Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.11 @ 17:41:30 Player: Finestep Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (540) 2700 Value Destroyed (25257) 25257 Prototype IDs (71) 1420 Alien Tech Used (6) 1200 Bonus (16884) 16884 TOTAL SCORE: 57761 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7859 Follower Combat Kills 2963 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -1438 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Perforator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Experimental Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Matter Compressor Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Improved Transmission Jammer Thermal Barrier Experimental Hardlight Generator Advanced System Shield Mini Drone Bay > --- WEAPON ----------- Perforator Sigix Broadsword > --- INVENTORY -------- Reinforced Antimatter Reactor Experimental Flexi-carbon Leg Enhanced Biometal Leg Improved Fusion Compressor Experimental Coolant Injector High-capacity Storage Unit Improved Energy Well Experimental Energy Well Advanced Sensor Array Quantum Capacitor EM Dispersion Field Antimissile System Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Improved Potential Cannon Gamma Bomb Array Tactical Quantum Warhead Advanced Remote Datajack Sigix Containment Pod [Rating: 212] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Experimental Flexi-carbon Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Artifact Phase Armor Weapon Heavy Flak Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . 2 . 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 622 | 7 9 31 . 44 50 . 4 8 12 27 2 3 . 13 38 10 1 7 13 62 10 15 7 3 37 67 46 47 49 Power 45 | 1 1 3 . 4 3 . . . . 1 . . . . 1 . . 2 1 6 . . . . 1 13 6 . 2 Engine 14 | 1 1 3 . 4 2 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Reactor 29 | . . . . . . . . . . . . . . . . . . 1 1 6 . . . . 1 12 6 . 2 Propulsion 87 | 2 2 5 . 14 8 . . . 3 6 . 1 . . 2 2 . . . 9 2 5 . . 2 7 4 4 9 Treads 58 | 1 1 5 . 14 4 . . . 3 4 . 1 . . 1 2 . . . 8 2 5 . . 2 4 . 1 . Leg 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 8 Wheel 14 | 1 1 . . . 4 . . . . 2 . . . . 1 . . . . 1 . . . . . 3 . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 259 | 2 2 7 . 8 16 . 1 6 1 9 2 2 . 7 18 8 1 1 3 25 3 5 3 2 23 27 20 28 29 Device 160 | . . 4 . 1 6 . 1 1 . 4 1 2 . 4 12 8 . 1 1 22 3 1 2 2 13 17 13 22 19 Storage 34 | 2 2 3 . 3 3 . . . . . . . . . . . 1 . . 1 . 1 . . 2 4 2 3 7 Processor 20 | . . . . . 1 . . 5 . 2 . . . . 2 . . . . . . . . . 2 2 1 3 2 Hackware 6 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . Protection 36 | . . . . 4 4 . . . 1 2 1 . . 3 3 . . . 2 2 . 3 1 . 4 2 3 . 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Weapon 231 | 2 4 16 . 18 23 . 3 2 8 11 . . . 6 17 . . 4 9 22 5 5 4 1 11 20 16 15 9 Energy Gun 13 | 1 . 5 . 4 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 56 | . . 6 . 1 2 . . . . 1 . . . 1 6 . . 4 4 7 . 1 . . . 6 5 8 4 Ballistic Gun 57 | 1 4 . . 10 13 . 3 2 4 . . . . . . . . . . . . . 2 1 5 5 3 4 . Ballistic Cannon 52 | . . . . . . . . . 1 7 . . . 2 9 . . . 4 12 5 1 2 . 2 2 2 3 . Launcher 33 | . . 4 . 3 2 . . . 3 . . . . 3 2 . . . 1 3 . 2 . . 1 3 3 . 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 13 | . . 1 . . 4 . . . . 3 . . . . . . . . . . . . . . 3 2 . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . 2 . 3 2 . . 5 . 2 . . . . . . . 2 . 5 . 2 1 . . 7 4 12 . Parts Lost 67 | . 2 7 . 5 1 . . . 1 . . . . . . . . . . . . . . 1 5 17 5 1 22 Power 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . 3 Propulsion 9 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Utility 31 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 3 9 4 1 11 Weapon 18 | . 1 4 . 5 . . . . . . . . . . . . . . . . . . . . 1 1 1 . 5 Highest Loss Streak 7 | . 1 3 . 2 1 . . . 1 . . . . . . . . . . . . . . 1 2 4 2 1 7 Average Slot Usage (%) 90 | . 98 99 100 99 90 92 91 91 89 92 93 92 93 93 89 87 88 88 88 87 83 85 84 83 87 85 90 92 84 Engine 4 | . 14 11 11 9 5 7 7 7 7 6 6 6 6 6 11 11 11 10 9 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 9 10 10 10 10 8 8 8 8 7 Treads 12 | . 14 20 22 26 10 15 15 15 16 17 13 13 13 13 11 11 11 11 11 12 10 9 10 10 9 6 2 . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 17 15 Wheel 4 | . 12 1 . . 10 7 7 7 6 8 13 13 13 13 6 5 5 5 5 1 . . . . . 5 . . . Device 12 | . . 11 11 5 7 7 14 14 9 6 12 12 13 11 9 10 11 11 10 19 21 14 15 15 17 12 13 19 21 Storage 19 | . 28 33 33 27 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 21 15 15 14 15 16 13 16 Processor 8 | . . . . . 6 7 7 7 7 11 6 6 6 6 10 11 11 11 11 10 10 10 10 10 13 13 12 13 15 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 8 6 1 Protection 4 | . . . . 12 6 7 . . 2 6 6 6 6 7 6 5 5 5 5 5 5 7 9 10 7 1 . 1 . Energy Cannon 1 | . . 11 11 2 . . . . . . . . . . . . . 4 7 1 . 4 . . . 2 3 1 2 Ballistic Gun 5 | . 26 1 . 10 14 15 14 14 14 3 . . . . . . . . . . . . 9 9 8 2 1 2 . Ballistic Cannon 3 | . . . . . . . . . . 9 13 13 13 12 9 11 11 6 3 8 9 1 . . . 1 . 2 1 Naked Turns 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Heaviest Build 183 | 17 39 64 64 74 76 71 71 69 86 101 106 101 101 107 120 114 113 114 118 146 143 130 142 131 152 178 160 164 183 Greatest Support 160 | 20 20 40 40 63 83 28 28 28 104 104 24 24 24 24 28 28 28 28 28 145 150 160 160 160 160 140 123 108 122 Greatest Overweight (x) 41 | 1 3 5 1 1 4 2 2 2 3 4 4 4 4 4 4 4 4 4 4 5 . 1 41 . 1 8 4 3 2 Average Overweight (x) 2 | . 2 1 1 1 1 2 2 2 2 2 4 4 4 4 3 3 4 3 3 1 . . 16 . . 4 1 1 . Largest Inventory Capacity 30 | 8 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 28 22 22 22 22 24 30 24 24 26 Average Capacity 22 | 6 12 21 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 25 23 22 25 Most Carried 30 | 6 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 24 30 24 24 26 Average Carried 21 | 3 11 19 22 21 21 22 21 21 21 21 22 21 22 22 21 22 22 21 22 21 22 21 22 21 21 23 23 21 22 Final Capacity 24 | 8 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 24 24 22 24 4 Final Carried 24 | 6 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 21 24 23 22 24 4 Class Distribution -------------------- 56% | Hauler-Mutant 22% | Scavenger-Mutant 10% | Hauler-Skirmisher 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Extension Commander-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Matter Collected 16110 | 276 460 393 10 787 1122 10 80 102 314 821 384 58 . 258 971 374 27 70 281 1314 347 267 140 279 858 1937 1354 1191 1625 Remotely 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Salvage Created 27533 | 72 697 1592 78 2095 1710 . 36 . 600 551 . . . 255 904 310 . 191 513 2437 989 401 197 466 2267 3634 2302 1234 4002 Parts 1302 | 5 53 89 4 102 94 . 4 . 29 17 . . . 14 21 14 . 3 16 113 54 21 12 21 135 157 83 84 157 Haulers Intercepted 22 | . 1 3 . 6 2 . . . . 2 . . . . 1 . . . . 3 . . . . . . 2 1 1 Recyclers Shooed 11 | . . . . 1 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . 3 . . Parts Field Recycled 60 | . . . . . . . . . . . . . . . 13 . . . . 21 6 . . . 18 2 . . . Retrieved Matter 1176 | . . . . . . . . . . . . . . . 280 . . . . 263 136 . . . 441 56 . . . Parts Self-Destructed 65 | . . . . . . . 4 1 20 . 1 . . 19 . 13 . 1 6 . . . . . . . . . . Prevented 23 | . . . . . . . . . 7 . . . . 6 . 1 . 2 7 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Combat Hostiles Destroyed 403 | . 19 33 2 30 22 . . . 14 4 1 . . 8 15 8 . . 9 29 6 5 1 6 36 51 23 18 63 Melee 28 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 2 6 16 Guns 126 | . 19 7 . 21 16 . . . 2 . . . . . . . . . . . . . . 6 28 16 4 7 . Cannons 145 | . . 18 1 5 2 . . . . 4 1 . . 3 11 8 . . 5 20 6 3 1 . 4 20 8 5 20 AOE 68 | . . 7 . 4 3 . . . 12 . . . . 4 1 . . . . 9 . . . . 4 1 . . 23 Classes Destroyed 20 | 2 5 3 . 2 3 . 1 . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . Worker 26 | . . 2 . 2 7 . . . . 1 . . . . . . . . . 6 1 . . 2 . 1 . 2 2 Builder 12 | . . 1 . . 1 . . . . . . . . . . . . . . 2 2 . . . 1 . 2 1 2 Tunneler 10 | 1 1 . . 1 1 . . . . 1 . . . . . . . . . 3 1 . . . . . . . 1 Hauler 22 | . 1 3 . 6 2 . . . . 2 . . . . 1 . . . . 3 . . . . . . 2 1 1 Recycler 25 | 1 . 1 1 5 4 . . . . 2 . . . . 2 . . . . 5 3 . . . . . 1 . . Minesweeper 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Operator 11 | . 1 2 . 3 . . . . . . . . . . . . . . . . . . 3 . 1 . 1 . . Watcher 21 | . 2 2 . 5 . . . . . . . . . . . . . . . 1 . 1 . 1 . 2 2 2 3 Swarmer 90 | . 9 6 2 9 3 . . . 9 . . . . 6 . 4 . . 5 7 . 1 . . 9 7 . 6 7 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Grunt 143 | . 10 21 . 9 8 . . . 2 1 . . . . 8 3 . . 2 10 2 2 . 2 9 19 8 4 23 Brawler 17 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 5 4 . 4 Duelist 11 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 2 2 1 . 3 Protector 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Sentry 39 | . . 6 . 9 3 . . . 1 . . . . . 2 1 . . 1 1 3 . 1 2 4 1 2 . 2 Hunter 28 | . . . . 2 2 . . . . 2 . . . 1 1 . . . . . 1 . . 1 . 4 1 . 13 Programmer 61 | . . . . . 4 . . . . 2 . . . . 4 . . . . 10 . . . 1 9 8 5 8 10 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 18 | 2 5 5 2 7 10 . 1 . 6 2 1 . . 4 5 4 . . 5 7 3 3 2 2 9 8 5 5 18 Combat Bots Only 16 | . 5 4 2 6 7 . . . 6 1 1 . . 4 4 4 . . 5 5 2 3 1 2 9 8 5 5 16 Max Kills in Single Turn 6 | 1 2 3 1 4 3 . 1 . 4 1 1 . . 2 1 1 . . 1 5 2 1 1 1 4 1 2 1 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . 4 2 . . . 4 . . . . 2 1 . . . . 5 . . . . 4 1 . . 5 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Revision 17 (-4/Cetus) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Damage Taken 32343 | . 784 1153 78 1543 1252 32 . . 410 972 31 . . 239 1043 288 . . 481 1191 302 309 95 789 3569 6867 1766 1040 8109 Core 3959 | . 140 162 6 109 58 15 . . 30 64 3 . . 31 89 10 . . 44 95 28 19 19 30 123 1051 268 48 1517 Absorbed by Shields 4522 | . . . . . . . . . . 28 12 . . 89 317 81 . . 180 436 110 114 34 291 930 . . . 1900 Reduced by Siege Mode 569 | . . . . . . . . . . . . . . . . . . . . . . . . . 319 250 . . . Redirected to Core 845 | . . . . . . . . . . . . . . . . . . . . . . . . . . 632 213 . . Core Remaining (%) 71 | 100 44 . 58 80 . . . . 85 . . . . 88 . . . . 85 . . . . 83 . 9 . 78 . Volleys Fired 1314 | 2 79 100 4 118 91 . 5 . 25 44 10 . . 17 51 19 . 10 38 125 25 13 10 30 96 165 95 56 86 Largest 2 | 2 2 2 2 2 2 . 2 . 2 2 2 . . 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 1 Hottest 200 | 60 60 136 124 125 97 . 56 . 61 106 106 . . 106 150 106 . 150 173 132 132 138 132 70 132 133 163 143 200 Shots Fired 2257 | 4 157 193 8 231 168 1 12 1 38 86 19 . . 24 95 38 . 14 59 195 52 18 18 60 191 254 137 98 86 Gun 1072 | 4 157 72 4 192 154 1 12 1 26 12 . . . . . . . . . . . 1 10 60 174 103 46 43 . Cannon 1116 | . . 116 4 37 10 . . . 3 74 19 . . 18 91 38 . 14 56 187 52 11 8 . 16 148 85 55 74 Launcher 68 | . . 5 . 2 4 . . . 9 . . . . 6 4 . . . 3 8 . 6 . . 1 3 5 . 12 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 1516 | 2 154 28 . 124 152 1 12 1 29 86 19 . . 14 70 38 . . 18 139 52 5 16 60 190 164 55 76 11 Thermal 486 | . . 160 8 67 2 . . . . . . . . . 10 . . 6 19 46 . 1 . . . 37 45 22 63 Explosive 11 | . . 5 . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 Electromagnetic 243 | 2 3 . . 38 13 . . . 9 . . . . 10 15 . . 8 22 10 . 12 2 . . 53 36 . 10 Robot Hit Streak 39 | 2 10 13 11 19 21 15 18 . 6 7 3 . . 4 18 10 . 8 14 16 16 4 11 16 39 22 14 13 8 Robot Miss Streak 9 | 1 6 4 4 4 5 . 4 . 2 9 9 . . 6 5 6 . 1 3 3 3 2 1 1 3 4 5 5 5 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 1 1 1 1 1 . Secondary Targets 18 | . 5 . . 3 3 . . . . . . . . . . . . . . . . . . 1 4 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . Capacitor 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Shots Hit Robots 1606 | 2 94 126 3 171 119 1 6 . 21 75 17 . . 9 89 28 . 13 37 98 36 7 15 38 139 191 100 71 100 Core Hits 1002 | 2 41 54 2 82 64 . 2 . 20 54 4 . . 17 76 35 . 2 20 78 21 14 9 17 70 97 59 35 127 Critical Hits 301 | . . 4 . 4 1 . . . . 1 . . . . 1 . . . . 61 35 4 5 9 46 56 19 16 39 Critical Kills 127 | . . . . . 1 . . . . . . . . . . . . . . 29 13 2 . 5 21 22 7 10 17 Critical Parts Destroyed 157 | . . 4 . 4 . . . . . 1 . . . . 1 . . . . 31 16 2 4 4 22 32 8 6 22 Melee Attacks 145 | . . 1 . . 4 . . . . 6 . . . . . . . . . . . . . . 8 14 18 22 72 Impact 23 | . . 1 . . 4 . . . . 6 . . . . . . . . . . . . . . 8 4 . . . Slashing 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 18 22 72 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58952 | 26 841 2904 97 3137 3238 23 129 . 1370 1171 183 . . 558 2832 624 . 323 1058 3240 1019 985 403 1247 4376 6621 4777 3128 14642 Guns 16276 | 26 841 607 33 2278 2219 23 129 . 326 120 . . . . . . . . . . . . 256 1232 3662 2462 1052 1010 . Cannons 23141 | . . 1591 62 620 244 . . . . 1051 183 . . 270 2265 624 . 323 802 2122 1019 261 147 . 287 3504 2587 943 4236 Explosions 13893 | . . 706 . 239 775 . . . 1044 . . . . 288 567 . . . 256 1118 . 724 . . 427 306 581 . 6862 Melee 5624 | . . . . . . . . . . . . . . . . . . . . . . . . . . 349 557 1175 3543 Ramming 18 | . . . 2 . . . . . . . . . . . . . . . . . . . . 15 . . . . 1 Kinetic 23889 | 11 808 185 . 1349 2219 23 129 . 326 1171 183 . . 200 1614 624 . . 158 2122 1019 137 341 1232 3949 3039 1308 1662 80 Thermal 17190 | . . 2013 95 1035 270 . . . 463 . . . . . 447 . . 186 199 546 . 271 . . . 1078 870 291 9426 Explosive 2279 | . . 706 . 208 90 . . . . . . . . . . . . . . . . . . . 427 . . . 848 Electromagnetic 9952 | 15 33 . . 545 659 . . . 581 . . . . 358 771 . . 137 701 572 . 577 62 . . 2155 2042 . 744 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5624 | . . . . . . . . . . . . . . . . . . . . . . . . . . 349 557 1175 3543 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . 3 6 6 6 6 . 2 2 2 2 2 1 1 . . . 6 6 6 6 . 12 36 4 7 11 Average Corruption 5 | . . . . 2 1 6 6 6 . 1 2 2 2 2 1 1 . . . 3 6 6 3 . 9 25 3 5 2 Corruption Purged 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . Effects 571 | . . . . 19 13 12 28 3 . 5 8 7 . 6 6 4 . . . 47 38 16 15 . 76 187 19 41 21 Message Errors 108 | . . . . 4 3 4 9 . . 1 1 1 . 3 2 1 . . . 7 6 2 4 . 12 33 2 7 6 Matter Fused 94 | . . . . 4 1 2 5 . . . . . . . . . . . . 11 9 4 2 . 12 20 7 17 . Heat Flow Errors 52 | . . . . 6 1 . 4 1 . 1 1 2 . 1 . . . . . 4 5 2 1 . 7 6 3 5 2 Energy Discharges 57 | . . . . 2 3 1 3 . . 2 1 1 . . 1 . . . . 5 6 3 4 . 7 11 1 3 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . Data Loss (minor) 68 | . . . . 3 2 4 4 . . . 4 3 . 1 2 3 . . . 4 5 3 2 . 7 13 1 2 5 Data Loss (major) 19 | . . . . . . . 1 1 . . . . . . . . . . . 2 . 1 1 . 7 6 . . . Misfires 18 | . . . . . . 1 2 1 . . . . . . . . . . . 2 3 . . . 4 1 . 3 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Misdirections 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 26 . . 1 Targeting Errors 95 | . . . . . 2 . . . . . 1 . . 1 1 . . . . 8 2 . 1 . 16 53 5 3 2 Weapon Failures 24 | . . . . . 1 . . . . 1 . . . . . . . . . 3 1 . . . 2 14 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1543 | . . 40 . 21 . . . . 7 . 3 . . 28 36 3 . 59 60 74 . 16 . . 23 88 123 103 859 Projectiles 650 | . . 2 . 21 . . . . . . 3 . . 28 14 3 . 59 60 . . . . . . 64 56 10 330 Explosions 611 | . . 38 . . . . . . 7 . . . . . 22 . . . . 74 . 16 . . 23 . . . 431 Melee 282 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 67 93 98 Knockbacks 103 | . . . . . . . . . . 17 15 . . 2 16 4 . . 2 25 8 1 1 . 1 3 1 5 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 101 | . . . . . . . . . . 17 15 . . 2 15 4 . . 2 24 8 1 1 . 1 3 1 5 2 Secondary 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Self-Inflicted Damage 275 | . . 17 . 70 . . . . 17 . . . . . . . . . . 83 . . . . . 8 13 . 67 Shots 15 | . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . 4 3 . 4 Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 18 229 6 234 249 . 250 465 48 370 322 237 . 255 382 269 . 168 259 327 78 . 50 2 136 216 224 264 212 Average Temperature 86 | . 7 64 4 35 53 . 93 189 17 111 151 111 . 98 136 103 . 83 61 85 48 . 33 2 34 99 74 88 98 Received Heat Transfer 4378 | . 216 486 . 594 264 18 . . 57 87 . . . . 236 36 . . 48 111 30 24 10 80 450 801 396 81 353 Effects 9 | . . 1 . . . . . 1 . 1 . . . . 6 . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 . . . Total Turns 386 | . . . . . . . . . . . . . . . . . . . . . . . . . 230 156 . . . Longest Duration 61 | . . . . . . . . . . . . . . . . . . . . . . . . . 56 61 . . . Robots Corrupted 37 | . . . . 1 1 . . . . . . . . 1 4 . . 1 4 . . 2 . . . 12 9 . 2 Combat Hostiles 34 | . . . . . 1 . . . . . . . . 1 3 . . 1 4 . . 2 . . . 11 9 . 2 Parts Fried 74 | . . . . 3 2 . . . 3 . . . . 2 3 . . . 12 3 . 1 1 . . 23 17 . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 28 | . . 4 . 1 . . . . 2 . . . . . 1 . . . . . . . . . 1 9 3 . 7 Heat Transferred 18649 | . . 3774 185 1974 400 . . . 500 . . . . . 650 . . 300 300 300 . 150 . . . 1500 1198 259 7159 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 5 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . 1 3 . . . 4 . . . . . . . . . . 3 . 1 . . . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Peak Influence 2297 | 10 512 681 249 696 569 . . . . 229 . . . . 424 . . . . 788 602 1222 665 739 937 1261 874 582 2297 Initial 631 | . 6 165 166 96 298 . . . . 208 . . . . 148 . . . . . 379 308 408 113 372 499 631 376 288 Average 502 | 3 331 490 173 422 370 . . . . 75 . . . . 299 . . . . 446 297 832 484 423 682 861 669 442 1091 Maximum Alert Level 5 | . 2 2 1 2 2 . . . . 1 . . . . 2 . . . . 3 2 4 2 3 3 4 3 2 5 Low Security (%) 14 | 100 15 2 93 19 6 . . . . 79 . . . . 19 . . . . 15 22 . . 8 . . . . . Level 1 27 | . 49 15 6 31 52 . . . . 20 . . . . 78 . . . . 25 58 4 28 44 10 . . 30 14 Level 2 38 | . 35 82 . 48 40 . . . . . . . . . 1 . . . . 40 18 18 71 33 43 29 59 69 27 Level 3 14 | . . . . . . . . . . . . . . . . . . . . 18 . 67 . 13 46 62 40 . 11 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . 8 . . 16 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 114 | . 5 6 . 5 12 . . . 1 7 . . . . 5 . . . . 9 1 . . 5 11 12 8 5 22 Investigation 27 | . 3 3 . 2 6 . . . . 2 . . . . 2 . . . . . 1 . . . 1 2 1 1 3 Extermination 30 | . . . . . 3 . . . . 3 . . . . 2 . . . . 5 . . . 1 4 3 3 3 3 Reinforcement 22 | . 2 3 . 3 2 . . . . 2 . . . . 1 . . . . 1 . . . 2 . . 2 1 3 Assault 29 | . . . . . 1 . . . 1 . . . . . . . . . . 2 . . . 2 6 4 2 . 11 Garrison 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 5 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Distress Signals 23 | . 3 4 . 2 1 . . . . . . . . . . . . . . . 1 2 . 4 1 . . 2 3 Communications Jammed 139 | . . . . . . . . . . . . . . . . . . . . 1 1 10 . 67 30 . 5 25 . Distress Signals 138 | . . . . . . . . . . . . . . . . . . . . 1 1 10 . 66 30 . 5 25 . Times Spotted 666 | . 38 54 3 53 32 1 . . 23 12 1 . . 13 21 10 . . 10 32 14 12 6 27 46 71 40 27 120 Peak Tracking Total 23 | . 7 9 3 8 6 2 . . 10 3 1 . . 5 4 4 . . 4 5 2 5 2 11 7 10 5 7 23 Tactical Retreats 54 | . 5 7 . 2 2 . . . 2 . . . . . 3 2 . . 1 5 . . . 1 2 5 . 4 13 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Traps Triggered 27 | . 2 . . 2 2 . . . . 1 . . . . 1 . . . . 5 . . . . 1 1 6 4 2 Indirectly 10 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 5 . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Disabled 54 | . . 1 . 6 3 . . . 1 . . . . . 2 . . 1 . 9 1 . 4 5 3 8 2 4 4 Max in Single Turn 5 | . . 1 . 5 1 . . . 1 . . . . . 2 . . 1 . 4 1 . 1 1 1 1 1 1 1 Garrison Access 7 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . 1 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Accessed 84 | . 4 6 . 8 9 . 2 . . 7 1 . 3 . 3 . . 4 . 4 3 1 . 1 5 7 6 7 3 Terminals 45 | . 2 4 . 5 5 . 1 . . 4 . . . . 1 . . . . 2 3 1 . 1 3 4 5 4 . Fabricators 7 | . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 2 1 1 . Garrison Access 8 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 2 Total Hacks 257 | . 14 24 . 39 23 . 2 . . 18 1 . 20 . 11 . . 17 . 9 7 1 . 3 14 16 17 15 6 Successful 140 | . 6 13 . 27 10 . 2 . . 7 1 . 20 . 6 . . 17 . 4 2 1 . 1 4 7 8 4 . Failed 117 | . 8 11 . 12 13 . . . . 11 . . . . 5 . . . . 5 5 . . 2 10 9 9 11 6 Catastrophic 23 | . 1 . . 1 4 . . . . 2 . . . . . . . . . . 1 . . 1 2 2 2 4 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 6 11 . 14 11 . . . . 6 . . . . 2 . . . . 2 2 1 . 2 3 2 . 5 5 Terminals 129 | . 7 17 . 20 12 . 1 . . 11 . . . . 2 . . . . 5 7 1 . 3 8 9 15 11 . Fabricators 23 | . . . . . 4 . . . . 6 . . . . 9 . . . . . . . . . . . . 2 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 7 7 . 10 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . 9 . . . . . . . . . . . . . . . 2 . . . . 1 5 2 1 . Garrison Access 19 | . . . . . 4 . . . . 1 . . . . . . . . . 2 . . . . 5 2 . 1 4 Terminal Hacks 87 | . 1 8 . 11 3 . 2 . . 2 1 . 20 . . . . 17 . 2 2 1 . 1 3 4 6 3 . Record 19 | . . . . . . . 1 . . . . . 11 . . . . 5 . . . . . . 1 1 . . . Part Schematic 12 | . . . . 2 . . . . . . . . 6 . . . . 4 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . 2 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . 1 . . . 1 . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 13 | . . 3 . 1 1 . . . . 1 . . . . . . . . . . 1 . . 1 . 2 2 1 . Locate Traps 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 11 | . . . . . 3 . . . . 4 . . . . 4 . . . . . . . . . . . . . . Load Schematic 6 | . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . . Build 5 | . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . 9 . . . . . . . . . . . . . . . 2 . . . . 1 3 2 . . Insert Component 10 | . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 1 3 2 . . Analyze 7 | . . . . 6 . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . 3 3 . 5 4 . . . . 1 . . . . 2 . . . . . . . . . . . . . . Terminals 8 | . 1 1 . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . . 1 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Search 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Prioritize 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 4 4 . 7 8 . 1 . . 7 . . . . 3 . . . . 3 3 . . 1 4 5 5 6 3 Full Trace Events 15 | . . 1 . 1 3 . . . . 2 . . . . 1 . . . . . 1 . . . 1 2 1 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 4 . . . . . . . . 6 . . . . 4 . 1 . . . . . . . . . Parts Built 6 | . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . . . Matter 869 | . . . . . 292 . . . . 292 . . . . 285 . . . . . . . . . . . . . . Time 407 | . . . . . 109 . . . . 146 . . . . 152 . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . 6 . . . . 9 . . . . 5 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 4 5 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 1 . . 2 Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired 10 | . . . . . . . . . 2 1 . . . . . . . . . . 7 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total Allies 37 | . . . 2 . . . . 4 2 1 . . . 1 . . . . . . 13 5 . . . . 1 . 8 Largest Group 9 | . . . 2 2 . . . 4 4 4 . . . 1 1 . . . . . 9 8 7 6 . . 1 . 8 Highest-Rated Group 714 | . . . 50 50 . . . 90 109 107 . . . 94 89 . . . . . 372 714 670 514 . . 147 . 115 Highest-Rated Ally 156 | . . . 31 31 . . . 31 31 32 . . . 94 89 . . . . . 156 156 156 94 . . 147 . 15 Total Orders 16 | . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . 6 5 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . EXPLORE 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 5 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 441 | . . . 2 23 . . . . 57 24 . . . 11 8 . . . . . 77 76 25 95 . . 34 . 9 Total Damage 13568 | . . . 138 245 . . . . 798 551 . . . 476 334 . . . . . 2078 2348 1029 4123 . . 1217 . 231 Kills 85 | . . . 1 3 . . . . 5 6 . . . 5 2 . . . . . 18 20 3 19 . . 2 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Robot Analysis Total 6 | . . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . 3 1 2 . . 2 . . 1 . 1 1 . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 5 Drone Recoveries 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 3 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Turns Passed 35423 | 76 806 1254 241 2990 1989 423 1230 2004 739 1963 1167 541 99 784 1197 1067 657 296 1273 2919 1203 544 1121 561 1841 1837 1325 1534 1742 Spaces Moved 19268 | 60 491 503 123 1409 1315 309 1004 1600 486 1035 872 368 77 544 679 480 468 183 726 1364 655 293 112 252 821 731 677 828 803 Core 98 | 6 . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . 46 Treads 5848 | 4 16 446 123 1409 141 . . . 46 329 . . . . . . . . . 935 655 293 66 252 821 211 101 . . Legs 2161 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 576 828 757 Wheels 11161 | 50 475 57 . . 1174 309 1004 1600 440 706 872 368 77 544 679 480 468 183 726 429 . . . . . 520 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 180 175 110 120 120 120 120 110 130 130 130 130 130 130 140 130 130 140 160 160 160 160 160 130 129 129 50 Average Speed 145 | 89 103 173 180 178 118 120 120 120 126 139 130 130 130 130 135 139 140 139 139 161 160 160 956 160 163 162 137 134 135 Slowest Speed 2100 | 160 180 200 180 180 160 120 120 120 183 205 130 130 130 130 140 140 140 140 140 186 160 180 2100 160 185 210 220 210 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 74 49 29 96 27 57 92 87 71 23 87 45 69 74 23 60 66 61 79 26 86 70 70 29 20 52 19 85 28 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 15 | . 2 2 . 2 . 2 . 2 . . . . 1 . . 1 . 3 . . . . . . . . . . . Known Exits Taken 21 | . . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 22 | . . . . . . 1 2 3 2 . 2 1 . 1 . 4 5 . 1 . . . . . . . . . . Spaces Dug 142 | . . 13 . 10 4 . . . . 4 . . . . . . . . 5 18 . . . 2 13 . 16 7 50 Terrain Destroyed 641 | . . 43 . 66 19 . 1 . 3 4 . . . . 35 . . . 13 128 4 16 1 16 34 6 27 30 195 Melee 41 | . . 1 . . 4 . . . . 4 . . . . . . . . . . . . . . 8 . 9 2 13 Projectile 158 | . . 1 . 6 . . 1 . . . . . . . . . . . 13 48 4 1 1 16 9 3 18 28 9 AOE 442 | . . 41 . 60 15 . . . 3 . . . . . 35 . . . . 80 . 15 . . 17 3 . . 173 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total 24161 | 74 660 696 133 1678 1579 362 1021 1689 568 1461 886 431 76 592 862 840 470 208 919 1873 758 350 141 348 1120 1092 902 1112 1260 Wait 2037 | . 57 34 5 34 62 52 . 60 13 267 1 56 . 16 59 317 1 . 141 274 4 9 11 63 131 53 19 89 209 Move 19240 | 59 490 502 122 1408 1314 308 1003 1599 485 1034 871 367 76 543 678 479 467 182 725 1363 654 292 111 252 820 730 676 827 803 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 231 | 6 15 15 . 24 22 1 3 7 2 10 1 1 . 1 15 5 . 2 . 12 . 7 . . 14 27 11 18 12 Fast Attach 224 | 7 2 4 . 14 9 . 2 8 2 12 . 3 . . 6 4 . 4 1 25 7 8 2 1 7 23 22 35 16 Attach 136 | . 2 8 . 10 11 . 2 . 1 4 . . . . 6 . . . . 9 . 1 . 1 9 32 8 9 23 Detach 34 | . . . . 2 . . 1 . . . . . . . 2 . . 1 . 2 . 1 . . 1 10 6 1 7 Swap 265 | . 5 19 . 20 30 . . . 9 11 2 . . 13 26 6 1 4 12 28 3 6 5 1 21 12 16 4 11 Drop 395 | . 10 13 . 48 36 1 5 15 3 23 1 4 . 2 19 10 1 5 2 35 6 13 2 . 13 26 31 51 20 Fire 1314 | 2 79 100 4 118 91 . 5 . 25 44 10 . . 17 51 19 . 10 38 125 25 13 10 30 96 165 95 56 86 Melee 145 | . . 1 . . 4 . . . . 6 . . . . . . . . . . . . . . 8 14 18 22 72 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 137 | . . . . . . . . . 28 50 . . . . . . . . . . 59 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 3) 708 | -10/Materials | Discovered new exit (range 6) 763 | -10/Materials | Core integrity fell below 50% 883 | -10/Materials | Entered another Materials area 883 | -9/Materials | Evolved 2 slots: Utility x2 1050 | -9/Materials | Lost 3 parts (1n2w) 1179 | -9/Materials | Build established: Hauler-Mutant 1557 | -9/Materials | Discovered new exit (range 16) 1785 | -9/Materials | Lost 3 parts (2n1w) 1976 | -9/Materials | Discovered new exit (range 11) 2137 | -9/Materials | Entered Mines 2137 | -9/Mines | Discovered new exit (range 8) 2347 | -9/Mines | Discovered new exit (range 3) 2378 | -9/Mines | Entered Materials 2378 | -8/Materials | Accompanied by 2 allies 2378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2383 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2689 | -8/Materials | Build established: Scavenger-Mutant 3408 | -8/Materials | Build established: Hauler-Mutant 3463 | -8/Materials | Discovered new exit (range 9) 4001 | -8/Materials | Discovered new exit (range 9) 4435 | -8/Materials | Discovered new exit (range 11) 5368 | -8/Materials | Entered Factory 5368 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6242 | -7/Factory | Fabricated Hacking Suite? 6290 | -7/Factory | Fabricated Hacking Suite? 6463 | -7/Factory | Identified exit to Storage 6463 | -7/Factory | Identified exit to Lower Caves 6467 | -7/Factory | Found Rocket Array 6968 | -7/Factory | First assault squad dispatched 7005 | -7/Factory | Discovered new exit (range 13) 7138 | -7/Factory | Destroyed 7 combat bots 7357 | -7/Factory | Entered Lower Caves 7360 | -7/Lower Caves | Learned 4 Factory zone layouts 7479 | -7/Lower Caves | Encountered a Warlord checkpoint 7543 | -7/Lower Caves | Learned location of Zion (-7) 7770 | -7/Lower Caves | Discovered new exit (range 6) 7777 | -7/Lower Caves | Identified exit to Lower Caves 7780 | -7/Lower Caves | Entered another Lower Caves area 8018 | -7/Lower Caves | Learned Factory emergency access door positions 8184 | -7/Lower Caves | Build established: Hauler-Skirmisher 8202 | -7/Lower Caves | Discovered new exit (range 13) 8217 | -7/Lower Caves | Identified exit to Zion 8596 | -7/Lower Caves | Discovered new exit (range 9) 8602 | -7/Lower Caves | Encountered a Warlord checkpoint 8604 | -7/Lower Caves | Identified exit to Factory 9010 | -7/Lower Caves | Entered Zion 9112 | -7/Zion | System corruption cleaned by Quarantine Array 9179 | -7/Zion | Discovered new exit (range 8) 9398 | -7/Zion | Learned Factory terminal intel 9547 | -7/Zion | Learned Factory interactive machine intel 9578 | -7/Zion | Gained Derelict followers 10587 | -7/Zion | Found Prototype Processor 10587 | -7/Zion | Identified Exp. Melee Analysis Suite 10592 | -7/Zion | Found Prototype Processor 10592 | -7/Zion | Identified Exp. Target Analyzer 10595 | -7/Zion | Found Prototype Processor 10595 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10598 | -7/Zion | Found Prototype Processor 10598 | -7/Zion | Identified Exp. Core Analyzer 10608 | -7/Zion | Found Prototype Processor 10608 | -7/Zion | Identified Exp. Terrain Scan Processor 11014 | -7/Zion | Entered Proximity Caves 11014 | -6/Proximity Caves | Accompanied by 4 allies 11240 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11525 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11722 | -6/Proximity Caves | Discovered exit to Factory (range 5) 11731 | -6/Proximity Caves | Build established: Hauler-Mutant 11753 | -6/Proximity Caves | Entered Factory 11753 | -6/Factory | Accompanied by 3 allies 11753 | -6/Factory | Evolved 2 slots: Utility x2 11754 | -6/Factory | Identified exit to Lower Caves 11756 | -6/Factory | Loaded intel: 46 interactive machine locations 11757 | -6/Factory | Loaded intel: 20 terminal locations 12443 | -6/Factory | Discovered new exit (range 16) 12464 | -6/Factory | Fabricated Arm. Treads? 12542 | -6/Factory | Fabricated Hacking Suite (x1) 13591 | -6/Factory | Discovered new exit (range 11) 13716 | -6/Factory | Entered Lower Caves 13717 | -6/Lower Caves | Encountered a Warlord checkpoint 14097 | -6/Lower Caves | Learned 4 Factory zone layouts 14276 | -6/Lower Caves | Learned Factory emergency access door positions 14279 | -6/Lower Caves | Discovered new exit (range 8) 14881 | -6/Lower Caves | Identified exit to Lower Caves 14883 | -6/Lower Caves | Entered another Lower Caves area 15346 | -6/Lower Caves | Encountered a Warlord checkpoint 15385 | -6/Lower Caves | Discovered new exit (range 5) 15389 | -6/Lower Caves | Identified exit to Data Miner 15424 | -6/Lower Caves | Entered Data Miner 15424 | -6/Data Miner | Discovered new exit (range 6) 15449 | -6/Data Miner | Met Data Miner 15475 | -6/Data Miner | Learned location of Section 7 (-3) 15475 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15496 | -6/Data Miner | Received God Mode back door access code from Data Miner 15522 | -6/Data Miner | Identified exit to Proximity Caves 15523 | -6/Data Miner | Entered Proximity Caves 15812 | -5/Proximity Caves | Escorted by Enhanced Grunt 15859 | -5/Proximity Caves | Learned location of 1 exit from Factory 15980 | -5/Proximity Caves | Spotted B-75 Beast 15998 | -5/Proximity Caves | Destroyed B-75 Beast 16120 | -5/Proximity Caves | Discovered new exit (range 10) 16306 | -5/Proximity Caves | Identified exit to Factory 16307 | -5/Proximity Caves | Entered Factory 16307 | -5/Factory | Accompanied by 1 ally 16307 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16308 | -5/Factory | Identified exit to Factory 16406 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 17414 | -5/Factory | Discovered new exit (range 5) 17419 | -5/Factory | Identified exit to Upper Caves 17504 | -5/Factory | Entered Upper Caves 17540 | -5/Upper Caves | Encountered a Warlord checkpoint 17613 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18164 | -5/Upper Caves | Discovered new exit (range 5) 18169 | -5/Upper Caves | Identified exit to Upper Caves 18571 | -5/Upper Caves | Entered another Upper Caves area 18606 | -5/Upper Caves | Discovered exit to Factory (range 9) 19201 | -5/Upper Caves | Discovered new exit (range 6) 19212 | -5/Upper Caves | Learned Factory stockpile data 19225 | -5/Upper Caves | Identified exit to Zhirov 19228 | -5/Upper Caves | Entered Zhirov 19228 | -5/Zhirov | Discovered new exit (range 3) 19254 | -5/Zhirov | Met Zhirov 19284 | -5/Zhirov | Learned location of Command (-1) 19284 | -5/Zhirov | Learned location of Quarantine (-3) 19303 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19324 | -5/Zhirov | Found Alien Artifact 19324 | -5/Zhirov | Identified Integrated Dissipator 19324 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19344 | -5/Zhirov | Found Alien Artifact 19523 | -5/Zhirov | Identified exit to Proximity Caves 19524 | -5/Zhirov | Entered Proximity Caves 19611 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20429 | -4/Proximity Caves | Discovered exit to Factory (range 15) 20669 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20797 | -4/Proximity Caves | Entered Factory 20797 | -4/Factory | Evolved 2 slots: Utility x2 21154 | -4/Factory | Garrison activated, responded to threat 21914 | -4/Factory | Discovered new exit (range 6) 22326 | -4/Factory | Identified exit to Extension 22763 | -4/Factory | Discovered new exit (range 15) 22808 | -4/Factory | Identified exit to Research 23716 | -4/Factory | Entered Extension 23855 | -4/Extension | Rescued a captive Derelict 23914 | -4/Extension | Rescued a captive Derelict 23960 | -4/Extension | Rescued a captive Derelict 23961 | -4/Extension | Rescued a captive Derelict 24055 | -4/Extension | Rescued a captive Derelict 24385 | -4/Extension | Spotted B-86 Titan 24394 | -4/Extension | Allies destroyed B-86 Titan 24398 | -4/Extension | Spotted B-86 Titan 24416 | -4/Extension | Allies destroyed B-86 Titan 24541 | -4/Extension | Disrupted transfer network 24594 | -4/Extension | Incoming investigation squad redirected 24788 | -4/Extension | Rescued A7 24879 | -4/Extension | Discovered exit to Research (range 10) 24881 | -4/Extension | Discovered new exit (range 6) 24908 | -4/Extension | Identified exit to Cetus 24919 | -4/Extension | Entered Cetus 24919 | -4/Cetus | Accompanied by 6 allies (A7) 24924 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 24940 | -4/Cetus | Spotted Cetus Guard 24940 | -4/Cetus | Spotted Cetus Guard 24944 | -4/Cetus | Spotted Cetus Guard 24945 | -4/Cetus | Allies destroyed Cetus Guard 24954 | -4/Cetus | Allies destroyed Cetus Guard 24957 | -4/Cetus | Allies destroyed Cetus Guard 25097 | -4/Cetus | Started Cetus Manufacturing Module 25113 | -4/Cetus | Escorted A7 to Cetus Mainframe 25122 | -4/Cetus | Manufactured an Enhanced Grunt 25133 | -4/Cetus | Discovered new exit (range 15) 25147 | -4/Cetus | Manufactured an Enhanced Grunt 25168 | -4/Cetus | Spotted Cetus Guard 25171 | -4/Cetus | Spotted Cetus Guard 25171 | -4/Cetus | Spotted Cetus Guard 25172 | -4/Cetus | Manufactured an Enhanced Grunt 25175 | -4/Cetus | Destroyed Cetus Guard 25177 | -4/Cetus | Allies destroyed Cetus Guard 25182 | -4/Cetus | Destroyed Cetus Guard 25184 | -4/Cetus | Discovered exit to Research (range 15) 25192 | -4/Cetus | Met Revision 17 25192 | -4/Cetus | Destroyed Revision 17 25197 | -4/Cetus | Manufactured an Enhanced Grunt 25222 | -4/Cetus | Manufactured an Enhanced Grunt 25451 | -4/Cetus | Identified exit to Archives 25463 | -4/Cetus | Entered Archives 25463 | -4/Archives | Accompanied by 7 allies (A7) 25468 | -4/Archives | Received a hacking code to weaken MAIN.C 25504 | -4/Archives | Build established: Commander-Mutant 25516 | -4/Archives | Discovered exit to Research (range 14) 25826 | -4/Archives | Build established: Scavenger-Mutant 26538 | -4/Archives | Discovered new exit (range 16) 26571 | -4/Archives | Identified exit to Hub_04(d) 26584 | -4/Archives | Entered Hub_04(d) 26584 | -4/Hub_04(d) | Accompanied by 6 allies 26620 | -4/Hub_04(d) | Discovered exit to Research (range 6) 26916 | -4/Hub_04(d) | Discovered exit to Research (range 8) 27004 | -4/Hub_04(d) | Disrupted transfer network 27084 | -4/Hub_04(d) | First assault squad dispatched 27113 | -4/Hub_04(d) | Incoming assault squad redirected 27145 | -4/Hub_04(d) | Entered Research 27145 | -3/Research | Evolved 2 slots: Utility x2 27507 | -3/Research | Found Gamma Bomb Array 27510 | -3/Research | Found Gamma Bomb Array 27734 | -3/Research | Identified exit to Armory 27734 | -3/Research | Identified exit to Quarantine 27802 | -3/Research | Incoming investigation squad redirected 27944 | -3/Research | First assault squad dispatched 27978 | -3/Research | System corruption reached 10% 28003 | -3/Research | Incoming assault squad redirected 28048 | -3/Research | Destroyed 8 combat bots 28328 | -3/Research | Destroyed 9 combat bots 28586 | -3/Research | Build established: Hacker-Mutant 28663 | -3/Research | Incoming assault squad redirected 28667 | -3/Research | Incoming assault squad redirected 28850 | -3/Research | Found Antimissile System 28986 | -3/Research | Entered Quarantine 28994 | -3/Quarantine | Spotted Alpha 7 29087 | -3/Quarantine | Found Alien Artifact 29165 | -3/Quarantine | Identified Phase Armor 29165 | -3/Quarantine | Identified Transdimensional Reconstructor 29216 | -3/Quarantine | Cryocooling Duct disabled 29228 | -3/Quarantine | Found Prototype Launcher 29228 | -3/Quarantine | Identified Tactical Quantum Warhead 29231 | -3/Quarantine | Ambient heat levels rising (+20) 29231 | -3/Quarantine | Non-combat units ordered to evacuate 29301 | -3/Quarantine | Lost 3 parts (1p1n1u) 29346 | -3/Quarantine | Garrison activated, responded to threat 29362 | -3/Quarantine | Incoming investigation squad redirected 29399 | -3/Quarantine | Lost 3 parts (1p1u1w) 29442 | -3/Quarantine | Found Alien Artifact 29463 | -3/Quarantine | Build established: Hauler-Mutant 29479 | -3/Quarantine | Found Alien Slashing Weapon 29548 | -3/Quarantine | Identified Sigix Broadsword 29634 | -3/Quarantine | Core integrity fell below 50% 29649 | -3/Quarantine | Incoming assault squad redirected 29733 | -3/Quarantine | Met incapacitated Sigix Warrior 29733 | -3/Quarantine | Lockdown squad dispatched 29736 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 29738 | -3/Quarantine | Unlocked Sigix quarantine chamber 29792 | -3/Quarantine | Spotted Lightning 29797 | -3/Quarantine | Destroyed Lightning 29805 | -3/Quarantine | Build established: Hacker-Mutant 29821 | -3/Quarantine | Destroyed Lightning 29838 | -3/Quarantine | System corruption reached 30% 29845 | -3/Quarantine | Destroyed Lightning 29888 | -3/Quarantine | Found Prototype Energy Cannon 29893 | -3/Quarantine | Found Exp. Targeting Computer 29897 | -3/Quarantine | Found Prototype Device 29897 | -3/Quarantine | Identified Exp. Phase Shifter 29900 | -3/Quarantine | Found Prototype Device 29900 | -3/Quarantine | Identified EM Dispersion Field 29986 | -3/Quarantine | First assault squad dispatched 30063 | -3/Quarantine | Core integrity fell below 20% 30069 | -3/Quarantine | Incoming assault squad redirected 30103 | -3/Quarantine | Identified EMDS 30135 | -3/Quarantine | Lost 4 parts (2p1n1u) 30139 | -3/Quarantine | Destroyed 8 combat bots 30227 | -3/Quarantine | Found Alien Artifact 30438 | -3/Quarantine | Build established: Scavenger-Mutant 30636 | -3/Quarantine | Identified Phase Redirector 30709 | -3/Quarantine | Discovered new exit (range 11) 30802 | -3/Quarantine | Found Alien Artifact 30823 | -3/Quarantine | Entered Research 30823 | -2/Research | Evolved 2 slots: Weapon x2 30881 | -2/Research | Build established: Hacker-Mutant 31073 | -2/Research | First assault squad dispatched 31219 | -2/Research | Identified exit to Testing 31241 | -2/Research | Incoming assault squad redirected 31477 | -2/Research | Identified Core Reset Matrix 31477 | -2/Research | Identified Stasis Generator 31593 | -2/Research | Spotted B-90 Cyclops 31596 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 31606 | -2/Research | Found Prototype Device 31606 | -2/Research | Identified Thermal Barrier 31610 | -2/Research | Found Prototype Launcher 31610 | -2/Research | Identified Mni. Smartbomb Launcher 31617 | -2/Research | Found Thermal Barrier 31869 | -2/Research | Spotted B-90 Cyclops 31930 | -2/Research | Destroyed B-90 Cyclops 31953 | -2/Research | Found Quantum Capacitor 32148 | -2/Research | Entered Testing 32240 | -2/Testing | Build established: Scavenger-Mutant 32743 | -2/Testing | Found Prototype Ballistic Cannon 32865 | -2/Testing | Used Core Reset Matrix 32869 | -2/Testing | Sensed 1 artifact in vicinity 33264 | -2/Testing | Found Prototype Energy Cannon 33264 | -2/Testing | Identified Potential Cannon 33267 | -2/Testing | Found Prototype Energy Cannon 33267 | -2/Testing | Identified Imp. Potential Cannon 33270 | -2/Testing | Identified Perforator 33342 | -2/Testing | Found Prototype Device 33342 | -2/Testing | Identified Exp. Thermal Defense Suite 33442 | -2/Testing | Found Prototype Device 33442 | -2/Testing | Identified Exp. Hardlight Generator 33546 | -2/Testing | Discovered new exit (range 27) 33682 | -2/Testing | Entered Access 33682 | -1/Access | Evolved 2 slots: Utility x2 33736 | -1/Access | Incoming assault squad redirected 33932 | -1/Access | First assault squad dispatched 33955 | -1/Access | Incoming assault squad redirected 34374 | -1/Access | Adv. System Shield fried by hacking feedback 34390 | -1/Access | Incoming investigation squad redirected 34404 | -1/Access | Energy Cycler disabled 34550 | -1/Access | Destroyed 10 combat bots 34681 | -1/Access | Lost 6 parts (1p2n2u1w) 34688 | -1/Access | Destroyed 13 combat bots 34697 | -1/Access | Incoming assault squad redirected 34865 | -1/Access | Warped through subspace 34958 | -1/Access | Incoming assault squad redirected 35156 | -1/Access | Spotted B-99 Colossus 35198 | -1/Access | Incoming assault squad redirected 35210 | -1/Access | Incoming assault squad redirected 35287 | -1/Access | High security lockdown imminent 35287 | -1/Access | Garrison activated, responded to threat 35366 | -1/Access | Destroyed 16 combat bots 35367 | -1/Access | High security lockdown engaged 35370 | -1/Access | Crushed by falling debris 35370 | -1/Access | System corruption reached 10% 35401 | -1/Access | Released all parts (15) 35403 | -1/Access | Core integrity fell below 50% 35414 | -1/Access | Emitted hypermatrix ping 35419 | -1/Access | Assembled emerged from beneath the floor 35421 | -1/Access | Core integrity fell below 20% 35424 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 35420_ Slug penetrates Garrison Access. 35420_ Penetrated by Slug. 35420_ Slug penetrates Garrison Access. 35420_ Penetrated by Slug. 35420_ Slug penetrates Garrison Access. 35420_ Slug penetrates as-79080. 35420_ as-79080 suffers critical hit. 35420_ as-79080 destroyed. 35420_ Slug penetrates Wall. 35420_ Slug penetrates Sealed Freight Elevator. 35420_ H-88 Terminator destroyed. 35420_ K-01 Serf collects debris. 35420_ Penetrated by Slug. 35421_ Slug penetrates as-44604. 35421_ as-44604 destroyed. 35421_ Slug penetrates as-49539. 35421_ as-49539 suffers critical hit. 35421_ Penetrated by Slug. 35423_ Slug penetrates Wall. 35423_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????? ?????????????# | | ????????????????? ? ?????????????# | | ???????????????# ?????????????# | | ???????????????# ???###???#???# | | ???????????????# #?? ##??# ??# | | ???????????????# ### "#### ######+ | | ???????????????# ==] | | ???????????????# =!] | | ???????????????# =] * | | ???????????????# " =!!! | | ???????????????# ="%" !!!!! | | ??????????????## " |]*=! | | ??????????????#; " !%=%] | | ??????????????# """ #####"####/ | | ??????????????# G #???# !% | | ???????######?# """ #???# = | | ???????# ?# " #???# | | ????????? # ##??# "" | | ??????????? # %*|* = "#### "" | | ????????????? ; %%%=!== ## "" | | ??????????????# ###*""%"% ""### "" | | ??????????????# # [!%== [= ## " | | ??????????????##@ # ! ## " | | ???????????????# # % ## " | | ?????????????? o # ##! | | ?????????????""# i# " " ## !% | | ?????????????""# # """" ## | | ???????????? T?# # """""!=[##% | | ???????????? "?# # """""[%!##%!* | | ???????????????# # """"" [|#"%== | | ???????????????# # """"" *= ####### | | ???????????????# # /%! !# #????? | | ???????????????# k#! %*!! ###????? | | ???????????????# ##############??????? | | ??????????????? ???????????????????? | | ???????????????? ???????????????????? | | ???????????????? ???????????????????? | | ????????????????###?????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 120 Energy Generation 46 Energy Capacity 1550 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 2100 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Core Shielding 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 90 Recoil Reduction 4 Matter Filtering 50 Stasis Canceling 2 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Arm. Treads | x2 | -6/Factory Hacking Suite | x1 | -6/Factory Exp. Targeting Computer | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Phase Armor Sigix Broadsword Phase Redirector Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisBottomlessClaws Manual? 0 Play Time 04:28:18 Cumulative 537.1 hours Start 2021.02.08 @ 16:27:47 End 2021.02.11 @ 17:41:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 88 Gallery% 89 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 433265b1-dc93-4c37-ab6e-30a5f36d0a85