Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 21:52:49 Player: Red Box Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (254) 1270 Value Destroyed (9914) 9914 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (6102) 6102 TOTAL SCORE: 21066 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4625 Follower Combat Kills 543 Entered Garrisons 200 Friendly Fire -266 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 100/100 System Corruption 25% Temperature Cool (9) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Advanced Heat Sink Coolant Injector High-capacity Storage Unit Weapon Cycler > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Medium Treads Wheel Armored Wheel High-capacity Battery (250) High-capacity Matter Pod (200) Experimental Sensor Array Improved Signal Interpreter Improved Spread Laser Improved EM Pulse Cannon Cooled Particle Cannon Cooled Particle Cannon Gauss Cannon Mini Assault Cannon Chainsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector High-capacity Storage Unit Weapon Cycler Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Improved Spread Laser Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Medium Treads Medium Treads Armored Wheel Advanced Heat Sink High-capacity Battery High-capacity Matter Pod Experimental Sensor Array Precision Shock Rifle Cooled Particle Cannon Gauss Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon Rocket Launcher Chainsword [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 317 | 9 12 6 30 1 2 1 78 55 30 93 Power 17 | 1 1 1 2 . . . 3 1 1 7 Engine 17 | 1 1 1 2 . . . 3 1 1 7 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 42 | 4 2 2 5 . . . 15 1 6 7 Treads 2 | . . . . . . . . 1 1 . Leg 2 | 2 . . . . . . . . . . Wheel 38 | 2 2 2 5 . . . 15 . 5 7 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 90 | 2 4 . 13 . . . 23 11 9 28 Device 46 | 1 1 . 8 . . . 9 9 3 15 Storage 5 | 1 1 . 1 . . . 1 . . 1 Processor 6 | . 1 . . . . . 3 . . 2 Hackware 5 | . 1 . . . . . 2 . . 2 Protection 28 | . . . 4 . . . 8 2 6 8 Artifact . | . . . . . . . . . . . Weapon 168 | 2 5 3 10 1 2 1 37 42 14 51 Energy Gun 39 | . 2 . 5 . . . 10 . . 22 Energy Cannon 44 | . . 3 2 . 2 1 11 15 1 9 Ballistic Gun 13 | 2 2 . 1 . . . 8 . . . Ballistic Cannon 43 | . 1 . . . . . . 22 10 10 Launcher 8 | . . . . 1 . . . . 3 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 17 | . . . 2 . . . 7 5 . 3 Slashing Weapon 3 | . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 6 | . . . 1 . . . 1 . . 4 Parts Lost 65 | . 1 6 11 . . . 10 3 11 23 Power 6 | . . 1 1 . . . . 1 1 2 Propulsion 16 | . . 2 5 . . . 2 1 3 3 Utility 26 | . . . 3 . . . 5 1 5 12 Weapon 17 | . 1 3 2 . . . 3 . 2 6 Highest Loss Streak 6 | . 1 4 4 . . . 2 1 6 5 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 99 97 98 100 79 99 98 99 91 91 Engine 9 | . 14 13 10 11 11 11 8 9 8 6 Treads 1 | . . . . . . . . 6 4 . Wheel 17 | . 28 26 21 22 22 22 17 11 13 12 Device 14 | . 2 . 11 11 11 11 16 17 15 19 Storage 9 | . 14 14 11 11 11 11 9 9 9 6 Processor 6 | . . . . . . . 9 9 9 11 Hackware 9 | . 11 14 11 11 11 11 10 9 6 6 Protection 8 | . . . 10 11 11 11 7 9 9 9 Energy Gun 4 | . 18 . 12 . . . 4 . . 5 Energy Cannon 7 | . . 19 7 13 1 21 8 9 3 2 Ballistic Gun 1 | . 7 1 . . . . 2 . . . Ballistic Cannon 3 | . 1 6 . . . . . 7 12 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 106 | 14 20 21 40 40 40 40 66 83 91 106 Greatest Support 32 | 20 20 20 32 20 20 20 20 20 28 28 Greatest Overweight (x) 13 | 3 . 1 2 1 1 1 6 8 13 8 Average Overweight (x) 2 | . . . . 1 1 1 2 5 4 3 Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 8 10 10 15 15 15 17 20 20 19 Most Carried 20 | 8 10 10 15 15 15 15 20 20 20 20 Average Carried 16 | 5 8 7 9 14 14 14 17 19 19 18 Final Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 Final Carried 20 | 8 10 8 15 15 15 15 20 20 18 17 Class Distribution -------------------- 63% | Mutant 24% | Scavenger-Mutant 7% | Hacker-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Matter Collected 6365 | 322 183 115 297 16 . 120 965 1103 1357 1887 Remotely . | . . . . . . . . . . . Salvage Created 8853 | 107 292 80 1589 . . 60 2001 716 1147 2861 Parts 455 | 10 26 2 113 . . 1 96 36 48 123 Haulers Intercepted 6 | . . . 2 . . . 2 . 1 1 Recyclers Shooed 4 | 1 1 . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 213 | . 11 5 36 . . 1 31 26 34 69 Melee 1 | . . . 1 . . . . . . . Guns 91 | . 11 . 22 . . . 22 . . 36 Cannons 90 | . . 5 10 . . . 8 22 27 18 AOE 26 | . . . 1 . . . 1 2 7 15 Classes Destroyed 20 | 2 5 2 4 . . 1 1 1 2 2 Worker 7 | . . . 3 . . . 4 . . . Builder 9 | . 1 . 3 . . . 2 . 2 1 Tunneler 4 | 3 . . . . . . . . 1 . Hauler 6 | . . . 2 . . . 2 . 1 1 Recycler 5 | 1 . . . . . . 1 . 1 2 Mechanic 1 | . . . . . . . . . 1 . Operator 2 | . 1 . . . . . 1 . . . Watcher 17 | . 2 . 5 . . . 5 . 2 3 Swarmer 34 | . 9 . 16 . . . 3 4 2 . Cutter 3 | . . . . . . . . 3 . . Grunt 102 | . 2 2 9 . . . 18 11 21 39 Brawler 12 | . . . 1 . . . . 1 4 6 Duelist 12 | . . . . . . . 1 1 4 6 Protector 1 | . . . . . . . . . . 1 Sentry 30 | . . . 10 . . . 8 4 3 5 Demolisher 3 | . . 2 . . . . . 1 . . Specialist 1 | . . . . . . . . . 1 . Hunter 6 | . . . . . . 1 1 1 . 3 Programmer 9 | . . . . . . . . . . 9 Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 9 | 2 4 3 8 . . 1 9 4 8 9 Combat Bots Only 8 | . 3 3 5 . . 1 3 4 8 7 Max Kills in Single Turn 5 | 1 1 1 2 . . 1 5 2 4 5 Gunslinging 1 | . . . 1 . . . 1 . . . Exploded 5 | . . . 1 . . . 1 1 3 5 Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Damage Taken 11653 | . 231 700 1091 . . 27 1077 798 2382 5347 Core 1363 | . 20 206 106 . . . 92 60 172 707 Absorbed by Shields 593 | . . . . . . . 159 189 157 88 Regen/Repaired (Parts) 1140 | . 83 . . . . . 100 . 12 945 Core Remaining (%) 55 | 100 . 9 . . . 73 . . 41 . Volleys Fired 621 | 8 29 18 79 2 . 3 81 110 76 215 Largest 2 | 2 2 2 2 1 . 2 2 2 2 2 Hottest 150 | 40 100 120 120 30 . 112 119 119 119 150 Shots Fired 1123 | 16 58 36 157 2 . 7 158 159 145 385 Gun 500 | 16 58 7 75 . . . 117 . . 227 Cannon 604 | . . 29 82 . . 7 41 159 140 146 Launcher 19 | . . . . 2 . . . . 5 12 Special . | . . . . . . . . . . . Kinetic 410 | 16 21 23 2 . . . 55 85 137 71 Thermal 419 | . 37 13 80 . . . . . . 289 Explosive 19 | . . . . 2 . . . . 5 12 Electromagnetic 275 | . . . 75 . . 7 103 74 3 13 Robot Hit Streak 24 | 4 8 5 21 . . 4 24 13 16 12 Robot Miss Streak 8 | 1 5 3 5 . . 1 7 6 4 8 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 6 | . . . 2 . . . 2 . . 2 Max Gunslinging Chain 1 | . . . 1 . . . 1 . . 1 Shots Hit Robots 815 | 10 28 23 117 . . 5 124 85 116 307 Core Hits 768 | 6 19 7 64 . . . 78 85 167 342 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 15 | . 1 1 1 . . . 1 1 5 5 Burn 4 | . 1 . . . . . . . . 3 Destroy 1 | . . . . . . . 1 . . . Blast 8 | . . 1 . . . . . . 5 2 Corrupt 1 | . . . . . . . . 1 . . Smash 1 | . . . 1 . . . . . . . Melee Attacks 50 | . . . 8 . . . 15 15 . 12 Impact 41 | . . . 8 . . . 14 15 . 4 Slashing 8 | . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 23256 | 106 384 416 2742 . . 115 3635 2164 4592 9102 Guns 7937 | 106 384 42 803 . . . 2022 . . 4580 Cannons 9814 | . . 374 1143 . . 115 791 1922 3044 2425 Explosions 5246 | . . . 577 . . . 822 242 1548 2057 Melee 259 | . . . 219 . . . . . . 40 Ramming . | . . . . . . . . . . . Kinetic 6685 | 106 159 257 13 . . . 877 1231 3016 1026 Thermal 9294 | . 225 159 1434 . . . 822 242 633 5779 Explosive 3170 | . . . 198 . . . . . 915 2057 Electromagnetic 3848 | . . . 878 . . 115 1936 691 28 200 Impact 259 | . . . 219 . . . . . . 40 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . . 2 2 2 2 . . 19 25 Average Corruption 8 | . . . 2 2 2 2 . . 6 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . 3 Effects 196 | . . . 3 7 5 7 . . 29 145 Message Errors 43 | . . . . . 1 1 . . 5 36 Matter Fused 52 | . . . 1 6 4 1 . . 10 30 Heat Flow Errors 18 | . . . . . . 2 . . . 16 Energy Discharges 20 | . . . 1 1 . 1 . . 3 14 Parts Rejected 3 | . . . . . . . . . 2 1 Parts Fused 3 | . . . 1 . . . . . . 2 Data Loss (minor) 16 | . . . . . . . . . 3 13 Data Loss (major) 6 | . . . . . . . . . 1 5 Misfires 8 | . . . . . . 1 . . . 7 Alerts 6 | . . . . . . 1 . . 1 4 Misdirections 6 | . . . . . . . . . 2 4 Weapon Failures 15 | . . . . . . . . . 2 13 Overload Shots . | . . . . . . . . . . . Overflow Damage 309 | . . 7 102 . . . 80 21 79 20 Projectiles 113 | . . 7 44 . . . 6 21 15 20 Explosions 147 | . . . 9 . . . 74 . 64 . Melee 49 | . . . 49 . . . . . . . Knockbacks 114 | . . 1 . . . . . 21 73 19 Impact . | . . . . . . . . . . . Kinetic 90 | . . 1 . . . . . 20 52 17 Secondary 24 | . . . . . . . . 1 21 2 Self-Inflicted Damage 441 | . . . 72 . . . 156 66 103 44 Shots 11 | . . . 3 . . . 3 1 2 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 430 | . 135 292 430 . . 194 75 36 310 386 Average Temperature 80 | . 31 94 93 . . 90 24 9 66 100 Received Heat Transfer 3492 | . 24 85 273 . . . 482 179 889 1560 Effects 12 | . . . 4 . . . . . . 8 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . 2 Interference 6 | . . . 4 . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 1 2 . . Combat Hostiles 3 | . . . . . . 1 . 2 . . Parts Fried 25 | . . . 7 . . 2 13 3 . . Impact Corruptions 3 | . . . 3 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 12 | . 1 1 7 . . . . . . 3 Heat Transferred 11356 | . 740 333 2783 . . . 850 250 400 6000 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 17 | . . . 7 . . . 8 2 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Peak Influence 2668 | 20 351 139 779 276 . 45 602 2087 1996 2668 Initial 1100 | . 13 84 . 257 . . . 18 1017 1100 Average 696 | 7 170 77 462 191 . 7 232 979 1376 1329 Maximum Alert Level 5 | . 1 . 3 1 . . 2 5 5 5 Low Security (%) 26 | 100 57 100 26 39 . 100 42 7 . . Level 1 17 | . 42 . 20 60 . . 35 9 . . Level 2 12 | . . . 27 . . . 22 20 . . Level 3 15 | . . . 25 . . . . 18 14 37 Level 4 17 | . . . . . . . . 28 64 36 Level 5 6 | . . . . . . . . 14 1 17 High Security 3 | . . . . . . . . . 19 8 Max Security . | . . . . . . . . . . . Squads Dispatched 52 | . 1 . 4 . . . 3 . 14 30 Investigation 6 | . 1 . . . . . 3 . . 2 Extermination 8 | . . . . . . . . . . 8 Reinforcement 8 | . . . 3 . . . . . 2 3 Assault 30 | . . . 1 . . . . . 12 17 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Distress Signals 8 | . . . 2 . . . 1 . 3 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 381 | . 22 12 52 . . 1 47 27 90 130 Peak Tracking Total 20 | . 4 10 7 . . 1 4 4 20 15 Tactical Retreats 25 | . 2 1 4 . . . 4 1 5 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 17 | . 1 . 1 . . . 4 3 4 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 27 | . . . 2 . . . 4 7 2 12 Max in Single Turn 3 | . . . 2 . . . 3 1 2 1 Garrison Access 1 | . . . . . . . . . 1 . Garrison Relay 5 | . . . . . . . . 5 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 77 | . 11 1 16 . 4 . 17 5 7 16 Terminals 46 | . 8 1 10 . . . 11 5 4 7 Fabricators 5 | . . . . . . . . . . 5 Repair Stations 8 | . 1 . 2 . . . 2 . 1 2 Recycling Units 8 | . 2 . 2 . . . 2 . 1 1 Scanalyzers 4 | . . . 2 . . . 1 . . 1 Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 269 | . 48 3 49 . 4 . 84 14 22 45 Successful 157 | . 29 1 33 . 4 . 52 2 11 25 Failed 106 | . 16 1 15 . . . 31 12 11 20 Catastrophic 13 | . . . 3 . . . 2 3 2 3 Database Lockouts 6 | . 3 1 1 . . . 1 . . . Manual 132 | . 26 3 25 . . . 51 . 12 15 Terminals 163 | . 38 3 32 . . . 52 14 9 15 Fabricators 14 | . . . . . . . . . . 14 Repair Stations 38 | . 2 . 4 . . . 16 . 2 14 Recycling Units 29 | . 8 . 5 . . . 10 . 5 1 Scanalyzers 14 | . . . 8 . . . 5 . . 1 Garrison Access 7 | . . . . . . . 1 . 6 . Terminal Hacks 46 | . 12 1 10 . 4 . 12 2 1 4 Record 7 | . 3 . . . 4 . . . . . Robot Analysis 10 | . 3 1 3 . . . 3 . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 Terminal Index 4 | . 1 . 1 . . . 1 . 1 . Alert Level 1 | . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . 3 . . . Locate Traps 8 | . 2 . 4 . . . 1 . . 1 Dispatch Records 1 | . . . . . . . 1 . . . Security Status 1 | . . . . . . . 1 . . . Hauler Manifests 3 | . . . 1 . . . 1 . . 1 Registered Prototypes 1 | . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . 4 Network Status 2 | . . . . . . . . . . 2 Build 2 | . . . . . . . . . . 2 Repair Station Hacks 29 | . 2 . 3 . . . 12 . 2 10 Scan Component 15 | . 1 . 2 . . . 6 . 1 5 Repair 14 | . 1 . 1 . . . 6 . 1 5 Recycling Unit Hacks 12 | . 3 . 3 . . . 4 . 1 1 Report Inventory 6 | . 2 . 2 . . . 2 . . . Retrieve Components 6 | . 1 . 1 . . . 2 . 1 1 Scanalyzer 12 | . . . 8 . . . 4 . . . Insert Component 6 | . . . 4 . . . 2 . . . Analyze 6 | . . . 4 . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 52 | . 12 . 9 . . . 19 . 6 6 Terminals 35 | . 10 . 7 . . . 15 . 3 . Track 11 | . 4 . 3 . . . 4 . . . Assimilate 6 | . . . . . . . 5 . 1 . Botnet 14 | . 5 . 3 . . . 5 . 1 . Operators 4 | . 1 . 1 . . . 1 . 1 . Fabricators 6 | . . . . . . . . . . 6 Report 2 | . . . . . . . . . . 2 Liberate 3 | . . . . . . . . . . 3 Haulers 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . . . 4 . 3 . Reject 5 | . 1 . 1 . . . 2 . 1 . Recyclers 2 | . . . . . . . 1 . 1 . Mask 4 | . 1 . 1 . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 65 | . 9 1 15 . . . 15 3 6 16 Full Trace Events 5 | . . . . . . . 1 2 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . Time 148 | . . . . . . . . . . 148 Total Robot Build Rating 13 | . . . . . . . . . . 13 Part Schematics Acquired 6 | . . . 4 . . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 14 | . 1 . 1 . . . 6 . 1 5 Time 618 | . 26 . 44 . . . 288 . 44 216 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 24 | . 2 . 7 . . . 10 . 2 3 Parts Scanalyzed 6 | . . . 4 . . . 2 . . . Part Schematics Acquired 6 | . . . 4 . . . 2 . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat 1 | . . . . . . . 1 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . check_alert 1 | . . . . . . . 1 . . . Relay Couplers Released 22 | . . . . . . . . 22 . . Machine Destruction 22 | . . . . . . . . 22 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Total Allies 15 | . . . . 1 . . 1 6 . 7 Largest Group 6 | . . . . 1 . . 1 6 6 3 Highest-Rated Group 201 | . . . . 31 . . 10 201 201 90 Highest-Rated Ally 40 | . . . . 31 . . 10 40 40 37 Total Orders 10 | . . . . . . . . 8 2 . STAY 3 | . . . . . . . . 3 . . ROAM 1 | . . . . . . . . . 1 . FOLLOW 6 | . . . . . . . . 5 1 . Ally Attacks 92 | . . . . . . . . 1 39 52 Total Damage 3004 | . . . . . . . . 16 910 2078 Kills 24 | . . . . . . . . . 10 14 Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 10 | . 3 1 3 . . . 3 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Turns Passed 18240 | 119 919 596 2037 665 532 577 4482 3162 1208 3943 Spaces Moved 11472 | 63 912 542 1528 670 554 557 2734 1578 540 1794 Core 13 | 12 . . . . . . . . 1 . Treads 2 | . . . . . . . . . 2 . Legs 22 | 22 . . . . . . . . . . Wheels 11435 | 29 912 542 1528 670 554 557 2734 1578 537 1794 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 95 95 95 95 125 120 115 Average Speed 117 | 107 80 92 97 95 95 95 114 163 160 137 Slowest Speed 700 | 200 80 95 115 95 95 95 170 200 700 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 76 | 5 99 98 99 96 90 84 89 93 44 45 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . 1 . Scrap Searched 4 | . . 1 . 1 . 2 . . . . Spaces Dug 57 | . . . 2 . . . 13 10 5 27 Terrain Destroyed 350 | . . . 53 24 . . 52 21 98 102 Melee 32 | . . . 2 . . . 13 7 . 10 Projectile 60 | . . . . . . . . 3 27 30 AOE 258 | . . . 51 24 . . 39 11 71 62 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Total 14985 | 97 1046 597 1907 696 561 600 3878 1962 731 2910 Wait 2137 | 4 67 29 218 20 . 34 894 112 58 701 Move 11463 | 62 911 541 1527 669 553 556 2734 1577 539 1794 Hop . | . . . . . . . . . . . Pick Up 202 | 11 13 3 29 2 3 3 43 16 17 62 Fast Attach 42 | 7 3 1 4 . . . 9 2 5 11 Attach 90 | 2 4 5 14 . 2 1 18 4 11 29 Detach 4 | . 1 . 1 . . . . . . 2 Swap 185 | . 5 . 12 1 . . 51 49 14 53 Drop 131 | 3 13 . 15 2 3 3 33 17 11 31 Fire 621 | 8 29 18 79 2 . 3 81 110 76 215 Melee 50 | . . . 8 . . . 15 15 . 12 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 . . Rewire 36 | . . . . . . . . 36 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 120 | -11/Junkyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 12) 194 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 4) 471 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Central database locked down 755 | -10/Materials | Identified exit to Mines 787 | -10/Materials | Central database locked down 787 | -10/Materials | Central database locked down 933 | -10/Materials | Repaired Assault Rifle 1039 | -10/Materials | Entered Mines 1069 | -10/Mines | Assembled infested the area 1074 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1077 | -10/Mines | Discovered new exit (range 15) 1110 | -10/Mines | Core integrity fell below 50% 1116 | -10/Mines | Core integrity fell below 20% 1126 | -10/Mines | Met a Derelict bent on vengeance 1142 | -10/Mines | Lost 4 parts (1p2n1w) 1285 | -10/Mines | Discovered new exit (range 9) 1330 | -10/Mines | Central database locked down 1531 | -10/Mines | Learned location of 1 exit from Materials 1635 | -10/Mines | Entered Materials 1635 | -9/Materials | Evolved 2 slots: Utility x2 1636 | -9/Materials | Identified exit to Materials 1848 | -9/Materials | Lost 3 parts (2n1u) 2392 | -9/Materials | Discovered new exit (range 11) 2526 | -9/Materials | Discovered exit to Materials (range 11) 2672 | -9/Materials | Lost 4 parts (1p1n1u1w) 2768 | -9/Materials | Central database locked down 3070 | -9/Materials | Identified exit to Mines 3277 | -9/Materials | Build established: Scavenger-Mutant 3354 | -9/Materials | Discovered exit to Materials (range 16) 3635 | -9/Materials | First assault squad dispatched 3652 | -9/Materials | Repaired Broken Mni. Grenade Launcher 3672 | -9/Materials | Entered Mines 3738 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3742 | -9/Mines | Found Prototype Device 3792 | -9/Mines | Discovered exit to Materials (range 9) 3801 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3890 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3913 | -9/Mines | Received a Mining Laser from a helpful Derelict 4191 | -9/Mines | Discovered exit to Materials (range 6) 4333 | -9/Mines | Discovered new exit (range 5) 4337 | -9/Mines | Entered Exiles 4337 | -9/Exiles | Found Exiles lab abandoned 4352 | -9/Exiles | Discovered new exit (range 14) 4472 | -9/Exiles | Discovered new exit (range 14) 4869 | -9/Exiles | Entered Mines 5215 | -8/Mines | Discovered exit to Materials (range 7) 5446 | -8/Mines | Entered Materials 5446 | -8/Materials | Evolved 2 slots: Utility x2 5447 | -8/Materials | Identified exit to Storage 6423 | -8/Materials | Build established: Mutant 6565 | -8/Materials | Discovered new exit (range 13) 7370 | -8/Materials | Build established: Scavenger-Mutant 7584 | -8/Materials | Discovered new exit (range 3) 7702 | -8/Materials | Central database locked down 7951 | -8/Materials | Build established: Hacker-Mutant 8042 | -8/Materials | Identified Exp. Sensor Array 8247 | -8/Materials | Repaired Corrupted Adv. Heat Sink 8356 | -8/Materials | Repaired Exp. Sensor Array 8383 | -8/Materials | Repaired Lgt. Armor Plating 8416 | -8/Materials | Repaired Lgt. EM Pulse Cannon 8856 | -8/Materials | Repaired Lgt. Armor Plating 8883 | -8/Materials | Repaired Wheel 9268 | -8/Materials | Build established: Scavenger-Mutant 9772 | -8/Materials | Build established: Mutant 9928 | -8/Materials | Identified exit to Garrison 9928 | -8/Materials | Entered Garrison 10054 | -8/Garrison | Triggered checkpoint 10093 | -8/Garrison | Garrison Relay disabled 10308 | -8/Garrison | Discovered new exit (range 9) 10440 | -8/Garrison | Triggered checkpoint 10466 | -8/Garrison | Garrison Relay disabled 10608 | -8/Garrison | Discovered new exit (range 9) 10612 | -8/Garrison | Triggered checkpoint 10932 | -8/Garrison | Triggered checkpoint 11017 | -8/Garrison | Discovered new exit (range 10) 11114 | -8/Garrison | Discovered new exit (range 41) 11114 | -8/Garrison | Discovered new exit (range 58) 11114 | -8/Garrison | Discovered new exit (range 12) 11114 | -8/Garrison | Discovered new exit (range 70) 11142 | -8/Garrison | Triggered checkpoint 11245 | -8/Garrison | Garrison Relay disabled 11468 | -8/Garrison | Spotted B-75 Beast 11475 | -8/Garrison | Garrison Relay disabled 12660 | -8/Garrison | Triggered checkpoint 12685 | -8/Garrison | Garrison Relay disabled 12873 | -8/Garrison | Build established: Commander-Mutant 13090 | -8/Garrison | Entered Materials 13090 | -8/Materials | Accompanied by 6 allies 13409 | -8/Materials | Discovered new exit (range 16) 13490 | -8/Materials | First assault squad dispatched 13687 | -8/Materials | Build established: Mutant 13927 | -8/Materials | System corruption reached 10% 13959 | -8/Materials | Repaired Imp. Shield Generator? 14030 | -8/Materials | Destroyed 8 combat bots 14061 | -8/Materials | High security lockdown imminent 14141 | -8/Materials | High security lockdown engaged 14221 | -8/Materials | Core integrity fell below 50% 14298 | -8/Materials | Entered Factory 14298 | -7/Factory | Evolved 2 slots: Utility x2 14323 | -7/Factory | Lost 6 parts (1p1n3u1w) 14698 | -7/Factory | First assault squad dispatched 15628 | -7/Factory | Cargo convoy interrupted 15707 | -7/Factory | Crushed by falling debris 15707 | -7/Factory | System corruption reached 10% 15754 | -7/Factory | Lost 4 parts (1p2u1w) 16154 | -7/Factory | Fabricated L-41 Fighter? 16493 | -7/Factory | Fabricated T-07 Excavator? 17023 | -7/Factory | Identified exit to Lower Caves 17278 | -7/Factory | Repaired Hrd. Heavy Armor Plating 17315 | -7/Factory | Lost 5 parts (1n2u2w) 17374 | -7/Factory | Repaired Imp. Spread Laser 17406 | -7/Factory | Repaired Arm. Wheel 17451 | -7/Factory | Repaired Coolant Injector 17477 | -7/Factory | Repaired Hcp. Storage Unit 17592 | -7/Factory | Core integrity fell below 50% 17904 | -7/Factory | High security lockdown imminent 17984 | -7/Factory | High security lockdown engaged 18071 | -7/Factory | Destroyed 7 combat bots 18143 | -7/Factory | Destroyed 7 combat bots 18150 | -7/Factory | Lost 4 parts (2u2w) 18180 | -7/Factory | Core integrity fell below 20% 18241 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 18231_ System corrupted: Gauss Cannon jammed. 18232_ Y-54 Guardian heat damages Flak Gun, Imp. Deuterium Engine, Gatling Laser, Broken Lgt. Treads. 18233_ Y-54 Guardian heat damages Lgt. Treads. 18233_ Slug penetrates Wall. 18234_ JVJA78WRUR/UC=58 18238_ M-28 Smith unfolds itself. 18238_ C-30 ARC bursts open, deploying its payload. 18238_ G-50 Soldier unfolds itself. 18238_ G-47 Trooper unfolds itself. 18238_ M-28 Smith unfolds itself. 18239_ Slug penetrates Wall. 18239_ Penetrated by Slug. 18239_ Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????>??????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????*???????????????????????? | | ????????????????????????#%#??????????????????????? | | ??????????????#?????????#%#??????????????????????? | | ??????????????# ????????#%#???????#??????????????? | | ?????????????## ??????# ??????? ??????????????? | | ?????????????#; ?????# ;??????? ??????????????? | | ??????????????? ????;^#??????# #?????????????? | | ????????????????? ???# #??????# #?????????????? | | ??????????????????? ### #??????# #?????????????? | | ????????????????????? ; #[#??????# #?????????????? | | ??????????????????????# [ #??###?# ##############? | | ????????????????????####;@####"### ? | | ????????????????????# %%!hg # | | ????????????????????# g%g """ ? | | ????????????????????# "" " i ""# ###???????? | | ????????????????????# ""m"gg G# #?????????? | | ????????????????????# "" " g= ""# #?????????? | | ????????????????????#! "" " ""# #?????????? | | ????????????????????# "" "g m + #?????????? | | ????????????????????# "" " # #?????????? | | ????????????????????# # #?????????? | | ????????????????????#! # #?????????? | | ????????????????????# # #?????????? | | ????????????????????# ; #?????????? | | ????????????????????############## #?????????? | | ???????????????????##############" % #?#######?? | | ???????????????????# # % # ?? | | ???????????????????# % # !%% # ?? | | ???????????????????# ! #%%% # ???? | | ???????????????????# | #" =% # """ "?? | | ???????????????????# % #%!% %# """ ""? | | ???????????????????# % % #%= # """ """ | | ???????????????????# % %% | | ???????????????????# %% = / """ ??? | | ???????????????????# !% # [% % """ "?? | | ???????????????????# %% % = """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Enh. Autogun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalAdvancedSource Manual? 0 Play Time 02:48:16 Cumulative 562.9 hours Start 2023.03.11 @ 18:55:02 End 2023.03.11 @ 21:52:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 398 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3d8dc84-bcae-4840-beae-a218c7285946