Cogmind - Beta 11 *** ADVENTURER MODE // 2023.02.02 @ 22:34:36 Player: 3.14 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1125) 1125 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 3685 Bonus ------- Follower Combat Kills 260 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 31/265 System Corruption 0% Temperature Critical (969) Movement Treading (250) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit Kinecellerator Long-range Tractor Beam > --- WEAPON (3) ------- Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Medium Laser Particle Gun Particle Cannon Ion Cannon Autogun Shotgun Improved Light Cannon Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Long-range Tractor Beam > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Medium Laser Particle Gun Particle Cannon Ion Cannon Autogun Shotgun Improved Light Cannon Improved Light Cannon Datajack [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 56 | 6 4 2 5 30 9 Power 8 | 1 . 1 2 2 2 Engine 7 | 1 . . 2 2 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 23 | 2 2 . 1 18 . Treads 11 | 2 . . . 9 . Leg . | . . . . . . Wheel 5 | . 2 . 1 2 . Hover 4 | . . . . 4 . Flight 3 | . . . . 3 . Utility 11 | 1 2 1 2 3 2 Device 5 | . . . 1 2 2 Storage 3 | 1 1 . 1 . . Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 . . . 7 5 Energy Gun 10 | 2 . . . 4 4 Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | . . . . 1 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 3 | . . . . 3 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 3 | . . . . 3 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 96 100 97 96 99 Engine 11 | . 14 2 9 8 18 Core 5 | . . 11 11 7 . Treads 11 | . 10 . . 8 27 Wheel 14 | . 17 28 31 11 . Hover 1 | . . . . 5 . Device 9 | . . . 7 12 18 Storage 10 | . 13 14 11 9 9 Processor 5 | . 11 14 3 4 . Energy Gun 22 | . 28 28 22 18 20 Ballistic Gun 2 | . . . . 3 6 Naked Turns . | . . . . . . Heaviest Build 94 | 12 87 89 94 66 69 Greatest Support 60 | 40 40 26 45 60 60 Greatest Overweight (x) 11 | . 3 3 3 11 1 Average Overweight (x) 1 | . 1 3 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 20 20 Average Capacity 20 | 7 19 25 21 20 20 Most Carried 20 | 6 12 15 17 20 16 Average Carried 13 | 3 5 13 14 16 13 Final Capacity 25 | 8 25 25 20 20 20 Final Carried 17 | 4 12 15 17 14 14 Class Distribution -------------------- 56% | Mutant 34% | Gunner 3% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 937 | 231 69 20 50 311 256 Remotely 256 | . . . . . 256 Salvage Created 1778 | . 379 24 147 791 437 Parts 94 | . 23 5 10 30 26 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 24 | . 3 . 4 13 4 Guns 21 | . 3 . 4 10 4 Cannons 3 | . . . . 3 . Classes Destroyed 8 | . 5 . 1 1 1 Builder 3 | . 1 1 . . 1 Hauler 2 | . 1 . . . 1 Recycler 3 | . 2 . . . 1 Watcher 8 | . 2 . 1 3 2 Swarmer 5 | . 3 . 2 . . Grunt 11 | . . . 2 8 1 Brawler 1 | . . . . . 1 Sentry 7 | . . . . 5 2 Best Kill Streak 7 | . 7 1 4 4 5 Combat Bots Only 3 | . 3 . 3 3 2 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 1869 | . 24 13 27 957 848 Core 555 | . 5 . . 376 174 Absorbed by Shields 67 | . . . . 67 . Core Remaining (%) 99 | 100 . 98 100 . . Volleys Fired 83 | . 13 1 9 40 20 Largest 3 | . 2 2 2 3 3 Hottest 180 | . 90 90 90 161 180 Shots Fired 219 | . 26 2 17 114 60 Gun 197 | . 26 2 17 92 60 Cannon 22 | . . . . 22 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 40 | . . . . 22 18 Thermal 110 | . 13 1 8 70 18 Explosive . | . . . . . . Electromagnetic 69 | . 13 1 9 22 24 Robot Hit Streak 29 | . 16 2 4 29 12 Robot Miss Streak 4 | . 2 . 2 4 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 1 2 3 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 160 | . 18 1 10 91 40 Core Hits 67 | . 10 1 7 31 18 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . . . 7 2 Burn 6 | . . . . 5 1 Destroy 1 | . . . . 1 . Blast 1 | . . . . 1 . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2879 | . 334 42 151 1485 867 Guns 2343 | . 263 15 151 1049 865 Cannons 377 | . . . . 377 . Explosions 130 | . 71 . . 59 . Melee . | . . . . . . Ramming 29 | . . 27 . . 2 Kinetic 515 | . . . . 343 172 Thermal 1299 | . 171 . 75 867 186 Explosive . | . . . . . . Electromagnetic 1036 | . 163 15 76 275 507 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . . 2 . Projectiles 2 | . . . . 2 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . 7 13 . . . Shots 1 | . 1 . . . . Rammed 2 | . . 1 . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 960 | . 120 36 182 856 960 Average Temperature 215 | . 49 22 69 256 249 Received Heat Transfer 999 | . . . 12 483 504 Effects 70 | . . . . 51 19 Shutdowns 17 | . . . . 12 5 Energy Bleed 8 | . . . . 5 3 Interference 13 | . . . . 11 2 Matter Decay 2 | . . . . 2 . Short Circuit 7 | . . . . 5 2 Damage (minor) 2 | . . . . 2 . Damage (major) 18 | . . . . 12 6 Damage (core) 3 | . . . . 2 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . . 9 . Heat Transferred 3689 | . 396 . 222 2442 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 266 | . 159 131 150 266 182 Initial 90 | . . 52 . 54 90 Average 106 | . 74 59 59 180 97 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 85 | 100 100 100 100 52 100 Level 1 14 | . . . . 47 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 2 1 2 Investigation 4 | . . 1 1 1 1 Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 6 | . . . 1 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 5 3 13 18 14 Peak Tracking Total 7 | . 2 3 5 4 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 5 | . . . 1 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 7 | . 3 1 1 1 1 Terminals 5 | . 3 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 15 | . 9 1 2 2 1 Successful 9 | . 5 1 1 1 1 Failed 6 | . 4 . 1 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 9 . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . 5 1 1 1 . Record 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Transport Status 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 6 | . . 3 . . 3 Largest Group 3 | . . 3 3 1 3 Highest-Rated Group 93 | . . 40 40 16 93 Highest-Rated Ally 31 | . . 16 16 16 31 Total Orders 6 | . . 4 . 2 . GUARD 5 | . . 4 . 1 . AID 1 | . . . . 1 . Ally Attacks 56 | . . 8 12 4 32 Total Damage 810 | . . 86 136 40 548 Kills 13 | . . 3 3 . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 2455 | 76 291 431 252 743 662 Spaces Moved 1299 | 44 160 311 198 356 230 Core 8 | 8 . . . . . Treads 410 | 36 58 . . 86 230 Legs . | . . . . . . Wheels 832 | . 102 311 198 221 . Hover 48 | . . . . 48 . Flight 1 | . . . . 1 . Fastest Speed 50 | 50 135 135 101 95 250 Average Speed 157 | 140 148 135 107 151 250 Slowest Speed 805 | 160 320 135 135 805 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 49 70 23 30 36 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . 5 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 3 | . . . . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1556 | 59 189 321 221 487 279 Wait 9 | . . . . 7 2 Move 1294 | 43 159 310 197 355 230 Hop . | . . . . . . Pick Up 66 | 10 10 5 7 25 9 Fast Attach . | . . . . . . Attach 52 | 6 4 2 5 26 9 Detach 8 | . 2 . 1 5 . Swap 4 | . . . . 4 . Drop 38 | . 1 2 2 25 8 Fire 83 | . 13 1 9 40 20 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 16) 368 | -10/Materials | Entered Mines 433 | -10/Mines | Discovered new exit (range 11) 450 | -10/Mines | Met a Derelict shopkeep closing up shop 654 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 799 | -10/Mines | Entered Materials 799 | -9/Materials | Accompanied by 3 allies 799 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1036 | -9/Materials | Discovered new exit (range 16) 1051 | -9/Materials | Entered another Materials area 1051 | -8/Materials | Accompanied by 1 ally 1051 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1671 | -8/Materials | Discovered new exit (range 10) 1703 | -8/Materials | Core integrity fell below 50% 1734 | -8/Materials | Lost 3 parts (1p2n) 1794 | -8/Materials | Entered Storage 2217 | -8/Storage | Build established: Gunner 2222 | -8/Storage | Allied Derelicts emerged from ambush trap array 2442 | -8/Storage | Core integrity fell below 20% 2456 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02448_ Overheating: Energy bleed (-35). 02448_ Dropped Med. Laser. 02448_ Dropped Autogun. 02448_ K-01 Serf collects debris. 02449_ Arm. Treads broken. 02449_ Overheating: Short circuit. 02450_ Power failure, Imp. Ion Engine shutdown. 02450_ K-01 Serf collects debris. 02452_ Imp. Ion Engine broken. 02452_ Overheating: Short circuit. 02453_ G-47 Trooper IFF system glitched. 02453_ G-47 Trooper destroyed. 02453_ K-01 Serf collects debris. 02454_ G-47 Trooper destroyed. 02454_ Switching to secondary target: G-47 Trooper. 02454_ A-02 Transporter destroyed. 02455_ Overheating: Arm. Treads damaged (-68). 02455_ Overheating: Imp. Lightning Gun damaged (-26). 02455_ Overheating: Hcp. Storage Unit damaged (-104). 02455_ Overheating: Kinecellerator damaged (-8). 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