Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.15 @ 21:22:57 Player: Vidali Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (2) 10 Value Destroyed (54) 54 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 6211 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Heat Sink Advanced Weight Redist. System IFF Parser Great Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Power Amplifier Advanced Weight Redist. System Advanced Signal Interpreter [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Advanced Weight Redist. System Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Great Axe Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 6 | . . . 2 . 2 2 . . Utility 4 | . . 2 . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 13 | . . 2 . 5 2 . 1 3 Power 1 | . . . . 1 . . . . Engine 1 | . . . . 1 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . 1 . . . 1 Utility 8 | . . 2 . 2 2 . 1 1 Device 3 | . . 1 . . 1 . . 1 Storage . | . . . . . . . . . Processor 3 | . . 1 . 1 . . 1 . Hackware 2 | . . . . 1 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 2 | . . . . 1 . . . 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 10 | . . . . . . 3 . 7 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . 1 Utility 6 | . . . . . . 1 . 5 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 5 | . . . . . . 2 . 5 To Critical Strikes . | . . . . . . . . . Average Backups 3 | . 1 1 2 3 3 4 5 5 Power 1 | . 1 1 1 1 1 2 2 1 Propulsion . | . . . . . . . . . Utility 1 | . . . 1 1 1 2 2 2 Weapon . | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Unused Backups 6 | . . . . . . . . 6 Power 2 | . . . . . . . . 2 Propulsion . | . . . . . . . . . Utility 4 | . . . . . . . . 4 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 31 | . . 13 18 23 51 45 35 29 Engine 1 | . . . . . 6 3 . . Flight 1 | . . . . . 6 2 . . Device 7 | . . 6 9 7 10 8 5 7 Processor 10 | . . 6 9 13 13 11 12 11 Hackware 5 | . . . . . 7 11 11 8 Slashing Weapon 2 | . . . . . 6 5 4 . Peak Build Rating 28 | . . 6 6 20 27 28 25 22 Average Rating 16 | . . 4 6 9 23 24 21 19 On Entrance 11 | . . . 6 6 20 27 21 22 Naked Turns 73 | . 47 26 . . . . . . Heaviest Build 8 | . . . . 7 8 8 4 4 Greatest Support 16 | 3 3 3 3 14 14 14 12 16 Greatest Overweight (x) 2 | . . . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 3 3 5 5 5 5 5 Average Carried 3 | . 1 1 2 3 3 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 3 2 4 5 5 5 Class Distribution -------------------- 41% | Hacker-Mutant 39% | Mutant 18% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 284 | 153 . . . . . . 111 20 Remotely . | . . . . . . . . . Salvage Created 45 | . . . . . . . . 45 Parts 3 | . . . . . . . . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 2 | . . . . . . . . 2 Melee 2 | . . . . . . . . 2 Classes Destroyed 1 | . . . . . . . . 1 Swarmer 2 | . . . . . . . . 2 Best Kill Streak 2 | . . . . . . . . 2 Combat Bots Only 2 | . . . . . . . . 2 Max Kills in Single Turn 1 | . . . . . . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 209 | . 1 2 37 4 14 17 . 134 Missed 99 | . . 1 20 4 10 7 . 57 Hits 110 | . 1 1 17 . 4 10 . 77 Melee 3 | . . . . . . . . 3 Projectile 107 | . 1 1 17 . 4 10 . 74 AOE 3 | . . . . . . . . 3 Critical Strikes 2 | . . . 1 . . . . 1 Damage Taken 1531 | . 12 19 126 . 60 148 . 1166 Core 1169 | . 12 12 107 . 30 35 . 973 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 433 | . 4 3 40 . 16 38 . 332 Core Remaining (%) 94 | 100 95 97 80 100 96 . . . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 3 | . . . . . . . . 3 Core Hits 4 | . . . . . . 1 . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . . 1 Sever 1 | . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Slashing 6 | . . . . . . . . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 139 | . . 14 2 . . 9 . 114 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 109 | . . . . . . . . 109 Ramming 30 | . . 14 2 . . 9 . 5 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 109 | . . . . . . . . 109 Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . Average Corruption 1 | . 1 . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 14 | . . 7 1 . . 4 . 2 Shots . | . . . . . . . . . Rammed 6 | . . 1 1 . . 2 . 2 Targets Rammed 6 | . . 1 1 . . 2 . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature . | . . . . . . . . . Average Temperature . | . . . . . . . . . Received Heat Transfer 165 | . 9 . 45 . 36 9 . 66 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 120 | . 23 . 15 8 14 15 4 120 Initial 5 | . . . . 5 . . 4 . Average 4 | . 12 . 1 1 1 2 1 9 Influence Increases 247 | . 23 . 27 8 14 30 . 145 Destroy 0b10 Robot/C 40 | . . . . . . . . 40 Successful Hack 57 | . 23 . 12 8 14 . . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 135 | . . . 15 . . 15 . 105 Influence Decreases 147 | . 20 3 12 23 14 15 15 45 Entered New Map 24 | . . 3 . 10 . . 11 . Time Decay 88 | . 20 . 12 13 14 15 4 10 Lost Part 35 | . . . . . . . . 35 Squads Dispatched 6 | . 1 . . 1 3 . . 1 Investigation 4 | . 1 . . . 2 . . 1 Extermination 1 | . . . . . 1 . . . Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 3 | . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 2 5 11 5 9 7 . 22 Peak Tracking Total 14 | . 2 6 11 4 8 5 . 14 Tactical Retreats 5 | . . . 1 . . 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 21 | . 2 3 3 2 5 3 . 3 Terminals 18 | . 2 3 3 2 4 2 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 Total Hacks 49 | . 8 4 6 7 12 6 . 6 Successful 11 | . 3 . 3 2 2 1 . . Failed 38 | . 5 4 3 5 10 5 . 6 Catastrophic 13 | . 1 2 2 2 3 2 . 1 Database Lockouts . | . . . . . . . . . Manual 43 | . 8 4 4 7 11 5 . 4 Terminals 45 | . 8 4 6 7 11 5 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . 2 Terminal Hacks 9 | . 3 . 3 2 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . Level Access Points 4 | . 1 . 1 1 1 . . . Registered Components 3 | . 1 . 1 1 . . . . Registered Prototypes 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 2 3 3 2 4 1 . 3 Full Trace Events 4 | . 1 . . . 2 . . 1 Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Active Infowar (turns) 922 | . . 61 83 153 203 103 47 272 Optics 922 | . . 61 83 153 203 103 47 272 Sensors 171 | . . . . . . . . 171 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 1071 | 17 47 87 83 153 203 135 47 299 Spaces Moved 2136 | 33 89 150 162 299 544 274 82 503 Core 1338 | 33 89 150 162 259 . 104 82 459 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 798 | . . . . 40 544 170 . 44 Fastest Speed 35 | 50 50 50 50 35 35 35 50 45 Average Speed 45 | 50 50 50 50 47 35 47 50 49 Slowest Speed 150 | 50 50 50 50 50 35 150 50 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . 1 2 2 . 3 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 35 26 31 15 20 17 70 15 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 2209 | 33 90 161 163 306 553 276 87 540 Wait 42 | . 2 6 . . 6 1 4 23 Move 2113 | 32 88 149 161 296 539 270 81 497 Hop 8 | . . . . 1 2 2 . 3 Pick Up 16 | 1 . 3 1 4 4 1 . 2 Fast Attach 4 | . . . . . . . . 4 Attach 10 | . . 2 . 5 2 . 1 . Detach 1 | . . . . . . . 1 . Swap . | . . . . . . . . . Drop 3 | . . . . . . . . 3 Fire . | . . . . . . . . . Melee 6 | . . . . . . . . 6 Ram 6 | . . 1 1 . . 2 . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 12) 18 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Materials 65 | -10/Materials | Entered another Materials area 65 | -9/Materials | Evolved 2 slots: Utility x2 136 | -9/Materials | Discovered new exit (range 20) 152 | -9/Materials | Entered another Materials area 152 | -8/Materials | Evolved 2 slots: Propulsion x2 166 | -8/Materials | Identified exit to Factory 235 | -8/Materials | Entered Factory 235 | -7/Factory | Evolved 2 slots: Utility x2 252 | -7/Factory | Noticed a derelict Sapper rigging charges 298 | -7/Factory | Identified exit to Factory 308 | -7/Factory | Build established: Mutant 388 | -7/Factory | Entered another Factory area 388 | -6/Factory | Evolved 2 slots: Propulsion x2 494 | -6/Factory | Identified exit to Factory 591 | -6/Factory | Entered another Factory area 591 | -5/Factory | Evolved 2 slots: Propulsion x2 672 | -5/Factory | Build established: Hacker-Mutant 726 | -5/Factory | Sucked down chute 726 | -5/Factory | Entered Waste 726 | -5/Waste | The area was eerily silent 766 | -5/Waste | Discovered new exit (range 13) 772 | -5/Waste | Identified exit to Factory 773 | -5/Waste | Entered Factory 980 | -5/Factory | Spotted B-75 Beast 1053 | -5/Factory | Core integrity fell below 50% 1056 | -5/Factory | Lost 5 parts (1n4u) 1067 | -5/Factory | Core integrity fell below 20% 1072 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01019_ U-05 Engineer lays Concrete. 01019_ K-01 Serf destroyed. 01020_ U-05 Engineer builds a Wall. 01021_ R-10 Processor collects Welding Torch. 01022_ K-01 Serf collects debris. 01024_ R-10 Processor collects Terrain Scanner. 01025_ U-05 Engineer lays Concrete. 01025_ Field Propulsion Drive destroyed. 01025_ K-01 Serf collects debris. 01026_ U-05 Engineer lays Concrete. 01039_ K-01 Serf destroyed. 01039_ K-01 Serf collects debris. 01053_ Acquired Prototype Slashing Weapon. 01053_ Identified Ionic Axe. 01057_ S-27 Virus destroyed. 01066_ Ionic Axe severed. 01068_ Adv. Visual Processing Unit destroyed. 01069_ Acquired Ionic Axe. 01070_ L-41 Fighter Carbon-fiber Leg severed. 01071_ Ionic Axe destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ?????????????????#####+###?????????? | | ???????????? ???????????????? ###???????? | | ????????????? ???????????????? ????????? | | ?????????????? ??????????????? ????????? | | ??????????????? ?????????????? """""???????? | | ???????????????? ????????????? """"""??????? | | ???????????#######+########?????# """""" ?????? | | ???????????? g #?????# """""" ??? # | | ????????????? s #?????# ? | | ??????????# """"""""" #?????# """""" ! | | ??????????# sg s ####### """""" | | ??????????# """"""""" ss + """""" | | ??????????# [s*####### """""" | | ??????????# """"""""" %l#?????# | | ??????????# [ @#?????# | | ??????????# """"""""" #?????# #####+#### | | ????????????? #?????# #????????? | | ????????????###############?????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????+ +????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ???????????????????????########## #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????+ * #????????? | | ???????????????????????# =% #????????? | | ???????????????????????# = #????????? | | ???????????????????????# ####+#####????????? | | ??????????????????????## ##????????????????? | | ??????????????????????# #????????????????? | | ??????????############# #????????????????? | | ??????????# #????????????????? | | ??????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 71 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsMiniAutogun Manual? 0 Play Time 00:20:11 Cumulative 244.4 hours Start 2025.05.15 @ 21:02:54 End 2025.05.15 @ 21:22:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 144 Rogue 94 Adventurer 50 Explorer 0 Win Type - Total 11 Types 9/0/0/2/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5def89af-b759-4d3b-902c-f6c351133b72