Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 18:17:38 Player: Cmdr.Laserstrahl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (3710) 3710 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 8834 Bonus ------- High Alert Combat Kills 584 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Rolling (115) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Compact Wheel > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Experimental Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (3) ------- Nanosword Nanosword Nanosword > --- INVENTORY (15) --- High-capacity Matter Pod (200) Structural Scanner Terrain Scanner Improved Target Analyzer ECM Suite Advanced Hacking Suite Advanced Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Overtuned Barrage Gun Missile Launcher Remote Datajack Improved Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Fusion Compressor Light Antimatter Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Large Storage Unit Experimental Signal Interpreter Core Analyzer Microactuators Advanced Shield Generator > --- WEAPON ----------- Nanosword Nanosword Nanosword > --- INVENTORY -------- High-capacity Matter Pod Terrain Scanner Improved Target Analyzer ECM Suite Advanced Hacking Suite Advanced Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Overtuned Barrage Gun Missile Launcher Remote Datajack Improved Remote Datajack CPS Tube [Rating: 105] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Improved Power Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Nanosword Build | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Slots Evolved 10 | . . . . 8 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 6 | . . . . 4 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 98 | 7 5 1 . 17 10 1 57 Power 15 | 1 . . . 4 1 . 9 Engine 8 | 1 . . . 4 . . 3 Core 6 | . . . . . 1 . 5 Reactor 1 | . . . . . . . 1 Propulsion 28 | 2 2 1 . 3 4 . 16 Treads 11 | . 2 . . 3 2 . 4 Leg 1 | . . . . . . . 1 Wheel 14 | 2 . 1 . . 2 . 9 Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 35 | 2 1 . . 5 4 . 23 Device 19 | 1 . . . 1 3 . 14 Storage 2 | 1 1 . . . . . . Processor 7 | . . . . 2 . . 5 Hackware . | . . . . . . . . Protection 7 | . . . . 2 1 . 4 Artifact . | . . . . . . . . Weapon 20 | 2 2 . . 5 1 1 9 Energy Gun 3 | . . . . 2 . . 1 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 6 | 2 2 . . 1 1 . . Ballistic Cannon 3 | . . . . 1 . . 2 Launcher 2 | . . . . 1 . 1 . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 5 Parts Lost 48 | . . . . 2 3 1 42 Power 9 | . . . . . . . 9 Propulsion 16 | . . . . 1 2 1 12 Utility 21 | . . . . 1 1 . 19 Weapon 2 | . . . . . . . 2 Highest Loss Streak 9 | . . . . 1 1 1 9 To Critical Strikes 1 | . . . . . . . 1 Average Backups 14 | 3 7 15 15 14 15 15 14 Power . | . 1 1 1 . . . . Propulsion 1 | 1 2 4 4 1 1 1 . Utility 4 | . 1 3 3 4 6 6 5 Weapon 5 | 1 3 7 5 6 5 5 6 Tool/Special . | . . . . . . . . Unused Backups 25 | . 2 1 5 2 1 . 14 Power . | . . . . . . . . Propulsion 1 | . 1 . . . . . . Utility 8 | . . . 1 . 1 . 6 Weapon 13 | . 1 1 4 2 . . 5 Tool/Special 3 | . . . . . . . 3 Average Slot Usage (%) 95 | . 100 100 100 97 98 94 90 Engine 7 | . 14 14 14 12 5 3 . Core 3 | . . . . . 4 5 7 Treads 12 | . 8 14 14 12 16 15 11 Wheel 9 | . 19 14 14 12 5 5 6 Device 15 | . 14 14 14 12 22 21 16 Storage 7 | . 14 14 14 6 5 5 5 Processor 9 | . . . . 9 11 11 14 Protection 3 | . . . . 7 5 5 4 Energy Gun 1 | . . . . 6 5 5 . Energy Cannon 1 | . . . . . . . 3 Ballistic Gun 11 | . 28 28 28 10 4 . 2 Ballistic Cannon 2 | . . . . 1 5 5 3 Slashing Weapon 2 | . . . . . . . 5 Peak Build Rating 105 | 7 12 13 14 49 66 63 105 Average Rating 49 | 4 8 12 13 39 63 59 76 On Entrance 26 | . 7 12 13 14 49 66 50 Avg Prop Armor Cover (%) 12 | . 12 10 11 13 12 17 12 Naked Turns . | . . . . . . . . Heaviest Build 92 | 13 32 32 32 59 71 70 92 Greatest Support 90 | 26 26 23 20 30 74 16 90 Greatest Overweight (x) 9 | . 1 1 1 1 4 4 9 Average Overweight (x) 1 | . . 1 1 1 2 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 Average Carried 14 | 3 8 14 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 15 Class Distribution -------------------- 32% | Scavenger-Skirmisher 29% | Mutant 17% | Scavenger-Tank 6% | Scavenger-Gladiator 5% | Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Matter Collected 3269 | 271 243 62 . 367 498 193 1635 Remotely . | . . . . . . . . Salvage Created 5599 | 22 110 . . 404 1137 213 3713 Parts 219 | 1 2 . . 14 50 . 152 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 22 | 1 . . . 4 2 . 15 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Combat Hostiles Destroyed 58 | . 1 . . 6 12 1 38 Melee 12 | . . . . . . . 12 Guns 17 | . 1 . . 6 7 . 3 Cannons 19 | . . . . . 5 . 14 AOE 10 | . . . . . . 1 9 Classes Destroyed 18 | 1 2 . . 4 4 1 6 Worker 9 | . . . . . 1 . 8 Builder 14 | . . . . . 2 . 12 Tunneler 3 | 1 . . . . . . 2 Hauler 1 | . . . . . . . 1 Recycler 17 | . 1 . . . 4 . 12 Mechanic 1 | . . . . . 1 . . Operator 2 | . . . . . 1 . 1 Watcher 3 | . . . . 1 1 . 1 Swarmer 10 | . 1 . . . 4 . 5 Grunt 17 | . . . . 4 4 . 9 Brawler 1 | . . . . . . . 1 Duelist 3 | . . . . . . . 3 Sentry 6 | . . . . 1 2 . 3 Specialist 3 | . . . . . . . 3 Hunter 5 | . . . . . . . 5 Programmer 11 | . . . . 1 2 . 8 Behemoth 1 | . . . . . . . 1 Compactor 1 | . . . . . . 1 . Best Kill Streak 10 | 1 1 . . 3 8 1 10 Combat Bots Only 7 | . 1 . . 3 7 1 5 Max Kills in Single Turn 5 | 1 1 . . 1 2 1 5 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . 1 4 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Hostile Shots Fired 547 | . . . . 75 47 1 424 Missed 158 | . . . . 16 9 . 133 Hits 389 | . . . . 59 38 1 291 Melee 13 | . . . . . . 1 12 Projectile 376 | . . . . 59 38 . 279 AOE 4 | . . . . . . . 4 Critical Strikes 18 | . . . . 3 1 1 13 Part Disruptions 2 | . . . . . . . 2 Damage Taken 7340 | . 9 . . 867 522 27 5915 Core 1118 | . . . . 99 39 . 980 Absorbed by Shields 616 | . . . . . 180 . 436 Redirected to Shielding 113 | . . . . 40 40 . 33 Ignored by Resistances 304 | . . . . . . 10 294 Regen/Repaired (Parts) 119 | . . . . . 119 . . Core Remaining (%) 96 | 100 . . 100 88 . . . Volleys Fired 189 | 7 10 2 . 30 43 9 88 Largest 3 | 2 2 2 . 3 3 3 3 Hottest 170 | 40 40 46 . 123 142 145 170 Shots Fired 503 | 14 20 4 . 88 111 25 241 Gun 262 | 14 20 4 . 79 68 8 69 Cannon 227 | . . . . 8 43 8 168 Launcher 14 | . . . . 1 . 9 4 Special . | . . . . . . . . Kinetic 334 | 14 20 4 . 58 79 8 151 Thermal 155 | . . . . 29 32 8 86 Explosive 14 | . . . . 1 . 9 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 6 10 2 . 11 9 5 16 Robot Miss Streak 7 | 1 2 2 . 3 5 3 7 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 4 | . 1 . . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 342 | 12 16 2 . 56 52 16 188 Core Hits 178 | 3 4 1 . 23 39 4 104 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 15 | . 1 . . . 2 . 12 Burn 1 | . . . . . 1 . . Destroy 2 | . 1 . . . . . 1 Blast 4 | . . . . . 1 . 3 Sever 8 | . . . . . . . 8 Melee Attacks 84 | . . . . . . . 84 Impact . | . . . . . . . . Slashing 84 | . . . . . . . 84 Piercing . | . . . . . . . . Sneak Attacks 14 | . . . . . . . 14 Combat Hostiles . | . . . . . . . . Follow-up Attacks 18 | . . . . . . . 18 Damage Inflicted 14367 | 100 134 30 . 1096 1454 1055 10498 Guns 3212 | 100 134 30 . 961 762 75 1150 Cannons 4973 | . . . . 135 692 142 4004 Explosions 2698 | . . . . . . 838 1860 Melee 3472 | . . . . . . . 3472 Ramming 12 | . . . . . . . 12 Kinetic 5290 | 100 134 30 . 619 1163 142 3102 Thermal 4150 | . . . . 477 291 75 3307 Explosive 1443 | . . . . . . 838 605 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 3472 | . . . . . . . 3472 Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . 1 1 18 Average Corruption 6 | . . . . . 1 1 7 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 41 | . . . . . 1 1 39 Message Errors 11 | . . . . . . 1 10 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 7 | . . . . . . . 7 Energy Discharges 5 | . . . . . . . 5 Data Loss (minor) 5 | . . . . . 1 . 4 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Misdirections 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 1120 | . . . . . . . 1120 Projectiles 148 | . . . . . . . 148 Explosions 298 | . . . . . . . 298 Melee 674 | . . . . . . . 674 Knockbacks 22 | . . . . 2 8 . 12 Impact . | . . . . . . . . Kinetic 19 | . . . . 1 7 . 11 Secondary 3 | . . . . 1 1 . 1 Self-Inflicted Damage 243 | . . . . . . . 243 Shots 4 | . . . . . . . 4 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 426 | . . . . 363 194 192 426 Average Temperature 108 | . . . . 123 79 127 114 Received Heat Transfer 1736 | . . . . 367 118 . 1251 Effects 5 | . . . . 1 . . 4 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 4073 | . . . . 575 629 148 2721 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Maximum Alert Level 3 | . . . . . 1 . 3 Low Security (%) 52 | 100 100 . . 100 77 100 15 Level 1 16 | . . . . . 22 . 25 Level 2 13 | . . . . . . . 25 Level 3 17 | . . . . . . . 34 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1087 | 5 30 . . 50 227 111 1087 Initial 69 | . . . . . . 69 37 Average 287 | . 9 . . 9 88 82 515 Influence Increases 2795 | 5 90 . . 173 431 54 2042 Destroy 0b10 Robot/C 1140 | . 20 . . 120 240 . 760 Destroy 0b10 Robot/NC 250 | 5 5 . . 5 50 . 185 Destroy Leader 268 | . . . . 32 52 . 184 Successful Hack 90 | . 5 . . 9 33 . 43 Select Force Hacks 60 | . 60 . . . . . . Disable Machine 240 | . . . . . 15 . 225 Destroy Structure 327 | . . . . 7 26 54 240 Lose Combat Pursuer 420 | . . . . . 15 . 405 Influence Decreases 1731 | 5 90 . . 173 233 199 1031 Entered New Map 145 | . . . . . . 129 16 Time Decay 1119 | 5 90 . . 163 206 60 595 Lost Part 467 | . . . . 10 27 10 420 Squads Dispatched 18 | . 3 . . 2 2 . 11 Investigation 4 | . 3 . . . 1 . . Extermination 5 | . . . . 2 1 . 2 Reinforcement 5 | . . . . . . . 5 Assault 4 | . . . . . . . 4 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Distress Signals 5 | . 1 . . 1 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 6 2 . 10 14 6 94 Peak Tracking Total 11 | . 3 2 . 5 4 5 11 Tactical Retreats 18 | . . . . . 1 . 17 Traps | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Traps Triggered 4 | . . . . 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Machines Disabled 16 | . . . . . 1 . 15 Max in Single Turn 4 | . . . . . 1 . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Machines Accessed 23 | . 4 . 2 3 6 . 8 Terminals 15 | . 2 . . 3 4 . 6 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 5 | . 2 . . . 1 . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 53 | . 8 . 19 6 12 . 8 Successful 34 | . 3 . 19 3 6 . 3 Failed 19 | . 5 . . 3 6 . 5 Catastrophic 7 | . 1 . . 1 2 . 3 Database Lockouts . | . . . . . . . . Manual 28 | . 8 . . 5 7 . 8 Terminals 25 | . 5 . . 6 8 . 6 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units 6 | . 3 . . . 1 . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . . . 19 1 2 . . Record 19 | . . . 19 . . . . Open Door 1 | . . . . . 1 . . Locate Traps 2 | . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 3 . . 2 2 . 3 Terminals 7 | . 1 . . 2 2 . 2 Botnet 7 | . 1 . . 2 2 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 Mask 1 | . . . . . . . 1 Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 . . 3 5 . 5 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 28 | . . . . . 28 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Active Infowar (turns) 4399 | 6 232 111 991 819 495 131 1614 Sensors 305 | . . . . . . . 305 Terrain 1985 | . . . . 765 495 131 594 Structural 12 | . . . . . . . 12 Seismic 3145 | 6 232 111 991 819 495 131 360 Machine Analysis 1384 | . . . . . . . 1384 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Turns Passed 4769 | 71 232 111 991 819 495 131 1919 Spaces Moved 2850 | 43 165 75 809 575 204 65 914 Core 10 | 9 . . . . . . 1 Treads 232 | . 12 8 . . 61 . 151 Legs . | . . . . . . . . Wheels 2608 | 34 153 67 809 575 143 65 762 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 115 120 107 107 145 95 Average Speed 128 | 81 110 129 120 107 149 154 147 Slowest Speed 500 | 90 240 240 120 107 160 160 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 28 | 4 38 6 56 20 7 65 30 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 6 | . . . 6 . . . . Spaces Dug 14 | . . . . . 2 . 12 Terrain Destroyed 214 | . . . . 6 12 44 152 Melee 12 | . . . . . . . 12 Projectile 70 | . . . . 1 12 . 57 AOE 132 | . . . . 5 . 44 83 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Total 3480 | 66 201 86 831 712 307 74 1203 Wait 168 | 1 1 6 13 64 35 . 48 Move 2844 | 42 164 74 808 574 204 64 914 Hop . | . . . . . . . . Pick Up 59 | 9 15 1 5 14 3 . 12 Fast Attach 63 | 2 . . . 6 9 . 46 Attach 24 | 5 . . . 12 . . 7 Detach . | . . . . . . . . Swap 20 | . 5 1 . 4 2 1 7 Drop 50 | . 6 2 5 8 7 . 22 Fire 189 | 7 10 2 . 30 43 9 88 Melee 57 | . . . . . . . 57 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis 4 | . . . . . 4 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 3 exits: [*Upp x2] / [*Ext]) -5/Waste -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 92 | -10/Materials | Discovered new exit (range 15) 153 | -10/Materials | Discovered new exit (range 15) 197 | -10/Materials | Discovered new exit (range 8) 248 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Entered Subcaves 305 | -10/Subcaves | Continued accompanying wandering Federalists (6) 305 | -10/Subcaves | Approached by a straggling Scientist 369 | -10/Subcaves | Lost 3 allies 385 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 415 | -10/Subcaves | Entered Scraptown 674 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 679 | -8/Scraptown | Learned location of Warlord (-4) 691 | -8/Scraptown | Discovered new exit (range 11) 797 | -8/Scraptown | Visited TADAMA 826 | -8/Scraptown | Visited Cyclists 865 | -8/Scraptown | Visited UFD Registry 1088 | -8/Scraptown | Visited Bundlers 1145 | -8/Scraptown | Visited Assassins FH 1167 | -8/Scraptown | Visited IN-MT5's Study 1235 | -8/Scraptown | Visited Observation Area 1284 | -8/Scraptown | Visited Symbiants 1406 | -8/Scraptown | Entered Factory 1406 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1407 | -6/Factory | Identified exit to Lower Caves 2030 | -6/Factory | Build established: Scavenger-Skirmisher 2185 | -6/Factory | Discovered new exit (range 12) 2225 | -6/Factory | Entered another Factory area 2225 | -5/Factory | Evolved 2 slots: Utility x2 2245 | -5/Factory | Discovered new exit (range 16) 2318 | -5/Factory | Discovered new exit (range 12) 2375 | -5/Factory | Discovered new exit (range 6) 2547 | -5/Factory | Destroyed 7 combat bots 2654 | -5/Factory | Repaired KE Penetrator 2720 | -5/Factory | Sucked down chute 2720 | -5/Factory | Entered Waste 2730 | -5/Waste | Spotted C-40 Crusher 2744 | -5/Waste | Destroyed C-40 Crusher 2748 | -5/Waste | Spotted C-40 Crusher 2758 | -5/Waste | Spotted C-40 Crusher 2800 | -5/Waste | Spotted C-40 Crusher 2804 | -5/Waste | Spotted C-40 Crusher 2813 | -5/Waste | Spotted C-40 Crusher 2814 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2833 | -5/Waste | Discovered new exit (range 12) 2851 | -5/Waste | Entered Factory 3405 | -5/Factory | Spotted B-75 Beast 3417 | -5/Factory | Destroyed B-75 Beast 3539 | -5/Factory | Build established: Scavenger-Tank 3982 | -5/Factory | Cargo convoy interrupted 4093 | -5/Factory | Lost 7 parts (1p2n4u) 4155 | -5/Factory | Lost 5 parts (2n1u2w) 4244 | -5/Factory | System corruption reached 10% 4277 | -5/Factory | Lost 4 parts (1p2n1u) 4285 | -5/Factory | Found Prototype Processor 4285 | -5/Factory | Identified Exp. Signal Interpreter 4351 | -5/Factory | First assault squad dispatched 4403 | -5/Factory | Core integrity fell below 50% 4453 | -5/Factory | Crushed by falling debris 4484 | -5/Factory | Lost 9 parts (2p2n5u) 4592 | -5/Factory | Core integrity fell below 20% 4680 | -5/Factory | Lost 5 parts (2p1n2u) 4762 | -5/Factory | Build established: Scavenger-Gladiator 4770 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04708_ K-01 Serf collects debris. 04721_ Hds. Centrium Heavy Treads destroyed. 04721_ Wheel destroyed. 04722_ U-05 Engineer works on Assembly Bed. 04727_ Exp. Cooling System destroyed. 04727_ U-05 Engineer works on Assembly Bed. 04729_ Imp. Deuterium Engine destroyed. 04730_ U-05 Engineer works on Assembly Bed. 04735_ #L X>JONPS39JWK K34K 04735_ U-05 Engineer works on Assembly Bed. 04741_ Acquired Carbon-fiber Leg. 04746_ U-05 Engineer works on Assembly Bed. 04750_ #X PS>8ENUZSQRLWPV5MV0#&I2H EX#B 04751_ U-05 Engineer works on Assembly Bed. 04751_ K-01 Serf collects debris. 04753_ U-05 Engineer completes Assembly Bed. 04753_ Neutrino Core destroyed. 04753_ Critical hit (Burn: +37). 04755_ K-01 Serf collects debris. 04768_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | # #???????????????????????????????????? | | # #T??????????????????????????????????? | | ######## ??????????????????????????????????? | | ##?????# ????????????????????????????????? | | ## ?? ?# ??????????????????????????????? | | ## ?"""# ?????????????????????????????? | | # """# ?????????????????????????????? | | |# """# ##????????????????????????????? | | # ""# #?????????????????????????????? | | " ""# #????????????????"""??????????? | | " # #?? ?????????????Y"??????????? | | " = # #?? ???????????"""??????????? | | !" + #?? ????????????????????????? | | " # #?? ???????????"""??????????? | | *" # #?? ????????????"""??????????? | | #####+## ##? ????????????"""??????????? | | ##+#?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | g #?????????????????????????? | | % #?????""??????????????????? | | # """""" #????"""??????????????????? | | # """""" #####"F???????????????????? | | # """""" #"""??????????????????? | | # """""" t #?""?"""?"""??????????? | | # gg g b @ +????"""?"""??????????? | | # """""" g #????"""?"""??????????? | | #% """"""[ gg #?????""??""??????????? | | # %"""""" g###############?????""??""??????????? | | # """""" #???????????????????????????????????? | | # #???????????????????????????????????? | | # """""" #???????????????????????????????????? | | # """""" #########???????????????????????????? | | # "" """ # ! ??????????????????????????? | | # " """ # """ ""? ????????????????????????? | | # # """ """ ???????????????????????? | | # # """ """ #??????????????????????? | | # # #??????????????????????? | | + " F" # """ """ #??????????????????????? | | # """" %/ """ """ #??????????????????????? | | # # """ """ #??????????????????????? | | # # #??????????????????????? | | ############ # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????#!# !#??????????????????????? | | ???????????#%######/#######??????????????????????? | | ???????????#!#????# #????????????????????????????? | | ???????????#|#????# #????????????????????????????? | | ############%#????# #????????????????????????????? | | # ##!#??### ###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 80 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 25 Resistance: EM 15 Power Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 50 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- KE Penetrator | 27% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Nice Directions, Buddy Strength In Numbers Challenges ------------ None Game ------ Seed LinearAssembledScrap Manual? 0 Play Time 01:40:43 Cumulative 428.0 hours Start 2025.11.03 @ 16:33:34 End 2025.11.03 @ 18:17:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 163 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 52 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b1b9ad0-1cca-46e1-bb1b-82e99dfabfc0