Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.12.17 @ 23:08:48 Player: soymachine Result: Destroyed self via exploding Plasma Injector Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (109) 109 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 539 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 204/300 Energy 250/250 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Improved Grenade Launcher Enhanced Flamer > --- INVENTORY (8) ---- Wheel Wheel Heavy Armor Plating Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Improved Grenade Launcher Enhanced Flamer > --- INVENTORY -------- Wheel Wheel Heavy Armor Plating Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 7 | . . 7 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads 2 | . . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | . . 1 Device 1 | . . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 80 | . 85 78 Engine 9 | . 14 8 Treads 17 | . . 22 Leg 11 | . 28 5 Device 5 | . . 7 Storage 14 | . 14 14 Energy Gun 4 | . 14 1 Ballistic Gun 7 | . 14 5 Launcher 7 | . . 10 Special Weapon 2 | . . 3 Naked Turns . | . . . Heaviest Build 19 | 12 12 19 Greatest Support 40 | 20 20 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | . 8 8 Average Capacity 8 | . 8 8 Most Carried 7 | . 7 7 Average Carried 5 | . 6 5 Final Capacity 8 | 8 8 8 Final Carried 7 | 6 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 242 | 200 6 36 Remotely . | . . . Salvage Created 224 | . 126 98 Parts 8 | . 3 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . . 11 Guns 2 | . . 2 AOE 9 | . . 9 Classes Destroyed 5 | . 2 3 Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 1 | . . 1 Assembled 7 | . . 7 Best Kill Streak 7 | . 2 7 Combat Bots Only 7 | . . 7 Max Kills in Single Turn 5 | . 1 5 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 844 | . 55 789 Core 262 | . 26 236 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 11 | . 2 9 Largest 2 | . 2 2 Hottest 116 | . 60 116 Shots Fired 18 | . 4 14 Gun 14 | . 4 10 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 7 | . 2 5 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic 7 | . 2 5 Robot Hit Streak 10 | . 3 10 Robot Miss Streak 4 | . . 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 13 | . 3 10 Core Hits 20 | . 3 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 699 | . 49 650 Guns 114 | . 49 65 Cannons . | . . . Explosions 585 | . . 585 Melee . | . . . Ramming . | . . . Kinetic 48 | . 13 35 Thermal 95 | . . 95 Explosive 490 | . . 490 Electromagnetic 66 | . 36 30 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 25 | . . 25 Projectiles . | . . . Explosions 25 | . . 25 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 89 | . . 89 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . . 12 Average Temperature 9 | . . 9 Received Heat Transfer 119 | . 39 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . . 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 88 | . 12 88 Initial 3 | . . 3 Average 37 | . 3 48 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 3 17 Peak Tracking Total 13 | . 2 13 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 279 | . 69 210 Spaces Moved 147 | 1 51 95 Core . | . . . Treads 68 | . . 68 Legs 79 | 1 51 27 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 138 | 120 120 148 Slowest Speed 160 | 120 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 2 17 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 38 | . . 38 Melee . | . . . Projectile . | . . . AOE 38 | . . 38 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 206 | . 55 151 Wait 38 | . 2 36 Move 145 | . 50 95 Hop . | . . . Pick Up 4 | . 1 3 Fast Attach . | . . . Attach 6 | . . 6 Detach . | . . . Swap 1 | . . 1 Drop 1 | . . 1 Fire 11 | . 2 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 8) 70 | -10/Materials | Entered Mines 71 | -10/Mines | Assembled infested the area 120 | -10/Mines | Core integrity fell below 50% 130 | -10/Mines | Core integrity fell below 20% 131 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 147 | -10/Mines | Lost 4 parts (1p1n2w) 163 | -10/Mines | Destroyed 7 combat bots 220 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 280 | -10/Mines | Destroyed self via exploding Plasma Injector Last Messages --------------- 00138_ as-50474 destroyed. 00138_ as-97389 destroyed. 00138_ as-13527 destroyed. 00138_ Machine disabled. 00140_ Destroyed Asb. Hover Unit. 00140_ as-54383 destroyed. 00142_ The unstable cave ceiling collapses. 00142_ as-97573 destroyed. 00143_ The unstable cave ceiling collapses. 00148_ Acquired Hvy. Armor Plating. 00149_ Acquired 26 matter. 00175_ R-06 Scavenger collects Aluminum Leg. 00184_ The unstable cave ceiling collapses. 00220_ An Enh. Flamer has been hastily shoved under some rubble with a note attached: "One is never enough." 00223_ Acquired Enh. Flamer. 00265_ U-05 Engineer lays Concrete. 00275_ U-05 Engineer builds a Wall. 00280_ Plasma Injector explodes. 00280_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????####???????? | | ?????????????????????????????## ##??????? | | ??#######????????????????????# #??????? | | ### # ###???????????????#### #??????? | | #"! ##??????????????#"""% ##?????? | | # * ##?????????##??##=%[ #?????? | | #"! #??????### ??##"% # ##?????? | | # ! ##?????## #### # # ###??????? | | #" #?##### ? #????????? | | #" # ? ##?# ?????? | | ## #?# ## ## gu ##????????? | | ?####### #?# ## % #????????? | | ?????## #### # @ = ## #????????? | | ?????# % ;## ##????????? | | ?????# ! ## ##?????????? | | ?????## ## #### ## ##??????????? | | ??????##### #??#; ## ###???????????? | | ??????????# #??#; ## #?????????????? | | ??????????# #??#; ## #?????????????? | | ??????????# #??#; #? ?????????????? | | ??????????# #??##; #; ?##?????????????? | | ??????###?# #????####?# ???????????????? | | ?????## ### #?????????? ??????????????? | | ?????# ## #??????????? ?????????????? | | ?????# #??????????? ?????????????? | | ?????# #????????????????????????????? | | ????## #????????????????????????????? | | ????# ##????????????????????????????? | | ????# ###?????????????????????????????? | | ????## ##???????????????????????????????? | | ?????####????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyRelayCoupler Manual? 0 Play Time 00:05:09 Cumulative 321.6 hours Start 2021.12.17 @ 23:05:44 End 2021.12.17 @ 23:08:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 251 Rogue 195 Adventurer 56 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 47 Gallery% 71 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4c839bf-b957-40df-a9ca-7a25b98dfa86