Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 09:02:46 Player: shapeshifter Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (199) 995 Value Destroyed (8855) 8855 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3790) 3790 TOTAL SCORE: 20120 Bonus ------- High Alert Combat Kills 2806 Follower Combat Kills 536 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 148 Friendly Fire -700 Cogmind --------- Core Integrity 0/1150 Matter 258/300 Energy 99/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Scrap Engine Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System High-capacity Storage Unit Energy Well (350) Long-range Tractor Beam Multitool Peak State ------------ > --- POWER ------------ Fission-Antimatter Core > --- PROPULSION ------- Hovering Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Advanced Signal Interpreter Experimental Targeting Computer Experimental Focal Shield > --- WEAPON ----------- KE Penetrator Construct/G > --- INVENTORY -------- High-capacity Storage Unit Improved Phase Shifter Long-range Tractor Beam Improved Remote Datajack Multitool [Rating: 133] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Wheel Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Heavy EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Constructs Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Multitool Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . 4 . . 4 . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . 1 . . . . 1 . Utility 6 | . . . 3 . . 1 . . 1 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 114 | 7 3 24 13 16 11 3 6 1 6 2 . 5 . 6 11 Power 9 | 1 1 1 2 2 2 . . . . . . . . . . Engine 6 | 1 1 1 . 1 2 . . . . . . . . . . Core 3 | . . . 2 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 27 | 2 1 12 3 6 3 . . . . . . . . . . Treads 14 | 2 1 2 . 6 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 13 | . . 10 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 50 | 2 1 3 3 4 4 2 4 1 5 2 . 5 . 6 8 Device 25 | 1 . 1 1 1 1 1 1 . 4 1 . 3 . 5 5 Storage 6 | 1 1 . . . . . . . . . . . . 1 3 Processor 6 | . . . . . . 1 1 . 1 1 . 2 . . . Hackware 5 | . . . 1 . 1 . 2 1 . . . . . . . Protection 8 | . . 2 1 3 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 . 8 5 4 2 1 2 . 1 . . . . . 3 Energy Gun 1 | . . . . 1 . . . . . . . . . . . Energy Cannon 7 | . . . 4 . . . . . . . . . . . 3 Ballistic Gun 13 | 2 . 6 . 3 1 . 1 . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . . Special Weapon 3 | . . . . . 1 . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 2 . . . . . . 4 . . . Parts Lost 53 | . . 3 7 2 4 6 6 . 1 2 . . 1 2 19 Power 7 | . . . 2 1 1 1 . . . 1 . . . . 1 Propulsion 14 | . . 2 2 . 1 1 3 . . . . . . . 5 Utility 21 | . . 1 2 . 1 3 2 . 1 1 . . 1 2 7 Weapon 11 | . . . 1 1 1 1 1 . . . . . . . 6 Highest Loss Streak 8 | . . 1 3 1 4 5 8 . 1 1 . . 1 1 7 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . Average Backups 7 | 4 6 4 9 14 12 14 4 4 4 4 5 4 5 7 13 Power . | . 1 . . . . . . . . . . . . . . Propulsion . | 1 2 . 1 2 . . . . . . . . . . . Utility 4 | . 2 2 . 8 8 11 3 3 3 2 3 2 2 5 11 Weapon 1 | . 1 2 5 2 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 31 | . . 8 2 4 3 2 5 . 1 . . . . 2 4 Power 2 | . . 1 . . 1 . . . . . . . . . . Propulsion 7 | . . 2 . 3 2 . . . . . . . . . . Utility 16 | . . 3 . 1 . 1 5 . 1 . . . . 1 4 Weapon 6 | . . 2 2 . . 1 . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 100 79 59 98 74 46 36 22 48 47 52 51 51 49 49 Engine 5 | . 14 13 2 2 8 5 . . . 1 5 4 . . . Core 1 | . . . 4 6 . . . 1 5 3 . . 4 . 2 Treads 7 | . 28 11 8 25 10 3 . . . . 1 3 3 2 . Wheel 3 | . . 13 7 1 2 2 4 . 1 . . . . . . Device 11 | . 14 . 1 9 5 6 9 6 13 15 17 21 22 22 24 Storage 3 | . 14 . 9 9 9 6 . . . . . . . 2 6 Processor 4 | . . . . . . 2 4 6 8 8 11 10 11 8 2 Hackware 2 | . . . 4 9 5 . 10 6 7 5 5 1 . . . Protection 6 | . . 13 2 17 18 11 . . . . . . . . . Energy Cannon 1 | . . . 9 4 . 6 . . 3 1 . 1 5 2 3 Ballistic Gun 6 | . 28 19 . 13 8 . 3 . . . . . . . . Ballistic Cannon 2 | . . 6 8 . . . . . . 3 4 3 . 2 1 Peak Build Rating 133 | 7 8 36 20 36 43 48 40 35 78 71 65 105 117 133 129 Average Rating 57 | 5 7 14 14 32 34 42 35 27 64 64 63 93 113 119 108 On Entrance 46 | . 7 8 11 20 29 42 31 26 35 70 64 65 103 115 121 Avg Prop Armor Cover (%) 1 | . . 1 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 135 | 15 30 70 44 56 50 48 22 11 40 40 28 58 58 96 135 Greatest Support 156 | 40 40 60 40 68 63 68 22 3 27 20 20 47 47 156 156 Greatest Overweight (x) 13 | . . 3 13 2 12 . . 3 3 1 1 1 1 1 2 Average Overweight (x) . | . . . 1 . . . . . . 1 1 . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 20 25 Average Capacity 9 | 7 13 5 15 15 15 15 5 5 5 5 5 5 5 12 22 Most Carried 20 | 6 8 9 13 15 15 15 13 4 5 5 5 5 5 14 20 Average Carried 7 | 4 6 5 9 14 12 14 4 3 4 4 5 4 4 7 13 Final Capacity 20 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 20 5 Final Carried 15 | 6 6 9 10 15 14 14 4 3 5 5 5 5 5 13 5 Scrap Engine Consumption 327 | . . . . . 83 1 2 3 27 13 8 42 9 75 64 Constructs Created 8 | . . . . . 3 . 1 1 2 . . . . . 1 Constructs Modified 121 | . . . . . 24 1 . . 11 5 3 15 10 37 15 Class Distribution -------------------- 52% | Construct 28% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Armory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Matter Collected 5178 | 353 130 1315 482 506 377 7 120 . 399 482 205 111 170 196 325 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10623 | 171 270 628 629 1267 407 . 50 . 360 224 470 88 878 3456 1725 Parts 523 | 19 21 42 25 54 30 . 3 . 8 14 9 6 44 147 101 Haulers Intercepted 3 | . . . . 1 . . . . 1 . . . . 1 . Recyclers Shooed 3 | 1 . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . 17 . . . . 3 . . 6 5 . 38 . . Prevented 1 | . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 156 | . 7 14 12 21 9 . 1 . 1 1 3 2 19 44 22 Melee 1 | . . . . . . . . . . . . . . 1 . Guns 43 | . 7 10 . 15 9 . 1 . . . . . . . 1 Cannons 98 | . . 4 8 2 . . . . 1 1 3 2 19 43 15 AOE 3 | . . . 2 1 . . . . . . . . . . . Classes Destroyed 23 | 2 5 2 1 4 . . 1 . . 2 . 1 1 2 2 Worker 9 | . 1 . 3 1 . . . . 1 . . . . 3 . Builder 3 | . 1 . 1 . . . . . . . . . . 1 . Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 3 | . . . . 1 . . . . 1 . . . . 1 . Recycler 5 | 1 . . 1 . . . . . 1 . . . . 2 . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 3 | . 1 . 1 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 9 | . . . . 2 . . . . 2 . . . . 3 2 Swarmer 19 | . 3 2 . . . . . . . . 1 1 7 4 1 Saboteur 2 | . . . . . . . . . . . . . . 2 . Grunt 47 | . 4 . 10 12 . . . . . . 1 . 4 16 . Brawler 4 | . . . . . . . . . . . . . . 4 . Duelist 4 | . . . . . . . . . . . . . . 3 1 Protector 3 | . . . . . . . . . . . . 1 . 1 1 Sentry 20 | . . . . 7 3 . . . . . 1 . 2 4 3 Specialist 5 | . . . . . . . . . . . . . . . 5 Hunter 16 | . . . 2 2 . . . . . . . . 4 4 4 Programmer 13 | . . . . . . . 1 . 1 . . . . 6 5 Heavy 2 | . . . . . . . . . . . . . . . 2 Subdweller 18 | . . 12 . . 6 . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . 4 . . . . Packrat 3 | . . . . . . . . . . . 3 . . . . Thug 2 | . . . . . . . . . . 2 . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 4 3 2 4 5 2 . 1 . 2 1 3 2 7 7 6 Combat Bots Only 7 | . 3 2 3 4 2 . 1 . 1 1 3 2 7 7 6 Max Kills in Single Turn 2 | 1 1 1 1 2 2 . 1 . 1 1 1 1 1 2 2 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . Exploded 1 | . . . 1 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 1589 | . 54 137 110 151 50 152 82 1 13 24 5 37 112 249 412 Missed 498 | . 14 48 30 47 12 45 26 1 6 8 2 19 29 73 138 Hits 1091 | . 40 89 80 104 38 107 56 . 7 16 3 18 83 176 274 Melee 18 | . . . . . . 4 . . . 7 . . . 6 1 Projectile 1073 | . 40 89 80 104 38 103 56 . 7 9 3 18 83 170 273 AOE 3 | . . . . . . . . . 1 . . 2 . . . Critical Strikes 51 | . . 3 2 4 2 4 3 . 2 3 . . . 7 21 Actively Blocked 15 | . . . . . . . . . . . . . . . 15 Part Disruptions 4 | . . . . . . . . . . . . . . 1 3 Damage Taken 18678 | . 398 1479 1271 1608 677 1509 834 . 406 493 64 451 1223 2704 5561 Core 2394 | . 45 82 229 108 15 269 261 . 114 42 . . 76 176 977 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 50 | . . . 50 . . . . . . . . . . . . Ignored by Resistances 632 | . . . . . . . . . . . . . 224 408 . Regen/Repaired (Parts) 5010 | . . . . . 5 . 300 . 22 238 222 508 870 1290 1555 Core Remaining (%) 59 | 100 . 49 . . 36 . . 37 . . . . 76 . . Volleys Fired 811 | 15 34 136 73 99 33 10 14 . 46 10 19 8 46 138 130 Largest 3 | 2 2 2 2 2 2 1 1 . 1 1 1 1 1 1 3 Hottest 243 | 40 40 66 160 143 46 180 90 . 96 96 96 106 106 144 243 Shots Fired 1173 | 30 68 271 120 179 59 10 14 . 46 10 19 8 46 138 155 Gun 535 | 30 68 199 . 148 59 . 12 . 4 . . . . . 15 Cannon 636 | . . 72 118 31 . 10 2 . 42 10 19 8 46 138 140 Launcher 2 | . . . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 733 | 30 68 271 60 146 59 . 12 . 7 3 19 8 . 15 35 Thermal 279 | . . . 53 6 . 10 2 . 34 7 . . 24 123 20 Explosive 2 | . . . 2 . . . . . . . . . . . . Electromagnetic 137 | . . . 5 27 . . . . 5 . . . . . 100 Entropic 22 | . . . . . . . . . . . . . 22 . . Robot Hit Streak 18 | 9 5 18 15 12 14 11 2 . 6 6 8 5 5 17 12 Robot Miss Streak 6 | 3 6 3 5 3 3 1 6 . 2 2 2 3 5 3 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 . 1 1 Secondary Targets 6 | . 1 2 . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . Shots Hit Robots 678 | 19 36 117 71 126 39 8 6 . 14 7 13 2 25 90 105 Core Hits 281 | 7 14 38 25 54 14 3 7 . 5 4 5 3 9 50 43 Critical Kills 8 | . . 2 2 2 1 . 1 . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . 1 . 1 . . 1 . . . Critical Strikes 23 | . 1 5 5 3 1 . 3 . 1 . . 1 . 2 1 Burn 3 | . . . . . . . 1 . . . . . . 2 . Meltdown 3 | . . . 2 1 . . . . . . . . . . . Destroy 9 | . 1 2 . 1 1 . 2 . 1 . . 1 . . . Blast 6 | . . 3 3 . . . . . . . . . . . . Corrupt 2 | . . . . 1 . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 31909 | 247 507 1961 1862 2371 604 281 86 . 861 733 915 384 5021 10453 5623 Guns 4750 | 247 507 1468 . 1607 604 . 64 . . . . . . . 253 Cannons 26753 | . . 493 1629 656 . 266 20 . 856 733 915 384 5021 10453 5327 Explosions 341 | . . . 233 108 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 65 | . . . . . . 15 2 . 5 . . . . . 43 Kinetic 11083 | 247 507 1961 649 1582 604 . 64 . . 400 915 384 . 1896 1874 Thermal 14646 | . . . 869 188 . 266 20 . 810 333 . . 2483 8557 1120 Explosive 233 | . . . 233 . . . . . . . . . . . . Electromagnetic 3344 | . . . 111 601 . . . . 46 . . . . . 2586 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 2538 | . . . . . . . . . . . . . 2538 . . Highest Corruption 29 | . . . . . . 2 5 5 6 6 6 6 1 1 29 Average Corruption 4 | . . . . . . 2 4 5 2 6 6 1 1 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 110 | . . . . . . . 7 1 10 18 25 3 9 . 37 Message Errors 25 | . . . . . . . 1 . 4 2 1 2 2 . 13 Matter Fused 22 | . . . . . . . 3 . 3 3 7 . 3 . 3 Heat Flow Errors 8 | . . . . . . . 1 1 1 . 2 . 1 . 2 Energy Discharges 15 | . . . . . . . 1 . 1 4 8 . . . 1 Parts Rejected 4 | . . . . . . . 1 . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . . . . . . 5 4 1 3 . 3 Data Loss (major) 10 | . . . . . . . . . . 2 3 . . . 5 Alerts 4 | . . . . . . . . . 1 2 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3837 | . . . 65 . . 3 . . 180 40 386 11 1590 1328 234 Projectiles 3816 | . . . 44 . . 3 . . 180 40 386 11 1590 1328 234 Explosions 21 | . . . 21 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 25 | . . 2 8 . . . . . . . 2 1 . 5 7 Impact 2 | . . . . . . . . . . . . . . . 2 Kinetic 22 | . . 2 7 . . . . . . . 2 1 . 5 5 Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . 1 . 2 . . . . . 19 Shots . | . . . . . . . . . . . . . . . . Rammed 19 | . . . . . . 4 1 . 2 . . . . . 12 Targets Rammed 19 | . . . . . . 4 1 . 2 . . . . . 12 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 541 | . 5 . 484 144 315 541 247 87 280 . 165 2 198 208 211 Average Temperature 101 | . 5 . 147 38 128 237 87 50 47 . 98 2 86 78 62 Received Heat Transfer 3893 | . 162 363 522 738 487 444 . . 12 81 9 12 135 430 498 Effects 7 | . . . 4 . 1 2 . . . . . . . . . Shutdowns 2 | . . . 1 . 1 . . . . . . . . . . Energy Bleed 3 | . . . 2 . . 1 . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 1 3 . . . . . . . . . . 6 Combat Hostiles 9 | . . . 1 2 . . . . . . . . . . 6 Parts Fried 28 | . . . 1 8 . . . . 1 . . . . . 18 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 2 1 . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . Parts Melted 11 | . . . 3 1 1 . . . 1 . . . . 4 1 Heat Transferred 7300 | . . . 1184 211 . 296 111 . 572 148 . . 700 3597 481 Parts Sabotaged 2 | . . . . . . . . . . . . . . 1 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Maximum Alert Level 4 | . . . . 1 . 1 . . . . . . . 4 4 Low Security (%) 63 | 100 100 . 100 85 100 41 . . 100 . . . . . . Level 1 2 | . . . . 14 . 58 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 12 | . . . . . . . . . . . . . . 34 43 Level 4 20 | . . . . . . . . . . . . . . 65 55 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1416 | 10 70 . 129 279 101 250 . . 32 . . . . 1416 1263 Initial 1042 | . . . . 42 101 250 . . 18 . . . . 1042 693 Average 394 | 1 24 . 47 123 9 206 . . 4 . . . . 1111 1073 Influence Increases 6297 | 30 217 125 428 643 220 356 75 30 158 . 60 190 380 2120 1265 Destroy 0b10 Robot/C 3000 | . 140 80 240 420 60 . 20 . 20 . 60 20 340 860 740 Destroy 0b10 Robot/NC 215 | 30 15 . 30 30 . . . . 25 . . 5 10 55 15 Destroy Leader 594 | . 30 . 50 136 . . 10 . 16 . . . 30 158 164 Allied During Kill 111 | . . . . . . . . . . . . . . . 111 Successful Hack 81 | . 31 . 6 18 8 . . . 5 . . . . 13 . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . Disable Machine 180 | . . . 45 15 . 15 . . 60 . . . . 15 30 Destroy Structure 231 | . 1 . 42 9 2 1 . . 32 . . . . 74 70 Advance Influence 1150 | . . . . . . 250 . . . . . . . 900 . Partial Spotted 30 | . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 555 | . . 45 15 15 . 90 45 30 . . . 165 . 15 135 Influence Decreases 5077 | 30 201 141 325 485 481 180 216 35 188 . 60 113 230 931 1461 Entered New Map 1200 | . . 8 . 61 160 . 66 8 12 . . . 77 85 723 Time Decay 3175 | 30 201 113 263 404 321 120 110 27 166 . 60 113 143 626 478 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . Lost Part 432 | . . 20 62 20 . 60 40 . 10 . . . 10 20 190 Lost Ally 70 | . . . . . . . . . . . . . . . 70 Squads Dispatched 31 | . 3 . 2 4 . 1 . . 3 . . . 1 9 8 Investigation 4 | . . . . 2 . . . . . . . . 1 1 . Extermination 8 | . . . . . . . . . 1 . . . . 4 3 Reinforcement 12 | . 3 . 2 2 . 1 . . . . . . . . 4 Assault 7 | . . . . . . . . . 2 . . . . 4 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Distress Signals 9 | . 1 . 2 1 . . . . . . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 287 | . 12 22 20 27 8 12 4 1 8 4 3 27 25 57 57 Peak Tracking Total 12 | . 5 2 3 4 2 9 3 4 2 4 3 12 8 8 11 Tactical Retreats 20 | . . 3 1 1 . 2 1 1 . 1 . 3 . 1 6 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Traps Triggered 4 | . . 1 . . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Machines Disabled 24 | . . 2 3 1 . 1 . . 4 . . 2 1 8 2 Max in Single Turn 1 | . . 1 1 1 . 1 . . 1 . . 1 1 1 1 Garrison Access 2 | . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Machines Accessed 45 | . 5 1 6 6 11 . . . 5 . 1 1 1 5 3 Terminals 27 | . 4 . 3 6 5 . . . 2 . . . 1 4 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 9 | . 1 . 2 . 5 . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 102 | . 21 1 8 12 26 . . . 10 . 1 1 4 13 5 Successful 60 | . 13 1 5 5 21 . . . 4 . 1 1 4 2 3 Failed 42 | . 8 . 3 7 5 . . . 6 . . . . 11 2 Catastrophic 8 | . . . 1 2 . . . . . . . . . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 45 | . 15 . 3 2 14 . . . 4 . . . . 6 1 Terminals 69 | . 19 . 4 12 11 . . . 4 . . . 4 12 3 Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . 2 . . . . . . Recycling Units 20 | . 2 . 3 . 13 . . . 2 . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . 2 . . . . . . Terminal Hacks 23 | . 3 1 1 5 4 . . . 1 . 1 1 4 1 1 Record 4 | . . . . . . . . . . . . . 4 . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . Open Door 7 | . . . . 5 . . . . . . 1 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 Registered Components 2 | . 1 . . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 9 | . 1 . 2 . 5 . . . 1 . . . . . . Retrieve Components 9 | . 1 . 2 . 5 . . . 1 . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 23 | . 9 . 1 . 12 . . . . . . . . 1 . Terminals 18 | . 9 . 1 . 7 . . . . . . . . 1 . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 7 | . 3 . 1 . 2 . . . . . . . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . . Skim 9 | . 4 . . . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 3 5 6 . . . 2 . . . 1 5 2 Full Trace Events 4 | . . . . 2 . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 28 | . 4 . 7 . 14 . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Total Allies 4 | . . . . . . . . . . . . . . . 4 Largest Group 3 | . . . . . . . . . . . . . . . 3 Highest-Rated Group 168 | . . . . . . . . . . . . . . . 168 Highest-Rated Ally 68 | . . . . . . . . . . . . . . . 68 Total Orders 1 | . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 29 | . . . . . . . . . . . . . . . 29 Total Damage 1700 | . . . . . . . . . . . . . . . 1700 Kills 16 | . . . . . . . . . . . . . . . 16 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Active Infowar (turns) 6059 | 91 529 6 . . . . 126 . 773 477 1035 1768 811 443 . Optics 1786 | . . . . . . . . . . 383 1035 368 . . . Sensors 5424 | . . . . . . . 126 . 764 477 1035 1768 811 443 . Terrain 1 | . . 1 . . . . . . . . . . . . . Seismic 625 | 91 529 5 . . . . . . . . . . . . . Jamming 461 | . . . . . . . . . 461 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . . . . 2 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Turns Passed 18519 | 175 529 3736 777 960 2782 242 241 69 1190 746 1035 1768 890 2152 1227 Spaces Moved 9495 | 84 260 2577 353 406 1150 121 223 111 656 417 560 975 331 674 597 Core 343 | 21 . . 10 . 1 . 73 111 49 . . . . . 78 Treads 3794 | 63 260 912 147 369 625 77 3 . . . 101 658 263 316 . Legs 984 | . . . . . . . . . . . . 215 57 302 410 Wheels 2624 | . . 1665 196 37 363 44 147 . 172 . . . . . . Hover 1476 | . . . . . . . . . 435 417 459 . . 56 109 Flight 274 | . . . . . 161 . . . . . . 102 11 . . Fastest Speed 50 | 50 160 95 95 95 149 161 50 50 100 145 145 68 160 56 50 Average Speed 138 | 132 160 125 146 149 163 165 84 62 138 145 145 142 180 129 124 Slowest Speed 700 | 160 160 260 700 305 650 168 168 200 200 145 145 209 181 181 188 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 53 97 30 77 98 4 40 15 14 51 67 90 55 13 32 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 8 | . . . . . 7 . 1 . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . Scrap Searched 19 | . . 14 . . . . 2 1 . 1 . . 1 . . Spaces Dug 26 | . . . 2 . 1 . . . 6 . 1 . 1 10 5 Terrain Destroyed 166 | . . . 36 5 1 1 . . 16 8 6 3 17 31 42 Melee . | . . . . . . . . . . . . . . . . Projectile 154 | . . . 28 1 1 1 . . 16 8 6 3 17 31 42 AOE 12 | . . . 8 4 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Arm Total 13716 | 118 305 2823 491 583 1998 151 265 112 894 547 764 1344 579 1815 927 Wait 2946 | . 3 4 25 23 777 5 11 1 152 117 186 343 199 979 121 Move 9481 | 83 259 2576 352 405 1149 121 222 110 655 416 559 974 330 673 597 Hop . | . . . . . . . . . . . . . . . . Pick Up 126 | 13 3 21 18 21 9 4 1 . 6 1 . 3 1 13 12 Fast Attach 35 | . . 17 . 6 2 1 1 . 2 1 . 3 . 2 . Attach 73 | 7 . 6 12 7 4 2 5 1 5 1 . 3 2 4 14 Detach 14 | . . . 1 . 1 . 2 . 3 . . 2 1 . 4 Swap 38 | . 3 8 4 4 6 1 . . 1 1 . 1 . 2 7 Drop 124 | . 3 35 6 18 17 4 8 . 8 . . 7 . 4 14 Fire 811 | 15 34 136 73 99 33 10 14 . 46 10 19 8 46 138 130 Melee . | . . . . . . . . . . . . . . . . Ram 15 | . . . . . . . 1 . 2 . . . . . 12 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 3 . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 13 . . . . . 7 Rewire 9 | . . . . . . . . . . . . . . . 9 Trap . | . . . . . . . . . . . . . . . . Miscellaneous 21 | . . 20 . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 9) 517 | -10/Materials | Discovered new exit (range 15) 693 | -10/Materials | Discovered new exit (range 6) 705 | -10/Materials | Entered Subcaves 729 | -10/Subcaves | Learned 2 Materials zone layouts 752 | -10/Subcaves | Learned 2 Materials zone layouts 1062 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1066 | -10/Subcaves | Discovered new exit (range 15) 1143 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1190 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1767 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1776 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1860 | -10/Subcaves | Learned 4 Materials zone layouts 2004 | -10/Subcaves | Visited 4L-MR0's lab 2022 | -10/Subcaves | Found Tower Shield 2023 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 2520 | -10/Subcaves | Build established: Subdweller-Mutant 2775 | -10/Subcaves | Discovered new exit (range 14) 2931 | -10/Subcaves | Build established: Mutant 2962 | -10/Subcaves | Discovered new exit (range 14) 3423 | -10/Subcaves | Shifting Twisted Machinery released Ripper 3423 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4077 | -10/Subcaves | Core integrity fell below 50% 4101 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4287 | -10/Subcaves | Disturbed a concealed Subdweller 4441 | -10/Subcaves | Entered Materials 4441 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4442 | -8/Materials | Identified exit to Factory 4601 | -8/Materials | Build established: Derelict-Mutant 4758 | -8/Materials | Lost 3 parts (1p1n1u) 5147 | -8/Materials | Identified exit to Storage 5218 | -8/Materials | Entered Storage 5547 | -8/Storage | Build established: Mutant 5858 | -8/Storage | Core integrity fell below 50% 6170 | -8/Storage | Used back door to open Recycling access 6170 | -8/Storage | Discovered new exit (range 5) 6178 | -8/Storage | Entered Recycling 6325 | -8/Recycling | Build established: Scavenger-Mutant 6757 | -8/Recycling | Discovered new exit (range 16) 6944 | -8/Recycling | Lost 4 parts (1p1n1u1w) 7011 | -8/Recycling | Learned Storage security intel 7063 | -8/Recycling | Learned 12 Factory zone layouts 7073 | -8/Recycling | Learned location of Zion (-7) 7074 | -8/Recycling | Learned location of Extension (-4) 7075 | -8/Recycling | Learned 2 Lower Caves zone layouts 7077 | -8/Recycling | Learned Storage emergency access door positions 7081 | -8/Recycling | Learned Storage stockpile data 7094 | -8/Recycling | Learned Storage stockpile data 7272 | -8/Recycling | Entered Scraplab 7279 | -8/Recycling | Found Prototype Device 7279 | -8/Recycling | Identified Scrap Engine 7677 | -8/Recycling | Build established: Construct 8960 | -8/Recycling | Entered Factory 8960 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8961 | -6/Factory | Identified exit to Lower Caves 9202 | -6/Factory | Entered Lower Caves 9210 | -6/Lower Caves | Identified exit to Lower Caves 9243 | -6/Lower Caves | Lost 8 parts (1p3n2u2w) 9321 | -6/Lower Caves | Encountered a Warlord checkpoint 9402 | -6/Lower Caves | Core integrity fell below 50% 9443 | -6/Lower Caves | Entered another Lower Caves area 9450 | -6/Lower Caves | Lost 3 parts (1n2u) 9497 | -6/Lower Caves | Discovered new exit (range 4) 9501 | -6/Lower Caves | Identified exit to Factory 9512 | -6/Lower Caves | Entered Factory 9512 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9557 | -5/Factory | Discovered new exit (range 8) 9571 | -5/Factory | Identified exit to Upper Caves 9808 | -5/Factory | Build established: Hacker-Mutant 10203 | -5/Factory | Cargo convoy interrupted 10329 | -5/Factory | Build established: Construct 10702 | -5/Factory | Entered Upper Caves 10711 | -5/Upper Caves | Ambushed by wild Derelicts 11034 | -5/Upper Caves | Encountered a Warlord checkpoint 11135 | -5/Upper Caves | Discovered new exit (range 18) 11158 | -5/Upper Caves | Identified exit to Upper Caves 11448 | -5/Upper Caves | Entered another Upper Caves area 11486 | -5/Upper Caves | Discovered new exit (range 15) 11865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12322 | -5/Upper Caves | Discovered new exit (range 13) 12344 | -5/Upper Caves | Identified exit to Warlord 12483 | -5/Upper Caves | Entered Warlord 12533 | -5/Warlord | System corruption cleaned by Quarantine Array 12863 | -5/Warlord | Found Prototype Processor 12864 | -5/Warlord | Identified Exp. Targeting Computer 12872 | -5/Warlord | Found Prototype Device 12873 | -5/Warlord | Identified Exp. Focal Shield 13430 | -5/Warlord | Warlord's base attacked by MAIN.C 13565 | -5/Warlord | Met Warlord 13780 | -5/Warlord | Warlord forces counterattacked 13904 | -5/Warlord | Met EX-DEC 13983 | -5/Warlord | Spotted Striker 14008 | -5/Warlord | Spotted Executioner 14056 | -5/Warlord | Lost 3 allies 14105 | -5/Warlord | Warlord base infiltrated, sounded retreat 14122 | -5/Warlord | Spotted Striker 14165 | -5/Warlord | Lost 3 allies 14195 | -5/Warlord | Spotted Executioner 14227 | -5/Warlord | Discovered new exit (range 14) 14235 | -5/Warlord | Identified exit to Proximity Caves 14251 | -5/Warlord | Entered Proximity Caves 14253 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14253 | -4/Proximity Caves | Spotter reported a threat 14254 | -4/Proximity Caves | Spotter reported a threat 14572 | -4/Proximity Caves | Learned 8 Research zone layouts 14630 | -4/Proximity Caves | Spotter reported a threat 14631 | -4/Proximity Caves | Spotter reported a threat 14639 | -4/Proximity Caves | Learned Research emergency access door positions 14798 | -4/Proximity Caves | Spotter reported a threat 14810 | -4/Proximity Caves | Attracted the attention of an 0b10 base 14861 | -4/Proximity Caves | Destroyed 7 combat bots 14866 | -4/Proximity Caves | Spotter reported a threat 14878 | -4/Proximity Caves | Learned Factory terminal intel 14878 | -4/Proximity Caves | Learned Extension security intel 14878 | -4/Proximity Caves | Learned Research security intel 14878 | -4/Proximity Caves | Learned Extension stockpile data 14919 | -4/Proximity Caves | Spotter reported a threat 15072 | -4/Proximity Caves | Spotter reported a threat 15123 | -4/Proximity Caves | Discovered new exit (range 11) 15139 | -4/Proximity Caves | Identified exit to Factory 15141 | -4/Proximity Caves | Entered Factory 15141 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15142 | -4/Factory | Loaded intel: 28 terminal locations 15304 | -4/Factory | Identified exit to Upper Caves 15304 | -4/Factory | Identified exit to Extension 15304 | -4/Factory | Identified exit to Armory 15391 | -4/Factory | Search patrols dispatched 15641 | -4/Factory | Search patrols dispatched 15842 | -4/Factory | Destroyed 7 combat bots 16391 | -4/Factory | First assault squad dispatched 17293 | -4/Factory | Entered Armory 17543 | -4/Armory | First assault squad dispatched 17939 | -4/Armory | Fabricated A-02 Transporter? 18158 | -4/Armory | System corruption reached 10% 18197 | -4/Armory | Lost 4 parts (1n1u2w) 18294 | -4/Armory | Lost 3 parts (1n1u1w) 18431 | -4/Armory | Core integrity fell below 50% 18515 | -4/Armory | Spotted B-86 Titan 18516 | -4/Armory | Core integrity fell below 20% 18520 | -4/Armory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 18491_ P-70 Sage knocked back. 18493_ Scrap Engine envelopes itself in armor. 18495_ System corrupted: Matter fused (-10). 18497_ Arm. Scrap Engine destroyed. 18497_ Scrap Engine core remains intact and functional. 18498_ Scrap Engine consumes Imp. Gyrokinetic Inverter. 18503_ Scrap Engine consumes Phase Cannon. 18509_ Fabricator disabled. 18511_ Scrap Engine consumes Mic. Fission Core. 18514_ DJTJS>3NT7U >SH3SI/QO:HFMCTSOFU3 KA 18515_ W-44 Eye sends out distress signal. 18515_ Slug penetrates W-44 Eye. 18516_ Penetrated by Slug. 18516_ Broken Adv. Cryofiber Web destroyed. 18518_ Penetrated by Slug. 18518_ Slug penetrates W-44 Eye. 18519_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 6Y. 18520_ Slug penetrates Wall. 18520_ Penetrated by Slug. 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"" #?# #???? | | ???????????????????? #?# #???? | | ???????????????????????# @ #?# ###++####+####? | | ???????????????????????# #?# # #? | | ???????????????????????# ### # #? | | ???????????????????????+ hh # #? | | ???????????????????????# e # #? | | ???????????????????????# + """"""" #? | | ???????????????????????# # """"""" #? | | ???????????????????????######## # #? | | ??????????????????????????????# # #? | | ??????????????????????????????# # ?? | | ?????????????????????????????" # #? | | ????????????????????????????F" # #? | | ???????????????????????????" # #? | | ?????????????????????????? ##############? | | ????????????????????????? #?????????????? | | ????????????????????????? ?????????????? | | ????????????????????????? ?????????????? | | ???????????????????????? ##????????????? | | ????????????????????????? #?????????????? | | ???????????????????????????! ??????????????? | | ?????????????????????????????? ??????????????? | | ????????????????????????????????+#+??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 120 Energy Generation 50 Energy Capacity 995 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 2800 Resistance: KI 30 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 56 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Hyp. Gauss Rifle | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -4/Armory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperPhaseRailgun Manual? 0 Play Time 01:42:13 Cumulative 642.7 hours Start 2026.01.20 @ 06:34:47 End 2026.01.20 @ 09:02:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 811 Rogue 811 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 941cffdb-dd3e-4a0e-a02d-bf00a643c68c