Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.24 @ 10:44:11 Player: Demise Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (217) 1085 Value Destroyed (6634) 6634 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (1712) 1712 TOTAL SCORE: 15271 Bonus ------- High Alert Combat Kills 291 Follower Combat Kills 334 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -113 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 27/100 System Corruption 0% Temperature Cool (9) Movement Core (1650) Ox32 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Spear > --- INVENTORY (32) --- High-capacity Matter Pod (200) Hacking Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Force Field > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Guided Plasma Cannon Mini Assault Cannon > --- INVENTORY -------- Fission Core Large Storage Unit High-capacity Matter Pod Advanced Terrain Scanner Phase Shifter AWS/Autocannon Rocket Launcher Katana [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . Utility 4 | . . . 1 . . . 1 . . . 2 . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . Parts Attached 153 | 6 14 2 36 . 9 . 20 3 6 8 15 10 14 2 8 Power 17 | . 5 1 3 . . . . 1 . 1 2 2 2 . . Engine 10 | . 5 1 3 . . . . . . 1 . . . . . Core 6 | . . . . . . . . 1 . . 2 1 2 . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 23 | 5 2 . 7 . . . 2 1 1 4 . . 1 . . Treads 8 | . 2 . 4 . . . 1 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 13 | 5 . . 3 . . . 1 . 1 3 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 1 . . 1 . . Utility 51 | 1 2 . 7 . 8 . 6 . 1 . 11 1 8 . 6 Device 14 | . . . 1 . . . 1 . 1 . 5 . 5 . 1 Storage 18 | 1 2 . 1 . 5 . 2 . . . 2 . 2 . 3 Processor 6 | . . . 1 . 1 . 2 . . . 2 . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 13 | . . . 4 . 2 . 1 . . . 2 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 62 | . 5 1 19 . 1 . 12 1 4 3 2 7 3 2 2 Energy Gun 24 | . . . 11 . . . 7 1 . . 1 1 1 1 1 Energy Cannon 4 | . . . . . . . . . . 1 1 2 . . . Ballistic Gun 13 | . 1 1 7 . . . 1 . . . . 1 2 . . Ballistic Cannon 15 | . 4 . 1 . 1 . 2 . 4 1 . 2 . . . Launcher 2 | . . . . . . . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . . . 2 . 1 . . . 1 . 1 Parts Lost 31 | . 3 . 5 . 2 . 2 3 . 6 . 1 2 . 7 Power 3 | . . . . . . . . 1 . 1 . . 1 . . Propulsion 7 | . 2 . . . 1 . 1 . . 3 . . . . . Utility 10 | . . . 2 . 1 . . . . 1 . . 1 . 5 Weapon 11 | . 1 . 3 . . . 1 2 . 1 . 1 . . 2 Highest Loss Streak 6 | . 2 . 2 . 2 . 1 3 . 6 . 1 1 . 4 Average Slot Usage (%) 86 | . 100 100 99 100 88 77 85 80 91 88 71 79 78 66 39 Engine 8 | . 14 14 10 11 11 11 9 3 . . . . . . . Core 1 | . . . . . . . . 2 7 6 5 5 6 3 . Treads 9 | . 13 28 8 11 11 11 8 9 13 2 . . . . . Wheel 7 | . 14 . 13 11 11 11 8 7 8 16 . . . . . Device 5 | . . . 4 11 2 . 1 7 7 6 5 13 23 24 5 Storage 20 | . 28 28 22 22 26 33 25 15 15 15 6 6 6 6 6 Processor 3 | . . . . . . . 6 7 7 7 11 6 6 6 5 Protection 2 | . . . 5 . 1 . 1 . . . 13 13 2 . 7 Energy Gun 8 | . . . 17 33 18 . 10 10 . . 4 11 2 1 5 Ballistic Gun 6 | . 4 14 12 . . . 2 7 . . . 2 17 16 1 Ballistic Cannon 8 | . 24 14 1 . 4 11 8 7 28 25 13 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 126 | 16 41 43 54 50 116 116 126 55 55 61 70 71 78 63 102 Greatest Support 72 | 26 40 40 43 12 12 23 23 23 40 72 72 72 72 72 3 Greatest Overweight (x) 33 | 1 2 1 4 4 9 9 10 4 4 1 . . 18 20 33 Average Overweight (x) 3 | . . 1 2 4 5 8 7 3 3 . . . . 2 15 Largest Inventory Capacity 32 | 8 16 16 16 16 22 22 22 16 16 16 16 10 16 12 32 Average Capacity 15 | 7 12 16 16 16 18 22 21 16 16 16 10 10 10 12 12 Most Carried 22 | 8 16 16 16 16 22 22 22 16 16 16 10 10 12 12 11 Average Carried 14 | 7 10 15 15 16 17 22 20 15 16 15 9 10 10 11 6 Final Capacity 32 | 8 16 16 16 16 22 22 16 16 16 16 10 10 12 12 32 Final Carried 22 | 8 16 16 16 16 22 22 16 16 16 11 10 10 12 11 2 Class Distribution -------------------- 42% | Mutant 21% | Gunner 20% | Hauler-Skirmisher 4% | Scavenger-Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Gunner | -7/Factory Commander-Gunner | -7/Storage Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Matter Collected 5116 | 340 796 203 1093 . 80 90 395 98 168 136 277 555 602 105 178 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7893 | 211 916 339 1881 221 225 124 1438 198 42 432 90 702 711 147 216 Parts 446 | 25 49 19 133 14 17 9 77 8 . 19 1 27 29 11 8 Haulers Intercepted 10 | . 2 . 4 . . . 2 . 1 . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . 7 6 Prevented 2 | . . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Combat Hostiles Destroyed 160 | . 19 7 39 3 7 7 29 5 . 6 . 16 12 6 4 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 83 | . 3 4 35 3 . . 14 2 . . . 5 12 2 3 Cannons 63 | . 16 3 3 . 7 7 14 2 . 6 . 5 . . . AOE 12 | . . . 1 . . . . 1 . . . 6 . 4 . Classes Destroyed 16 | 3 4 1 4 . 2 1 . . . . . 1 . . . Worker 12 | 2 4 2 1 1 . . 1 . . . . . 1 . . Builder 6 | . . 1 1 1 . . 2 . 1 . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 10 | . 2 . 4 . . . 2 . 1 . 1 . . . . Recycler 10 | 1 5 1 . 1 . . 2 . . . . . . . . Operator 4 | . . . 2 . . . 2 . . . . . . . . Watcher 9 | . 3 . 3 . . . 2 . . . . . 1 . . Swarmer 34 | . 9 . 6 1 . 4 6 . . . . 4 . 4 . Grunt 92 | . 10 7 22 2 3 3 15 5 . 5 . 10 6 1 3 Brawler 4 | . . . 2 . . . . . . . . . 2 . . Duelist 2 | . . . 1 . . . . . . . . . . . 1 Sentry 19 | . . . 8 . . . 6 . . . . 1 3 1 . Hunter 4 | . . . . . 2 . 2 . . . . . . . . Programmer 4 | . . . . . 2 . . . . 1 . . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . . . Zionite 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | 4 6 5 8 3 5 4 4 2 1 4 1 9 7 4 2 Combat Bots Only 9 | . 4 5 6 2 5 4 4 2 . 4 . 9 3 4 2 Max Kills in Single Turn 2 | 1 2 1 2 1 1 1 1 1 1 1 1 2 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . 1 . . . 2 . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Damage Taken 8800 | . 655 343 1191 35 196 89 778 328 153 1641 . 692 686 293 1720 Core 1879 | . 96 34 183 . 24 25 32 75 . 547 . 91 121 19 632 Absorbed by Shields 146 | . . . . . . . . . . 4 . 117 12 . 13 Core Remaining (%) 59 | 100 . 48 . . . 42 94 . . 11 . . . . . Volleys Fired 450 | 20 75 31 104 8 . . 43 11 3 23 7 47 42 16 20 Largest 4 | 2 2 2 3 3 . . 4 4 4 4 1 4 4 4 2 Hottest 216 | 40 70 60 175 135 . . 184 184 192 192 60 216 150 170 110 Shots Fired 1120 | 40 149 62 286 24 36 15 141 37 12 62 7 64 121 39 25 Gun 691 | 40 31 31 259 24 . . 82 26 . . 7 17 118 32 24 Cannon 414 | . 118 31 27 . 36 15 59 11 12 62 . 40 3 . . Launcher 15 | . . . . . . . . . . . . 7 . 7 1 Special . | . . . . . . . . . . . . . . . . Kinetic 843 | 40 149 62 204 . 36 15 78 22 12 52 . 16 117 26 14 Thermal 184 | . . . 61 . . . 46 15 . 10 . 33 3 6 10 Explosive 15 | . . . . . . . . . . . . 7 . 7 1 Electromagnetic 78 | . . . 21 24 . . 17 . . . 7 8 1 . . Robot Hit Streak 22 | 5 10 8 16 11 6 12 13 13 1 6 2 12 22 4 16 Robot Miss Streak 8 | 3 4 2 5 2 2 1 4 6 2 8 3 1 2 3 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 . . Autonomous 83 | . . . . . 36 15 32 . . . . . . . . Shots Hit Robots 690 | 21 80 44 168 14 25 14 113 17 1 34 4 25 85 21 24 Core Hits 355 | 11 38 18 68 7 7 8 72 14 2 16 2 37 29 11 15 Critical Hits 13 | . 3 1 2 . 1 1 1 . . 1 . 1 2 . . Critical Kills 5 | . 1 1 . . 1 1 . . . 1 . . . . . Critical Parts Destroyed 6 | . 2 . 1 . . . 1 . . . . 1 1 . . Melee Attacks 45 | . . . . . . . 25 . . 14 . . . . 6 Impact . | . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . 25 . . 14 . . . . . Piercing 6 | . . . . . . . . . . . . . . . 6 Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19906 | 252 1342 614 2707 170 2092 1240 3705 400 115 1871 159 2076 1963 584 616 Guns 7410 | 252 152 286 2524 170 . . 1088 137 . . 117 273 1833 207 371 Cannons 9741 | . 1175 280 140 . 2092 1236 2463 90 115 924 . 1096 130 . . Explosions 1562 | . . 48 43 . . . . 173 . . 42 707 . 377 172 Melee 1170 | . . . . . . . 150 . . 947 . . . . 73 Ramming 23 | . 15 . . . . 4 4 . . . . . . . . Kinetic 13240 | 252 1327 566 1772 . 2092 1236 2614 134 115 685 . 201 1833 163 250 Thermal 3038 | . . 48 645 . . . 664 93 . 239 42 1012 130 44 121 Explosive 1429 | . . . . . . . . 173 . . . 707 . 377 172 Electromagnetic 1006 | . . . 290 170 . . 273 . . . 117 156 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1097 | . . . . . . . 150 . . 947 . . . . . Piercing 73 | . . . . . . . . . . . . . . . 73 Highest Corruption 3 | . . . 2 2 2 2 . . . 3 . . . . . Average Corruption 2 | . . . 2 2 2 2 . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 36 | . . . 21 4 7 4 . . . . . . . . . Message Errors 14 | . . . 6 2 6 . . . . . . . . . . Heat Flow Errors 6 | . . . 2 1 . 3 . . . . . . . . . Energy Discharges 2 | . . . 2 . . . . . . . . . . . . Data Loss (minor) 5 | . . . 2 1 1 1 . . . . . . . . . Targeting Errors 7 | . . . 7 . . . . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1359 | . 23 23 . . 571 209 410 8 . 57 . 21 30 7 . Projectiles 1265 | . 23 5 . . 571 209 410 . . . . 17 30 . . Explosions 37 | . . 18 . . . . . 8 . . . 4 . 7 . Melee 57 | . . . . . . . . . . 57 . . . . . Knockbacks 61 | . 15 1 1 . 10 4 12 1 . 17 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 53 | . 13 1 1 . 8 4 10 1 . 15 . . . . . Secondary 8 | . 2 . . . 2 . 2 . . 2 . . . . . Self-Inflicted Damage 116 | . . . 35 . . . . 79 . . . . . . 2 Shots 3 | . . . 1 . . . . 1 . . . . . . 1 Rammed 3 | . 1 . . . . 1 1 . . . . . . . . Targets Rammed 3 | . 1 . . . . 1 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 891 | . 90 75 303 169 . 198 571 172 69 891 199 289 88 144 220 Average Temperature 99 | . 19 30 91 58 . 84 146 77 41 341 107 111 17 58 95 Received Heat Transfer 2957 | . 156 195 426 12 . 9 333 126 9 699 . 224 231 33 504 Effects 44 | . . . 1 . . . 7 . . 35 . 1 . . . Shutdowns 8 | . . . . . . . 3 . . 5 . . . . . Energy Bleed 4 | . . . 1 . . . . . . 2 . 1 . . . Interference 6 | . . . . . . . 3 . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . Short Circuit 4 | . . . . . . . 1 . . 3 . . . . . Damage (minor) 3 | . . . . . . . . . . 3 . . . . . Damage (major) 16 | . . . . . . . . . . 16 . . . . . Damage (core) 2 | . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 1 . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . 1 . . 1 . 2 . . . Heat Transferred 6545 | . . 50 1382 . . . 1406 222 . 560 50 2260 240 100 275 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 10 | . . . . . . . . . . . . . . 6 4 Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Peak Influence 589 | 40 316 149 560 261 . 160 518 377 509 532 262 589 489 . . Average Influence 177 | 19 105 30 190 177 . 134 155 326 276 422 256 421 337 . . Maximum Alert Level 2 | . 1 . 2 1 . . 2 1 2 2 1 2 2 . . Low Security (%) 65 | 100 83 100 71 56 . 100 71 . 52 . . 2 9 . . Level 1 24 | . 16 . 17 43 . . 19 100 26 38 100 48 66 . . Level 2 9 | . . . 10 . . . 8 . 20 61 . 49 24 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 1 6 . . . 7 . 3 . . . 2 . . Investigation 16 | . 3 1 2 . . . 6 . 2 . . . 2 . . Extermination 1 | . . . . . . . . . 1 . . . . . . Reinforcement 5 | . . . 4 . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Distress Signals 12 | . 3 . 5 . . . 1 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 257 | . 30 6 63 7 6 6 43 9 6 18 . 23 14 10 16 Peak Tracking Total 9 | . 7 2 7 3 6 4 4 6 4 9 . 6 4 4 7 Tactical Retreats 17 | . 1 . 2 2 2 1 4 1 . 1 . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Traps Triggered 15 | . 1 . . . . . 1 . 3 3 . 6 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . Reprogrammed 12 | . 6 . . . . . 6 . . . . . . . . Reused 7 | . 1 . . . . . 6 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 8 | . 1 . . . . . 6 . . . . . . . 1 Exploded 2 | . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Machines Disabled 16 | . 1 1 2 . 3 . . 1 3 3 . 1 . . 1 Max in Single Turn 1 | . 1 1 1 . 1 . . 1 1 1 . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Machines Accessed 59 | . 9 1 11 . 2 . 13 . 9 . 1 . 11 1 1 Terminals 37 | . 8 . 7 . . . 9 . 8 . . . 5 . . Fabricators 2 | . . . . . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 2 . . . . . 2 . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 1 . 2 . . Total Hacks 146 | . 35 1 30 . 2 . 36 . 20 . 1 . 19 1 1 Successful 100 | . 27 1 20 . 2 . 24 . 12 . 1 . 11 1 1 Failed 45 | . 8 . 10 . . . 11 . 8 . . . 8 . . Catastrophic 12 | . 2 . 3 . . . 1 . 3 . . . 3 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 93 | . 26 . 18 . 1 . 24 . 12 . . . 12 . . Terminals 113 | . 32 . 23 . . . 29 . 18 . . . 11 . . Fabricators 4 | . . . . . . . . . . . . . 4 . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . Recycling Units 11 | . 3 . 4 . . . 2 . . . . . 2 . . Scanalyzers 6 | . . . 3 . . . 3 . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 . 1 . 2 . . Terminal Hacks 42 | . 14 1 9 . 2 . 9 . 3 . . . 2 1 1 Record 2 | . . . . . 1 . . . . . . . . . 1 Part Schematic 4 | . 3 . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . 3 . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . 2 . 3 . . . . . . . . . 1 . . Locate Traps 7 | . 3 . 2 . . . 2 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . Zone Layout 4 | . 2 . . . . . 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . 2 . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . 1 . 2 . . Unlock Access 2 | . . . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . Unauthorized Hacks 46 | . 12 . 9 . . . 13 . 8 . . . 4 . . Terminals 39 | . 11 . 7 . . . 11 . 8 . . . 2 . . Track 18 | . 5 . 3 . . . 5 . 5 . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 12 | . 3 . 2 . . . 3 . 2 . . . 2 . . Disrupt 4 | . 2 . . . . . 2 . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 2 . . . . . 2 . . Tunnel 7 | . 1 . 2 . . . 2 . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 39 | . 9 . 7 . . . 8 . 8 . 1 . 6 . . Full Trace Events 5 | . 1 . . . . . 2 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . Matter 285 | . . . . . . . . . . . . . 285 . . Time 50 | . . . . . . . . . . . . . 50 . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . Part Schematics Acquired 5 | . 3 . 1 . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . Matter 146 | . . . . . . . . . . . . . 146 . . Time 36 | . . . . . . . . . . . . . 36 . . Total Part Build Rating 3 | . . . . . . . . . . . . . 3 . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 32 | . . . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Used RIF Installer 1 | . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Total Allies 14 | . . . 1 1 . . . . 10 . . . 2 . . Largest Group 10 | . . . 1 2 . . . . 10 5 . . 2 . . Highest-Rated Group 173 | . . . 10 41 . . . . 173 93 . . 28 . . Highest-Rated Ally 31 | . . . 10 31 . . . . 29 29 . . 14 . . Total Orders 4 | . . . 2 2 . . . . . . . . . . . GOTO 2 | . . . 1 1 . . . . . . . . . . . FOLLOW 2 | . . . 1 1 . . . . . . . . . . . Ally Attacks 84 | . . . . 6 . . . . 55 23 . . . . . Total Damage 1127 | . . . . 131 . . . . 693 303 . . . . . Kills 15 | . . . . 2 . . . . 10 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Turns Passed 12031 | 146 1541 1083 1721 398 644 384 2582 248 334 259 174 403 603 790 721 Spaces Moved 6509 | 82 819 539 875 270 412 205 1041 154 227 124 249 308 747 377 80 Core 144 | . . . . . . . . . . . . . 1 63 80 Treads 1151 | . 460 539 133 . . 16 2 1 . . . . . . . Legs 11 | 11 . . . . . . . . . . . . . . . Wheels 3555 | 71 359 . 742 270 412 189 1039 153 227 93 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1648 | . . . . . . . . . . 31 249 308 746 314 . Fastest Speed 50 | 80 80 180 100 130 100 180 130 120 105 50 50 50 50 50 750 Average Speed 138 | 87 136 180 131 130 146 186 162 128 125 90 50 50 52 194 828 Slowest Speed 1700 | 120 200 180 200 130 180 260 220 200 130 105 50 50 950 1050 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 98 86 81 57 70 67 72 3 44 40 7 55 22 55 15 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 9 | . 1 1 2 . 1 . 2 . . . . . 2 . . Known Exits Taken 7 | . 1 . 1 . . 1 1 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . . . . . . 1 1 . Scrap Searched 9 | . . 2 . 2 . 1 . . . . . . . 4 . Spaces Dug 20 | . . . . . . . 19 . . . . 1 . . . Terrain Destroyed 145 | . . 7 2 . 1 . 24 46 2 . 2 6 . 40 15 Melee 19 | . . . . . . . 19 . . . . . . . . Projectile 10 | . . . . . 1 . 5 . 2 . . . . . 2 AOE 116 | . . 7 2 . . . . 46 . . 2 6 . 40 13 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac Gar Fac Low Low Total 8721 | 122 1109 602 1245 299 456 206 1819 177 269 206 293 497 884 420 117 Wait 1175 | . 167 17 151 22 . 1 655 9 18 18 6 22 63 24 2 Move 6484 | 81 818 538 874 269 411 204 1040 153 227 123 249 307 734 376 80 Hop 6 | . . . . . . . . . . . . . 6 . . Pick Up 105 | 8 17 6 27 . 22 . 10 1 1 . 2 . 10 1 . Fast Attach 71 | 1 2 1 20 . 7 . 8 2 5 1 9 7 6 1 1 Attach 39 | 3 3 . 7 . 1 . 7 1 . 2 4 . 3 . 8 Detach 25 | . 1 . 6 . 4 . 5 . . . 7 . 2 . . Swap 44 | 2 9 1 9 . 1 . 5 . 1 5 2 3 5 1 . Drop 145 | 7 16 8 47 . 10 . 20 . 6 3 7 7 13 1 . Fire 450 | 20 75 31 104 8 . . 43 11 3 23 7 47 42 16 20 Melee 45 | . . . . . . . 25 . . 14 . . . . 6 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . 1 . . . . 1 1 . . . . . . . . Escape Stasis 129 | . . . . . . . . . 8 17 . 104 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 147 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 9) 774 | -10/Materials | Discovered new exit (range 16) 1195 | -10/Materials | Discovered new exit (range 15) 1688 | -10/Materials | Entered Mines 1823 | -10/Mines | Learned location of Zion (-6) 1957 | -10/Mines | Met a Derelict shopkeep closing up shop 2164 | -10/Mines | Learned location of 1 exit from Materials 2338 | -10/Mines | Core integrity fell below 50% 2346 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2647 | -10/Mines | Discovered new exit (range 10) 2771 | -10/Mines | Entered Materials 2771 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2772 | -9/Materials | Identified exit to Materials 3869 | -9/Materials | Identified exit to Mines 4005 | -9/Materials | Build established: Gunner 4020 | -9/Materials | Discovered exit to Materials (range 15) 4492 | -9/Materials | Entered Mines 4492 | -9/Mines | Accompanied by 1 ally 4495 | -9/Mines | Received a Mining Laser from a helpful Derelict 4505 | -9/Mines | Learned location of 1 exit from Materials 4584 | -9/Mines | Discovered exit to Materials (range 16) 4607 | -9/Mines | Met a Derelict bent on vengeance 4771 | -9/Mines | Discovered exit to Materials (range 9) 4884 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4885 | -9/Mines | Discovered new exit (range 5) 4890 | -9/Mines | Entered Exiles 4922 | -9/Exiles | Met 8R-AWN 4944 | -9/Exiles | Met EX-HEX 5000 | -9/Exiles | Met EX-DEC 5189 | -9/Exiles | Met EX-BIN 5206 | -9/Exiles | Aligned with FarCom system 5207 | -9/Exiles | Given EX-Vault access code 5239 | -9/Exiles | Opened EX-Vault 5276 | -9/Exiles | Found AWS/Autocannon 5304 | -9/Exiles | Exiles lab attacked by MAIN.C 5341 | -9/Exiles | Found Gui. Plasma Cannon 5358 | -9/Exiles | Found Flying Fortress v7 5444 | -9/Exiles | Core integrity fell below 50% 5516 | -9/Exiles | Discovered new exit (range 12) 5534 | -9/Exiles | Stole three prototypes: AWS/Autocannon, Flying Fortress v7, Gui. Plasma Cannon 5534 | -9/Exiles | Entered Mines 5834 | -8/Mines | Build established: Hauler-Skirmisher 5855 | -8/Mines | Discovered exit to Materials (range 8) 5918 | -8/Mines | Entered Materials 5918 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5919 | -8/Materials | Identified exit to Factory 7089 | -8/Materials | Central database locked down 7461 | -8/Materials | Discovered exit to Factory (range 16) 7759 | -8/Materials | Repaired Arm. Wheel 8500 | -8/Materials | Entered Factory 8500 | -7/Factory | Evolved 2 slots: Propulsion x2 8501 | -7/Factory | Identified exit to Storage 8502 | -7/Factory | FarCom data flow suspended 8657 | -7/Factory | Lost 3 parts (1p2w) 8748 | -7/Factory | Entered Storage 8923 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9080 | -7/Storage | Identified exit to Garrison 9082 | -7/Storage | Entered Garrison 9082 | -7/Garrison | Accompanied by 5 allies 9104 | -7/Garrison | Triggered checkpoint 9238 | -7/Garrison | Triggered checkpoint 9242 | -7/Garrison | Triggered checkpoint 9301 | -7/Garrison | Triggered checkpoint 9311 | -7/Garrison | Core integrity fell below 50% 9321 | -7/Garrison | Core integrity fell below 20% 9327 | -7/Garrison | Discovered new exit (range 10) 9341 | -7/Garrison | Entered Factory 9341 | -6/Factory | Evolved 2 slots: Utility x2 9367 | -6/Factory | Lost 6 parts (1p3n1u1w) 9515 | -6/Factory | Identified exit to Garrison 9515 | -6/Factory | Entered Garrison 9604 | -6/Garrison | Build established: Mutant 9606 | -6/Garrison | Spotted B-75 Beast 9621 | -6/Garrison | Destroyed B-75 Beast 9663 | -6/Garrison | Triggered checkpoint 9718 | -6/Garrison | Triggered checkpoint 9728 | -6/Garrison | Triggered checkpoint 9766 | -6/Garrison | Destroyed 9 combat bots 9812 | -6/Garrison | Discovered new exit (range 10) 9834 | -6/Garrison | Triggered checkpoint 9854 | -6/Garrison | Discovered new exit (range 9) 9910 | -6/Garrison | Discovered new exit (range 8) 9916 | -6/Garrison | Installed Relay Interface Framework 9918 | -6/Garrison | Entered Factory 10175 | -6/Factory | Fabricated E-15 Imp? 10267 | -6/Factory | Discovered new exit (range 6) 10381 | -6/Factory | Build established: Gunner 10440 | -6/Factory | Fabricated Hacking Suite? 10521 | -6/Factory | Entered Lower Caves 10538 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10716 | -6/Lower Caves | Spotted NG-QO4(f) 10717 | -6/Lower Caves | Encountered a Master Thief 10722 | -6/Lower Caves | Spotted B1-DQE(f) 10723 | -6/Lower Caves | Encountered a Master Thief 10727 | -6/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 10727 | -6/Lower Caves | Flying Fortress v7 stolen by Master Thief 10921 | -6/Lower Caves | Spotted FI-HEA(f) 10923 | -6/Lower Caves | Encountered a Master Thief 10926 | -6/Lower Caves | Lgt. Fission Core stolen by Master Thief 10972 | -6/Lower Caves | Spotted V8-811(f) 10973 | -6/Lower Caves | Encountered a Master Thief 10975 | -6/Lower Caves | Hvy. Machine Gun stolen by Master Thief 11081 | -6/Lower Caves | Build established: Mutant 11121 | -6/Lower Caves | Spotted WY-QFW(f) 11123 | -6/Lower Caves | Encountered a Master Thief 11124 | -6/Lower Caves | Imp. Transmission Jammer stolen by Master Thief 11253 | -6/Lower Caves | Discovered new exit (range 6) 11300 | -6/Lower Caves | Spotted DD-500(f) 11301 | -6/Lower Caves | Encountered a Master Thief 11301 | -6/Lower Caves | Hvy. Machine Gun stolen by Master Thief 11311 | -6/Lower Caves | Entered another Lower Caves area 11352 | -6/Lower Caves | Lost 3 parts (2u1w) 11496 | -6/Lower Caves | Discovered new exit (range 9) 11517 | -6/Lower Caves | Spotted ZP-K6J(f) 11517 | -6/Lower Caves | Spotted 7Z-ANV(f) 11518 | -6/Lower Caves | Encountered a Master Thief 11518 | -6/Lower Caves | Encountered a Master Thief 11523 | -6/Lower Caves | Hvy. Machine Gun stolen by Master Thief 11524 | -6/Lower Caves | Lyr. Medium Armor Plating stolen by Master Thief 11696 | -6/Lower Caves | Found Alien Artifact 11696 | -6/Lower Caves | Identified Dimensional Node Initializer 11696 | -6/Lower Caves | Initialized slip node 11711 | -6/Lower Caves | Spotted K0-V08(f) 11712 | -6/Lower Caves | Focal Shield stolen by Master Thief 11713 | -6/Lower Caves | Encountered a Master Thief 11913 | -6/Lower Caves | Spotted 44-3XN(f) 11914 | -6/Lower Caves | Encountered a Master Thief 11920 | -6/Lower Caves | Weapon Cycler stolen by Master Thief 12012 | -6/Lower Caves | Core integrity fell below 50% 12023 | -6/Lower Caves | Core integrity fell below 20% 12032 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11688_ Current location identified: Lower Caves >>Record "Note to 6F-MQ2" I took this from a Hauler that was behaving strangely. This was all it had in its inventory, and to be sure I also checked the local manifest, but found it wasn't even listed! See what you can make of it. 11696_ Acquired Alien Artifact. 11696_ Identified Dimensional Node Initializer. 11696_ Initializer activates and latches into the ground. 11712_ Focal Shield stolen. 11920_ Weapon Cycler ripped off. 12007_ Imp. Medium Armor Plating destroyed. 12008_ Gatling Laser destroyed. 12012_ Adv. Targeting Computer destroyed. 12020_ L-41 Fighter destroyed. 12021_ C-30 ARC bursts open, deploying its payload. 12021_ S-27 Virus unfolds itself. 12028_ Imp. Shield Generator destroyed. 12031_ Self-destruct Interrupter shorts Microactuators self-destruct mechanism. [Achievement: What Is This Thing?] 12031_ Self-destruct Interrupter shorts Core Shielding self-destruct mechanism. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????#X "# | | ?????????????????????????????????????????????# # | | ??????????????????????????????????????????####" "# | | ??????????????????????????????????????????# ## ## | | ???????????????????????????????????????#### # # | | ?????????????????????????###?????#####?# | | ???????????????????????? #??#### # ### ### ## | | ???????????????????????? # ?# # #?## #### | | ???????????????????????"" # # #### #??? | | ????????????????#?? ??""" # ## # #??? | | ????????????????# ?""" # # ####??? | | ????????????????? "" # # # #?????? | | ?????????????????? "" $##### # #####?????? | | ?????????????????? """" #???# # #?????????? | | ??????????????????? "" #???# ## ##?????????? | | ????????????????????? ##??# ## #??????????? | | ??????????????????????##g #### ## ##?????????? | | ?????????????????????## ! ## ##????????? | | ?????????????????# ?##g!%@ s% #????????? | | ?????????????????# # s ###??????? | | ????????????????## g s ??? | | ????????????????# s ??? | | ???????????????# ??? | | ??????????????# ??? | | ?????????????# ## ##???? | | ?????????????# #?### #????? | | ??????????? ## ##????# ????? | | ??????????? ?###### #?????? ????? | | ??????????? ???????# ?????### ?????? | | ??????????? ??????? ???????### ?????? | | ???????????? ???????? #???????????????? | | ????????????### ???????? ##???????????????? | | ??????????????##????????? #????????????????? | | ???????????????????????? #????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ###????????????????? | | ????????????????????????? ##??????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Corruption Prevention 12 Armor Coverage 450 Utility Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- Hcp. Battery | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed LightningLobotomyAxe Manual? 0 Play Time 02:12:57 Cumulative 235.4 hours Start 2020.06.24 @ 08:21:28 End 2020.06.24 @ 10:44:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 295 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 53 Gallery% 67 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d190bf1-b48a-45bd-b713-4a84033e1b8c