Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.04 @ 00:34:29

Player: PhenomPhear

Result: Destroyed by as-05666 with Assembled Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (5)        1000
Robots Destroyed (43)      215
Value Destroyed (756)      756
Prototype IDs (28)         560
Alien Tech Used (0)        0
Bonus (32)                 32
              TOTAL SCORE: 3063

 Bonus
-------
Follower Combat Kills      74
Aligned with FarCom        300
Friendly Fire              -342

 Cogmind 
---------
Core Integrity             0/400
Matter                     245/300
Energy                     38/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (750) Ox14
Location                   -9/Exiles

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (4) ------
  High-capacity Storage Unit
                Signal Interpreter
>               --- WEAPON (2) -------
                Longsword +1
>               --- INVENTORY (20) ---
          Light Ion Engine
          Light Treads
          Light Treads
          Light Treads
                Aluminum Leg
                Aluminum Leg
        Compact Wheel
       Improved Light Armor Plating
       Improved Light Armor Plating
       Improved Light Armor Plating
          Heavy Assault Rifle
                Grenade Launcher
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
       Advanced Treads
       Advanced Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
                Signal Interpreter
                Targeting Computer
       Improved Light Armor Plating
>               --- WEAPON -----------
                Autogun
                Longsword +1
>               --- INVENTORY --------
          Light Ion Engine
          Light Treads
          Light Treads
          Light Treads
       Advanced Treads
       Advanced Treads
                Aluminum Leg
                Aluminum Leg
        Compact Wheel
       Improved Light Armor Plating
       Improved Light Armor Plating
       Improved Light Armor Plating
         Guided Plasma Cannon
          Heavy Assault Rifle
                Grenade Launcher
                Mining Laser
[Rating: 26]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Advanced Treads
  Treads                   Advanced Treads
  Wheel                    Wheel
Utility                    Targeting Computer
  Device                   Gravity Neutralizing Apparatus
  Storage                  Large Storage Unit
  Processor                Targeting Computer
  Protection               Improved Light Armor Plating
Weapon                     Autogun
  Energy Gun               Small Laser
  Energy Cannon            Guided Plasma Cannon
  Ballistic Gun            Autogun
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Longsword +1

 Build                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Scr Mat Min Mat Min Exi 
Slots Evolved              2    | .   .   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   
  Utility                  2    | .   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             39   | 6   4   9   9   1   10  
  Power                    4    | 1   .   1   1   1   .   
    Engine                 4    | 1   .   1   1   1   .   
    Core                   .    | .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               10   | 2   1   3   2   .   2   
    Treads                 7    | .   .   3   2   .   2   
    Leg                    .    | .   .   .   .   .   .   
    Wheel                  3    | 2   1   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   
  Utility                  9    | 1   3   .   3   .   2   
    Device                 1    | .   .   .   .   .   1   
    Storage                5    | 1   2   .   1   .   1   
    Processor              2    | .   1   .   1   .   .   
    Hackware               .    | .   .   .   .   .   .   
    Protection             1    | .   .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   16   | 2   .   5   3   .   6   
    Energy Gun             5    | 1   .   4   .   .   .   
    Energy Cannon          1    | .   .   .   .   .   1   
    Ballistic Gun          6    | 1   .   .   2   .   3   
    Ballistic Cannon       .    | .   .   .   .   .   .   
    Launcher               1    | .   .   .   1   .   .   
    Special Weapon         2    | .   .   1   .   .   1   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   .   .   2   
Parts Lost                 18   | .   1   8   .   .   9   
  Power                    3    | .   .   2   .   .   1   
  Propulsion               6    | .   .   2   .   .   4   
  Utility                  3    | .   .   .   .   .   3   
  Weapon                   6    | .   1   4   .   .   1   
  Highest Loss Streak      9    | .   1   5   .   .   9   
Average Slot Usage (%)     96   | .   96  91  99  100 97  
  Engine                   11   | .   14  13  11  11  10  
  Treads                   15   | .   .   14  22  22  21  
  Wheel                    7    | .   28  7   .   .   .   
  Storage                  13   | .   18  14  14  11  11  
  Processor                17   | .   7   14  22  22  21  
  Protection               6    | .   .   .   7   11  10  
  Energy Gun               6    | .   14  19  .   .   .   
  Ballistic Gun            13   | .   12  .   14  22  17  
  Special Weapon           1    | .   .   6   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   3   
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             52   | 14  29  27  33  32  52  
  Greatest Support         44   | 26  26  40  44  44  44  
  Greatest Overweight (x)  2    | 1   1   2   .   .   2   
  Average Overweight (x)   .    | .   .   1   .   .   .   
Largest Inventory Capacity 20   | 8   15  15  15  15  20  
  Average Capacity         15   | 7   11  15  15  15  17  
  Most Carried             16   | 8   13  13  14  15  16  
  Average Carried          12   | 3   8   10  11  14  15  
  Final Capacity           20   | 8   15  15  15  15  20  
  Final Carried            15   | 6   13  10  14  15  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -9/Materials
 Mutant | -9/Mines
 Mutant | -9/Exiles

 Resources                      | -11 -10 -10 -9  -9  -9  
-----------                Run  | Scr Mat Min Mat Min Exi 
Matter Collected           897  | 214 300 180 .   203 .   
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            1027 | .   501 195 162 169 .   
  Parts                    91   | .   48  10  17  16  .   
Haulers Intercepted        2    | .   2   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Scr Mat Min Mat Min Exi 
Combat Hostiles Destroyed  28   | .   11  4   2   11  .   
  Guns                     28   | .   11  4   2   11  .   
Classes Destroyed          9    | .   6   2   1   .   .   
  Worker                   7    | .   6   .   1   .   .   
  Tunneler                 2    | .   1   1   .   .   .   
  Hauler                   2    | .   2   .   .   .   .   
  Recycler                 1    | .   .   1   .   .   .   
  Watcher                  3    | .   2   .   1   .   .   
  Swarmer                  18   | .   6   1   .   11  .   
  Grunt                    7    | .   5   2   .   .   .   
  Sentry                   2    | .   .   .   2   .   .   
  Demolisher               1    | .   .   1   .   .   .   
Best Kill Streak           6    | .   6   3   3   4   .   
  Combat Bots Only         5    | .   5   2   1   4   .   
Max Kills in Single Turn   5    | .   5   1   1   2   .   
  Gunslinging              1    | .   1   .   .   1   .   
  Exploded                 .    | .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -9   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  
Damage Taken               2729 | .    289  894  155  155  1236 
  Core                     630  | .    37   191  14   41   347  
  Absorbed by Shields      .    | .    .    .    .    .    .    
Core Remaining (%)         54   | 100  .    8    .    .    .    
Volleys Fired              88   | .    38   20   16   14   .    
  Largest                  2    | .    2    2    2    2    .    
  Hottest                  140  | .    60   140  46   46   .    
Shots Fired                152  | .    76   26   22   28   .    
  Gun                      151  | .    76   25   22   28   .    
  Cannon                   .    | .    .    .    .    .    .    
  Launcher                 .    | .    .    .    .    .    .    
  Special                  1    | .    .    1    .    .    .    
  Kinetic                  88   | .    38   .    22   28   .    
  Thermal                  24   | .    .    24   .    .    .    
  Explosive                .    | .    .    .    .    .    .    
  Electromagnetic          40   | .    38   2    .    .    .    
  Robot Hit Streak         15   | .    11   7    15   5    .    
  Robot Miss Streak        6    | .    6    5    2    1    .    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        6    | .    1    .    .    5    .    
    Max Gunslinging Chain  1    | .    1    .    .    1    .    
Shots Hit Robots           105  | .    39   18   16   19   13   
  Core Hits                55   | .    27   10   6    11   1    
  Critical Kills           .    | .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    
  Critical Strikes         1    | .    .    .    .    .    1    
    Sever                  1    | .    .    .    .    .    1    
Melee Attacks              14   | .    .    .    .    .    14   
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 14   | .    .    .    .    .    14   
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            1    | .    .    .    .    .    1    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           2380 | .    1011 230  243  294  602  
  Guns                     1272 | .    543  206  243  280  .    
  Cannons                  .    | .    .    .    .    .    .    
  Explosions               468  | .    468  .    .    .    .    
  Melee                    602  | .    .    .    .    .    602  
  Ramming                  14   | .    .    .    .    14   .    
  Kinetic                  799  | .    276  .    243  280  .    
  Thermal                  673  | .    468  205  .    .    .    
  Explosive                .    | .    .    .    .    .    .    
  Electromagnetic          292  | .    267  25   .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 602  | .    .    .    .    .    602  
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            15   | .    15   .    .    .    .    
  Projectiles              .    | .    .    .    .    .    .    
  Explosions               15   | .    15   .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      77   | .    77   .    .    .    .    
  Shots                    1    | .    1    .    .    .    .    
  Rammed                   2    | .    .    .    .    2    .    
Targets Rammed             2    | .    .    .    .    2    .    
  Kicked                   .    | .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    
Highest Temperature        99   | .    24   99   13   8    15   
  Average Temperature      19   | .    11   41   4    3    12   
  Received Heat Transfer   659  | .    33   132  54   .    440  
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           1    | .    1    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              1    | .    1    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    
  Heat Transferred         800  | .    350  450  .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      1    | .    1    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Scr Mat Min Mat Min Exi 
Peak Influence             366  | .   366 306 115 294 .   
  Initial                  131  | .   .   131 13  44  .   
  Average                  156  | .   194 171 44  167 .   
Maximum Alert Level        1    | .   1   1   .   1   .   
  Low Security (%)         69   | 100 57  74  100 55  .   
  Level 1                  30   | .   42  25  .   44  .   
  Level 2                  .    | .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          4    | .   2   .   2   .   .   
  Investigation            .    | .   .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            4    | .   2   .   2   .   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Scr Mat Min Mat Min Exi 
Distress Signals           4    | .   2   .   2   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              57   | .   19  12  7   11  8   
  Peak Tracking Total      9    | .   6   4   4   3   9   
  Tactical Retreats        .    | .   .   .   .   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Scr Mat Min Mat Min Exi 
Traps Triggered            .    | .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  
----------                 Run  | Scr Mat Min Mat Min Exi 
Machines Disabled          9    | .   8   1   .   .   .   
  Max in Single Turn       8    | .   8   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Scr Mat Min Mat Min Exi 
Machines Accessed          5    | .   3   .   1   .   1   
  Terminals                4    | .   3   .   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                7    | .   4   .   2   .   1   
  Successful               3    | .   1   .   1   .   1   
  Failed                   4    | .   3   .   1   .   .   
    Catastrophic           2    | .   1   .   1   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   3    | .   1   .   1   .   1   
  Terminals                6    | .   4   .   2   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             3    | .   1   .   1   .   1   
  Prototype ID Bank        2    | .   1   .   1   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         4    | .   3   .   1   .   .   
  Full Trace Events        .    | .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  
------------               Run  | Scr Mat Min Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  
--------                   Run  | Scr Mat Min Mat Min Exi 
Total Allies               3    | .   .   3   .   .   .   
  Largest Group            3    | .   .   3   .   .   .   
  Highest-Rated Group      40   | .   .   40  .   .   .   
  Highest-Rated Ally       16   | .   .   16  .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               21   | .   .   21  .   .   .   
  Total Damage             226  | .   .   226 .   .   .   
  Kills                    4    | .   .   4   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Scr Mat Min Mat Min Exi 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -9   
-------------              Run  | Scr  Mat  Min  Mat  Min  Exi  
Turns Passed               2781 | 60   556  526  204  274  1161 
Spaces Moved               1735 | 50   470  333  92   158  632  
  Core                     4    | 3    .    .    .    .    1    
  Treads                   1022 | .    .    141  92   158  631  
  Legs                     .    | .    .    .    .    .    .    
  Wheels                   709  | 47   470  192  .    .    .    
  Hover                    .    | .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    
  Fastest Speed            50   | 50   80   95   145  145  145  
  Average Speed            137  | 87   88   131  149  145  176  
  Slowest Speed            345  | 100  95   260  160  145  345  
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       51   | 3    95   71   15   39   86   
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     2    | .    .    .    .    2    .    
  Known Exits Taken        2    | .    .    .    1    1    .    
  Unknown Exits Taken      3    | 1    1    1    .    .    .    
Scrap Searched             2    | .    .    .    .    2    .    
Spaces Dug                 .    | .    .    .    .    .    .    
Terrain Destroyed          23   | .    23   .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    .    
  AOE                      23   | .    23   .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    

 Actions                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Scr Mat Min Mat Min Exi 
Total                      1969 | 63  534 393 138 178 663 
  Wait                     60   | .   15  30  15  .   .   
  Move                     1730 | 49  469 332 91  157 632 
  Hop                      .    | .   .   .   .   .   .   
  Pick Up                  23   | 8   6   1   5   2   1   
  Fast Attach              14   | 4   2   1   3   .   4   
  Attach                   14   | 2   .   6   4   .   2   
  Detach                   2    | .   .   1   1   .   .   
  Swap                     11   | .   2   2   2   1   4   
  Drop                     11   | .   2   .   1   2   6   
  Fire                     88   | .   38  20  16  14  .   
  Melee                    14   | .   .   .   .   .   14  
  Ram                      .    | .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   
  Crush                    2    | .   .   .   .   2   .   
  Escape Stasis            .    | .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines
-9/Materials
-9/Mines
-9/Exiles

 History 
---------
 Turn | Location      | Event
   23 | -11/Scrapyard | Discovered new exit (range 15)
   61 | -11/Scrapyard | Entered Materials
  217 | -10/Materials | Discovered new exit (range 8)
  325 | -10/Materials | Build established: Mutant
  370 | -10/Materials | Discovered new exit (range 16)
  487 | -10/Materials | Discovered new exit (range 6)
  590 | -10/Materials | Discovered new exit (range 11)
  617 | -10/Materials | Entered Mines
  663 | -10/Mines     | Lost 3 parts (1p1n1w)
  677 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  951 | -10/Mines     | Discovered new exit (range 8)
 1112 | -10/Mines     | Assembled infested the area
 1133 | -10/Mines     | Core integrity fell below 50%
 1137 | -10/Mines     | Core integrity fell below 20%
 1143 | -10/Mines     | Entered Materials
 1143 | -9/Materials  | Evolved 2 slots: Utility x2
 1159 | -9/Materials  | Lost 5 parts (1p1n3w)
 1287 | -9/Materials  | Discovered new exit (range 13)
 1345 | -9/Materials  | Identified exit to Mines
 1347 | -9/Materials  | Entered Mines
 1348 | -9/Mines      | Learned location of Storage (-8)
 1615 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
 1615 | -9/Mines      | Discovered new exit (range 5)
 1620 | -9/Mines      | Identified exit to Exiles
 1621 | -9/Mines      | Entered Exiles
 1658 | -9/Exiles     | Met 8R-AWN
 1681 | -9/Exiles     | Met EX-HEX
 1722 | -9/Exiles     | Met EX-BIN
 1749 | -9/Exiles     | Aligned with FarCom system
 1751 | -9/Exiles     | Given EX-Vault access code
 1793 | -9/Exiles     | Opened EX-Vault
 1798 | -9/Exiles     | Found Prototype Special Weapon
 1798 | -9/Exiles     | Identified Field Lobotomy Kit
 1807 | -9/Exiles     | Found Gui. Plasma Cannon
 1841 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
 1961 | -9/Exiles     | Met EX-DEC
 2061 | -9/Exiles     | Visited The Gauntlet
 2462 | -9/Exiles     | Found Longsword +1
 2738 | -9/Exiles     | Attacked by the Exiles
 2768 | -9/Exiles     | Core integrity fell below 50%
 2780 | -9/Exiles     | Core integrity fell below 20%
 2782 | -9/Exiles     | Destroyed by as-05666 with Assembled Rifle

 Last Messages 
---------------
02761_ Penetrated by HV Slug.
02761_ HV Slug penetrates as-83548.
02761_ as-83548 suffers critical hit (Destroy).
02761_ as-83548 destroyed.
02763_ Penetrated by HV Slug. <x4>
02767_ Destroyed Prototype Protection.
02767_ Penetrated by HV Slug.
02767_ Critical hit (Destroy).
02767_ Adv. Treads destroyed.
02767_ Penetrated by HV Slug.
02769_ 8R-AWN Prototype Device severed.
02770_ Penetrated by HV Slug. <x4>
02775_ Acquired Prototype Device.
02775_ Identified Gravity Neutralizing Apparatus.
02777_ Penetrated by HV Slug.
02777_ Critical hit (Destroy).
02777_ Adv. Treads destroyed.
02777_ Penetrated by HV Slug. <x2>
02779_ Gravity Neutralizing Apparatus destroyed.
02779_ Penetrated by HV Slug. <x3>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              450
Matter Capacity            500
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                44
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ShadingCooledShielding
  Manual?         0
Play Time         00:20:51
  Cumulative      1081.0 hours
  Start           2021.07.04 @ 00:08:12
  End             2021.07.04 @ 00:34:29
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          675
  Rogue           675
  Adventurer      0
  Explorer        0
Win Type          -
  Total           18
  Types           10/1/4/3/0/0/0/0/0
Lore%             90
Gallery%          92
Achievement%      81
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e6a3fbc5-75e5-4425-be4a-7ab7741e5ae6