Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.07.02 @ 12:24:03 Player: Kenzurith Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (581) 2905 Value Destroyed (33443) 33443 Prototype IDs (270) 5400 Alien Tech Used (2) 400 Bonus (35355) 35355 TOTAL SCORE: 88803 Bonus ------- High Alert Combat Kills 3144 Follower Combat Kills 250 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 750 Pursued by Intercept 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1489 Cogmind --------- Core Integrity 1505/1600 Matter 273/300 Energy 1079/1100 System Corruption 33% Temperature Cool (24) Movement Treading (160) Location 0b11 Command Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (6) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Advanced Signal Interpreter Assembled Combat Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Experimental Utility Shielding Experimental Powered Armor SHELL Armor Experimental Force Field > --- WEAPON (4) ------- Multirail Multirail Multirail Multirail > --- INVENTORY (28) --- Zero-point Reactor Zero-point Reactor Zero-point Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Heat Sink Experimental Coolant Injector Zionite Biocell (1000) Experimental Sensor Array Experimental Utility Shielding Experimental Utility Shielding AEGIS Remote Shield Long-range Tractor Beam GOLEM Unit Compact HERF Cannon Latent Energy Streamer Linked Autogun Graviton Cannon Advanced Micro-nuke Launcher Plasma Lance Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Advanced Signal Interpreter Assembled Combat Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Experimental Utility Shielding Experimental Powered Armor SHELL Armor Experimental Force Field > --- WEAPON ----------- Multirail Multirail Multirail Multirail > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Heat Sink Experimental Coolant Injector Zionite Biocell Experimental Sensor Array Experimental Utility Shielding Experimental Utility Shielding AEGIS Remote Shield Long-range Tractor Beam GOLEM Unit Compact HERF Cannon Latent Energy Streamer Linked Autogun Graviton Cannon Advanced Micro-nuke Launcher Plasma Lance [Rating: 240] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device Assembled Combat Suite Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Quantum Router Protection Assembled Alloy Armor Weapon Linked Autogun Energy Gun Heavy EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Linked Autogun Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 19 | . 1 . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 12 | . 1 . 1 . . . 1 . 2 . . . . 1 . . . . . 2 . . . . 2 . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 526 | 1 6 4 5 . 19 3 14 29 13 4 . 9 8 6 11 . 42 36 6 22 7 2 8 12 26 6 1 10 . 41 34 15 76 50 Power 19 | . . 2 1 . 1 1 2 2 1 . . . . 1 1 . 4 2 . . . . . . . . . . . 1 . . . . Engine 14 | . . . 1 . 1 1 2 2 1 . . . . 1 1 . 4 . . . . . . . . . . . . . . . . . Core 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Propulsion 103 | . 2 . 1 . 3 1 3 12 2 1 . 3 4 1 . . 15 8 4 6 . . . 4 8 1 . 3 . 6 2 3 6 4 Treads 55 | . 2 . 1 . 3 . . 12 2 1 . 3 . . . . 5 . 4 3 . . . . . . . . . 4 2 3 6 4 Leg 48 | . . . . . . 1 3 . . . . . 4 1 . . 10 8 . 3 . . . 4 8 1 . 3 . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 256 | . 2 . 2 . 8 . 5 1 8 3 . 2 2 4 6 . 8 16 1 11 7 2 1 4 12 1 . 1 . 26 23 10 54 36 Device 166 | . 1 . . . 2 . 2 1 5 2 . 2 2 3 6 . 4 7 1 4 1 1 . 2 5 1 . . . 15 16 9 49 25 Storage 19 | . . . . . 2 . 2 . . . . . . . . . 1 6 . 3 3 . . . . . . . . . . . 2 . Processor 23 | . 1 . . . . . 1 . 3 1 . . . 1 . . 1 . . 2 . . . 1 1 . . . . 7 2 1 1 . Hackware 5 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . Protection 43 | . . . 2 . 2 . . . . . . . . . . . 1 3 . 2 3 1 1 1 5 . . . . 4 5 . 2 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 148 | 1 2 2 1 . 7 1 4 14 2 . . 4 2 . 4 . 15 10 1 5 . . 7 4 6 4 1 6 . 8 9 2 16 10 Energy Gun 18 | . . . . . . . . 3 . . . . 2 . 2 . 3 3 1 . . . 1 . . . . 2 . . 1 . . . Energy Cannon 37 | . 2 . 1 . 3 1 2 4 . . . 1 . . . . 2 4 . 1 . . 2 1 2 3 . . . 1 4 . 1 2 Ballistic Gun 61 | 1 . 1 . . 4 . . 4 1 . . 1 . . . . 7 1 . 4 . . 1 2 4 1 1 2 . 5 4 2 10 5 Ballistic Cannon 8 | . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Launcher 9 | . . . . . . . . 2 1 . . 1 . . 2 . 1 . . . . . . . . . . . . 1 . . 1 . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . 1 . . . . 2 2 . . . . 1 1 . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . 3 1 . 7 . . . . . . . . . 3 . 2 . . 2 . . . . 4 . 3 4 . 2 2 Parts Lost 62 | . . . . . 5 5 . . . . . . 2 . 1 1 16 3 . 5 . . . 2 1 1 . . . 18 1 . . 1 Power 6 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . Propulsion 18 | . . . . . 3 2 . . . . . . . . . 1 4 2 . 2 . . . . . . . . . 4 . . . . Utility 28 | . . . . . 1 . . . . . . . . . 1 . 6 1 . 2 . . . 1 1 1 . . . 12 1 . . 1 Weapon 10 | . . . . . 1 2 . . . . . . 2 . . . 3 . . 1 . . . 1 . . . . . . . . . . Highest Loss Streak 12 | . . . . . 3 4 . . . . . . 2 . 1 1 12 2 . 2 . . . 1 1 1 . . . 10 1 . . 1 Average Slot Usage (%) 86 | . 99 100 100 100 97 81 94 99 100 100 100 99 99 100 99 99 90 93 84 77 82 83 80 84 89 89 90 89 85 82 72 68 69 75 Engine 3 | . 12 6 5 10 10 10 8 8 7 7 7 7 7 12 12 12 11 3 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 7 6 5 4 5 5 5 5 5 5 5 5 3 4 4 3 3 Treads 10 | . 8 25 30 30 28 10 . 31 28 28 28 28 26 . . . 1 . 6 9 . . . . . . . . . 4 12 10 11 11 Leg 9 | . 16 . . . . 7 30 1 . . . . 1 25 25 24 17 24 16 6 22 22 22 22 20 20 20 20 20 9 . . . . Device 13 | . 11 12 10 10 9 . 12 16 17 13 14 13 14 18 22 25 18 11 12 13 8 11 11 12 14 15 20 20 20 18 15 15 9 7 Storage 16 | . 12 12 10 10 11 20 16 16 14 14 14 14 14 12 12 12 12 18 25 21 19 22 22 22 20 20 20 20 20 17 13 12 14 15 Processor 10 | . 11 12 10 10 10 10 8 8 17 21 21 21 21 18 13 12 13 10 . 6 9 5 5 5 9 10 10 7 5 11 10 8 9 11 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 7 10 6 . . . . Protection 5 | . . . 10 10 9 10 1 . . . . . . . . . 1 3 6 4 9 11 10 7 6 4 . . . 2 9 8 9 10 Energy Gun 1 | . . . . . . . . 1 . . . . 1 12 11 12 8 8 12 2 . . . . . . . . . . . . . . Energy Cannon 1 | . 24 7 3 10 8 . 6 7 . . . . . . . . 1 . . . . . . 1 5 5 5 4 . . . . . . Ballistic Gun 5 | . . 8 6 . 3 13 . 2 13 14 14 12 12 . . . 2 1 . 6 5 5 . 3 2 4 5 4 . 2 3 8 8 14 Ballistic Cannon 1 | . . 8 10 10 7 . 8 3 . . . . . . . . . . . . . . . . . . . . 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 221 | 16 22 24 35 35 65 60 86 96 91 86 86 86 85 96 100 100 126 152 152 160 158 158 158 160 178 172 162 177 177 181 198 205 216 221 Greatest Support 240 | 20 40 40 60 60 60 40 79 88 100 85 85 88 86 75 70 70 80 104 126 140 95 95 95 100 110 110 110 113 110 150 150 145 220 240 Greatest Overweight (x) 17 | . 1 . . . 2 17 2 4 1 1 1 1 1 1 1 1 4 3 2 5 1 1 1 1 1 1 1 1 1 4 2 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . . 1 . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 28 | 8 8 8 8 8 16 16 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 8 8 8 8 8 10 16 17 20 20 20 20 20 20 20 20 20 20 25 28 27 24 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 7 8 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 23 | 7 7 7 6 8 9 13 15 19 19 19 20 19 19 19 19 19 19 23 27 27 23 28 27 27 27 28 28 27 28 26 27 27 27 27 Final Capacity 28 | 8 8 8 8 8 16 16 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 7 7 8 8 8 15 13 20 20 20 20 20 20 20 20 20 20 26 28 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Class Distribution -------------------- 24% | Hacker-Mutant 19% | Scavenger-Mutant 12% | Hauler-Gunner 10% | Hauler-Mutant 8% | Hacker-Golem 7% | Scavenger-Gunner 3% | Wizard-Mutant 3% | Scavenger-Golem 3% | Hauler-Golem Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Mutant | -5/Factory Scavenger-Golem | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Gunner | -2/Research Hauler-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 23380 | 167 103 105 343 . 153 114 435 482 273 20 76 165 284 46 197 10 563 607 279 1186 168 362 152 531 518 128 87 444 54 3113 1696 1736 4742 4041 Remotely 3362 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 335 1175 1716 Salvage Created 35998 | . 352 119 364 . 153 80 321 1168 187 . 166 436 442 210 260 400 915 1079 1279 2213 167 108 421 589 2481 338 176 297 74 3990 1860 1341 6333 7679 Parts 1644 | . 19 4 32 . 13 7 25 56 12 . 2 15 18 7 9 16 67 44 31 116 15 7 4 27 107 16 6 9 4 202 127 36 333 258 Haulers Intercepted 14 | . 1 . . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 5 . Recyclers Shooed 18 | . . . . . . . . 1 2 . . . . . . . . . . 1 . . . . 2 . . . . 4 . . 2 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 444 | . 6 9 10 . 5 2 6 14 3 . 3 4 7 1 7 7 7 10 17 34 5 1 . 10 29 7 1 5 3 51 23 19 65 73 Melee 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . 2 . . . 1 Guns 306 | . . . . . . 2 . 2 3 . 3 1 5 . 1 2 3 3 9 31 5 1 . 9 5 3 . 1 . 44 23 19 64 67 Cannons 77 | . 4 9 10 . 5 . 6 12 . . . . . . . . . . . 3 . . . . 13 3 1 4 3 4 . . . . AOE 24 | . 2 . . . . . . . . . . . 2 . 6 3 . 4 5 . . . . . . . . . . . . . . 2 Classes Destroyed 30 | . 3 3 4 . . . 1 3 1 . . . . . . 2 4 3 . 1 . 1 . . . . . 2 . . 1 . . 1 Worker 35 | . . . 1 . . . . . . . . . . . . . . . . 9 . . . . 2 . . . . 5 1 . 5 12 Builder 11 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . 2 . . . . . 2 . 4 . Tunneler 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler 14 | . 1 . . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 5 . Recycler 20 | . . 1 . . . 1 1 3 . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . 2 6 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Watcher 20 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 5 3 . 5 2 Swarmer 49 | . . . 2 . . 2 1 1 . . . . 2 . 2 1 . . 2 6 4 . . 3 . 3 . . 3 9 . 3 . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 108 | . 6 . 3 . . . . 5 . . 3 . 3 1 4 4 . . 10 9 . . . 3 6 . . . . 9 5 2 10 25 Brawler 11 | . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . 4 Duelist 7 | . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . . . 1 . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 45 | . . . 4 . . . 5 5 2 . . . . . 1 1 . . 2 4 . . . . 5 . 1 . . 7 . . 3 5 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 38 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 6 2 . 1 . 4 4 . 6 11 Programmer 94 | . . . . . . . . . 1 . . . 2 . . . . . . 10 . . . 2 10 2 . . . 17 10 . 27 13 Behemoth 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Tracker 18 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 5 7 . Combat Programmer 19 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 4 7 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Zionite 32 | . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 13 | . . 9 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 2 9 7 . 4 3 2 5 1 . 2 4 3 3 7 6 10 6 13 9 4 1 . 4 7 3 1 3 3 8 6 5 7 14 Combat Bots Only 12 | . 2 9 7 . 4 2 1 4 1 . 2 3 3 1 7 6 3 6 12 5 4 1 . 4 6 3 1 3 3 8 5 5 7 10 Max Kills in Single Turn 4 | . 1 3 2 . 1 1 1 2 1 . 1 2 2 1 4 3 4 4 3 2 1 1 . 1 2 1 1 1 1 2 2 2 3 4 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Exploded 4 | . 1 . . . . . . . . . . . 2 . 4 3 . 4 2 . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed 6 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) Data Miner (-7/Data Miner) Imprinter (-6/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Damage Taken 23326 | . 18 141 131 . 967 680 89 687 476 . 100 147 429 12 406 196 2226 806 879 1948 92 301 . 298 1220 228 40 71 28 4142 1656 705 1818 2389 Core 2148 | . . 25 6 . 141 183 13 50 42 . 11 58 71 12 54 31 336 87 72 176 25 14 . . 67 23 . . 14 457 85 . 47 48 Absorbed by Shields 4215 | . . . . . . . . . . . . . . . . 69 87 . . . . . . . . . . . . . 239 188 1101 2531 Reduced by Siege Mode 693 | . . . . . . . . . . . . . . . . . . . 35 131 . . . . . . . . . 33 29 21 93 351 Core Remaining (%) 73 | 100 . 90 . . . 17 . 88 . . . . 74 . . . . . 30 . . . . 78 . . . . 90 . 50 100 . 94 Volleys Fired 1527 | . 9 22 26 . 54 17 11 52 20 . 8 11 25 5 7 12 62 36 33 117 11 21 3 39 100 13 9 20 3 256 134 55 202 134 Largest 4 | . 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 1 1 1 1 2 2 2 2 1 1 1 2 3 4 Hottest 250 | . 112 112 125 . 80 56 125 250 50 . 50 85 100 100 100 100 180 180 100 125 30 30 40 88 113 113 58 90 90 90 88 60 120 195 Shots Fired 2695 | . 18 41 52 . 84 23 22 98 36 . 16 21 48 10 14 24 118 66 67 187 14 22 3 38 154 27 20 23 3 258 129 110 433 516 Gun 2189 | . . 18 21 . 50 22 . 16 32 . 16 19 48 10 6 24 90 57 67 173 14 22 . 35 44 7 11 3 . 212 124 110 425 513 Cannon 487 | . 18 23 31 . 34 1 22 82 . . . 2 . . . . 26 9 . 14 . . . 3 110 20 9 20 3 46 5 . 6 3 Launcher 16 | . . . . . . . . . 4 . . . . . 8 . 2 . . . . . . . . . . . . . . . 2 . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Kinetic 2153 | . . 39 47 . 60 22 12 34 32 . 16 19 44 . . . 76 3 . 171 14 22 . 35 44 7 11 20 3 248 124 110 427 513 Thermal 236 | . . . 5 . 24 . 10 64 . . . . . . . . 32 8 . 14 . . . . 53 14 9 3 . . . . . . Explosive 6 | . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . Electromagnetic 297 | . 18 2 . . . 1 . . 4 . . 2 4 10 10 24 8 55 67 2 . . . 3 57 6 . . . 10 5 . 6 3 Robot Hit Streak 152 | . 15 24 14 . 52 18 7 32 34 . 41 47 35 40 8 11 39 27 65 32 14 31 34 73 39 19 24 33 16 152 50 57 59 70 Robot Miss Streak 3 | . . 2 1 . 3 1 1 1 1 . . 2 1 2 2 1 3 2 1 2 2 1 . 2 2 1 . 1 . 1 1 2 2 3 Penetration Max 2 | . . 2 2 . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 2 2 Secondary Targets 38 | . . . . . . . . . . . 1 . 1 . . . 3 . 2 4 . . . . . . . . . . . 5 11 11 Max Gunslinging Chain 2 | . . . . . . . . . . . 1 . 1 . . . 1 . 1 1 . . . . . . . . . . . 1 2 2 Shots Hit Robots 2369 | . 15 24 34 . 74 16 13 76 28 . 15 17 43 9 6 24 130 63 63 163 10 20 16 38 137 20 17 22 3 245 120 105 371 432 Core Hits 1791 | . 12 16 18 . 21 5 8 32 8 . 6 13 16 6 15 14 64 60 50 86 7 6 5 24 52 10 5 10 3 193 94 75 326 531 Critical Hits 351 | . 1 14 14 . 8 8 5 13 . . 1 . 2 1 1 2 4 9 1 10 . 1 . 1 3 . 1 3 . 19 14 19 62 134 Critical Kills 115 | . . 8 7 . 4 2 3 7 . . 1 . 2 . 1 2 . 3 . 4 . . . 1 3 . . 1 . 6 3 4 22 31 Critical Parts Destroyed 168 | . 1 6 6 . 1 1 2 6 . . . . . 1 . . 4 5 . 6 . . . . . . 1 2 . 10 9 9 31 67 Melee Attacks 71 | . . . . . . . . . . . . 1 . . . . 23 21 . . . . 13 . 7 . . . . . . . 2 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 65 | . . . . . . . . . . . . 1 . . . . 23 21 . . . . 13 . 7 . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Sneak Attacks 8 | . . . . . . . . . . . . 1 . . . . 1 5 . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 93760 | . 472 576 728 . 1287 278 288 1803 582 . 296 877 996 239 793 726 3878 2806 2706 5692 383 893 1536 1533 5939 791 701 1557 250 11791 4996 4117 15197 19053 Guns 67858 | . . 83 92 . 649 274 . 283 522 . 296 277 859 239 96 454 1645 796 1430 5233 383 893 . 1400 948 110 209 135 . 8925 4996 4117 14918 17596 Cannons 15291 | . 346 493 636 . 633 4 288 1489 . . . 6 . . . . 678 53 . 459 . . . 133 4733 681 492 1422 250 2463 . . 21 11 Explosions 5961 | . 126 . . . . . . 31 60 . . 494 137 . 697 272 539 736 1276 . . . . . . . . . . 205 . . 145 1243 Melee 4237 | . . . . . . . . . . . . 100 . . . . 1016 1221 . . . . 1536 . 258 . . . . . . . . 106 Ramming 413 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 198 . . 113 97 Kinetic 70037 | . . 531 708 . 807 274 227 636 522 . 296 277 774 . . . 1343 14 . 5225 383 893 . 1400 948 110 209 1440 250 11143 4996 4117 14918 17596 Thermal 8914 | . 126 . 20 . 475 . 61 1167 . . . . 137 . . 272 819 183 1276 459 . . . . 2809 501 492 117 . . . . . . Explosive 1193 | . . . . . . . . . . . . . . . 449 . 539 . . . . . . . . . . . . 205 . . . . Electromagnetic 8966 | . 346 45 . . . 4 . . 60 . . 500 85 239 344 454 161 1388 1430 8 . . . 133 1924 180 . . . 245 . . 166 1254 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4131 | . . . . . . . . . . . . 100 . . . . 1016 1221 . . . . 1536 . 258 . . . . . . . . . Piercing 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Highest Corruption 44 | . . . . . . . . . . . . 6 6 . . . 3 6 6 8 8 8 8 9 10 10 10 10 . 26 44 2 20 33 Average Corruption 11 | . . . . . . . . . . . . 5 6 . . . 3 5 6 4 8 8 8 8 5 10 10 10 . 15 35 1 5 26 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1122 | . . . . . . . . . . . . 7 46 . . . 16 55 37 32 33 24 9 23 42 32 38 2 . 125 165 11 116 309 Message Errors 188 | . . . . . . . . . . . . . 9 . . . 2 20 5 9 11 7 2 6 9 5 5 . . 24 22 4 21 27 Matter Fused 173 | . . . . . . . . . . . . 1 10 . . . 4 17 13 3 8 5 2 8 5 9 4 1 . 12 26 . 15 30 Heat Flow Errors 70 | . . . . . . . . . . . . . 6 . . . 1 4 4 3 3 1 . . 3 3 4 . . 5 9 2 8 14 Energy Discharges 84 | . . . . . . . . . . . . 2 4 . . . 2 3 5 3 1 1 . 2 5 3 5 . . 8 10 1 14 15 Parts Rejected 5 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 2 . . . . Data Loss (minor) 84 | . . . . . . . . . . . . 1 9 . . . 1 2 6 2 4 5 4 1 2 2 4 . . 7 7 . 11 16 Data Loss (major) 32 | . . . . . . . . . . . . 1 3 . . . . 3 1 1 2 1 . 1 1 . 2 1 . 2 2 . 2 9 Misfires 38 | . . . . . . . . . . . . . . . . . . 2 1 1 3 2 . . 2 2 2 . . 5 5 . 1 12 Alerts 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 3 . . 4 Misdirections 95 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 7 . . 16 24 . 7 33 Targeting Errors 292 | . . . . . . . . . . . . 1 3 . . . 5 4 1 8 1 1 1 4 11 . 4 . . 40 47 4 29 128 Weapon Failures 50 | . . . . . . . . . . . . . 2 . . . 1 . . 2 . 1 . 1 . 1 . . . 3 10 . 8 21 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1836 | . 40 . . . . . . 48 19 . . . . . 65 . 154 114 89 . . . 499 30 254 41 13 108 . 300 . . . 62 Projectiles 815 | . . . . . . . . 48 . . . . . . . . 24 . . . . . . 30 252 41 13 108 . 299 . . . . Explosions 256 | . 40 . . . . . . . 19 . . . . . 65 . 5 21 89 . . . . . . . . . . . . . . 17 Melee 765 | . . . . . . . . . . . . . . . . . 125 93 . . . . 499 . 2 . . . . 1 . . . 45 Knockbacks 25 | . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 . 12 . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 19 | . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 . 8 . . . . Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Self-Inflicted Damage 314 | . . . . . . . . 1 . . . . 49 . 62 5 52 . 53 . . . . . . . . . . 25 . . 67 . Shots 10 | . . . . . . . . 1 . . . . 1 . 3 1 2 . 2 . . . . . . . . . . . . . . . Rammed 17 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 2 3 Targets Rammed 28 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 21 . . 2 3 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 406 | . 153 298 221 . 253 406 45 273 18 . 29 34 218 . . 4 282 377 198 195 212 264 . 13 209 187 194 . . 127 201 227 272 307 Average Temperature 76 | . 60 99 74 . 140 267 12 99 14 . 17 8 100 . . 3 97 129 101 75 72 66 . 9 64 101 78 . . 69 79 41 25 25 Received Heat Transfer 4961 | . 15 40 66 . . 1700 36 297 180 . 90 30 123 9 36 83 575 276 366 270 . 84 . 81 105 . 9 . . 189 38 8 82 173 Effects 8 | . . 1 . . . 4 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 64 | . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . . . 8 4 5 27 13 Total Turns 1041 | . . . . . . . . . . . . . . . . . . . 25 104 . . . . . . . . . 50 43 60 429 330 Longest Duration 107 | . . . . . . . . . . . . . . . . . . . 25 64 . . . . . . . . . 20 19 38 107 59 Robots Corrupted 32 | . . . . . . . . . . . . 3 . 1 . 2 . 5 3 . . . . 1 11 1 . . . 1 . . 1 3 Combat Hostiles 29 | . . . . . . . . . . . . 3 . 1 . 2 . 3 3 . . . . 1 10 1 . . . 1 . . 1 3 Parts Fried 105 | . 2 . . . . . . . . . . 4 1 4 1 4 . 38 9 . . . . . 25 1 . . . 3 . . . 13 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . . . 1 6 . . . . . . . . 4 . . 2 . . . . 2 . . . . . . . . . Heat Transferred 7612 | . 200 . 37 . 207 . 111 1979 . . . . 50 . . 200 1036 224 1250 518 . . . . 1275 225 225 75 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 2 . . . . . . . . . . . 1 . 1 2 . 1 7 . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 1414 | . . . . . . . . . . . . 400 . . . . . 200 . . . . . . . . . . . . . . 279 535 LE Corruption 24 | . . . . . . . . . . . . 6 . . . . . 3 . . . . . . . . . . . . . . 6 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 1188 | . 197 110 305 83 . 56 215 292 116 . . . . 75 . . . . . 369 . . . . 291 . . . . 424 582 348 424 1188 Initial 158 | . . 54 1 83 . . 1 27 4 . . . . 24 . . . . . 14 . . . . 28 . . . . 36 52 121 158 144 Average 177 | . 107 36 150 83 . 24 83 102 43 . . . . 58 . . . . . 159 . . . . 116 . . . . 159 154 94 171 739 Maximum Alert Level 4 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 1 2 4 Low Security (%) 65 | 100 100 100 57 100 . 100 98 92 100 . . . . 100 . . . . . 57 . . . . 81 . . . . 65 77 85 58 4 Level 1 19 | . . . 42 . . . 1 7 . . . . . . . . . . . 42 . . . . 18 . . . . 29 15 14 37 2 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 . 3 14 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . . . . . . . 1 2 3 . . . . 1 . 1 . . 1 9 . . . . 10 . . . . 10 10 9 23 11 Investigation 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 1 Extermination 29 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . 3 . . . . 6 4 . 9 3 Reinforcement 18 | . . . . . . . 1 . 1 . . . . 1 . . . . . 3 . . . . 3 . . . . . 3 2 1 3 Assault 8 | . . . . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 4 Garrison 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept 28 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 4 3 7 10 . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 52 | . . . 2 . . . 3 . . . . . . . . . . . . 1 . . . . 1 . . . . 4 4 8 4 25 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 640 | . 7 11 11 . 8 3 12 33 8 . 4 3 7 2 8 15 43 12 24 41 5 2 . 10 36 7 1 30 3 76 33 20 78 87 Peak Tracking Total 18 | . 2 7 3 . 9 3 3 9 3 . 3 4 3 1 9 15 10 6 12 5 3 1 . 3 7 3 1 18 3 9 7 6 6 9 Tactical Retreats 37 | . 1 1 . . . . 2 . . . 1 . . . 1 2 1 . 5 2 . 1 . . 2 1 . . . 7 2 1 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 19 | . . . . . . . 1 4 1 . . . . . . . . . . 1 . . . . 1 . . . . 3 1 . 3 4 Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . 1 . . . . . . . . . 1 . . . . 3 . . 1 . 3 . . . . . . 12 . . . . . 1 Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 29 | . 1 1 1 . 3 . 2 3 . . . . . 1 . . 1 2 . 1 . . . . 1 . . . . 2 5 . 2 3 Max in Single Turn 2 | . 1 1 1 . 1 . 2 1 . . . . . 1 . . 1 1 . 1 . . . . 1 . . . . 1 2 . 1 2 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 52 | . 1 . 2 . 2 . 1 7 1 . 1 4 . . 1 . 1 . . 4 1 . 4 . 2 . 3 4 . 3 4 . 5 1 Terminals 27 | . 1 . 2 . . . 1 7 1 . . . . . . . . . . 3 . . . . 1 . . . . 3 3 . 4 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 149 | . 5 . 4 . 2 . 4 17 2 . 1 27 . . 1 . 4 . . 12 1 . 13 . 13 . 5 11 . 9 7 . 10 1 Successful 109 | . 2 . . . 2 . 2 7 2 . 1 27 . . 1 . 4 . . 7 1 . 13 . 9 . 5 11 . 5 5 . 4 1 Failed 40 | . 3 . 4 . . . 2 10 . . . . . . . . . . . 5 . . . . 4 . . . . 4 2 . 6 . Catastrophic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 3 . 4 . 1 . 4 14 2 . . . . . . . 6 . . 4 . . . . 6 . . 1 . 6 2 . 4 . Terminals 70 | . 5 . 4 . . . 4 17 2 . . . . . . . . . . 6 . . . . 9 . . . . 9 5 . 8 1 Fabricators 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . 2 . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 95 | . 2 . . . 2 . 2 6 1 . 1 27 . . 1 . 4 . . 3 1 . 13 . 4 . 5 11 . 5 3 . 3 1 Record 33 | . . . . . 1 . . . . . . 11 . . . . . . . . . . 5 . 1 . 3 10 . 1 . . 1 . Part Schematic 19 | . . . . . . . . 1 . . . 6 . . . . 4 . . 1 . . 4 . 1 . . . . 1 1 . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . 1 . 1 . Open Door 12 | . . . . . . . . 3 . . 1 . . . 1 . . . . 1 1 . . . . . 2 1 . . 1 . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . 1 . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminals 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 23 | . . . 2 . . . 1 3 1 . . . . . . . . . . 3 . . . . 2 . . . . 3 2 . 5 1 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 1 . . . 6 . . . . 4 . . 1 . . 4 . 1 . . . . 1 1 . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Matter 665 | . . . . . . . . . . . . . . . . . . . . . . . . . 431 . . . . . 234 . . . Time 170 | . . . . . . . . . . . . . . . . . . . . . . . . . 112 . . . . . 58 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . 7 . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 26 | . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 22 | . . 2 . . . . . 12 . . . . . . . . 6 . 2 . . . . . . . . . . . . . . . Largest Group 10 | . . 2 . . . . . 10 . . . . . . . . 6 . 2 2 . . . . . . . . . . . . . . Highest-Rated Group 187 | . . 41 . . . . . 187 . . . . . . . . 132 . 59 59 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . 31 . . . . . . . . 28 . 30 30 . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . 9 . . . . . 37 . . . . . . . . . . . 8 . . . . . . . . . . . . . . Total Damage 808 | . . 125 . . . . . 522 . . . . . . . . . . . 161 . . . . . . . . . . . . . . Kills 9 | . . 2 . . . . . 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 117 | . . . . . . . . 2 . . . 115 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . . . . . . . 2 1 . 1 . 1 2 . . 2 . 1 1 . 2 . 2 1 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 35874 | 2 289 670 373 96 1698 112 525 1462 471 790 659 312 1430 197 639 433 2106 1996 1206 1625 954 681 352 665 1605 807 869 803 350 2460 1615 1567 3447 2608 Spaces Moved 17630 | 1 166 364 173 61 896 36 321 727 234 445 362 153 720 114 386 258 1161 828 602 684 405 391 191 374 694 460 520 460 211 1089 668 785 1496 1194 Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9403 | . 56 364 173 61 896 22 . 680 234 445 362 153 680 . . . 72 . 178 449 . . . . . . . . . 435 668 785 1496 1194 Legs 8226 | 1 110 . . . . 13 321 47 . . . . 40 114 386 258 1089 828 424 235 405 391 191 374 694 460 520 460 211 654 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 150 125 155 156 156 176 156 150 150 150 150 150 127 164 156 135 160 160 160 160 160 160 157 160 158 178 172 150 160 Average Speed 164 | 120 151 160 160 160 165 189 141 169 165 175 176 168 161 150 150 150 154 172 168 179 159 160 160 160 160 160 160 159 160 168 178 175 156 165 Slowest Speed 900 | 120 160 160 160 160 200 900 180 240 176 176 176 176 162 150 150 150 260 250 200 250 160 160 160 160 160 160 160 160 160 230 200 178 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 48 | 2 37 79 14 20 89 7 32 86 11 79 58 78 74 4 52 44 87 82 80 17 49 55 62 59 17 68 62 63 40 32 42 17 31 57 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 34 | . . . . . 1 . . . . 1 . 23 . . . . 3 . . . 1 . 3 1 . . 1 . . . . . . . Known Exits Taken 34 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . . . . . . . . 5 1 . 1 . 1 2 3 . 5 . 2 2 . 1 . 1 1 . 3 . . . . . Spaces Dug 26 | . . 3 . . . . . . . . . . . . 14 . . . . . . . . . . . . . . 7 . . 2 . Terrain Destroyed 381 | . 11 10 4 . 4 4 31 23 . . . 19 10 . 57 9 5 19 25 26 . . . . 4 7 2 . . 9 . . 23 79 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Projectile 88 | . . 10 4 . 4 4 5 13 . . . . . . . . . . . 26 . . . . 4 7 2 . . 9 . . . . AOE 291 | . 11 . . . . . 26 10 . . . 19 10 . 57 9 5 19 25 . . . . . . . . . . . . . 21 79 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 22998 | 1 184 413 225 60 1030 57 371 881 296 453 373 197 953 131 431 282 1330 1341 729 944 730 447 225 443 1042 509 537 508 221 1662 1088 972 2464 1468 Wait 2411 | . . 22 10 . 35 1 . 6 7 . 4 6 190 . 21 4 9 290 68 75 239 32 . 3 172 19 8 . 8 195 210 101 625 51 Move 17594 | . 165 363 172 60 895 35 320 726 233 444 361 152 719 113 385 257 1160 827 601 683 404 390 190 373 693 459 519 459 210 1087 667 784 1495 1193 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 305 | . 1 1 5 . 12 . 16 22 10 2 . 9 6 4 1 6 13 52 2 17 27 . 2 5 14 . . 4 . 22 12 7 20 13 Fast Attach 162 | . 2 2 2 . 7 . 4 15 3 2 . 1 1 . 4 . 22 11 4 10 5 2 3 5 2 4 . 5 . 12 8 4 12 10 Attach 118 | . 2 . 2 . 5 3 7 3 4 1 . 4 5 4 2 . 8 9 2 5 1 . 4 3 4 . . . . 18 9 3 8 2 Detach 120 | . 1 . 1 . 6 1 3 1 1 1 . . . . 1 . 6 15 6 10 9 . 4 2 2 8 . 5 . 14 12 . 11 . Swap 248 | 1 2 2 1 . 7 . 3 11 6 1 . 4 2 2 5 . 12 16 . 7 1 . 2 4 20 2 1 5 . 12 17 8 56 38 Drop 390 | . 2 1 6 . 7 . 7 45 12 2 . 9 5 3 5 3 15 64 4 20 33 2 4 9 22 4 . 10 . 18 19 10 30 19 Fire 1527 | . 9 22 26 . 54 17 11 52 20 . 8 11 25 5 7 12 62 36 33 117 11 21 3 39 100 13 9 20 3 256 134 55 202 134 Melee 71 | . . . . . . . . . . . . 1 . . . . 23 21 . . . . 13 . 7 . . . . . . . 2 4 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Kick 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Crush 12 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 3 Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 6 . . . . Rewire 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 0) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Utility x1 158 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Hacker-Mutant 404 | -10/Mines | Identified exit to Materials 404 | -10/Mines | Discovered exit to Materials (range 11) 487 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 791 | -10/Mines | Assembled infested the area 791 | -10/Mines | Discovered exit to Materials (range 14) 864 | -10/Mines | Destroyed 9 combat bots 962 | -10/Mines | Entered Materials 962 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1131 | -9/Materials | Destroyed 7 combat bots 1265 | -9/Materials | Identified exit to Mines 1265 | -9/Materials | Discovered exit to Mines (range 3) 1335 | -9/Materials | Entered Mines 1423 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1425 | -9/Mines | Identified exit to Exiles 1425 | -9/Mines | Discovered exit to Exiles (range 5) 1431 | -9/Mines | Entered Exiles 1454 | -9/Exiles | Identified exit to Mines 1454 | -9/Exiles | Discovered exit to Mines (range 15) 1486 | -9/Exiles | Met 8R-AWN 1508 | -9/Exiles | Met EX-HEX 1556 | -9/Exiles | Met EX-BIN 1609 | -9/Exiles | Aligned with FarCom system 1611 | -9/Exiles | Given EX-Vault access code 1647 | -9/Exiles | Opened EX-Vault 1660 | -9/Exiles | Found Field Lobotomy Kit 1666 | -9/Exiles | Found Latent Energy Streamer 1701 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1749 | -9/Exiles | Met EX-DEC 1755 | -9/Exiles | Learned location of Zion (-6) 1977 | -9/Exiles | Visited The Gauntlet 2194 | -9/Exiles | Discovered exit to Mines (range 14) 2672 | -9/Exiles | Attacked by the Exiles 2674 | -9/Exiles | Destroyed EX-BIN 2846 | -9/Exiles | Lost 3 parts (1n1u1w) 2882 | -9/Exiles | Destroyed 8R-AWN 2888 | -9/Exiles | Found Prototype Ballistic Gun 2888 | -9/Exiles | Identified 8R-AWN's Boregun 2898 | -9/Exiles | Found Prototype Device 2898 | -9/Exiles | Identified AS-neutralizer No. 17b 2937 | -9/Exiles | Found Firepult 3129 | -9/Exiles | Stole three prototypes: Latent Energy Streamer, Firepult, Field Lobotomy Kit 3129 | -9/Exiles | Entered Mines 3153 | -8/Mines | AD-0RF came to Exiles' defense 3182 | -8/Mines | Identified exit to Materials 3182 | -8/Mines | Discovered exit to Materials (range 4) 3205 | -8/Mines | Core integrity fell below 50% 3225 | -8/Mines | Lost 4 parts (1p2n1w) 3240 | -8/Mines | Core integrity fell below 20% 3241 | -8/Mines | Entered Materials 3241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3482 | -8/Materials | Identified exit to Storage 3660 | -8/Materials | Identified exit to Factory 3660 | -8/Materials | Discovered exit to Factory (range 15) 3766 | -8/Materials | Entered Storage 4150 | -8/Storage | Build established: Scavenger-Mutant 4680 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4975 | -8/Storage | Found Prototype Launcher 4975 | -8/Storage | Identified Scatter Rocket Array 5017 | -8/Storage | Discovered exit to Factory (range 12) 5020 | -8/Storage | Build established: Commander-Mutant 5203 | -8/Storage | Met a pair of Derelict thieves 5228 | -8/Storage | Entered Factory 5228 | -7/Factory | Evolved 2 slots: Utility x2 5477 | -7/Factory | Identified exit to Lower Caves 5511 | -7/Factory | Build established: Hacker-Mutant 5659 | -7/Factory | Garrison activated, responded to threat 5699 | -7/Factory | Entered Lower Caves 6401 | -7/Lower Caves | Learned Factory stockpile data 6479 | -7/Lower Caves | Learned location of Extension (-5) 6479 | -7/Lower Caves | Identified exit to Lower Caves 6479 | -7/Lower Caves | Discovered exit to Lower Caves (range 6) 6489 | -7/Lower Caves | Entered another Lower Caves area 6836 | -7/Lower Caves | Encountered a Warlord checkpoint 6925 | -7/Lower Caves | Learned Factory garrison access intel 7123 | -7/Lower Caves | Identified exit to Data Miner 7123 | -7/Lower Caves | Discovered exit to Data Miner (range 15) 7148 | -7/Lower Caves | Entered Data Miner 7148 | -7/Data Miner | Identified exit to Proximity Caves 7148 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 7182 | -7/Data Miner | Met Data Miner 7212 | -7/Data Miner | Learned location of Section 7 (-2) 7212 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7242 | -7/Data Miner | Received God Mode back door access code from Data Miner 7285 | -7/Data Miner | Destroyed Data Miner 7287 | -7/Data Miner | Interfaced with the Data Conduit 7329 | -7/Data Miner | Found Prototype Hackware 7400 | -7/Data Miner | Found Prototype Hackware 7460 | -7/Data Miner | Entered Proximity Caves 7827 | -6/Proximity Caves | Learned 4 Factory zone layouts 8875 | -6/Proximity Caves | Identified exit to Factory 8875 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8890 | -6/Proximity Caves | Entered Factory 8890 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8891 | -6/Factory | Identified exit to Factory 8891 | -6/Factory | Identified exit to Lower Caves 8893 | -6/Factory | Loaded intel: 290 machine locations 8894 | -6/Factory | Loaded intel: 3 garrison access locations 9087 | -6/Factory | Entered Lower Caves 9118 | -6/Lower Caves | Build established: Scavenger-Mutant 9196 | -6/Lower Caves | Learned Factory stockpile data 9275 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9329 | -6/Lower Caves | Destroyed 7 combat bots 9708 | -6/Lower Caves | Identified exit to Lower Caves 9708 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 9726 | -6/Lower Caves | Entered another Lower Caves area 9860 | -6/Lower Caves | Learned location of 1 exit from Factory 9925 | -6/Lower Caves | Encountered a Warlord checkpoint 10064 | -6/Lower Caves | Spotted OL-VUN(f) 10065 | -6/Lower Caves | Spotted TD-95S(f) 10066 | -6/Lower Caves | Encountered a Master Thief 10066 | -6/Lower Caves | Encountered a Master Thief 10066 | -6/Lower Caves | Spotted O5-AYO(f) 10067 | -6/Lower Caves | Encountered a Master Thief 10067 | -6/Lower Caves | Spotted PY-3GF(f) 10068 | -6/Lower Caves | Encountered a Master Thief 10068 | -6/Lower Caves | Spotted PX-UR4(f) 10069 | -6/Lower Caves | Encountered a Master Thief 10071 | -6/Lower Caves | Field Lobotomy Kit stolen by Master Thief 10073 | -6/Lower Caves | Prototype Hackware stolen by Master Thief 10074 | -6/Lower Caves | KE Penetrator stolen by Master Thief 10078 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10079 | -6/Lower Caves | Enh. Flexi-carbon Leg stolen by Master Thief 10087 | -6/Lower Caves | Destroyed TD-95S(f) 10141 | -6/Lower Caves | Identified exit to Zion 10141 | -6/Lower Caves | Discovered exit to Zion (range 13) 10159 | -6/Lower Caves | Entered Zion 10266 | -6/Zion | Identified exit to Proximity Caves 10266 | -6/Zion | Discovered exit to Proximity Caves (range 14) 10745 | -6/Zion | Gained Derelict followers 11591 | -6/Zion | Destroyed Imprinter 11592 | -6/Zion | Attacked by Zionites 11594 | -6/Zion | Extracted access codes from Imprinter's data core 11676 | -6/Zion | Lost 12 parts (2p3n4u3w) 11921 | -6/Zion | Core integrity fell below 50% 11951 | -6/Zion | Lost 3 parts (1n2u) 12184 | -6/Zion | Opened final containment barrier to the Deep Caves 12262 | -6/Zion | Identified exit to Deep Caves 12262 | -6/Zion | Discovered exit to Deep Caves (range 3) 12262 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12265 | -6/Zion | Entered Deep Caves 12497 | -6/Deep Caves | Z-Facility disabled 12689 | -6/Deep Caves | Found Prototype Protection 12689 | -6/Deep Caves | Identified Zio. Weapon Casing 12708 | -6/Deep Caves | Found Zio. Weapon Casing 12884 | -6/Deep Caves | Found Zio. Weapon Casing 12892 | -6/Deep Caves | Found Zio. Weapon Casing 12895 | -6/Deep Caves | Found Zio. Weapon Casing 12905 | -6/Deep Caves | Found Zio. Weapon Casing 13104 | -6/Deep Caves | Spotted as-38058 13136 | -6/Deep Caves | Destroyed as-38058 13174 | -6/Deep Caves | Found GOLEM Unit 13210 | -6/Deep Caves | Exposed GOLEM chamber 13214 | -6/Deep Caves | Found GOLEM Unit 13219 | -6/Deep Caves | Found GOLEM Unit 13228 | -6/Deep Caves | Triggered Deep Caves wall 13237 | -6/Deep Caves | Spotted AS-44349 13240 | -6/Deep Caves | Spotted AS-95831 13407 | -6/Deep Caves | Found Surveybot 24 Chip 13412 | -6/Deep Caves | Found Surveybot 24 Scanner 13548 | -6/Deep Caves | Destroyed AS-44349 13572 | -6/Deep Caves | Destroyed AS-95831 13677 | -6/Deep Caves | Found Mobile Assembly Unit 14169 | -6/Deep Caves | Identified exit to Proximity Caves 14169 | -6/Deep Caves | Discovered exit to Proximity Caves (range 6) 14261 | -6/Deep Caves | Entered Proximity Caves 14479 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14583 | -5/Proximity Caves | Spotted B-75 Beast 14831 | -5/Proximity Caves | Build established: Hauler-Golem 15100 | -5/Proximity Caves | Learned Factory stockpile data 15219 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15312 | -5/Proximity Caves | Destroyed 12 combat bots 15438 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15455 | -5/Proximity Caves | Learned Factory stockpile data 15467 | -5/Proximity Caves | Entered Factory 15467 | -5/Factory | Accompanied by 2 allies 15467 | -5/Factory | Evolved 2 slots: Utility x2 15468 | -5/Factory | Identified exit to Upper Caves 15469 | -5/Factory | Identified exit to Factory 15471 | -5/Factory | Loaded intel: 247 machine locations 15559 | -5/Factory | Build established: Hauler-Mutant 15577 | -5/Factory | Identified exit to Extension 15577 | -5/Factory | Discovered exit to Extension (range 20) 15599 | -5/Factory | Discovered exit to Upper Caves (range 23) 16381 | -5/Factory | Intercept squad dispatched 16400 | -5/Factory | Spotted Tracker 16425 | -5/Factory | Destroyed Tracker 16434 | -5/Factory | Spotted Combat Programmer 16463 | -5/Factory | Destroyed Combat Programmer 16480 | -5/Factory | Found Exp. Targeting Computer 16643 | -5/Factory | Discovered exit to Extension (range 5) 16763 | -5/Factory | Repaired Hcp. Storage Unit 16779 | -5/Factory | Repaired Hcp. Storage Unit 16800 | -5/Factory | Build established: Scavenger-Golem 16895 | -5/Factory | Discovered exit to Factory (range 13) 17092 | -5/Factory | Entered Upper Caves 17557 | -5/Upper Caves | Identified exit to Upper Caves 17557 | -5/Upper Caves | Discovered exit to Upper Caves (range 6) 18046 | -5/Upper Caves | Entered another Upper Caves area 18236 | -5/Upper Caves | Build established: Scavenger-Mutant 18266 | -5/Upper Caves | Encountered a Warlord checkpoint 18409 | -5/Upper Caves | Spotted B-75 Beast 18575 | -5/Upper Caves | Destroyed B-75 Beast 18609 | -5/Upper Caves | Identified exit to Zhirov 18609 | -5/Upper Caves | Discovered exit to Zhirov (range 12) 18727 | -5/Upper Caves | Entered Zhirov 18728 | -5/Zhirov | Identified exit to Proximity Caves 18728 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 18757 | -5/Zhirov | Met Zhirov 18816 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18841 | -5/Zhirov | Found Alien Artifact 18841 | -5/Zhirov | Identified Integrated Dissipator 18841 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18997 | -5/Zhirov | Found Alien Artifact 19033 | -5/Zhirov | Identified Quantum Router 19079 | -5/Zhirov | Entered Proximity Caves 19744 | -4/Proximity Caves | Entered Factory 19744 | -4/Factory | Evolved 2 slots: Utility x2 19746 | -4/Factory | Loaded intel: 281 machine locations 19903 | -4/Factory | Fabricated Adv. Signal Interpreter (x2) 19990 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 20164 | -4/Factory | Build established: Hacker-Mutant 20687 | -4/Factory | Build established: Hacker-Golem 20752 | -4/Factory | Intercept squad dispatched 20777 | -4/Factory | Spotted Tracker 20802 | -4/Factory | Destroyed Tracker 20865 | -4/Factory | Spotted Combat Programmer 20877 | -4/Factory | Destroyed Combat Programmer 21005 | -4/Factory | System corruption reached 10% 21277 | -4/Factory | Identified exit to Upper Caves 21277 | -4/Factory | Discovered exit to Upper Caves (range 15) 21349 | -4/Factory | Entered Upper Caves 21703 | -4/Upper Caves | Learned 8 Research zone layouts 21826 | -4/Upper Caves | Learned Research stockpile data 22123 | -4/Upper Caves | Identified exit to Upper Caves 22123 | -4/Upper Caves | Discovered exit to Upper Caves (range 16) 22148 | -4/Upper Caves | Encountered a Warlord checkpoint 22156 | -4/Upper Caves | Entered another Upper Caves area 22163 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22194 | -4/Upper Caves | Learned Research terminal intel 22440 | -4/Upper Caves | Encountered a Warlord checkpoint 23011 | -4/Upper Caves | Identified exit to Warlord 23011 | -4/Upper Caves | Discovered exit to Warlord (range 11) 23025 | -4/Upper Caves | Entered Warlord 23080 | -4/Warlord | System corruption cleaned by Quarantine Array 23276 | -4/Warlord | Visited the Vortex Lab 23278 | -4/Warlord | Warlord's base attacked by MAIN.C 23300 | -4/Warlord | Found Prototype Energy Gun 23300 | -4/Warlord | Identified Vortex Shotgun 23308 | -4/Warlord | Found Prototype Energy Gun 23308 | -4/Warlord | Identified Vortex Rifle 23438 | -4/Warlord | Met Warlord 23461 | -4/Warlord | Opened Warlord's prototype stash 23471 | -4/Warlord | Found Prototype Hackware 23471 | -4/Warlord | Identified System Mapper 23480 | -4/Warlord | Found Vortex Chain Reactor 23488 | -4/Warlord | Found Exp. Focal Shield 23498 | -4/Warlord | Found Exp. Phase Shifter 23505 | -4/Warlord | Found Exp. Core Analyzer 23628 | -4/Warlord | Warlord forces counterattacked 23655 | -4/Warlord | Spotted Striker 23705 | -4/Warlord | Found Prototype Ballistic Cannon 23705 | -4/Warlord | Identified Hvy. Autocannon 23707 | -4/Warlord | Spotted Executioner 23779 | -4/Warlord | Spotted Striker 23780 | -4/Warlord | Spotted Striker 23781 | -4/Warlord | Spotted Striker 23792 | -4/Warlord | Destroyed Striker 23809 | -4/Warlord | Identified exit to Proximity Caves 23809 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 23828 | -4/Warlord | Entered Proximity Caves 24004 | -3/Proximity Caves | Build established: Wizard-Mutant 24164 | -3/Proximity Caves | Identified exit to Research 24164 | -3/Proximity Caves | Discovered exit to Research (range 10) 24178 | -3/Proximity Caves | Entered Research 24178 | -3/Research | Evolved 2 slots: Utility x2 24181 | -3/Research | Loaded intel: 97 machine locations 24182 | -3/Research | Loaded intel: 18 terminal locations 24224 | -3/Research | Found Prototype Launcher 24224 | -3/Research | Identified Com. Tesla Bomb Launcher 24286 | -3/Research | Spotted B-86 Titan 24479 | -3/Research | Crushed by falling debris 24557 | -3/Research | Destroyed B-86 Titan 24774 | -3/Research | Intercept squad dispatched 24801 | -3/Research | Spotted Tracker 24803 | -3/Research | Build established: Wizard-Golem 24815 | -3/Research | Destroyed Tracker 24900 | -3/Research | Identified exit to Armory 24900 | -3/Research | Identified exit to Testing 24900 | -3/Research | Identified exit to Research 24915 | -3/Research | Spotted Combat Programmer 24921 | -3/Research | Destroyed Combat Programmer 25017 | -3/Research | Identified Transdimensional Reconstructor 25017 | -3/Research | Warped through subspace 25039 | -3/Research | Spotted B-86 Titan 25115 | -3/Research | Build established: Wizard-Mutant 25425 | -3/Research | Intercept squad dispatched 25430 | -3/Research | Spotted Tracker 25442 | -3/Research | Destroyed Tracker 25471 | -3/Research | Spotted Combat Programmer 25497 | -3/Research | System corruption reached 10% 25581 | -3/Research | Destroyed Combat Programmer 25601 | -3/Research | Lost 10 parts (2p4n4u) 25621 | -3/Research | Destroyed 8 combat bots 25826 | -3/Research | Build established: Hacker-Mutant 26351 | -3/Research | Build established: Hacker-Skirmisher 26638 | -3/Research | Entered Testing 26639 | -3/Testing | Loaded intel: 95 machine locations 26856 | -3/Testing | Found Prototype Protection 26856 | -3/Testing | Identified Med. Regenerative Plating 26862 | -3/Testing | Found Prototype Protection 26862 | -3/Testing | Identified SHELL Armor 27096 | -3/Testing | Found Prototype Energy Gun 27096 | -3/Testing | Identified Tachyon Dispersion Ray 27158 | -3/Testing | Build established: Hauler-Mutant 27221 | -3/Testing | Found Exp. Sensor Array 27306 | -3/Testing | Intercept squad dispatched 27321 | -3/Testing | Spotted Tracker 27321 | -3/Testing | Spotted Tracker 27328 | -3/Testing | Destroyed Tracker 27336 | -3/Testing | Destroyed Tracker 27345 | -3/Testing | System corruption reached 30% 27364 | -3/Testing | Spotted Combat Programmer 27364 | -3/Testing | Spotted Combat Programmer 27375 | -3/Testing | Destroyed Combat Programmer 27408 | -3/Testing | Destroyed Combat Programmer 27487 | -3/Testing | Found Prototype Device 27487 | -3/Testing | Identified AEGIS Remote Shield 27879 | -3/Testing | Fabricated Adv. Armor Integrity Analyzer? 28117 | -3/Testing | Local fabrication network quarantined 28204 | -3/Testing | Discovered exit to Research (range 4) 28253 | -3/Testing | Entered Research 28253 | -2/Research | Warlord forces began assault on 0b10 28253 | -2/Research | Evolved 2 slots: Weapon x2 28254 | -2/Research | Loaded intel: 93 machine locations 28363 | -2/Research | Research machine network offline 28559 | -2/Research | Build established: Hauler-Gunner 28713 | -2/Research | Borebot progress halted 28754 | -2/Research | Borebot progress halted 28822 | -2/Research | Spotted Tracker 28824 | -2/Research | Spotted Tracker 28824 | -2/Research | Destroyed Tracker 28826 | -2/Research | Destroyed Tracker 28902 | -2/Research | Spotted Combat Programmer 28905 | -2/Research | Destroyed Combat Programmer 29380 | -2/Research | Spotted Tracker 29380 | -2/Research | Spotted Tracker 29381 | -2/Research | Spotted Tracker 29383 | -2/Research | Destroyed Tracker 29385 | -2/Research | Destroyed Tracker 29387 | -2/Research | Destroyed Tracker 29454 | -2/Research | Spotted Combat Programmer 29460 | -2/Research | Destroyed Combat Programmer 29460 | -2/Research | Spotted Striker 29462 | -2/Research | Destroyed Striker 29467 | -2/Research | Spotted Combat Programmer 29471 | -2/Research | Destroyed Combat Programmer 29476 | -2/Research | Spotted Combat Programmer 29487 | -2/Research | Destroyed Combat Programmer 29708 | -2/Research | Warlord destroyed during the assault 29720 | -2/Research | Spotted Striker 29726 | -2/Research | Destroyed Striker 29759 | -2/Research | Identified exit to Access 29759 | -2/Research | Discovered exit to Access (range 15) 29820 | -2/Research | Entered Access 29820 | -1/Access | Evolved 2 slots: Propulsion x2 29821 | -1/Access | Loaded intel: 113 machine locations 29940 | -1/Access | P-80 Master assimilated allied D1-ZV0(h) 29942 | -1/Access | P-80 Master assimilated allied ID-S2Q(h) 30332 | -1/Access | Identified exit to Command 30906 | -1/Access | Found Gamma Bomb Array 31231 | -1/Access | Intercept squad dispatched 31233 | -1/Access | Spotted B-99 Colossus 31237 | -1/Access | Spotted Tracker 31238 | -1/Access | Spotted Tracker 31240 | -1/Access | Destroyed Tracker 31241 | -1/Access | Destroyed Tracker 31330 | -1/Access | Spotted Combat Programmer 31336 | -1/Access | Spotted Combat Programmer 31341 | -1/Access | Destroyed Combat Programmer 31347 | -1/Access | Destroyed Combat Programmer 31772 | -1/Access | Intercept squad dispatched 31791 | -1/Access | Spotted Tracker 31792 | -1/Access | Spotted Tracker 31793 | -1/Access | Destroyed Tracker 31795 | -1/Access | Destroyed Tracker 31818 | -1/Access | Found Exp. Phase Shifter 31859 | -1/Access | Spotted Combat Programmer 31863 | -1/Access | Destroyed Combat Programmer 31889 | -1/Access | Spotted Combat Programmer 31893 | -1/Access | Destroyed Combat Programmer 31937 | -1/Access | Spotted B-99 Colossus 31965 | -1/Access | Destroyed B-99 Colossus 31994 | -1/Access | Found Prototype Ballistic Gun 31994 | -1/Access | Identified Multirail 31997 | -1/Access | Found Multirail 32294 | -1/Access | Found Exp. Force Field 32516 | -1/Access | Intercept squad dispatched 32518 | -1/Access | Spotted Tracker 32519 | -1/Access | Spotted Tracker 32519 | -1/Access | Spotted Tracker 32524 | -1/Access | Destroyed Tracker 32529 | -1/Access | Destroyed Tracker 32555 | -1/Access | Destroyed Tracker 32555 | -1/Access | Spotted Combat Programmer 32559 | -1/Access | Garrison activated, responded to threat 32561 | -1/Access | Destroyed Combat Programmer 32600 | -1/Access | Spotted Combat Programmer 32602 | -1/Access | Spotted Combat Programmer 32610 | -1/Access | Destroyed Combat Programmer 32623 | -1/Access | System corruption reached 10% 32623 | -1/Access | Destroyed Combat Programmer 32644 | -1/Access | Found Prototype Special Weapon 32644 | -1/Access | Identified Exp. Remote Datajack 32649 | -1/Access | Destroyed 7 combat bots 32793 | -1/Access | Garrison activated, responded to threat 33074 | -1/Access | Spotted B-99 Colossus 33089 | -1/Access | Destroyed B-99 Colossus 33113 | -1/Access | Spotted B-99 Colossus 33126 | -1/Access | Destroyed B-99 Colossus 33149 | -1/Access | Found Multirail 33183 | -1/Access | Found Multirail 33195 | -1/Access | Found Multirail 33267 | -1/Access | Entered Command 33268 | -1/Command | Loaded intel: 54 machine locations 33409 | -1/Command | Destroyed 8 combat bots 33585 | -1/Command | Build established: Scavenger-Gunner 33713 | -1/Command | Phase Generator disabled 33767 | -1/Command | First assault squad dispatched 33777 | -1/Command | Destroyed 8 combat bots 33894 | -1/Command | Destroyed 10 combat bots 34116 | -1/Command | Destroyed 7 combat bots 34380 | -1/Command | Destroyed Combat Programmer 34380 | -1/Command | Destroyed Combat Programmer 34388 | -1/Command | Spotted M Guard 34406 | -1/Command | Destroyed M Guard 34439 | -1/Command | Destroyed M Guard 34439 | -1/Command | All MAIN.C guards destroyed 34483 | -1/Command | Found Prototype Reactor 34487 | -1/Command | Found Prototype Reactor 34510 | -1/Command | Found Adv. Micro-nuke Launcher 34563 | -1/Command | Met MAIN.C 34617 | -1/Command | Destroyed MAIN.C Shell 34620 | -1/Command | MAIN.C activated Command garrisons 34681 | -1/Command | Destroyed MAIN.C 34685 | -1/Command | P-80 Master assimilated allied G-73 Enforcer 34691 | -1/Command | System corruption reached 30% 34695 | -1/Command | Found Prototype Protection 34703 | -1/Command | Found Prototype Reactor 34715 | -1/Command | 0b10 Conduit disabled 34718 | -1/Command | Destroyed 7 combat bots 34818 | -1/Command | Spotted B-99 Colossus 34820 | -1/Command | Identified Exp. Powered Armor 34835 | -1/Command | Destroyed B-99 Colossus 35202 | -1/Command | Identified exit to Surface 35202 | -1/Command | Discovered exit to Surface (range 10) 35875 | *** | Establishing 0b11! Last Messages --------------- 35815_ An explosion rips through the floor. 35815_ R-10 Processor destroyed. 35815_ Operations Mainframe disabled. 35816_ System corrupted: Matter fused (-8). 35820_ The unstable cave ceiling collapses. 35828_ Acquired 56 matter. 35830_ The unstable cave ceiling collapses. 35832_ Y/X03HWLTWOBCC7R5 4HKFWIO/,2 SMPKEUKT97L 35834_ The unstable cave ceiling collapses. 35847_ System corrupted: Matter fused (-7). 35863_ Triggered Segregator Trap. 35863_ Arcs of energy rise from the floor. 35863_ Exp. Powered Armor blown off. 35863_ Exp. Force Field blown off. 35864_ XY# ,BOYUM&3T>DN F10WR7>JYVP