Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 17:25:47 Player: Chair Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (487) 2435 Value Destroyed (25159) 25159 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (23261) 23261 TOTAL SCORE: 61175 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9961 Follower Combat Kills 1587 Entered Garrisons 600 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4404 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -391 Cogmind --------- Core Integrity 0/1600 Matter 79/300 Energy 74/100 System Corruption 49% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Heat Sink Matter Compressor (38) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Fission Core Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Core Analyzer Advanced Phase Shifter Layered Heavy Armor Plating Thermal Barrier Advanced Force Field > --- WEAPON ----------- Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun Railgun > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Heavy Siege Treads Advanced Heat Sink Experimental Cooling System Matter Compressor Improved Armor Integrity Analyzer Particle Accelerator Centrium Light Armor Plating Thermal Barrier Advanced Force Field Improved System Restoration Module Long-range Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator Micro-nuke Launcher Tactical Quantum Warhead Chain Missile Launcher [Rating: 210] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Reactive Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Flak Cannon Launcher Chain Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 2 . . . . . 4 . . . . . . 2 . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . Utility 8 | . . . . 1 . . . . . 2 . . . . . . 1 . 1 . . . . 1 1 1 Weapon 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Attached 422 | 6 4 1 21 27 5 23 8 21 3 9 13 16 9 6 . 8 12 29 38 10 8 24 3 13 24 81 Power 17 | 1 . . 1 1 . 2 . . . 1 2 . 1 1 . . . 1 2 . . 1 . . 1 2 Engine 9 | 1 . . 1 1 . 2 . . . 1 2 . . 1 . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 81 | 1 3 . 7 6 4 7 4 8 3 2 1 2 3 1 . 3 5 8 1 . . . . . 6 6 Treads 79 | . 2 . 7 6 4 7 4 8 3 2 1 2 3 1 . 3 5 8 1 . . . . . 6 6 Leg 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 170 | 2 1 1 2 4 . 6 4 4 . 5 1 5 1 . . 2 7 10 23 5 5 12 1 9 12 48 Device 126 | 1 . . 2 1 . 3 1 4 . 4 1 3 1 . . 2 4 5 20 4 4 7 . 9 8 42 Storage 5 | 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Processor 7 | . . . . 2 . . . . . . . 1 . . . . . . . . . . 1 . 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 32 | . . . . 1 . 3 3 . . 1 . 1 . . . . 3 4 3 1 1 5 . . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 154 | 2 . . 11 16 1 8 . 9 . 1 9 9 4 4 . 3 . 10 12 5 3 11 2 4 5 25 Energy Gun 44 | . . . 1 . . 4 . 5 . 1 5 2 2 1 . . . 1 3 3 1 1 1 3 3 7 Energy Cannon 11 | . . . 2 . . . . . . . 1 1 . . . . . . 2 . . . . 1 . 4 Ballistic Gun 65 | 2 . . 8 15 1 . . . . . 3 4 2 2 . 3 . 5 5 . 2 4 . . 2 7 Ballistic Cannon 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Launcher 28 | . . . . 1 . . . 2 . . . 2 . 1 . . . 4 2 2 . 6 1 . . 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 3 2 . 2 . . . . . . . . . . 1 . 2 . . 5 1 1 1 2 Parts Lost 39 | . . . . . 2 . . 1 . . . 1 2 . . 1 . 1 . . . . . . . 31 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 8 | . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . 4 Utility 17 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 16 Weapon 11 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . 8 Highest Loss Streak 17 | . . . . . 2 . . 1 . . . 1 1 . . 1 . 1 . . . . . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 98 98 99 99 100 99 100 99 100 99 99 99 100 99 98 85 77 77 78 74 78 79 81 77 Engine 7 | . 14 14 10 9 9 9 9 9 9 13 13 13 9 8 13 13 11 8 5 5 5 1 . . . . Core 1 | . . . . . . . . . . . . . 3 3 . . . 2 5 5 5 1 . . 4 3 Treads 21 | . 3 28 33 27 26 27 27 26 27 26 26 25 25 26 26 25 28 17 15 15 15 15 15 14 13 11 Device 13 | . 14 14 11 1 . . . 9 18 19 20 16 13 13 13 13 17 7 18 20 15 18 16 18 17 20 Storage 6 | . 14 14 11 9 9 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 Processor 5 | . . . . 15 18 10 9 5 . . . 3 6 6 6 6 5 . . . . . 3 4 6 5 Protection 5 | . . . . 1 . 7 9 2 . 6 6 5 6 6 6 6 4 17 6 5 9 7 10 9 10 5 Energy Gun 10 | . . . . . . 1 . 24 36 26 23 8 10 12 13 6 . . 1 7 8 9 9 13 9 12 Ballistic Gun 13 | . 28 28 20 35 36 4 . . . . . 17 15 12 13 19 23 20 18 12 11 8 10 9 11 8 Ballistic Cannon 2 | . . . . . . 22 27 8 . . . . . . . . . . . . . . . . . . Peak Build Rating 210 | 6 8 8 20 30 30 34 34 39 38 52 69 68 70 72 72 73 73 105 124 129 131 154 154 170 193 210 Average Rating 85 | 4 7 7 14 28 29 31 33 35 38 50 62 63 63 69 72 67 69 89 118 125 128 142 153 168 182 201 On Entrance 70 | . 6 8 8 17 30 30 32 34 38 38 52 64 60 69 72 72 62 72 105 123 129 130 154 153 169 186 Naked Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Heaviest Build 231 | 15 20 50 60 64 61 77 77 75 59 78 106 101 100 99 99 101 107 168 174 170 179 184 171 179 204 231 Greatest Support 230 | 10 40 40 60 60 60 60 66 66 60 86 86 86 94 102 102 102 117 167 210 210 210 210 210 210 230 230 Greatest Overweight (x) 1 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 24 Most Carried 25 | 5 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 25 25 25 25 25 25 25 25 25 Average Carried 20 | 4 7 9 17 19 19 19 19 19 20 18 19 19 19 19 20 19 18 21 24 24 24 24 25 24 24 22 Final Capacity 25 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 10 10 19 20 18 20 20 20 20 20 20 19 19 20 20 20 19 24 25 25 24 25 25 25 25 4 Class Distribution -------------------- 26% | Gunner 25% | Scavenger-Tank 12% | Scavenger-Gunner 11% | Commander-Tank 9% | Tank 8% | Scavenger-Executioner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Scavenger-Gunner | -8/Recycling Commander-Tank | -6/Factory Commander-Tank | -6/Garrison Commander-Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/DSF Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Commander-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Matter Collected 14857 | 263 140 46 614 1122 932 997 508 599 30 83 35 400 233 131 . 301 . 1217 1207 393 248 517 27 275 613 3926 Remotely 4475 | . . . . . . . . . . . . . . . . . . 154 562 . 127 . . 275 262 3095 Salvage Created 25332 | 57 197 46 506 1919 908 988 722 1217 697 249 74 644 174 116 . 867 . 610 1921 945 374 1945 83 624 143 9306 Parts 1069 | 12 9 5 27 112 53 58 59 72 24 6 3 36 7 10 . 31 . 29 52 34 8 62 5 26 7 322 Haulers Intercepted 22 | . 1 . 4 3 . 5 2 . . 1 . . . . . . . . . . . . . . 1 5 Recyclers Shooed 8 | . 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . . . . 13 3 . 31 . . . 21 6 . 3 . . . Prevented 22 | . . . . . . . . . . . . . 4 2 . . . . . 11 5 . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 406 | . . 3 4 25 22 19 16 33 9 3 . 11 4 4 . 12 . 9 23 15 5 29 5 11 1 143 Guns 239 | . . 3 2 25 22 2 . 16 9 2 . 6 4 . . 12 . 6 21 8 5 . . 10 1 85 Cannons 51 | . . . 2 . . 17 16 11 . . . . . . . . . . . . . . . . . 5 AOE 95 | . . . . . . . . 4 . . . 4 . 4 . . . 2 . 6 . 19 5 . . 51 Classes Destroyed 27 | 2 4 1 2 4 2 . . 1 2 . . 1 . . . . . 1 1 . 2 2 . . . 2 Worker 30 | 2 . . . 6 . 5 1 . . . . . . . . . . . 1 . . . . . . 15 Builder 20 | . . . . 3 . 1 3 . . . . . . . . . . . . . . . . . . 13 Tunneler 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hauler 22 | . 1 . 4 3 . 5 2 . . 1 . . . . . . . . . . . . . . 1 5 Recycler 23 | . 1 . 1 3 . 2 2 . 4 . . . . . . . . . 3 . . . . . . 7 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 6 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Operator 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 1 . 1 2 . 2 1 . . . . 1 . . . . . . . . . . . . . 3 Swarmer 53 | . . 3 . 1 6 3 3 7 . . . . 2 4 . 1 . . . 2 . 1 5 5 1 9 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 171 | . . . 2 16 10 9 6 13 . . . 5 . . . 5 . 5 14 11 1 16 . 3 . 55 Brawler 18 | . . . . 1 1 . . . 1 . . . . . . 2 . . 1 . . 2 . . . 10 Duelist 21 | . . . . . 1 . 1 . . . . . . . . 3 . . 1 1 . 2 . . . 12 Protector 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Sentry 49 | . . . 2 6 2 7 6 7 5 . . 2 . . . 2 . 1 2 1 1 . . 1 . 4 Demolisher 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Specialist 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Hunter 43 | . . . . 1 1 . . 4 1 2 . . 2 . . . . 1 2 . 2 1 . . . 26 Programmer 24 | . . . . . . . . . 1 1 . 2 . . . . . 1 2 . . . . 2 . 15 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Thug 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 34 | 2 2 3 2 5 6 7 11 4 5 4 . 5 2 4 . 6 . 3 6 7 3 18 5 7 1 34 Combat Bots Only 31 | . . 3 1 4 6 5 7 4 3 3 . 5 2 4 . 6 . 3 5 7 3 16 5 7 1 31 Max Kills in Single Turn 7 | 2 1 1 1 3 2 2 3 3 2 1 . 3 2 2 . 2 . 1 1 2 1 7 4 1 1 4 Gunslinging 1 | . . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 Exploded 6 | . . . . . . . . 3 . . . 3 . 2 . . . 1 . 2 . 6 4 . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2208 | . . 16 16 66 94 73 25 103 18 25 . 73 61 13 . 45 . 42 150 82 84 59 10 49 7 1097 Missed 636 | . . 1 6 14 25 27 6 29 8 5 . 30 18 3 . 16 . 10 28 14 26 25 6 11 3 325 Damage Taken 23034 | . . 118 169 724 899 617 323 1086 158 369 . 763 476 119 . 532 . 670 2054 994 623 448 27 372 41 11452 Core 2522 | . . 15 18 52 40 45 18 150 13 80 . 64 67 . . 105 . 94 42 20 11 34 . 11 10 1633 Absorbed by Shields 7669 | . . . . . 21 . . . . . . 61 46 . . 21 . 174 568 249 415 468 29 398 44 5175 Reduced by Siege Mode 2558 | . . . . . . . . . . . . . . . . . . 36 433 199 59 58 . 74 . 1699 Ignored by Resistances 4073 | . . . . . . . . . . 60 . 32 127 34 . 40 . 100 . 331 11 . . 106 . 3232 Regen/Repaired (Parts) 1210 | . . . . 261 . . . . . . . . . . . . . . . . . 949 . . . . Core Remaining (%) 85 | 100 . 94 95 . . . . . 42 . . . . . . 62 . 90 . . . . 90 99 99 . Volleys Fired 843 | 4 15 6 31 65 71 53 26 61 14 12 21 32 9 3 . 25 . 21 70 22 17 29 2 25 2 207 Largest 6 | 2 2 2 3 4 4 4 3 4 4 4 4 4 4 1 . 4 . 4 4 4 4 2 1 5 5 6 Hottest 388 | 40 40 40 112 99 99 132 132 238 238 252 260 248 246 36 . 248 . 121 173 239 239 94 49 350 350 388 Shots Fired 2873 | 8 30 12 84 260 194 168 78 194 56 48 36 82 37 7 . 98 . 80 218 75 65 48 2 103 7 883 Gun 2404 | 8 30 12 66 260 194 36 . 138 56 48 20 65 37 4 . 98 . 76 199 66 65 5 . 102 7 812 Cannon 355 | . . . 18 . . 132 78 52 . . 16 13 . . . . . . 15 . . . . 1 . 30 Launcher 114 | . . . . . . . . 4 . . . 4 . 3 . . . 4 4 9 . 43 2 . . 41 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1697 | 8 30 12 66 260 194 159 78 52 . . . 42 20 3 . 54 . 76 188 50 37 2 . 48 4 314 Thermal 1044 | . . . . . . 9 . 138 56 48 36 36 17 1 . 44 . . 26 16 28 3 . 55 3 528 Explosive 48 | . . . . . . . . . . . . . . . . . . . . . . 5 2 . . 41 Electromagnetic 84 | . . . 18 . . . . 4 . . . 4 . 3 . . . 4 4 9 . 38 . . . . Robot Hit Streak 47 | 2 4 4 9 24 20 8 7 30 24 47 10 5 5 . . 11 . 17 33 27 11 11 . 32 1 31 Robot Miss Streak 15 | 4 3 2 3 4 3 15 11 14 1 1 . 4 2 . . 6 . 3 5 3 4 2 . 2 7 7 Penetration Max 1 | . . . . 1 . . . . . . . . . . . 1 . 1 1 1 . . . 1 . 1 Secondary Targets 80 | . . . 1 3 10 . . 5 1 . . 1 1 . . 8 . 1 4 1 2 . . 3 . 39 Max Gunslinging Chain 2 | . . . 1 1 1 . . 1 1 . . 1 1 . . 1 . 1 1 1 1 . . 1 . 2 Shots Hit Robots 1863 | 3 16 7 58 172 97 117 54 120 32 41 8 29 21 . . 60 . 55 159 56 51 12 . 76 1 618 Core Hits 1284 | 4 6 3 17 80 42 110 91 74 13 11 4 23 7 5 . 29 . 22 88 47 22 71 7 26 2 480 Critical Kills 9 | . . . . 2 1 . . . . . . . . . . . . 1 2 1 1 . . . . 1 Critical Parts Destroyed 8 | . 1 . . 1 . . . . . . . . . . . . . 1 5 . . . . . . . Critical Strikes 28 | . 1 . 1 3 1 1 . 3 2 1 . . . . . . . 2 8 2 2 . . . . 1 Burn 10 | . . . . . . 1 . 3 2 1 . . . . . . . . 1 1 1 . . . . . Destroy 17 | . 1 . . 3 1 . . . . . . . . . . . . 2 7 1 1 . . . . 1 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71859 | 49 215 105 1016 2928 1701 1739 1160 2226 609 797 155 1219 481 197 . 1648 . 1573 4609 2053 1204 6343 417 2225 64 37126 Guns 40282 | 49 215 105 628 2928 1700 323 . 1560 583 769 141 680 481 . . 1648 . 1299 4248 1342 1204 66 . 2225 64 18024 Cannons 4401 | . . . 333 . . 1406 1160 566 . . . . . . . . . . 35 . . . . . . 901 Explosions 27026 | . . . 45 . . . . 100 . . . 539 . 197 . . . 269 313 711 . 6277 417 . . 18158 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 150 | . . . 10 . 1 10 . . 26 28 14 . . . . . . 5 13 . . . . . . 43 Kinetic 23964 | 49 215 105 628 2928 1700 1555 1160 566 . . . 327 195 . . 762 . 1299 4049 999 679 36 . 898 27 5787 Thermal 23486 | . . . 45 . . 174 . 1560 583 769 141 410 286 . . 886 . . 305 476 525 2824 . 1327 37 13138 Explosive 19597 | . . . . . . . . . . . . . . . . . . . . . . 1022 417 . . 18158 Electromagnetic 4662 | . . . 333 . . . . 100 . . . 482 . 197 . . . 269 242 578 . 2461 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . . . . 1 1 . . . 5 5 5 5 5 . 2 . . . . . 2 . 49 Average Corruption 4 | . . . . . . . 1 1 . . . 2 5 5 5 5 . 1 . . . . . 1 . 7 Corruption Purged 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 164 | . . . . . . . 5 5 . . . 11 18 15 3 29 . 2 . . . . . 6 . 70 Message Errors 36 | . . . . . . . . 2 . . . 4 3 4 . 11 . . . . . . . 2 . 10 Matter Fused 34 | . . . . . . . 1 1 . . . 2 5 4 1 6 . . . . . . . . . 14 Heat Flow Errors 17 | . . . . . . . . 1 . . . 1 2 1 2 3 . . . . . . . 1 . 6 Energy Discharges 19 | . . . . . . . 3 . . . . 2 4 1 . 1 . . . . . . . 1 . 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 1 . . . . 2 1 . 4 . 1 . . . . . . . 4 Data Loss (major) 7 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . 3 Misfires 8 | . . . . . . . . . . . . 1 1 4 . . . . . . . . . . . 2 Alerts 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 17 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 890 | . . . . . . . . . . . . . . . . . . . 19 . . 198 38 . . 635 Projectiles 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Explosions 837 | . . . . . . . . . . . . . . . . . . . 19 . . 198 38 . . 582 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 55 | . . . 1 . . 30 15 7 . . . . . . . . . 1 . . . . . . . 1 Impact 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 Kinetic 50 | . . . . . . 29 14 7 . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1000 | . . . . . . . . 4 . . . . . . . . . . . 80 . . . . . 916 Shots 21 | . . . . . . . . 1 . . . . . . . . . . . 5 . . . . . 15 Rammed 20 | . . . 2 . 2 2 . . 4 3 3 . . . . . . 1 . . . . . . . 3 Targets Rammed 23 | . . . 2 . 2 2 . . 6 3 3 . . . . . . 1 1 . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Highest Temperature 498 | . . . 425 155 166 337 498 317 188 192 194 273 198 158 144 341 . 167 475 75 321 . . 261 144 383 Average Temperature 93 | . . . 56 36 40 104 143 110 95 117 89 107 104 63 76 128 . 59 86 22 161 . . 102 80 109 Received Heat Transfer 3829 | . . . 60 270 315 288 99 378 63 21 . 153 24 . . 163 . 84 666 201 17 . . 45 . 982 Effects 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 56 | . . . . . . . . . . . . . . . . . . 5 12 5 3 4 1 4 . 22 Total Turns 1370 | . . . . . . . . . . . . . . . . . . 45 207 84 60 118 2 100 . 754 Longest Duration 103 | . . . . . . . . . . . . . . . . . . 21 47 30 53 66 2 50 . 103 Robots Corrupted 15 | . . . . . . . . . . . . 1 . . . . . 1 2 1 . 10 . . . . Combat Hostiles 15 | . . . . . . . . . . . . 1 . . . . . 1 2 1 . 10 . . . . Parts Fried 24 | . . . 2 . . . . . . . . 5 . . . . . . 5 3 . 9 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . 1 . 2 Combat Hostiles 6 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . 2 Parts Melted 83 | . . . . . . . . 17 5 7 . . 2 . . 1 . . . 1 2 . . 8 . 40 Heat Transferred 29075 | . . . 50 . . 407 . 3478 1295 1591 296 494 370 . . 1147 . . 420 618 740 2037 . 1628 37 14467 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . 1 . . . . 1 . . . 2 . 1 . . . 3 . 1 . 12 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Peak Influence 4304 | 15 63 94 299 511 1174 768 598 1623 869 963 1796 1223 . . . . 5 232 751 . . . . 376 135 4304 Initial 942 | . 9 24 36 96 319 572 232 367 730 822 595 942 . . . . . 3 121 . . . . 74 117 . Average 673 | 2 41 90 129 402 793 583 404 1019 587 804 1093 1086 . . . . . 119 408 . . . . 150 41 1310 Maximum Alert Level 5 | . . . 1 2 4 3 2 5 3 3 5 4 . . . . . 1 3 . . . . 1 . 5 Low Security (%) 23 | 100 100 100 86 5 . . . . . . . . . . . . 100 73 28 . . . . 79 100 21 Level 1 10 | . . . 13 43 11 . 36 4 7 . . . . . . . . 26 21 . . . . 20 . 4 Level 2 27 | . . . . 51 20 95 63 20 60 12 6 . . . . . . . 44 . . . . . . 14 Level 3 24 | . . . . . 59 4 . 29 31 87 51 65 . . . . . . 5 . . . . . . 17 Level 4 9 | . . . . . 8 . . 40 . . 31 34 . . . . . . . . . . . . . 7 Level 5 2 | . . . . . . . . 4 . . 10 . . . . . . . . . . . . . . 10 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Squads Dispatched 53 | . 1 1 . 2 . 3 2 . . 1 . 3 . . . 1 . 1 4 . . . . 2 3 29 Investigation 5 | . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . Extermination 9 | . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . 4 Reinforcement 13 | . . . . 2 . . . . . . . . . . . . . 1 1 . . . . . 2 7 Assault 21 | . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 17 Garrison 5 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Distress Signals 32 | . . . . 5 . . . . . 1 . . . . . . . . . . . 1 . 3 9 13 Communications Jammed 63 | . . . . . . . . . . 1 . . . . . . . . 62 . . . . . . . Distress Signals 62 | . . . . . . . . . . . . . . . . . . . 62 . . . . . . . Times Spotted 547 | . 2 3 8 41 27 26 17 30 12 9 . 18 7 2 . 15 . 9 29 16 6 36 2 14 8 210 Peak Tracking Total 20 | . 1 3 2 4 4 5 5 4 3 3 . 6 3 4 . 5 . 3 6 7 2 13 1 6 3 20 Tactical Retreats 24 | . . . . 1 . 2 . . . . . 1 1 . . 2 . . 1 1 1 3 1 1 . 9 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Traps Triggered 30 | . . . . . 12 2 2 5 . . . 4 . . . . 2 2 . . . . . . . 1 Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . . 2 . . 1 . . . . 2 16 . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Disabled 39 | . . . . . 6 . . 9 . 1 5 2 . . . . . . 3 5 . . . 1 1 6 Max in Single Turn 3 | . . . . . 1 . . 1 . . 1 1 . . . . . . 1 3 . . . 1 1 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 1 Garrison Relay 14 | . . . . . 5 . . 5 . . 4 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Accessed 65 | . 3 . 4 5 3 4 3 4 13 2 3 1 1 . 4 . 1 . 4 . . 1 . 5 1 3 Terminals 41 | . 2 . 4 3 3 3 2 4 6 1 3 . . . . . 1 . 3 . . . . 3 . 3 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . 1 . . 7 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 1 . . 1 . . . . . . . . 1 . . . . 1 1 . Total Hacks 182 | . 12 . 18 20 8 11 8 5 30 3 8 2 1 . 29 . 1 . 10 . . 1 . 6 3 6 Successful 99 | . 2 . 10 12 1 5 3 2 17 1 2 . 1 . 29 . 1 . 6 . . 1 . 2 1 3 Failed 82 | . 9 . 8 8 7 6 5 3 13 2 6 2 . . . . . . 4 . . . . 4 2 3 Catastrophic 22 | . 2 . 2 2 2 1 1 1 3 1 1 . . . . . . . 2 . . . . 2 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 12 . 10 3 1 6 5 . 11 . 3 . . . . . . . 6 . . 1 . 1 . . Terminals 119 | . 11 . 18 10 8 9 7 5 23 1 8 . . . . . 1 . 9 . . . . 3 . 6 Fabricators 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . Repair Stations 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . . 2 . . 7 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . 1 . . 2 . . . . . . . . 1 . . . . 1 3 . Terminal Hacks 66 | . 1 . 7 2 1 3 1 2 9 . 2 . 1 . 29 . 1 . 3 . . 1 . . . 3 Record 14 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . 3 Part Schematic 11 | . . . . . . . 1 . . . . . . . 10 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 1 . . . . . 5 . . . . . . . . . . . Robot Analysis 7 | . 1 . 3 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . 1 1 . Unlock Access 3 | . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 17 | . 1 . 3 1 . . 1 . 8 . . . . . . . . . 3 . . . . . . . Terminals 8 | . . . 3 1 . . 1 . 1 . . . . . . . . . 2 . . . . . . . Botnet 7 | . . . 3 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . . . 7 . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . . . . . . . 7 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 2 . 4 4 3 4 3 2 6 2 3 1 . . . . 1 . 3 . . . . 4 1 3 Full Trace Events 8 | . 1 . . . . . . . 6 . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 1 . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 1 . . . . . . . 10 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Time 184 | . . . . 184 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 216 | . . . . . . 216 . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 63 | . . . . . 24 . . 21 . . 16 . . . . . . . . . . . . . . 2 Machine Destruction 63 | . . . . . 24 . . 21 . . 16 . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 32 | . . . . . . . . 3 15 . 7 . . . . 2 . . . . . 5 . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Total Allies 36 | . . 1 . . . . . 4 15 . 9 . . . . 2 . . . . . 5 . . . . Largest Group 15 | . . 1 1 1 . . . 4 15 15 11 11 . . . 2 . . . . . 5 . . . . Highest-Rated Group 405 | . . 31 31 31 . . . 46 197 197 405 405 . . . 58 . . . . . 274 . . . . Highest-Rated Ally 116 | . . 31 31 31 . . . 31 34 34 116 116 . . . 29 . . . . . 68 . . . . Total Orders 7 | . . . . . . . . . . . . 1 . . . . . . 1 . . 4 . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Ally Attacks 251 | . . . 18 13 . . . 29 16 26 6 50 . . . 20 . . . . . 73 . . . . Total Damage 5780 | . . . 211 150 . . . 348 196 969 258 1222 . . . 265 . . . . . 2161 . . . . Kills 46 | . . . 5 1 . . . 1 3 10 2 7 . . . 2 . . . . . 15 . . . . Allies Corrupted 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 7 | . 1 . 3 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Turns Passed 26045 | 135 332 185 680 1750 1778 1701 490 1537 1255 593 1689 1177 1013 550 127 951 168 439 1052 1872 565 1125 671 648 1321 2241 Spaces Moved 10654 | 65 193 90 322 530 639 623 154 709 614 318 626 389 424 266 80 398 99 153 315 962 256 498 362 266 695 608 Core 30 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 26 Treads 10396 | . 26 90 322 530 639 623 154 709 614 318 626 389 424 266 80 398 99 153 315 962 256 498 362 266 695 582 Legs 228 | 61 167 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 240 160 240 160 160 160 160 240 160 160 160 156 151 151 180 180 180 180 180 180 166 50 Average Speed 196 | 170 138 183 160 239 240 233 240 175 160 160 237 240 228 200 160 210 151 172 180 180 180 180 180 180 180 188 Slowest Speed 270 | 190 190 240 240 240 240 240 240 240 160 160 240 240 240 240 160 232 230 262 180 180 180 180 180 180 260 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 34 18 26 49 71 50 37 88 93 11 88 25 63 48 68 57 4 88 18 97 49 73 68 10 41 24 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 10 | . 1 . . . . . . . 7 . . . 1 . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . 1 . . 1 . . . . . . 1 . 1 . . . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 . . 1 . . 1 . . 1 1 1 1 1 . . . 1 1 1 1 1 . . Scrap Searched 12 | . . . . . . . . . . . . . 3 3 . 2 . . . 1 2 . 1 . . . Spaces Dug 28 | . . . . . 1 . . 1 . . 2 1 . . . . . . 11 . . . . 1 . 11 Terrain Destroyed 811 | . . . 2 . 4 . . 72 . . 8 26 6 4 . 16 . 11 53 13 12 95 8 6 1 474 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Projectile 182 | . . . . . 4 . . . . . 8 21 6 2 . 16 . 1 29 6 12 2 . 6 1 68 AOE 627 | . . . 2 . . . . 71 . . . 5 . 2 . . . 10 24 7 . 93 8 . . 405 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Total 13906 | 79 232 99 427 864 757 747 217 863 850 372 800 577 447 279 79 448 114 281 649 1054 320 676 378 372 768 1157 Wait 1185 | . 2 1 11 203 16 25 17 22 32 12 38 132 2 1 . 5 . 37 197 50 37 66 12 60 8 199 Move 10630 | 64 192 89 321 530 638 622 154 708 613 318 624 388 423 265 79 397 98 152 314 961 255 497 361 265 694 608 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 139 | 5 12 1 16 13 . 7 3 8 . 10 2 2 1 1 . 2 . 11 10 4 . 3 . 3 14 11 Fast Attach 88 | 6 . . 7 9 . 4 . 7 . 1 3 2 1 2 . . 7 9 4 3 1 9 . 1 5 7 Attach 108 | . 3 . 3 6 2 1 . 4 . 6 1 2 3 1 . 3 3 5 7 . 1 4 . 3 8 42 Detach 65 | . . . 5 4 . 1 . 2 . . . . 2 . . . 3 8 7 . . 4 . 2 9 18 Swap 226 | . 1 1 11 12 3 18 8 10 3 2 9 12 5 3 . 5 2 15 27 7 6 11 3 9 11 32 Drop 204 | . 7 1 20 22 3 14 7 11 3 7 10 7 1 3 . 2 1 22 12 7 3 11 . 4 17 9 Fire 843 | 4 15 6 31 65 71 53 26 61 14 12 21 32 9 3 . 25 . 21 70 22 17 29 2 25 2 207 Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . . . 2 . 2 2 . . 6 3 3 . . . . . . 1 1 . . . . . . 3 Escape Stasis 45 | . . . . . 22 . 2 . . . . . . . . . . . . . . . . . . 21 Rewire 348 | . . . . . . . . 28 179 1 89 . . . . 9 . . . . . 42 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 444 | -10/Materials | Central database locked down 468 | -10/Materials | Entered Mines 584 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 626 | -10/Mines | Met a Derelict testing a Signal Generator 635 | -10/Mines | Discovered new exit (range 7) 653 | -10/Mines | Entered Materials 653 | -9/Materials | Accompanied by 1 ally 653 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 963 | -9/Materials | Build established: Gunner 1296 | -9/Materials | Discovered new exit (range 13) 1333 | -9/Materials | Entered another Materials area 1333 | -8/Materials | Accompanied by 1 ally 1333 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2790 | -8/Materials | Repaired Imp. Assault Rifle 2836 | -8/Materials | Repaired Gauss Rifle 2888 | -8/Materials | Repaired Imp. Assault Rifle 2928 | -8/Materials | Repaired Minigun 3083 | -8/Materials | Identified exit to Garrison 3083 | -8/Materials | Entered Garrison 3088 | -8/Garrison | Triggered checkpoint 3139 | -8/Garrison | Build established: Scavenger-Gunner 3357 | -8/Garrison | Triggered checkpoint 3544 | -8/Garrison | Triggered checkpoint 3587 | -8/Garrison | Triggered checkpoint 3775 | -8/Garrison | Discovered new exit (range 11) 3828 | -8/Garrison | Triggered checkpoint 3874 | -8/Garrison | Triggered checkpoint 3898 | -8/Garrison | Garrison Relay disabled 4114 | -8/Garrison | Triggered checkpoint 4156 | -8/Garrison | Garrison Relay disabled 4217 | -8/Garrison | Triggered checkpoint 4311 | -8/Garrison | Triggered checkpoint 4372 | -8/Garrison | Garrison Relay disabled 4452 | -8/Garrison | Discovered new exit (range 13) 4646 | -8/Garrison | Discovered new exit (range 15) 4705 | -8/Garrison | Triggered checkpoint 4751 | -8/Garrison | Garrison Relay disabled 4861 | -8/Garrison | Entered Materials 4861 | -8/Materials | Discovered new exit (range 7) 5008 | -8/Materials | Build established: Gunner 5419 | -8/Materials | Discovered new exit (range 5) 5789 | -8/Materials | Discovered new exit (range 15) 6461 | -8/Materials | First assault squad dispatched 6562 | -8/Materials | Entered Storage 6748 | -8/Storage | Destroyed 7 combat bots 6890 | -8/Storage | Garrison activated, responded to threat 7052 | -8/Storage | Identified exit to Garrison 7052 | -8/Storage | Entered Garrison 7122 | -8/Garrison | Phase Generator disabled 7158 | -8/Garrison | Triggered checkpoint 7268 | -8/Garrison | Triggered checkpoint 7284 | -8/Garrison | Garrison Relay disabled 7426 | -8/Garrison | Triggered checkpoint 7574 | -8/Garrison | Discovered new exit (range 7) 7664 | -8/Garrison | Rescued a captive Derelict 7712 | -8/Garrison | Triggered checkpoint 7726 | -8/Garrison | Garrison Relay disabled 7796 | -8/Garrison | Triggered checkpoint 7899 | -8/Garrison | Core integrity fell below 50% 8027 | -8/Garrison | Discovered new exit (range 12) 8034 | -8/Garrison | Triggered checkpoint 8055 | -8/Garrison | Garrison Relay disabled 8120 | -8/Garrison | Triggered checkpoint 8271 | -8/Garrison | Triggered checkpoint 8355 | -8/Garrison | Discovered new exit (range 12) 8368 | -8/Garrison | Build established: Scavenger-Gunner 8412 | -8/Garrison | Triggered checkpoint 8458 | -8/Garrison | Discovered new exit (range 74) 8458 | -8/Garrison | Discovered new exit (range 43) 8458 | -8/Garrison | Discovered new exit (range 18) 8471 | -8/Garrison | Garrison Relay disabled 8519 | -8/Garrison | Garrison Relay disabled 8589 | -8/Garrison | Entered Recycling 8589 | -8/Recycling | Accompanied by 3 allies 8639 | -8/Recycling | Lost 3 allies 9559 | -8/Recycling | Discovered new exit (range 15) 9578 | -8/Recycling | Build established: Commander-Gunner 9844 | -8/Recycling | Entered Factory 9844 | -6/Factory | Accompanied by 15 allies 9844 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10145 | -6/Factory | Build established: Commander-Tank 10194 | -6/Factory | Search patrols dispatched 10203 | -6/Factory | Lost 3 allies 10295 | -6/Factory | Lost 4 allies 10343 | -6/Factory | Lost 5 allies 10400 | -6/Factory | Discovered new exit (range 11) 10437 | -6/Factory | Identified exit to Garrison 10437 | -6/Factory | Entered Garrison 10437 | -6/Garrison | Discovered recently destroyed garrison 10437 | -6/Garrison | Accompanied by 2 allies 10516 | -6/Garrison | Rewired B-86 Titan 10806 | -6/Garrison | Garrison Relay disabled 10976 | -6/Garrison | Found embedded Infiltrators 11109 | -6/Garrison | Garrison Relay disabled 11170 | -6/Garrison | Discovered new exit (range 10) 11418 | -6/Garrison | Garrison Relay disabled 11535 | -6/Garrison | Discovered new exit (range 13) 11607 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11855 | -6/Garrison | Discovered new exit (range 12) 11902 | -6/Garrison | Garrison Relay disabled 12126 | -6/Garrison | Entered Factory 12126 | -6/Factory | Accompanied by 11 allies 12476 | -6/Factory | First assault squad dispatched 12688 | -6/Factory | Lost 4 allies 12772 | -6/Factory | Lost 5 allies 13210 | -6/Factory | Build established: Tank 13291 | -6/Factory | Discovered new exit (range 6) 13303 | -6/Factory | Entered Lower Caves 13311 | -6/Lower Caves | Met a Warlord Commander 13312 | -6/Lower Caves | Learned location of Warlord (-4) 13313 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13314 | -6/Lower Caves | Found Encrypted Comm Array 13881 | -6/Lower Caves | Spotted B-75 Beast 14019 | -6/Lower Caves | Lost 3 allies 14023 | -6/Lower Caves | Build established: Gunner 14298 | -6/Lower Caves | Discovered new exit (range 7) 14316 | -6/Lower Caves | Entered another Lower Caves area 14628 | -6/Lower Caves | Found DCF Scrap (12 items) 14747 | -6/Lower Caves | Learned Factory terminal intel 14849 | -6/Lower Caves | Discovered new exit (range 9) 14866 | -6/Lower Caves | Entered Data Miner 14866 | -6/Data Miner | Discovered new exit (range 6) 14897 | -6/Data Miner | Met Data Miner 14924 | -6/Data Miner | Learned location of Section 7 (-2) 14924 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14956 | -6/Data Miner | Received God Mode back door access code from Data Miner 14993 | -6/Data Miner | Entered Proximity Caves 15011 | -5/Proximity Caves | Learned 8 Factory zone layouts 15100 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15562 | -5/Proximity Caves | Build established: Tank 15624 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15733 | -5/Proximity Caves | Learned Factory emergency access door positions 15907 | -5/Proximity Caves | Discovered new exit (range 10) 15944 | -5/Proximity Caves | Entered Factory 15944 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15947 | -5/Factory | Loaded intel: 28 terminal locations 16046 | -5/Factory | Discovered new exit (range 12) 16110 | -5/Factory | Identified exit to DSF 16112 | -5/Factory | Entered DSF 16164 | -5/DSF | Additional patrols routed to DSF 16475 | -5/DSF | Discovered new exit (range 16) 16480 | -5/DSF | Sterilization system engaged 16500 | -5/DSF | Ambient heat levels rising (+10) 16515 | -5/DSF | Ambient heat levels rising (+10) 16530 | -5/DSF | Ambient heat levels rising (+10) 16545 | -5/DSF | Ambient heat levels rising (+10) 16551 | -5/DSF | Entered Factory 16551 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16678 | -4/Factory | Build established: Scavenger-Tank 16792 | -4/Factory | Identified exit to Upper Caves 16890 | -4/Factory | Garrison activated, responded to threat 17215 | -4/Factory | Spotted B-86 Titan 17235 | -4/Factory | Destroyed B-86 Titan 17603 | -4/Factory | Entered Upper Caves 18207 | -4/Upper Caves | Learned Research emergency access door positions 18946 | -4/Upper Caves | Encountered a Warlord checkpoint 19024 | -4/Upper Caves | Discovered new exit (range 10) 19118 | -4/Upper Caves | Attracted the attention of an 0b10 base 19157 | -4/Upper Caves | Destroyed 7 combat bots 19475 | -4/Upper Caves | Entered another Upper Caves area 19484 | -4/Upper Caves | Spotted B-86 Titan 19628 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 19916 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19968 | -4/Upper Caves | Discovered new exit (range 12) 20040 | -4/Upper Caves | Entered Warlord 20279 | -4/Warlord | Met Warlord 20304 | -4/Warlord | Warlord's base attacked by MAIN.C 20307 | -4/Warlord | Opened Warlord's prototype stash 20317 | -4/Warlord | Found Prototype Reactor 20317 | -4/Warlord | Identified Vortex Chain Reactor 20327 | -4/Warlord | Found Prototype Device 20327 | -4/Warlord | Identified Thermal Barrier 20330 | -4/Warlord | Found Prototype Processor 20606 | -4/Warlord | Build established: Tank 20654 | -4/Warlord | Warlord forces counterattacked 20749 | -4/Warlord | Found Prototype Energy Cannon 20914 | -4/Warlord | Spotted Striker 20916 | -4/Warlord | Spotted Striker 20917 | -4/Warlord | Destroyed Striker 20920 | -4/Warlord | Destroyed Striker 20941 | -4/Warlord | Destroyed 8 combat bots 20941 | -4/Warlord | Spotted Striker 20945 | -4/Warlord | Spotted Striker 20949 | -4/Warlord | Allies destroyed Striker 20950 | -4/Warlord | Destroyed Striker 20952 | -4/Warlord | Spotted Striker 20955 | -4/Warlord | Destroyed Striker 20966 | -4/Warlord | Spotted Striker 20971 | -4/Warlord | Allies destroyed Striker 20977 | -4/Warlord | Build established: Commander-Tank 20979 | -4/Warlord | Warlord base infiltrated, sounded retreat 20990 | -4/Warlord | Destroyed 16 combat bots 21029 | -4/Warlord | Spotted Striker 21044 | -4/Warlord | Destroyed Striker 21049 | -4/Warlord | Destroyed Executioner 21070 | -4/Warlord | Found Prototype Launcher 21070 | -4/Warlord | Identified Chain Missile Launcher 21142 | -4/Warlord | Discovered new exit (range 14) 21165 | -4/Warlord | Entered Proximity Caves 21218 | -3/Proximity Caves | Spotted B-86 Titan 21318 | -3/Proximity Caves | Identified Spectral Analyzer 21358 | -3/Proximity Caves | Build established: Scavenger-Tank 21800 | -3/Proximity Caves | Discovered new exit (range 8) 21836 | -3/Proximity Caves | Entered Research 21836 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22118 | -3/Research | Garrison activated, responded to threat 22197 | -3/Research | Destroyed 7 combat bots 22416 | -3/Research | Discovered new exit (range 17) 22484 | -3/Research | Entered another Research area 22484 | -2/Research | Warlord forces began assault on 0b10 22484 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22509 | -2/Research | Distinguished unit "The Professionals" dispatched to help 22509 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 22594 | -2/Research | Research machine network offline 22640 | -2/Research | Met up with Warlord 22775 | -2/Research | Borebot progress halted 22889 | -2/Research | Borebot progress halted 22992 | -2/Research | Discovered new exit (range 13) 23014 | -2/Research | Spotted Executioner 23043 | -2/Research | Spotted Striker 23076 | -2/Research | Found Prototype Processor 23076 | -2/Research | Identified Exp. Core Analyzer 23560 | -2/Research | Discovered new exit (range 19) 23604 | -2/Research | Identified exit to Access 23707 | -2/Research | Warlord invited to help at Command 23805 | -2/Research | Entered Access 23805 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24110 | -1/Access | Build established: Scavenger-Executioner 24368 | -1/Access | Destroyed 9 combat bots 24405 | -1/Access | Identified Vortex Driver 24452 | -1/Access | Destroyed 9 combat bots 24555 | -1/Access | First assault squad dispatched 24574 | -1/Access | Incoming assault squad redirected 24692 | -1/Access | Spotted B-99 Colossus 25121 | -1/Access | Found Prototype Launcher 25121 | -1/Access | Identified Tactical Quantum Warhead 25126 | -1/Access | Found Thermal Barrier 25508 | -1/Access | High security lockdown imminent 25543 | -1/Access | Destroyed 8 combat bots 25588 | -1/Access | High security lockdown engaged 25657 | -1/Access | System corruption reached 10% 25683 | -1/Access | Destroyed 7 combat bots 25739 | -1/Access | Spotted Executioner 25742 | -1/Access | Destroyed Executioner 25767 | -1/Access | Garrison activated, responded to threat 25788 | -1/Access | Lost 6 parts (5u1w) 25831 | -1/Access | Destroyed 31 combat bots 25836 | -1/Access | Scanned by Researcher 25837 | -1/Access | Spotted Investigator 25837 | -1/Access | Destroyed Investigator 25868 | -1/Access | Sterilization system engaged 25908 | -1/Access | Destroyed 13 combat bots 25975 | -1/Access | Spotted Striker 25975 | -1/Access | Spotted Executioner 25991 | -1/Access | Destroyed Striker 26003 | -1/Access | Spotted Investigator 26017 | -1/Access | Spotted Striker 26020 | -1/Access | System corruption reached 30% 26027 | -1/Access | Released all parts (6) 26031 | -1/Access | Core integrity fell below 50% 26038 | -1/Access | Core integrity fell below 20% 26046 | -1/Access | Destroyed by Striker with Plasma Lance Last Messages --------------- 26031_ Scanalyzer disabled. 26031_ Slug penetrates Wall. 26032_ Held in stasis. 26032_ Investigator is analyzing... 26033_ The unstable cave ceiling collapses. 26033_ U-05 Engineer lays Concrete. 26034_ System corrupted: Component data lost. 26034_ The unstable cave ceiling collapses. 26034_ U-05 Engineer lays Concrete. 26035_ Held in stasis. 26035_ Investigator is analyzing... 26036_ Critical hit (Burn: +37). 26036_ U-05 Engineer lays Concrete. 26036_ Penetrated by Slug. 26037_ U-05 Engineer lays Concrete. 26038_ The unstable cave ceiling collapses. 26038_ U-05 Engineer lays Concrete. 26039_ P-80 Master resets I-47 Archangel, system corruption cleaned. 26046_ Critical hit (Impale). [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????? ? | | ???????????????????????????????????????# ? | | ???????????????????????????????????????? ? | | ??????????????????????????????????? ?""? ? | | ??????????????????????????????????? "" ## # # | | ??????????????????????????????????? # # | | ???????????????????????????????????? # | | ??????????????????????????????#####+## | | ????????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????????? o | | ???????????????????????????????# # # # # | | ????????????????????????######## # # | | ????????????????????????# # %% # | | ????????????????????????# !== " | | ????????????????????????# =]# " | | ????????????????????????# # = =# " | | ???????????????#????????# ; = ! G | | ???????????????# ??????# # " | | ???????????????# ????# p " | | ???????????????# ??# " # | | ???????????????# # """ | | ???????????????# Y /@ """ c | | ???????????????# #K "S ll # | | ???????????????# ??# " # # # "" | | ???????????????# ????# "" # %%" | | ???????????????###??????# " | | ????????????????????????# [ | | ????????????????????????############## | | ?????????????????????????????! ## | | ????????????????????????????? # | | ????????????????????????????? #### # #+## | | ????????????????????????????? # = !! | | ?????????????????????????????? + **= [=[ == | | ?????????????????????????????? # = =*= | | ??????????????????????????????? ### # # | | ??????????????????????????????? # # | | ???????????????????????????????? # # ## # | | ???????????????????????????????? # #### ##?### | | ?????????????????????????????????# #???# ?????? | | ???????????????????????????????????????# ?????? | | ???????????????????????????????????????#???????? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????# #### | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 69 Energy Capacity 910 Matter Stores 530 Matter Capacity 550 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 20 Resistance: TH 50 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Item Schematics ----------------- Huge Storage Unit | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -8/Recycling | Hacked M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 50k Club All-out Warlord Challenges ------------ None Game ------ Seed SmallNuclearPenetrator Manual? 0 Play Time 04:26:40 Cumulative 172.0 hours Start 2025.04.04 @ 18:08:53 End 2025.04.05 @ 17:25:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f398ae9-956d-4324-a2f9-a792d430077e