Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.16 @ 13:49:26 Player: btmk16 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (3522) 3522 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 7847 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 77 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 110/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Improved Medium Armor Plating Relay Coupler [Programmer] (87) Hacking Drone Bay (1/1) RU-N14's Throwing Claymores Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Structural Scanner Hacking Drone Bay > --- WEAPON ----------- Beamcaster Advanced Beam Cannon Flak Gun Bore Cannon > --- INVENTORY -------- Improved Heat Sink Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Grenade Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . . 1 1 . . . Weapon 2 | . . 2 . . . . . Parts Attached 72 | . 8 8 17 18 9 6 6 Power 5 | . 1 . . 3 1 . . Engine 2 | . . . . 1 1 . . Core 3 | . 1 . . 2 . . . Reactor . | . . . . . . . . Propulsion 22 | . 3 2 9 8 . . . Treads 21 | . 2 2 9 8 . . . Leg 1 | . 1 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 2 . 3 3 2 1 2 Device 9 | . 1 . 2 2 2 1 1 Storage 1 | . 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . 1 1 . . 1 Artifact . | . . . . . . . . Weapon 32 | . 2 6 5 4 6 5 4 Energy Gun 5 | . . 3 1 . . 1 . Energy Cannon 3 | . . 2 . . 1 . . Ballistic Gun 8 | . 1 1 2 . 3 1 . Ballistic Cannon 10 | . 1 . 2 4 . 2 1 Launcher 4 | . . . . . 1 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . 1 . Parts Lost 30 | . 3 3 . 9 3 . 12 Power 3 | . 1 . . 1 . . 1 Propulsion 9 | . 1 . . 5 . . 3 Utility 5 | . . . . 1 1 . 3 Weapon 13 | . 1 3 . 2 2 . 5 Highest Loss Streak 12 | . 3 1 . 8 2 . 12 Average Slot Usage (%) 92 | . 92 92 100 98 85 87 83 Engine 4 | . 8 . . . 7 7 6 Core 4 | . 5 11 9 6 . . . Treads 22 | . 11 22 27 29 23 23 19 Leg 2 | . 16 . . . . . . Device 17 | . 13 11 14 22 22 19 21 Storage 8 | . 14 11 9 7 7 7 6 Energy Gun 4 | . . 8 9 6 . 3 6 Energy Cannon 6 | . . 7 9 7 11 7 6 Ballistic Gun 9 | . 21 10 10 1 4 7 6 Ballistic Cannon 6 | . . 11 7 12 2 5 6 Naked Turns . | . . . . . . . . Heaviest Build 57 | 13 31 39 46 57 49 56 56 Greatest Support 99 | 20 40 40 69 99 69 69 69 Greatest Overweight (x) 15 | . 1 . . 13 . . 15 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 11 15 15 15 15 15 14 Most Carried 15 | . 9 15 15 15 15 15 15 Average Carried 13 | . 8 13 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 9 15 15 11 15 15 4 Class Distribution -------------------- 49% | Skirmisher 24% | Mutant 8% | Gunner 6% | Scavenger-Gunner 5% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Zio Pro Matter Collected 2330 | 183 268 387 396 671 210 78 137 Remotely 182 | . . . . . 182 . . Salvage Created 3678 | . 610 898 677 962 215 . 316 Parts 205 | . 33 47 40 68 9 . 8 Haulers Intercepted 8 | . 1 2 3 2 . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . 5 . 9 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Combat Hostiles Destroyed 81 | . 13 17 9 24 9 . 9 Guns 36 | . 13 11 3 4 1 . 4 Cannons 33 | . . 5 6 19 1 . 2 AOE 11 | . . . . 1 7 . 3 Classes Destroyed 15 | . 3 4 1 6 1 . . Worker 4 | . . . 2 2 . . . Builder 7 | . . . . 7 . . . Tunneler 1 | . . . . 1 . . . Hauler 8 | . 1 2 3 2 . . . Recycler 1 | . . 1 . . . . . Operator 2 | . 1 . . 1 . . . Watcher 3 | . . 1 1 1 . . . Swarmer 17 | . . . . 9 4 . 4 Grunt 45 | . 13 14 4 9 4 . 1 Brawler 3 | . . 1 . . . . 2 Duelist 2 | . . . . 1 . . 1 Sentry 10 | . . 2 5 2 . . 1 Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . 2 . . . Mutant 1 | . . . . . 1 . . Best Kill Streak 9 | . 4 6 3 9 8 . 4 Combat Bots Only 8 | . 4 6 3 5 8 . 4 Max Kills in Single Turn 3 | . 1 2 1 3 3 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 1 3 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Damage Taken 5857 | . 679 479 253 2233 386 . 1827 Core 885 | . 101 59 16 184 20 . 505 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 59 85 97 . . . . Volleys Fired 224 | . 64 34 28 63 11 . 24 Largest 4 | . 2 4 4 4 3 . 4 Hottest 228 | . 40 182 191 219 184 . 228 Shots Fired 651 | . 110 124 112 222 26 . 57 Gun 325 | . 110 61 60 61 6 . 27 Cannon 313 | . . 63 52 161 14 . 23 Launcher 13 | . . . . . 6 . 7 Special . | . . . . . . . . Kinetic 380 | . 110 65 56 109 7 . 33 Thermal 258 | . . 59 56 113 13 . 17 Explosive 13 | . . . . . 6 . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | . 19 9 14 10 25 . 8 Robot Miss Streak 6 | . 4 2 6 4 3 . 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 380 | . 82 62 58 127 18 . 33 Core Hits 213 | . 32 30 28 55 26 . 42 Critical Kills 3 | . . 1 . . . . 2 Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 19 | . . 2 3 5 . . 9 Burn 6 | . . 1 2 1 . . 2 Meltdown 1 | . . 1 . . . . . Destroy 7 | . . . . . . . 7 Blast 5 | . . . 1 4 . . . Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 5 | . . . . . . . 5 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8681 | . 928 1153 1235 3311 940 . 1114 Guns 3365 | . 928 524 582 744 92 . 495 Cannons 4261 | . . 629 653 2491 204 . 284 Explosions 989 | . . . . 76 644 . 269 Melee 66 | . . . . . . . 66 Ramming . | . . . . . . . . Kinetic 4366 | . 928 505 520 1772 92 . 549 Thermal 3291 | . . 648 715 1494 204 . 230 Explosive 913 | . . . . . 644 . 269 Electromagnetic 45 | . . . . 45 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 66 | . . . . . . . 66 Highest Corruption 3 | . 1 . 3 1 1 1 1 Average Corruption 1 | . 1 . 2 1 1 1 1 Corruption Purged . | . . . . . . . . Effects 22 | . 7 . 9 2 3 1 . Message Errors 9 | . 6 . 1 1 1 . . Matter Fused 5 | . . . 5 . . . . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 3 | . . . . 1 1 1 . Data Loss (minor) 4 | . 1 . 2 . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 41 | . . . 3 38 . . . Projectiles 41 | . . . 3 38 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 14 | . . 2 1 11 . . . Impact . | . . . . . . . . Kinetic 11 | . . 1 1 9 . . . Secondary 3 | . . 1 . 2 . . . Self-Inflicted Damage 137 | . . . . 68 69 . . Shots 5 | . . . . 1 4 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 422 | . 27 422 267 325 33 . 388 Average Temperature 95 | . 12 130 83 77 15 . 159 Received Heat Transfer 1719 | . 408 273 99 693 54 . 192 Effects 4 | . . 3 . 1 . . . Shutdowns 1 | . . 1 . . . . . Energy Bleed 2 | . . 2 . . . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 8 | . . . 2 6 . . . Heat Transferred 6562 | . . 1332 1480 2825 370 . 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Peak Influence 627 | . 286 324 335 627 . . . Initial 121 | . . 5 73 121 . . . Average 185 | . 97 106 220 293 . . . Maximum Alert Level 2 | . 1 1 1 2 . . . Low Security (%) 56 | . 79 79 35 33 . . . Level 1 35 | . 20 20 64 41 . . . Level 2 8 | . . . . 25 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 3 3 1 6 . . 1 Investigation 4 | . 1 2 . 1 . . . Extermination 1 | . . . . 1 . . . Reinforcement 7 | . 2 1 1 3 . . . Assault 1 | . . . . . . . 1 Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Distress Signals 5 | . . 1 3 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 33 20 13 34 9 . 12 Peak Tracking Total 8 | . 5 4 4 6 8 . 5 Tactical Retreats 6 | . 2 . 1 3 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Traps Triggered 6 | . 3 1 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Zio Pro Machines Disabled 12 | . . . 1 10 1 . . Max in Single Turn 5 | . . . 1 5 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Machines Accessed 10 | . 4 1 2 3 . . . Terminals 8 | . 4 1 2 1 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 21 | . 6 3 4 8 . . . Successful 10 | . 3 1 3 3 . . . Failed 11 | . 3 2 1 5 . . . Catastrophic 3 | . 1 1 1 . . . . Database Lockouts . | . . . . . . . . Manual 11 | . 3 3 2 3 . . . Terminals 16 | . 6 3 4 3 . . . Fabricators 3 | . . . . 3 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 9 | . 3 1 3 2 . . . Record 1 | . . . . 1 . . . Robot Analysis 3 | . 1 1 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 2 | . 1 . . 1 . . . Unreport Threat 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals . | . . . . . . . . Fabricators 1 | . . . . 1 . . . Fabnet 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 1 1 3 . . . Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 Autooverrided 1 | . . . . . . . 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Total Allies 5 | . . . . . . 4 1 Largest Group 4 | . . . . . . 4 4 Highest-Rated Group 150 | . . . . . . 150 150 Highest-Rated Ally 39 | . . . . . . 39 39 Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . . 7 Total Damage 115 | . . . . . . . 115 Kills 2 | . . . . . . . 2 Allies Corrupted 2 | . . . . . . . 2 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Robot Analysis Total 3 | . 1 1 1 . . . . Derelict Logs Recovered 4 | . . . . . 1 2 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Zio Pro Turns Passed 6957 | . 1244 810 789 1370 329 1827 588 Spaces Moved 3789 | 1 754 374 404 650 178 1121 307 Core 16 | . . . . 1 . . 15 Treads 3327 | . 309 374 404 649 178 1121 292 Legs 446 | 1 445 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 50 Average Speed 155 | 120 137 160 160 162 160 160 157 Slowest Speed 800 | 120 240 160 160 700 160 160 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 2 96 25 41 18 14 90 53 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 2 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 1 3 1 Spaces Dug 23 | . . . . . 17 . 6 Terrain Destroyed 105 | . . . 4 44 38 . 19 Melee . | . . . . . . . . Projectile 21 | . . . 4 10 . . 7 AOE 84 | . . . . 34 38 . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Total 4377 | . 856 504 486 814 199 1162 356 Wait 203 | . 22 77 10 72 . 9 13 Move 3782 | . 753 373 403 649 177 1120 307 Hop . | . . . . . . . . Pick Up 37 | . 5 7 8 3 2 12 . Fast Attach 17 | . 3 4 3 1 2 4 . Attach 16 | . 2 1 2 7 2 . 2 Detach 1 | . 1 . . . . . . Swap 40 | . 3 4 12 10 5 2 4 Drop 52 | . 3 4 20 9 . 15 1 Fire 224 | . 64 34 28 63 11 . 24 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 9) 374 | -10/Materials | Discovered new exit (range 14) 665 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Lost 3 parts (1p1n1w) 1245 | -10/Materials | Entered another Materials area 1245 | -9/Materials | Evolved 2 slots: Weapon x2 1245 | -9/Materials | Discovered new exit (range 7) 1756 | -9/Materials | Build established: Gunner 1938 | -9/Materials | Discovered new exit (range 16) 2055 | -9/Materials | Entered another Materials area 2055 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2343 | -8/Materials | Build established: Scavenger-Tank 2682 | -8/Materials | Build established: Scavenger-Gunner 2821 | -8/Materials | Discovered new exit (range 10) 2844 | -8/Materials | Entered Factory 2844 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3148 | -7/Factory | Build established: Scavenger-Skirmisher 3798 | -7/Factory | Garrison activated, responded to threat 3819 | -7/Factory | Build established: Skirmisher 4059 | -7/Factory | Cargo convoy interrupted 4164 | -7/Factory | Discovered new exit (range 15) 4214 | -7/Factory | Entered Lower Caves 4215 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4217 | -7/Lower Caves | Lost 8 parts (1p4n1u2w) 4315 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4433 | -7/Lower Caves | Learned Factory emergency access door positions 4543 | -7/Lower Caves | Entered Zion 4545 | -7/Zion | Destroyed 8 combat bots 4558 | -7/Zion | Learned 4 Factory zone layouts 4744 | -7/Zion | Found Prototype Special Weapon 4746 | -7/Zion | Found Prototype Special Weapon 4749 | -7/Zion | Found Prototype Special Weapon 4752 | -7/Zion | Found Prototype Special Weapon 4813 | -7/Zion | Discovered new exit (range 14) 4845 | -7/Zion | System corruption cleaned by Quarantine Array 4928 | -7/Zion | Found CR-A16's Pointy Stick 5085 | -7/Zion | Learned Factory fabricator intel 5143 | -7/Zion | Found Relay Coupler [Programmer] 5146 | -7/Zion | Found Relay Coupler [Programmer] 5148 | -7/Zion | Found Relay Coupler [Programmer] 5154 | -7/Zion | Found Relay Coupler [Programmer] 5157 | -7/Zion | Found Relay Coupler [Programmer] 5293 | -7/Zion | Learned Factory garrison access intel 5365 | -7/Zion | Given the Hacking Drone Bay 5368 | -7/Zion | Found Prototype Device 5368 | -7/Zion | Identified Hacking Drone Bay 6097 | -7/Zion | Imprinted 6099 | -7/Zion | Declared Zion's savior 6370 | -7/Zion | Entered Proximity Caves 6370 | -6/Proximity Caves | Accompanied by 4 allies 6498 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6826 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6893 | -6/Proximity Caves | Core integrity fell below 50% 6945 | -6/Proximity Caves | Core integrity fell below 20% 6958 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06908_ Y-64 Sentinel suffers critical hit (Destroy). 06908_ Y-64 Sentinel destroyed. 06911_ Acquired 29 matter. 06912_ Beamcaster destroyed. 06912_ Penetrated by Slug. 06919_ Bore Cannon destroyed. 06923_ Penetrated by Slug. 06923_ Hrd. Medium Armor Plating destroyed. 06923_ Penetrated by Slug. 06926_ Slug penetrates Wall. 06926_ Penetrated by Slug. 06929_ Slug penetrates Wall. 06929_ Flak Gun destroyed. 06932_ Penetrated by Slug. 06932_ Grenade Launcher destroyed. 06934_ Dropped Lrg. Storage Unit. 06937_ Slug penetrates Wall. 06937_ Penetrated by Slug. 06951_ Cooling System destroyed. 06955_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##### ###??????#########??????????????????????? | | ###### ###??????#########??????????????????????? | | ##??### ##???????## "" "##??????????????????????? | | #????## ##???????## """ ##??????????????????????? | | ????### ##???????##" "" ##??????????????????????? | | ????### ##???????### ###????????????####??????? | | ???### ########?### ###########??######??????? | | ?##### ##########?## ###########?###%###?????? | | ##### !! ##?## ## # ####% ####????? | | ### # % "" ##### # " !!%"## %####???? | | " """" ##### ## ###!!%% ###???? | | ## "" "" =%= ### ####!%|% ##???? | | ## """ #### ####% ###|!%| #### %##???? | | ### """ " " #### ####% % % %!%%"#####? ##???? | | ##### "" " #### #### ####?????????? | | ?#### "" #### #### ###?????????? | | ???################ % ##?????????? | | ???############### % "#?????????? | | ????????????#???## ## #????????? | | ???????????? ?###% ### #???????? | | ???????????? ## ### #??????? | | ??????????? % ###?#??????? | | ???????????# % % ##????????? | | ????????????# % ##????????? | | ???????????????# ## % % ## ##????????? | | ???????????????##### @ ##### ##????????? | | ???????????????#### h% ##### ##???????? | | ?????????????????# ? ##???????? | | ?????????????????# % % #???????? | | ????????????????# #### % ##% ????????? | | ??????????????? ??### ####?? % ??????????? | | ????????????? ?????# ####??? ??????????? | | ???????????? ??????? % %#???????? ??????????? | | ????????????????????? % #????????? ??????????? | | ????????????????????? %% #????????????????????? | | ????????????????????? % % ????????????????????? | | ????????????????????#### ????????????????????? | | ???????????????????????#### ????????????????????? | | ???????????????????????????# ????????????????????? | | ????????????????????????????# ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassSpikedGravjet Manual? 0 Play Time 00:38:00 Cumulative 198.3 hours Start 2021.12.16 @ 11:00:39 End 2021.12.16 @ 13:49:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cca65171-8017-483d-8fbf-158e78ad6f9a