Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 03:57:40 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (19) 95 Value Destroyed (852) 852 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1202) 1202 TOTAL SCORE: 7669 Bonus ------- Pacifist 364 High Alert Combat Kills 18 Follower Combat Kills 20 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1044/1300 Matter 1/300 Energy 184/220 System Corruption 10% Temperature Cool (0) Movement Core (750) Ox14 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Linear Gravjet Antigrav Array > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Signal Interpreter Surveybot 17 Chip Melee Analysis Suite Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer Microactuators (fused) > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Improved Antigrav System Antigrav Array Small Battery (100) Improved Sensor Array IFF Parser Precision Energy Filter Utility Shielding Improved Light Armor Plating Hardlight Generator Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Linear Gravjet Antigrav Array Antigrav Array > --- UTILITY ---------- Power Amplifier Large Storage Unit Improved Sensor Array Signal Interpreter IFF Parser Improved Terrain Scanner Surveybot 17 Chip Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Utility Shielding > --- WEAPON ----------- Gamma Bomb Array Companion Sword > --- INVENTORY -------- Micro Fission Core Linear Gravjet Linear Gravjet Linear Gravjet Improved Antigrav System Improved Antigrav System Melee Analysis Suite Melee Analysis Suite Armor Integrity Analyzer Utility Shielding Improved Light Armor Plating Focal Shield Advanced Thermal Shield Hardlight Generator Power Sword [Rating: 111] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Linear Gravjet Utility Utility Shielding Device Microactuators Storage Large Storage Unit Processor Surveybot 17 Chip Protection Utility Shielding Weapon Katana Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Slots Evolved 14 | . . . . . 8 . . 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 10 | . . . . . 5 . . 2 2 1 Weapon . | . . . . . . . . . . . Parts Attached 55 | . 1 . 7 4 9 . 5 5 2 22 Power 10 | . . . 1 1 1 . 4 . . 3 Engine 3 | . . . 1 1 1 . . . . . Core 5 | . . . . . . . 4 . . 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 14 | . . . 2 . 2 . . . . 10 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 5 | . . . 2 . 2 . . . . 1 Hover 9 | . . . . . . . . . . 9 Flight . | . . . . . . . . . . . Utility 25 | . 1 . 3 1 6 . 1 3 2 8 Device 8 | . . . 2 . 2 . . . 1 3 Storage 3 | . . . . 1 1 . . . . 1 Processor 10 | . 1 . . . 3 . 1 1 1 3 Hackware . | . . . . . . . . . . . Protection 4 | . . . 1 . . . . 2 . 1 Artifact . | . . . . . . . . . . . Weapon 6 | . . . 1 2 . . . 2 . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 3 | . . . 1 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 15 | . . . . . 1 . 1 . . 13 Power 4 | . . . . . . . 1 . . 3 Propulsion 5 | . . . . . 1 . . . . 4 Utility 5 | . . . . . . . . . . 5 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 11 | . . . . . 1 . 1 . . 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | . 3 5 4 17 16 15 15 13 14 14 Power 1 | . . . . 1 . 1 1 1 1 1 Propulsion 3 | . 2 4 2 3 3 3 3 3 3 4 Utility 9 | . . 1 2 11 12 11 11 9 8 7 Weapon . | . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 37 | . . . 3 17 . 1 2 3 . 11 Power 3 | . . . . 2 . . . 1 . . Propulsion 6 | . . . . 1 . . . . . 5 Utility 25 | . . . 3 12 . 1 2 2 . 5 Weapon 2 | . . . . 2 . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 8 14 81 88 83 93 92 93 93 92 Engine 8 | . . . 13 14 10 13 2 . . . Core 3 | . . . . . . . 10 11 10 8 Wheel 19 | . . . 26 28 19 20 20 17 15 1 Hover 3 | . . . . . . . . . . 17 Device 10 | . . . 20 3 11 13 13 11 15 20 Storage 6 | . . . . 10 6 6 6 5 5 4 Processor 9 | . 8 14 . . 15 20 20 18 25 24 Protection 5 | . . . 6 3 4 6 6 15 10 4 Impact Weapon 3 | . . . . 7 . . . . . . Slashing Weapon 13 | . . . 12 20 13 13 13 9 5 4 Peak Build Rating 111 | . 1 1 10 25 57 57 59 65 70 111 Average Rating 43 | . . 1 9 20 53 57 56 63 69 98 On Entrance 31 | . . 1 1 10 25 57 57 59 65 70 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 30 | . 30 . . . . . . . . . Heaviest Build 59 | . . . 13 55 59 48 48 58 57 58 Greatest Support 64 | 3 3 3 32 32 60 56 56 56 56 64 Greatest Overweight (x) 3 | . . . . 1 . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 25 | 5 5 5 5 25 25 15 15 15 15 15 Average Capacity 15 | 5 5 5 5 19 17 15 15 15 15 15 Most Carried 25 | . 5 5 5 25 23 15 15 15 15 15 Average Carried 14 | . 4 5 4 18 15 15 14 13 14 14 Final Capacity 25 | 5 5 5 5 25 15 15 15 15 15 15 Final Carried 25 | . 5 5 5 25 15 15 15 15 15 11 Class Distribution -------------------- 60% | Mutant 19% | Gladiator 15% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Gladiator | -5/Factory Assassin | -4/Factory Scout | -3/Research Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Matter Collected 1458 | 200 . 6 74 650 34 . 64 . . 430 Remotely . | . . . . . . . . . . . Salvage Created 762 | . . . 81 . 26 . . . . 655 Parts 44 | . . . 3 . 3 . . . . 38 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 13 | . . . . . 1 . . . . 12 Melee 8 | . . . . . 1 . . . . 7 AOE 5 | . . . . . . . . . . 5 Classes Destroyed 9 | . . . . . 1 . . . . 8 Worker 2 | . . . . . . . . . . 2 Builder 2 | . . . . . . . . . . 2 Recycler 1 | . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . 1 Swarmer 5 | . . . . . 1 . . . . 4 Grunt 3 | . . . . . . . . . . 3 Brawler 1 | . . . . . . . . . . 1 Sentry 1 | . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . . 3 Best Kill Streak 6 | . . . . . 1 . . . . 6 Combat Bots Only 4 | . . . . . 1 . . . . 4 Max Kills in Single Turn 2 | . . . . . 1 . . . . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Hostile Shots Fired 211 | . . 39 13 . 10 . 31 3 . 115 Missed 90 | . . 20 4 . 1 . 15 2 . 48 Hits 121 | . . 19 9 . 9 . 16 1 . 67 Projectile 121 | . . 19 9 . 9 . 16 1 . 67 AOE 1 | . . . . . . . 1 . . . Critical Strikes 6 | . . . 1 . 1 . . . . 4 Part Disruptions 3 | . . . . . . . . . . 3 Damage Taken 2116 | . . 135 133 . 136 . 196 26 . 1490 Core 537 | . . 135 56 . 41 . 49 . . 256 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 56 | . . . . . . . 1 . . 55 Regen/Repaired (Parts) 130 | . . . . 130 . . . . . . Core Remaining (%) 82 | 100 . . . 23 . . 89 100 100 . Volleys Fired 21 | . . . . . . . . . . 21 Largest 1 | . . . . . . . . . . 1 Hottest 39 | . . . . . . . . . . 39 Shots Fired 21 | . . . . . . . . . . 21 Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 21 | . . . . . . . . . . 21 Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 21 | . . . . . . . . . . 21 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . . . . . 4 Robot Miss Streak 1 | . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 37 | . . . 2 . 2 . . . . 33 Core Hits 39 | . . . . . 1 . . . . 38 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . 1 Melee Attacks 119 | . . . 8 . 5 15 . 12 . 79 Impact . | . . . . . . . . . . . Slashing 119 | . . . 8 . 5 15 . 12 . 79 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . 1 . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2513 | . . . 128 . 67 . . . . 2318 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 1424 | . . . . . . . . . . 1424 Melee 1089 | . . . 128 . 67 . . . . 894 Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 1424 | . . . . . . . . . . 1424 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1089 | . . . 128 . 67 . . . . 894 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 10 Average Corruption 5 | . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . . . . . 8 Message Errors 4 | . . . . . . . . . . 4 Matter Fused 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 221 | . . . 63 . . . . . . 158 Projectiles . | . . . . . . . . . . . Explosions 1 | . . . . . . . . . . 1 Melee 220 | . . . 63 . . . . . . 157 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . . 21 Shots 2 | . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 312 | . . . 8 . . . . . . 312 Average Temperature 97 | . . . 8 . . . . . . 98 Received Heat Transfer 249 | . . 66 63 . . . 51 . . 69 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Maximum Alert Level 2 | . . . . . . . . . . 2 Low Security (%) 98 | 100 100 . 100 . 100 100 100 100 100 94 Level 1 . | . . . . . . . . . . 2 Level 2 . | . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 482 | . . . 15 . 75 19 30 15 5 482 Initial 19 | . . . 7 . . 19 . 2 . . Average 20 | . . . 1 . 27 4 2 1 . 54 Influence Increases 1098 | . . 15 68 . 85 8 53 37 5 827 Destroy 0b10 Robot/C 280 | . . . . . 40 . . . . 240 Destroy 0b10 Robot/NC 35 | . . . 5 . . . . . . 30 Destroy Leader 52 | . . . . . 10 . . . . 42 Allied During Kill 5 | . . . . . 5 . . . . . Successful Hack 67 | . . . 29 . . . 23 . 5 10 Destroy Structure 284 | . . . 4 . . 8 . 22 . 250 Partial Spotted 75 | . . . . . . . 30 . . 45 Lose Combat Pursuer 300 | . . 15 30 . 30 . . 15 . 210 Influence Decreases 673 | . . . 76 7 30 63 47 41 7 402 Entered New Map 57 | . . . 8 7 . 36 . 4 2 . Time Decay 462 | . . . 54 . 20 27 47 37 5 272 Lost Part 140 | . . . . . 10 . . . . 130 Purge Threat 14 | . . . 14 . . . . . . . Squads Dispatched 6 | . . . . . . . 1 1 . 4 Investigation 2 | . . . . . . . 1 . . 1 Extermination 4 | . . . . . . . . 1 . 3 Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Distress Signals 3 | . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 51 | . . 7 2 . 4 6 3 2 . 27 Peak Tracking Total 9 | . . 6 1 . 4 6 3 1 . 9 Tactical Retreats 11 | . . 1 2 . 1 . . 1 . 6 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Traps Triggered 4 | . . . . . 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Machines Accessed 36 | . 1 . 12 7 2 . 3 4 1 6 Terminals 14 | . 1 . 6 . 1 . 1 1 1 3 Fabricators 3 | . . . . . . . 1 . . 2 Repair Stations 3 | . . . . . . . 1 2 . . Recycling Units 6 | . . . 4 . . . . 1 . 1 Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 136 | . 2 . 44 56 4 . 8 4 7 11 Successful 107 | . 1 . 34 56 1 . 4 . 6 5 Failed 27 | . 1 . 10 . 2 . 4 4 . 6 Catastrophic 7 | . . . 2 . . . 2 2 . 1 Database Lockouts 2 | . . . . . 1 . . . 1 . Manual 2 | . . . . . . . . . . 2 Terminals 35 | . 2 . 13 . 2 . 3 1 7 7 Fabricators 5 | . . . . . . . 3 . . 2 Repair Stations 4 | . . . . . . . 2 2 . . Recycling Units 10 | . . . 7 . . . . 1 . 2 Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 98 | . 1 . 31 56 . . . . 6 4 Record 84 | . . . 24 55 . . . . 5 . Part Schematic 2 | . . . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Alert Level 2 | . . . 1 . . . . . . 1 Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . 1 1 Fabricator Hacks 3 | . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks 1 | . . . . . . . 1 . . . Scan Component 1 | . . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . 3 . . . . . . 1 Retrieve Components 4 | . . . 3 . . . . . . 1 Scanalyzer 1 | . . . . . 1 . . . . . Retrieve Study 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 1 . 7 . 2 . 3 4 1 5 Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . Total Robot Build Rating 5 | . . . . . . . 5 . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . 8 . . . Part Studies Acquired 1 | . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . . . 6 . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Total Allies 2 | . . . . 1 . . 1 . . . Largest Group 1 | . . . . 1 1 . 1 . . . Highest-Rated Group 38 | . . . . 38 38 . 28 . . . Highest-Rated Ally 38 | . . . . 38 38 . 28 . . . Initial UFD Resources 33 | . . . . . 22 22 22 26 30 33 Total Orders 6 | . . . . 3 . . 3 . . . STAY 1 | . . . . 1 . . . . . . FOLLOW 1 | . . . . 1 . . . . . . GUARD 1 | . . . . 1 . . . . . . PICKUP 1 | . . . . . . . 1 . . . COLLECT 2 | . . . . . . . 2 . . . Ally Attacks 4 | . . . . . 4 . . . . . Total Damage 51 | . . . . . 51 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Active Infowar (turns) 3472 | . . . 540 647 92 141 479 492 125 956 Sensors 1008 | . . . . . . . . . 125 883 IFF 834 | . . . . . . . . . . 834 Terrain 2285 | . . . . . 92 141 479 492 125 956 Structural 1187 | . . . 540 647 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Turns Passed 5479 | 12 105 75 544 2377 93 141 479 492 125 1036 Spaces Moved 4782 | 23 84 110 515 2022 64 107 286 351 110 1110 Core 246 | 23 84 110 29 . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 3489 | . . . 486 2022 64 107 286 351 110 63 Hover 1047 | . . . . . . . . . . 1047 Flight . | . . . . . . . . . . . Fastest Speed 24 | 50 50 50 50 100 96 96 96 96 111 24 Average Speed 86 | 50 50 50 97 110 97 96 96 96 111 35 Slowest Speed 135 | 50 50 50 100 115 100 96 96 111 111 135 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 24 | . . . . . . 5 . . . 19 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 15 10 85 90 2 76 6 13 3 27 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . Scrap Searched 12 | . . . . 12 . . . . . . Spaces Dug 93 | . . . 6 . . 13 . 12 . 62 Terrain Destroyed 186 | . . . 6 . . 13 . 12 . 155 Melee 93 | . . . 6 . . 13 . 12 . 62 Projectile . | . . . . . . . . . . . AOE 93 | . . . . . . . . . . 93 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Res Total 5990 | 22 145 129 546 2180 91 132 491 493 113 1648 Wait 836 | . 56 20 6 71 3 11 192 116 . 361 Move 4773 | 22 83 109 514 2021 64 106 285 350 109 1110 Hop . | . . . . . . . . . . . Pick Up 81 | . 5 . 6 39 3 1 3 6 2 16 Fast Attach 28 | . 1 . 4 4 . . 3 . . 16 Attach 27 | . . . 2 . 11 . . 2 2 10 Detach 3 | . . . . 1 1 . . . . 1 Swap 18 | . . . 1 1 1 . 2 3 . 10 Drop 68 | . . . 5 25 3 1 6 4 . 24 Fire 21 | . . . . . . . . . . 21 Melee 117 | . . . 8 . 5 13 . 12 . 79 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 18 | . . . . 18 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 5) 118 | -10/Materials | Entered Subcaves 119 | -10/Subcaves | Approached by a straggling Scientist 186 | -10/Subcaves | Discovered new exit (range 16) 193 | -10/Subcaves | Core integrity fell below 50% 193 | -10/Subcaves | Entered Recycling 194 | -8/Recycling | Met a Zionite searching for Scraptown 317 | -8/Recycling | Build established: Mutant 702 | -8/Recycling | Scanned before Scraplab entrance 719 | -8/Recycling | Discovered new exit (range 11) 722 | -8/Recycling | Entered Scraplab 737 | -8/Recycling | Entered Scraptown 868 | -8/Scraptown | Visited UFD Registry 878 | -8/Scraptown | Registered with UFD as "Flexibucket" 893 | -8/Scraptown | Visited CPS Storage 912 | -8/Scraptown | Visited Bundlers 1057 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1130 | -8/Scraptown | Visited Shadow of the Wyrm 1154 | -8/Scraptown | Visited CR-KLE's Repair Center 1161 | -8/Scraptown | CR-KLE repaired 6 parts 1213 | -8/Scraptown | Discovered new exit (range 11) 1848 | -8/Scraptown | Visited SPCMW 1862 | -8/Scraptown | Visited Cyclists 1874 | -8/Scraptown | Entered Cyclist Reading Room 1929 | -8/Scraptown | Visited Artisan Demo Area 2052 | -8/Scraptown | Visited Sword Containment 2066 | -8/Scraptown | Found Prototype Slashing Weapon 2066 | -8/Scraptown | Identified Companion Sword 2092 | -8/Scraptown | Visited Scrapoid Research Area 2170 | -8/Scraptown | Visited Curators Association 2398 | -8/Scraptown | Visited Junk Repository 2475 | -8/Scraptown | Visited Scrap Suit Storage 2518 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2529 | -8/Scraptown | Found DCF Scrap (30 items) 2593 | -8/Scraptown | Visited Botcube Research 2603 | -8/Scraptown | Found Botcube 2632 | -8/Scraptown | Botcube activated 2644 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 cannons. 2677 | -8/Scraptown | Visited Junk Repository 2741 | -8/Scraptown | Visited Chapter 10 2802 | -8/Scraptown | Visited Cartography Club 2843 | -8/Scraptown | Found Surveybot 17 Chip 3028 | -8/Scraptown | Met Optimus 3028 | -8/Scraptown | Accepted into 0bPrime 3094 | -8/Scraptown | Discovered new exit (range 3) 3114 | -8/Scraptown | Entered Factory 3114 | -6/Factory | Accompanied by 1 ally 3114 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3146 | -6/Factory | Central database locked down 3207 | -6/Factory | Sucked down chute 3207 | -6/Factory | Entered Waste 3213 | -6/Waste | Spotted C-40 Crusher 3244 | -6/Waste | Spotted C-40 Crusher 3259 | -6/Waste | Spotted C-40 Crusher 3266 | -6/Waste | Spotted C-40 Crusher 3269 | -6/Waste | Spotted C-40 Crusher 3302 | -6/Waste | Spotted C-40 Crusher 3334 | -6/Waste | Discovered new exit (range 11) 3348 | -6/Waste | Entered Factory 3393 | -6/Factory | Allied Derelicts emerged from ambush trap array 3404 | -6/Factory | Build established: Gladiator 3546 | -6/Factory | Fabricated A-15 Conveyor? 3791 | -6/Factory | Fabricated Shock Absorption System? 3796 | -6/Factory | Discovered new exit (range 16) 3808 | -6/Factory | Lost 4 allies 3827 | -6/Factory | Entered another Factory area 3827 | -5/Factory | Evolved 2 slots: Utility x2 4297 | -5/Factory | Discovered new exit (range 14) 4319 | -5/Factory | Entered another Factory area 4319 | -4/Factory | Evolved 2 slots: Utility x2 4321 | -4/Factory | Discovered new exit (range 8) 4328 | -4/Factory | Identified exit to Research 4339 | -4/Factory | Central database locked down 4444 | -4/Factory | Entered Research 4444 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4792 | -3/Research | Build established: Scout 5145 | -3/Research | Found Gamma Bomb Array 5480 | -3/Research | System corruption reached 10% 5480 | -3/Research | Self-destructed Last Messages --------------- 05463_ Y-72 Warden destroyed. 05465_ The unstable cave ceiling collapses. 05467_ Linear Gravjet destroyed. 05469_ R-10 Processor sends out distress signal. 05470_ Utility Shielding destroyed. 05470_ Imp. Terrain Scanner destroyed. 05471_ The unstable cave ceiling collapses. 05471_ Destroyed Com. Wheel. 05472_ Imp. Antigrav System destroyed. 05473_ Linear Gravjet destroyed. 05473_ Melee Analysis Suite destroyed. 05473_ R-10 Processor destroyed. 05474_ The unstable cave ceiling collapses. 05474_ P-80 Master resets P-80 Master, system corruption cleaned. 05474_ Slug penetrates P-80 Master. 05476_ The unstable cave ceiling collapses. 05476_ Lgt. Fission Core destroyed. 05476_ Hvy. Missile Launcher destroyed. 05477_ Penetrated by Slug. 05478_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????? ? ? # ????????????????????? | | ???????????????????? ?? ??? #??????????????????? | | ????????????????#?????##?#? !????????????????? | | ???????????????????######## ??????????????? | | ??????????????#??########## #= ! ????????????? | | ?????????????#?########### !! ????????????? | | ?????????????############## # ???????????? | | ###??????????############## ??????????? | | ?#????#?#?##### ??????????? | | ##?#?########## ! ?????????? | | ######?######## ?????????? | | ######?######## ?????????? | | ########?###### """ """ # #?????????? | | ############### """T""" ????????? | | ######################### ## ! = ????????? | | ###################### @ # # ! ????????? | | ?##################### # ????????? | | ###################### # ????????? | | ###################### = # ???????? | | ###################### # ?????????? | | ########?############;! # !# ????????? | | ####################### % = # ????????? | | ################### #### p #########????????? | | ########### ## #### ## ######????????? | | ############## p ## #####?????????? | | %############## #######?????????? | | ############## p ! ##??????????? | | ################ !! ##??????????? | | """" ################ #???????????? | | """" ################ ????????????? | | """" ################! ?????????????? | | """" ########################/#??????????????? | | ###############?#################????????????????? | | ########### ##??????????????????? | | ##?######## #???????????????????? | | ########### ? ? ????????????????????? | | ########### ? ???????????????????????? | | #######?###? ????????????????????????? | | ########### ???????????????????????????? | | ] ###??#???#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 36 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1210 Power Amplification 20 Armor Coverage 225 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 23 Armor Integrity Analysis 30 Item Schematics ----------------- Shock Absorption System | -8/Recycling | Hacked Imp. Deuterium Engine | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Shock Absorption System | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Katana | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein Challenges ------------ None Game ------ Seed HugeStrikePerforator Manual? 0 Play Time 01:34:34 Cumulative 37.4 hours Start 2026.06.06 @ 00:11:32 End 2026.06.06 @ 03:57:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67450af6-9d52-464d-8c21-4942ac26f47e