Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 12:42:28 Player: jazzy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (379) 379 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1374 Bonus ------- None Cogmind --------- Core Integrity 135/400 Matter 300/300 Energy 170/250 System Corruption 8% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit ECM Suite > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Cryofiber Web ECM Suite Ion Cannon EMP Blaster Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Seismic Detector ECM Suite > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel ECM Suite EMP Blaster Mining Laser Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 7 3 9 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | . . 1 Energy Cannon 2 | . . 2 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 6 | 1 6 7 Power 1 | . 1 1 Propulsion 1 | . 1 1 Utility 1 | . 1 1 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 3 | . 1 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 93 | . 100 90 Engine 11 | . 14 11 Leg 23 | . 28 22 Device 18 | . 14 21 Storage 11 | . 14 11 Processor 2 | . . 3 Energy Cannon 1 | . . 1 Ballistic Gun 15 | . 19 13 Special Weapon 4 | . 6 4 Slashing Weapon 1 | . 1 1 Peak Build Rating 15 | 7 7 15 Average Rating 8 | 5 7 9 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 14 19 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 4 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 3 8 10 Average Carried 6 | 2 6 7 Final Capacity 10 | 8 10 10 Final Carried 9 | 3 7 9 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 658 | 267 . 391 Remotely . | . . . Salvage Created 529 | 34 . 495 Parts 37 | 4 . 33 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . . 14 Guns 13 | . . 13 Cannons 1 | . . 1 Classes Destroyed 6 | 1 . 5 Worker 1 | . . 1 Tunneler 2 | 2 . . Watcher 2 | . . 2 Swarmer 7 | . . 7 Grunt 6 | . . 6 Sentry 1 | . . 1 Best Kill Streak 4 | 2 . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 75 | . . 75 Missed 10 | . . 10 Hits 65 | . . 65 Projectile 65 | . . 65 Critical Strikes 1 | . . 1 Damage Taken 891 | . . 891 Core 265 | . . 265 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 84 | 8 4 72 Largest 2 | 2 1 2 Hottest 100 | 40 100 100 Shots Fired 119 | 16 4 99 Gun 98 | 16 . 82 Cannon 2 | . . 2 Launcher . | . . . Special 19 | . 4 15 Kinetic 97 | 16 . 81 Thermal 21 | . 4 17 Explosive . | . . . Electromagnetic 1 | . . 1 Robot Hit Streak 10 | 10 . 7 Robot Miss Streak 5 | 2 . 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | 12 . 47 Core Hits 33 | 3 . 30 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 8 | . 8 . Impact . | . . . Slashing 8 | . 8 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 629 | 115 . 514 Guns 584 | 115 . 469 Cannons 45 | . . 45 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 564 | 115 . 449 Thermal 45 | . . 45 Explosive . | . . . Electromagnetic 20 | . . 20 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 40 | . 40 28 Average Temperature 7 | . 15 5 Received Heat Transfer 186 | . . 186 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | . . 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 179 | 10 10 179 Initial . | . . . Average 43 | . . 71 Influence Increases 433 | 10 15 408 Destroy 0b10 Robot/C 280 | . . 280 Destroy 0b10 Robot/NC 25 | 10 . 15 Destroy Leader 54 | . . 54 Successful Hack 17 | . 10 7 Destroy Structure 12 | . 5 7 Lose Combat Pursuer 45 | . . 45 Influence Decreases 309 | 10 14 285 Entered New Map 1 | . . 1 Time Decay 268 | 10 14 244 Lost Part 40 | . . 40 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . . 24 Peak Tracking Total 5 | . . 5 Tactical Retreats 2 | . . 2 ECM-based Alert Blocks 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 7 7 Successful 6 | . 4 2 Failed 8 | . 3 5 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 4 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Alert Level 1 | . . 1 Transport Status 1 | . 1 . Assault Status 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1179 | 42 369 768 Optics 251 | . . 251 Seismic 1147 | 42 369 736 ECM 196 | . . 196 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1258 | 121 369 768 Spaces Moved 398 | 71 139 188 Core 15 | 15 . . Treads . | . . . Legs 383 | 56 139 188 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 150 | 118 120 184 Slowest Speed 250 | 250 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 7 | . . 7 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 14 | 4 22 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 21 | . 6 15 Terrain Destroyed 21 | . 6 15 Melee 2 | . 2 . Projectile 19 | . 4 15 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 883 | 89 313 481 Wait 351 | 1 153 197 Move 396 | 70 138 188 Hop . | . . . Pick Up 11 | 3 5 3 Fast Attach 8 | 7 . 1 Attach 4 | . . 4 Detach . | . . . Swap 16 | . 3 13 Drop 4 | . 2 2 Fire 84 | 8 4 72 Melee 8 | . 8 . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 17) 350 | -10/Materials | Build established: Mutant 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Utility x2 1182 | -9/Materials | Build established: Scavenger-Mutant 1227 | -9/Materials | Crushed by falling debris 1227 | -9/Materials | Core integrity fell below 50% 1258 | -9/Materials | Lost 3 parts (1p1u1w) 1259 | -9/Materials | Self-destructed Last Messages --------------- 01150_ R-06 Scavenger collects Lgt. Assault Rifle. 01153_ Dropped EM Pulse Gun. 01155_ Acquired Cryofiber Web. 01155_ R-06 Scavenger collects EM Pulse Gun. 01176_ U-05 Engineer builds a Wall. 01227_ The unstable cave ceiling collapses. 01227_ Crushed by falling debris. 01227_ Seismic Detector destroyed. 01227_ System corrupted by crushing effect (+2). 01227_ Ion Engine destroyed. 01227_ System corrupted by crushing effect (+3). 01227_ Mining Laser destroyed. 01227_ System corrupted by crushing effect (+3). 01241_ Kicked U-05 Engineer out of the way. 01242_ W-16 Scout sends out distress signal. 01245_ Y-45 Defender destroyed. 01248_ U-05 Engineer builds a Wall. 01249_ Acquired 20 matter. 01254_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????#????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ????????????????????? | | ?????????????????####+#####???????????????? | | ?????????????????# #???????????????? | | ?????????????????#" """ #???????????????? | | ?????????????????#T """ #???????????????? | | ?????????????????#" """ #???? ??????????? | | ?????????????????# ### ???????????? | | ?????????????????# u""" + ?????????????? | | ?????????????????# """ #???????????????? | | ?????????????????# ="""Y #???????????????? | | ?????????????????# [%* @#???????????????? | | ?????????????????###=######???????????????? | | ???????????????????#####??????????????????? | | ????????????????????#####?????????????????? | | ?????????????????????#####????????????????? | | ???????????????####??# **#????????????????? | | ???????????????? #??# **#????????????????? | | ??#?????????????# #??# !!#????????????????? | | ?? ?????????????# #### ! #????????????????? | | ?# ############## % ]]#????????????????? | | ?# # # # #????????????????? | | ?# / # # ######???????????????? | | ?# # # """ + ???????? | | ?# # """%# """ # ???????? | | ?# # """=# """ # ???????? | | ?# # """ # # ???????? | | ##%# ######## ????????? | | *% ##+####??????# """ """ """ ????????? | | = #?????????# """ """ ""??????????? | | ! #?????????# """ """ ""??????????? | | =% #?????????# """??""??????????? | | #?????????# ??????????????? | | #?????????# ??????????????? | | #?????????# ? ???????????????? | | #?????????# ? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeThermalCharger Manual? 0 Play Time 00:20:22 Cumulative 6.4 hours Start 2026.04.19 @ 12:23:34 End 2026.04.19 @ 12:42:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa206906-3b8c-4d4d-8fa4-0bcfc03ce2da