21 429 . . . 240 . 232 Average Temperature 79 | . 92 6 199 82 88 8 7 45 . 36 . 87 53 97 . 5 11 90 62 16 120 22 14 137 . . . 47 . 94 Received Heat Transfer 2078 | . 204 . . 9 423 243 54 135 20 499 9 60 140 . . 71 12 . 4 . . . . . . . . 71 64 60 Effects 6 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Interference 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . . . . . 8 1 . . 1 4 . 7 . . . . . . . . . . . Combat Hostiles 16 | . . . . . . . . . . . . 6 1 . . . 2 . 7 . . . . . . . . . . . Parts Fried 61 | . . . . . . 2 . 3 . . . 25 9 1 . 2 5 . 11 . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 68 | . . . . . 19 . . . . . . 7 4 3 . 7 1 2 . . 1 1 . 2 . . . 8 11 2 Heat Transferred 36695 | . . 50 1560 240 8504 250 50 50 . 161 . 1997 3810 1450 200 4480 850 590 830 . 470 911 150 737 . . 400 4825 1700 2430 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . 1 . . . 2 1 1 . 1 . 4 4 . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Peak Influence 1123 | . 303 167 . 30 1123 656 . . . . . 447 797 849 492 1105 564 . . . . 336 . . . . 185 843 258 535 Average Influence 328 | . 124 141 . 22 742 479 . . . . . 249 447 668 457 641 410 . . . . 110 . . . . 96 409 95 253 Maximum Alert Level 4 | . 1 . . . 4 2 . . . . . 2 3 3 2 4 2 . . . . 1 . . . . . 3 1 2 Low Security (%) 33 | 100 68 100 . 100 8 . . . . . . 35 . . . 4 . . . . . 76 . . . . 100 10 76 34 Level 1 33 | . 31 . . . 3 21 . . . . . 57 46 . 19 30 65 . . . . 23 . . . . . 30 23 50 Level 2 24 | . . . . . 26 78 . . . . . 7 43 57 80 18 34 . . . . . . . . . . 52 . 15 Level 3 8 | . . . . . 58 . . . . . . . 10 42 . 37 . . . . . . . . . . . 5 . . Level 4 . | . . . . . 2 . . . . . . . . . . 8 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . . . 6 4 . . . . . 7 1 . . 6 1 . . . . 2 . . . . . 6 . 10 Investigation 7 | . 1 . . . 2 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . . . . . . . 2 . . . 1 1 . . . . 1 . . . . . 2 . 3 Reinforcement 16 | . . . . . . . . . . . . 4 . . . 4 . . . . . 1 . . . . . . . 7 Assault 8 | . . . . . 4 1 . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 7 | . . . . . . . . . . . . 2 . . . 2 . . . . . 1 . . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 23 | . . . . . 2 . . . . . . 4 1 2 . 1 . . . . . . . . . . . 2 9 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 457 | . 12 2 7 1 53 35 5 16 8 42 12 44 34 10 4 33 8 7 15 . 4 3 2 8 . . 3 40 20 29 Peak Tracking Total 14 | . 4 3 9 1 7 5 4 5 8 8 14 5 7 5 1 5 2 5 4 . 2 2 2 5 . . 1 6 5 4 Tactical Retreats 27 | . . 1 . . 2 . . . 1 6 . 7 2 . . 3 . . . . . . . . . . . 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . 1 . . . 2 . . . . . . . . 4 . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 62 | . . . 6 . 2 1 . 2 . 4 . 1 3 . 1 10 . . . 1 . 6 . . . . 1 9 . 15 Max in Single Turn 6 | . . . 2 . 2 1 . 1 . 1 . 1 1 . 1 5 . . . 1 . 6 . . . . 1 1 . 2 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 118 | . 3 . 1 1 6 15 . 2 1 . . 16 11 1 1 4 2 2 1 10 . 5 1 . 9 1 3 13 3 6 Terminals 67 | . 2 . . . 3 11 . 1 . . . 10 11 1 . 3 1 . . . . 4 . . . 1 3 11 . 5 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 2 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . Garrison Access 9 | . . . . . 1 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . 3 1 Total Hacks 419 | . 14 . 1 1 14 43 . 10 6 . . 57 32 1 4 22 11 2 1 25 . 19 5 . 48 1 16 51 7 28 Successful 282 | . 9 . 1 1 8 21 . 10 6 . . 43 18 1 4 9 7 2 1 25 . 8 5 . 48 1 10 25 4 15 Failed 137 | . 5 . . . 6 22 . . . . . 14 14 . . 13 4 . . . . 11 . . . . 6 26 3 13 Catastrophic 16 | . . . . . . 3 . . . . . 1 . . . 2 . . . . . 1 . . . . 1 6 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 195 | . 12 . 1 . 13 33 . . 5 . . 39 15 1 . 21 5 . . . . 16 . . . . 6 15 2 11 Terminals 260 | . 13 . . . 10 35 . 9 . . . 39 32 1 . 15 7 . . . . 17 . . . 1 16 43 . 22 Fabricators 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 2 3 . . . . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 8 . . Garrison Access 39 | . . . . . 2 4 . . . . . 9 . . . 7 4 . . . . . . . . . . . 7 6 Terminal Hacks 209 | . 6 . 1 1 4 15 . 10 6 . . 23 9 1 4 2 4 2 1 25 . 5 5 . 48 1 8 16 . 12 Record 90 | . 1 . . . . . . 9 . . . 1 . . 4 1 . . . 17 . . 5 . 36 1 4 9 . 2 Part Schematic 11 | . . . . . . . . . 6 . . . . . . . . . . . . 1 . . 4 . . . . . Robot Analysis 10 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . 4 . . 1 . 1 Prototype ID Bank 14 | . 4 . . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . Open Door 17 | . . . . 1 . . . 1 . . . 1 6 1 . . . 2 1 2 . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 8 | . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 Terminal Index 4 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . Fabricator Index 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Alert Level 18 | . . . . . 1 6 . . . . . 5 . . . 1 1 . . . . 1 . . . . 1 2 . . Unreport Threat 13 | . . . . . 3 3 . . . . . 3 . . . . 2 . . . . . . . . . . 2 . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 5 . . Insert Component 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Unauthorized Hacks 145 | . 10 . . . 9 15 . . . . . 33 22 . . 16 7 . . . . 3 . . . . 4 13 3 10 Terminals 27 | . 2 . . . 1 1 . . . . . 6 9 . . 1 . . . . . 1 . . . . 2 3 . 1 Track 5 | . 1 . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . Botnet 10 | . 1 . . . . 1 . . . . . 1 2 . . 1 . . . . . 1 . . . . 1 1 . 1 Disrupt 5 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . 1 . . Operators 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 22 | . . . . . 1 3 . . . . . 6 . . . 6 3 . . . . . . . . . . . 1 2 Broadcast 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Decoy 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Redirect 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 Reprogram 7 | . . . . . 1 1 . . . . . 2 . . . 1 1 . . . . . . . . . . . . 1 Intercept 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Watchers 5 | . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . 1 . Eject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . . . . . 1 . . 1 Used 3 | . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 1 . . . 4 12 . . . . . 10 4 . . 4 2 . . . . 3 . . . . 2 8 . 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 6 . . 1 . . . . . . . . . 1 . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . . . . . 285 . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . 56 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Robot Hacks Applied 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . parse_system 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Ejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 19 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . 3 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 47 | . . . . 2 1 . . . . 1 . 3 23 4 . 2 . . . . . . . . . . 1 . . 10 Largest Group 11 | . . . . 2 2 . . . . 1 . 2 11 8 6 5 . . . . . . . . . . 1 1 . 7 Highest-Rated Group 481 | . . . . 42 42 . . . . 118 . 82 312 481 367 225 . . . . . . . . . . 26 26 . 99 Highest-Rated Ally 156 | . . . . 31 31 . . . . 118 . 41 156 156 142 94 . . . . . . . . . . 26 26 . 52 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 198 | . . . . . 23 . . . . 20 . 17 42 39 4 15 . . . . . . . . . . . . . 38 Total Damage 6924 | . . . . . 381 . . . . 2125 . 743 974 1496 69 379 . . . . . . . . . . . . . 757 Kills 33 | . . . . . 5 . . . . 7 . 4 6 8 . 1 . . . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Robot Analysis Total 10 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . 4 . . 1 . 1 Derelict Logs Recovered 15 | . . . . 1 . . 2 3 1 . 2 . . . . . . 1 1 . 2 . 1 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 75 | . . . . . . . . . . . . 33 12 1 . 10 4 . . . . 3 . . . . 3 9 . . Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Items 71 | . . . . . . . . . . . . 33 12 1 . 10 4 . . . . 3 . . . . 2 6 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 14933 | 21 375 79 269 220 595 818 219 559 551 958 448 1544 728 184 66 664 419 150 366 424 107 256 172 165 120 193 159 1209 1708 1187 Spaces Moved 18130 | 31 445 161 274 235 664 1256 359 582 1185 1145 336 2260 564 183 82 406 478 247 532 898 195 385 356 294 234 351 269 1239 1538 946 Core 434 | 31 313 . . . . . . 76 12 . . . . . . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9462 | . . . . . . . . . . . . 1236 564 183 82 406 478 247 532 898 195 385 356 294 234 351 269 1239 808 705 Flight 8234 | . 132 161 274 235 664 1256 359 506 1173 1145 336 1024 . . . . . . . . . . . . . . . . 730 239 Fastest Speed 27 | 50 37 37 37 37 37 37 37 34 37 34 37 30 42 38 38 38 45 40 40 40 40 40 40 40 40 40 27 27 37 37 Average Speed 45 | 50 46 37 76 56 37 37 37 38 39 36 37 40 47 38 38 65 66 41 41 41 40 40 40 40 40 40 39 41 45 94 Slowest Speed 150 | 50 50 37 117 117 37 37 37 50 50 40 37 120 96 42 38 116 116 45 45 120 40 40 40 40 40 40 40 101 120 150 Overloaded Moves 1900 | . . . . . . . . . . . . 94 407 183 82 364 . 152 397 4 . . . . . . 8 177 32 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . 1 . 2 8 10 . . . 3 . 9 . . . . . . . . . . . . . . . . 2 2 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 55 | 3 60 45 63 65 58 41 51 74 84 82 55 59 61 66 83 36 17 46 71 92 43 16 60 55 62 58 12 90 56 70 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 12 | . 1 . . . 2 2 1 1 2 . . . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 24 | . 1 . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . 1 . . 1 2 2 . 2 . . . . . . 2 4 . . . 2 . . 1 . . . . Spaces Dug 81 | . . . . . . 1 . . . . . 16 8 . . . . 3 1 5 2 5 . 1 . 4 . 18 12 5 Terrain Destroyed 697 | . . 3 32 8 34 12 3 1 . 17 . 36 63 7 6 203 3 10 5 5 7 68 1 10 . 4 . 29 14 116 Melee 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 1 4 Projectile 221 | . . . 3 . 4 2 . . . . . 23 25 7 6 54 3 10 5 5 7 9 1 10 . 4 . 25 13 5 AOE 466 | . . 3 29 8 30 9 3 1 . 17 . 13 38 . . 149 . . . . . 59 . . . . . . . 107 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total 23272 | 34 556 172 326 318 881 1474 430 841 1261 1578 648 2690 897 260 103 627 546 272 640 945 208 457 379 322 259 398 310 1788 2497 1155 Wait 2965 | 1 55 8 43 69 71 70 61 170 60 320 281 215 109 27 16 95 11 10 57 2 2 49 22 8 12 45 34 282 704 56 Move 18024 | 30 444 158 273 230 648 1235 358 581 1184 1138 335 2241 562 182 81 405 477 246 531 897 194 384 355 293 233 350 268 1238 1533 940 Hop 35 | . . 1 . 2 7 10 . . . 3 . 9 . . . . . . . . . . . . . . . . 2 1 Pick Up 102 | . . . . . . . . 3 5 1 2 3 1 . . 1 . . . 2 . 1 . . 1 . . 20 58 4 Fast Attach 193 | 3 7 . 1 2 8 8 . 2 4 9 . 26 . 6 . 9 10 . . 17 . 4 . . 7 1 1 37 10 21 Attach 29 | . . . . . . . . 1 . . . 1 1 . . 4 . . . . 1 1 . . . . . 9 10 1 Detach 15 | . . . . . 1 . . . . . . 1 . . . 3 . . . . . . . . . . . 1 8 1 Swap 19 | . . . . . 1 1 . 1 1 2 1 2 4 . . 1 2 . . . . 1 . . . . 1 1 . . Drop 258 | . 3 . 2 2 4 7 . 3 5 6 2 18 1 6 . 8 10 . . 20 . 4 . . 6 . 1 58 69 23 Fire 915 | . 28 3 7 1 75 89 10 53 . 72 11 99 56 15 6 74 20 12 26 6 7 13 2 8 . 2 5 98 48 69 Melee 44 | . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . 5 22 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 7 Rewire 101 | . . . . . . . . . . . . . 90 . . . . . . 1 . . . . . . . . . 10 Trap 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Miscellaneous 541 | . 19 2 . 12 66 53 1 26 . 27 7 75 58 24 . 27 16 4 26 . 4 . . 13 . . . 39 33 9 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 1 exit: Acc) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Identified exit to Mines 173 | -10/Materials | Discovered new exit (range 13) 319 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 13) 397 | -10/Materials | Entered Mines 399 | -10/Mines | Reached level 2 402 | -10/Mines | Met a Derelict bent on vengeance 421 | -10/Mines | Assembled infested the area 455 | -10/Mines | Discovered new exit (range 8) 469 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 470 | -10/Mines | Discovered new exit (range 5) 476 | -10/Mines | Entered Exiles 481 | -10/Exiles | Discovered new exit (range 15) 486 | -10/Exiles | Met 8R-AWN 492 | -10/Exiles | Met EX-HEX 503 | -10/Exiles | Met EX-BIN 507 | -10/Exiles | Aligned with FarCom system 508 | -10/Exiles | Given EX-Vault access code 517 | -10/Exiles | Opened EX-Vault 529 | -10/Exiles | Found Firepult 553 | -10/Exiles | Warned to stay clear of 0b10 Research branches 585 | -10/Exiles | Met EX-DEC 613 | -10/Exiles | Attacked by the Exiles 645 | -10/Exiles | Build established: Scavenger-Mutant 664 | -10/Exiles | Destroyed 7 combat bots 713 | -10/Exiles | Core integrity fell below 50% 727 | -10/Exiles | Core integrity fell below 20% 736 | -10/Exiles | Discovered new exit (range 10) 745 | -10/Exiles | Left Exiles lab with Firepult 745 | -10/Exiles | Entered Mines 759 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 799 | -9/Mines | Reached level 3 900 | -9/Mines | Discovered new exit (range 12) 965 | -9/Mines | Entered Materials 965 | -8/Materials | Accompanied by 2 allies 966 | -8/Materials | Identified exit to Storage 967 | -8/Materials | Reached level 4 968 | -8/Materials | Upgraded with Utility slot (x1) 970 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 975 | -8/Materials | Core integrity fell below 50% 1038 | -8/Materials | Reached level 5 1069 | -8/Materials | Upgraded with Weapon slot (x1) 1150 | -8/Materials | Reached level 6 1253 | -8/Materials | Discovered new exit (range 8) 1289 | -8/Materials | Destroyed 9 combat bots 1306 | -8/Materials | Reached level 7 1348 | -8/Materials | Upgraded with Weapon slot (x1) 1365 | -8/Materials | First assault squad dispatched 1486 | -8/Materials | Discovered new exit (range 15) 1533 | -8/Materials | Reached level 8 1560 | -8/Materials | Entered Factory 1562 | -7/Factory | Reached level 9 1643 | -7/Factory | Build established: Hacker-Scout 1774 | -7/Factory | Reached level 10 1860 | -7/Factory | Upgraded with Utility slot (x1) 1960 | -7/Factory | First assault squad dispatched 1964 | -7/Factory | Discovered new exit (range 6) 1972 | -7/Factory | Identified exit to Factory 2164 | -7/Factory | Reached level 11 2169 | -7/Factory | Core integrity fell below 50% 2193 | -7/Factory | Identified exit to Lower Caves 2378 | -7/Factory | Entered Lower Caves 2380 | -7/Lower Caves | Reached level 12 2505 | -7/Lower Caves | Learned location of Zion (-7) 2526 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2534 | -7/Lower Caves | Learned Factory security intel 2541 | -7/Lower Caves | Discovered new exit (range 18) 2548 | -7/Lower Caves | Encountered a Warlord checkpoint 2595 | -7/Lower Caves | Identified exit to Lower Caves 2597 | -7/Lower Caves | Entered another Lower Caves area 2698 | -7/Lower Caves | Reached level 13 2799 | -7/Lower Caves | Attracted the attention of an 0b10 base 2861 | -7/Lower Caves | Destroyed 7 combat bots 2869 | -7/Lower Caves | Learned location of 1 exit from Factory 2877 | -7/Lower Caves | Learned location of 1 exit from Research 2877 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 2877 | -7/Lower Caves | Learned Research emergency access door positions 2877 | -7/Lower Caves | Learned Research security intel 2877 | -7/Lower Caves | Learned Research garrison access intel 2949 | -7/Lower Caves | Spotted TL-4QE(f) 2950 | -7/Lower Caves | Encountered a Master Thief 2950 | -7/Lower Caves | Spotted VG-1M8(f) 2951 | -7/Lower Caves | Encountered a Master Thief 2953 | -7/Lower Caves | Destroyed TL-4QE(f) 2961 | -7/Lower Caves | Firepult stolen by Master Thief 2975 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 2992 | -7/Lower Caves | Discovered new exit (range 9) 3000 | -7/Lower Caves | Spotted U8-FZQ(f) 3001 | -7/Lower Caves | Encountered a Master Thief 3006 | -7/Lower Caves | Mic. Fission Core stolen by Master Thief 3103 | -7/Lower Caves | Spotted UR-SA7(f) 3105 | -7/Lower Caves | Encountered a Master Thief 3105 | -7/Lower Caves | Spotted 19-KZ0(f) 3106 | -7/Lower Caves | Encountered a Master Thief 3106 | -7/Lower Caves | Nuclear Pulse Thruster stolen by Master Thief 3112 | -7/Lower Caves | Mak. Cloaking Device stolen by Master Thief 3156 | -7/Lower Caves | Entered Zion 3158 | -7/Zion | Reached level 14 3183 | -7/Zion | Visited the Megawrench Repair Shop 3205 | -7/Zion | Discovered new exit (range 16) 3220 | -7/Zion | System corruption cleaned by Quarantine Array 3232 | -7/Zion | Learned Factory non-interactive machine intel 3270 | -7/Zion | Given A8's code to call for help 3319 | -7/Zion | Discovered new exit (range 16) 3369 | -7/Zion | Learned location of Warlord (-5) 3375 | -7/Zion | Learned location of Data Miner (-6) 3396 | -7/Zion | Received a visual enhancement algorithm 3420 | -7/Zion | Upgraded with Utility slot (x1) 3650 | -7/Zion | Destroyed Imprinter 3651 | -7/Zion | Attacked by Zionites 3653 | -7/Zion | Extracted access codes from Imprinter's data core 3701 | -7/Zion | Opened final containment barrier to the Deep Caves 3706 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3706 | -7/Zion | Identified exit to Deep Caves 3707 | -7/Zion | Entered Deep Caves 3708 | -7/Deep Caves | Met 5H-AD0 3789 | -7/Deep Caves | Z-Facility disabled 3873 | -7/Deep Caves | Core integrity fell below 20% 3894 | -7/Deep Caves | Found Prototype Protection 3894 | -7/Deep Caves | Identified Zio. Weapon Casing 3951 | -7/Deep Caves | Discovered new exit (range 20) 4052 | -7/Deep Caves | Spotted as-74196 4126 | -7/Deep Caves | Triggered Deep Caves wall 4127 | -7/Deep Caves | Exposed GOLEM chamber 4178 | -7/Deep Caves | Identified exit to Proximity Caves 4400 | -7/Deep Caves | Spotted AS-76393 4440 | -7/Deep Caves | Destroyed AS-76393 4537 | -7/Deep Caves | Spotted as-89191 4574 | -7/Deep Caves | Spotted AS-08217 4596 | -7/Deep Caves | Reached level 15 4605 | -7/Deep Caves | Triggered Deep Caves wall 4612 | -7/Deep Caves | Spotted as-59972 4665 | -7/Deep Caves | Entered Proximity Caves 4694 | -6/Proximity Caves | Learned Factory trap positions 4702 | -6/Proximity Caves | Learned Factory trap positions 4886 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5073 | -6/Proximity Caves | Reached level 16 5097 | -6/Proximity Caves | Discovered exit to Factory (range 18) 5113 | -6/Proximity Caves | Entered Factory 5114 | -6/Factory | Identified exit to Lower Caves 5114 | -6/Factory | Core integrity fell below 50% 5114 | -6/Factory | Core integrity fell below 20% 5115 | -6/Factory | Identified exit to Factory 5115 | -6/Factory | Reached level 17 5115 | -6/Factory | Upgraded with Utility slot (x1) 5116 | -6/Factory | Loaded intel: 94 trap records 5118 | -6/Factory | Loaded intel: 226 non-interactive machine locations 5209 | -6/Factory | Identified exit to Extension 5406 | -6/Factory | Discovered exit to Factory (range 15) 5592 | -6/Factory | Reached level 18 6003 | -6/Factory | Discovered exit to Factory (range 15) 6129 | -6/Factory | Repaired Wave Gun 6294 | -6/Factory | Upgraded with Power slot (x1) 6558 | -6/Factory | Discovered exit to Factory (range 18) 6619 | -6/Factory | Reached level 19 6657 | -6/Factory | Entered Extension 6666 | -6/Extension | Disrupted transfer network 6925 | -6/Extension | Rescued a captive Derelict 6987 | -6/Extension | Rescued a captive Derelict 7007 | -6/Extension | First assault squad dispatched 7082 | -6/Extension | Rescued a captive Derelict 7082 | -6/Extension | Rescued a captive Derelict 7160 | -6/Extension | Reached level 20 7260 | -6/Extension | Rescued A7 7311 | -6/Extension | Rescued a captive Derelict 7312 | -6/Extension | Rescued a captive Derelict 7331 | -6/Extension | Discovered new exit (range 17) 7335 | -6/Extension | Discovered exit to Factory (range 20) 7347 | -6/Extension | Identified exit to Cetus 7385 | -6/Extension | Entered Cetus 7385 | -6/Cetus | Accompanied by 6 allies 7390 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7393 | -6/Cetus | Spotted Cetus Guard 7393 | -6/Cetus | Spotted Cetus Guard 7393 | -6/Cetus | Destroyed Cetus Guard 7395 | -6/Cetus | Spotted Cetus Guard 7399 | -6/Cetus | Allies destroyed Cetus Guard 7399 | -6/Cetus | Spotted Cetus Guard 7403 | -6/Cetus | Destroyed Cetus Guard 7408 | -6/Cetus | Allies destroyed Cetus Guard 7446 | -6/Cetus | Started Cetus Manufacturing Module 7450 | -6/Cetus | Escorted A7 to Cetus Mainframe 7462 | -6/Cetus | Discovered new exit (range 15) 7470 | -6/Cetus | Spotted Cetus Guard 7471 | -6/Cetus | Manufactured an Enhanced Grunt 7471 | -6/Cetus | Spotted Cetus Guard 7472 | -6/Cetus | Spotted Cetus Guard 7478 | -6/Cetus | Destroyed Cetus Guard 7478 | -6/Cetus | Spotted Cetus Guard 7485 | -6/Cetus | Allies destroyed Cetus Guard 7491 | -6/Cetus | Destroyed Cetus Guard 7496 | -6/Cetus | Manufactured an Enhanced Grunt 7497 | -6/Cetus | Allies destroyed Cetus Guard 7500 | -6/Cetus | Discovered exit to Factory (range 17) 7503 | -6/Cetus | Met Revision 17 7505 | -6/Cetus | Upgraded with Power slot (x1) 7521 | -6/Cetus | Manufactured an Enhanced Grunt 7546 | -6/Cetus | Manufactured an Enhanced Grunt 7553 | -6/Cetus | Identified exit to Archives 7569 | -6/Cetus | Entered Archives 7569 | -6/Archives | Accompanied by 6 allies 7574 | -6/Archives | Received a hacking code to weaken MAIN.C 7592 | -6/Archives | Discovered exit to Factory (range 19) 7599 | -6/Archives | Unable to access archive contents 7603 | -6/Archives | Unable to access archive contents 7605 | -6/Archives | Discovered new exit (range 19) 7607 | -6/Archives | Unable to access archive contents 7611 | -6/Archives | Unable to access archive contents 7618 | -6/Archives | Identified exit to Hub_04(d) 7635 | -6/Archives | Entered Hub_04(d) 7635 | -6/Hub_04(d) | Accompanied by 5 allies 7637 | -6/Hub_04(d) | Reached level 21 7641 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 7950 | -6/Hub_04(d) | Destroyed 8 combat bots 7966 | -6/Hub_04(d) | Discovered exit to Factory (range 14) 7985 | -6/Hub_04(d) | First assault squad dispatched 8025 | -6/Hub_04(d) | Network Hub disabled 8104 | -6/Hub_04(d) | Spotted Lightning 8117 | -6/Hub_04(d) | Spotted Lightning 8117 | -6/Hub_04(d) | Spotted Lightning 8119 | -6/Hub_04(d) | Destroyed 7 combat bots 8133 | -6/Hub_04(d) | System corruption reached 10% 8157 | -6/Hub_04(d) | Destroyed Lightning 8212 | -6/Hub_04(d) | Destroyed Lightning 8240 | -6/Hub_04(d) | Destroyed Lightning 8248 | -6/Hub_04(d) | Found Prototype Device 8248 | -6/Hub_04(d) | Identified EM Dispersion Field 8250 | -6/Hub_04(d) | Found Prototype Processor 8251 | -6/Hub_04(d) | Identified Exp. Terrain Scan Processor 8261 | -6/Hub_04(d) | Upgraded with Utility slot (x1) 8264 | -6/Hub_04(d) | Found Prototype Processor 8264 | -6/Hub_04(d) | Identified Exp. Targeting Computer 8269 | -6/Hub_04(d) | Found Prototype Energy Cannon 8269 | -6/Hub_04(d) | Identified EMDS 8299 | -6/Hub_04(d) | Entered Factory 8300 | -5/Factory | Identified exit to Upper Caves 8301 | -5/Factory | Loaded intel: 80 trap records 8301 | -5/Factory | Reached level 22 8368 | -5/Factory | Upgraded with Propulsion slot (x1) 8639 | -5/Factory | Discovered new exit (range 19) 8718 | -5/Factory | Entered Upper Caves 8785 | -5/Upper Caves | Spotted LY-9HN(f) 8786 | -5/Upper Caves | Encountered a Master Thief 8793 | -5/Upper Caves | Destroyed LY-9HN(f) 8833 | -5/Upper Caves | Discovered new exit (range 8) 8838 | -5/Upper Caves | Identified exit to Upper Caves 8848 | -5/Upper Caves | Learned location of 1 exit from Factory 8857 | -5/Upper Caves | Spotted U4-TBB(f) 8858 | -5/Upper Caves | Encountered a Master Thief 8858 | -5/Upper Caves | Destroyed U4-TBB(f) 8868 | -5/Upper Caves | Entered another Upper Caves area 8869 | -5/Upper Caves | Encountered a Warlord checkpoint 8870 | -5/Upper Caves | Discovered new exit (range 11) 8895 | -5/Upper Caves | Identified exit to Factory 8924 | -5/Upper Caves | Destroyed 7 combat bots 8956 | -5/Upper Caves | Build established: Generator-Scout 8963 | -5/Upper Caves | Spotted AR-AFE(f) 8964 | -5/Upper Caves | Encountered a Master Thief 8968 | -5/Upper Caves | Destroyed AR-AFE(f) 9026 | -5/Upper Caves | Spotted B-75 Beast 9050 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9069 | -5/Upper Caves | Learned Factory emergency access door positions 9153 | -5/Upper Caves | Discovered new exit (range 20) 9199 | -5/Upper Caves | Reached level 23 9234 | -5/Upper Caves | Identified exit to Warlord 9234 | -5/Upper Caves | Entered Warlord 9311 | -5/Warlord | Met Warlord 9316 | -5/Warlord | Warlord's base attacked by MAIN.C 9323 | -5/Warlord | Found Prototype Device 9323 | -5/Warlord | Identified System Purifier 9326 | -5/Warlord | Found Prototype Processor 9326 | -5/Warlord | Identified Spectral Analyzer 9333 | -5/Warlord | Found Prototype Reactor 9333 | -5/Warlord | Identified Vortex Chain Reactor 9340 | -5/Warlord | Found Prototype Device 9340 | -5/Warlord | Identified Exp. Cloaking Device 9415 | -5/Warlord | Learned Armory stockpile data 9416 | -5/Warlord | Learned Testing security intel 9416 | -5/Warlord | Learned Factory terminal intel 9416 | -5/Warlord | Learned Factory scanalyzer intel 9437 | -5/Warlord | Found Prototype Energy Cannon 9437 | -5/Warlord | Identified Vortex Driver 9439 | -5/Warlord | Found Prototype Energy Cannon 9439 | -5/Warlord | Identified Vortex Cannon 9542 | -5/Warlord | Found Signal Generator 9647 | -5/Warlord | Opened side exit 9651 | -5/Warlord | Discovered new exit (range 15) 9657 | -5/Warlord | Identified exit to Proximity Caves 9658 | -5/Warlord | Entered Proximity Caves 9693 | -4/Proximity Caves | Learned location of 1 exit from Research 9696 | -4/Proximity Caves | Spotted VF-SRQ(f) 9698 | -4/Proximity Caves | Encountered a Master Thief 9698 | -4/Proximity Caves | Spotted HB-09P(f) 9699 | -4/Proximity Caves | Encountered a Master Thief 9700 | -4/Proximity Caves | Destroyed VF-SRQ(f) 9702 | -4/Proximity Caves | EMDS stolen by Master Thief 9723 | -4/Proximity Caves | Learned Research emergency access door positions 9755 | -4/Proximity Caves | Discovered exit to Factory (range 25) 9764 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9765 | -4/Proximity Caves | Entered Factory 9766 | -4/Factory | Identified exit to Upper Caves 9767 | -4/Factory | Reached level 24 9768 | -4/Factory | Loaded intel: 19 terminal locations 9769 | -4/Factory | Loaded intel: 4 scanalyzer locations 9784 | -4/Factory | Discovered new exit (range 18) 9811 | -4/Factory | Identified exit to Research 10004 | -4/Factory | Found Prototype Processor 10004 | -4/Factory | Identified Exp. Signal Interpreter 10021 | -4/Factory | Entered Upper Caves 10126 | -4/Upper Caves | Learned Extension stockpile data 10165 | -4/Upper Caves | Discovered new exit (range 13) 10170 | -4/Upper Caves | Learned Research terminal intel 10172 | -4/Upper Caves | Encountered a Warlord checkpoint 10192 | -4/Upper Caves | Identified exit to Upper Caves 10193 | -4/Upper Caves | Entered another Upper Caves area 10194 | -4/Upper Caves | Encountered a Warlord checkpoint 10195 | -4/Upper Caves | Reached level 25 10197 | -4/Upper Caves | Learned Research security intel 10202 | -4/Upper Caves | Discovered exit to Research (range 8) 10254 | -4/Upper Caves | Spotted 7B-KA8(f) 10255 | -4/Upper Caves | Spotted J3-BWO(f) 10255 | -4/Upper Caves | Destroyed 7B-KA8(f) 10256 | -4/Upper Caves | Encountered a Master Thief 10262 | -4/Upper Caves | Destroyed J3-BWO(f) 10350 | -4/Upper Caves | Discovered new exit (range 14) 10354 | -4/Upper Caves | Identified exit to Zhirov 10358 | -4/Upper Caves | Entered Zhirov 10358 | -4/Zhirov | Discovered new exit (range 3) 10366 | -4/Zhirov | Met Zhirov 10379 | -4/Zhirov | Learned location of Quarantine (-3) 10379 | -4/Zhirov | Learned location of Testing (-2) 10382 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10388 | -4/Zhirov | Found Alien Artifact 10388 | -4/Zhirov | Identified Integrated Reactor 10388 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 10416 | -4/Zhirov | Found Alien Artifact 10478 | -4/Zhirov | Identified exit to Proximity Caves 10478 | -4/Zhirov | Entered Proximity Caves 10480 | -3/Proximity Caves | Reached level 26 10658 | -3/Proximity Caves | Discovered exit to Research (range 9) 10664 | -3/Proximity Caves | Upgraded with Utility slot (x1) 10671 | -3/Proximity Caves | Entered Research 10672 | -3/Research | Identified exit to Research 10672 | -3/Research | Identified exit to Quarantine 10675 | -3/Research | Loaded intel: 20 terminal locations 10676 | -3/Research | Loaded intel: 4 garrison access locations 10682 | -3/Research | Reached level 27 10763 | -3/Research | Identified exit to Armory 10830 | -3/Research | Entered Quarantine 10830 | -3/Quarantine | Accompanied by 1 ally 10900 | -3/Quarantine | Found Alien Artifact 10912 | -3/Quarantine | Identified Transdimensional Reconstructor 10912 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 10927 | -3/Quarantine | Found Alien Artifact 10985 | -3/Quarantine | Identified Dimensional Node Initializer 11041 | -3/Quarantine | Reached level 28 11218 | -3/Quarantine | Found Alien Artifact 11247 | -3/Quarantine | Found Alien Artifact 11270 | -3/Quarantine | Identified Stasis Generator 11270 | -3/Quarantine | Identified Matter Drive 11299 | -3/Quarantine | Found Quantum Capacitor 11446 | -3/Quarantine | Build established: Hacker-Scout 11483 | -3/Quarantine | Garrison activated, responded to threat 11514 | -3/Quarantine | Found Alien Artifact 11547 | -3/Quarantine | Discovered exit to Research (range 15) 11588 | -3/Quarantine | Found Sigix Corpse 11613 | -3/Quarantine | Found Alien Slashing Weapon 11613 | -3/Quarantine | Identified Sigix Broadsword 11769 | -3/Quarantine | Found Alien Artifact 11774 | -3/Quarantine | Met incapacitated Sigix Warrior 11774 | -3/Quarantine | Lockdown squad dispatched 11775 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 11775 | -3/Quarantine | Identified Subatomic Replicator 11775 | -3/Quarantine | Used Subatomic Replicator to replicate Imp. Force Field 11776 | -3/Quarantine | Identified Core Reset Matrix 11776 | -3/Quarantine | Reached level 29 11776 | -3/Quarantine | Used Core Reset Matrix 11780 | -3/Quarantine | Sensed 8 artifacts in vicinity 11788 | -3/Quarantine | Spotted Lightning 11795 | -3/Quarantine | Found Unknown Device 11795 | -3/Quarantine | Identified Launcher Loader 12024 | -3/Quarantine | Discovered exit to Research (range 6) 12039 | -3/Quarantine | Entered Research 12039 | -2/Research | Warlord forces began assault on 0b10 12041 | -2/Research | Reached level 30 12149 | -2/Research | Research machine network offline 12278 | -2/Research | Borebot progress halted 12303 | -2/Research | Borebot progress halted 12328 | -2/Research | Found Unknown Device 12331 | -2/Research | Identified Antimissile System 12386 | -2/Research | Build established: Hacker-Ninja 12397 | -2/Research | Met up with Warlord 12453 | -2/Research | Borebot progress halted 12554 | -2/Research | Borebot progress halted 12610 | -2/Research | Borebot progress halted 12874 | -2/Research | Found Unknown Treads 12877 | -2/Research | Identified Megatreads 13020 | -2/Research | Discovered new exit (range 44) 13194 | -2/Research | Found Prototype Device 13198 | -2/Research | Identified Exp. Phase Shifter 13293 | -2/Research | Discovered new exit (range 14) 13313 | -2/Research | Identified exit to Access 13415 | -2/Research | Found Prototype Slashing Weapon 13427 | -2/Research | Identified Centrium Greatsword 13453 | -2/Research | Discovered exit to Access (range 19) 13528 | -2/Research | Warlord destroyed during the assault 13556 | -2/Research | Spotted B-90 Cyclops 13626 | -2/Research | Discovered new exit (range 19) 13711 | -2/Research | Reached level 31 13730 | -2/Research | Spotted Striker 13747 | -2/Research | Identified exit to Testing 13747 | -2/Research | Entered Testing 13770 | -2/Testing | Found Prototype Ballistic Cannon 13770 | -2/Testing | Identified Perforator 13771 | -2/Testing | Upgraded with Weapon slot (x1) 13840 | -2/Testing | Found Prototype Launcher 13840 | -2/Testing | Identified Z-bomb Delivery System 13929 | -2/Testing | Found Prototype Energy Gun 13929 | -2/Testing | Identified Hyp. EM Gauss Rifle 14011 | -2/Testing | Found Prototype Hackware 14011 | -2/Testing | Identified System Mapper 14335 | -2/Testing | Spotted Fortress 14520 | -2/Testing | Found Prototype Energy Cannon 14520 | -2/Testing | Identified Imp. Potential Cannon 14523 | -2/Testing | Found Prototype Energy Cannon 14523 | -2/Testing | Identified Potential Cannon 14634 | -2/Testing | Found Portable AFG 14661 | -2/Testing | Spotted Striker 14662 | -2/Testing | Spotted Striker 14667 | -2/Testing | Destroyed Striker 14669 | -2/Testing | Destroyed Striker 14700 | -2/Testing | Spotted Alpha 7 14717 | -2/Testing | Scanned by Researcher 14737 | -2/Testing | Core integrity fell below 50% 14755 | -2/Testing | Destroyed Alpha 7 14762 | -2/Testing | Crushed by falling debris 14762 | -2/Testing | Emitted hypermatrix ping 14767 | -2/Testing | Assembled emerged from beneath the floor 14776 | -2/Testing | Stole the SGEMP Prototype 14776 | -2/Testing | Reached level 32 14781 | -2/Testing | Upgraded with Propulsion slot (x1) 14886 | -2/Testing | Crushed by falling debris 14887 | -2/Testing | Core integrity fell below 20% 14888 | -2/Testing | Spotted UF-3GE(L) 14888 | -2/Testing | Spotted Alpha 7 14888 | -2/Testing | Spotted CB-JW4(L) 14888 | -2/Testing | Spotted OE-V54(L) 14920 | -2/Testing | Crushed by falling debris 14934 | -2/Testing | Crushed by falling debris 14934 | -2/Testing | Smashed by cave-in Last Messages --------------- >>Trojan(Reprogram) Trojan loaded successfully. Testing... Dispatch confirmation system compromised. >>Trojan(Redirect) Trojan loaded successfully. Testing... Redirection algorithm responsive and awaiting execution trigger. System corrupted: Matter fused (-5). ALERT: Live fire test to commence in T-25. The unstable cave ceiling collapses. Crushed by falling debris. UF-3GE(L) suffers critical hit. Connecting with Terminal... EXSRA S The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | #############################????????????????????? | | #######################?###??????????????????????? | | ########################?#?#?##??????????????????? | | ###############################??????????????????? | | ############################?#?#?????????????????? | | ############################?####????????????????? | | ################################?#???????????????? | | ##################################???????????????? | | ###############################?#????????????????? | | ##################################???????????????? | | ??? ????????????? | | ?? ????????????? | | ??????????????? | | ?? ??????????? | | k ??? ??????????? | | n ? ?????????? | | ###"####"#"##"#"""### #########????????????? | | ## ########## ###" ""##########?#?#???????? | | h ########## ###""FFF""###?####??#?#????????? | | ########## ###""FFF""###########???#??????? | | ########## ###""FFF""###########?#????????? | | ########### ###"""""""#########?###????????? | | ############### ######################?#???????? | | ############### ###########?#########??????????? | | ############### ####?###########????????? | | ############### @##########???#???#?????? | | ################ #########?#?????????????? | | ##################################?####???#??????? | | #################################?###?#??????????? | | #####################?#########?#####??#??#??????? | | #################################?#??###??##?????? | | ##################################??#?####???????? | | ###################################???#??????????? | | ########################?#?########????#?????????? | | ###########################?#####?#???#??????????? | | ###########################?##?????###???????????? | | ################################?##?#????????????? | | #######################?#############??#?????????? | | #####################?###########????#???????????? | | ###?#########?##############???####??#???????????? | | #####??########?#?#?#####?####?#?????????????????? | | #####?#?#####?###?###??#?#?#?####????????????????? | | ##???????##?###??##?###??####????????????????????? | | ##?????????#?######??###?##??#?#?????????????????? | | #???????????##?##########?#?#?#??????????????????? | | #??????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 97 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 26 Robot Scan Range 26 Terrain Scan Range 20 Terrain Scan Density 1210 Cloak Strength 4 Power Amplification 30 Resistance: EM 75 Evasion (%) 73 Targeting Accuracy 12 Core Analysis 10 Matter Filtering 50 Particle Charging 20 Kinecelleration 30 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Stasis Generator Sigix Broadsword Subatomic Replicator Core Reset Matrix Matter Drive Achievements -------------- Decoder Ring I Was Wrong! Max Potential Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Levels Raised 31 | . . 1 . 1 5 3 1 1 1 1 1 3 1 . . 1 1 . 1 . . 1 . 1 . 1 1 2 2 1 XP Earned 49918 | 3000 1255 750 350 650 7529 5560 1050 2060 604 1487 1250 4493 1866 757 286 1004 975 352 740 234 803 1457 364 426 220 1000 1774 3125 2633 1864 XP Spent 49450 | 3000 . 1100 . 1520 5950 4235 1100 800 2700 3405 . 3950 . 2280 400 2000 1800 . . 900 350 . . . 1250 2300 . 5360 1750 3300 Upgrades 113 | 8 . 8 . 7 17 9 2 1 3 24 . 6 . 6 2 1 2 . . 1 1 . . . 1 1 . 8 1 4 Power Slot 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Utility Slot 7 | 1 . . . . 1 1 . . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . Weapon Slot 4 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Core Integrity 23 | . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . Heat Dissipation 11 | . . . . 4 3 . . . . . . . . 4 . . . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Energy Storage 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mass Support 7 | 2 . . . 3 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Inventory Capacity 7 | . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 1 . Sight Range 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Sensor Range 13 | . . 8 . . . 2 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . Terrain Scan Density 12 | . . . . . 5 3 . . . . . . . . . . . . . . . . . . . . . 4 . . Ranged Accuracy 6 | . . . . . 2 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . Melee Accuracy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hack Attack % 5 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hack Defense % 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Protomatter Created 5720 | . 165 11 34 53 607 444 41 273 39 202 54 547 696 145 81 775 122 25 193 . 22 . . 87 . . . 582 318 204 Integrity Restored 11656 | . 402 33 . 267 1306 1145 21 568 . 570 162 1740 1184 507 . 597 366 75 574 . 62 . . 254 . . . 842 771 210 Core 9746 | . 402 33 . 267 1105 935 21 427 . 570 162 1740 834 199 . 597 366 75 492 . 1 . . 72 . . . 568 670 210 Parts 1910 | . . . . . 201 210 . 141 . . . . 350 308 . . . . 82 . 61 . . 182 . . . 274 101 . Protomatter Decayed 9543 | . 31 19 14 64 234 69 34 81 39 66 . 28 766 71 81 596 . . 73 496 . . . . . . . 295 6255 231 Game ------ Seed GhostAdvancedCasing Manual? 0 Play Time 04:14:03 Cumulative 86.1 hours Start 2019.12.17 @ 19:15:05 End 2019.12.18 @ 00:10:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 76 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ddd8be39-32e6-431e-94c9-1c8c18fa93bf