Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 21:14:20 Player: Bean Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (360) 360 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 2125 Bonus ------- Follower Combat Kills 190 Entered Garrisons 200 Cogmind --------- Core Integrity 78/400 Matter 214/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Drone Bay (0/2) > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Drone Bay (0/2) Drone Bay (0/2) Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Drone Bay Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Signal Interpreter Drone Bay Drone Bay [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Drone Bay Device Drone Bay Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 41 | 7 6 4 24 . Power 6 | 1 1 . 4 . Engine 5 | 1 1 . 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 2 1 4 . Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . 2 1 2 . Utility 21 | 2 3 2 14 . Device 15 | 1 1 2 11 . Storage 1 | 1 . . . . Processor 4 | . 1 . 3 . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . 1 2 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . . 3 7 1 Power 2 | . . 1 1 . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 3 . Weapon 3 | . . . 2 1 Highest Loss Streak 6 | . . 3 6 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 74 | . 90 95 64 86 Engine 6 | . 14 9 4 11 Core 1 | . . . 1 . Treads 4 | . . . 4 22 Leg 1 | . 16 . . . Flight 9 | . 9 20 7 . Device 24 | . 9 22 28 11 Processor 8 | . 4 11 7 22 Hackware 2 | . 4 9 . . Energy Gun 6 | . 23 11 2 . Ballistic Gun 4 | . . 11 3 11 Launcher 3 | . . . 4 9 Naked Turns 26 | . . . 26 . Heaviest Build 38 | 14 14 7 38 20 Greatest Support 43 | 20 20 8 43 43 Greatest Overweight (x) 8 | . 1 1 8 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 5 | 5 5 3 5 3 Average Carried 2 | 2 3 . 2 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 4 | 2 4 1 3 3 Class Distribution -------------------- 57% | Mutant 15% | Scavenger-Mutant 13% | Scavenger-Scout 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 475 | 191 62 27 195 . Remotely . | . . . . . Salvage Created 225 | 17 62 27 119 . Parts 25 | 2 7 . 16 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 7 | . 3 . 4 . Guns 6 | . 3 . 3 . AOE 1 | . . . 1 . Classes Destroyed 5 | 1 2 1 1 . Tunneler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 2 | . . 1 1 . Swarmer 6 | . 3 . 3 . Sentry 1 | . . . 1 . Best Kill Streak 3 | 1 3 1 3 . Combat Bots Only 3 | . 3 . 3 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 174 | . 34 26 114 . Missed 54 | . 10 9 35 . Damage Taken 1522 | . 209 227 1056 30 Core 361 | . 39 70 252 . Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 84 . . . Volleys Fired 27 | 1 15 1 8 2 Largest 2 | 2 2 2 2 1 Hottest 90 | 90 90 60 60 30 Shots Fired 45 | 2 30 2 9 2 Gun 43 | 2 30 2 8 1 Cannon . | . . . . . Launcher 2 | . . . 1 1 Special . | . . . . . Kinetic 5 | . . 1 3 1 Thermal 38 | 2 30 1 5 . Explosive 2 | . . . 1 1 Electromagnetic . | . . . . . Robot Hit Streak 6 | 2 4 4 6 . Robot Miss Streak 8 | . 8 . 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 22 | 2 12 1 7 . Core Hits 13 | 1 5 2 5 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 312 | 25 149 28 110 . Guns 275 | 25 149 12 89 . Cannons . | . . . . . Explosions 20 | . . . 20 . Melee . | . . . . . Ramming 17 | . . 16 1 . Kinetic 42 | . . . 42 . Thermal 233 | 25 149 12 47 . Explosive 20 | . . . 20 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 4 1 Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Energy Discharges 2 | . . . 1 1 Parts Rejected 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles . | . . . . . Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 35 | . . 5 . 30 Shots 1 | . . . . 1 Rammed 15 | . . 13 2 . Targets Rammed 15 | . . 13 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | 30 330 22 20 . Average Temperature 114 | 18 128 12 15 . Received Heat Transfer 450 | . . 111 339 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 584 | 62 397 25 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 251 | 5 143 57 251 40 Initial 17 | . 3 . 17 12 Average 44 | . 61 14 60 13 Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 95 100 Level 1 2 | . . . 4 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 10 7 20 . Peak Tracking Total 8 | . 5 6 8 . Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 9 | . 3 1 5 . Terminals 7 | . 3 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 5 3 12 . Successful 12 | . 3 3 6 . Failed 8 | . 2 . 6 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 13 | . 5 2 6 . Terminals 15 | . 5 3 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 2 2 2 . Record 1 | . . 1 . . Open Door 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 1 . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . 1 1 1 . Terminals 2 | . 1 1 . . Assimilate 1 | . 1 . . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Reject 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 11 | . 1 . 10 . Largest Group 10 | . 1 . 10 . Highest-Rated Group 88 | . 10 . 88 . Highest-Rated Ally 16 | . 10 . 16 . Total Orders . | . . . . . Ally Attacks 35 | . . . 35 . Total Damage 368 | . . . 368 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 30 | . . . 30 . Drone Recoveries 14 | . . . 14 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1583 | 146 164 275 909 89 Spaces Moved 825 | 58 166 167 381 53 Core 27 | 14 2 . 11 . Treads 137 | . . . 84 53 Legs 88 | 44 44 . . . Wheels . | . . . . . Hover . | . . . . . Flight 573 | . 120 167 286 . Fastest Speed 37 | 50 37 37 37 160 Average Speed 115 | 103 59 39 169 160 Slowest Speed 680 | 120 120 120 680 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 3 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 27 17 45 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . 9 . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . . 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1394 | 142 202 368 627 55 Wait 433 | 66 3 185 179 . Move 813 | 57 165 160 378 53 Hop 4 | . . 3 1 . Pick Up 40 | 10 7 1 22 . Fast Attach . | . . . . . Attach 31 | 7 4 3 17 . Detach 1 | . . . 1 . Swap 10 | . 2 1 7 . Drop 14 | 1 6 1 6 . Fire 27 | 1 15 1 8 2 Melee . | . . . . . Ram 15 | . . 13 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 6 | . . . 6 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 311 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Utility x2 573 | -9/Materials | Discovered new exit (range 9) 586 | -9/Materials | Entered Storage 588 | -9/Storage | Lost 3 parts (1p1n1u) 738 | -9/Storage | Identified exit to Recycling 753 | -9/Storage | Core integrity fell below 50% 789 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 791 | -9/Storage | Lost 6 parts (1p1n2u2w) 891 | -9/Storage | Lost 10 allies 1035 | -9/Storage | Lost 9 allies 1117 | -9/Storage | Lost 4 allies 1490 | -9/Storage | Core integrity fell below 20% 1493 | -9/Storage | Identified exit to Garrison 1495 | -9/Storage | Entered Garrison 1495 | -9/Garrison | Accompanied by 2 allies 1569 | -9/Garrison | Triggered checkpoint 1577 | -9/Garrison | Garrison Relay disabled 1577 | -9/Garrison | Triggered checkpoint 1584 | -9/Garrison | Self-destructed Last Messages --------------- K-01 Serf cleans the Holding Depot. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE System corrupted: Energy discharge (-100). Beams of light sweep through the air. An alarm sounds. Drone destroyed. Garrison Relay disabled. Relay Coupler [NC] tumbles out of relay unit. Relay Coupler [Brawler] tumbles out of relay unit. Relay Coupler [Grunt] tumbles out of relay unit. Grenade Launcher destroyed. Destroyed Grenade Launcher. Beams of light sweep through the air. An alarm sounds. 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