Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.23 @ 14:04:12 Player: Terminus Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (608) 3040 Value Destroyed (34719) 34719 Prototype IDs (364) 7280 Alien Tech Used (7) 1400 Bonus (55404) 55404 TOTAL SCORE: 112143 Bonus ------- High Alert Combat Kills 7776 Follower Combat Kills 863 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 332 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1467 Cogmind --------- Core Integrity 809/1600 Matter 280/300 Energy 983/990 System Corruption 0% Temperature Cool (7) Movement Walking (140) Location 0b11 Command Parts ------- > --- POWER (3) -------- Experimental Antimatter Reactor Concept Zero-point Core (fused) Concept Zero-point Core > --- PROPULSION (6) --- Heavy Shield Leg Experimental Armored Exoskeleton > --- UTILITY (14) ----- Coolant Network Concept Antigrav Storage Unit Deep Structural Scanner Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Experimental Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (3) ------- Gatling Beam Modified Sigix Sheargun Concept Plasma Driver > --- INVENTORY (25) --- Quantum Reactor Quantum Reactor Concept Zero-point Core Experimental Armored Exoskeleton Experimental Cooling System Experimental Energy Well (600) Concept Chromion Battery (800) YI-UF0's Bottomless Matter Pit (1500) Experimental Targeting Computer Experimental Core Analyzer Particle Accelerator Quantum Capacitor Experimental Weapon Cycler Experimental Phase Shifter Advanced Force Field Long-range Gatling Laser Concept Plasma Driver A3's Sniper Rifle Sigix Corpse Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Heavy Siege Treads Experimental Heavy Siege Treads Experimental Heavy Siege Treads > --- UTILITY ---------- Concept Antigrav Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Core Analyzer Quantum Capacitor Concept Cloak Mesh Concept Cloak Mesh Centrium Heavy Armor Plating Experimental Force Field Crosscalibrator > --- WEAPON ----------- Concept Lightning Penetrator Concept Plasma Driver Concept Miniperforator > --- INVENTORY -------- Experimental Antimatter Reactor Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core Concept Zero-point Core Experimental Cooling System Coolant Network Experimental Coolant Injector Concept Chromion Battery YI-UF0's Bottomless Matter Pit Deep Structural Scanner Experimental Sensor Array Experimental Weapon Shielding Heavy Armor Plating Graphene Brace Transdimensional Reconstructor Enhanced Nova Cannon Concept Plasma Driver Concept Plasma Driver Concept Miniperforator Concept Heavy Railcannon Ragnarok Missile Launcher [Rating: 280] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Deuterium Engine Power Core Concept Zero-point Core Reactor Vortex Chain Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Experimental Armored Exoskeleton Wheel Overtuned Huge Scrapsphere Hover Unit Cooled Antigrav System Utility Experimental Targeting Computer Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Centrium Heavy Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Concept Plasma Driver Ballistic Gun Overtuned Railgun Ballistic Cannon Concept Miniperforator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Utility 12 | . . . 1 . . . 4 . . . . 2 . . . . 1 . . . . 1 . 1 . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 273 | 6 5 6 31 13 . 6 31 2 3 1 8 11 . 1 5 . 15 5 . 2 3 5 13 4 14 27 5 22 29 Power 31 | 1 . 1 4 2 . 1 4 . . . . . . . 1 . 3 1 . 1 . 2 1 . 1 4 . 2 2 Engine 11 | 1 . 1 4 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . 1 1 . . . . . . . . . 2 1 . . . . . . . 1 . . 1 Reactor 13 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 1 . 1 3 . 2 1 Propulsion 46 | 2 1 2 4 4 . 1 7 . . . 1 1 . . . . 4 . . . 1 1 1 1 4 6 . 4 1 Treads 32 | 2 1 2 3 1 . . 4 . . . . 1 . . . . 4 . . . 1 1 1 1 4 3 . 3 . Leg 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 Wheel 6 | . . . 1 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 129 | 1 2 1 8 6 . 4 12 . 2 . 4 8 . 1 4 . 6 3 . 1 2 2 7 2 6 10 4 15 18 Device 72 | . 1 1 3 4 . 2 6 . 2 . 1 5 . 1 2 . 2 2 . . 2 . 4 1 3 6 2 10 12 Storage 10 | 1 1 . 2 . . 1 . . . . . 1 . . . . . . . . . . 1 . . 2 . 1 . Processor 18 | . . . . . . . 1 . . . 2 2 . . 1 . 1 . . . . 2 . 1 1 . 2 2 3 Hackware 7 | . . . . . . . 1 . . . . . . . 1 . 2 . . 1 . . . . . . . . 2 Protection 22 | . . . 3 2 . 1 4 . . . 1 . . . . . 1 1 . . . . 2 . 2 2 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 2 15 1 . . 8 2 1 1 3 2 . . . . 2 1 . . . . 4 1 3 7 1 1 8 Energy Gun 16 | 1 . 1 8 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 4 Energy Cannon 18 | . . 1 1 . . . 3 . . . . 1 . . . . 1 . . . . . 2 1 2 3 . . 3 Ballistic Gun 18 | 1 1 . 5 . . . 3 2 . 1 1 1 . . . . . 1 . . . . 1 . . . . . 1 Ballistic Cannon 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . 1 . Launcher 7 | . 1 . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . 1 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 61 | . . . 6 1 . 1 2 . . . 6 . . . 3 1 1 . . 2 . 1 4 . 6 15 . 4 8 Corrupted Parts 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . System Corruption 27 | . . . . . . 7 . . . . 10 . . . . . . . . . . . . . . . . 10 . Parts Lost 41 | . 1 1 3 2 . 1 5 . . . . . . . . . 6 2 . . 2 . 2 . 2 5 . 1 8 Power 7 | . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . . . 1 1 . . 1 Propulsion 7 | . . . 1 . . . 2 . . . . . . . . . 1 . . . 1 . . . 1 . . . 1 Utility 19 | . . . 2 2 . 1 1 . . . . . . . . . 4 1 . . 1 . . . . 3 . 1 3 Weapon 8 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 . . 3 Highest Loss Streak 3 | . 1 1 1 1 . 1 2 . . . . . . . . . 3 2 . . 2 . 1 . 1 1 . 1 2 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Average Backups 19 | . 10 14 16 19 20 18 19 19 19 19 18 18 21 23 23 23 21 22 23 22 22 23 22 20 22 20 19 19 19 Power 1 | . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 3 3 3 3 Propulsion 1 | . 3 3 2 4 4 3 . 1 1 1 1 1 1 1 . . . 1 2 1 . . . . 1 . 1 1 1 Utility 10 | . . 3 5 8 9 8 10 10 10 10 10 10 13 15 12 14 12 12 12 12 12 12 14 12 12 10 8 9 11 Weapon 5 | . 6 6 6 5 6 4 7 6 6 6 5 4 5 5 6 5 5 6 7 6 7 6 4 5 4 4 5 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 94 | . 3 3 11 1 . 10 14 . . . 1 2 . 2 1 . 2 1 . 1 . 6 4 . 2 6 . 10 14 Power 13 | . . . 1 . . 1 2 . . . . 1 . . . . . . . . . 3 . . . 2 . . 3 Propulsion 14 | . 1 1 2 . . 4 . . . . . . . . . . 1 . . 1 . 1 . . . 2 . . 1 Utility 37 | . 1 . 1 . . 3 3 . . . 1 . . 2 . . 1 1 . . . 1 3 . 2 1 . 7 10 Weapon 27 | . 1 2 7 1 . 1 9 . . . . . . . 1 . . . . . . 1 1 . . . . 3 . Tool/Special 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 82 | . 93 99 99 99 100 98 83 86 85 69 85 86 82 82 81 77 84 90 90 77 89 84 78 70 68 71 77 71 69 Engine 3 | . 14 13 11 11 11 11 2 6 6 6 6 5 5 5 3 . . . . . . . . . . . . . . Core 1 | . . . . . . . 3 . . . . . . . . . 1 9 10 8 5 3 . . . . 3 3 3 Reactor 3 | . . . . . . . . . . . . . . . 1 5 8 . . 1 5 4 9 8 8 8 7 4 3 Treads 8 | . 28 28 14 7 . . 6 13 13 13 13 9 5 5 5 5 9 15 15 15 14 11 9 16 12 10 . . . Leg 2 | . . . . 3 11 11 . . . . . . . . . . . . . . . . . . . 1 11 7 7 Wheel 4 | . . . 7 11 11 11 9 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 . . . . . . Device 16 | . 8 14 13 11 11 10 17 19 19 20 15 21 22 22 19 16 16 18 19 19 19 16 15 12 11 19 24 21 18 Storage 6 | . 14 14 11 11 11 10 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 7 | . . . . . . . 5 6 6 6 6 11 11 11 11 11 10 10 10 10 5 9 12 11 12 11 10 11 15 Hackware 3 | . . . . . . . 5 6 6 6 6 5 5 5 5 5 9 10 10 10 10 9 9 4 4 . . . . Protection 4 | . . . 7 11 11 10 2 . . . 3 . . . 2 5 3 1 . . 4 4 2 4 4 4 3 3 3 Energy Gun 7 | . 14 3 10 32 33 31 14 . . . . . . . . . . . . . . . . 2 2 1 . . 3 Energy Cannon 3 | . . 3 11 . . . 1 2 5 1 4 4 3 4 2 1 . . . . . . . 5 6 4 3 2 3 Ballistic Gun 5 | . 13 14 11 . . . 3 17 13 1 14 11 12 11 13 14 14 15 15 1 14 13 10 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 6 2 Peak Build Rating 280 | 6 9 11 27 32 31 36 82 86 80 79 88 101 104 105 110 114 136 134 133 138 141 163 190 204 220 280 278 275 273 Average Rating 135 | 5 7 10 20 28 31 32 72 79 78 67 81 94 100 102 106 110 127 132 131 113 134 155 165 199 207 238 273 266 263 On Entrance 110 | . 6 9 11 27 31 31 36 82 79 79 74 84 97 101 103 110 110 134 133 131 138 135 162 190 200 214 262 270 266 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 214 | 14 30 31 66 63 62 66 83 81 80 80 85 126 128 125 134 141 163 165 164 168 169 184 196 214 213 206 154 159 163 Greatest Support 300 | 40 40 40 40 10 10 12 50 20 20 20 20 20 20 20 20 20 100 20 20 20 20 20 172 200 260 300 152 225 160 Greatest Overweight (x) 9 | 2 . . 6 6 6 6 4 4 3 3 4 6 6 6 6 7 8 8 8 8 8 9 9 1 . 2 1 . 1 Average Overweight (x) 2 | . . . 3 5 6 4 2 3 3 2 3 4 5 6 6 6 6 7 7 6 8 9 7 . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 13 15 16 20 20 19 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 15 20 20 20 20 20 20 20 20 20 21 23 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 Average Carried 21 | . 10 14 16 19 20 18 19 20 20 19 19 19 22 24 24 25 23 24 25 24 24 24 24 21 24 23 24 24 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 15 20 20 20 20 20 20 20 19 20 21 23 25 25 25 25 25 25 25 25 25 24 22 25 25 25 25 23 Class Distribution -------------------- 20% | Tank 19% | Scavenger-Gunner 8% | Mutant 7% | Scavenger-Scrapper 7% | Scrapper 7% | Gunner 6% | Scavenger-Skirmisher 5% | Skirmisher 3% | Commander-Scrapper 3% | Hacker-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Tank | -9/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scrapper | -5/Upper Caves Scrapper | -5/Upper Caves Commander-Scrapper | -5/Warlord Commander-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Scrapper | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Hacker-Scrapper | -3/Testing Scavenger-Gunner | -2/Research Gunner | -2/Quarantine Mutant | -2/Protoforge Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 27140 | 233 285 334 898 312 . 944 2839 70 252 . 856 885 245 224 937 88 1928 414 60 66 469 238 2239 514 901 3965 1233 3866 1845 Remotely 5369 | . . . . . . . 640 . . . . 159 . . 745 . 1687 . . . . . 1520 240 308 70 . . . Salvage Created 35718 | . 515 316 2049 1529 245 835 2748 . 174 . 566 649 . . 257 23 2807 307 . 125 258 390 2726 1291 1669 5087 1487 5052 4613 Parts 1771 | . 43 7 144 81 7 34 110 . 4 . 13 27 . . 11 4 135 8 . . 17 21 195 46 74 267 66 205 252 Haulers Intercepted 20 | . 2 . 6 5 . . 2 . . . 1 1 . . . . 2 . . . . . . . . . 1 . . Recyclers Shooed 8 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . 1 . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 15 . 6 . . 1 . 3 . 6 . . 10 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 509 | . 11 19 43 31 7 14 40 . 2 . 9 8 . . 3 5 31 3 . . 10 4 35 24 21 71 15 56 47 Guns 200 | . 10 6 19 24 6 4 34 . 2 . 2 7 . . 3 1 26 3 . . 1 4 33 7 7 . . . 1 Cannons 164 | . . 1 13 . . . . . . . . 1 . . . . . . . . . . 1 6 5 48 14 37 38 AOE 99 | . 1 12 11 6 . 10 3 . . . 7 . . . . 4 5 . . . 9 . . 9 2 10 . 10 . Classes Destroyed 34 | . 5 3 6 1 . 4 2 . . . . . . . 2 1 4 1 . . . . . 1 2 2 . . . Worker 20 | . . . 4 1 . . 1 . . . . . . . . . 7 . . . . . 2 . 1 . 2 2 . Builder 16 | . . . 2 . . . 1 . . . . . . . . . 2 . . . . . 6 2 . 3 . . . Tunneler 4 | . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Hauler 20 | . 2 . 6 5 . . 2 . . . 1 1 . . . . 2 . . . . . . . . . 1 . . Recycler 15 | . . . 3 . . . 3 . . . . 1 . . . . 1 . . . . . . 2 . . 1 4 . Carrier 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Mechanic 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 10 | . 2 . 2 . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 2 . Drone 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Watcher 29 | . 3 . 5 2 . . 3 . . . . . . . . . 4 . . . . . 3 2 1 3 . 3 . Swarmer 78 | . 5 . 16 8 3 . 6 . . . 4 . . . . 4 . . . . 4 . 5 5 . . 3 15 . Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Grunt 129 | . 6 2 16 12 . . 18 . 2 . 5 4 . . . . 9 . . . 5 . 8 7 7 17 2 9 . Brawler 10 | . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . 1 . . 5 . Duelist 8 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . 3 . . . 2 . Protector 9 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . 1 . 2 . 2 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 48 | . . . 10 9 1 . 2 . . . . . . . . . 4 1 . . . 2 3 1 1 7 4 3 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 12 | . . . . . . . . . . . . . . . 1 . 3 . . . . 2 . . 3 3 . . . Hunter 27 | . . . . . . . 7 . . . . . . . . . 4 2 . . . . 6 . . 2 3 3 . Programmer 68 | . . . . . . . 7 . . . . 4 . . . . 5 . . . . . 12 6 6 17 2 9 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Decapitator 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Immortal 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Federalist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Explorer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scientist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrapper 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 20 | . 4 5 7 5 4 13 10 . 2 . 5 4 . . 2 4 20 3 . . 5 2 11 9 4 7 8 17 6 Combat Bots Only 16 | . 3 4 4 4 4 13 9 . 2 . 5 3 . . 2 4 10 3 . . 5 2 10 8 4 6 6 16 6 Max Kills in Single Turn 6 | . 1 2 4 3 2 3 2 . 1 . 3 1 . . 2 3 5 1 . . 3 2 3 5 1 3 2 6 2 Gunslinging 2 | . . . 1 2 . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . Exploded 6 | . 1 2 4 2 . 3 2 . . . 3 . . . . 3 4 . . . 3 . . 4 1 3 . 6 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 2532 | . 44 37 118 62 8 38 212 . 3 . 18 23 . . 2 . 204 45 . . 29 6 207 88 164 258 54 204 708 Missed 923 | . 15 13 32 13 . 10 67 . 2 . 6 5 . . . . 59 10 . . 9 . 50 17 65 74 22 88 366 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 23718 | . 356 487 990 649 105 540 2371 . 58 . 277 362 . . 18 . 2297 472 . . 349 91 1771 1221 1111 2809 295 1800 5289 Core 1710 | . 63 69 87 26 8 72 232 . . . 46 91 . . . . 59 . . . 24 . 116 62 31 137 6 20 561 Absorbed by Shields 14224 | . . . . . . . . . . . . 169 . . 18 . 1012 176 . . 171 94 1593 815 843 2073 313 1862 5085 Reduced by Siege Mode 924 | . . . . . . . . . . . . . . . . . 123 . . . . . 125 96 155 270 . 155 . Redirected to Shielding 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 98 . Regen/Repaired (Parts) 2865 | . . . 208 144 . 302 95 . . . . 203 . . 3 . 40 60 10 10 . 50 175 . . . . 597 968 Core Remaining (%) 74 | 100 . 47 . . . 51 . . . . 67 . . . . 90 . . . . 92 . 91 . . 84 . . 50 Volleys Fired 1869 | . 55 50 96 60 10 24 168 1 13 . 38 43 7 5 5 11 103 13 1 4 8 7 114 86 97 274 31 164 381 Largest 3 | . 2 2 3 3 3 3 3 1 2 . 3 3 1 1 3 3 3 3 2 1 3 3 3 1 1 2 2 3 2 Hottest 240 | . 70 80 183 183 183 183 183 85 85 . 86 158 90 90 110 110 120 120 80 90 110 120 200 200 120 200 140 240 140 Shots Fired 3035 | . 106 68 275 170 30 41 368 3 16 . 56 82 7 5 15 13 277 39 2 4 16 21 291 85 97 293 49 205 401 Gun 1723 | . 103 44 168 166 30 31 336 2 5 . 28 52 . . 15 3 264 39 2 . 11 21 284 40 42 4 . . 33 Cannon 1233 | . . 4 103 . . . 29 1 11 . 21 30 7 5 . 8 10 . . 4 . . 7 41 52 281 49 202 368 Launcher 78 | . 3 20 4 4 . 10 3 . . . 7 . . . . 2 2 . . . 5 . . 4 3 8 . 3 . Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 1291 | . 51 18 106 . . . 135 2 5 . 28 52 . . 15 3 264 39 2 . 11 21 278 . . 52 36 113 60 Thermal 1511 | . 52 18 165 166 30 31 230 1 11 . 21 30 7 5 . 8 10 . . 4 . . 13 61 66 149 13 89 331 Explosive 78 | . 3 20 4 4 . 10 3 . . . 7 . . . . 2 2 . . . 5 . . 4 3 8 . 3 . Electromagnetic 147 | . . 12 . . . . . . . . . . . . . . . . . . . . . 20 28 84 . . 3 Slashing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 51 | . 8 8 17 40 14 10 19 . 3 . 10 16 . . 3 2 31 10 . 14 15 10 19 51 37 29 14 24 47 Robot Miss Streak 6 | . 3 3 4 1 2 2 5 . 3 . 2 2 . . 3 1 2 1 . . 5 1 4 3 2 6 6 6 4 Penetration Max 3 | . . . . . . . 2 . . . . 1 . . 2 . 2 1 . . . 1 2 . . 2 1 3 1 Secondary Targets 48 | . . . 4 5 . 1 10 . . . 1 . . . . . 12 2 . . . 1 12 . . . . . . Max Gunslinging Chain 2 | . . . 1 2 . 1 1 . . . 1 . . . . . 1 1 . . . 1 1 . . . . . . Capacitor 850 | . . . . . . . . . . . . . . . . . . . . . . . . 81 94 233 13 88 341 Shots Hit Robots 2063 | . 66 33 175 128 20 22 230 . 5 . 35 44 . . 7 2 208 32 . 4 2 15 184 68 84 206 29 144 320 Core Hits 1336 | . 28 38 80 56 8 28 108 . 4 . 23 19 . . 8 5 108 13 . 2 12 8 89 73 57 145 45 172 207 Critical Kills 162 | . . . . . . . 2 . . . 1 2 . . 1 . 9 . . . . 2 13 . . 27 17 48 40 Critical Parts Destroyed 174 | . . . . . . . 8 . . . . 4 . . 2 . 17 2 . . . . 15 . . 28 17 47 34 Critical Strikes 425 | . 4 . 4 10 2 2 26 . . . 1 6 . . 3 . 26 2 . . . 4 28 . . 57 38 114 98 Burn 41 | . 4 . 4 10 2 2 16 . . . . . . . . . . . . . . . . . . . . . 3 Meltdown 20 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 9 7 Destroy 361 | . . . . . . . 10 . . . . 6 . . 3 . 26 2 . . . 4 28 . . 54 37 103 88 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 95479 | . 1014 1186 3915 2960 420 1679 6463 . 128 . 2318 1318 . . 463 501 9552 836 . 160 1391 540 7691 6677 4186 10026 697 10008 21350 Guns 34968 | . 859 334 1668 2244 420 391 5624 . 97 . 411 1083 . . 463 50 7928 836 . . 39 540 7064 1680 1641 45 . . 1551 Cannons 41341 | . . 54 1413 . . . . . 31 . 353 235 . . . . . . . 160 . . 237 1250 1480 7222 615 8492 19799 Explosions 19021 | . 155 789 830 716 . 1288 839 . . . 1554 . . . . 451 1624 . . . 1352 . 390 3726 1032 2759 . 1516 . Melee 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . Ramming 116 | . . 9 4 . . . . . . . . . . . . . . . . . . . . 21 . . 82 . . Kinetic 27312 | . 432 142 987 . . . 2711 . 97 . 411 1083 . . 463 50 7928 836 . . 39 540 6955 . 33 413 291 3224 677 Thermal 47539 | . 427 139 2094 2244 420 391 3513 . 31 . 353 235 . . . . 526 . . 160 . . 736 3149 2211 4851 324 5268 20467 Explosive 16427 | . 155 789 830 716 . 1288 239 . . . 1554 . . . . 451 1098 . . . 1352 . . 2823 1032 2584 . 1516 . Electromagnetic 3985 | . . 107 . . . . . . . . . . . . . . . . . . . . . 684 910 2178 . . 106 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . 7 16 16 16 16 26 1 1 1 1 . 4 4 4 4 4 1 14 5 11 35 1 18 . Average Corruption 10 | . . . . . . 7 11 16 16 16 16 1 1 1 1 . 3 4 4 4 4 1 7 4 7 21 1 6 . Corruption Purged 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 636 | . . . . . . . 125 14 37 5 37 7 5 . 2 . 10 8 15 3 11 . 46 22 53 186 2 48 . Message Errors 133 | . . . . . . . 26 5 10 2 7 3 1 . . . 2 1 1 1 . . 10 7 12 32 1 12 . Matter Fused 166 | . . . . . . . 30 3 6 . 10 2 3 . 1 . 4 2 3 1 2 . 11 6 10 56 . 16 . Heat Flow Errors 77 | . . . . . . . 15 1 6 . 7 . . . . . 1 1 1 1 3 . 4 2 9 22 . 4 . Energy Discharges 58 | . . . . . . . 11 . 5 1 3 1 . . . . 1 2 2 . 1 . 5 2 8 13 . 3 . Parts Rejected 12 | . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . 6 . 1 . Parts Fused 9 | . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . 2 . . 2 1 . . Data Loss (minor) 71 | . . . . . . . 12 2 6 2 4 . 1 . . . 1 2 6 . 1 . 4 2 5 19 . 4 . Data Loss (major) 28 | . . . . . . . 8 1 1 . 1 . . . 1 . . . . . 2 . 1 1 3 8 . 1 . Misfires 25 | . . . . . . . 4 2 1 . 2 1 . . . . . . . . 2 . 3 . 1 9 . . . Alerts 15 | . . . . . . . 2 . 1 . . . . . . . . . 1 . . . 1 1 4 4 . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Weapon Failures 38 | . . . . . . . 13 . . . 2 . . . . . 1 . . . . . 3 1 1 11 . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2180 | . 4 24 15 52 . 4 29 . . . 183 . . . . . 119 . . . 32 . 12 387 196 345 42 465 271 Projectiles 872 | . . . . . . . . . . . 48 . . . . . . . . . . . . 23 23 193 . 314 271 Explosions 1266 | . 4 24 15 52 . 4 29 . . . 135 . . . . . 119 . . . 32 . 12 364 173 152 . 151 . Melee 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . Knockbacks 68 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 6 45 13 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 44 12 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Self-Inflicted Damage 593 | . 10 56 . . . 16 . . . . 66 . . . . . . . . . 95 . . 168 . 182 . . . Shots 12 | . 1 3 . . . 1 . . . . 1 . . . . . . . . . 1 . . 3 . 2 . . . Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | . 81 4 355 375 339 120 303 190 256 . 259 215 32 48 116 88 363 267 330 184 266 132 378 166 159 391 231 151 7 Average Temperature 85 | . 24 2 96 113 122 36 87 81 79 . 66 38 16 23 55 36 74 101 178 92 84 56 105 80 37 90 102 55 4 Received Heat Transfer 2895 | . 147 69 384 240 . 313 378 . . . 57 74 . . 17 . 213 29 . . 44 4 94 150 94 349 12 117 110 Effects 12 | . . . 1 2 . . 2 . . . 1 . . . . . 2 . . . 1 . . . . 3 . . . Energy Bleed 6 | . . . . 1 . . 2 . . . 1 . . . . . . . . . 1 . . . . 1 . . . Interference 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 45 | . . . . . . . . . . . . 2 . . . . 6 . . . . 1 9 3 6 17 . 1 . Total Turns 904 | . . . . . . . . . . . . 22 . . . . 137 . . . . 10 174 70 132 295 . 64 . Longest Duration 69 | . . . . . . . . . . . . 20 . . . . 57 . . . . 10 51 26 69 45 . 64 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 12 . . 1 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 . . 1 Parts Fried 48 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . 4 12 24 . . 6 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Melted 31 | . . . . 1 1 . 4 . . . 1 . . . . . . . . . . . 1 2 2 2 1 9 7 Combat Hostiles 30 | . . . . 1 1 . 3 . . . 1 . . . . . . . . . . . 1 2 2 2 1 9 7 Parts Melted 127 | . 1 . 11 13 2 6 26 . . . . 5 . . 1 . . . . . . . . 7 11 5 2 8 29 Heat Transferred 41718 | . 1517 370 4503 5439 1036 819 7553 . 37 . 407 350 . . . . 350 . . 200 . . 699 3695 3044 4284 148 1710 5557 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . 2 3 1 . 3 . . . . . . . . . 3 . . . . . 3 3 2 4 4 5 . Low Security (%) 36 | 100 100 100 37 . . . 56 . . . . 100 . . . . 47 . . . . 100 42 . 62 2 . . . Level 1 16 | . . . 38 40 100 . 1 . . . . . . . . . 27 . . . . . 10 . 33 18 . . . Level 2 18 | . . . 24 37 . . 36 . . . . . . . . . 9 . . . . . 26 63 3 28 . . . Level 3 16 | . . . . 21 . . 5 . . . . . . . . . 15 . . . . . 20 36 . 39 75 23 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 24 17 . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1526 | . 110 48 659 823 373 . 1018 . . . . 73 . . . . 1000 . . . . 74 951 871 409 1508 1142 1526 . Initial 902 | . . 18 . 261 312 . . . . . . . . . . . 150 . . . . . 18 529 366 213 902 704 . Average 392 | . 49 9 276 489 291 . 241 . . . . 13 . . . . 311 . . . . 24 375 670 142 718 934 1127 . Influence Increases 17219 | . 422 202 1294 1230 372 . 1685 . 50 . 220 332 . . 261 123 1761 70 . 5 205 132 1442 955 758 2078 560 1766 1296 Destroy 0b10 Robot/C 8740 | . 220 60 860 780 140 . 860 . 40 . 180 160 . . 180 80 600 60 . . 180 80 700 460 420 1380 300 1000 . Destroy 0b10 Robot/NC 700 | . 35 5 115 60 . . 60 . . . 30 10 . . 10 5 110 . . 5 5 . 55 35 15 45 25 75 . Destroy Leader 1706 | . 70 10 212 204 . . 230 . 10 . 10 32 . . . 10 142 10 . . 20 30 106 94 82 196 72 166 . Allied During Kill 170 | . . . . 55 . . 21 . . . . . . . 56 28 10 . . . . . . . . . . . . Successful Hack 435 | . 31 . 44 34 21 . 54 . . . . 49 . . . . 46 . . . . . 31 54 67 . . 4 . Select Force Hacks 240 | . 30 . . . 210 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1440 | . . . 15 45 . . 255 . . . . 15 . . . . 315 . . . . . 210 45 60 225 30 30 195 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 3183 | . 21 127 48 37 1 . 145 . . . . 66 . . . . 388 . . . . 22 250 207 69 187 103 411 1101 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 390 | . 15 . . 15 . . 45 . . . . . . . 15 . . . . . . . 90 60 45 45 30 30 . Influence Decreases 9816 | . 375 220 675 688 480 . 667 180 334 . 220 303 18 . 89 123 789 250 246 5 205 100 518 832 743 786 362 528 80 Time Decay 7988 | . 365 220 495 478 440 . 467 180 334 . 220 293 18 . 89 123 431 230 246 5 195 100 498 522 423 736 362 518 . Lost Part 380 | . 10 . 30 20 . . 50 . . . . . . . . . 60 20 . . 10 . 20 . 20 50 . 10 80 Lost Ally 272 | . . . . 40 40 . 110 . . . . 10 . . . . 62 . . . . . . 10 . . . . . Purge Threat 1176 | . . . 150 150 . . 40 . . . . . . . . . 236 . . . . . . 300 300 . . . . Squads Dispatched 115 | . 2 . 4 9 . . 19 . . . . 8 . . . . 8 . . . . 1 10 7 7 18 13 9 . Investigation 25 | . 1 . 3 2 . . 9 . . . . 3 . . . . 2 . . . . . 2 1 . 1 1 . . Extermination 32 | . . . . . . . 5 . . . . 3 . . . . 2 . . . . . 4 3 4 8 1 2 . Reinforcement 18 | . 1 . 1 . . . 4 . . . . 2 . . . . 3 . . . . 1 4 1 . . 1 . . Assault 25 | . . . . 4 . . . . . . . . . . . . 1 . . . . . . 2 . 4 7 7 . Garrison 15 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . . 3 5 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 15 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 2 5 4 . Construction Impeded 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 1 . . 1 . . Haulers Reinforced 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 43 | . . . 4 2 1 . 2 . . . . . . . 1 . 1 . . . . . 1 3 . . 2 26 . Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . . 6 7 . 14 . . . Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . . 5 7 . 14 . . . Times Spotted 655 | . 16 18 45 43 6 19 58 . 3 . 8 10 . . 44 1 42 3 . . 10 5 48 35 24 58 13 57 89 Peak Tracking Total 13 | . 4 2 5 4 2 10 5 . 3 . 5 3 . . 13 1 10 3 . . 5 2 7 9 4 6 6 8 4 Tactical Retreats 20 | . 1 . . 1 . . 1 . . . . . . . 1 . . . . . . . 4 4 3 2 1 2 . ID Masks Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 29 | . . . 3 1 . . 7 . 1 . . . . . . . 2 . . . . . 4 . 1 7 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 110 | . . . 1 3 . 1 17 . . . . 1 . . . . 21 . . . . . 15 3 4 24 2 4 14 Max in Single Turn 7 | . . . 1 1 . 1 5 . . . . 1 . . . . 7 . . . . . 2 1 1 2 1 2 1 Garrison Access 4 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 135 | . 5 . 12 10 13 6 17 1 3 4 . 13 . . 3 . 12 1 . 4 . 2 7 4 8 4 2 2 2 Terminals 68 | . 4 . 9 8 6 . 6 . . . . 5 . . . . 8 . . . . 2 4 3 7 3 1 2 . Fabricators 6 | . . . . . . . 3 . . . . 1 . . . . . . . . . . 1 . . . 1 . . Repair Stations 8 | . . . 2 1 . . 1 . . . . 2 . . . . . . . . . . . 1 1 . . . . Recycling Units 15 | . 1 . . . 7 . 3 . . . . 2 . . . . 2 . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Garrison Access 8 | . . . . 1 . . 2 . . . . 2 . . . . 1 . . . . . 1 . . 1 . . . Total Hacks 420 | . 12 . 43 30 28 53 43 1 8 28 . 31 . . 9 . 32 1 . 17 . 4 16 12 18 10 3 3 18 Successful 294 | . 9 . 29 14 19 53 22 1 8 28 . 17 . . 9 . 19 1 . 17 . 1 6 7 9 6 . 1 18 Failed 126 | . 3 . 14 16 9 . 21 . . . . 14 . . . . 13 . . . . 3 10 5 9 4 3 2 . Catastrophic 22 | . . . 1 2 2 . 5 . . . . 4 . . . . 1 . . . . . 1 . 3 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 152 | . 11 . 27 11 25 . 23 . . . . 13 . . 1 . 20 . . . . . 5 6 8 . 1 1 . Terminals 187 | . 11 . 30 22 17 . 17 . . . . 12 . . . . 26 . . . . 4 9 10 16 8 2 3 . Fabricators 19 | . . . . . . . 12 . . . . 3 . . . . . . . . . . 3 . . . 1 . . Repair Stations 27 | . . . 10 5 . . 2 . . . . 6 . . . . . . . . . . . 2 2 . . . . Recycling Units 20 | . 1 . . . 11 . 4 . . . . 2 . . . . 2 . . . . . . . . . . . . Scanalyzers 14 | . . . 3 . . . 3 . . . . 3 . . . . 3 . . . . . 2 . . . . . . Garrison Access 18 | . . . . 3 . . 5 . . . . 5 . . . . 1 . . . . . 2 . . 2 . . . Terminal Hacks 192 | . 5 . 9 5 3 53 5 1 8 28 . 1 . . 9 . 10 1 . 17 . 1 2 4 5 6 . 1 18 Record 98 | . . . . . . 47 . . 6 11 . . . . 8 . . . . 5 . . . . . 5 . . 16 Part Schematic 20 | . . . 1 . . . . . . 11 . . . . . . 3 . . 4 . . . . 1 . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robot Analysis 17 | . 4 . 1 . . 6 . . . . . . . . . . 1 . . 4 . . 1 . . . . . . Prototype ID Bank 10 | . . . 2 . 1 . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 8 | . . . . 2 . . . 1 2 . . . . . 1 . . 1 . . . . . . . . . 1 . Branch Access Points 4 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 8 | . 1 . 2 1 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Fabricator Index 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Unreport Threat 9 | . . . 1 1 . . 1 . . . . . . . . . 2 . . . . . . 2 2 . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . 5 . . . . 2 . . . . . . . . . . 2 . . . . . . Load Schematic 5 | . . . . . . . 3 . . . . 1 . . . . . . . . . . 1 . . . . . . Build 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . Repair Station Hacks 22 | . . . 10 4 . . 2 . . . . 5 . . . . . . . . . . . 1 . . . . . Scan Component 12 | . . . 5 2 . . 1 . . . . 3 . . . . . . . . . . . 1 . . . . . Repair 10 | . . . 5 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . . . 2 . . . . 3 . . . . 3 . . . . . 1 . . . . . . Insert Component 6 | . . . 1 . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . . . . . Analyze 5 | . . . 1 . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 56 | . 4 . 8 5 16 . 6 . . . . 5 . . . . 5 . . . . . 1 2 4 . . . . Terminals 40 | . 3 . 8 5 9 . 3 . . . . 3 . . . . 3 . . . . . . 2 4 . . . . Assimilate 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Botnet 24 | . 2 . 3 3 4 . 2 . . . . 2 . . . . 3 . . . . . . 1 4 . . . . Skim 13 | . 1 . 5 2 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 7 | . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . Scrapoids 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . 1 . 1 . . . . . . . . . . . . . 3 . . . . . . . 1 . 1 1 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Hacking Detections 85 | . 3 . 10 8 7 . 12 . . . . 10 . . . . 8 . . . . 2 7 4 8 3 2 1 . Full Trace Events 13 | . . . 2 3 . . 4 . . . . 1 . . . . . . . . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 2 . . . 1 . . 11 . 1 . . . . 4 . . 4 . . . . 1 . . . . Parts Built 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 373 | . . . . . . . 256 . . . . 64 . . . . . . . . . . 53 . . . . . . Total Part Build Rating 30 | . . . . . . . 16 . . . . 8 . . . . . . . . . . 6 . . . . . . Parts Repaired 10 | . . . 5 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Time 540 | . . . 267 120 . . 60 . . . . 93 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 2 . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 17 | . . . . 2 2 . 6 . . . . 1 . . 5 . . . . . . . . 1 . . . . . Largest Group 5 | . . . . 2 2 . 5 . . . . 1 . . 5 4 4 . . . . . . 1 . . . . . Highest-Rated Group 236 | . . . . 62 23 . 140 . . . . 26 . . 236 195 195 . . . . . . 45 . . . . . Highest-Rated Ally 64 | . . . . 31 15 . 28 . . . . 26 . . 64 64 64 . . . . . . 45 . . . . . Total Orders 7 | . . . . . . . 2 . . . . . . . 5 . . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . AID 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Ally Attacks 139 | . . . . 47 2 . 36 . . . . . . . 43 . 11 . . . . . . . . . . . . Total Damage 3605 | . . . . 736 46 . 614 . . . . . . . 1852 . 357 . . . . . . . . . . . . Kills 22 | . . . . 10 . . 3 . . . . . . . 8 . 1 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 25177 | . . . . . . 54 3317 362 742 82 725 1646 415 458 1581 340 1165 427 539 213 567 265 1685 1296 952 3712 833 1360 2441 Sensors 20086 | . . . . . . . 3272 362 740 80 636 1609 413 453 1565 340 1162 427 539 213 567 265 1536 1231 924 2969 778 5 . Structural 13361 | . . . . . . 54 1888 359 735 82 322 1455 412 457 821 . 459 377 535 207 462 135 588 . . 514 401 657 2441 Cloaking 5282 | . . . . . . . . . . . . . . . . . . . . . . . 26 . 16 3047 833 1360 . Jamming 2316 | . . . . . . . . . . . . . . . . . . . . . . . 604 66 13 1633 . . . ID Mask 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . . Robot Analysis Total 17 | . 4 . 1 . . 6 . . . . . . . . . . 1 . . 4 . . 1 . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 1 . . . 2 1 . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 40907 | 110 1184 1125 2692 1223 1082 3074 3738 366 756 84 730 1690 422 461 1612 345 1402 482 539 213 575 348 1907 1459 1748 3712 833 3575 3420 Spaces Moved 22361 | 66 598 609 1223 487 547 1638 2508 339 649 84 395 1124 302 336 805 213 681 303 325 143 353 177 777 395 712 1642 614 2278 2038 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4100 | 50 598 609 329 . . . 1 . . . . . . . . . 3 . . . . . 129 395 712 1256 . 18 . Legs 5298 | . . . . . . . . . . . . . . . . . . . . . . . . . . 386 614 2260 2038 Wheels 12947 | . . . 894 487 547 1638 2507 339 649 84 395 1124 302 336 805 213 678 303 325 143 353 177 648 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 125 155 170 105 90 100 100 90 100 100 120 130 130 130 140 140 140 130 150 160 150 163 155 100 100 100 140 Average Speed 136 | 139 160 160 157 168 170 159 98 100 100 90 100 110 127 130 130 130 140 141 140 130 150 160 169 170 161 147 101 134 140 Slowest Speed 260 | 160 160 160 240 170 170 170 240 110 100 100 110 130 130 130 130 140 240 150 150 150 150 160 260 245 163 260 196 145 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 59 | 5 86 88 96 82 96 86 57 65 86 70 62 24 61 62 80 46 27 51 55 60 65 7 85 11 58 36 11 63 90 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 27 | . 1 . 3 . 11 5 1 . 2 1 . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 20 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 28 | . . 1 . . . 5 . 2 2 . 1 . 3 4 . 1 . 3 2 . 4 . . . . . . . . Spaces Dug 451 | . 22 24 23 . . . 86 1 4 . 6 17 5 2 . 5 10 . 4 . 97 . 32 23 6 15 8 41 20 Terrain Destroyed 1988 | . 23 185 41 43 . 77 175 1 10 . 85 34 7 5 6 40 215 40 4 . 111 13 200 99 28 58 36 182 270 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 887 | . . . . . . . 102 1 10 . 12 34 7 5 6 12 116 40 4 . 16 13 179 8 8 13 18 49 234 AOE 995 | . 23 185 41 43 . 77 73 . . . 73 . . . . 28 99 . . . 95 . 20 91 20 31 . 96 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total 31074 | 81 719 693 1794 753 677 2059 3500 362 739 91 674 1506 329 355 1366 265 1010 340 407 165 385 240 1242 1157 1289 2842 786 2688 2560 Wait 5171 | 8 37 14 361 158 101 329 632 18 62 . 199 263 10 2 463 33 131 4 81 1 11 29 257 644 381 709 115 105 13 Move 22330 | 65 597 608 1222 486 546 1637 2507 338 648 83 394 1123 301 335 804 212 680 302 324 142 352 176 775 394 711 1641 613 2277 2037 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 306 | 2 17 5 26 5 . 25 35 . . . 7 12 3 4 6 . 17 4 . 1 3 9 14 2 14 34 6 37 18 Fast Attach 212 | 6 2 . 21 7 . 12 16 . 6 2 5 9 . 2 6 2 4 . . 7 . 2 7 . 13 32 4 18 29 Attach 119 | . 1 1 4 2 . 2 8 . . 1 2 4 . . . . 10 3 . 1 2 2 5 3 10 25 4 11 18 Detach 27 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 . . . 1 1 11 . 1 9 Swap 505 | . 5 7 25 17 . 5 82 5 4 2 16 33 7 3 6 6 43 12 1 1 8 3 43 24 36 67 4 20 20 Drop 411 | . 5 7 38 14 . 24 40 . 6 3 11 18 1 4 13 1 12 2 . 7 1 12 20 2 24 49 8 54 35 Fire 1869 | . 55 50 96 60 10 24 168 1 13 . 38 43 7 5 5 11 103 13 1 4 8 7 114 86 97 274 31 164 381 Melee 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 28 | . . . . . . . 12 . . . . . . . . . 10 . . . . . 6 . . . . . . Rewire 86 | . . . . . 20 . . . . . 1 . . . 63 . . . . . . . 1 . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 8) 326 | -10/Materials | Build established: Mutant 816 | -10/Materials | Discovered new exit (range 13) 883 | -10/Materials | Discovered new exit (range 15) 1295 | -10/Materials | Entered Mines 1306 | -10/Mines | Assembled infested the area 1311 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1400 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1404 | -10/Mines | Murdered YI-UF0 1409 | -10/Mines | Found Corrupted Prototype Storage 1468 | -10/Mines | Found DCF Scrap (17 items) 1681 | -10/Mines | Discovered new exit (range 15) 2002 | -10/Mines | Found a hidden stash of uninstalled traps 2124 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2128 | -10/Mines | Found Prototype Device 2316 | -10/Mines | Core integrity fell below 50% 2420 | -10/Mines | Entered Materials 2420 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2421 | -9/Materials | Identified exit to Mines 2762 | -9/Materials | Build established: Scavenger-Gunner 2803 | -9/Materials | Repaired Lgt. Treads 2824 | -9/Materials | Identified Exp. Sensor Array 2979 | -9/Materials | Repaired Broken Exp. Sensor Array? 3294 | -9/Materials | Identified exit to Storage 3465 | -9/Materials | Discovered new exit (range 8) 3614 | -9/Materials | Build established: Tank 4004 | -9/Materials | Repaired Corrupted Carbon-fiber Leg 4031 | -9/Materials | Repaired Lgt. Armor Plating 4058 | -9/Materials | Repaired Beam Cannon 4080 | -9/Materials | Discovered new exit (range 12) 4452 | -9/Materials | Learned Storage stockpile data 4494 | -9/Materials | Loaded intel: 12 trap records 4524 | -9/Materials | Build established: Scavenger-Tank 4546 | -9/Materials | Learned location of Storage (-9) 4555 | -9/Materials | Identified exit to Materials 4556 | -9/Materials | Learned Recycling recycling unit intel 4565 | -9/Materials | Learned Materials trap positions 4616 | -9/Materials | Learned location of Recycling (-9) 4839 | -9/Materials | Build established: Tank 5112 | -9/Materials | Entered Storage 5568 | -9/Storage | Met a pair of Derelict thieves 5912 | -9/Storage | First assault squad dispatched 6122 | -9/Storage | Garrison activated, responded to threat 6212 | -9/Storage | Used back door to open Recycling access 6212 | -9/Storage | Discovered new exit (range 5) 6222 | -9/Storage | Repaired Prc. Beam Rifle? 6292 | -9/Storage | Repaired Prc. Beam Rifle 6335 | -9/Storage | Entered Recycling 6336 | -9/Recycling | Loaded intel: 7 recycling unit locations 6782 | -9/Recycling | Discovered new exit (range 9) 7034 | -9/Recycling | Learned location of 3 exits from Materials 7151 | -9/Recycling | Learned Materials emergency access door positions 7226 | -9/Recycling | Learned Storage security intel 7373 | -9/Recycling | Scanned before Scraplab entrance 7388 | -9/Recycling | Learned location of Zion (-7) 7398 | -9/Recycling | Entered Scraplab 7412 | -9/Recycling | Discovered new exit (range 2) 7417 | -9/Recycling | Entered Scraptown 7420 | -9/Scraptown | Identified YI-UF0's Bottomless Matter Pit 7421 | -9/Scraptown | System corruption cleaned by C-Scrubber 7989 | -9/Scraptown | Discovered new exit (range 13) 8093 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8119 | -9/Scraptown | Visited Spacefarers 8132 | -9/Scraptown | Visited Cyclists 8155 | -9/Scraptown | Visited CR-KLE's Repair Center 8172 | -9/Scraptown | Visited Comm Corps 8261 | -9/Scraptown | Visited Shadow of the Wyrm 8312 | -9/Scraptown | Visited Cave Peace 8332 | -9/Scraptown | Visited Junk Repository 8457 | -9/Scraptown | CR-KLE repaired 6 parts 8595 | -9/Scraptown | Visited UFD Registry 8595 | -9/Scraptown | Registered with UFD as "Rustbot" 8626 | -9/Scraptown | Visited Curators Association 8750 | -9/Scraptown | Entered Cyclist Reading Room 8866 | -9/Scraptown | Visited Analyses Database 8902 | -9/Scraptown | Visited Chapter 10 9079 | -9/Scraptown | Visited Abandonware Association 9097 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 9131 | -9/Scraptown | Visited Research Penetration Think Tank 9166 | -9/Scraptown | Visited Scrap Suit Storage 9191 | -9/Scraptown | Visited Modified Component R&D 9248 | -9/Scraptown | Visited Scrapoid Research Area 9277 | -9/Scraptown | Visited Sword Containment 9305 | -9/Scraptown | Visited Cartography Club 9563 | -9/Scraptown | Learned location of Lower Caves (-7) 9563 | -9/Scraptown | Learned location of Testing (-3) 9563 | -9/Scraptown | Learned 16 Research zone layouts 9563 | -9/Scraptown | Learned 4 Recycling zone layouts 9563 | -9/Scraptown | Learned 8 Upper Caves zone layouts 9563 | -9/Scraptown | Learned 24 Upper Caves zone layouts 9563 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 9563 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 9563 | -9/Scraptown | Learned location of 2 exits from Lower Caves 9563 | -9/Scraptown | Learned location of 2 exits from Upper Caves 9595 | -9/Scraptown | Found Deep Structural Scanner 9824 | -9/Scraptown | Found Scrap Suit 9919 | -9/Scraptown | Met Optimus 9919 | -9/Scraptown | Accepted into 0bPrime 10319 | -9/Scraptown | Civil war broke out across Scraptown 10334 | -9/Scraptown | Found ID Mask 10415 | -9/Scraptown | Lost 8 allies 10486 | -9/Scraptown | Discovered new exit (range 3) 10491 | -9/Scraptown | Entered Factory 10491 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 10492 | -6/Factory | Destroyed 13 combat bots 10700 | -6/Factory | Loaded intel: 8 recycling unit locations 10891 | -6/Factory | Build established: Scrapper 10918 | -6/Factory | Identified exit to Lower Caves 11346 | -6/Factory | Repaired Prc. Beam Rifle 11481 | -6/Factory | Discovered new exit (range 16) 11676 | -6/Factory | Build established: Skirmisher 12291 | -6/Factory | Garrison activated, responded to threat 12394 | -6/Factory | Fabricated Ovr. Railgun (x1) 12515 | -6/Factory | System corruption reached 10% 12929 | -6/Factory | Scrapoid reinforcements arrived 12954 | -6/Factory | Found Scrap Suit 12983 | -6/Factory | Found Scrap Suit 13008 | -6/Factory | Lost 4 allies 13417 | -6/Factory | Learned location of Protoforge (-2) 13594 | -6/Factory | Discovered new exit (range 9) 13835 | -6/Factory | Fabricated Ovr. Railgun? 14053 | -6/Factory | Destroyed 9 combat bots 14229 | -6/Factory | Entered Lower Caves 14230 | -6/Lower Caves | Identified exit to Lower Caves 14488 | -6/Lower Caves | Encountered a Warlord checkpoint 14493 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14595 | -6/Lower Caves | Entered another Lower Caves area 14595 | -6/Lower Caves | Discovered new exit (range 18) 14596 | -6/Lower Caves | Encountered a Warlord checkpoint 14596 | -6/Lower Caves | Identified exit to Data Miner 14689 | -6/Lower Caves | Identified exit to Factory 14862 | -6/Lower Caves | Entered an active Warlord outpost 14873 | -6/Lower Caves | Learned location of Extension (-5) 14873 | -6/Lower Caves | Learned Factory trap positions 14873 | -6/Lower Caves | Learned Armory terminal intel 15011 | -6/Lower Caves | Lost 4 allies 15351 | -6/Lower Caves | Entered Data Miner 15351 | -6/Data Miner | Discovered new exit (range 6) 15355 | -6/Data Miner | Identified exit to Proximity Caves 15371 | -6/Data Miner | Met Data Miner 15390 | -6/Data Miner | Learned location of Section 7 (-2) 15390 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15402 | -6/Data Miner | Received God Mode back door access code from Data Miner 15435 | -6/Data Miner | Entered Proximity Caves 15644 | -5/Proximity Caves | Found Imp. Powered Armor 15685 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 15754 | -5/Proximity Caves | Found Prototype Device 15755 | -5/Proximity Caves | Identified Exp. Shield Generator 15758 | -5/Proximity Caves | Found Prototype Processor 15758 | -5/Proximity Caves | Identified Spectral Analyzer 15761 | -5/Proximity Caves | Found Prototype Processor 15761 | -5/Proximity Caves | Identified Exp. Signal Interpreter 15766 | -5/Proximity Caves | Found Prototype Launcher 15767 | -5/Proximity Caves | Identified Ragnarok Missile Launcher 15773 | -5/Proximity Caves | Found Prototype Launcher 15773 | -5/Proximity Caves | Identified Tactical Quantum Warhead 16127 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16165 | -5/Proximity Caves | Entered Factory 16165 | -5/Factory | Evolved 2 slots: Utility x2 16166 | -5/Factory | Identified exit to Upper Caves 16167 | -5/Factory | Loaded intel: 77 trap records 16297 | -5/Factory | Loaded intel: 8 recycling unit locations 16346 | -5/Factory | Discovered exit to Upper Caves (range 9) 16880 | -5/Factory | Repaired Ovr. Railgun? 16965 | -5/Factory | Repaired Lyr. Medium Armor Plating 17128 | -5/Factory | Fabricated Ovr. Railgun (x1) 17426 | -5/Factory | Build established: Scrapper 17855 | -5/Factory | Entered Upper Caves 17856 | -5/Upper Caves | Identified exit to Upper Caves 18093 | -5/Upper Caves | Learned Factory terminal intel 18277 | -5/Upper Caves | Entered another Upper Caves area 18278 | -5/Upper Caves | Encountered a Warlord checkpoint 18278 | -5/Upper Caves | Identified exit to Factory 18279 | -5/Upper Caves | Identified exit to Warlord 18542 | -5/Upper Caves | Learned Factory terminal intel 18738 | -5/Upper Caves | Entered Warlord 18783 | -5/Warlord | System corruption cleaned by Quarantine Array 18915 | -5/Warlord | Opened Warlord's prototype stash 18922 | -5/Warlord | Found Prototype Reactor 18928 | -5/Warlord | Found Prototype Processor 18928 | -5/Warlord | Identified Exp. Target Analyzer 18940 | -5/Warlord | Found Prototype Hackware 18940 | -5/Warlord | Identified Ghost Barrier 19382 | -5/Warlord | Build established: Commander-Scrapper 19462 | -5/Warlord | Warlord's base attacked by MAIN.C 19466 | -5/Warlord | Rebuked by Warlord 19812 | -5/Warlord | Warlord forces counterattacked 19859 | -5/Warlord | Spotted Striker 19887 | -5/Warlord | Lost 5 allies 19909 | -5/Warlord | Spotted Striker 19943 | -5/Warlord | Lost 9 allies 20020 | -5/Warlord | Lost 5 allies 20069 | -5/Warlord | Spotted Executioner 20070 | -5/Warlord | Spotted Striker 20084 | -5/Warlord | Allies destroyed Executioner 20096 | -5/Warlord | Found Prototype Processor 20104 | -5/Warlord | Lost 3 allies 20137 | -5/Warlord | Warlord base infiltrated, sounded retreat 20170 | -5/Warlord | Spotted Striker 20171 | -5/Warlord | Spotted Striker 20182 | -5/Warlord | Allies destroyed Striker 20186 | -5/Warlord | Allies destroyed Striker 20212 | -5/Warlord | Lost 4 allies 20271 | -5/Warlord | Spotted Executioner 20281 | -5/Warlord | Allies destroyed Executioner 20302 | -5/Warlord | Discovered new exit (range 12) 20314 | -5/Warlord | Identified exit to Proximity Caves 20341 | -5/Warlord | Lost 6 allies 20350 | -5/Warlord | Entered Proximity Caves 20350 | -4/Proximity Caves | Accompanied by 4 allies 20396 | -4/Proximity Caves | Found Alien Artifact 20396 | -4/Proximity Caves | Identified Core Expander 20396 | -4/Proximity Caves | Installed Core Expander, added new Propulsion slot 20568 | -4/Proximity Caves | Spotter reported a threat 20695 | -4/Proximity Caves | Entered Factory 20695 | -4/Factory | Accompanied by 4 allies 20695 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20696 | -4/Factory | Identified exit to Research 20697 | -4/Factory | Loaded intel: 26 terminal locations 20847 | -4/Factory | Identified Exp. Targeting Computer 21030 | -4/Factory | Identified exit to Upper Caves 21082 | -4/Factory | Loaded intel: 8 recycling unit locations 21147 | -4/Factory | Build established: Scavenger-Scrapper 21219 | -4/Factory | Incoming investigation squad redirected 21498 | -4/Factory | Cargo convoy interrupted 21498 | -4/Factory | Spotted Executioner 21512 | -4/Factory | Destroyed Executioner 21521 | -4/Factory | Incoming assault squad redirected 21560 | -4/Factory | Lost 3 parts (3u) 21563 | -4/Factory | Destroyed 10 combat bots 21945 | -4/Factory | First assault squad dispatched 22097 | -4/Factory | Entered Upper Caves 22099 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22146 | -4/Upper Caves | Learned Research emergency access door positions 22308 | -4/Upper Caves | Encountered a Warlord checkpoint 22431 | -4/Upper Caves | Discovered new exit (range 12) 22519 | -4/Upper Caves | Identified exit to Upper Caves 22579 | -4/Upper Caves | Entered another Upper Caves area 22589 | -4/Upper Caves | Discovered exit to Research (range 10) 23087 | -4/Upper Caves | Discovered new exit (range 8) 23097 | -4/Upper Caves | Identified exit to Zhirov 23118 | -4/Upper Caves | Entered Zhirov 23118 | -4/Zhirov | Discovered new exit (range 3) 23120 | -4/Zhirov | Identified exit to Proximity Caves 23144 | -4/Zhirov | Met Zhirov 23167 | -4/Zhirov | Learned location of Command (-1) 23179 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23200 | -4/Zhirov | Found Alien Artifact 23200 | -4/Zhirov | Identified Integrated Reactor 23200 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23220 | -4/Zhirov | Found Alien Artifact 23331 | -4/Zhirov | Entered Proximity Caves 23876 | -3/Proximity Caves | Discovered exit to Research (range 18) 23906 | -3/Proximity Caves | Entered Research 23906 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23907 | -3/Research | Identified exit to Research 23907 | -3/Research | Identified Vortex Chain Reactor 24022 | -3/Research | Discovered new exit (range 16) 24134 | -3/Research | Identified exit to Testing 24204 | -3/Research | Found Quantum Capacitor 24254 | -3/Research | Entered Testing 24449 | -3/Testing | Build established: Hacker-Scrapper 24807 | -3/Testing | Fabricated Imp. Powered Armor? 25127 | -3/Testing | Crushed by falling debris 25282 | -3/Testing | System corruption reached 10% 25419 | -3/Testing | Destroyed PG-7SHAO62XD3 25423 | -3/Testing | Found Exp. Targeting Computer 25703 | -3/Testing | Found Prototype Protection 25703 | -3/Testing | Identified Centrium Heavy Armor Plating 25769 | -3/Testing | Scanned by Researcher 25836 | -3/Testing | Destroyed 10 combat bots 25894 | -3/Testing | Build established: Hacker-Tank 25940 | -3/Testing | Found Prototype Energy Cannon 25942 | -3/Testing | Identified Potential Cannon 25946 | -3/Testing | Found Potential Cannon 26134 | -3/Testing | Discovered exit to Research (range 11) 26161 | -3/Testing | Entered Research 26161 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26411 | -2/Research | First assault squad dispatched 26484 | -2/Research | Incoming assault squad redirected 26515 | -2/Research | Destroyed 8 combat bots 26570 | -2/Research | Identified exit to Quarantine 26976 | -2/Research | Spotted B-90 Cyclops 26995 | -2/Research | Destroyed B-90 Cyclops 27304 | -2/Research | Build established: Scavenger-Gunner 27469 | -2/Research | Incoming assault squad redirected 27620 | -2/Research | Entered Quarantine 27723 | -2/Quarantine | Cryocooling Duct disabled 27738 | -2/Quarantine | Ambient heat levels rising (+20) 27738 | -2/Quarantine | Non-combat units ordered to evacuate 28269 | -2/Quarantine | Build established: Tank 28363 | -2/Quarantine | Found Alien Impact Weapon 28452 | -2/Quarantine | Found Alien Artifact 28511 | -2/Quarantine | Garrison activated, responded to threat 28850 | -2/Quarantine | Build established: Gunner 29083 | -2/Quarantine | Identified Core Stripper 29158 | -2/Quarantine | System corruption reached 10% 29187 | -2/Quarantine | Spotted Fortress 29198 | -2/Quarantine | Destroyed Fortress 29203 | -2/Quarantine | Found Centrium Heavy Armor Plating 29224 | -2/Quarantine | Found Prototype Device 29224 | -2/Quarantine | Identified Exp. Force Field 29232 | -2/Quarantine | Found Vortex Chain Reactor 29354 | -2/Quarantine | Discovered new exit (range 5) 29354 | -2/Quarantine | Discovered new exit (range 6) 29360 | -2/Quarantine | Identified exit to Protoforge 29365 | -2/Quarantine | ID Mask engaged 29368 | -2/Quarantine | Entered Protoforge 29374 | -2/Protoforge | ID Mask no longer valid 29610 | -2/Protoforge | Spotted Hotshot 29616 | -2/Protoforge | Destroyed Hotshot 29635 | -2/Protoforge | Spotted Hotshot 29642 | -2/Protoforge | Destroyed Hotshot 29693 | -2/Protoforge | Build established: Infiltrator-Gunner 29794 | -2/Protoforge | Spotted Hotshot 29797 | -2/Protoforge | Spotted Hotshot 29799 | -2/Protoforge | Destroyed Hotshot 29803 | -2/Protoforge | Spotted Hotshot 29803 | -2/Protoforge | Destroyed Hotshot 29807 | -2/Protoforge | Destroyed Hotshot 29839 | -2/Protoforge | Found Prototype Device 29840 | -2/Protoforge | Identified Cep. Antimissile System 29868 | -2/Protoforge | Found Prototype Storage 29990 | -2/Protoforge | Spotted Decapitator 29990 | -2/Protoforge | Spotted Decapitator 29995 | -2/Protoforge | Spotted Decapitator 30014 | -2/Protoforge | Destroyed Decapitator 30020 | -2/Protoforge | Destroyed Decapitator 30020 | -2/Protoforge | Destroyed Decapitator 30124 | -2/Protoforge | Superfortress began startup sequence 30125 | -2/Protoforge | Garrison activated, responded to threat 30231 | -2/Protoforge | Identified Cep. Chromion Battery 30235 | -2/Protoforge | Found Prototype Device 30237 | -2/Protoforge | Identified Crosscalibrator 30246 | -2/Protoforge | Found Prototype Storage 30247 | -2/Protoforge | Identified Cep. NT7 Matterbank 30384 | -2/Protoforge | Spotted Immortal 30387 | -2/Protoforge | Spotted Immortal 30401 | -2/Protoforge | Destroyed Immortal 30406 | -2/Protoforge | Spotted Decapitator 30406 | -2/Protoforge | Spotted Decapitator 30406 | -2/Protoforge | Spotted Decapitator 30406 | -2/Protoforge | Spotted Decapitator 30417 | -2/Protoforge | Destroyed Decapitator 30422 | -2/Protoforge | Destroyed Decapitator 30422 | -2/Protoforge | Destroyed Decapitator 30428 | -2/Protoforge | Destroyed Decapitator 30459 | -2/Protoforge | Destroyed Immortal 30868 | -2/Protoforge | First assault squad dispatched 30945 | -2/Protoforge | Found Cep. Cloak Mesh 30950 | -2/Protoforge | Found Cep. Cloak Mesh 31154 | -2/Protoforge | Spotted Immortal 31154 | -2/Protoforge | Spotted Immortal 31212 | -2/Protoforge | Spotted Immortal 31235 | -2/Protoforge | Destroyed Immortal 31239 | -2/Protoforge | Destroyed Immortal 31242 | -2/Protoforge | Destroyed Immortal 31260 | -2/Protoforge | Found Cep. Antigrav Storage Unit 31321 | -2/Protoforge | Build established: Mutant 31443 | -2/Protoforge | Found Prototype Energy Cannon 31448 | -2/Protoforge | Found Prototype Energy Cannon 31503 | -2/Protoforge | Identified Cep. Plasma Driver (x2) 31581 | -2/Protoforge | Identified Subatomic Replicator 31581 | -2/Protoforge | Used Subatomic Replicator to replicate Cep. Plasma Driver 31599 | -2/Protoforge | Found Prototype Ballistic Cannon 31599 | -2/Protoforge | Identified Cep. Miniperforator 31609 | -2/Protoforge | Found Cep. Miniperforator 31625 | -2/Protoforge | Found Cep. Heavy Railcannon 31641 | -2/Protoforge | Found Cep. Lightning Penetrator 31814 | -2/Protoforge | Spotted Immortal 31822 | -2/Protoforge | Found Cep. Zero-point Core 31833 | -2/Protoforge | Spotted Immortal 31836 | -2/Protoforge | Spotted Immortal 31868 | -2/Protoforge | Found Faulty Cep. Zero-point Core 31899 | -2/Protoforge | Found Cep. Zero-point Core 31975 | -2/Protoforge | Spotted Decapitator 31975 | -2/Protoforge | Spotted Decapitator 31975 | -2/Protoforge | Spotted Decapitator 31991 | -2/Protoforge | Destroyed Decapitator 31996 | -2/Protoforge | Destroyed Decapitator 32020 | -2/Protoforge | Build established: Tank 32046 | -2/Protoforge | Destroyed Decapitator 32052 | -2/Protoforge | Found Prototype Device 32052 | -2/Protoforge | Identified Cep. Weapon Articulator 32064 | -2/Protoforge | Found Prototype Device 32064 | -2/Protoforge | Identified Cep. Countertargeting System 32069 | -2/Protoforge | Found Prototype Device 32069 | -2/Protoforge | Identified Cep. Networked Targeting System 32080 | -2/Protoforge | Found Prototype Device 32080 | -2/Protoforge | Identified Femtoactuators 32151 | -2/Protoforge | System corruption reached 30% 32347 | -2/Protoforge | Garrison activated, responded to threat 32446 | -2/Protoforge | Incoming assault squad redirected 32648 | -2/Protoforge | Garrison activated, responded to threat 32674 | -2/Protoforge | Found Prototype Launcher 32674 | -2/Protoforge | Identified Cep. EMP Blanket Launcher 32685 | -2/Protoforge | Found Prototype Launcher 32685 | -2/Protoforge | Identified Cep. Arcsight Missile Launcher 32809 | -2/Protoforge | Build established: Gunner 32895 | -2/Protoforge | Found Cep. Antimissile System 32941 | -2/Protoforge | Incoming assault squad redirected 33001 | -2/Protoforge | Discovered new exit (range 14) 33080 | -2/Protoforge | Entered Access 33080 | -1/Access | Evolved 2 slots: Utility x2 33330 | -1/Access | First assault squad dispatched 33360 | -1/Access | Incoming assault squad redirected 33461 | -1/Access | Found Unknown Launcher 33461 | -1/Access | Identified Gamma Bomb Array 33521 | -1/Access | Incoming investigation squad redirected 33599 | -1/Access | Spotted B-99 Colossus 33620 | -1/Access | Destroyed B-99 Colossus 33636 | -1/Access | Garrison activated, responded to threat 33642 | -1/Access | Incoming assault squad redirected 33744 | -1/Access | Discovered new exit (range 7) 33848 | -1/Access | Incoming assault squad redirected 33858 | -1/Access | Incoming assault squad redirected 33913 | -1/Access | Entered Command 33948 | -1/Command | Phase Generator disabled 34048 | -1/Command | Spotted B-99 Colossus 34161 | -1/Command | Found Unknown Device 34161 | -1/Command | Identified Adv. Force Booster 34163 | -1/Command | First assault squad dispatched 34173 | -1/Command | Found Unknown Protection 34173 | -1/Command | Identified Powered Armor 34193 | -1/Command | Incoming assault squad redirected 34476 | -1/Command | Incoming assault squad redirected 34476 | -1/Command | Incoming assault squad redirected 34600 | -1/Command | Spotted M Guard 34600 | -1/Command | Spotted M Guard 34600 | -1/Command | Spotted Combat Programmer 34658 | -1/Command | Destroyed Combat Programmer 34662 | -1/Command | Spotted Combat Programmer 34663 | -1/Command | Destroyed Combat Programmer 34666 | -1/Command | Destroyed M Guard 34671 | -1/Command | Destroyed M Guard 34671 | -1/Command | All MAIN.C guards destroyed 34684 | -1/Command | Incoming assault squad redirected 34694 | -1/Command | Found Prototype Device 34694 | -1/Command | Identified AEGIS Remote Shield 34706 | -1/Command | Found Prototype Protection 34706 | -1/Command | Identified Hvy. Regenerative Plating 34723 | -1/Command | Found Prototype Reactor 34739 | -1/Command | Identified Zero-point Reactor 34905 | -1/Command | Build established: Scavenger-Gunner 35062 | -1/Command | Destroyed 16 combat bots 35290 | -1/Command | System corruption reached 10% 35302 | -1/Command | Met MAIN.C 35315 | -1/Command | 0b10 Conduit disabled 35333 | -1/Command | Destroyed MAIN.C Shell 35334 | -1/Command | MAIN.C activated Command garrisons 35376 | -1/Command | Destroyed MAIN.C 35404 | -1/Command | Destroyed 11 combat bots 35456 | -1/Command | Identified Transdimensional Reconstructor 35456 | -1/Command | Discovered new exit (range 41) 35456 | -1/Command | Discovered new exit (range 108) 35456 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 35546 | -1/Command | Found Exp. System Purifier 35560 | -1/Command | Found Vortex Chain Reactor 35856 | -1/Command | Found Quantum Capacitor 35901 | -1/Command | Spotted B-99 Colossus 35908 | -1/Command | Destroyed B-99 Colossus 36029 | -1/Command | Found Quantum Capacitor 37061 | -1/Command | Found Exp. Core Analyzer 37068 | -1/Command | Found Exp. Targeting Computer 37105 | -1/Command | Found Exp. Core Analyzer 37477 | -1/Command | Warped through subspace to slip node 37477 | -1/Command | Discovered new exit (range 5) 37488 | -1/Command | Entered Access_0 37491 | -1/Access_0 | Met Architect 37495 | -1/Access_0 | Architect warped through subspace 37495 | -1/Access_0 | Destroyed A8 37537 | -1/Access_0 | Architect warped through subspace 37582 | -1/Access_0 | Architect warped through subspace 37607 | -1/Access_0 | Subspace Access Node disabled 37630 | -1/Access_0 | Architect warped through subspace 37664 | -1/Access_0 | Architect warped through subspace 37684 | -1/Access_0 | Architect warped through subspace 37698 | -1/Access_0 | Architect warped through subspace 37724 | -1/Access_0 | Architect warped through subspace 37762 | -1/Access_0 | Architect warped through subspace 37788 | -1/Access_0 | Architect warped through subspace 37805 | -1/Access_0 | Found Exp. Targeting Computer 37809 | -1/Access_0 | Found Prototype Device 37809 | -1/Access_0 | Identified Desublimator 37815 | -1/Access_0 | A6 warped into view 37819 | -1/Access_0 | Destroyed A6 37820 | -1/Access_0 | Architect warped through subspace 37844 | -1/Access_0 | Architect warped through subspace 37848 | -1/Access_0 | Subspace Access Node disabled 37875 | -1/Access_0 | Architect warped through subspace 37896 | -1/Access_0 | Architect warped through subspace 37923 | -1/Access_0 | Architect warped through subspace 37941 | -1/Access_0 | Architect warped through subspace 37959 | -1/Access_0 | Subspace Access Node disabled 37972 | -1/Access_0 | Architect warped through subspace 38009 | -1/Access_0 | Architect warped through subspace 38022 | -1/Access_0 | Found Integrated Reactor 38023 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 38073 | -1/Access_0 | Architect warped through subspace 38106 | -1/Access_0 | Architect warped through subspace 38149 | -1/Access_0 | Architect warped through subspace 38180 | -1/Access_0 | Architect warped through subspace 38212 | -1/Access_0 | Architect warped through subspace 38218 | -1/Access_0 | A5 warped into view 38235 | -1/Access_0 | Destroyed A5 38250 | -1/Access_0 | Architect warped through subspace 38267 | -1/Access_0 | Destroyed A2 38281 | -1/Access_0 | Architect warped through subspace 38293 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 38314 | -1/Access_0 | Architect warped through subspace 38362 | -1/Access_0 | Architect warped through subspace 38408 | -1/Access_0 | Started Test 138-B, establishing a local singularity 38409 | -1/Access_0 | Singularity Gate disabled 38426 | -1/Access_0 | Architect warped through subspace 38467 | -1/Access_0 | Found Exp. Targeting Computer 38473 | -1/Access_0 | Architect warped through subspace 38510 | -1/Access_0 | Architect warped through subspace 38539 | -1/Access_0 | Architect warped through subspace 38567 | -1/Access_0 | Architect warped through subspace 38593 | -1/Access_0 | Architect warped through subspace 38619 | -1/Access_0 | Architect warped through subspace 38653 | -1/Access_0 | Architect warped through subspace 38676 | -1/Access_0 | Architect warped through subspace 38697 | -1/Access_0 | Architect warped through subspace 38704 | -1/Access_0 | A4 warped into view 38705 | -1/Access_0 | Destroyed A4 38713 | -1/Access_0 | Architect warped through subspace 38751 | -1/Access_0 | Architect warped through subspace 38758 | -1/Access_0 | Found Exp. Weapon Cycler 38763 | -1/Access_0 | Architect warped through subspace 38765 | -1/Access_0 | Found Exp. Phase Shifter 38769 | -1/Access_0 | Found Exp. Targeting Computer 38773 | -1/Access_0 | Found Exp. Targeting Computer 38781 | -1/Access_0 | Architect warped through subspace 38802 | -1/Access_0 | Architect warped through subspace 38819 | -1/Access_0 | Architect warped through subspace 38836 | -1/Access_0 | Architect warped through subspace 38848 | -1/Access_0 | Subspace Access Node disabled 38861 | -1/Access_0 | Destroyed Architect 38873 | -1/Access_0 | Found Prototype Hackware 38873 | -1/Access_0 | Identified Architect God Chip A 38877 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 38880 | -1/Access_0 | Found Prototype Hackware 38880 | -1/Access_0 | Identified Architect God Chip D 38892 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 38896 | -1/Access_0 | Found Prototype Protection 38896 | -1/Access_0 | Identified Centrium Linked Plating 38904 | -1/Access_0 | Found Alien Energy Gun 38904 | -1/Access_0 | Identified Modified Sigix Sheargun 39445 | -1/Access_0 | Found Exp. Weapon Cycler 39451 | -1/Access_0 | Found Exp. Phase Shifter 39623 | -1/Access_0 | Found Sigix Corpse 39880 | -1/Access_0 | Found Exp. Core Analyzer 39979 | -1/Access_0 | A3 warped into view 40000 | -1/Access_0 | Destroyed A3 40003 | -1/Access_0 | Found Prototype Ballistic Gun 40003 | -1/Access_0 | Identified A3's Sniper Rifle 40516 | -1/Access_0 | Found Exp. Phase Shifter 40897 | -1/Access_0 | Warped through subspace to slip node 40897 | -1/Access_0 | Discovered new exit (range 8) 40908 | *** | Establishing 0b11! Last Messages --------------- >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 40719_ Knocked back. 40720_ Plasma Slug penetrates Enhanced Sentry. 40723_ Plasma Slug penetrates Wall. 40724_ Plasma Slug penetrates Enhanced Sentry. 40724_ Destroyed Adv. Point Defense System. 40725_ Plasma Slug penetrates Enhanced Sentry. 40731_ Enhanced Sentry destroyed. 40739_ Acquired 10 matter. 40837_ Plasma Slug penetrates Workstation. 40837_ Workstation disabled. 40897_ Warped through subspace, drawn to slip node. 40897_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ????????????????????###########??????????????????? | | ????????????????????###########??????????????????? | | ????????????????????###########??????????????????? | | ???????????????????###### #####??????????????????? | | ???????????????????##### ####??????????????????? | | ???????????????????##### @ ####??????????????????? | | ???????????????????##### ####??????????????????? | | ???????????????????#### ####??????????????????? | | ???????????????????#### #####??????????????????? | | ???????????????????##### ####??????????????????? | | ???????????????????#### ####??????????????????? | | ???????????????????#### #####??????????????????? | | ???????????????????#### < ####??????????????????? | | ???????????????????#### #####??????????????????? | | ???????????????????##### #####??????????????????? | | ???????????????????############??????????????????? | | ???????????????????############??????????????????? | | ???????????????????###########???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 103 Energy Capacity 1520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 9 Armor Coverage 1200 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 36 Core Analysis 8 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 100 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Ovr. Railgun | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Hvy. Treads | -5/Factory | Scanalyzed Adv. Force Field | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Imp. Powered Armor | -4/Factory | Scanalyzed Adv. Hacking Suite | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Biometal Heavy Treads | -2/Quarantine | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Ovr. Railgun | x1 | -6/Factory Ovr. Railgun | x1 | -6/Factory Ovr. Railgun | x1 | -5/Factory Imp. Powered Armor | x1 | -3/Testing Repaired ---------- Lgt. Treads | 32% | -9/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Carbon-fiber Leg | 82% | -9/Materials | Corrupted Lgt. Armor Plating | 55% | -9/Materials Beam Cannon | 56% | -9/Materials Prc. Beam Rifle | 31% | -9/Storage Prc. Beam Rifle | 37% | -9/Storage Prc. Beam Rifle | 22% | -6/Factory Ovr. Railgun | 40% | -5/Factory Lyr. Medium Armor Plating | 70% | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Core Stripper Subatomic Replicator Transdimensional Reconstructor Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LegLightCyclogen Manual? 0 Play Time 07:14:47 Cumulative 2100.3 hours Start 2025.03.21 @ 11:35:26 End 2025.03.23 @ 14:04:12 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 713 Rogue 713 Adventurer 0 Explorer 0 Win Type 1 Total 158 Types 31/15/65/7/1/2/35/1/1/0 Lore% 96 Gallery% 94 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dd2126f-948d-4ac3-a814-52664bf73412