Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 17:21:51 Player: kikul Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1354) 1354 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 3411 Bonus ------- High Alert Combat Kills 142 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Wheel Wheel > --- UTILITY (2) ------ Targeting Computer Improved Power Shielding > --- WEAPON (4) ------- Light Assault Rifle Heavy Hammer > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Large Storage Unit Sensor Array Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Precision Beam Rifle Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Large Storage Unit Sensor Array Improved Targeting Computer Improved Medium Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 50 | 6 3 5 36 Power 6 | 1 . . 5 Engine 6 | 1 . . 5 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 2 11 Treads 1 | . . . 1 Leg 12 | 2 . 2 8 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 1 7 Device 2 | . 1 . 1 Storage 4 | 1 . 1 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 19 | 2 2 2 13 Energy Gun 4 | 1 . . 3 Energy Cannon 4 | . . . 4 Ballistic Gun 10 | 1 2 2 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 20 | . . . 20 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 10 | . . . 10 Highest Loss Streak 14 | . . . 14 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 80 | . 95 100 66 Engine 10 | . 14 11 8 Leg 19 | . 28 22 14 Wheel 1 | . . . 3 Device 6 | . 9 11 2 Storage 9 | . 14 11 6 Processor 1 | . . . 1 Protection 2 | . . . 4 Energy Gun 4 | . 2 . 8 Energy Cannon 2 | . . . 3 Ballistic Gun 22 | . 25 44 12 Naked Turns 2 | . . . 2 Heaviest Build 29 | 12 17 23 29 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 6 | 1 . 1 6 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 7 | 7 8 8 7 Most Carried 9 | 2 8 8 9 Average Carried 6 | 1 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 8 5 Class Distribution -------------------- 37% | Gunner 30% | Mutant 19% | Scavenger-Mutant 6% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1537 | 229 217 371 720 Remotely . | . . . . Salvage Created 1749 | . 280 534 935 Parts 114 | . 25 34 55 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 6 13 17 Guns 33 | . 6 13 14 Cannons 3 | . . . 3 Classes Destroyed 12 | . 5 2 5 Worker 3 | . . . 3 Builder 3 | . 1 . 2 Tunneler 2 | . . 1 1 Hauler 2 | . . . 2 Operator 1 | . 1 . . Watcher 4 | . 2 1 1 Swarmer 12 | . 2 4 6 Grunt 13 | . 4 5 4 Sentry 5 | . . 4 1 Specialist 4 | . . . 4 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 10 | . 3 10 6 Combat Bots Only 8 | . 2 8 6 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 310 | . 22 65 223 Missed 96 | . 10 15 71 Damage Taken 3119 | . 131 574 2414 Core 673 | . 48 63 562 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . . 19 Core Remaining (%) 88 | 100 80 84 . Volleys Fired 124 | . 22 29 73 Largest 4 | . 2 4 4 Hottest 253 | . 60 92 253 Shots Fired 351 | . 44 116 191 Gun 317 | . 44 116 157 Cannon 34 | . . . 34 Launcher . | . . . . Special . | . . . . Kinetic 254 | . 43 116 95 Thermal 97 | . 1 . 96 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 4 10 9 Robot Miss Streak 5 | . 4 5 4 Penetration Max . | . . . . Secondary Targets 14 | . 1 7 6 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 193 | . 20 67 106 Core Hits 85 | . 12 24 49 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 5 | . 1 . 4 Burn 3 | . . . 3 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3099 | . 340 1108 1651 Guns 2646 | . 326 1099 1221 Cannons 430 | . . . 430 Explosions . | . . . . Melee . | . . . . Ramming 23 | . 14 9 . Kinetic 2053 | . 314 1099 640 Thermal 1023 | . 12 . 1011 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 2 2 . Kicked 4 | . 2 2 . Crushed . | . . . . Highest Temperature 622 | . 24 135 622 Average Temperature 143 | . 11 42 182 Received Heat Transfer 498 | . 60 177 261 Effects 14 | . . . 14 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 3 | . . . 3 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 2282 | . 25 . 2257 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 611 | . 221 498 611 Initial 209 | . . 92 209 Average 321 | . 152 293 425 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 27 | 100 62 43 . Level 1 20 | . 37 9 21 Level 2 52 | . . 47 78 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 1 6 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 13 16 30 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1600 | 69 314 386 831 Spaces Moved 758 | 52 200 157 349 Core 55 | 7 . . 48 Treads 42 | . . . 42 Legs 608 | 45 200 157 206 Wheels 53 | . . . 53 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 50 Average Speed 148 | 113 120 190 150 Slowest Speed 350 | 120 120 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 41 18 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1005 | 59 240 195 511 Wait 35 | . . . 35 Move 755 | 51 199 156 349 Hop . | . . . . Pick Up 24 | 2 10 1 11 Fast Attach 30 | 6 1 . 23 Attach 13 | . 1 2 10 Detach . | . . . . Swap 7 | . 1 3 3 Drop 13 | . 4 2 7 Fire 124 | . 22 29 73 Melee . | . . . . Ram . | . . . . Kick 4 | . 2 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 10) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Weapon x2 609 | -9/Materials | Destroyed 8 combat bots 673 | -9/Materials | Build established: Gunner 757 | -9/Materials | Discovered new exit (range 5) 770 | -9/Materials | Entered another Materials area 770 | -8/Materials | Evolved 2 slots: Propulsion x2 938 | -8/Materials | Released all parts (9) 1017 | -8/Materials | Garrison activated, responded to threat 1354 | -8/Materials | Core integrity fell below 50% 1417 | -8/Materials | Lost 14 parts (2p3n2u7w) 1566 | -8/Materials | Core integrity fell below 20% 1601 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01429_ K-01 Serf collects debris. 01430_ Acquired Targeting Computer. 01431_ Acquired 39 matter. 01433_ K-01 Serf collects debris. 01445_ K-01 Serf destroyed. 01451_ Acquired 6 matter. 01453_ R-06 Scavenger collects Ion Engine. 01455_ Acquired Wheel. 01456_ R-06 Scavenger collects Heat Sink. 01458_ Acquired Wheel. 01460_ R-06 Scavenger collects Lgt. Ion Engine. 01462_ Acquired 11 matter. 01463_ R-06 Scavenger collects Broken Hvy. Assault Rifle. 01463_ Acquired 9 matter. 01496_ Dropped Lgt. Armor Plating. 01496_ Acquired Imp. Power Shielding. 01503_ Acquired Aluminum Leg. 01571_ Critical hit (Burn: +37). 01574_ Lgt. Assault Rifle destroyed. 01595_ Acquired Hvy. Hammer. 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