Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.25 @ 22:08:55 Player: RezTeKK Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (112) 560 Value Destroyed (5807) 5807 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (1638) 1638 TOTAL SCORE: 16885 Bonus ------- Pacifist 200 Follower Combat Kills 338 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 99/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Improved Gyrokinetic Inverter Advanced Actuator Array Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Biometal Leg Improved Thunder Leg Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Makeshift Salvage Targeting Computer Precision Matter Filter Experimental Power Shielding Graphene Brace Force Field Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Rifle Hardcell Cannon Powered Hammer Force Lance > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Large Storage Unit Transdimensional Reconstructor Integrated Dissipator Compact HERF Cannon Heavy Plasma Cannon Heavy Shock Bomb Launcher [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flail Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Slots Evolved 17 | . 1 2 2 2 . . . . 2 2 . 2 . . . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . 1 . . . . . . . . Utility 11 | . 1 1 1 1 . . . . 2 1 . 1 . . . . . . 1 2 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 164 | 7 2 11 6 1 2 2 . 6 14 . 6 1 10 3 8 3 5 1 42 34 Power 23 | 1 . 1 1 . . . . 1 1 . 1 . 1 1 1 1 1 . 7 5 Engine 3 | 1 . 1 . . . . . . 1 . . . . . . . . . . . Core 12 | . . . 1 . . . . 1 . . 1 . 1 1 1 1 . . 5 . Reactor 8 | . . . . . . . . . . . . . . . . . 1 . 2 5 Propulsion 50 | 2 . 6 1 . . 1 . 2 4 . 2 . 3 1 1 1 1 1 10 14 Treads 1 | . . . . . . . . . 1 . . . . . . . . . . . Leg 43 | 2 . 6 1 . . 1 . 1 3 . 2 . 3 1 1 1 . 1 9 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 1 1 Flight 4 | . . . . . . . . 1 . . . . . . . . 1 . . 2 Utility 60 | 2 2 2 1 . 1 1 . 1 7 . 2 . 4 1 6 . 3 . 17 10 Device 32 | . 1 . . . . . . . 3 . . . 4 1 3 . 1 . 12 7 Storage 3 | 1 1 . . . . . . . . . . . . . . . 1 . . . Processor 12 | 1 . 1 . . 1 1 . 1 2 . . . . . 1 . . . 2 2 Hackware 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . Protection 10 | . . 1 1 . . . . . 1 . 2 . . . 2 . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 . 2 3 1 1 . . 2 2 . 1 1 2 . . 1 . . 8 5 Energy Gun 8 | 2 . 2 . . 1 . . . . . . 1 . . . . . . 1 1 Energy Cannon 4 | . . . 1 . . . . 1 . . . . . . . . . . 2 . Ballistic Gun 4 | . . . 1 . . . . 1 1 . 1 . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Launcher 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon 5 | . . . . . . . . . . . . . 1 . . 1 . . 1 2 Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . . . 1 1 . . . 2 . 4 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . 6 . System Corruption 17 | . . . . . . . . . . . . . . . . . . . 17 . Parts Lost 116 | . . 2 . . 1 . . . 15 . 2 7 . 3 7 1 . 3 48 27 Power 16 | . . . . . . . . . 2 . 1 . . 1 . 1 . . 7 4 Propulsion 34 | . . . . . . . . . 6 . . 2 . . 2 . . 2 11 11 Utility 43 | . . 1 . . . . . . 3 . 1 3 . 2 4 . . 1 19 9 Weapon 23 | . . 1 . . 1 . . . 4 . . 2 . . 1 . . . 11 3 Highest Loss Streak 17 | . . 1 . . 1 . . . 7 . 2 5 . 2 6 1 . 2 17 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 3 . Average Backups 11 | 4 6 9 14 14 15 15 15 15 12 8 9 10 6 12 13 14 14 13 8 9 Power 1 | . 1 1 2 2 2 2 2 2 1 . . 1 . . . 1 1 1 . 2 Propulsion 2 | . 2 3 5 4 4 4 4 4 3 . . 1 1 2 3 3 2 . . 2 Utility 3 | 2 2 2 3 3 3 3 3 3 4 6 5 6 2 5 4 4 5 6 2 1 Weapon 3 | . 1 1 3 4 6 6 6 6 3 2 2 1 2 5 6 6 5 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 1 . . . . . 2 . . 1 . 1 . . 4 . 2 10 Power 3 | . . . . . . . . . . . . . . . . . . . . 3 Propulsion 5 | . . . . . . . . . 1 . . . . . . . 2 . . 2 Utility 7 | . . . 1 . . . . . . . . 1 . 1 . . . . 2 2 Weapon 5 | . . . . . . . . . 1 . . . . . . . 2 . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 100 96 96 92 97 100 100 99 86 50 64 60 88 94 87 95 99 97 58 37 Engine 1 | . 12 10 5 . . . . . . 5 3 . . . . . . . . . Core 4 | . . . 2 7 7 7 7 7 5 . 1 5 9 10 6 9 7 5 2 . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 2 3 Leg 20 | . 25 26 30 28 28 28 28 27 20 5 12 13 22 25 22 21 24 23 11 13 Device 10 | . 12 10 8 7 7 7 7 7 8 5 5 4 23 24 21 15 15 15 10 6 Storage 5 | . 12 10 8 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 3 3 Processor 11 | . 12 12 16 14 18 21 21 21 15 11 11 10 10 10 10 15 15 15 7 1 Hackware 2 | . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 4 . Protection 4 | . . 7 8 7 7 7 7 7 9 . 3 4 . . 3 10 10 9 1 . Energy Gun 4 | . 25 19 9 . 3 7 7 7 4 . . . 5 5 3 . . . . . Energy Cannon 1 | . . . 2 7 7 7 7 6 4 . . . . . . . . . 1 . Ballistic Gun 1 | . . . 2 7 7 7 7 7 4 5 8 7 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 4 5 5 9 10 10 3 3 Slashing Weapon 1 | . . . . . . . . . . . . . 3 5 5 5 5 5 . . Peak Build Rating 129 | 7 8 12 23 24 29 32 32 42 50 28 59 54 90 93 86 94 105 105 129 126 Average Rating 60 | 4 8 10 18 23 27 29 32 34 42 28 44 50 80 91 83 90 97 101 86 74 On Entrance 43 | . 7 8 12 23 24 29 32 32 42 28 28 54 33 90 82 85 94 105 94 3 Avg Prop Armor Cover (%) 7 | . . 6 . . . . . . 10 . 8 6 . . 12 3 3 3 5 18 Naked Turns 36 | . . . . . . . . . . . . . . . . . . . 31 5 Heaviest Build 79 | 18 29 33 42 43 45 45 45 48 52 37 78 72 75 75 56 66 79 79 78 75 Greatest Support 148 | 20 20 30 47 47 47 57 57 67 67 20 55 55 89 97 97 87 87 87 131 148 Greatest Overweight (x) 14 | 1 1 1 1 . . 1 . . 3 1 1 1 1 . 14 . . 1 13 2 Average Overweight (x) . | . . . . . . . . . . 1 . 1 . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 12 Most Carried 15 | 7 8 15 15 15 15 15 15 15 15 9 13 11 15 15 15 15 15 15 15 15 Average Carried 11 | 4 6 9 14 14 15 15 15 15 13 9 9 10 6 13 13 14 14 13 8 10 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 8 15 15 15 15 15 15 15 9 9 10 9 15 15 13 15 14 13 5 5 Class Distribution -------------------- 69% | Hacker-Mutant 7% | Scavenger-Skirmisher 7% | Scavenger-Mutant 7% | Hacker-Skirmisher 6% | Hacker-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Matter Collected 2749 | 175 15 380 20 50 50 20 . 107 147 . . 45 328 100 289 76 . 65 313 569 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5974 | . . 875 . 69 111 . . 160 849 . . 24 . 101 246 159 . 310 1859 1211 Parts 282 | . . 51 . 5 1 . . 9 38 . . 1 . 4 13 7 . 8 95 50 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 103 | . . 21 . 1 2 . . 5 13 . . 1 . 1 6 2 . 6 25 20 Melee 43 | . . . . . . . . . . . . . . . 6 2 . 6 15 14 Guns 30 | . . 21 . . 1 . . 2 4 . . 1 . . . . . . 1 . Cannons 12 | . . . . 1 . . . 3 7 . . . . . . . . . 1 . Classes Destroyed 11 | . . 5 . . . . . 1 2 . . . . . . 1 . . 2 . Worker 3 | . . . . . . . . . 3 . . . . . . . . . . . Operator 2 | . . 1 . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . 2 . . . . . . 1 . . . . . . . . . . 1 Swarmer 31 | . . 6 . . . . . 3 3 . . 1 . . 4 . . 4 3 7 Grunt 25 | . . 11 . . 2 . . 1 4 . . . . 1 . . . 1 1 4 Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 10 | . . 4 . 1 . . . . . . . . . . . . . 1 2 2 Hunter 16 | . . . . . . . . 1 4 . . . . . 2 . . . 9 . Programmer 15 | . . . . . . . . . 2 . . . . . . . . . 6 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . . 6 . 1 2 . . 3 6 . . 1 . 1 4 2 . 4 4 9 Combat Bots Only 8 | . . 5 . 1 2 . . 3 4 . . 1 . 1 4 2 . 4 4 8 Max Kills in Single Turn 2 | . . 1 . 1 1 . . 1 2 . . 1 . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 2729 | . . 131 2 18 13 . . 46 285 . 246 274 . 34 156 17 . 100 821 586 Missed 897 | . . 27 . 12 3 . . 25 89 . 67 79 . 21 42 6 . 37 305 184 Deflected 18 | . . . . . . . . . . . . . . . . . . . 18 . Hits 1832 | . . 104 2 6 10 . . 21 196 . 179 195 . 13 114 11 . 63 516 402 Melee 9 | . . . . . . . . . . . . . . . . 5 . . 3 1 Projectile 1823 | . . 104 2 6 10 . . 21 196 . 179 195 . 13 114 6 . 63 513 401 Critical Strikes 56 | . . 1 1 . 1 . . . 2 . . 8 . . 3 2 . 3 22 13 Actively Blocked 21 | . . . . . . . . . . . . . . . . 2 . 3 16 . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . 1 3 Damage Taken 18890 | . . 831 18 26 104 . . 146 2080 . 452 732 . 213 1180 237 . 900 5919 6052 Core 3835 | . . 216 . . 9 . . 34 397 . 21 95 . 16 189 40 . 165 1193 1460 Absorbed by Shields 2283 | . . . . . . . . . 71 . 918 1006 . . . . . . 288 . Redirected to Shielding 221 | . . . . . . . . . . . . . . . . . . . 150 71 Ignored by Resistances 13850 | . . 480 10 20 65 . . 93 1302 . 993 1516 . 127 713 138 . 530 4078 3785 Core Remaining (%) 72 | 100 100 46 100 . . . . 93 53 . 97 . . . . . . 56 8 . Volleys Fired 174 | . . 72 . 4 6 . . 10 55 . 2 2 . 2 . . . . 16 5 Largest 3 | . . 2 . 2 2 . . 3 3 . 2 1 . 1 . . . . 2 1 Hottest 184 | . . 100 . 98 98 . . 168 178 . 63 60 . 60 . . . . 184 94 Shots Fired 303 | . . 138 . 8 12 . . 29 84 . 4 2 . 2 . . . . 19 5 Gun 228 | . . 138 . 4 6 . . 19 48 . 4 2 . 2 . . . . 2 3 Cannon 64 | . . . . 4 6 . . 10 29 . . . . . . . . . 15 . Launcher 9 | . . . . . . . . . 7 . . . . . . . . . 2 . Special 2 | . . . . . . . . . . . . . . . . . . . . 2 Kinetic 74 | . . . . 4 6 . . 10 50 . 4 . . . . . . . . . Thermal 202 | . . 138 . 4 6 . . 19 27 . . . . . . . . . 5 3 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . 7 . . 2 . 2 . . . . 14 . Robot Hit Streak 22 | . . 22 . 5 8 . . 11 21 . 4 3 . 5 . . . . 14 3 Robot Miss Streak 5 | . . 2 . 1 1 . . 1 2 . 5 . . . . . . . 1 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 499 | . . 110 . 7 10 . . 20 69 . 4 2 . 11 21 16 . 23 115 91 Core Hits 200 | . . 45 . 3 4 . . 8 47 . . 1 . 2 7 5 . 8 43 27 Critical Kills 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 14 | . . . . . . . . . . . 1 . . 1 . . . . 4 8 Critical Strikes 40 | . . 4 . . 1 . . 1 1 . 1 . . 3 4 2 . 2 10 11 Burn 6 | . . 4 . . . . . 1 1 . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . Smash 15 | . . . . . . . . . . . . . . 1 . . . . 5 9 Sever 11 | . . . . . . . . . . . . . . 2 4 2 . 2 1 . Impale 5 | . . . . . . . . . . . . . . . . . . . 3 2 Melee Attacks 275 | . . . . . . . . . . . . . . 9 24 16 . 27 104 95 Impact 97 | . . . . . . . . . . . . . . 1 4 6 . 7 30 49 Slashing 64 | . . . . . . . . . . . . . . 8 20 10 . 20 6 . Piercing 114 | . . . . . . . . . . . . . . . . . . . 68 46 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 47 | . . . . . . . . . . . . . . 1 3 6 . 3 22 12 Damage Inflicted 14939 | . . 1223 . 141 194 . . 396 1865 . 44 86 . 416 838 509 . 884 4426 3917 Guns 2561 | . . 1223 . 41 94 . . 196 737 . 44 42 . 46 . . . . 54 84 Cannons 1545 | . . . . 100 100 . . 200 586 . . . . . . . . . 559 . Explosions 794 | . . . . . . . . . 542 . . . . . . . . . 252 . Melee 9977 | . . . . . . . . . . . . . . 370 838 509 . 884 3556 3820 Ramming 62 | . . . . . . . . . . . . 44 . . . . . . 5 13 Kinetic 1185 | . . . . 41 94 . . 119 887 . 44 . . . . . . . . . Thermal 2338 | . . 1223 . 100 100 . . 277 436 . . . . . . . . . 118 84 Explosive 164 | . . . . . . . . . . . . . . . . . . . 164 . Electromagnetic 1213 | . . . . . . . . . 542 . . 42 . 46 . . . . 583 . Impact 3425 | . . . . . . . . . . . . . . 40 110 170 . 121 994 1990 Slashing 2384 | . . . . . . . . . . . . . . 330 728 339 . 763 224 . Piercing 4168 | . . . . . . . . . . . . . . . . . . . 2338 1830 Highest Corruption 26 | . . 1 . . . . . . 4 . . . . . . . . . 24 26 Average Corruption 9 | . . 1 . . . . . . 1 . . . . . . . . . 8 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 115 | . . 7 . . . . . . 7 . . . . . . . . . 45 56 Message Errors 20 | . . 3 . . . . . . . . . . . . . . . . 7 10 Matter Fused 26 | . . 2 . . . . . . 3 . . . . . . . . . 12 9 Heat Flow Errors 13 | . . . . . . . . . . . . . . . . . . . 6 7 Energy Discharges 12 | . . 1 . . . . . . 1 . . . . . . . . . 6 4 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . 4 4 Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . . . 2 . . . . . . . . . 5 7 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . 2 3 Alerts 2 | . . 1 . . . . . . . . . . . . . . . . 1 . Misdirections 13 | . . . . . . . . . . . . . . . . . . . 2 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1048 | . . . . . . . . 16 9 . . . . 40 87 . . 22 303 571 Projectiles 53 | . . . . . . . . 16 9 . . . . . . . . . 28 . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 995 | . . . . . . . . . . . . . . 40 87 . . 22 275 571 Knockbacks 21 | . . . . . . . . . 4 . . . . 1 . . . . 8 8 Impact 17 | . . . . . . . . . . . . . . 1 . . . . 8 8 Kinetic 4 | . . . . . . . . . 4 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . 8 . . . . . . . . . . 5 Shots 3 | . . . . . . . . . 3 . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . 1 5 Targets Rammed 13 | . . . . . . . . . . . . 6 . . . . . . 2 5 Kicked 7 | . . . . . . . . . . . . 6 . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 524 | . . 524 6 84 243 . . 371 500 . 43 . . 30 . . . 11 230 218 Average Temperature 152 | . . 164 6 38 133 . . 149 210 . 22 . . 11 . . . 6 75 102 Received Heat Transfer 2939 | . . 546 36 12 108 . . 15 403 . 228 273 . 90 . 36 . 219 451 522 Effects 27 | . . 20 . . . . . . 7 . . . . . . . . . . . Shutdowns 7 | . . 5 . . . . . . 2 . . . . . . . . . . . Energy Bleed 4 | . . 3 . . . . . . 1 . . . . . . . . . . . Interference 6 | . . 4 . . . . . . 2 . . . . . . . . . . . Matter Decay 4 | . . 4 . . . . . . . . . . . . . . . . . . Short Circuit 4 | . . 2 . . . . . . 2 . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations 3 | . . . . . . . . . . . . . . . . . . . 3 . Total Turns 204 | . . . . . . . . . . . . . . . . . . . 204 . Longest Duration 134 | . . . . . . . . . . . . . . . . . . . 134 . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . 2 . . . . 1 . . . . 7 6 Combat Hostiles 16 | . . . . . . . . . 2 . . . . 1 . . . . 7 6 Parts Fried 22 | . . . . . . . . . 2 . . 1 . 1 . . . . 8 10 Impact Corruptions 34 | . . . . . . . . . . . . . . 1 . . . 1 7 25 Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 11 | . . 10 . . . . . 1 . . . . . . . . . . . . Heat Transferred 5657 | . . 3718 . 148 148 . . 555 777 . . . . . . . . . 200 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . 100 100 100 100 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 150 | . 30 124 10 30 . . . . 109 15 15 30 . 64 . . . . 65 150 Initial 33 | . . . . . . . . . . 15 8 5 . . . . . . 33 . Average 19 | . 3 50 . 3 . . . . 23 15 6 . . 3 . . . . 10 29 Influence Increases 3455 | . 35 549 17 57 50 . . 120 465 . 15 42 . 119 140 . . 205 765 876 Destroy 0b10 Robot/C 2140 | . . 420 . 20 40 . . 100 260 . . 20 . 60 120 . . 120 500 480 Destroy 0b10 Robot/NC 55 | . . 15 . . . . . . 20 . . . . 5 . . . . . 15 Destroy Leader 530 | . . 114 . 10 10 . . 20 62 . . 10 . 10 20 . . 10 160 104 Allied During Kill 10 | . . . . . . . . . . . . . . 3 . . . . . 7 Successful Hack 120 | . 5 . 17 27 . . . . 21 . . 12 . 20 . . . . 3 15 Disable Machine 44 | . . . . . . . . . 40 . . . . . . . . . 4 . Destroy Structure 46 | . . . . . . . . . 2 . . . . 6 . . . . 38 . Partial Spotted 30 | . . . . . . . . . . . . . . 15 . . . . . 15 Lose Combat Pursuer 480 | . 30 . . . . . . . 60 . 15 . . . . . . 75 60 240 Influence Decreases 3420 | . 35 549 17 42 65 . . 120 422 28 15 57 . 119 140 . . 140 827 844 Entered New Map 88 | . . . . . 8 . . . . 28 7 10 . . . . . . 32 3 Time Decay 2464 | . 35 405 17 42 57 . . 120 304 . . 17 . 69 135 . . 110 538 615 Lost Part 619 | . . 20 . . . . . . 118 . 8 30 . 10 5 . . 30 222 176 Lost Ally 90 | . . . . . . . . . . . . . . 40 . . . . . 50 Purge Threat 159 | . . 124 . . . . . . . . . . . . . . . . 35 . Squads Dispatched 32 | . . 4 . 2 . . . . 5 . 1 2 . 1 . . . . 7 10 Investigation 6 | . . 1 . 1 . . . . . . . 1 . . . . . . 2 1 Extermination 10 | . . . . . . . . . 2 . . . . . . . . . 3 5 Reinforcement 13 | . . 3 . 1 . . . . 3 . 1 1 . 1 . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Distress Signals 10 | . 1 2 . . . . . . 2 . . 2 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 1 28 1 2 2 . . 6 24 . 3 15 . 6 6 2 . 12 42 62 Peak Tracking Total 12 | . 3 5 1 1 2 . . 3 5 . 3 12 . 4 4 2 . 6 8 11 Tactical Retreats 20 | . 1 . . . . . . . 2 . 1 . . . . 1 . 4 3 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Traps Triggered 6 | . . 1 . . . . . . 3 . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Machines Disabled 11 | . . . . . . . . . 10 . . . . . . . . . 1 . Max in Single Turn 4 | . . . . . . . . . 4 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Machines Accessed 58 | . 1 3 4 3 . . 4 . 6 1 . 4 . 6 . . 8 . 5 13 Terminals 35 | . 1 3 4 2 . . . . 5 1 . 3 . 5 . . . . 2 9 Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . . . . 1 . . . . . . . 1 . . . . . . 1 . Scanalyzers 4 | . . . . . . . . . 1 . . . . . . . . . 1 2 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 179 | . 3 7 10 6 . . 29 . 14 1 . 8 . 15 . . 47 . 11 28 Successful 129 | . 3 1 7 4 . . 29 . 8 1 . 5 . 11 . . 47 . 7 6 Failed 50 | . . 6 3 2 . . . . 6 . . 3 . 4 . . . . 4 22 Catastrophic 12 | . . 2 . . . . . . 2 . . 1 . . . . . . 1 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 20 | . . 7 4 1 . . . . 1 . . 2 . 2 . . . . . 3 Terminals 77 | . 3 7 10 4 . . . . 12 1 . 6 . 13 . . . . 4 17 Fabricators 7 | . . . . . . . . . . . . . . 2 . . . . 1 4 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 5 | . . . . 2 . . . . . . . 2 . . . . . . 1 . Scanalyzers 12 | . . . . . . . . . 2 . . . . . . . . . 5 5 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 117 | . 3 1 7 3 . . 29 . 8 1 . 3 . 9 . . 47 . 2 4 Record 54 | . . . 1 1 . . 11 . 2 . . . . 2 . . 35 . . 2 Part Schematic 15 | . . . . . . . 9 . 1 . . 1 . . . . 4 . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . 1 . . 4 . . . Prototype ID Bank 8 | . . . . . . . 3 . 1 . . . . . . . 4 . . . Open DSF 7 | . . . . 1 . . . . 1 1 . 1 . 2 . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 1 . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . . . . . 2 . . . . 1 . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . 1 . . . . . . . 1 . . . . . . . . . . 2 Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . . 2 Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Build 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 2 . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . 4 . Insert Component 3 | . . . . . . . . . . . . . . . . . . . 3 . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 3 3 3 . . . . 5 . . 3 . 4 . . . . 4 13 Full Trace Events 8 | . 1 2 . 1 . . . . . . . 1 . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . 2 . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . . 84 . . . . . 169 Total Robot Build Rating 24 | . . . . . . . . . . . . . . 12 . . . . . 12 Part Schematics Acquired 15 | . . . . . . . 9 . 1 . . 1 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Total Allies 4 | . . . . . . . . . . . . . . 2 . . . . . 2 Largest Group 2 | . . . . . . . . . . . . . . 2 . . . . . 2 Highest-Rated Group 98 | . . . . . . . . . . . . . . 98 . . . . . 98 Highest-Rated Ally 49 | . . . . . . . . . . . . . . 49 . . . . . 49 Total Orders 12 | . . . . . . . . . . . . . . . . . . . . 12 EXPLORE 12 | . . . . . . . . . . . . . . . . . . . . 12 Ally Attacks 58 | . . . . . . . . . . . . . . 15 . . . . . 43 Total Damage 1655 | . . . . . . . . . . . . . . 478 . . . . . 1177 Kills 8 | . . . . . . . . . . . . . . 2 . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Active Infowar (turns) 5701 | . 107 774 166 138 497 256 110 380 624 . . . 269 401 331 . . . 417 1231 Optics 1324 | . . . . . . . . . 312 . . . . . . . . . 310 702 Sensors 3052 | . 107 774 166 138 497 256 110 380 624 . . . . . . . . . . . A.S.S. 322 | . . . . . . . . . . . . . . . . . . . 322 . Terrain 602 | . . . . . . . . . . . . . . . . . . . . 602 Seismic 822 | . . . . . . . . . . . . . 269 401 152 . . . . . Triangulation 331 | . . . . . . . . . . . . . . . 331 . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 5 | . . . . . . . . . . . . . . 1 . . 4 . . . Derelict Logs Recovered 8 | . . . . . 2 2 . 1 . . . . . . 2 1 . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . . . . 2 13 Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . 9 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Turns Passed 9074 | 76 169 774 166 138 497 256 110 380 884 8 93 323 283 401 578 348 199 336 1495 1560 Spaces Moved 6041 | 47 94 325 111 101 390 206 87 265 512 5 44 165 239 343 367 282 161 247 802 1248 Core 309 | 14 . . . . . . . . . . . . . . 3 . . . 80 212 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 5556 | 33 94 325 111 101 390 206 87 265 512 5 44 165 239 343 364 282 161 247 722 860 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 3 Flight 173 | . . . . . . . . . . . . . . . . . . . . 173 Fastest Speed 40 | 50 120 120 122 122 122 122 127 127 113 190 110 185 102 102 105 112 112 112 50 40 Average Speed 125 | 118 163 168 137 122 122 122 127 127 140 190 169 185 107 107 139 112 112 114 138 97 Slowest Speed 750 | 190 190 190 190 122 122 193 127 130 330 190 190 186 186 108 750 112 112 183 700 190 Overloaded Moves 51 | . . . . . . . . . . . . . . . . . . . 51 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 30 39 16 3 63 40 71 48 17 . 47 7 89 9 48 46 62 45 21 40 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 6 | . . . . . 1 . 1 . . . . . . . 1 . 3 . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . 2 1 . 3 . . . . . . 1 3 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 20 | . . . . . . . . . 2 . . . . . . . . . 18 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 2 . . . . . . . . . 1 . AOE 17 | . . . . . . . . . . . . . . . . . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Total 6862 | 67 110 427 124 108 398 209 86 287 605 4 59 176 264 362 400 296 183 272 1007 1418 Wait 40 | . 11 . . . 1 . . . 6 . . . . . 1 . . . 17 4 Move 6022 | 46 93 324 110 100 389 205 86 264 511 4 43 165 238 342 366 281 160 246 801 1248 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 159 | 14 3 15 5 2 . . . . 8 . 8 1 14 4 5 2 8 2 37 31 Fast Attach 29 | . . . . . 2 2 . 3 4 . . . . 1 1 3 . . 1 12 Attach 129 | 7 1 5 3 1 . . . . 11 . 6 2 11 . 7 . 5 1 45 24 Detach 3 | . . . . . . . . . . . . . . . . . . . 2 1 Swap 22 | . 1 7 3 . . . . 4 1 . . . . 2 . . 1 . 2 1 Drop 50 | . 1 4 3 1 . 2 . 6 9 . . . . 3 . . 9 2 6 4 Fire 174 | . . 72 . 4 6 . . 10 55 . 2 2 . 2 . . . . 16 5 Melee 218 | . . . . . . . . . . . . . . 8 20 10 . 20 78 82 Ram 7 | . . . . . . . . . . . . . . . . . . . 1 6 Kick 7 | . . . . . . . . . . . . 6 . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc / *Tes x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Utility x1 78 | -10/Materials | Met a group of wandering Federalists 202 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Identified exit to Materials 206 | -10/Materials | Discovered exit to Materials (range 15) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Hacker-Mutant 559 | -9/Materials | Identified exit to Mines 559 | -9/Materials | Discovered exit to Mines (range 6) 842 | -9/Materials | Core integrity fell below 50% 1018 | -9/Materials | Identified exit to Materials 1018 | -9/Materials | Discovered exit to Materials (range 3) 1020 | -9/Materials | Entered another Materials area 1020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -8/Materials | Identified exit to Factory 1186 | -8/Materials | Entered Factory 1186 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1200 | -7/Factory | Identified exit to Storage 1200 | -7/Factory | Identified exit to Lower Caves 1324 | -7/Factory | Entered Lower Caves 1388 | -7/Lower Caves | Learned location of Zion (-6) 1411 | -7/Lower Caves | Encountered a Warlord checkpoint 1509 | -7/Lower Caves | Build established: Scavenger-Mutant 1791 | -7/Lower Caves | Identified exit to Lower Caves 1791 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 1815 | -7/Lower Caves | Learned Factory terminal intel 1821 | -7/Lower Caves | Entered another Lower Caves area 1843 | -7/Lower Caves | Learned Factory interactive machine intel 1872 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2029 | -7/Lower Caves | Learned Factory emergency access door positions 2072 | -7/Lower Caves | Identified exit to Data Miner 2072 | -7/Lower Caves | Discovered exit to Data Miner (range 3) 2077 | -7/Lower Caves | Entered Data Miner 2077 | -7/Data Miner | Identified exit to Proximity Caves 2077 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 2102 | -7/Data Miner | Met Data Miner 2130 | -7/Data Miner | Learned location of Section 7 (-3) 2130 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2154 | -7/Data Miner | Received God Mode back door access code from Data Miner 2187 | -7/Data Miner | Entered Proximity Caves 2207 | -6/Proximity Caves | Learned 8 Factory zone layouts 2359 | -6/Proximity Caves | Build established: Hacker-Skirmisher 2548 | -6/Proximity Caves | Identified exit to Factory 2548 | -6/Proximity Caves | Discovered exit to Factory (range 16) 2560 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2567 | -6/Proximity Caves | Entered Factory 2567 | -6/Factory | Evolved 2 slots: Utility x2 2570 | -6/Factory | Loaded intel: 50 interactive machine locations 2571 | -6/Factory | Loaded intel: 24 terminal locations 2629 | -6/Factory | Found Hvy. Insulated Plating 2766 | -6/Factory | Identified exit to DSF 3225 | -6/Factory | Lost 7 parts (1p2n2u2w) 3399 | -6/Factory | Lost 6 parts (1p2n1u2w) 3416 | -6/Factory | Build established: Hacker-Mutant 3432 | -6/Factory | Identified exit to Factory 3432 | -6/Factory | Discovered exit to Factory (range 11) 3451 | -6/Factory | Entered another Factory area 3451 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3457 | -5/Factory | Identified exit to DSF 3459 | -5/Factory | Entered DSF 3496 | -5/DSF | Additional patrols routed to DSF 3521 | -5/DSF | Identified exit to Factory 3521 | -5/DSF | Discovered exit to Factory (range 14) 3552 | -5/DSF | Entered Factory 3552 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3875 | -4/Factory | Sucked down chute 3875 | -4/Factory | Entered Waste 3875 | -4/Waste | The area was eerily silent 3897 | -4/Waste | Lost 5 parts (1n3u1w) 4105 | -4/Waste | Identified exit to Factory 4105 | -4/Waste | Discovered exit to Factory (range 12) 4113 | -4/Waste | Found Damper Plating 4158 | -4/Waste | Entered Factory 4184 | -4/Factory | Identified exit to DSF 4252 | -4/Factory | Identified exit to Upper Caves 4374 | -4/Factory | Fabricated Y-64 Sentinel? 4559 | -4/Factory | Entered Upper Caves 4597 | -4/Upper Caves | Learned location of Armory (-3) 4977 | -4/Upper Caves | Lost 6 parts (2n3u1w) 5130 | -4/Upper Caves | Identified exit to Upper Caves 5130 | -4/Upper Caves | Discovered exit to Upper Caves (range 7) 5137 | -4/Upper Caves | Entered another Upper Caves area 5208 | -4/Upper Caves | Learned Research trap positions 5457 | -4/Upper Caves | Identified exit to Zhirov 5457 | -4/Upper Caves | Discovered exit to Zhirov (range 15) 5485 | -4/Upper Caves | Entered Zhirov 5485 | -4/Zhirov | Identified exit to Proximity Caves 5485 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 5506 | -4/Zhirov | Met Zhirov 5527 | -4/Zhirov | Learned location of Quarantine (-3) 5527 | -4/Zhirov | Learned location of Testing (-2) 5527 | -4/Zhirov | Learned location of Command (-1) 5550 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5628 | -4/Zhirov | Found Alien Artifact 5641 | -4/Zhirov | Found Alien Artifact 5684 | -4/Zhirov | Entered Proximity Caves 5883 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5980 | -3/Proximity Caves | Identified exit to Research 5980 | -3/Proximity Caves | Discovered exit to Research (range 14) 6020 | -3/Proximity Caves | Entered Research 6020 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6021 | -3/Research | Identified exit to Quarantine 6022 | -3/Research | Loaded intel: 66 trap records 6099 | -3/Research | Spotted B-86 Titan 6135 | -3/Research | Destroyed B-86 Titan 6160 | -3/Research | Lost 7 parts (2p2n2u1w) 6318 | -3/Research | Spotted B-86 Titan 6352 | -3/Research | Destroyed B-86 Titan 6449 | -3/Research | Build established: Hacker-Gladiator 6509 | -3/Research | Lost 7 parts (1p5u1w) 6648 | -3/Research | Identified Transdimensional Reconstructor 6648 | -3/Research | Identified Integrated Dissipator 6648 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 6697 | -3/Research | Lost 3 parts (1n2u) 6728 | -3/Research | Found Corrupted Prototype Device 6766 | -3/Research | Identified Active Sensor Suite 6795 | -3/Research | Incoming investigation squad redirected 6920 | -3/Research | Core integrity fell below 50% 6930 | -3/Research | System corruption reached 10% 6933 | -3/Research | Lost 17 parts (3p4n5u5w) 7070 | -3/Research | Build established: Hacker-Mutant 7457 | -3/Research | Lost 5 parts (3u2w) 7460 | -3/Research | Cargo convoy interrupted 7481 | -3/Research | Core integrity fell below 20% 7509 | -3/Research | Identified exit to Research 7509 | -3/Research | Discovered exit to Research (range 13) 7511 | -3/Research | Lost 5 parts (1p2n2u) 7515 | -3/Research | Entered another Research area 7515 | -2/Research | Evolved 2 slots: Utility x2 7708 | -2/Research | Found Prototype Processor 7709 | -2/Research | Identified Exp. Core Analyzer 7799 | -2/Research | Identified exit to Access 7799 | -2/Research | Discovered exit to Access (range 33) 8173 | -2/Research | System corruption reached 10% 8380 | -2/Research | Garrison activated, responded to threat 8450 | -2/Research | Fabricated Y-64 Sentinel? 8482 | -2/Research | Destroyed 8 combat bots 8503 | -2/Research | Lost 12 parts (2p4n3u3w) 8537 | -2/Research | Lost 3 parts (2n1u) 8581 | -2/Research | Identified exit to Testing 8581 | -2/Research | Discovered exit to Testing (range 27) 8639 | -2/Research | Lost 3 allies 8806 | -2/Research | Discovered exit to Testing (range 15) 8820 | -2/Research | Core integrity fell below 50% 8856 | -2/Research | Lost 9 parts (1p4n4u) 9002 | -2/Research | Core integrity fell below 20% 9029 | -2/Research | Spotted B-90 Cyclops 9075 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 09001_ Slug penetrates Y-72 Warden. 09001_ Slug penetrates Wall. 09004_ System corrupted: Energy discharge (-29). 09004_ Slug penetrates Wall. 09007_ Penetrated by Slug. 09007_ Slug penetrates Wall. 09014_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4O. 09016_ Connecting with Terminal... 09016_ ALERT: Suspicious activity at Terminal R019. Dispatching Investigation squad. 09019_ |O10PIUAMYCWQQTYV09S 09025_ Connecting with Repair Station... 09032_ Terminal disabled. 09035_ Xenon Bombardment Thruster destroyed. 09037_ B-90 Cyclops activates siege mode. 09049_ System corrupted: Substantial component data lost. 09066_ System corrupted: Component data lost. 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""""" | | ????# [# # # #????????? """"" | | ????# = # # # s""" """ #??????# | | ????#] # # # """ """ #??????# ] | | ????# # # # """ """ #??????# | | #########+##### # # #??????# | | ## + !!# #??????# ! | | ] ## # ! # """ #??????# | | ## # #! """ R #??????######### | | ## # # """ " " #??????????????? | | ## ########+### "Y" #??????????????? | | ## #??????# #?# """ #??????????????? | | ## #????###+#########+############????????? | | ## #????# / # #????????? | | ? ??# #?#### # # #????????? | | ###+##### #? # # # """"" #????????? | | # # """ + + """"" #????????? | | # ]# """ # # """"" #????????? | | = + # """ # # """"" #????????? | | #### # # # #????????? | | ########??? # # # #????????? | | #####??????? ########### ###########????????? | | #??????? #?????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 49 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 825 Resistance: KI 65 Resistance: TH 65 Resistance: EX 35 Resistance: EM 65 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 90 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 8 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 45 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lrn. Missile Launcher | -6/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Y-64 Sentinel | x2 | -4/Factory Y-64 Sentinel | x2 | -2/Research Repaired ---------- Nothing Studied --------- Biometal Leg | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- A Problem For Future Me All Kinds Of Bad News Deadly Force Dodgeball, But With Guns Fancy Inventory Hammer Time I Laugh At Your Crits Jackpot Myspace Physics Protects Safety First Some Acronyms Are Better Than Others Sprinter Challenges ------------ None Game ------ Seed ColdPhysicsImpeller Manual? 0 Play Time 02:16:49 Cumulative 143.2 hours Start 2026.06.25 @ 19:40:00 End 2026.06.25 @ 22:08:55 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 90 Rogue 74 Adventurer 0 Explorer 16 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42e2638f-42ba-4956-8d54-99f34f5dbb19