Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 14:02:45 Player: Back to the Scrapyard Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (61) 305 Value Destroyed (1313) 1313 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2558 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 196/280 System Corruption 1% Temperature Cool (26) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY (15) --- Cooled Ion Engine Light Nuclear Core High-capacity Matter Pod (200) ECM Suite Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Light Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Shotgun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core High-capacity Matter Pod ECM Suite Hacking Suite Hacking Suite Heavy EM Pulse Gun Beam Rifle Light Assault Rifle Light Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 34 | 7 9 18 Power 5 | . 2 3 Engine 5 | . 2 3 Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads . | . . . Leg . | . . . Wheel 8 | 2 4 2 Hover . | . . . Flight . | . . . Utility 7 | 2 1 4 Device 4 | 1 . 3 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 14 | 3 2 9 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 10 | 2 2 6 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 18 | . 8 10 Power 2 | . 1 1 Propulsion 8 | . 4 4 Utility 3 | . 1 2 Weapon 5 | . 2 3 Highest Loss Streak 8 | . 2 8 To Critical Strikes . | . . . Average Backups 10 | 3 9 12 Power 1 | 1 1 2 Propulsion . | . 1 . Utility 4 | . 4 5 Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 12 | . . 12 Power 3 | . . 3 Propulsion . | . . . Utility 7 | . . 7 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 87 | . 84 93 Engine 12 | . 14 10 Wheel 21 | . 22 17 Device 9 | . 6 15 Storage 13 | . 14 11 Protection 1 | . . 4 Energy Gun 8 | . 9 7 Ballistic Gun 19 | . 16 25 Peak Build Rating 17 | 6 8 17 Average Rating 9 | 3 6 14 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 41 | 10 29 41 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 13 | . 8 13 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 15 | 6 12 15 Average Carried 10 | 4 9 12 Final Capacity 15 | 8 15 15 Final Carried 11 | 6 10 11 Class Distribution -------------------- 70% | Mutant 14% | Gunner 8% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1611 | 273 734 604 Remotely . | . . . Salvage Created 1940 | 28 932 980 Parts 137 | 7 57 73 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 41 | . 21 20 Guns 40 | . 20 20 Classes Destroyed 10 | 1 7 2 Worker 6 | . 4 2 Tunneler 2 | 2 . . Hauler 2 | . 1 1 Recycler 2 | . 1 1 Mechanic 1 | . . 1 Operator 4 | . 2 2 Watcher 3 | . 1 2 Swarmer 14 | . 9 5 Grunt 22 | . 12 10 Sentry 5 | . . 5 Best Kill Streak 7 | 1 3 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 268 | . 117 151 Missed 65 | . 24 41 Hits 203 | . 93 110 Projectile 203 | . 93 110 Critical Strikes 1 | . . 1 Damage Taken 2310 | . 934 1376 Core 648 | . 243 405 Absorbed by Shields . | . . . Regen/Repaired (Parts) 88 | . 88 . Core Remaining (%) 51 | 100 2 . Volleys Fired 173 | 4 106 63 Largest 3 | 2 2 3 Hottest 135 | 40 70 135 Shots Fired 391 | 8 200 183 Gun 391 | 8 200 183 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 289 | 8 134 147 Thermal 102 | . 66 36 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 4 10 10 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets 6 | . 2 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 255 | 6 135 114 Core Hits 98 | 2 48 48 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 9 | . 6 3 Burn 7 | . 6 1 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3536 | 74 1713 1749 Guns 3483 | 74 1695 1714 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 53 | . 18 35 Kinetic 2652 | 74 1111 1467 Thermal 831 | . 584 247 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 1 Average Corruption 2 | . 3 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 37 | . 34 3 Message Errors 6 | . 5 1 Matter Fused 10 | . 9 1 Heat Flow Errors 5 | . 4 1 Energy Discharges 9 | . 9 . Data Loss (minor) 3 | . 3 . Data Loss (major) 1 | . 1 . Misfires 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . 8 17 Shots . | . . . Rammed 3 | . 2 1 Targets Rammed 3 | . 2 1 Kicked . | . . . Crushed . | . . . Highest Temperature 318 | . 318 242 Average Temperature 52 | . 66 26 Received Heat Transfer 795 | . 333 462 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 6 | . 6 . Heat Transferred 2886 | . 2146 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 91 Level 1 2 | . . 8 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 221 | 5 147 221 Initial 18 | . 3 18 Average 85 | . 82 100 Influence Increases 1280 | 10 665 605 Destroy 0b10 Robot/C 820 | . 420 400 Destroy 0b10 Robot/NC 100 | 10 45 45 Destroy Leader 210 | . 104 106 Successful Hack 43 | . 35 8 Destroy Structure 2 | . 1 1 Lose Combat Pursuer 105 | . 60 45 Influence Decreases 1077 | 5 626 446 Entered New Map 28 | . 2 26 Time Decay 869 | 5 544 320 Lost Part 180 | . 80 100 Squads Dispatched 9 | . 5 4 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 74 | . 39 35 Peak Tracking Total 11 | . 4 11 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 7 6 Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 38 | . 23 15 Successful 21 | . 12 9 Failed 16 | . 11 5 Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual 45 | . 18 27 Terminals 29 | . 18 11 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Robot Analysis 2 | . 2 . Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 7 5 Terminals 12 | . 7 5 Operators 2 | . 1 1 Skim 10 | . 6 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 7 4 Full Trace Events 2 | . 1 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1585 | 35 807 743 Seismic 1585 | 35 807 743 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2575 | 79 1736 760 Spaces Moved 1343 | 61 833 449 Core 17 | 12 2 3 Treads . | . . . Legs . | . . . Wheels 1326 | 49 831 446 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 85 Average Speed 102 | 81 104 102 Slowest Speed 700 | 90 450 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 3 91 53 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2191 | 80 1495 616 Wait 574 | . 522 52 Move 1341 | 60 832 449 Hop . | . . . Pick Up 43 | 9 14 20 Fast Attach 4 | 3 . 1 Attach 21 | 3 9 9 Detach . | . . . Swap 20 | 1 9 10 Drop 12 | . 1 11 Fire 173 | 4 106 63 Melee . | . . . Ram 3 | . 2 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 9) 502 | -10/Materials | Core integrity fell below 50% 659 | -10/Materials | Repaired Assault Rifle 824 | -10/Materials | Discovered new exit (range 15) 968 | -10/Materials | Core integrity fell below 20% 981 | -10/Materials | Discovered new exit (range 11) 1383 | -10/Materials | Learned Storage emergency access door positions 1527 | -10/Materials | Learned location of 1 exit from Storage 1583 | -10/Materials | Identified exit to Subcaves 1720 | -10/Materials | Learned Recycling recycling unit intel 1763 | -10/Materials | Learned location of 2 exits from Materials 1816 | -10/Materials | Entered another Materials area 1816 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1817 | -9/Materials | Identified exit to Materials 1841 | -9/Materials | Central database locked down 2061 | -9/Materials | Discovered new exit (range 8) 2130 | -9/Materials | Build established: Gunner 2332 | -9/Materials | Core integrity fell below 50% 2398 | -9/Materials | Discovered exit to Materials (range 8) 2566 | -9/Materials | Core integrity fell below 20% 2576 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02527_ Acquired 50 matter. 02541_ Lgt. Armor Plating destroyed. 02541_ G-34 Mercenary destroyed. 02545_ K-01 Serf collects debris. 02553_ Wheel+ destroyed. 02553_ Cld. Ion Engine destroyed. 02556_ Shotgun destroyed. 02556_ K-01 Serf collects debris. 02556_ S-10 Pest destroyed. 02556_ Switching to secondary target: Y-45 Defender. 02556_ K-01 Serf destroyed. 02559_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02559_ S-10 Pest destroyed. 02560_ Hvy. Assault Rifle destroyed. 02561_ Com. Wheel destroyed. 02562_ Hvy. Assault Rifle destroyed. 02565_ =MSJAIEZQBYMNKWAVZOEH8 02575_ Seismic Detector destroyed. 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