Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.12 @ 20:26:29 Player: Ryozuki Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (765) 765 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3605 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 27/100 System Corruption 8% Temperature Cool (6) Movement Flying (120) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Terrain Scan Processor Improved Targeting Computer > --- WEAPON (4) ------- Plasma Cannon > --- INVENTORY (4) ---- Large Storage Unit Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Improved Targeting Computer Improved Powered Armor > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Ion Cannon Light Assault Rifle Shock Bomb Launcher > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Improved ECM Suite Improved Light Armor Plating Heavy Ion Cannon Shock Bomb Launcher Grenade Launcher Heavy Missile Launcher Improved Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon 2 | . . . . 2 . . Parts Attached 46 | 5 5 9 8 2 2 15 Power 8 | 1 1 1 3 . . 2 Engine 7 | 1 1 1 3 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 . 1 1 . . 7 Treads 6 | . . . . . . 6 Leg 4 | 2 . 1 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 14 | . 3 5 1 . 2 3 Device 5 | . 3 1 . . . 1 Storage 2 | . . 1 . . . 1 Processor 4 | . . 2 1 . 1 . Hackware . | . . . . . . . Protection 3 | . . 1 . . 1 1 Artifact . | . . . . . . . Weapon 13 | 2 1 2 3 2 . 3 Energy Gun 1 | 1 . . . . . . Energy Cannon 5 | . . 1 1 2 . 1 Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 3 | . . . 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 18 | . . 1 1 . 5 11 Power 3 | . . . . . 1 2 Propulsion 10 | . . . 1 . 3 6 Utility 1 | . . . . . . 1 Weapon 4 | . . 1 . . 1 2 Highest Loss Streak 6 | . . 1 1 . 5 6 Average Slot Usage (%) 78 | . 93 96 85 90 64 45 Engine 7 | . 14 11 8 7 4 . Treads 2 | . . . . . . 11 Leg 19 | . 28 33 22 23 14 . Device 6 | . 21 15 . . . . Storage 5 | . . 9 9 7 4 3 Processor 11 | . . 2 18 15 15 15 Protection 4 | . . 4 9 7 4 2 Energy Gun 2 | . 14 . . . . . Energy Cannon 2 | . . 3 1 13 9 . Ballistic Gun 5 | . 5 4 9 7 4 . Ballistic Cannon 3 | . 8 11 1 . . . Launcher 3 | . . . 6 7 4 4 Naked Turns . | . . . . . . . Heaviest Build 54 | 8 12 33 33 45 54 33 Greatest Support 92 | 20 20 30 35 35 35 92 Greatest Overweight (x) 4 | 1 . 1 1 1 1 4 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 4 4 10 10 10 10 10 Average Capacity 7 | 4 4 9 10 10 7 6 Most Carried 10 | 4 4 10 10 10 10 5 Average Carried 6 | 2 3 6 9 9 7 3 Final Capacity 10 | 4 4 10 10 10 4 4 Final Carried 10 | 3 4 10 9 10 4 2 Class Distribution -------------------- 85% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 686 | 213 97 69 221 . . 86 Remotely . | . . . . . . . Salvage Created 724 | . 194 184 204 75 . 67 Parts 45 | . 10 13 11 3 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 20 | . 4 3 8 1 . 4 Guns 6 | . 4 . 2 . . . Cannons 8 | . . 3 1 1 . 3 AOE 6 | . . . 5 . . 1 Classes Destroyed 8 | . 1 2 3 . . 2 Worker 1 | . . . 1 . . . Tunneler 1 | . . . . . . 1 Watcher 2 | . . 2 . . . . Swarmer 8 | . . . 6 . . 2 Grunt 4 | . 4 . . . . . Sentry 5 | . . 3 1 1 . . Hunter 1 | . . . 1 . . . Programmer 2 | . . . . . . 2 Best Kill Streak 5 | . 2 2 5 1 . 3 Combat Bots Only 4 | . 2 1 4 1 . 3 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 3437 | . 196 250 580 94 280 2037 Core 843 | . 12 30 94 27 109 571 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 95 92 82 . . . Volleys Fired 67 | . 10 15 24 2 2 14 Largest 4 | . 2 2 2 3 4 1 Hottest 190 | . 70 91 85 154 190 80 Shots Fired 124 | . 20 28 48 6 8 14 Gun 54 | . 20 6 24 2 2 . Cannon 52 | . . 22 14 4 4 8 Launcher 18 | . . . 10 . 2 6 Special . | . . . . . . . Kinetic 71 | . 10 21 36 2 2 . Thermal 24 | . 10 . 2 2 2 8 Explosive 6 | . . . . . . 6 Electromagnetic 23 | . . 7 10 2 4 . Robot Hit Streak 15 | . 12 15 10 5 3 4 Robot Miss Streak 4 | . 2 4 3 . 1 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 87 | . 15 19 29 5 5 14 Core Hits 47 | . 10 7 16 3 . 11 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1915 | . 154 302 602 110 68 679 Guns 303 | . 148 15 125 6 9 . Cannons 784 | . . 274 165 104 56 185 Explosions 803 | . . . 307 . 3 493 Melee . | . . . . . . . Ramming 25 | . 6 13 5 . . 1 Kinetic 507 | . 63 193 236 6 9 . Thermal 752 | . 85 . 168 54 54 391 Explosive 287 | . . . . . . 287 Electromagnetic 344 | . . 96 193 50 5 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 86 | . . . 17 . . 69 Projectiles . | . . . . . . . Explosions 86 | . . . 17 . . 69 Melee . | . . . . . . . Knockbacks 5 | . . . 5 . . . Impact . | . . . . . . . Kinetic 5 | . . . 5 . . . Secondary . | . . . . . . . Self-Inflicted Damage 397 | . 1 . 133 . 75 188 Shots 12 | . . . 6 . 2 4 Rammed 3 | . 1 . . . . 2 Targets Rammed 6 | . 2 1 1 . . 2 Kicked 3 | . 1 1 1 . . . Crushed . | . . . . . . . Highest Temperature 218 | . 58 28 218 135 201 11 Average Temperature 37 | . 28 9 29 70 105 6 Received Heat Transfer 333 | . 111 72 36 18 . 96 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 981 | . 259 . 124 74 74 450 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 253 | . 115 109 253 86 30 100 Initial 51 | . . . . 51 30 . Average 65 | . 82 44 128 57 15 11 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 90 | 100 100 100 67 100 100 100 Level 1 9 | . . . 32 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . . . . 2 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 7 7 17 2 6 13 Peak Tracking Total 6 | . 2 3 5 2 6 5 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 4 | . . . 2 . . 2 Max in Single Turn 2 | . . . 1 . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . . 3 Non-combat 2 | . . . . . . 2 Combat 1 | . . . . . . 1 Robot Hacks Applied 3 | . . . . . . 3 parse_system 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 84 | . . . . . 84 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 2666 | 74 411 461 777 174 187 582 Spaces Moved 1671 | 54 200 280 480 108 194 355 Core 343 | 9 . . . . 115 219 Treads 136 | . . . . . . 136 Legs 1192 | 45 200 280 480 108 79 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 150 50 50 Average Speed 128 | 113 120 128 140 150 89 134 Slowest Speed 250 | 120 120 150 150 150 150 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 6 36 22 40 5 73 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 62 | . . . 35 . . 27 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 62 | . . . 35 . . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2070 | 66 354 354 540 117 202 437 Wait 201 | . 127 29 9 . . 36 Move 1666 | 53 199 279 479 108 193 355 Hop . | . . . . . . . Pick Up 49 | 8 5 14 9 4 2 7 Fast Attach 11 | . 3 2 1 . . 5 Attach 27 | 5 1 4 3 2 2 10 Detach 2 | . . . 1 . . 1 Swap 8 | . 1 3 4 . . . Drop 26 | . 6 7 9 1 3 . Fire 67 | . 10 15 24 2 2 14 Melee 7 | . . . . . . 7 Ram 2 | . . . . . . 2 Kick 4 | . 2 1 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 8) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 909 | -9/Materials | Discovered new exit (range 12) 947 | -9/Materials | Entered another Materials area 947 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1680 | -8/Materials | Discovered new exit (range 6) 1724 | -8/Materials | Entered Factory 1724 | -7/Factory | Evolved 2 slots: Weapon x2 1898 | -7/Factory | Sucked down chute 1898 | -7/Factory | Entered Waste 1899 | -7/Waste | Met a frightened Derelict 1915 | -7/Waste | Spotted C-40 Crusher 1939 | -7/Waste | Found Imp. Powered Armor 1953 | -7/Waste | Spotted C-40 Crusher 1995 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2002 | -7/Waste | Build established: Gunner 2007 | -7/Waste | Spotted C-40 Crusher 2019 | -7/Waste | Spotted C-40 Crusher 2020 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2023 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2027 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2039 | -7/Waste | Spotted C-40 Crusher 2058 | -7/Waste | Lost 5 parts (1p3n1w) 2076 | -7/Waste | Spotted C-40 Crusher 2077 | -7/Waste | Discovered new exit (range 12) 2085 | -7/Waste | Entered Factory 2322 | -7/Factory | Build established: Mutant 2520 | -7/Factory | Lost 6 parts (1p3n2w) 2574 | -7/Factory | Core integrity fell below 50% 2593 | -7/Factory | Core integrity fell below 20% 2605 | -7/Factory | Lost 5 parts (1p3n1u) 2667 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02577_ U-05 Engineer lays Concrete. 02578_ K-01 Serf collects debris. 02578_ U-05 Engineer lays Concrete. 02581_ K-01 Serf collects debris. 02582_ U-05 Engineer lays Concrete. 02584_ K-01 Serf collects debris. 02585_ U-05 Engineer lays Concrete. 02587_ K-01 Serf collects debris. 02588_ Slammed into U-05 Engineer. 02591_ K-01 Serf collects debris. 02596_ M-28 Smith fits Backup Power III on P-60 Hacker. 02601_ K-01 Serf collects debris. 02602_ The unstable cave ceiling collapses. 02620_ Acquired Plasma Cannon. 02627_ S-27 Virus destroyed. 02634_ System corrupted: Energy discharge (-6). 02642_ P-60 Hacker destroyed. 02650_ Acquired 28 matter. 02651_ System corrupted: Component data lost. 02653_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????#######????????? | | #?????????????# ???????? | | #?????????????# """"???????? | | #?????????????# """"?#?????? | | #?????????????# """" #?????? | | #?????????????# """" #?????? | | #?????????????# """" #?????? | | +?????????????# """" #?????? | | #?????????????# """" #?????? | | #?????????????# #?????? | | ###################+####?????? | | #?????? | | #?????? | | #?????? | | #?????? | | #?????? | | #####+#############+###########?????? | | # #???# Y @ #?????????? | | # """" #???# [ #?????????? | | # """" #???# #?????????? | | # """" #???# #?????????? | | # """" #???# #?????????? | | # """" #???# #?????????? | | ## # """" #???# #?????????? | | ## # """" #=[%+ #?????????? | | "# #? #?### #?????????? | | "# #??########??# #?????????? | | "# #### #??# #?????????? | | + * #??# #?????????? | | "##### ** #??##############?????????? | | #???# ** #?????????????????????????? | | #???# #?????????????????????????? | | #???# #?????????????????????????? | | #???########?????????????????????????? | | " #????????????????????????????????????? | | "##????????????????????????????????????? | | #?????????????????????????????????????? | | ##?????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 Armor Coverage 400 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed FusionCryofiberCutter Manual? 0 Play Time 00:30:57 Cumulative 3.5 hours Start 2021.06.12 @ 19:57:05 End 2021.06.12 @ 20:26:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0c9dcb2-1b43-41b8-b34d-995423e85d3f