Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 14:55:47 Player: P9H Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (2554) 2554 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 8002 Bonus ------- High Alert Combat Kills 313 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 67/400 Energy 303/315 System Corruption 7% Temperature Cool (0) Movement Core (300) Ox5 Location -5/DSF Parts ------- > --- POWER (5) -------- Neutrino Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Matter Pod > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Huge Storage Unit Improved Heavy Armor Plating Reactive Plating High-powered Tractor Beam > --- WEAPON ----------- Particle Gun Phase Cannon Heavy Machine Gun > --- INVENTORY -------- Neutrino Core Neutrino Core Micro Fission Core Micro Fission Core Advanced Heat Sink Medium Matter Pod Targeting Computer Core Shielding Heavy Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon Proton Missile Launcher Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Reactive Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 4 | . . 1 . 1 . 1 1 . Propulsion . | . . . . . . . . . Utility 3 | . . 1 . . 1 . 1 . Weapon 3 | . . . . 1 1 1 . . Parts Attached 115 | 8 3 14 8 20 21 15 . 26 Power 36 | 1 . 5 2 3 6 7 . 12 Engine 22 | 1 . 5 2 1 4 6 . 3 Core 14 | . . . . 2 2 1 . 9 Reactor . | . . . . . . . . . Propulsion 11 | 2 . 1 1 5 . 2 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 11 | 2 . 1 1 5 . 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 2 1 3 2 4 5 1 . 5 Device 6 | 1 . . . 1 2 1 . 1 Storage 5 | 1 1 1 . . 1 . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 12 | . . 2 2 3 2 . . 3 Artifact . | . . . . . . . . . Weapon 45 | 3 2 5 3 8 10 5 . 9 Energy Gun 16 | 2 . 2 1 3 4 3 . 1 Energy Cannon 3 | . . . 1 . . . . 2 Ballistic Gun 12 | 1 1 2 1 1 3 1 . 2 Ballistic Cannon 4 | . . . . 1 1 1 . 1 Launcher 10 | . 1 1 . 3 2 . . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 . . Corrupted Parts 1 | 1 . . . . . . . . System Corruption 1 | 1 . . . . . . . . Parts Lost 59 | . . 6 1 7 10 5 . 30 Power 20 | . . 4 . 2 4 2 . 8 Propulsion 6 | . . 1 1 1 . 1 . 2 Utility 14 | . . 1 . 2 3 . . 8 Weapon 19 | . . . . 2 3 2 . 12 Highest Loss Streak 29 | . . 2 1 2 3 5 . 29 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 87 96 96 96 96 88 64 Engine 17 | . 14 20 22 20 11 20 23 8 Core 4 | . . . . 5 9 5 . 13 Wheel 15 | . 28 18 20 17 15 9 11 5 Device 10 | . 14 11 11 7 10 11 11 6 Storage 9 | . 14 11 11 9 10 7 5 4 Protection 6 | . . 4 11 9 8 6 5 4 Energy Gun 13 | . 14 16 13 12 9 19 17 9 Ballistic Gun 3 | . 12 3 5 1 3 3 . 1 Ballistic Cannon 5 | . . . . 2 13 8 11 3 Launcher 2 | . 1 1 . 8 1 . . 1 Peak Build Rating 64 | 9 9 20 23 27 36 46 37 64 Average Rating 25 | 5 9 15 19 24 32 35 37 43 On Entrance 21 | . 9 9 19 23 25 35 37 37 Naked Turns 10 | . . . . . . . . 10 Heaviest Build 196 | 12 26 99 106 120 138 138 134 196 Greatest Support 26 | 20 20 20 20 26 20 20 20 20 Greatest Overweight (x) 65 | . 1 9 5 5 6 42 6 65 Average Overweight (x) 5 | . . 4 4 4 5 8 6 10 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 24 25 25 25 25 25 22 Most Carried 25 | 5 4 25 25 25 25 25 20 25 Average Carried 19 | 2 3 16 24 24 23 19 20 17 Final Capacity 25 | 8 15 25 25 25 25 25 25 5 Final Carried 25 | 2 4 25 25 25 25 20 20 2 Class Distribution -------------------- 54% | Scavenger-Tank 20% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Generator-Tank | -5/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Matter Collected 1793 | 182 . 337 81 450 445 97 . 201 Remotely 274 | . . . . . 22 97 . 155 Salvage Created 2620 | 28 52 946 157 725 512 74 . 126 Parts 186 | 3 4 65 7 62 34 3 . 8 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Combat Hostiles Destroyed 68 | . 2 18 4 22 18 2 . 2 Guns 30 | . . 15 4 6 3 1 . 1 Cannons 12 | . . . . 2 8 1 . 1 AOE 26 | . 2 3 . 14 7 . . . Classes Destroyed 16 | 1 1 10 . 1 1 . . 2 Worker 7 | . . 2 . 3 2 . . . Builder 4 | . . . . 3 1 . . . Tunneler 2 | 1 . . . 1 . . . . Hauler 1 | . . 1 . . . . . . Recycler 4 | . . 1 1 2 . . . . Mechanic 1 | . . 1 . . . . . . Operator 4 | . . 2 . 1 1 . . . Watcher 4 | . . 1 . 2 1 . . . Swarmer 29 | . . 6 4 12 7 . . . Grunt 25 | . 2 6 . 7 8 2 . . Brawler 2 | . . 2 . . . . . . Duelist 2 | . . 1 . . 1 . . . Sentry 6 | . . 3 . 3 . . . . Specialist 1 | . . . . . . . . 1 Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . 2 . . . Best Kill Streak 7 | 1 2 4 4 7 7 2 . 1 Combat Bots Only 6 | . 2 3 4 5 6 2 . 1 Max Kills in Single Turn 4 | 1 1 3 2 4 3 1 . 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . 1 3 . 3 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Hostile Shots Fired 458 | . 3 64 23 57 97 28 . 186 Missed 126 | . . 21 5 15 27 7 . 51 Damage Taken 7631 | . 34 593 138 701 1272 848 . 4045 Core 1878 | . . 66 . 82 178 500 . 1052 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 35 | . . . . . . . . 35 Ignored by Resistances 280 | . . . . 42 62 . . 176 Core Remaining (%) 80 | 100 100 . 83 85 74 41 . . Volleys Fired 171 | 11 4 53 8 39 35 10 . 11 Largest 5 | 2 2 2 2 3 4 5 . 4 Hottest 275 | 60 70 100 118 130 186 275 . 247 Shots Fired 417 | 22 8 102 16 97 117 36 . 19 Gun 282 | 22 4 101 14 61 45 26 . 9 Cannon 100 | . . . 2 14 65 10 . 9 Launcher 35 | . 4 1 . 22 7 . . 1 Special . | . . . . . . . . . Kinetic 152 | 11 . 18 6 18 77 15 . 7 Thermal 74 | . 4 36 2 . . 21 . 11 Explosive 35 | . 4 1 . 22 7 . . 1 Electromagnetic 156 | 11 . 47 8 57 33 . . . Robot Hit Streak 15 | 4 3 15 6 7 6 3 . 12 Robot Miss Streak 11 | 4 1 8 5 4 11 6 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 3 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 228 | 11 5 64 10 53 53 18 . 14 Core Hits 161 | 1 3 40 5 55 47 5 . 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | 1 . . . 1 2 . . . Blast 3 | . . . . 1 2 . . . Corrupt 1 | 1 . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6925 | 183 174 1278 130 2426 2042 358 . 334 Guns 2433 | 142 12 1041 109 506 316 173 . 134 Cannons 1496 | . . . 21 224 866 185 . 200 Explosions 2975 | 41 162 216 . 1696 860 . . . Melee . | . . . . . . . . . Ramming 21 | . . 21 . . . . . . Kinetic 1702 | 34 . 86 16 254 983 221 . 108 Thermal 782 | 41 12 231 21 114 . 137 . 226 Explosive 2741 | . 162 137 . 1582 860 . . . Electromagnetic 1679 | 108 . 803 93 476 199 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | 1 1 2 2 . 7 . . 7 Average Corruption 3 | 1 1 1 2 . 6 . . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . 11 2 . 12 . . 2 Message Errors 7 | . . 4 . . 3 . . . Matter Fused 1 | . . 1 . . . . . . Heat Flow Errors 3 | . . . 1 . 2 . . . Energy Discharges 2 | . . . 1 . 1 . . . Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 6 | . . 3 . . 2 . . 1 Data Loss (major) 4 | . . 1 . . 2 . . 1 Alerts 1 | . . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 168 | . . 17 . 102 44 . . 5 Projectiles 26 | . . . . 21 . . . 5 Explosions 142 | . . 17 . 81 44 . . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . 2 4 3 . . Impact . | . . . . . . . . . Kinetic 9 | . . . . 2 4 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 305 | . . 13 . 166 126 . . . Shots 9 | . . 1 . 5 3 . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1159 | 40 45 227 370 508 380 1159 . 234 Average Temperature 154 | 23 19 69 152 139 138 583 . 63 Received Heat Transfer 927 | . 18 189 . 171 342 207 . . Effects 84 | . . 1 3 8 4 68 . . Shutdowns 27 | . . . . 4 1 22 . . Energy Bleed 9 | . . 1 . 1 3 4 . . Interference 12 | . . . 3 . . 9 . . Short Circuit 5 | . . . . 1 . 4 . . Damage (minor) 6 | . . . . 1 . 5 . . Damage (major) 21 | . . . . . . 21 . . Damage (core) 4 | . . . . 1 . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1354 | 50 25 450 37 150 . 296 . 346 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | 1 . 2 . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Peak Influence 795 | 5 65 270 174 766 795 394 94 79 Initial 387 | . 3 27 74 67 347 387 94 69 Average 324 | 1 44 169 159 411 628 329 94 39 Maximum Alert Level 3 | . . 1 . 3 3 1 . . Low Security (%) 44 | 100 100 66 100 25 . 31 100 100 Level 1 23 | . . 33 . 13 7 68 . . Level 2 20 | . . . . 48 49 . . . Level 3 11 | . . . . 12 43 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 1 . 4 4 . . 1 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 8 | . 1 1 . 4 1 . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 3 . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Distress Signals 7 | . 1 2 . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 4 32 6 35 26 2 . 10 Peak Tracking Total 7 | . 2 5 4 6 6 2 . 7 Tactical Retreats 6 | . . . . 2 3 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Traps Triggered 3 | . . 2 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Machines Disabled 13 | . . . . 6 6 1 . . Max in Single Turn 4 | . . . . 3 4 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Machines Accessed 5 | . . 2 . 2 . . 1 . Terminals 5 | . . 2 . 2 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . . 8 . 3 . . 3 . Successful 7 | . . 5 . 1 . . 1 . Failed 7 | . . 3 . 2 . . 2 . Catastrophic 2 | . . 2 . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 14 | . . 8 . 3 . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . 5 . 1 . . 1 . Open DSF 1 | . . . . . . . 1 . Alert Level 5 | . . 5 . . . . . . Investigation Status 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 1 . 2 . . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Turns Passed 3674 | 93 108 968 155 729 787 582 11 241 Spaces Moved 1659 | 61 105 479 60 356 368 177 7 46 Core 29 | 12 . . . . . 11 . 6 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1630 | 49 105 479 60 356 368 166 7 40 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 140 150 155 170 170 170 Average Speed 171 | 74 84 153 145 153 169 296 170 378 Slowest Speed 3300 | 80 95 215 155 155 170 2150 170 3300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 18 | 5 25 50 12 27 11 5 1 31 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 43 | . . . . 43 . . . . Terrain Destroyed 284 | 3 22 10 . 186 56 2 . 5 Melee . | . . . . . . . . . Projectile 24 | . . . . 5 17 2 . . AOE 260 | 3 22 10 . 181 39 . . 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Total 2161 | 87 115 611 115 462 449 212 6 104 Wait 80 | . . 31 29 17 3 . . . Move 1651 | 60 104 478 59 355 367 176 6 46 Hop . | . . . . . . . . . Pick Up 98 | 8 3 31 4 17 18 6 . 11 Fast Attach 3 | 1 . 1 . 1 . . . . Attach 74 | 6 . 9 2 9 16 11 . 21 Detach 4 | . . 1 . . 1 1 . 1 Swap 38 | 1 3 4 6 10 5 4 . 5 Drop 41 | . 1 2 7 14 4 4 . 9 Fire 171 | 11 4 53 8 39 35 10 . 11 Melee . | . . . . . . . . . Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 14) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 304 | -9/Materials | Build established: Mutant 1019 | -9/Materials | Discovered new exit (range 16) 1035 | -9/Materials | Build established: Scavenger-Mutant 1170 | -9/Materials | Entered Mines 1226 | -9/Mines | Discovered new exit (range 16) 1234 | -9/Mines | Identified exit to Materials 1251 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1325 | -9/Mines | Entered Materials 1325 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1992 | -8/Materials | Discovered new exit (range 16) 2054 | -8/Materials | Entered Factory 2054 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2186 | -7/Factory | Build established: Scavenger-Tank 2355 | -7/Factory | Garrison activated, responded to threat 2446 | -7/Factory | Lost 3 parts (1p1u1w) 2818 | -7/Factory | Discovered new exit (range 15) 2841 | -7/Factory | Entered another Factory area 2841 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2973 | -6/Factory | Core integrity fell below 50% 2977 | -6/Factory | Lost 5 parts (2p1n2w) 3414 | -6/Factory | Discovered new exit (range 6) 3423 | -6/Factory | Entered another Factory area 3423 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3434 | -5/Factory | Identified exit to DSF 3434 | -5/Factory | Entered DSF 3551 | -5/DSF | Additional patrols routed to DSF 3638 | -5/DSF | Crushed by falling debris 3638 | -5/DSF | Core integrity fell below 50% 3667 | -5/DSF | Core integrity fell below 20% 3675 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03645_ Critical hit (Blast). 03649_ System corrupted: Substantial component data lost. 03650_ Huge Storage Unit destroyed. 03650_ Adv. Assault Cannon destroyed. 03650_ Knocked back. 03651_ Penetrated by Slug. 03651_ Neutrino Core destroyed. 03657_ Slug penetrates Wall. 03657_ Penetrated by Slug. 03661_ Slug penetrates Earth. 03662_ Penetrated by Slug. 03666_ C-30 ARC knocked back. 03666_ Acquired 2 matter. 03666_ C-30 ARC bursts open, deploying its payload. 03666_ S-27 Virus unfolds itself. 03670_ System corrupted: Component data lost. 03671_ Penetrated by Slug. 03675_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????"??????????????????? | | ????????? ?????????????????? | | ????????? ?????????????????? | | ????????? ?????????????????? | | ????????? #?????????????????? | | ????????# ##????????????????? | | ????????[ [[????????????????? | | ????????[ [?????????????????? | | ????????# ###???????????????? | | ???????? #???????????????? | | ???????? #???????????????? | | ???????? #???????????????? | | ??????## #####???#????????? | | ??????#! # #!!!#????????? | | ??#####!! # s;!!!## ???? | | ?## %[[ s%s[%! ???? | | ?# ]!] [[ s !H % ???? | | % !@ [ s ???? | | ###% ; ! h#===#????????? | | ?? #!! ## #????????????? | | ?######## n###??#????????????? | | ???????# [**#???????????????? | | ???????# ***#???????????????? | | ???????# ***#???????????????? | | ???????## ###???????????????? | | ???????# #???????????????? | | ???????# #???????????????? | | ???????## ##########????????? | | ??????### =### #* #?????#??? | | ????###"" ## # * ### ###? | | ????""""" !! | | ????"##"" | | ??????#""" "## *# # !!! # | | ??????#"""""######### !!! #? | | ??????####"##????????########? | | ?????????#"#?????????????????? | | ?????????""#?????????????????? | | ?????????##??????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 74 Energy Capacity 1160 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterStormPit Manual? 0 Play Time 00:49:37 Cumulative 18.0 hours Start 2024.08.08 @ 14:03:40 End 2024.08.08 @ 14:55:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 893d3652-570e-446c-a791-4e9ac2e73dde