Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 03:07:06 Player: morimori Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (1) 5 Value Destroyed (80) 80 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1796) 1796 TOTAL SCORE: 5901 Bonus ------- Pacifist 1496 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 99/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Arc Projector Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Improved Airjet Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Sensor Array Improved Sensor Array System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Medium Storage Unit Arc Projector Rocket Launcher Missile Launcher [Rating: 25] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Hover Unit Airjet Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Sensor Array Processor Advanced Visual Processing Unit Hackware System Shield Weapon Rocket Launcher Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Slots Evolved 8 | . . . 2 2 2 . . . 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . 2 . . . . . Utility 4 | . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 19 | . . . 6 3 7 1 . . 2 . Power 3 | . . . . 1 2 . . . . . Engine 1 | . . . . 1 . . . . . . Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 8 | . . . 4 . 3 1 . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . 3 . . . . . Flight 5 | . . . 4 . . 1 . . . . Utility 5 | . . . 2 2 1 . . . . . Device 2 | . . . 2 . . . . . . . Storage . | . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . Hackware 2 | . . . . 1 1 . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 3 | . . . . . 1 . . . 2 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 15 | . . . 2 1 3 . . 6 3 . Power 1 | . . . . . . . . 1 . . Propulsion 8 | . . . 2 1 2 . . 3 . . Utility 4 | . . . . . 1 . . 2 1 . Weapon 2 | . . . . . . . . . 2 . Highest Loss Streak 4 | . . . 2 1 2 . . 4 2 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 35 | . . . 42 57 35 57 61 34 14 6 Engine 1 | . . . . 7 . . . . . . Core 1 | . . . . . 1 7 7 1 . . Hover 2 | . . . . . 4 15 15 3 . . Flight 7 | . . . 31 17 1 4 7 5 . . Device 10 | . . . 11 18 15 15 15 7 . . Processor 5 | . . . . 6 7 7 7 7 6 6 Hackware 5 | . . . . 7 4 7 7 7 5 . Peak Build Rating 25 | . . . 12 18 22 25 25 25 11 3 Average Rating 11 | . . . 7 15 13 23 25 13 6 3 On Entrance 9 | . . . . 8 13 22 25 25 7 3 Naked Turns 96 | . 43 45 8 . . . . . . . Heaviest Build 7 | . . . 2 7 7 7 7 7 . . Greatest Support 17 | 3 3 3 16 8 17 17 17 17 3 3 Greatest Overweight (x) 1 | . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 1 5 5 4 4 4 4 2 Average Carried 3 | . . . . 3 4 4 4 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 5 4 4 4 4 2 2 Class Distribution -------------------- 75% | Mutant 24% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Matter Collected 358 | 155 45 . 19 . . 51 . . 87 1 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Combat Hostiles Destroyed 1 | . . . . . . . . . 1 . AOE 1 | . . . . . . . . . 1 . Classes Destroyed 1 | . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 1 | . . . . . . . . . 1 . Combat Bots Only 1 | . . . . . . . . . 1 . Max Kills in Single Turn 1 | . . . . . . . . . 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Hostile Shots Fired 175 | . 3 . 52 10 25 . . 20 37 28 Missed 80 | . 2 . 29 6 14 . . 5 12 12 Damage Taken 1743 | . 11 . 210 59 311 . . 222 633 297 Core 1195 | . 11 . 113 28 124 . . 63 559 297 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 . 95 71 94 . . . 73 . . Volleys Fired 10 | . . . . . 3 . . . 7 . Largest 2 | . . . . . 1 . . . 2 . Hottest 69 | . . . . . 33 . . . 69 . Shots Fired 10 | . . . . . 3 . . . 7 . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 10 | . . . . . 3 . . . 7 . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 10 | . . . . . 3 . . . 7 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . 2 . Robot Miss Streak 2 | . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 4 | . . . . . . . . . 4 . Core Hits 2 | . . . . . . . . . 2 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 178 | . . . . . 7 . . . 171 . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 164 | . . . . . . . . . 164 . Melee . | . . . . . . . . . . . Ramming 14 | . . . . . 7 . . . 7 . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 164 | . . . . . . . . . 164 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 2 2 . . . . . . 3 3 Average Corruption 1 | . 2 2 . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . 1 . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 37 | . . . . . 11 . . . 26 . Projectiles . | . . . . . . . . . . . Explosions 37 | . . . . . 11 . . . 26 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . 83 . . . 60 . Shots 4 | . . . . . 2 . . . 2 . Rammed 7 | . . . 2 . 1 . . . 4 . Targets Rammed 7 | . . . 2 . 1 . . . 4 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 279 | . 6 . 24 18 . . . 21 144 66 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Peak Influence 230 | . 15 5 219 203 230 . . . 122 39 Initial 98 | . . 5 1 98 87 . . . 34 24 Average 90 | . 10 5 56 153 106 . . . 62 25 Maximum Alert Level 1 | . . . 1 1 1 . . . . . Low Security (%) 98 | 100 100 100 94 99 96 . . . 100 100 Level 1 1 | . . . 5 . 3 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . 3 1 1 . . . 2 . Investigation 2 | . . . 2 . . . . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 4 | . . . 1 1 . . . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Distress Signals 5 | . 1 . 2 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 62 | . 2 . 19 6 10 . . 10 11 4 Peak Tracking Total 13 | . 3 . 13 3 8 . . 7 7 4 Tactical Retreats 10 | . . . 3 1 2 . . 2 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Traps Triggered 4 | . 1 . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Machines Disabled 2 | . . . . . 1 . . . 1 . Max in Single Turn 1 | . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Machines Accessed 12 | . . . 5 2 4 . . . 1 . Terminals 11 | . . . 5 1 4 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 33 | . . . 10 4 16 . . . 3 . Successful 10 | . . . 5 1 3 . . . 1 . Failed 23 | . . . 5 3 13 . . . 2 . Catastrophic 5 | . . . 1 . 4 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . . . 10 2 13 . . . . . Terminals 31 | . . . 10 2 16 . . . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . . 2 . 2 . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . Unreport Threat 1 | . . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . . 3 1 1 . . . . . Terminals 5 | . . . 3 1 1 . . . . . Botnet 4 | . . . 2 1 1 . . . . . Sabotage 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . . 3 2 4 . . . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Turns Passed 1108 | 9 43 45 89 204 287 62 33 160 131 45 Spaces Moved 2215 | 19 85 90 232 450 541 112 65 312 220 89 Core 1090 | 19 85 90 15 . 327 . . 245 220 89 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 339 | . . . . . 95 112 65 67 . . Flight 786 | . . . 217 450 119 . . . . . Fastest Speed 26 | 50 50 50 26 32 35 51 51 50 50 50 Average Speed 44 | 50 50 50 33 32 48 51 51 50 50 50 Slowest Speed 100 | 50 50 50 50 35 100 51 51 51 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 19 | . . . 15 3 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 26 35 37 30 14 25 68 54 9 25 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 76 | . . . . . 59 . . . 17 . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 76 | . . . . . 59 . . . 17 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Ext Total 2299 | 18 84 89 226 506 562 115 64 314 232 89 Wait 64 | . . . 1 48 9 3 . 3 . . Move 2172 | 18 84 89 206 443 538 111 64 311 219 89 Hop 15 | . . . 11 3 1 . . . . . Pick Up 7 | . . . 1 6 . . . . . . Fast Attach 15 | . . . 6 3 5 1 . . . . Attach 4 | . . . . . 2 . . . 2 . Detach 2 | . . . . . 2 . . . . . Swap . | . . . . . . . . . . . Drop 4 | . . . . 3 1 . . . . . Fire 10 | . . . . . 3 . . . 7 . Melee . | . . . . . . . . . . . Ram 6 | . . . 1 . 1 . . . 4 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low x2 / [*Ext]) -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 6) 53 | -10/Materials | Entered Mines 92 | -10/Mines | Discovered new exit (range 14) 98 | -10/Mines | Entered Materials 98 | -9/Materials | Evolved 2 slots: Propulsion x2 165 | -9/Materials | Identified exit to Materials 187 | -9/Materials | Entered another Materials area 187 | -8/Materials | Evolved 2 slots: Utility x2 384 | -8/Materials | Discovered new exit (range 20) 391 | -8/Materials | Entered Factory 391 | -7/Factory | Evolved 2 slots: Propulsion x2 670 | -7/Factory | Discovered new exit (range 13) 672 | -7/Factory | Build established: Mutant 678 | -7/Factory | Entered Lower Caves 702 | -7/Lower Caves | Learned location of Zion (-6) 735 | -7/Lower Caves | Learned Factory terminal intel 737 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 740 | -7/Lower Caves | Entered Data Miner 740 | -7/Data Miner | Discovered new exit (range 6) 749 | -7/Data Miner | Met Data Miner 760 | -7/Data Miner | Received God Mode back door access code from Data Miner 773 | -7/Data Miner | Entered Proximity Caves 797 | -6/Proximity Caves | Learned 12 Factory zone layouts 841 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 891 | -6/Proximity Caves | Spotted B-75 Beast 930 | -6/Proximity Caves | Discovered new exit (range 5) 932 | -6/Proximity Caves | Learned Factory stockpile data 933 | -6/Proximity Caves | Entered Factory 933 | -6/Factory | Evolved 2 slots: Utility x2 934 | -6/Factory | Identified exit to Factory 934 | -6/Factory | Identified exit to Lower Caves 936 | -6/Factory | Loaded intel: 27 terminal locations 1057 | -6/Factory | Core integrity fell below 50% 1057 | -6/Factory | Discovered new exit (range 17) 1064 | -6/Factory | Entered Extension 1102 | -6/Extension | Spotted B-75 Beast 1103 | -6/Extension | Spotted B-75 Beast 1107 | -6/Extension | Core integrity fell below 20% 1109 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Purged threat record, alert level lowered. 01032_ Critical hit (Burn: +37). 01034_ W-25 Informer sends out distress signal. 01040_ Slammed into G-50 Soldier. 01041_ Destabilizing: System corrupted (+1). 01042_ Slammed into G-50 Soldier. 01042_ Destabilizing: Core damaged (-25). 01043_ Slammed into G-50 Soldier. 01043_ Destabilizing: System corrupted (+1). 01048_ Slug penetrates Wall. 01054_ U-05 Engineer builds a Wall. 01056_ System Shield destroyed. 01056_ Critical hit (Blast). 01057_ EXIT=FOUND 01058_ Knocked back. LOCATION=UNKNOWN GOAL=ESCAPE 01106_ Acquired 1 matter. 01107_ System corrupted: Matter fused (-10). 01108_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??##?##???????????????? | | ??????????????????????### ### ## ### #???????????? | | ??????????????????????#"" ""Y Y "" ""#?????????? | | ??????????????????????# " " "u" #?????????? | | ??????????????????????# #?????????? | | ??????????#???????????# #?????????? | | ###########"########### ###???????? | | t ???????? | | ??????? | | ??????? | | ??????? | | % ?????? | | ####################### BB BB #?????????? | | ??????????????????????# BB BB #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# @ #?????????? | | ??????????????????????# #?????????? | | ??????????????????????######T#"""#######?????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxLobotomyChronowheel Manual? 0 Play Time 00:18:31 Cumulative 333.0 hours Start 2025.04.13 @ 02:48:32 End 2025.04.13 @ 03:07:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dad4a79a-6378-4e55-b6f7-ea5842de419d