Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.01 @ 01:56:18 // AFD2020/Player2 Player: Nalzok Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (81) 405 Value Destroyed (2953) 2953 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (3003) 3003 TOTAL SCORE: 13721 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 80 Follower Combat Kills 2158 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -1335 Cogmind --------- Core Integrity 0/1300 Matter 294/300 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- AWS/Autocannon Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Medium Storage Unit Matter Compressor Triangulator Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Improved Kinecellerator Ghost Barrier > --- WEAPON ----------- Gamma Rifle Cooled Nova Cannon KE Penetrator KE Penetrator KE Penetrator Heavy Pick > --- INVENTORY -------- Flexi-carbon Leg Advanced Heat Sink Energy Well Improved Remote Shield AWS/Autocannon Proton Missile Launcher [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Impulse Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Improved Weapon Shielding Weapon KE Penetrator Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon AWS/Autocannon Launcher EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . 1 . . . . . . . . . Utility 8 | . . . . . 2 1 . . . . 1 2 2 . . Weapon 4 | . . . . . 2 . . . . . 1 . . 1 . Parts Attached 115 | . 19 5 2 3 10 10 3 3 . 4 9 15 6 20 6 Power 14 | . 4 1 . 1 . 1 . . . . 1 4 . 2 . Engine 6 | . 4 1 . 1 . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . 1 3 . . . Reactor 3 | . . . . . . . . . . . . 1 . 2 . Propulsion 27 | . 10 . . 1 1 3 1 1 . . 1 3 . 5 1 Treads . | . . . . . . . . . . . . . . . . Leg 26 | . 10 . . 1 1 3 1 1 . . 1 3 . 5 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 29 | . 2 1 1 1 5 1 . . . . 1 4 5 7 1 Device 13 | . 1 1 . . . . . . . . 1 3 3 4 . Storage 5 | . . . 1 1 1 . . . . . . . 1 1 . Processor 8 | . 1 . . . 4 1 . . . . . . 1 1 . Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 2 | . . . . . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | . 3 3 1 . 4 5 2 2 . 4 6 4 1 6 4 Energy Gun 15 | . 2 2 . . 2 3 . . . 2 . . . 3 1 Energy Cannon 2 | . 1 . . . . . . . . . . . . . 1 Ballistic Gun 12 | . . 1 1 . 1 1 . . . 1 2 2 1 2 . Ballistic Cannon 3 | . . . . . . 1 . . . . 2 . . . . Launcher 6 | . . . . . . . 1 1 . 1 . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 1 . . 2 . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . 1 . . . . . 1 . 2 4 Parts Lost 15 | . 3 3 . . . . . 1 . . . 1 2 2 3 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 1 . 1 Utility 3 | . . . . . . . . . . . . 1 1 1 . Weapon 10 | . 3 3 . . . . . 1 . . . . . 1 2 Highest Loss Streak 2 | . 1 2 . . . . . 1 . . . 1 2 1 2 Average Slot Usage (%) 94 | . 92 99 100 100 93 99 100 99 92 99 91 87 87 98 45 Engine 4 | . 14 14 14 14 9 5 . . . . . . . . . Core 2 | . . . . . . 1 7 7 7 7 6 4 . . . Reactor 1 | . . . . . . . . . . . . . 5 9 4 Leg 20 | . 28 28 28 28 18 23 23 23 23 23 20 17 14 13 6 Device 11 | . . 11 14 14 9 7 7 7 7 7 13 16 20 18 7 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 5 9 9 4 Processor 15 | . 11 2 . . 14 22 23 23 23 23 20 17 15 19 8 Protection 1 | . . . . . . . . . . . . 4 4 . . Energy Gun 6 | . 9 22 9 . 7 12 7 7 7 6 2 . . 4 3 Ballistic Gun 11 | . 10 5 18 28 18 7 7 7 7 14 9 10 5 17 6 Ballistic Cannon 3 | . . . . . . 1 7 7 7 7 9 5 5 . . Slashing Weapon 1 | . . . . . 8 7 . . . . . . . . . Naked Turns 70 | . . . . . . . . . . . . . . . 70 Heaviest Build 103 | 11 13 12 16 16 21 32 34 34 30 40 93 101 103 86 83 Greatest Support 76 | 20 20 20 20 20 20 43 51 53 53 53 53 58 58 76 68 Greatest Overweight (x) 2 | . . . . . 1 . . . . . 1 1 2 1 2 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 6 6 7 8 8 8 8 8 8 8 8 8 8 8 5 Most Carried 8 | 5 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 4 5 7 7 7 7 8 8 8 8 7 7 7 7 5 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 2 6 6 8 8 8 8 8 8 8 8 8 8 8 8 4 Class Distribution -------------------- 41% | Skirmisher 16% | Assassin 16% | Scavenger-Mutant 11% | Scavenger-Assassin 6% | Scavenger-Skirmisher 3% | Mutant 3% | Derelict-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Assassin | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Assassin | -4/Factory Assassin | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Matter Collected 2718 | 200 240 52 10 66 67 195 116 237 . 70 263 539 156 468 39 Remotely 32 | . 32 . . . . . . . . . . . . . . Salvage Created 3407 | . 587 56 . 126 41 238 130 368 . 119 278 1087 50 327 . Parts 191 | . 43 2 . 3 6 6 6 22 . 11 15 50 3 24 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 13 18 . 15 . . . . . Prevented 5 | . . . . . . . . 4 . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Combat Hostiles Destroyed 53 | . 9 2 . 1 . 2 2 10 . 3 3 17 . 4 . Guns 28 | . 7 2 . 1 . 1 1 5 . . . 7 . 4 . Cannons 20 | . 2 . . . . 1 1 2 . 1 3 10 . . . AOE 5 | . . . . . . . . 3 . 2 . . . . . Classes Destroyed 17 | . 5 2 . 1 . 1 2 3 . . 2 1 . . . Worker 8 | . 4 . . . 1 . . . . . . 2 1 . . Builder 3 | . . . . . . . . . . . 1 . . 2 . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 4 | . 1 . . 1 . 2 . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . 1 . . . . Watcher 6 | . . . . . . . . . . . 1 4 1 . . Swarmer 7 | . . . . . . . . 5 . 2 . . . . . Grunt 27 | . 9 . . . . . 1 2 . . 1 11 . 3 . Duelist 2 | . . . . 1 . . . . . . 1 . . . . Sentry 6 | . . . . . . 2 . 1 . 1 . 2 . . . Hunter 3 | . . . . . . . . 1 . . . 2 . . . Programmer 4 | . . . . . . . 1 . . . 1 1 . 1 . Behemoth 1 | . . . . . . . . . . . . 1 . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 5 2 . 1 1 2 2 3 . 2 5 7 1 4 . Combat Bots Only 7 | . 3 2 . 1 . 1 2 3 . 2 2 7 . 3 . Max Kills in Single Turn 3 | . 1 1 . 1 1 1 1 3 . 1 1 2 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Damage Taken 4698 | . 725 189 . 47 50 32 15 185 . 30 178 496 295 731 1725 Core 1424 | . 92 10 . 11 4 . . 41 . . 18 86 46 218 898 Absorbed by Shields 185 | . . . . . . . . . . . . . . 154 31 Core Remaining (%) 86 | 100 . . . 41 99 . . . . 93 97 82 96 . . Volleys Fired 217 | . 74 24 . 13 1 12 7 17 . 3 5 26 15 17 3 Largest 5 | . 2 2 . 2 3 3 4 4 . 4 4 2 2 5 1 Hottest 213 | . 80 80 . 40 103 138 164 164 . 164 179 72 66 213 80 Shots Fired 549 | . 105 39 . 26 3 34 25 61 . 12 24 114 23 80 3 Gun 405 | . 91 39 . 26 3 32 14 34 . 7 7 51 19 80 2 Cannon 126 | . 14 . . . . 2 7 17 . 3 17 62 4 . . Launcher 18 | . . . . . . . 4 10 . 2 . 1 . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 389 | . 63 2 . 26 2 14 14 34 . 9 22 113 23 67 . Thermal 136 | . 42 37 . . 1 18 7 17 . 1 . . . 13 . Explosive 1 | . . . . . . . . . . . . . . . 1 Electromagnetic 23 | . . . . . . 2 4 10 . 2 2 1 . . 2 Robot Hit Streak 26 | . 10 8 . 5 . 5 5 8 . 3 6 26 14 3 1 Robot Miss Streak 7 | . 2 5 . 2 . 3 2 3 . 3 5 4 2 7 2 Penetration Max 2 | . . . . . . 1 1 1 . . . 1 2 1 . Secondary Targets 5 | . 1 1 . . . . . . . . . 1 . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 . 1 . Autonomous 79 | . . . . . . . . . . . 12 62 5 . . Shots Hit Robots 338 | . 76 20 . 17 1 18 16 28 . 4 17 88 17 35 1 Core Hits 149 | . 29 8 . 7 2 8 8 22 . 4 9 33 6 12 1 Critical Hits 34 | . 1 . . . . 1 1 1 . 2 . 14 4 10 . Critical Kills 14 | . . . . . . 1 1 . . 1 . 8 1 2 . Critical Parts Destroyed 16 | . 1 . . . . . . 1 . 1 . 4 2 7 . Melee Attacks 48 | . . . . . 12 4 . 1 . . 15 1 . 8 7 Impact 16 | . . . . . . . . 1 . . 15 . . . . Slashing 16 | . . . . . 12 4 . . . . . . . . . Piercing 16 | . . . . . . . . . . . . 1 . 8 7 Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11012 | . 833 223 . 140 101 393 477 956 . 152 1313 5059 474 851 40 Guns 3843 | . 674 223 . 140 . 370 248 415 . 44 61 559 229 851 29 Cannons 6395 | . 159 . . . . 23 158 259 . 23 1100 4428 245 . . Explosions 579 | . . . . . 58 . 71 282 . 85 . 72 . . 11 Melee 195 | . . . . . 43 . . . . . 152 . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 8799 | . 386 7 . 140 . 170 322 474 . 50 1153 4987 474 636 . Thermal 1407 | . 447 216 . . . 198 84 230 . 17 . . . 215 . Explosive 11 | . . . . . . . . . . . . . . . 11 Electromagnetic 600 | . . . . . 58 25 71 252 . 85 8 72 . . 29 Impact 152 | . . . . . . . . . . . 152 . . . . Slashing 43 | . . . . . 43 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 4 . . Average Corruption 1 | . . . . . . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 2 . . Message Errors 1 | . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 872 | . . . . . . . . 19 . . 387 449 17 . . Projectiles 801 | . . . . . . . . 15 . . 320 449 17 . . Explosions 4 | . . . . . . . . 4 . . . . . . . Melee 67 | . . . . . . . . . . . 67 . . . . Knockbacks 18 | . . . . . . . 1 . . . 6 11 . . . Impact 2 | . . . . . . . . . . . 2 . . . . Kinetic 16 | . . . . . . . 1 . . . 4 11 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . 55 . . . . . . 24 . . 92 Shots 4 | . . . . . 2 . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 594 | . 348 114 . . 50 153 318 234 . 132 216 1 . 594 15 Average Temperature 106 | . 90 45 . . 33 50 146 81 . 58 112 1 . 234 15 Received Heat Transfer 1039 | . 402 104 . 6 . 6 . 18 . 6 57 45 9 80 306 Effects 7 | . 1 . . . . . 1 . . . . . . 5 . Shutdowns 3 | . 1 . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . 1 . Heat Transferred 2710 | . 955 475 . . . 370 120 457 . 37 . . . 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 2 . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Peak Influence 1862 | . 351 151 . 180 160 113 . . . . 190 591 353 432 1862 Average Influence 150 | . 157 72 . 68 14 29 . . . . 83 149 240 172 1709 Maximum Alert Level 5 | . 1 . . . . . . . . . . 2 1 2 5 Low Security (%) 79 | 100 58 100 . 100 100 100 . . . . 100 75 23 71 . Level 1 13 | . 41 . . . . . . . . . . 13 76 8 . Level 2 4 | . . . . . . . . . . . . 10 . 20 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . 99 Squads Dispatched 26 | . 3 . . . . 5 . . . . 1 5 2 3 7 Investigation 4 | . 1 . . . . 1 . . . . . 1 1 . . Extermination 7 | . . . . . . 2 . . . . 1 2 1 1 . Reinforcement 9 | . 2 . . . . 2 . . . . . 2 . 2 1 Assault 6 | . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . 1 . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Distress Signals 6 | . 2 . . . . 1 . . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 173 | . 19 9 . 3 5 13 4 15 . 4 8 29 4 9 51 Peak Tracking Total 29 | . 4 3 . 3 3 6 4 4 . 3 4 5 2 7 29 Tactical Retreats 8 | . 1 1 . . . . . . . . 1 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Traps Triggered 6 | . 1 . . . . . . . . . . 3 1 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Machines Disabled 18 | . . . . . 3 . . 2 . . 3 3 . . 7 Max in Single Turn 3 | . . . . . 3 . . 1 . . 1 1 . . 2 Garrison Access 2 | . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Machines Accessed 33 | . 2 1 2 . 7 1 . . 4 1 7 6 2 . . Terminals 24 | . 2 1 . . 7 1 . . . 1 7 3 2 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Total Hacks 99 | . 2 2 5 . 22 4 . . 26 4 16 14 4 . . Successful 59 | . 1 1 5 . 10 3 . . 26 1 6 5 1 . . Failed 40 | . 1 1 . . 12 1 . . . 3 10 9 3 . . Catastrophic 9 | . 1 . . . 2 . . . . 1 1 2 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 48 | . 1 2 1 . 20 4 . . . 3 12 3 2 . . Terminals 61 | . 2 2 . . 22 4 . . . 4 16 7 4 . . Fabricators 3 | . . . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 4 . . . Terminal Hacks 45 | . 1 1 5 . 3 2 . . 26 1 4 1 1 . . Record 18 | . . . 4 . . . . . 11 1 . 1 1 . . Part Schematic 7 | . . . . . 1 . . . 5 . 1 . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . Unreport Threat 5 | . . 1 . . 1 1 . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . Unauthorized Hacks 11 | . . . . . 7 1 . . . . 2 1 . . . Terminals 11 | . . . . . 7 1 . . . . 2 1 . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . Botnet 8 | . . . . . 4 1 . . . . 2 1 . . . Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 1 . . 7 1 . . . 1 7 5 2 . . Full Trace Events 2 | . . . . . . . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . . 5 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Total Allies 10 | . 1 3 . . 1 . . 4 . 1 . . . . . Largest Group 5 | . 1 4 4 4 4 1 1 5 2 3 2 1 1 1 1 Highest-Rated Group 206 | . 58 98 97 97 101 81 81 199 112 206 186 122 138 162 168 Highest-Rated Ally 168 | . 58 58 57 57 71 81 81 81 81 94 103 122 138 162 168 Total Orders 5 | . . 2 . 2 . . . . . . . 1 . . . STAY 2 | . . 1 . 1 . . . . . . . . . . . FOLLOW 2 | . . 1 . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 244 | . 25 16 . 23 14 17 3 21 . 10 11 40 10 19 35 Total Damage 6865 | . 438 293 . 204 252 518 58 446 . 186 412 978 340 1585 1155 Kills 86 | . 10 9 . 5 5 6 2 6 . 4 3 14 4 11 7 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 1 1 . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Turns Passed 11029 | 3 678 839 571 621 734 790 495 822 104 647 944 2119 639 830 193 Spaces Moved 7180 | 1 397 555 420 416 476 584 375 537 85 503 625 1239 311 451 205 Core 132 | . . . . . . . . . . . . . . . 132 Treads . | . . . . . . . . . . . . . . . . Legs 7020 | 1 397 555 420 416 476 584 375 537 85 503 625 1239 311 451 45 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . . . . . . . . . 28 Fastest Speed 40 | 120 120 120 120 120 120 120 123 123 123 123 123 153 153 113 40 Average Speed 131 | 120 120 120 120 120 142 121 123 123 123 123 138 153 158 146 71 Slowest Speed 185 | 120 120 120 120 120 150 123 123 123 123 123 153 153 185 155 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 61 92 61 74 34 18 67 58 73 60 17 41 10 10 29 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 1 . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 7 | . . 1 . . . . 2 2 . 2 . . . . . Spaces Dug 29 | . . . . . 11 4 . . . . 7 1 . 4 2 Terrain Destroyed 72 | . . . . . 11 6 2 13 . 4 11 10 1 4 10 Melee 29 | . . . . . 11 4 . . . . 7 1 . 4 2 Projectile 27 | . . . . . . 2 2 8 . 1 4 9 1 . . AOE 16 | . . . . . . . . 5 . 3 . . . . 8 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Total 8346 | 4 512 691 489 517 514 637 392 656 84 522 678 1413 436 567 234 Wait 553 | . 1 99 59 81 3 7 6 43 . 12 2 96 103 40 1 Move 7166 | . 397 554 419 415 475 583 374 536 84 502 624 1238 310 450 205 Hop . | . . . . . . . . . . . . . . . . Pick Up 52 | . 5 4 4 2 6 7 . . . . 10 6 1 7 . Fast Attach 42 | . 4 4 . . 3 5 1 . . 2 2 4 2 10 5 Attach 16 | . 1 . . . 1 1 . . . . 3 2 2 5 1 Detach 8 | . 1 1 . . . . . . . . 1 . 1 2 2 Swap 59 | . 14 1 2 3 6 4 2 3 . 2 4 10 2 6 . Drop 102 | 4 15 4 5 3 7 14 2 1 . 1 12 14 . 17 3 Fire 217 | . 74 24 . 13 1 12 7 17 . 3 5 26 15 17 3 Melee 48 | . . . . . 12 4 . 1 . . 15 1 . 8 7 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . 15 . 5 7 Rewire 55 | . . . . . . . . 55 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 8) 272 | -10/Materials | Discovered new exit (range 15) 543 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Build established: Scavenger-Mutant 682 | -10/Materials | Entered Mines 682 | -10/Mines | Accompanied by 1 ally 686 | -10/Mines | Met a Derelict bent on vengeance 701 | -10/Mines | Core integrity fell below 50% 820 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 835 | -10/Mines | Found Prototype Device 835 | -10/Mines | Identified Exp. Sensor Array 878 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 981 | -10/Mines | Assembled infested the area 1384 | -10/Mines | Discovered new exit (range 8) 1488 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1488 | -10/Mines | Discovered new exit (range 5) 1521 | -10/Mines | Entered Exiles 1521 | -10/Exiles | Accompanied by 4 allies 1537 | -10/Exiles | Discovered new exit (range 15) 1554 | -10/Exiles | Met 8R-AWN 1571 | -10/Exiles | Met EX-HEX 1603 | -10/Exiles | Met EX-BIN 1617 | -10/Exiles | Aligned with FarCom system 1619 | -10/Exiles | Given EX-Vault access code 1650 | -10/Exiles | Opened EX-Vault 1661 | -10/Exiles | Found Lightpack 2.0 1688 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1723 | -10/Exiles | Met EX-DEC 1732 | -10/Exiles | Learned location of Zion (-6) 1799 | -10/Exiles | Discovered new exit (range 10) 1916 | -10/Exiles | Found AWS/Autocannon 2092 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2092 | -10/Exiles | Entered Mines 2092 | -9/Mines | Accompanied by 4 allies 2389 | -9/Mines | Build established: Scavenger-Skirmisher 2390 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2397 | -9/Mines | Learned Materials terminal intel 2687 | -9/Mines | Discovered new exit (range 9) 2713 | -9/Mines | Entered Materials 2713 | -8/Materials | Accompanied by 3 allies 2713 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2714 | -8/Materials | Loaded intel: 12 terminal locations 2954 | -8/Materials | Identified exit to Factory 3067 | -8/Materials | Build established: Scavenger-Assassin 3447 | -8/Materials | Entered Factory 3447 | -7/Factory | Accompanied by 1 ally 3447 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3448 | -7/Factory | Identified exit to Storage 4071 | -7/Factory | Identified exit to Lower Caves 4115 | -7/Factory | Build established: Assassin 4237 | -7/Factory | Entered Lower Caves 4237 | -7/Lower Caves | Accompanied by 1 ally 4487 | -7/Lower Caves | Learned Factory terminal intel 4535 | -7/Lower Caves | Discovered new exit (range 7) 4540 | -7/Lower Caves | Encountered a Warlord checkpoint 4543 | -7/Lower Caves | Identified exit to Lower Caves 4665 | -7/Lower Caves | Build established: Skirmisher 4732 | -7/Lower Caves | Entered another Lower Caves area 4732 | -7/Lower Caves | Accompanied by 1 ally 4747 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4777 | -7/Lower Caves | Discovered new exit (range 8) 4785 | -7/Lower Caves | Identified exit to Factory 4814 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5203 | -7/Lower Caves | Discovered new exit (range 15) 5224 | -7/Lower Caves | Encountered a Warlord checkpoint 5224 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5230 | -7/Lower Caves | Identified exit to Data Miner 5304 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5554 | -7/Lower Caves | Entered Data Miner 5554 | -7/Data Miner | Accompanied by 2 allies 5554 | -7/Data Miner | Discovered new exit (range 6) 5573 | -7/Data Miner | Met Data Miner 5602 | -7/Data Miner | Learned location of Section 7 (-2) 5602 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5623 | -7/Data Miner | Received God Mode back door access code from Data Miner 5655 | -7/Data Miner | Identified exit to Proximity Caves 5658 | -7/Data Miner | Entered Proximity Caves 5658 | -6/Proximity Caves | Accompanied by 2 allies 5786 | -6/Proximity Caves | Escorted by Enhanced Grunt 5897 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6103 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6305 | -6/Proximity Caves | Entered Factory 6305 | -6/Factory | Accompanied by 2 allies 6305 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6306 | -6/Factory | Loaded intel: 20 terminal locations 6616 | -6/Factory | Build established: Derelict-Assassin 6877 | -6/Factory | Identified exit to Lower Caves 6949 | -6/Factory | Discovered new exit (range 13) 6965 | -6/Factory | Identified exit to Factory 7249 | -6/Factory | Entered another Factory area 7249 | -5/Factory | Accompanied by 1 ally 7249 | -5/Factory | Evolved 2 slots: Utility x2 7309 | -5/Factory | Build established: Skirmisher 7951 | -5/Factory | Spotted B-75 Beast 7991 | -5/Factory | Destroyed B-75 Beast 8374 | -5/Factory | Found Prototype Processor 8374 | -5/Factory | Identified Exp. Targeting Computer 9179 | -5/Factory | Destroyed 7 combat bots 9342 | -5/Factory | Discovered new exit (range 12) 9366 | -5/Factory | Identified exit to Factory 9368 | -5/Factory | Entered another Factory area 9368 | -4/Factory | Accompanied by 1 ally 9368 | -4/Factory | Evolved 2 slots: Utility x2 9617 | -4/Factory | Build established: Assassin 9675 | -4/Factory | Incoming investigation squad redirected 9966 | -4/Factory | Discovered new exit (range 17) 10005 | -4/Factory | Identified exit to Research 10007 | -4/Factory | Entered Research 10007 | -3/Research | Accompanied by 1 ally 10007 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 10781 | -3/Research | Discovered new exit (range 3) 10784 | -3/Research | Identified exit to Testing 10837 | -3/Research | Entered Testing 10837 | -3/Testing | Accompanied by 1 ally 10838 | -3/Testing | Maximum security lockdown engaged 10881 | -3/Testing | Found Prototype Hackware 10881 | -3/Testing | Identified Ghost Barrier 10900 | -3/Testing | Found Prototype Energy Cannon 10900 | -3/Testing | Identified Cld. Nova Cannon 10928 | -3/Testing | Released all parts (20) 10931 | -3/Testing | Found Prototype Launcher 10931 | -3/Testing | Identified Adv. Micro-nuke Launcher 10969 | -3/Testing | Scanned by Researcher 10978 | -3/Testing | Core integrity fell below 50% 10978 | -3/Testing | Found Prototype Energy Gun 10978 | -3/Testing | Identified Tachyon Dispersion Ray 10986 | -3/Testing | Spotted Executioner 11018 | -3/Testing | Core integrity fell below 20% 11030 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10985_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 10986_ Tachyon Dispersion Ray destroyed. 10986_ Penetrated by Slug. 10986_ Slug penetrates Wall. 10986_ Slug penetrates C-55 Analyst. 10986_ Slug penetrates Machine. 10987_ Slug penetrates Wall. 10999_ Organic Neutralizer disabled. 11004_ Acquired Impulse Thruster. 11015_ C-30 ARC bursts open, deploying its payload. 11015_ G-73 Enforcer unfolds itself. 11015_ L-61 Swordsman unfolds itself. 11015_ G-67 Veteran unfolds itself. 11015_ M-36 Artificer unfolds itself. 11015_ Penetrated by Slug. 11016_ Slug penetrates G-73 Enforcer. 11016_ Impulse Thruster destroyed. 11021_ Acquired 39 matter. 11023_ The unstable cave ceiling collapses. 11024_ Penetrated by Slug. 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""" | | =% g | | ! i | | | | ### #######@ ###########+######### | | ##### ###??#???????# #????# #?? | | #??# ##???????????# g#????# """ """ #?? | | #?## """#???????????# ig#????# """ """ #?? | | "" ##" "#???????????# #????# """ """ #?? | | ## " ""#???????????# %h%#????# #?? | | "!" ["" "#???????????# %#????# """ """ #?? | | " " #### """#???????????# % %#????# """ """ #?? | | """ #??######???????????# #????# ??? """ #?? | | ? #???????????????????? #????# ???? ?????? | | #???????????????????? gg#????# ????? ?????? | | #???????????????????? #????#???????? ?????? | | #???????????????????? h#???????????????????? | | #####???????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????xxx?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 315 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 62 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Hyp. Gauss Rifle | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Slots Evolved 14 | . . . . 4 2 . . . . 2 2 2 2 . . Power 3 | . . . . 1 . . . . . . . 1 1 . . Propulsion 4 | . . . . 1 2 . . . . . . . 1 . . Utility 5 | . . . . 1 . . . . . 2 2 . . . . Weapon 2 | . . . . 1 . . . . . . . 1 . . . Parts Attached 110 | . 13 2 . 4 16 6 2 5 . . 10 23 5 17 7 Parts Lost 13 | . . 1 . 1 . . . . . . . 2 . 1 8 Damage Taken 3869 | . 268 50 . 72 109 216 102 123 . . 23 977 43 670 1216 Core 312 | . 33 . . . . . . 6 . . . 85 . 64 124 Player 2/Cogmind (%) 17 | . 26 . . . . . . 12 . . . 49 . 22 12 Absorbed by Shields 85 | . . . . . . . . . . . . . . 78 7 Damage Inflicted 6226 | . 438 219 . 55 188 518 58 280 . . 412 978 340 1585 1155 Player 2/Cogmind (%) 36 | . 34 49 . 28 65 56 10 22 . . 23 16 41 65 96 Combat Hostiles Destroyed 54 | . 7 6 . 1 2 2 2 3 . . 3 11 3 8 6 Player 2/Cogmind (%) 50 | . 43 75 . 50 100 50 50 23 . . 50 39 100 66 100 Game ------ Seed SpreadAbsorptionLeg Manual? 0 Play Time 01:26:48 Cumulative 254.1 hours Start 2020.04.29 @ 01:05:19 End 2020.05.01 @ 01:56:18 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 391 Rogue 390 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 65 Gallery% 79 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 7310a05a-a7ba-41f9-a89e-5d011b6c8018