Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 02:55:19 Player: FictionXVI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2004) 2004 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 5546 Bonus ------- High Alert Combat Kills 102 Cogmind --------- Core Integrity 573/850 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Advanced ECM Suite Drone Bay (2/2) > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (15) --- Improved Deuterium Engine Improved Heat Sink Particle Charger Improved Light Armor Plating Beam Rifle Precision Beam Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Core Analyzer Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Proton Cannon Proton Cannon Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Particle Charger Improved Light Armor Plating Beam Rifle Precision Beam Rifle Plasma Rifle EMP Blaster [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Launcher EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 3 | . . 2 . . 1 Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 101 | 5 4 35 22 13 22 Power 13 | 1 . 2 3 3 4 Engine 10 | 1 . 2 2 2 3 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 45 | 2 . 23 9 6 5 Treads 6 | . . 6 . . . Leg 39 | 2 . 17 9 6 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | . 4 4 5 2 7 Device 9 | . 1 . 3 1 4 Storage 3 | . 1 1 . . 1 Processor 4 | . . . 2 1 1 Hackware . | . . . . . . Protection 6 | . 2 3 . . 1 Artifact . | . . . . . . Weapon 21 | 2 . 6 5 2 6 Energy Gun 10 | 2 . 3 1 1 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun 7 | . . 3 3 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 19 | . . 5 3 . 11 Power 5 | . . . 2 . 3 Propulsion 6 | . . 3 . . 3 Utility 4 | . . 1 1 . 2 Weapon 4 | . . 1 . . 3 Highest Loss Streak 7 | . . 3 3 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 92 93 92 98 81 Engine 11 | . 14 10 11 11 13 Core 1 | . . . 3 2 2 Treads 4 | . . 16 . . . Leg 29 | . 28 25 36 29 27 Device 5 | . 9 4 2 6 11 Storage 8 | . 4 10 9 7 4 Processor 7 | . . . 10 15 4 Protection 2 | . 6 5 2 . . Energy Gun 8 | . 28 12 4 6 3 Ballistic Gun 9 | . . 6 11 14 . Naked Turns 3 | . . 1 . . 2 Heaviest Build 71 | 5 26 34 41 50 71 Greatest Support 80 | 20 20 80 64 65 80 Greatest Overweight (x) 2 | . 1 2 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 8 14 15 15 13 Most Carried 15 | 3 10 15 15 15 15 Average Carried 10 | . 5 8 13 14 6 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 1 10 11 14 15 7 Class Distribution -------------------- 66% | Mutant 24% | Scavenger-Mutant 6% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1886 | 250 40 606 481 390 119 Remotely 20 | . . . 20 . . Salvage Created 2839 | 50 37 1202 982 442 126 Parts 156 | 1 3 84 40 19 9 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 5 | . . 2 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 52 | 1 1 28 9 10 3 Guns 49 | 1 1 28 9 10 . Cannons 3 | . . . . . 3 Classes Destroyed 10 | 1 2 3 3 1 . Worker 9 | . . 6 2 . 1 Hauler 1 | . . . 1 . . Recycler 6 | . . . 6 . . Operator 1 | . . . 1 . . Watcher 3 | . 1 1 . . 1 Swarmer 13 | . 1 6 . 3 3 Grunt 28 | 1 . 16 6 5 . Duelist 1 | . . 1 . . . Sentry 9 | . . 5 3 1 . Programmer 1 | . . . . 1 . Best Kill Streak 11 | 1 2 11 8 3 3 Combat Bots Only 7 | 1 1 7 4 3 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 382 | 7 2 178 49 69 77 Missed 96 | 2 . 46 11 26 11 Damage Taken 4439 | 52 17 1595 668 766 1341 Core 631 | 11 9 174 113 47 277 Absorbed by Shields . | . . . . . . Redirected to Shielding 9 | . . 9 . . . Regen/Repaired (Parts) 300 | . . 95 . 205 . Core Remaining (%) 83 | 95 92 56 79 93 . Volleys Fired 236 | 5 3 118 53 35 22 Largest 2 | 2 2 2 2 2 2 Hottest 150 | 80 80 80 84 50 150 Shots Fired 386 | 10 6 167 104 70 29 Gun 365 | 10 6 167 104 70 8 Cannon 18 | . . . . . 18 Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 229 | . . 91 68 70 . Thermal 136 | 10 6 76 36 . 8 Explosive . | . . . . . . Electromagnetic 18 | . . . . . 18 Robot Hit Streak 20 | 3 8 10 20 15 4 Robot Miss Streak 6 | 2 . 6 3 2 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 1 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 260 | 6 5 108 76 53 12 Core Hits 119 | 2 3 53 32 22 7 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 11 | . . 1 9 . 1 Burn 10 | . . 1 8 . 1 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4329 | 77 56 1532 1321 983 360 Guns 3973 | 77 56 1516 1282 954 88 Cannons 202 | . . . . . 202 Explosions . | . . . . . . Melee . | . . . . . . Ramming 154 | . . 16 39 29 70 Kinetic 2762 | . . 1010 798 954 . Thermal 1211 | 77 56 506 484 . 88 Explosive . | . . . . . . Electromagnetic 202 | . . . . . 202 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . 1 . Average Corruption 1 | . . 2 . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . 9 . 5 . Message Errors 4 | . . 3 . 1 . Matter Fused 3 | . . 3 . . . Heat Flow Errors 2 | . . 1 . 1 . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . . 10 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 10 | . . . 10 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . 3 . . . Targets Rammed 27 | . . 6 7 3 11 Kicked 24 | . . 3 7 3 11 Crushed . | . . . . . . Highest Temperature 600 | 114 18 314 537 278 600 Average Temperature 125 | 60 12 63 170 52 242 Received Heat Transfer 1533 | 30 . 543 360 195 405 Effects 30 | . . 3 9 . 18 Shutdowns 9 | . . . 2 . 7 Energy Bleed 2 | . . . 1 . 1 Interference 5 | . . 2 . . 3 Matter Decay 3 | . . . 2 . 1 Short Circuit 3 | . . 1 1 . 1 Damage (minor) 3 | . . . 2 . 1 Damage (major) 3 | . . . . . 3 Damage (core) 2 | . . . 1 . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 3 . 2 Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 . 1 1 . . Heat Transferred 3571 | 175 125 1269 1702 . 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 460 | 20 72 460 452 392 183 Initial 194 | . 13 29 194 173 24 Average 211 | 2 32 246 339 211 60 Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 48 | 100 100 37 9 50 100 Level 1 41 | . . 45 66 49 . Level 2 9 | . . 17 24 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 5 1 3 3 Investigation 5 | . . 2 . 2 1 Extermination 1 | . . . . 1 . Reinforcement 6 | . . 3 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 1 4 2 . . Communications Jammed 1 | . . . . 1 . Distress Signals . | . . . . . . Times Spotted 94 | 1 4 41 23 11 14 Peak Tracking Total 8 | 1 3 6 8 3 8 Tactical Retreats 6 | . . . 3 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . . 5 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 7 | . 1 2 . 3 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 25 | . 3 7 . 9 6 Successful 18 | . 2 5 . 7 4 Failed 7 | . 1 2 . 2 2 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 5 | . . . . . 5 Terminals 9 | . 3 . . . 6 Fabricators . | . . . . . . Repair Stations 10 | . . 5 . 5 . Recycling Units . | . . . . . . Scanalyzers 4 | . . 2 . 2 . Garrison Access 2 | . . . . 2 . Terminal Hacks 6 | . 2 . . . 4 Record 6 | . 2 . . . 4 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 3 . 5 . Scan Component 5 | . . 2 . 3 . Repair 3 | . . 1 . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 2 . 2 . Insert Component 2 | . . 1 . 1 . Analyze 2 | . . 1 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 2 . 3 1 Full Trace Events 5 | . 1 1 . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 . 2 . Time 136 | . . 32 . 104 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 3 | . . . . . 3 parse_system 1 | . . . . . 1 no_distress 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3949 | 110 259 1117 737 1301 425 Spaces Moved 2166 | 81 136 463 351 875 260 Core 23 | 17 . 1 . . 5 Treads 159 | . . 159 . . . Legs 1984 | 64 136 303 351 875 255 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 50 120 120 50 Average Speed 126 | 105 137 140 123 121 122 Slowest Speed 260 | 120 190 260 125 122 193 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 6 16 37 26 25 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3010 | 94 202 753 569 1065 327 Wait 404 | . 48 109 105 133 9 Move 2161 | 80 135 462 350 874 260 Hop . | . . . . . . Pick Up 40 | 4 10 12 10 2 2 Fast Attach 44 | 2 2 13 7 4 16 Attach 26 | 3 2 12 6 1 2 Detach 15 | . 1 7 5 1 1 Swap 31 | . . 10 9 8 4 Drop 26 | . 1 4 17 4 . Fire 236 | 5 3 118 53 35 22 Melee . | . . . . . . Ram . | . . . . . . Kick 24 | . . 3 7 3 11 Crush 3 | . . 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 111 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x2 821 | -9/Materials | Released all parts (9) 1106 | -9/Materials | Build established: Scavenger-Mutant 1188 | -9/Materials | Lost 3 parts (2n1u) 1196 | -9/Materials | Destroyed 7 combat bots 1307 | -9/Materials | Repaired Imp. Aluminum Leg? 1478 | -9/Materials | Discovered new exit (range 8) 1487 | -9/Materials | Entered another Materials area 1487 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1764 | -8/Materials | Lost 3 parts (2p1u) 2213 | -8/Materials | Discovered new exit (range 9) 2224 | -8/Materials | Entered Factory 2224 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2321 | -7/Factory | Build established: Mutant 2644 | -7/Factory | Repaired Enh. Autogun 2689 | -7/Factory | Repaired Imp. Titanium Leg 3520 | -7/Factory | Discovered new exit (range 5) 3525 | -7/Factory | Entered another Factory area 3525 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3538 | -6/Factory | Released all parts (13) 3938 | -6/Factory | Lost 7 parts (2p2n1u2w) 3950 | -6/Factory | Self-destructed Last Messages --------------- Drone released from Drone Bay. Move into an ally to swap places with them. Carbon-fiber Leg destroyed. Broken Lgt. Angular Momentum Engine destroyed. Drone retrieved by Drone Bay. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Penetrated by Slug. Slug penetrates Wall. Lgt. Angular Momentum Engine destroyed. Penetrated by Slug. Plasma Rifle destroyed. Carbon-fiber Leg destroyed. Knocked back. Acquired 5 matter. Core Analyzer destroyed. Critical hit (Blast). Slug penetrates Wall. Penetrated by Slug. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?? #?????????????????????????????????????????????? | | ? #????##+##????????????????????????????????????? | | #????# ?????????? ?????????????????????????? | | #????# #?????????? ?????????????????????????? | | #????# #?????????? #????????????????????????? | | +????# #?????????? ????????????????????????? | | #????# #?????????? ????????????????????????? | | ####????# #?????????? ????????????????????????? | | ????????# ^#?????????? ????????????????????????? | | ????????# ^+?????????# ????????????????????????? | | ?######## #?????????# ????????????????????????? | | ?# ## #?????????#H#????????????????????????? | | ## #######???# #????????????????????????? | | #???# #????????????????????????? | | ## #???# #????????????????????????? | | ?# ####### #???# ####### ????????? | | ####+######??# #???#h @u ; H ????????? | | # #??# #???#g####### ????????? | | + #### #???# # #??????????????????? | | # + #???# + ""#??????????????????? | | # """ """ # #???# # ""#??????????????????? | | # """ """ # ##### # Y"#??????????????????? | | # """ """ + / ""#??????????????????? | | # ############### ""#??????????????????? | | # #?????????????# #??????????????????? | | ##########???????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 44 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedHardenedStreamer Manual? 0 Play Time 01:19:01 Cumulative 2.5 hours Start 2024.03.13 @ 01:07:22 End 2024.03.13 @ 02:55:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: baa47fe4-6249-4276-8653-a3d6f8187a15