Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 16:08:05 Player: Kite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (1471) 1471 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3401 Bonus ------- None Cogmind --------- Core Integrity 283/400 Matter 290/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Cooling System Huge Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Improved EM Pulse Cannon Minigun > --- INVENTORY (25) --- Micro Nuclear Core Light Treads Light Treads Wheel Compact Wheel Humpback Humpback Core Analyzer Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Reflective Plating Reflective Plating Hacking Suite Dynamic Insulation System Minigun Minigun Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Minigun > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Wheel Compact Wheel Huge Storage Unit Core Analyzer Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Reflective Plating Reflective Plating Hacking Suite Dynamic Insulation System Minigun Minigun Light Cannon Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Reflective Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 33 | 6 5 1 13 7 1 Power 4 | 1 . 1 2 . . Engine 4 | 1 . 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 5 . . Treads 7 | 2 . . 5 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . 4 3 1 Device 1 | . . . . 1 . Storage 4 | 1 1 . 1 . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 5 | . . . 3 2 . Artifact . | . . . . . . Weapon 11 | 2 3 . 2 4 . Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 7 | . 3 . 2 2 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 6 | . 2 . 3 1 . Power 1 | . 1 . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . 1 . . Weapon 2 | . 1 . . 1 . Highest Loss Streak 1 | . 1 . 1 1 . To Critical Strikes . | . . . . . . Average Backups 16 | 2 6 11 15 19 20 Power . | . 1 1 . . 1 Propulsion 3 | . 2 3 3 4 4 Utility 8 | . 1 5 8 11 11 Weapon 3 | . 1 2 3 3 4 Tool/Special . | . . . . . . Unused Backups 28 | . 1 . 7 3 17 Power 3 | . . . 2 . 1 Propulsion 8 | . . . 3 1 4 Utility 14 | . 1 . 1 1 11 Weapon 3 | . . . 1 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 91 95 98 100 100 Engine 11 | . 13 10 11 11 11 Treads 31 | . 28 28 32 33 33 Device 4 | . . . . 7 11 Storage 12 | . 19 14 11 11 11 Protection 13 | . . . 20 14 11 Energy Gun 2 | . 12 . . . . Energy Cannon 3 | . . . . 5 11 Ballistic Gun 17 | . 15 28 22 16 11 Peak Build Rating 24 | 6 8 8 20 24 24 Average Rating 18 | 4 6 7 17 22 24 On Entrance 10 | . 6 7 8 20 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 107 | 11 32 27 61 68 107 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 25 Average Capacity 17 | 7 11 15 17 20 21 Most Carried 23 | 4 11 11 20 20 23 Average Carried 16 | 2 6 11 15 19 20 Final Capacity 25 | 8 15 15 20 20 25 Final Carried 23 | 4 11 11 20 20 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1712 | 218 126 23 1112 233 . Remotely . | . . . . . . Salvage Created 2798 | . 779 37 1544 438 . Parts 188 | . 41 7 116 24 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 5 | . 2 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 48 | . 10 3 28 7 . Guns 43 | . 10 3 28 2 . Cannons 3 | . . . . 3 . AOE 2 | . . . . 2 . Classes Destroyed 10 | . 8 . 2 . . Worker 9 | . 2 . 6 1 . Builder 5 | . 2 . 3 . . Tunneler 1 | . . . 1 . . Hauler 6 | . 2 . 4 . . Recycler 7 | . 2 . 3 2 . Operator 2 | . 1 . 1 . . Watcher 4 | . 1 . 3 . . Swarmer 18 | . 1 3 14 . . Grunt 26 | . 9 . 10 7 . Sentry 4 | . . . 4 . . Best Kill Streak 9 | . 5 5 9 3 . Combat Bots Only 6 | . 2 5 6 2 . Max Kills in Single Turn 3 | . 1 2 2 3 . Gunslinging 1 | . . 1 1 . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 229 | . 65 5 137 22 . Missed 61 | . 14 1 38 8 . Hits 168 | . 51 4 99 14 . Projectile 168 | . 51 4 99 14 . Critical Strikes 3 | . 1 . 2 . . Damage Taken 1712 | . 583 35 950 144 . Core 223 | . 106 . 108 9 . Absorbed by Shields . | . . . . . . Ignored by Resistances 65 | . . . 52 13 . Core Remaining (%) 78 | 100 . 57 . . . Volleys Fired 227 | . 71 7 106 43 . Largest 2 | . 2 2 2 2 . Hottest 90 | . 90 40 50 69 . Shots Fired 415 | . 140 14 212 49 . Gun 381 | . 140 14 212 15 . Cannon 34 | . . . . 34 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 344 | . 81 14 212 37 . Thermal 59 | . 59 . . . . Explosive . | . . . . . . Electromagnetic 12 | . . . . 12 . Robot Hit Streak 15 | . 15 5 12 5 . Robot Miss Streak 8 | . 7 3 8 4 . Penetration Max . | . . . . . . Secondary Targets 6 | . . 1 4 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 224 | . 89 7 112 16 . Core Hits 105 | . 38 3 52 12 . Critical Kills 3 | . . . 3 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 3 . . Destroy 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3653 | . 966 88 2079 520 . Guns 3342 | . 966 88 2079 209 . Cannons 183 | . . . . 183 . Explosions 128 | . . . . 128 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2868 | . 492 88 2079 209 . Thermal 602 | . 474 . . 128 . Explosive . | . . . . . . Electromagnetic 183 | . . . . 183 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 222 | . 222 1 119 96 . Average Temperature 36 | . 46 1 30 49 . Received Heat Transfer 654 | . 321 . 243 90 . Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 5 . . . . Heat Transferred 1285 | . 1135 . . 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 2 | . . . 2 . . Low Security (%) 81 | 100 100 100 37 100 . Level 1 17 | . . . 59 . . Level 2 1 | . . . 3 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 406 | . 96 104 406 156 . Initial 151 | . . 34 28 151 . Average 81 | . 34 87 222 19 . Influence Increases 1539 | . 418 70 873 178 . Destroy 0b10 Robot/C 960 | . 200 60 560 140 . Destroy 0b10 Robot/NC 170 | . 50 . 105 15 . Destroy Leader 200 | . 56 10 114 20 . Successful Hack 34 | . 7 . 27 . . Select Force Hacks 60 | . 30 . 30 . . Disable Machine 15 | . . . 15 . . Destroy Structure 10 | . . . 7 3 . Lose Combat Pursuer 90 | . 75 . 15 . . Influence Decreases 1539 | . 328 86 557 492 76 Entered New Map 417 | . . 56 46 239 76 Time Decay 1062 | . 308 30 481 243 . Lost Part 60 | . 20 . 30 10 . Squads Dispatched 7 | . 4 . 2 1 . Investigation 4 | . 2 . 1 1 . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 6 | . 3 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 26 1 37 8 . Peak Tracking Total 6 | . 4 1 6 3 . Tactical Retreats 5 | . 4 . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 9 | . 2 . 5 1 1 Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 23 | . 6 . 12 1 4 Successful 14 | . 3 . 6 1 4 Failed 8 | . 3 . 5 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts 1 | . . . 1 . . Manual 12 | . 6 . 6 . . Terminals 8 | . 3 . 5 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 4 | . 3 . 1 . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 . 2 1 4 Record 4 | . . . . . 4 Part Schematic 3 | . 2 . 1 . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Tunnel 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . 2 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 5454 | 97 921 65 1476 2559 336 Spaces Moved 2045 | 56 400 27 569 855 138 Core 4 | 4 . . . . . Treads 2041 | 52 400 27 569 855 138 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 Average Speed 208 | 152 160 160 194 240 240 Slowest Speed 240 | 160 160 160 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 58 7 43 96 48 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . 3 . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2883 | 65 550 34 777 1315 142 Wait 505 | . 64 . 43 398 . Move 2040 | 55 399 26 568 854 138 Hop . | . . . . . . Pick Up 47 | 4 8 . 27 6 2 Fast Attach 11 | 6 3 1 1 . . Attach 8 | . 1 . 6 1 . Detach . | . . . . . . Swap 17 | . 1 . 7 8 1 Drop 28 | . 3 . 19 5 1 Fire 227 | . 71 7 106 43 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 14) 697 | -10/Materials | Discovered new exit (range 7) 1019 | -10/Materials | Entered Mines 1069 | -10/Mines | Discovered new exit (range 8) 1084 | -10/Mines | Entered Materials 1084 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1359 | -9/Materials | Identified exit to Mines 1473 | -9/Materials | Central database locked down 1935 | -9/Materials | Discovered new exit (range 16) 2560 | -9/Materials | Entered Mines 2588 | -9/Mines | Discovered new exit (range 8) 2625 | -9/Mines | Met a Derelict shopkeep closing up shop 3685 | -9/Mines | Discovered new exit (range 3) 4077 | -9/Mines | Excavation squad dispatched 4077 | -9/Mines | A large section of the Mines collapsed 4327 | -9/Mines | Excavation squad dispatched 4647 | -9/Mines | Learned location of 1 exit from Lower Caves 5107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5109 | -9/Mines | Discovered new exit (range 5) 5119 | -9/Mines | Entered Exiles 5184 | -9/Exiles | Met 8R-AWN 5220 | -9/Exiles | Met EX-HEX 5390 | -9/Exiles | Met EX-DEC 5428 | -9/Exiles | Learned location of Zion (-6) 5455 | -9/Exiles | Self-destructed Last Messages --------------- feel free to stop in for assistance. Of course they lose outposts like a wild Derelict loses bolts, but one of the latest major bases seems to be at about -5 or -4, somewhere out beyond the Upper Caves. >>Record "MSG003537-01*" PINNED - Until our FarCom is fully operational, I strongly recommend anyone spending a while in 0b10 bring along sensors with decent range to avoid running into patrols. A Signal Interpreter is optional since I know you're all smart enough to figure out what most of the blips are by watching their behavior for a short while. >>Record "MSG004902-01*" PINNED - I saw a Programmer snooping around in the Mines recently, it's only a matter of time before they find us. We might need to prioritize getting out of here and finding a better environment less hostile to science. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#????????????????????#??????????? | | ?????????????????#" ?????????????????? """???????? | | ????????????? ?##" ?????????????????? """#??????? | | ????????????? #"" ????????????????? ???????? | | ???????????? ???????????????" ???????? | | ????????????? ???????????????" "#??????? | | ?????????????? "?????????????? ""???????? | | ?????????????? ##????????????" "????????? | | ???????????????? ##??????????# #????????? | | ??????????????????#"" ######???### ###??##??? | | ???????????????????#" """#####X# #"###""""" | | ???????????????????#" @ """""" " | | ???????????????????#"# "" """ | | ?????????????????????## " " | | ??????????????????????### | | ????????????????????????### | | ??????????????????????????## | | ???????????????????????????## z | | ????????????????????????????##" | | ?????????????????????????????#""" " | | ?????????????????????????????#" ## | | ????????????????????????????#"" ""##? | | ????????????????????????????#""" """##?? | | ?????????????????????????????"" """##??? | | ?????????????????????????????"" ""#???? | | ????????????????????????????"" ###### | | ????????????????????????????""" ## | | ????????????????????????????"" | | ?????????????????????????????"" | | ?????????????????????????????"""" | | ?????????????????????????????# | | ??????????????????????????????" | | ??????????????????????????????"""" " | | ???????????????????????????????" ""# | | ??????????????????????????????? """"## | | ???????????????????????????????"" """#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsDataDeflector Manual? 0 Play Time 00:16:51 Cumulative 797.8 hours Start 2026.11.02 @ 15:52:04 End 2026.11.02 @ 16:08:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 583 Rogue 583 Adventurer 0 Explorer 0 Win Type - Total 35 Types 18/4/6/1/0/0/0/4/0/2 Lore% 73 Gallery% 77 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 25x17 Zoom Use 49% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eaeb55d-4310-4c73-82e7-0783c47dc756