Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 04:03:09 Player: quak Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (648) 648 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2433 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 239/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Small Laser Rocket Launcher > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Heat Sink Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Firepult Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Small Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Firepult Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 7 6 . . 5 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 2 . . 1 Treads 3 | . 2 . . 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 . . 1 Device 1 | 1 . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 5 | 2 2 . . 1 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 1 . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . 1 . . 1 Highest Loss Streak 2 | . 1 . . 2 To Critical Strikes . | . . . . . Average Backups 10 | 2 6 14 14 13 Power 1 | . 1 1 1 1 Propulsion 1 | 1 1 1 1 . Utility 5 | . 3 9 8 6 Weapon 2 | . . 3 4 4 Tool/Special . | . . . . . Unused Backups 15 | . . . 2 13 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 9 | . . . 2 7 Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 100 100 99 Engine 13 | . 13 14 14 14 Treads 21 | . 11 28 28 28 Leg 6 | . 16 . . . Device 11 | . 14 14 14 . Storage 14 | . 14 14 14 14 Protection 2 | . . . . 13 Energy Gun 13 | . 14 14 14 13 Ballistic Gun 11 | . 13 14 14 3 Launcher 2 | . . . . 11 Peak Build Rating 13 | 7 9 9 11 13 Average Rating 8 | 4 7 9 9 11 On Entrance 7 | . 7 9 9 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 33 | 15 29 29 29 33 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 3 14 15 15 15 Average Carried 11 | 2 6 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 14 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 701 | 285 254 . . 162 Remotely . | . . . . . Salvage Created 817 | 48 636 . . 133 Parts 75 | 8 53 . . 14 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 25 | . 14 . . 11 Guns 13 | . 12 . . 1 AOE 12 | . 2 . . 10 Classes Destroyed 8 | 1 6 . . 1 Worker 2 | . 1 . . 1 Tunneler 5 | 3 1 . . 1 Hauler 2 | . 2 . . . Operator 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 13 | . 5 . . 8 Grunt 11 | . 9 . . 2 Assembled 1 | . . . . 1 Best Kill Streak 4 | 3 3 . . 4 Combat Bots Only 3 | . 3 . . 3 Max Kills in Single Turn 3 | 1 2 . . 3 Gunslinging . | . . . . . Exploded 2 | . 2 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 103 | . 63 . . 40 Missed 36 | . 22 . . 14 Hits 67 | . 41 . . 26 Projectile 67 | . 41 . . 26 Damage Taken 900 | . 447 . . 453 Core 255 | . 112 . . 143 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 91 | 5 63 . . 23 Largest 2 | 1 2 . . 1 Hottest 60 | 20 60 . . 40 Shots Fired 146 | 5 118 . . 23 Gun 133 | 5 117 . . 11 Cannon . | . . . . . Launcher 13 | . 1 . . 12 Special . | . . . . . Kinetic 64 | 5 59 . . . Thermal 63 | . 52 . . 11 Explosive 13 | . 1 . . 12 Electromagnetic 6 | . 6 . . . Robot Hit Streak 8 | 3 8 . . 7 Robot Miss Streak 4 | 1 4 . . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 84 | 4 71 . . 9 Core Hits 55 | 3 39 . . 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1818 | 55 983 . . 780 Guns 941 | 55 824 . . 62 Cannons . | . . . . . Explosions 860 | . 142 . . 718 Melee . | . . . . . Ramming 17 | . 17 . . . Kinetic 487 | 55 432 . . . Thermal 419 | . 357 . . 62 Explosive 860 | . 142 . . 718 Electromagnetic 35 | . 35 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 87 | . 30 . . 57 Projectiles . | . . . . . Explosions 87 | . 30 . . 57 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 114 | . . . . 114 Shots 4 | . . . . 4 Rammed 2 | . 2 . . . Targets Rammed 7 | . 7 . . . Kicked 5 | . 5 . . . Crushed . | . . . . . Highest Temperature 90 | . 30 . . 90 Average Temperature 20 | . 13 . . 35 Received Heat Transfer 222 | . 192 . . 30 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 975 | . 825 . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 128 | 15 104 34 . 128 Initial 34 | . 3 34 . . Average 29 | 2 25 11 . 43 Influence Increases 783 | 15 454 . . 314 Destroy 0b10 Robot/C 480 | . 280 . . 200 Destroy 0b10 Robot/NC 65 | 15 40 . . 10 Destroy Leader 108 | . 78 . . 30 Successful Hack 31 | . 31 . . . Destroy Structure 84 | . 10 . . 74 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 722 | 10 369 90 . 253 Entered New Map 58 | . 2 56 . . Time Decay 634 | 10 357 34 . 233 Lost Part 30 | . 10 . . 20 Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 26 . . 11 Peak Tracking Total 5 | . 5 . . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 12 | . 7 . 5 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 76 | . 26 . 50 . Successful 61 | . 11 . 50 . Failed 15 | . 15 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 23 | . 21 . 2 . Terminals 24 | . 24 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 55 | . 5 . 50 . Record 49 | . . . 49 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Botnet 4 | . 4 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 2341 | 7 1226 128 976 4 Seismic 2341 | 7 1226 128 976 4 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2968 | 69 1226 128 976 569 Spaces Moved 1745 | 42 701 80 607 315 Core 10 | 10 . . . . Treads 1277 | . 275 80 607 315 Legs 458 | 32 426 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 149 | 110 135 160 160 160 Slowest Speed 190 | 190 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 54 | 3 95 22 93 59 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug 7 | . . . . 7 Terrain Destroyed 104 | . 8 . . 96 Melee . | . . . . . Projectile . | . . . . . AOE 104 | . 8 . . 96 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1958 | 56 852 80 613 357 Wait 57 | . 52 . . 5 Move 1741 | 41 700 79 606 315 Hop . | . . . . . Pick Up 22 | 3 14 1 1 3 Fast Attach 12 | 7 5 . . . Attach 5 | . 1 . . 4 Detach . | . . . . . Swap 11 | . 6 . . 5 Drop 8 | . 4 . 2 2 Fire 91 | 5 63 . . 23 Melee . | . . . . . Ram . | . . . . . Kick 5 | . 5 . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 8) 702 | -10/Materials | Discovered new exit (range 16) 908 | -10/Materials | Discovered new exit (range 8) 1118 | -10/Materials | Discovered new exit (range 14) 1120 | -10/Materials | Identified exit to Mines 1270 | -10/Materials | Derelicts attacked the area 1296 | -10/Materials | Entered Mines 1299 | -10/Mines | Received a Mining Laser from a helpful Derelict 1416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1416 | -10/Mines | Discovered new exit (range 5) 1424 | -10/Mines | Entered Exiles 1424 | -10/Exiles | Accompanied by 1 ally 1447 | -10/Exiles | Discovered new exit (range 15) 1495 | -10/Exiles | Met 8R-AWN 1520 | -10/Exiles | Met EX-HEX 1608 | -10/Exiles | Met EX-DEC 1672 | -10/Exiles | Visited The Gauntlet 1892 | -10/Exiles | Learned location of Zion (-7) 1949 | -10/Exiles | Discovered new exit (range 12) 2093 | -10/Exiles | Met EX-BIN 2112 | -10/Exiles | Aligned with FarCom system 2114 | -10/Exiles | Given EX-Vault access code 2181 | -10/Exiles | Opened EX-Vault 2197 | -10/Exiles | Found Firepult 2230 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2400 | -10/Exiles | Left Exiles lab with Firepult 2400 | -10/Exiles | Entered Mines 2571 | -9/Mines | Assembled infested the area 2653 | -9/Mines | Core integrity fell below 50% 2701 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2946 | -9/Mines | Discovered new exit (range 11) 2970 | -9/Mines | Crushed by falling debris 2970 | -9/Mines | Smashed by cave-in Last Messages --------------- 02860_ U-05 Engineer lays Concrete. 02861_ U-05 Engineer builds a Wall. 02868_ U-05 Engineer destroyed. 02893_ as-19881 destroyed. 02895_ Acquired 14 matter. 02900_ Acquired 23 matter. 02903_ Dropped Lrg. Storage Unit. 02903_ Acquired Structural Scanner. 02946_ EXIT=FOUND 02948_ Lgt. Treads destroyed. 02957_ G-34 Mercenary destroyed. 02959_ G-47 Trooper destroyed. 02967_ Searching scrap... 02967_ Found Spread Laser. 02967_ Found Structural Scanner. 02967_ Found Terrain Scan Processor. 02967_ Found 51 Matter. 02968_ Acquired 51 matter. 02969_ The unstable cave ceiling collapses. 02970_ Crushed by falling debris. 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