Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.23 @ 20:38:16 Player: slugman Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (139) 695 Value Destroyed (4634) 4634 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-128) -128 TOTAL SCORE: 8761 Bonus ------- High Alert Combat Kills 48 Friendly Fire -176 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Cooled Particle Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Heavy Particle Cannon Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Medium Treads Medium Treads Thermal Generator Enhanced Optical Array Transmission Jammer Heavy Laser Cooled Particle Cannon Enhanced Autogun Precision Assault Rifle Improved Grenade Launcher [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Heavy Particle Cannon Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Slots Evolved 8 | . . 2 2 2 . 2 . Power 2 | . . 1 . 1 . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . . 2 . . 1 . Weapon 2 | . . . . 1 . 1 . Parts Attached 85 | 5 2 15 13 18 31 . 1 Power 14 | 1 . 2 1 4 6 . . Engine 10 | 1 . 1 . 4 4 . . Core 4 | . . 1 1 . 2 . . Reactor . | . . . . . . . . Propulsion 25 | 2 . 4 3 5 11 . . Treads 13 | 2 . 4 3 1 3 . . Leg 4 | . . . . 1 3 . . Wheel 6 | . . . . 3 3 . . Hover 1 | . . . . . 1 . . Flight 1 | . . . . . 1 . . Utility 20 | 1 1 3 7 3 5 . . Device 10 | . 1 1 2 2 4 . . Storage 3 | 1 . 2 . . . . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . . 1 . . . Protection 5 | . . . 4 . 1 . . Artifact . | . . . . . . . . Weapon 26 | 1 1 6 2 6 9 . 1 Energy Gun 10 | 1 . 1 1 2 4 . 1 Energy Cannon 3 | . . 2 . . 1 . . Ballistic Gun 7 | . 1 2 . 1 3 . . Ballistic Cannon 3 | . . . . 2 1 . . Launcher 3 | . . 1 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 6 . . Parts Lost 38 | . . 3 2 6 20 . 7 Power 9 | . . 1 . 1 6 . 1 Propulsion 12 | . . 2 1 3 4 . 2 Utility 8 | . . . 1 1 4 . 2 Weapon 9 | . . . . 1 6 . 2 Highest Loss Streak 7 | . . 2 1 4 5 . 7 To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 3 8 9 9 7 9 7 Power . | . 1 1 . . . . . Propulsion . | . . . . . . 2 1 Utility 3 | . . 2 3 4 3 2 2 Weapon 4 | 1 1 4 5 4 3 4 3 Tool/Special . | . . . . . . . . Unused Backups 13 | 2 . 4 1 2 1 . 3 Power 1 | . . 1 . . . . . Propulsion 4 | 2 . . 1 . 1 . . Utility 4 | . . 2 . . . . 2 Weapon 4 | . . 1 . 2 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 86 96 98 95 85 99 46 Engine 14 | . 14 14 . 21 15 13 6 Core 5 | . . 7 17 . 2 6 2 Treads 17 | . 28 30 26 15 . . . Leg 1 | . . . . 1 1 20 7 Wheel 3 | . . . . 2 11 . . Device 10 | . 2 11 8 12 11 20 10 Storage 8 | . 14 11 9 7 7 6 3 Hackware 3 | . . . . 6 7 6 3 Protection 2 | . . . 13 1 2 . . Energy Gun 5 | . 14 . 3 6 7 5 3 Energy Cannon 3 | . . 9 . . 4 6 2 Ballistic Gun 7 | . 13 10 9 5 3 6 2 Ballistic Cannon 1 | . . . . 2 2 6 3 Launcher 3 | . . 1 4 7 1 . . Peak Build Rating 53 | 5 9 19 26 42 45 53 53 Average Rating 26 | 4 6 16 23 36 33 52 23 On Entrance 24 | . 5 9 19 22 41 45 53 Naked Turns 41 | . . . . . . . 41 Heaviest Build 57 | 12 15 30 43 57 56 48 48 Greatest Support 84 | 40 40 63 72 60 84 54 54 Greatest Overweight (x) 15 | . . . 1 5 15 . . Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 25 | 8 8 25 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 7 Most Carried 10 | 5 6 10 10 10 10 10 10 Average Carried 8 | 2 3 8 9 9 7 9 6 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 3 5 10 8 10 10 10 3 Class Distribution -------------------- 28% | Hacker-Tank 27% | Mutant 20% | Scavenger-Mutant 11% | Hacker-Skirmisher 4% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Skirmisher | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Matter Collected 2609 | 195 105 310 425 743 831 . . Remotely . | . . . . . . . . Salvage Created 5271 | . 123 825 919 1864 1161 25 354 Parts 259 | . 8 52 50 101 46 1 1 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Combat Hostiles Destroyed 96 | . 2 18 18 33 24 . 1 Guns 48 | . 2 4 14 20 8 . . Cannons 28 | . . 14 1 2 10 . 1 AOE 17 | . . . 3 11 3 . . Classes Destroyed 14 | . 2 5 2 2 2 . 1 Worker 15 | . . 2 1 9 3 . . Builder 4 | . . 1 1 2 . . . Hauler 1 | . . . . 1 . . . Recycler 6 | . . . 1 5 . . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 14 | . 1 4 4 2 2 1 . Swarmer 17 | . . 4 4 8 1 . . Grunt 45 | . 2 11 8 15 9 . . Duelist 1 | . . 1 . . . . . Sentry 22 | . . 2 5 4 11 . . Hunter 5 | . . . 1 3 1 . . Programmer 5 | . . . . 3 2 . . Compactor 1 | . . . . . . . 1 Thug 1 | . . . . . . . 1 Best Kill Streak 14 | . 2 8 6 14 10 1 1 Combat Bots Only 8 | . 2 5 6 8 5 . 1 Max Kills in Single Turn 4 | . 1 2 2 4 3 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . 2 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Hostile Shots Fired 1055 | . 11 113 113 242 548 . 28 Missed 364 | . 4 28 26 86 219 . 1 Hits 691 | . 7 85 87 156 329 . 27 Melee 33 | . . 6 . . . . 27 Projectile 658 | . 7 79 87 156 329 . . AOE 1 | . . . . . 1 . . Critical Strikes 28 | . . 2 2 5 4 . 15 Actively Blocked 1 | . . . . . 1 . . Part Disruptions 2 | . . . . 1 1 . . Damage Taken 6329 | . 74 803 1095 1175 2217 . 965 Core 1790 | . 14 116 362 127 302 . 869 Absorbed by Shields 370 | . . . 32 338 . . . Redirected to Shielding 100 | . . . 3 3 94 . . Ignored by Resistances 1972 | . 23 245 281 459 711 . 253 Regen/Repaired (Parts) 276 | . . 37 . 73 166 . . Core Remaining (%) 67 | 100 94 71 34 . 38 . . Volleys Fired 299 | . 11 51 58 70 98 2 9 Largest 4 | . 2 2 2 3 3 4 4 Hottest 201 | . 60 98 98 128 199 201 201 Shots Fired 588 | . 22 93 91 160 186 8 28 Gun 393 | . 22 43 83 121 106 4 14 Cannon 156 | . . 50 1 19 68 4 14 Launcher 39 | . . . 7 20 12 . . Special . | . . . . . . . . Kinetic 253 | . 11 43 56 87 38 4 14 Thermal 234 | . . 50 28 2 136 4 14 Explosive 39 | . . . 7 20 12 . . Electromagnetic 62 | . 11 . . 51 . . . Robot Hit Streak 36 | . 5 21 18 25 36 4 12 Robot Miss Streak 3 | . 3 3 2 2 3 1 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 1 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 456 | . 14 65 69 126 154 4 24 Core Hits 255 | . 6 32 43 84 83 1 6 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 16 | . . 1 3 5 7 . . Burn 6 | . . . 2 . 4 . . Destroy 2 | . . 1 1 . . . . Blast 5 | . . . . 2 3 . . Corrupt 3 | . . . . 3 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11674 | . 189 1392 1479 3918 3977 92 627 Guns 5312 | . 189 374 1001 1777 1681 39 251 Cannons 3246 | . . 1000 25 360 1432 53 376 Explosions 3032 | . . . 446 1760 826 . . Melee . | . . . . . . . . Ramming 84 | . . 18 7 21 38 . . Kinetic 3624 | . 93 374 630 1381 777 47 322 Thermal 4479 | . . 1000 396 397 2336 45 305 Explosive 2654 | . . . 446 1382 826 . . Electromagnetic 833 | . 96 . . 737 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 2 8 . . Average Corruption 4 | . . . . 1 7 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 55 | . . . . 14 41 . . Message Errors 10 | . . . . 1 9 . . Matter Fused 14 | . . . . 3 11 . . Heat Flow Errors 9 | . . . . 3 6 . . Energy Discharges 8 | . . . . 1 7 . . Parts Rejected 2 | . . . . . 2 . . Data Loss (minor) 6 | . . . . 4 2 . . Data Loss (major) 1 | . . . . 1 . . . Misfires 2 | . . . . . 2 . . Alerts 1 | . . . . 1 . . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 88 | . . 5 2 44 15 22 . Projectiles 47 | . . 5 . 5 15 22 . Explosions 41 | . . . 2 39 . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . 2 1 . . Impact 1 | . . . . 1 . . . Kinetic 2 | . . . . 1 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 72 | . . . 15 34 23 . . Shots 5 | . . . 2 2 1 . . Rammed 15 | . . 6 3 3 3 . . Targets Rammed 17 | . . 6 4 4 3 . . Kicked . | . . . . . . . . Crushed 2 | . . . 1 1 . . . Highest Temperature 637 | . 57 51 579 332 637 26 45 Average Temperature 130 | . 33 14 216 88 155 15 24 Received Heat Transfer 2020 | . 57 324 406 354 879 . . Effects 45 | . . . 21 1 23 . . Shutdowns 21 | . . . 9 . 12 . . Energy Bleed 3 | . . . 1 1 1 . . Interference 7 | . . . 2 . 5 . . Matter Decay 6 | . . . 3 . 3 . . Short Circuit 3 | . . . 2 . 1 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 2 | . . . 2 . . . . Damage (core) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 3 . . Combat Hostiles 3 | . . . . . 3 . . Parts Melted 11 | . . 2 1 . 7 1 . Heat Transferred 7824 | . . 1480 999 387 4366 74 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Maximum Alert Level 2 | . . . 1 2 1 . . Low Security (%) 76 | 100 100 100 48 40 98 100 100 Level 1 21 | . . . 51 50 1 . . Level 2 2 | . . . . 8 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 434 | . 50 180 324 434 207 10 . Initial 86 | . . 5 . 86 78 10 . Average 108 | . 7 38 151 208 86 2 . Influence Increases 3263 | . 72 553 614 1177 840 7 . Destroy 0b10 Robot/C 1900 | . 40 360 360 660 480 . . Destroy 0b10 Robot/NC 210 | . 5 35 35 95 35 5 . Destroy Leader 580 | . 12 108 108 176 174 2 . Successful Hack 17 | . . 3 . 14 . . . Disable Machine 108 | . . 9 . 81 18 . . Destroy Structure 298 | . . 8 66 151 73 . . Partial Spotted 30 | . 15 . 15 . . . . Lose Combat Pursuer 120 | . . 30 30 . 60 . . Influence Decreases 3263 | . 57 568 392 1199 1013 34 . Entered New Map 285 | . . 10 . 136 122 17 . Time Decay 2694 | . 57 538 372 1003 707 17 . Lost Part 284 | . . 20 20 60 184 . . Squads Dispatched 23 | . . 4 2 8 9 . . Investigation 4 | . . 2 . 1 1 . . Extermination 5 | . . . . 3 2 . . Reinforcement 9 | . . 2 2 3 2 . . Assault . | . . . . . . . . Garrison 5 | . . . . 1 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . 1 2 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Distress Signals 6 | . . 3 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 138 | . 5 27 27 37 38 1 3 Peak Tracking Total 6 | . 2 6 6 6 4 1 3 Tactical Retreats 6 | . . 2 1 . 3 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Traps Triggered 7 | . . 3 . 1 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . 4 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Machines Disabled 12 | . . 1 . 9 2 . . Max in Single Turn 2 | . . 1 . 2 1 . . Garrison Access 3 | . . . . 2 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Machines Accessed 12 | . . 5 . 4 3 . . Terminals 3 | . . 1 . 1 1 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . 1 1 . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 3 | . . . . 2 1 . . Total Hacks 29 | . . 14 . 7 8 . . Successful 26 | . . 14 . 7 5 . . Failed 3 | . . . . . 3 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . . 1 . 2 1 . . Fabricators . | . . . . . . . . Repair Stations 10 | . . 3 . 3 4 . . Recycling Units 3 | . . 3 . . . . . Scanalyzers 7 | . . 7 . . . . . Garrison Access 5 | . . . . 2 3 . . Terminal Hacks 3 | . . 1 . 2 . . . Alert Level 1 | . . 1 . . . . . Reprogram Traps 1 | . . . . 1 . . . Recall Extermination 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . . 3 . 3 4 . . Scan Component 6 | . . 2 . 2 2 . . Repair 4 | . . 1 . 1 2 . . Recycling Unit Hacks 3 | . . 3 . . . . . Recycle Component 1 | . . 1 . . . . . Process 1 | . . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . Scanalyzer 7 | . . 7 . . . . . Insert Component 4 | . . 4 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks 3 | . . . . 2 1 . . Seal Access 3 | . . . . 2 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . 3 . 2 2 . . Full Trace Events 3 | . . 2 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 1 . 1 2 . . Time 152 | . . 32 . 44 76 . . Parts Recycled 1 | . . 1 . . . . . Recycled Matter 67 | . . 67 . . . . . Retrieved Matter 67 | . . 67 . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . . 7 Total Damage 108 | . . . . . . . 108 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Active Infowar (turns) 1026 | . . . . . 840 146 40 Sensors 1026 | . . . . . 840 146 40 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Turns Passed 7111 | 112 380 1940 855 2068 1510 146 100 Spaces Moved 3827 | 73 214 1073 402 1099 829 114 23 Core 30 | 18 . . . . 8 . 4 Treads 2429 | 55 214 1073 402 678 6 . 1 Legs 212 | . . . . . 80 114 18 Wheels 1156 | . . . . 421 735 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 110 90 120 50 Average Speed 150 | 132 160 160 163 159 124 120 109 Slowest Speed 800 | 160 160 160 240 320 800 120 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 5 33 61 37 25 90 4 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 315 | . . 7 70 162 76 . . Melee . | . . . . . . . . Projectile 27 | . . 7 . 4 16 . . AOE 288 | . . . 70 158 60 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Total 4638 | 89 230 1201 505 1278 1136 120 79 Wait 234 | . . 10 7 45 127 . 45 Move 3821 | 72 213 1072 401 1098 828 114 23 Hop . | . . . . . . . . Pick Up 111 | 10 4 26 12 24 33 2 . Fast Attach . | . . . . . . . . Attach 72 | 5 2 9 7 14 31 2 2 Detach 4 | . . 2 . 1 1 . . Swap 34 | . . 12 6 8 8 . . Drop 46 | 2 . 13 10 14 7 . . Fire 299 | . 11 51 58 70 98 2 9 Melee . | . . . . . . . . Ram 5 | . . . . 2 3 . . Kick . | . . . . . . . . Crush 12 | . . 6 4 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 14) 447 | -10/Materials | Discovered new exit (range 3) 449 | -10/Materials | Discovered new exit (range 7) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 774 | -9/Materials | Repaired Mni. Grenade Launcher 1635 | -9/Materials | Discovered new exit (range 7) 1844 | -9/Materials | Discovered new exit (range 3) 1973 | -9/Materials | Build established: Scavenger-Mutant 2294 | -9/Materials | Discovered new exit (range 16) 2433 | -9/Materials | Entered another Materials area 2433 | -8/Materials | Evolved 2 slots: Utility x2 2821 | -8/Materials | Core integrity fell below 50% 3195 | -8/Materials | Discovered new exit (range 16) 3288 | -8/Materials | Entered Factory 3288 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3800 | -7/Factory | Build established: Hacker-Tank 4198 | -7/Factory | Destroyed 8 combat bots 4768 | -7/Factory | Garrison activated, responded to threat 4840 | -7/Factory | Lost 4 parts (1p1n1u1w) 4890 | -7/Factory | Discovered new exit (range 16) 5106 | -7/Factory | Repaired Imp. Deuterium Engine 5356 | -7/Factory | Entered Storage 5524 | -7/Storage | Lost 5 parts (2p1n2w) 5600 | -7/Storage | Lost 3 parts (1n2u) 5818 | -7/Storage | Lost 3 parts (1p2w) 5887 | -7/Storage | Lost 4 parts (2p1u1w) 5911 | -7/Storage | Core integrity fell below 50% 6311 | -7/Storage | Repaired Imp. Deuterium Engine 6345 | -7/Storage | Repaired Arm. Wheel 6450 | -7/Storage | Met 01-MTF 6525 | -7/Storage | Build established: Hacker-Skirmisher 6828 | -7/Storage | Discovered new exit (range 16) 6866 | -7/Storage | Entered Factory 6866 | -6/Factory | Accompanied by 3 allies (01-MTF) 6866 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6869 | -6/Factory | 01-MTF left 6988 | -6/Factory | Discovered new exit (range 4) 7012 | -6/Factory | Sucked down chute 7012 | -6/Factory | Entered Waste 7013 | -6/Waste | Met a frightened Derelict 7025 | -6/Waste | Spotted C-40 Crusher 7038 | -6/Waste | Spotted C-40 Crusher 7038 | -6/Waste | Spotted C-40 Crusher 7046 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7049 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7052 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7053 | -6/Waste | Destroyed C-40 Crusher 7060 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7063 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7068 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7071 | -6/Waste | Crushed by Compactor (1 part destroyed) 7095 | -6/Waste | Core integrity fell below 50% 7102 | -6/Waste | Lost 7 parts (1p2n2u2w) 7107 | -6/Waste | Core integrity fell below 20% 7112 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Ion Engine crushed. Med. Storage Unit crushed. Imp. Heat Sink crushed. Thermal Generator crushed. Med. Storage Unit crushed. Transmission Jammer crushed. Enh. Autogun crushed. Imp. Heat Sink crushed. Lgt. Nuclear Core crushed. Imp. Carbon-fiber Leg crushed. Med. Treads crushed. Hvy. Laser crushed. Cryofiber Web crushed. Hacking Suite crushed. Mni. Assault Cannon crushed. 3 Matter crushed. Imp. Carbon-fiber Leg crushed. Imp. Heat Sink crushed. Prc. Assault Rifle crushed. Med. Treads crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????#! #????????????????? | | ?????????????????????????### #####????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? ??????????????? | | ??????????????????????????? % ???????????????? | | ??????????????????????????? % ????????????????? | | ???????????????????????????# #????????????????? | | ?????????????############??# #????????????????? | | ?????????????# #??# #????????????????? | | ?????????????# #??# #????????????????? | | ?????????????# #### #????????????????? | | ?????????????# @CC #????????????????? | | ?????????????# CCCC #????????????????? | | ?????????????# CC #????????????????? | | ?????????????# #????????????????? | | ?????????????# = #### #????????????????? | | ?????????????# #??# #????????????????? | | ?????????????# #??# #????????????????? | | ?????????????############??# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????= ????????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ?????????????? | | ???????????????????????????# ####?????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 38 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 26% | -9/Materials Imp. Deuterium Engine | 8% | -7/Factory Imp. Deuterium Engine | 11% | -7/Storage Arm. Wheel | 5% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed ProjectileJunkSaw Manual? 0 Play Time 01:28:47 Cumulative 4.8 hours Start 2025.09.23 @ 01:06:53 End 2025.09.23 @ 20:38:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2bc0f6a-1337-4418-866b-2dd4dc1c1df8