Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 10:02:01 Player: chromeatic Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1221) 1221 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 4401 Bonus ------- High Alert Combat Kills 45 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 60/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Titanium Leg Coolant Injector Small Storage Unit Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Coolant Injector Coolant Injector Small Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Armored Treads Coolant Injector Coolant Injector Compact Battery Field Laser Grenade Launcher Improved Datajack [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Compact Battery Device Coolant Injector Storage Compact Battery Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Slots Evolved 6 | . . . 2 2 . 2 Power 2 | . . . . 1 . 1 Propulsion 1 | . . . 1 . . . Utility 1 | . . . . 1 . . Weapon 2 | . . . 1 . . 1 Parts Attached 77 | 7 1 8 19 12 12 18 Power 11 | 1 . 1 6 3 . . Engine 8 | 1 . 1 5 1 . . Core 3 | . . . 1 2 . . Reactor . | . . . . . . . Propulsion 19 | 3 . 2 4 3 2 5 Treads 14 | 1 . 2 4 3 2 2 Leg 5 | 2 . . . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 1 1 3 3 4 3 Device 6 | . 1 1 . 1 2 1 Storage 7 | 1 . . 1 2 2 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 31 | 2 . 4 6 3 6 10 Energy Gun 8 | 2 . 1 1 . 1 3 Energy Cannon 8 | . . . 3 3 2 . Ballistic Gun 3 | . . 2 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . . . . 6 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 21 | . 1 5 1 . 11 3 Power 4 | . . 1 1 . 2 . Propulsion 7 | . . 2 . . 3 2 Utility 3 | . 1 . . . 2 . Weapon 7 | . . 2 . . 4 1 Highest Loss Streak 10 | . 1 5 1 . 10 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 91 83 93 93 82 53 Engine 6 | . 14 8 8 8 6 . Core 1 | . . . . 7 6 . Treads 18 | . . 9 30 25 22 10 Leg 4 | . 28 16 . . . 1 Device 5 | . 6 10 2 1 12 3 Storage 11 | . 14 14 4 22 11 11 Processor 1 | . . . . . . 4 Protection 4 | . . . 14 3 . . Energy Gun 6 | . 28 4 9 4 1 4 Energy Cannon 8 | . . . 12 21 19 . Ballistic Gun 3 | . . 13 . . . 3 Launcher 1 | . . 4 1 . 1 . Slashing Weapon 3 | . . . . . . 11 Special Melee Weapon 1 | . . . 7 . . . Peak Build Rating 35 | 6 7 10 27 34 35 32 Average Rating 19 | 5 6 8 18 30 29 22 On Entrance 13 | . 6 6 8 27 34 12 Naked Turns . | . . . . . . . Heaviest Build 36 | 11 12 14 24 33 33 36 Greatest Support 60 | 20 20 40 60 60 60 60 Greatest Overweight (x) 6 | 2 . 4 6 3 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 Average Capacity 7 | 7 8 8 5 6 7 10 Most Carried 10 | 4 5 8 6 8 8 10 Average Carried 5 | 2 4 6 4 4 6 6 Final Capacity 8 | 8 8 8 5 8 8 5 Final Carried 8 | 4 5 5 5 8 3 5 Class Distribution -------------------- 72% | Mutant 15% | Gunner 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Matter Collected 1033 | 221 37 109 229 165 18 254 Remotely . | . . . . . . . Salvage Created 1429 | . 37 282 32 356 527 195 Parts 63 | . 1 19 3 12 23 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Combat Hostiles Destroyed 35 | . 1 10 1 4 16 3 Melee 3 | . . . . . . 3 Guns 5 | . 1 3 . . 1 . Cannons 15 | . . . 1 4 10 . AOE 11 | . . 7 . . 4 . Classes Destroyed 5 | . 1 3 1 . . . Recycler 3 | . . 1 . 2 . . Watcher 1 | . . . 1 . . . Swarmer 12 | . . 6 1 . 5 . Grunt 15 | . 1 2 . 2 8 2 Sentry 8 | . . 2 . 2 3 1 Best Kill Streak 8 | . 1 4 1 2 8 1 Combat Bots Only 8 | . 1 3 1 2 8 1 Max Kills in Single Turn 3 | . 1 3 1 2 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . . 3 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Hostile Shots Fired 462 | . 6 72 21 9 128 226 Missed 144 | . . 21 5 4 35 79 Damage Taken 4575 | . 66 676 203 81 1661 1888 Core 1120 | . . 156 30 . 223 711 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 . 37 92 . 59 . Volleys Fired 71 | . 5 19 12 8 25 2 Largest 3 | . 2 2 3 3 3 2 Hottest 191 | . 80 80 191 188 188 135 Shots Fired 147 | . 10 33 21 16 63 4 Gun 51 | . 10 28 6 . 3 4 Cannon 80 | . . . 10 16 54 . Launcher 16 | . . 5 5 . 6 . Special . | . . . . . . . Kinetic 18 | . . 18 . . . . Thermal 101 | . 5 5 16 16 57 2 Explosive 16 | . . 5 5 . 6 . Electromagnetic 12 | . 5 5 . . . 2 Robot Hit Streak 13 | . 2 8 4 5 13 3 Robot Miss Streak 3 | . 3 3 1 2 3 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 96 | . 5 17 10 10 37 17 Core Hits 64 | . 2 17 3 8 28 6 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 1 . 2 2 Burn 2 | . . . 1 . 1 . Meltdown 1 | . . . . . 1 . Sever 2 | . . . . . . 2 Melee Attacks 26 | . . . . . 2 24 Impact . | . . . . . . . Slashing 24 | . . . . . . 24 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 2920 | . 58 550 275 252 1146 639 Guns 412 | . 58 152 85 . 53 64 Cannons 1114 | . . . 82 252 780 . Explosions 819 | . . 398 108 . 313 . Melee 575 | . . . . . . 575 Ramming . | . . . . . . . Kinetic 98 | . . 98 . . . . Thermal 1460 | . 20 146 167 252 833 42 Explosive 706 | . . 285 108 . 313 . Electromagnetic 81 | . 38 21 . . . 22 Impact . | . . . . . . . Slashing 575 | . . . . . . 575 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 3 Average Corruption 3 | . . . . . 5 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Message Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 55 | . . 3 1 . . 51 Projectiles 1 | . . . 1 . . . Explosions 3 | . . 3 . . . . Melee 51 | . . . . . . 51 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 31 | . . . 31 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 442 | . 78 90 442 282 197 22 Average Temperature 103 | . 39 28 123 122 118 8 Received Heat Transfer 1932 | . 36 255 36 36 720 849 Effects 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 8 | . . . 1 1 6 . Heat Transferred 2669 | . 50 225 407 407 1480 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Peak Influence 445 | . 39 249 93 131 445 263 Initial 218 | . . 15 18 6 85 218 Average 117 | . 12 128 48 70 261 186 Maximum Alert Level 2 | . . 1 . . 2 1 Low Security (%) 74 | 100 100 78 100 100 41 37 Level 1 21 | . . 21 . . 24 62 Level 2 3 | . . . . . 33 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 1 . . . 1 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 2 11 7 10 20 8 Peak Tracking Total 8 | . 2 4 3 5 8 5 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Traps Triggered 5 | . . . . 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Machines Accessed 12 | . 3 1 4 1 1 2 Terminals 10 | . 3 . 4 . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 23 | . 8 1 8 1 3 2 Successful 15 | . 5 1 7 1 . 1 Failed 8 | . 3 . 1 . 3 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 8 . 8 . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 14 | . 5 1 7 . . 1 Record 10 | . 4 . 5 . . 1 Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Security Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 2 . 1 2 Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Turns Passed 2523 | 88 121 411 653 358 248 644 Spaces Moved 1439 | 50 87 243 353 183 119 404 Core 168 | 7 . 13 2 2 38 106 Treads 943 | . . 76 351 181 81 254 Legs 328 | 43 87 154 . . . 44 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 100 160 170 50 50 Average Speed 145 | 149 120 138 163 170 131 131 Slowest Speed 350 | 190 120 250 350 200 170 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 27 | 5 26 64 34 20 32 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 98 | . . 52 40 . 6 . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 96 | . . 52 38 . 6 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Total 1698 | 60 93 289 408 211 160 477 Wait 34 | . . 10 4 5 . 15 Move 1433 | 49 86 242 352 182 118 404 Hop . | . . . . . . . Pick Up 26 | 3 1 6 9 4 . 3 Fast Attach 36 | 7 1 . 7 9 . 12 Attach 22 | . . 7 5 1 7 2 Detach 10 | 1 . 2 1 . 2 4 Swap 19 | . . 1 7 2 5 4 Drop 23 | . . 2 11 . 1 9 Fire 71 | . 5 19 12 8 25 2 Melee 24 | . . . . . 2 22 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 12) 210 | -10/Materials | Entered Mines 297 | -10/Mines | Met a Derelict shopkeep closing up shop 300 | -10/Mines | Build established: Mutant 463 | -10/Mines | Core integrity fell below 50% 516 | -10/Mines | Lost 5 parts (1p2n2w) 609 | -10/Mines | Discovered new exit (range 7) 621 | -10/Mines | Entered Materials 621 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 637 | -9/Materials | Discovered new exit (range 12) 1259 | -9/Materials | Discovered new exit (range 4) 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1385 | -8/Materials | Build established: Tank 1558 | -8/Materials | Identified exit to Garrison 1632 | -8/Materials | Entered Garrison 1707 | -8/Garrison | Build established: Gunner 1758 | -8/Garrison | Triggered checkpoint 1812 | -8/Garrison | Destroyed 8 combat bots 1817 | -8/Garrison | Crushed by falling debris 1837 | -8/Garrison | Triggered checkpoint 1852 | -8/Garrison | Triggered checkpoint 1871 | -8/Garrison | Discovered new exit (range 12) 1877 | -8/Garrison | Lost 10 parts (2p3n1u4w) 1880 | -8/Garrison | Entered Factory 1880 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2104 | -7/Factory | Build established: Mutant 2368 | -7/Factory | Core integrity fell below 50% 2484 | -7/Factory | Core integrity fell below 20% 2524 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- sticking together. Just don't get me killed when they show up, yeah?" 02395_ G-47 Trooper suffers critical hit (Burn). 02399_ G-47 Trooper destroyed. 02405_ Acquired 52 matter. 02406_ G-50 Soldier destroyed. 02410_ Acquired Lightning Gun. 02414_ Acquired 69 matter. 02417_ Acquired Imp. Heat Sink. 02430_ TI-8S6(g) destroyed. 02436_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 02442_ M-28 Smith repairs G-47 Trooper. 02443_ Acquired Carbon-fiber Leg. 02444_ Acquired 59 matter. 02445_ M-28 Smith repairs Lgt. Nuclear Core. 02446_ Lightning Gun destroyed. 02449_ Critical hit (Burn: +37). 02467_ Acquired Imp. Titanium Leg. 02496_ Dropped Chainsword. 02497_ Dropped Carbon-fiber Leg. 02497_ Dropped Gatling Laser. Map ----- +----------------------------------------------------+ | ?????? 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"""" # # ## ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 130 Energy Generation 23 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Librarian Made in Tau Ceti IV Novice Programmer Unlikely Earthworm Challenges ------------ None Game ------ Seed DeuteriumProtonStick Manual? 0 Play Time 00:45:09 Cumulative 1.9 hours Start 2024.11.05 @ 09:15:51 End 2024.11.05 @ 10:02:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 152c891e-7526-483f-901e-1e0327cc9a8c