Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 14:10:54 Player: deadnoob Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (233) 1165 Value Destroyed (7601) 7601 Prototype IDs (100) 2000 Alien Tech Used (4) 800 Bonus (14372) 14372 TOTAL SCORE: 36838 Bonus ------- High Alert Combat Kills 842 Follower Combat Kills 5003 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Network Hubs Disabled 600 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -2073 Cogmind --------- Core Integrity 0/1600 Matter 271/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Structural Scanner Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Authchip [Device] Improved Potential Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Gravity Neutralizer Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental Hacking Suite Deep Network Scanner Assault Drone Bay Hacking Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Large Storage Unit Zionite Biocell Structural Scanner Experimental Terrain Scan Processor Quantum Capacitor Advanced ECM Suite Experimental Phase Shifter Zionite Weapon Casing Experimental Hacking Suite Experimental Hacking Suite Improved Component Analysis Suite Advanced Corruption Screen Transdimensional Reconstructor Vortex Shotgun Compact HERF Cannon Hellfire Missile Launcher [Rating: 202] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Slots Evolved 18 | . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility 11 | . . . . 2 . . 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 274 | 2 11 1 5 32 6 9 8 1 3 6 10 9 1 5 5 3 13 1 . 9 . 3 7 3 3 3 11 25 5 36 18 20 Power 29 | 1 . 1 . 4 1 . . . . 1 2 1 . 1 . 1 2 . . 1 . . 2 1 . . 3 . . 4 1 2 Engine 12 | 1 . 1 . 3 1 . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 2 Core 7 | . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 1 . . 1 . . . 1 . Reactor 10 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 2 . . . 1 . . 4 . . Propulsion 68 | . 4 . . 8 1 6 1 . . 2 4 1 . 1 . . 5 . . 1 . 2 1 . 1 2 5 10 1 6 2 4 Treads 11 | . 3 . . 4 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Leg 12 | . 1 . . 1 . 4 . . . . 2 . . . . . . . . . . . 1 . 1 . . 2 . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38 | . . . . 1 . . 1 . . 2 . 1 . 1 . . 5 . . 1 . 2 . . . 2 5 8 1 6 2 . Flight 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 130 | 1 3 . 2 7 3 3 4 1 . 2 4 6 1 2 5 2 6 . . 4 . 1 3 2 2 1 3 14 2 24 10 12 Device 64 | 1 . . . 5 1 1 1 . . 1 1 2 1 1 2 2 1 . . 2 . 1 1 2 1 . 1 2 1 20 5 8 Storage 8 | . 1 . 1 . . 1 . . . . . . . 1 . . 1 . . . . . 1 . . . . 2 . . . . Processor 21 | . 2 . . 1 2 . 2 . . . 1 1 . . . . 1 . . 1 . . . . . 1 2 1 . 3 2 1 Hackware 23 | . . . . . . . . . . 1 . 3 . . 3 . 2 . . . . . . . . . . 9 . 1 2 2 Protection 14 | . . . 1 1 . 1 1 1 . . 2 . . . . . 1 . . 1 . . 1 . 1 . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . 4 . 3 13 1 . 3 . 3 1 . 1 . 1 . . . 1 . 3 . . 1 . . . . 1 2 2 5 2 Energy Gun 9 | . . . . 6 . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Energy Cannon 15 | . . . 2 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 1 1 4 2 Ballistic Gun 8 | . 2 . 1 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . . 7 . 2 1 . . . . 2 . 2 1 1 . . . 8 . . 5 . 4 . . 1 4 1 5 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Lost 70 | . 2 1 3 5 . 1 . . 1 . 8 . 1 . . 1 . . . . . . . 2 . 6 . . . 2 22 15 Power 11 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . 1 3 2 Propulsion 24 | . . . 2 2 . . . . . . 4 . . . . . . . . . . . . 1 . 3 . . . . 7 5 Utility 28 | . 1 . . 1 . . . . 1 . 3 . . . . 1 . . . . . . . . . 2 . . . 1 11 7 Weapon 7 | . 1 . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 15 | . 1 1 1 2 . 1 . . 1 . 3 . 1 . . 1 . . . . . . . 2 . 3 . . . 1 15 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | 4 7 9 12 14 14 14 14 15 14 14 14 13 14 14 15 15 14 14 15 14 15 14 14 14 14 14 14 18 16 18 17 10 Power . | 1 1 . . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . Propulsion 2 | 2 1 1 . 1 4 4 3 4 4 3 3 1 2 2 2 3 1 . . . 1 1 2 1 1 . . 2 1 2 2 . Utility 7 | . 1 4 4 3 4 4 4 5 5 6 7 5 6 7 7 7 9 10 11 11 11 10 9 10 10 9 9 10 8 11 10 7 Weapon 4 | 1 1 3 5 8 5 5 5 5 4 2 3 5 5 4 4 4 3 3 3 3 3 3 3 3 3 3 2 3 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | 7 1 . . 10 4 1 3 1 . 5 . 2 . . . . 1 . . 1 . . 1 . . . . 6 1 3 1 8 Power 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 11 | 4 . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Utility 21 | 1 . . . 1 1 . . 1 . 4 . . . . . . . . . 1 . . 1 . . . . 2 . 3 1 5 Weapon 20 | 2 1 . . 8 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . 2 1 . . 2 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 95 87 100 99 98 100 99 99 90 90 98 95 92 92 89 100 100 99 100 95 99 97 86 84 84 93 87 96 91 36 Engine 5 | . 14 14 14 6 9 9 7 7 7 6 6 6 6 2 . . . . . . . . . . . . 1 4 4 1 . 1 Core 2 | . . . . 2 . . . . . . . . . . . . 1 11 11 10 11 10 9 9 5 3 2 4 4 1 . . Reactor 1 | . . . . . . . . . . . . . . 3 6 6 4 . . . . . . . . . 2 4 4 9 10 . Treads 7 | . 12 28 24 13 35 21 . . . . 7 . . . . . . . . . . . . . . . . . . . . . Leg 7 | . 15 . . 5 . 14 29 30 30 29 15 . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . 1 29 33 29 26 25 29 35 35 35 35 31 31 31 31 30 23 24 28 28 28 6 Device 13 | . 1 . . 15 9 9 13 15 16 20 11 6 6 5 5 12 10 11 11 11 11 16 20 21 22 21 14 19 17 24 19 5 Storage 7 | . 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 1 Processor 6 | . 12 14 10 1 8 9 14 15 9 . . 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 13 9 9 9 12 9 Hackware 6 | . . . . . . . . . . 6 7 22 26 26 26 20 15 11 11 11 11 10 10 10 10 10 9 7 4 7 8 2 Protection 5 | . . . 3 8 9 9 7 7 11 9 14 . . . . . 1 5 5 4 5 5 5 3 . 3 4 . . . 1 1 Energy Cannon 1 | . . . 12 . . . . . 2 . . . . . . . . . . 3 5 4 4 5 . . . 1 2 3 2 1 Ballistic Gun 7 | . 24 17 15 8 13 15 8 7 9 7 12 . . . . . 4 4 5 1 . . . . . . . . . . . . Slashing Weapon 1 | . 2 . . . 4 2 5 7 2 2 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 3 . 5 6 6 6 6 5 5 4 4 3 5 5 5 5 2 4 4 4 4 4 1 Peak Build Rating 202 | 7 9 9 11 34 34 47 55 55 57 60 59 71 71 80 84 84 100 96 96 112 103 121 124 124 119 112 128 158 169 202 202 122 Average Rating 74 | 6 8 8 10 25 33 38 51 54 55 56 53 59 65 75 81 83 93 95 94 100 101 113 119 118 107 103 112 144 148 189 181 77 On Entrance 78 | 6 7 9 9 8 31 33 47 53 54 57 59 53 66 66 80 83 84 92 95 95 99 103 121 119 119 112 94 127 156 168 201 84 Naked Turns 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Heaviest Build 102 | 12 16 18 40 47 50 50 57 50 63 57 60 54 41 39 39 42 59 57 51 63 63 59 72 73 73 49 65 93 93 102 99 66 Greatest Support 114 | 20 40 40 40 26 80 80 80 80 80 80 80 42 42 58 50 50 62 54 54 59 59 61 61 73 63 64 69 100 114 114 114 58 Greatest Overweight (x) 16 | . . . 1 4 4 1 . . . 11 16 1 . . . 1 1 1 . 1 1 . 1 1 1 . 1 1 . 1 1 1 Average Overweight (x) . | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 8 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 13 Most Carried 20 | 5 10 10 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 14 | 4 7 9 12 14 14 14 14 14 14 14 14 13 14 14 15 15 14 14 15 14 14 14 14 14 14 14 14 19 16 19 19 12 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 4 10 9 11 15 15 14 15 15 15 15 14 14 14 15 15 15 14 15 15 15 15 15 15 14 15 14 15 19 20 20 17 5 Class Distribution -------------------- 36% | Mutant 17% | Scavenger-Mutant 13% | Hacker-Mutant 8% | Hacker-Sprinter 8% | Hacker-Scout 7% | Hacker-Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Mutant | -6/Archives Hacker-Mutant | -6/Hub_04(d) Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Scout | -3/Armory Scavenger-Mutant | -3/Lab Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Matter Collected 7999 | 218 347 31 197 649 550 644 . 174 263 90 782 255 285 98 65 99 94 184 . 274 50 . 224 20 90 127 82 474 73 1035 314 211 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10052 | 140 527 67 413 952 804 1017 41 201 316 . 724 256 1408 87 305 80 235 79 . . 12 45 92 145 266 . 45 66 73 1067 549 40 Parts 539 | 9 31 6 30 61 51 61 4 3 13 . 28 9 67 11 22 2 14 2 . . . 6 1 8 6 . 12 3 . 45 26 8 Haulers Intercepted 13 | . 1 . . 4 . 4 . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . 15 . . . . 1 17 . 30 . . . . . . 3 . . . . 11 4 3 2 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 134 | . 11 3 11 17 19 14 1 . 8 . 16 . 16 . . . 5 . . . . 2 . 1 . . . 1 . 7 2 . Melee 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 1 . Guns 79 | . 11 3 5 15 18 14 1 . 3 . 9 . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . AOE 37 | . . . . 2 1 . . . 4 . 7 . 13 . . . 4 . . . . 2 . . . . . 1 . 3 . . Classes Destroyed 23 | 2 6 . 1 4 3 . . 1 1 . 2 . 1 . . 1 . . . . . . . 1 . . . . . . . . Worker 19 | . 1 . . . . 2 . . . . . 1 6 . . . . . . . . . . . . . 1 . . 6 1 1 Builder 19 | . . . . 4 . 1 . . . . . . 4 . . . . . . . . . . . . . 1 . . 4 3 2 Tunneler 6 | 2 . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . 1 . . Hauler 13 | . 1 . . 4 . 4 . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . Recycler 14 | 1 1 . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . 3 3 . Minesweeper 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Operator 16 | . 1 . . 1 . 1 . . . . . . 1 . 9 . . . . . . 1 . . . . 1 . . 1 . . Drone 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Watcher 7 | . 2 . . 1 . 1 . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . Swarmer 35 | . 6 2 1 3 5 . . . 3 . 4 . . . . . 5 . . . . 2 . . . . . . . 4 . . Saboteur 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 54 | . 5 1 2 9 6 6 1 . 3 . 8 . 12 . . . . . . . . . . . . . . . . 1 . . Brawler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . . 3 2 5 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Specialist 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Behemoth 6 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . 2 . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tinkerer 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 17 | 2 4 2 2 6 4 4 1 . 3 . 4 1 17 . 4 1 5 1 . . . 2 . 1 . . 1 1 . 6 6 3 Combat Bots Only 7 | . 3 2 2 5 4 3 1 . 3 . 4 . 7 . . . 5 . . . . 2 . 1 . . . 1 . 4 2 . Max Kills in Single Turn 4 | 1 1 1 1 2 1 1 1 1 3 . 2 1 4 1 1 1 4 1 . . 1 3 1 1 . . 1 1 1 3 1 1 Gunslinging 1 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 . . . 3 . 2 . 2 . . . 4 . . . . 2 . . . . . 1 . 3 . . Melee 1 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Hostile Shots Fired 1305 | . 54 5 53 104 53 83 1 . 25 . 151 . 44 2 . 26 20 . 2 . 3 3 4 29 . 73 . 43 . 96 193 238 Missed 483 | . 15 1 16 25 19 23 1 . 8 . 48 . 19 1 . 16 9 . 2 . 3 . 3 12 . 34 . 23 . 49 58 98 Hits 822 | . 39 4 37 79 34 60 . . 17 . 103 . 25 1 . 10 11 . . . . 3 1 17 . 39 . 20 . 47 135 140 Melee 9 | . . . . 3 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Projectile 813 | . 39 4 37 76 34 59 . . 12 . 103 . 25 1 . 10 11 . . . . 3 1 17 . 39 . 20 . 47 135 140 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 45 | . . . 4 4 . 3 . . . . 3 . 3 2 . . . . . . . . . . . . . 2 . 3 16 5 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Damage Taken 15882 | . 419 41 695 968 367 796 . . 305 . 1911 . 418 40 . 318 191 . . 17 . 40 17 432 . 639 14 420 . 1476 3299 3059 Core 3335 | . 97 12 121 131 37 40 . . . . 132 . 88 14 . 54 34 . . . . 13 . 26 . 74 . 38 . 187 675 1562 Absorbed by Shields 1028 | . . . . 232 144 236 . . 32 . . . 161 13 . . . . . . . . . . . . . 210 . . . . Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 59 Regen/Repaired (Parts) 831 | . 34 . . 169 . 315 . . . . . 58 . . . . . . . 110 . . . . . . . . . . 145 . Core Remaining (%) 71 | 100 . . 8 . . 62 . . . . 81 . . . . 81 . . . . 96 . . . . 90 . . 87 . 40 . Volleys Fired 483 | 6 60 4 34 56 45 61 5 . 22 . 57 . 18 2 . 2 1 2 1 1 . 5 6 7 . 3 3 12 . 27 39 4 Largest 2 | 2 2 2 2 2 2 2 2 . 2 . 2 . 1 1 . 1 1 1 2 1 . 1 1 1 . 1 1 1 . 1 1 1 Hottest 122 | 40 120 40 110 122 61 56 65 . 115 . 53 . 43 39 . 39 39 35 63 105 . 39 35 35 . 39 39 120 . 120 120 120 Shots Fired 798 | 12 119 9 64 106 86 121 6 . 37 . 101 . 18 2 . 2 1 2 2 1 . 5 6 7 . 3 3 12 . 29 40 4 Gun 580 | 12 118 9 36 83 82 121 2 . 28 . 88 . . . . . . . 1 . . . . . . . . . . . . . Cannon 153 | . . . 28 18 . . 4 . 7 . . . . . . . . 2 1 1 . 4 6 7 . . . 3 . 28 40 4 Launcher 64 | . . . . 5 4 . . . 2 . 13 . 18 2 . 2 1 . . . . 1 . . . 3 3 9 . 1 . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 558 | 12 118 9 36 61 82 121 2 . 28 . 88 . . . . . . . 1 . . . . . . . . . . . . . Thermal 174 | . 1 . 28 40 . . 4 . 7 . . . . . . . . 2 1 1 . 4 6 7 . . . 3 . 28 40 2 Explosive 64 | . . . . 5 4 . . . 2 . 13 . 18 2 . 2 1 . . . . 1 . . . 3 3 9 . 1 . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 24 | 8 17 5 16 16 24 17 5 . 9 . 14 . 3 . . . . . . . . . . . . . . 3 . 1 3 . Robot Miss Streak 4 | 2 4 1 2 3 1 3 . . 2 . 3 . 3 . . . . . . . . . . . . . . 1 . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . 1 3 4 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 619 | 9 83 6 44 85 63 98 2 6 23 . 73 7 17 7 14 2 5 5 . . 2 . 3 2 5 . 3 4 4 29 15 3 Core Hits 375 | 6 30 5 17 45 37 37 2 3 13 . 35 3 59 12 5 2 7 4 . . 1 3 . 1 2 . 3 17 1 16 5 4 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 38 | . 3 . . 2 . 2 . 1 . . . . 1 1 5 . 2 2 . . 1 . 2 . 2 . 1 . 1 8 4 . Burn 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impale 30 | . . . . . . . . . . . . . 1 1 5 . 2 2 . . 1 . 2 . 2 . 1 . 1 8 4 . Melee Attacks 369 | . 6 . . 9 36 6 12 6 14 1 3 13 13 7 16 12 14 8 8 5 2 5 5 8 5 14 17 11 17 52 40 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 90 | . 6 . . 9 36 6 12 6 14 1 . . . . . . . . . . . . . . . . . . . . . . Piercing 279 | . . . . . . . . . . . 3 13 13 7 16 12 14 8 8 5 2 5 5 8 5 14 17 11 17 52 40 4 Sneak Attacks 84 | . . . . 4 1 1 . 3 1 . . 4 6 7 11 . 2 4 . . 2 . 1 1 . . 2 . 4 19 8 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25211 | 112 882 73 949 2226 1653 2039 65 377 749 . 2827 474 3760 541 985 247 659 323 . . 182 372 202 63 241 . 302 1018 347 2145 1059 339 Guns 7319 | 112 877 73 409 1201 1180 1886 44 . 365 . 1172 . . . . . . . . . . . . . . . . . . . . . Cannons 1045 | . . . 540 250 . . . . 32 . . . . . . . . . . . . . . . . . . . . 42 181 . Explosions 8377 | . . . . 509 401 . . . 267 . 1482 . 3151 187 . 152 336 . . . . 372 . . . . 63 1018 . 381 . 58 Melee 8422 | . . . . 266 72 140 . 377 85 . 173 474 609 354 985 95 323 323 . . 182 . 202 63 241 . 239 . 347 1722 874 276 Ramming 48 | . 5 . . . . 13 21 . . . . . . . . . . . . . . . . . . . . . . . 4 5 Kinetic 7034 | 112 877 73 409 916 1180 1886 44 . 365 . 1172 . . . . . . . . . . . . . . . . . . . . . Thermal 1388 | . . . 540 535 . . . . 32 . . . . . . . . . . . . . . . . . . . . 42 181 58 Explosive 8167 | . . . . 509 401 . . . 267 . 1482 . 3151 187 . . 336 . . . . 372 . . . . 63 1018 . 381 . . Electromagnetic 152 | . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 940 | . . . . 266 72 140 . 377 85 . . . . . . . . . . . . . . . . . . . . . . . Piercing 7482 | . . . . . . . . . . . 173 474 609 354 985 95 323 323 . . 182 . 202 63 241 . 239 . 347 1722 874 276 Highest Corruption 41 | . 1 1 1 . . . . . . . . . 1 3 3 2 . . . . . . . 1 1 1 . . . 7 41 3 Average Corruption 3 | . 1 1 1 . . . . . . . . . 1 2 2 1 . . . . . . . 1 1 1 . . . 4 14 2 Corruption Purged 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . 2 6 . . . . . . . . . . 3 3 3 . . . . . . . 2 1 5 . . . 22 29 . Message Errors 13 | . . . 2 . . . . . . . . . . . 1 1 . . . . . . . 1 . 1 . . . 3 4 . Matter Fused 19 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . . 1 . 1 . . . 6 8 . Heat Flow Errors 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 5 . Energy Discharges 10 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . 4 3 . Parts Rejected 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Data Loss (minor) 8 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 3 . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Misfires 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 3489 | . . . . 96 . 56 . 92 77 . 155 37 280 . 492 55 233 80 . . 54 . 301 . 136 . . . 62 733 550 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 232 | . . . . . . . . . . . 93 . 46 . . . 14 . . . . . . . . . . . . 79 . . Melee 3257 | . . . . 96 . 56 . 92 77 . 62 37 234 . 492 55 219 80 . . 54 . 301 . 136 . . . 62 654 550 . Knockbacks 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 304 | . . . . 48 . . . . . . 54 . . . . 95 31 . . . . . . . . . 14 58 . . 2 2 Shots 9 | . . . . 2 . . . . . . 2 . . . . 1 1 . . . . . . . . . 1 2 . . . . Rammed 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Targets Rammed 9 | . 3 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kicked 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 40 6 77 213 10 32 80 . 182 . 207 . 32 . . 7 212 . . 6 . . . 6 3 263 72 72 . 339 362 48 Average Temperature 59 | . 10 6 8 89 4 11 40 . 52 . 70 . 11 . . 4 49 . . 4 . . . 6 3 158 24 40 . 48 90 25 Received Heat Transfer 2208 | . 162 18 186 412 78 190 . . 50 . 378 . 116 . . 33 18 . . . . . 9 36 . 78 . 39 . 45 243 117 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2209 | . . . 740 1221 . . . . 50 . . . . . . . . . . . . . . . . . . . . 37 111 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Maximum Alert Level 4 | . . . . . 4 3 1 . . . . 2 4 3 2 4 3 . . . . 1 . . . . . 3 . 2 1 1 Low Security (%) 39 | 100 100 100 . 100 4 . . . . . . . 2 . . 12 . . . . . 89 . . . . 100 9 . 33 32 89 Level 1 17 | . . . . . 24 . 100 . . . . . 14 . 8 1 . . . . . 10 . . . . . 5 . 66 67 10 Level 2 19 | . . . . . 10 27 . . . . . 99 46 . 91 23 80 . . . . . . . . . . 51 . . . . Level 3 17 | . . . . . 33 72 . . . . . . 5 100 . 45 19 . . . . . . . . . . 33 . . . . Level 4 5 | . . . . . 26 . . . . . . . 29 . . 17 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1553 | 10 122 55 . 127 1296 885 343 . . . . 628 1553 988 502 1327 791 . . . . 217 . . . . 152 822 . 407 228 281 Initial 848 | . . 1 . . 44 631 343 . . . . 600 202 848 355 147 641 . . . . . . . . . 150 34 . . 228 44 Average 401 | 2 45 12 . 57 739 763 276 . . . . 576 813 931 451 812 624 . . . . 55 . . . . 74 576 . 235 197 55 Influence Increases 13318 | 15 439 85 100 556 1272 850 49 10 195 . 634 744 1675 180 287 1404 314 5 . 208 15 235 273 270 15 180 274 1279 . 892 376 487 Destroy 0b10 Robot/C 4920 | . 220 60 60 340 700 420 20 . 160 . 420 . 660 80 80 400 100 . . 160 . 100 140 20 . . . 400 . 280 40 60 Destroy 0b10 Robot/NC 590 | 15 30 . . 55 . 60 . 10 5 . 15 20 115 5 45 10 15 5 . . . . 5 . 15 . 15 10 . 90 35 15 Destroy Leader 852 | . 56 10 10 80 40 132 . . 30 . 50 4 74 . . 114 14 . . . . 10 20 10 . . . 84 . 84 10 20 Allied During Kill 2257 | . . . . . 185 49 . . . . 104 . 581 74 125 447 . . . 48 . 77 93 . . . 3 334 . 93 . 44 Successful Hack 110 | . 24 . . 29 . 5 . . . . . 27 . . . . 4 . . . . . . . . . . . . . 21 . Select Force Hacks 120 | . 60 . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 645 | . . . . . 30 105 15 . . . . 15 15 . 30 195 . . . . . . . . . . . 105 . . 105 30 Anti-Garrison Action 250 | . . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1099 | . 4 . . 37 37 34 14 . . . . 3 125 21 7 148 46 . . . . 48 . . . . 76 166 . 165 120 48 Advance Influence 750 | . . . . . . . . . . . . 600 . . . . . . . . . . . . . . 150 . . . . . Partial Spotted 225 | . . . . . . . . . . . . 15 . . . 60 30 . . . . . . . . . 15 45 . 30 15 15 Lose Combat Pursuer 1500 | . 45 15 30 15 30 45 . . . . 45 . 105 . . 30 105 . . . 15 . 15 240 . 180 15 135 . 150 30 255 Influence Decreases 13092 | 15 434 55 135 487 45 1391 602 212 149 46 634 330 572 809 753 515 868 421 156 367 41 56 389 285 63 178 210 880 465 485 709 335 Entered New Map 5000 | . . 4 19 . 25 665 412 76 . 46 . . 212 669 533 275 670 281 66 185 26 . 67 13 48 . 2 32 465 . 179 30 Time Decay 6127 | 15 424 41 100 451 . 486 190 136 139 . 494 180 310 120 180 150 198 140 90 122 15 56 262 192 15 118 198 478 . 405 310 112 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Lost Part 585 | . 10 10 16 36 . 10 . . 10 . 60 . 10 . . 10 . . . . . . . 20 . 60 . . . 20 220 93 Lost Ally 1080 | . . . . . 20 80 . . . . 80 . 40 20 40 80 . . . 60 . . 60 60 . . 10 370 . 60 . 100 Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 4 . . 3 . 6 2 . . . . 3 3 . . 7 4 . . . . 1 . . . . 3 10 . 8 4 4 Investigation 18 | . 3 . . . . 1 1 . . . . 3 1 . . 1 3 . . . . . . . . . 1 1 . . 1 2 Extermination 16 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . 1 3 . 4 3 1 Reinforcement 21 | . 1 . . 2 . 2 1 . . . . . 1 . . 4 . . . . . . . . . . 1 4 . 4 . 1 Assault 5 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Garrison 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Distress Signals 33 | . . . . . . 6 . . . . 1 . 4 1 . 4 . . . . . . . . . 1 1 7 . 4 1 3 Communications Jammed 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . Times Spotted 511 | . 25 5 12 20 34 26 1 . 8 . 29 . 44 5 5 14 15 . 1 18 1 6 6 17 . 18 7 45 . 59 39 51 Peak Tracking Total 20 | . 4 2 2 5 6 5 1 . 3 . 7 . 7 5 1 5 7 . 1 8 1 5 3 7 . 6 3 11 . 10 14 20 Tactical Retreats 57 | . 2 1 1 1 1 3 . . . . 2 . 3 . . 2 2 . . . 1 . 1 5 . 7 1 5 . 9 5 5 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Traps Triggered 13 | . . . 1 . 2 . . . . . . 1 1 . . 2 . . . . . . . . . . . 1 . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Disabled 52 | . . . . . 5 7 1 . . . 1 1 2 . 2 13 . . . 1 . . . . . . . 7 2 . 8 2 Max in Single Turn 7 | . . . . . 1 1 1 . . . 1 1 1 . . 7 . . . 1 . . . . . . . 1 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Accessed 61 | . 9 . . 8 1 11 1 . 1 1 1 4 3 1 . . 6 . . 1 . 1 1 1 4 . . 2 . 2 1 1 Terminals 25 | . 6 . . 5 1 7 1 . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 2 . 1 . 1 Repair Stations 7 | . 1 . . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Units 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . Total Hacks 180 | . 27 . . 19 2 32 2 . 1 3 6 8 4 1 . . 16 . . 1 . 1 1 1 17 . . 23 . 5 5 5 Successful 127 | . 16 . . 12 . 15 . . 1 3 6 5 3 1 . . 13 . . 1 . 1 1 1 17 . . 23 . 1 4 3 Failed 53 | . 11 . . 7 2 17 2 . . . . 3 1 . . . 3 . . . . . . . . . . . . 4 1 2 Catastrophic 9 | . 3 . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 230 | . 22 . . 13 . 13 . . . . . 14 6 2 . 31 15 . . . . 11 . . . . 18 32 . 26 26 1 Terminals 70 | . 22 . . 13 2 20 2 . . . 6 . 4 1 . . . . . . . . . . . . . . . . . . Fabricators 43 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . 23 . 2 . 5 Repair Stations 23 | . 3 . . 5 . 6 . . . . . 4 . . . . . . . . . . . . . . . . . . 5 . Recycling Units 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 6 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . 3 . . Terminal Hacks 43 | . 4 . . . . 5 . . 1 3 6 . 3 1 . . . . . 1 . . 1 1 17 . . . . . . . Record 11 | . . . . . . . . . . . 6 . . . . . . . . . . . . . 5 . . . . . . . Part Schematic 8 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 8 | . . . . . . . . . 1 . . . 3 1 . . . . . 1 . . 1 1 . . . . . . . . Alert Level 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 27 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 20 . . . 2 Network Status 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Load Schematic 14 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 10 . . . 1 Build 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 9 . . . . Repair Station Hacks 17 | . 2 . . 5 . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . Scan Component 9 | . 1 . . 3 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Repair 8 | . 1 . . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 28 | . 10 . . 6 . 1 . . . . . 2 . . . . 5 . . . . . . . . . . 3 . . . 1 Terminals 15 | . 8 . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 3 . . . 1 Prioritize 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 7 . . 6 1 10 1 . . . . 1 1 1 . . 3 . . . . . . . . . . . . 2 1 1 Full Trace Events 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 4 . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Time 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Part Schematics Acquired 81 | . 1 . . . . 1 . . . 16 . . . . . 20 1 . . . . . . . 4 . . 27 . 11 . . Parts Built 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 . . . . Authchips 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 . . . . Time 433 | . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . 340 . . . . Total Part Build Rating 51 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 44 . . . . Parts Repaired 8 | . 1 . . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Time 248 | . 26 . . 52 . 108 . . . . . 16 . . . . . . . . . . . . . . . . . . 46 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . 6 . . . . . . . 6 . . . . . . 5 . . . . . . . 11 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total Allies 81 | . . . . . 6 . . . . 4 . . 16 5 . 3 . . . 5 . 7 . . . . 8 17 . 3 1 6 Largest Group 13 | . . . . . 6 4 . . . 4 4 . 13 9 9 8 . . . 5 . 7 6 3 . . 7 11 . 3 1 6 Highest-Rated Group 831 | . . . . . 202 110 . . . 154 154 . 639 720 720 674 . . . 252 . 388 362 111 . . 558 831 . 513 45 85 Highest-Rated Ally 269 | . . . . . 40 40 . . . 40 40 . 159 159 96 96 . . . 64 . 103 103 39 . . 96 103 . 269 45 15 Zionite Dispatches 12 | . . . . . . . . . . . . . 1 . . 2 . . . . . 2 . . . . 4 1 . 2 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Light 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Initial Warlord ECA Mod 31 | . . . . . . 7 6 6 6 6 . . . . . . . . . . . . . . . . . . . . . . Total Orders 63 | . . . . . 6 . . . . . . 1 . . . 6 5 1 1 21 1 4 . . . . 2 3 1 9 1 1 STAY 32 | . . . . . 4 . . . . . . . . . . 4 . . . 21 . 1 . . . . 1 1 . . . . FOLLOW 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . 1 RETURN 22 | . . . . . . . . . . . . 1 . . . 1 2 1 1 . 1 3 . . . . . 1 1 9 1 . Ally Attacks 688 | . . . . . 63 48 . . . . 42 . 106 39 38 81 . . . 24 . 5 33 3 . . . 131 . 44 . 31 Total Damage 22200 | . . . . . 1391 1278 . . . . 760 . 2913 1186 1578 3308 . . . 998 . 183 682 22 . . . 5250 . 2151 . 500 Kills 142 | . . . . . 16 9 . . . . 7 . 23 6 6 22 . . . 8 . 3 7 . . . . 21 . 10 . 4 Allies Corrupted 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Active Infowar (turns) 12451 | 7 143 . . 340 . . 301 227 783 544 . 315 684 247 250 306 401 272 193 464 505 310 562 821 17 449 411 1234 483 1253 685 244 Optics 2965 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 348 483 1253 685 196 Sensors 10860 | . . . . . . . 301 227 783 544 . 315 533 247 250 306 401 272 193 464 505 310 562 821 1 449 411 1088 184 1094 559 40 Terrain 2117 | . . . . . . . . . . . . . . . . . . . . . . . 374 821 1 135 . . . 459 321 6 Structural 2715 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 995 187 972 308 81 Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Seismic 301 | 7 143 . . . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . Decoding 294 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 169 . . . . T.N.C. 340 | . . . . 340 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Jamming 1842 | . . . . . . . . . . . . . . . . . . . . . . . . 12 17 . 1 174 . 1185 453 . ECM 230 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 140 19 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 1 1 . . . . . 2 1 . . . . . . . 2 1 . 2 . 1 2 . . . . . . . . Drone Launches 32 | . . . . . . . . . . . . 1 . . . 2 3 2 . 2 . 3 . . . . . 1 3 12 1 2 Drone Recoveries 28 | . . . . . . . . . . . . 1 . . . 2 1 2 2 . 2 3 . . . . . 1 1 12 1 . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Items 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Zionite Intel Received 30 | . . . . . . . . . . . . 2 . . . 6 2 . . . . 1 . . . . 2 6 . 5 6 . Main Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Branch Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Emergency Access 5 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . 1 . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 6 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 1 2 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Turns Passed 23527 | 82 1374 242 1284 1631 1589 1275 387 417 816 2259 1379 376 684 253 365 306 408 280 195 675 509 310 562 821 107 529 411 1234 483 1253 685 346 Spaces Moved 20071 | 27 800 142 650 677 808 578 240 300 521 1402 608 685 935 133 232 530 808 473 366 941 447 405 631 817 164 768 587 1039 385 1693 761 518 Core 76 | . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . 69 Treads 2474 | . 306 142 650 197 785 338 . . . . 56 . . . . . . . . . . . . . . . . . . . . . Legs 3778 | 27 494 . . 4 . 240 240 300 521 1401 546 5 . . . . . . . . . . . . . . . . . . . . Wheels 499 | . . . . 476 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13031 | . . . . . . . . . . . . 680 935 133 232 530 808 473 366 941 447 405 631 817 164 768 587 1039 385 1693 761 236 Flight 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Fastest Speed 23 | 120 120 160 160 105 140 130 130 130 130 130 130 34 34 34 40 40 30 30 30 30 30 30 30 24 33 33 23 30 42 42 42 34 Average Speed 75 | 120 135 160 176 167 159 147 130 130 130 130 191 36 34 35 40 40 36 30 30 30 51 30 30 30 34 33 42 41 44 42 43 52 Slowest Speed 850 | 120 160 160 240 330 160 240 130 130 130 600 850 195 34 40 40 106 100 93 30 91 91 30 94 98 98 48 100 148 45 145 154 157 Overloaded Moves 40 | . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Potential Cave-ins 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 54 | 4 93 29 29 38 71 56 8 48 61 91 67 17 78 57 79 74 24 60 52 87 74 8 79 71 60 68 19 46 95 50 80 14 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 21 | . 3 1 1 2 . . . 1 2 . . 2 . . . . . 1 . . . . 1 . 3 . . 4 . . . . Known Exits Taken 28 | . 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . . . . . . 3 2 3 4 . . . . . . 3 2 . 5 . 3 4 . 2 . . . . . . Spaces Dug 316 | . 4 . . 4 9 4 14 . 16 . . 3 37 . . 5 24 2 5 5 . 6 6 12 . 10 44 29 . 35 40 2 Terrain Destroyed 1069 | . 4 . . 42 12 4 14 . 39 . 118 3 206 36 . 216 24 3 5 5 . 18 7 12 . 58 44 68 . 70 45 16 Melee 130 | . 3 . . 4 9 4 11 . 13 . . 3 . . . 5 9 1 4 5 . 5 1 5 . 10 10 3 . 13 12 . Projectile 93 | . 1 . . 1 . . 3 . 6 . . . . . . . . 2 1 . . 3 6 7 . . . 3 . 25 33 2 AOE 846 | . . . . 37 3 . . . 20 . 118 . 206 36 . 211 15 . . . . 10 . . . 48 34 62 . 32 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total 27009 | 66 969 149 720 1058 973 869 284 317 600 1840 724 783 1252 325 474 599 894 591 434 1321 719 578 987 1368 204 1016 719 1816 671 2106 1011 572 Wait 4919 | 30 71 1 21 212 22 189 2 4 27 364 32 49 258 169 215 47 38 102 56 298 265 155 315 525 17 206 83 609 230 208 98 1 Move 20020 | 26 799 141 649 677 806 577 239 299 520 1401 607 684 934 132 231 529 807 472 365 940 446 404 630 816 163 767 586 1038 384 1692 759 500 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Pick Up 164 | . 10 . 6 25 5 4 2 2 3 13 1 8 . 1 1 . 5 1 . 5 1 . 2 2 1 6 4 20 11 10 7 8 Fast Attach 237 | 1 3 1 . 23 2 9 7 . . 13 9 4 . 5 4 7 4 . . 13 1 2 11 2 7 2 10 18 7 35 20 17 Attach 102 | . 3 1 3 7 1 1 . 1 1 10 2 8 . 1 . . 4 . . . . 1 1 3 1 6 3 11 5 6 11 11 Detach 65 | . . . 1 6 1 . 2 . . 8 . 4 . 3 1 . 1 . . . . 1 1 2 1 5 1 5 1 5 8 8 Swap 184 | 1 9 1 5 10 12 6 8 2 11 4 8 4 2 1 2 1 13 6 4 10 2 4 2 . 1 1 3 15 1 27 8 . Drop 304 | 2 5 . 1 33 10 14 6 3 2 26 5 9 . 4 4 1 7 . . 18 2 1 14 3 8 6 9 28 14 43 19 7 Fire 483 | 6 60 4 34 56 45 61 5 . 22 . 57 . 18 2 . 2 1 2 1 1 . 5 6 7 . 3 3 12 . 27 39 4 Melee 369 | . 6 . . 9 36 6 12 6 14 1 3 13 13 7 16 12 14 8 8 5 2 5 5 8 5 14 17 11 17 52 40 4 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kick 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 13 . . 1 1 Rewire 119 | . . . . . 33 . . . . . . . 19 . . . . . . 31 . . . . . . . 36 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat / Rec / [*Scr]) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / *Qua) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 16) 911 | -10/Materials | Discovered new exit (range 8) 934 | -10/Materials | Learned location of 2 exits from Subcaves 1011 | -10/Materials | Learned location of 2 exits from Mines 1079 | -10/Materials | Identified exit to Mines 1138 | -10/Materials | Learned Storage stockpile data 1186 | -10/Materials | Learned location of Subcaves (-10) 1225 | -10/Materials | Identified exit to Subcaves 1254 | -10/Materials | Learned Storage trap positions 1295 | -10/Materials | Learned Recycling recycling unit intel 1405 | -10/Materials | Learned Storage non-interactive machine intel 1440 | -10/Materials | Repaired Lgt. Assault Rifle 1457 | -10/Materials | Entered Mines 1458 | -10/Mines | Identified exit to Materials 1464 | -10/Mines | Learned location of Zion (-7) 1652 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1699 | -10/Mines | Entered Subcaves 1700 | -10/Subcaves | Approached by a straggling Scientist 1700 | -10/Subcaves | Identified exit to Materials 1700 | -10/Subcaves | Identified exit to Recycling 1736 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1751 | -10/Subcaves | Core integrity fell below 50% 2587 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2630 | -10/Subcaves | Core integrity fell below 20% 2983 | -10/Subcaves | Entered Materials 2983 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3699 | -8/Materials | Repaired Lgt. Treads 4052 | -8/Materials | Build established: Scavenger-Mutant 4080 | -8/Materials | Garrison activated, responded to threat 4314 | -8/Materials | Learned location of Storage (-7) 4372 | -8/Materials | Learned location of 2 exits from Factory 4418 | -8/Materials | Identified exit to Factory 4452 | -8/Materials | Learned 2 Lower Caves zone layouts 4461 | -8/Materials | Repaired Lgt. Treads 4476 | -8/Materials | Learned Factory emergency access door positions 4492 | -8/Materials | Learned Factory trap positions 4549 | -8/Materials | Learned Storage security intel 4614 | -8/Materials | Identified exit to Garrison 4614 | -8/Materials | Entered Garrison 5074 | -8/Garrison | Triggered checkpoint 5100 | -8/Garrison | Triggered checkpoint 5126 | -8/Garrison | Triggered checkpoint 5179 | -8/Garrison | Garrison Relay disabled 5248 | -8/Garrison | Triggered checkpoint 5266 | -8/Garrison | Discovered new exit (range 10) 5412 | -8/Garrison | Triggered checkpoint 5529 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5616 | -8/Garrison | Triggered checkpoint 5718 | -8/Garrison | Triggered checkpoint 5756 | -8/Garrison | Garrison Relay disabled 5916 | -8/Garrison | Garrison Relay disabled 5962 | -8/Garrison | Discovered new exit (range 10) 6203 | -8/Garrison | Entered Materials 6203 | -8/Materials | Accompanied by 4 allies 6343 | -8/Materials | Garrison activated, responded to threat 6683 | -8/Materials | Discovered exit to Factory (range 6) 7027 | -8/Materials | Discovered exit to Factory (range 10) 7158 | -8/Materials | Repaired Hrd. Medium Armor Plating? 7255 | -8/Materials | Build established: Mutant 7375 | -8/Materials | Repaired Prc. Assault Rifle 7403 | -8/Materials | First assault squad dispatched 7478 | -8/Materials | Entered Factory 7478 | -7/Factory | Evolved 2 slots: Utility x2 7479 | -7/Factory | Identified exit to Factory 7479 | -7/Factory | Identified exit to Lower Caves 7480 | -7/Factory | Loaded intel: 114 trap records 7855 | -7/Factory | Discovered exit to Lower Caves (range 6) 7865 | -7/Factory | Entered Lower Caves 7877 | -7/Lower Caves | Met a Warlord Commander 7878 | -7/Lower Caves | Learned location of Warlord (-5) 7879 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7988 | -7/Lower Caves | Encountered a Warlord checkpoint 8250 | -7/Lower Caves | Discovered new exit (range 5) 8254 | -7/Lower Caves | Identified exit to Lower Caves 8282 | -7/Lower Caves | Entered another Lower Caves area 8761 | -7/Lower Caves | Encountered a Warlord checkpoint 9063 | -7/Lower Caves | Discovered new exit (range 5) 9098 | -7/Lower Caves | Entered Zion 9154 | -7/Zion | Discovered new exit (range 16) 9227 | -7/Zion | Found Prototype Launcher 9237 | -7/Zion | Identified Gui. Missile Launcher 9477 | -7/Zion | Found Prototype Processor 9480 | -7/Zion | Found Prototype Processor 9482 | -7/Zion | Found Prototype Hackware 9540 | -7/Zion | Identified Spectral Analyzer 9558 | -7/Zion | Identified Exp. Hacking Suite 9567 | -7/Zion | Found Prototype Processor 9570 | -7/Zion | Found Prototype Processor 9638 | -7/Zion | Identified Exp. Terrain Scan Processor 9678 | -7/Zion | Identified Exp. Targeting Computer 9742 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9774 | -7/Zion | Found Prototype Processor 9810 | -7/Zion | Identified Exp. Melee Analysis Suite 10050 | -7/Zion | Given A8's code to call for help 10223 | -7/Zion | Given the Hacking Drone Bay 10223 | -7/Zion | Found Prototype Device 10237 | -7/Zion | Identified Hacking Drone Bay 10243 | -7/Zion | Found CR-A16's Pointy Stick 10310 | -7/Zion | Learned 4 Factory zone layouts 10982 | -7/Zion | Met Imprinter 11041 | -7/Zion | Imprinted 11044 | -7/Zion | Declared Zion's savior 11357 | -7/Zion | Entered Proximity Caves 11357 | -6/Proximity Caves | Accompanied by 4 allies 11516 | -6/Proximity Caves | Spotter reported a threat 11567 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11596 | -6/Proximity Caves | Spotter reported a threat 11633 | -6/Proximity Caves | Lost 3 allies 11638 | -6/Proximity Caves | Learned Extension garrison access intel 11638 | -6/Proximity Caves | Learned Research garrison access intel 11638 | -6/Proximity Caves | Learned Research terminal intel 11638 | -6/Proximity Caves | Learned 8 Research zone layouts 11638 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 11723 | -6/Proximity Caves | Spotter reported a threat 11942 | -6/Proximity Caves | Spotter reported a threat 11964 | -6/Proximity Caves | Build established: Scavenger-Mutant 11979 | -6/Proximity Caves | Spotted B-75 Beast 12349 | -6/Proximity Caves | Destroyed B-75 Beast 12369 | -6/Proximity Caves | Lost 3 parts (2n1u) 12525 | -6/Proximity Caves | Found DCF Scrap (10 items) 12723 | -6/Proximity Caves | Discovered exit to Factory (range 7) 12736 | -6/Proximity Caves | Entered Factory 12736 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12737 | -6/Factory | Identified exit to Extension 12774 | -6/Factory | Repaired Lrn. Missile Launcher 12830 | -6/Factory | Retrieved Zion intel report: Branch Access 12830 | -6/Factory | Identified exit to Lower Caves 13022 | -6/Factory | Retrieved Zion intel report: Emergency Access 13039 | -6/Factory | Build established: Hacker-Mutant 13054 | -6/Factory | Discovered new exit (range 6) 13056 | -6/Factory | Identified exit to Factory 13086 | -6/Factory | Search patrols dispatched 13112 | -6/Factory | Entered Extension 13151 | -6/Extension | Enhanced Grunt warped into view, answering call for help 13152 | -6/Extension | Enhanced Grunt warped into view, answering call for help 13206 | -6/Extension | Rescued a captive Derelict 13207 | -6/Extension | Rescued a captive Derelict 13252 | -6/Extension | Rescued a captive Derelict 13336 | -6/Extension | Rescued A7 13462 | -6/Extension | First assault squad dispatched 13516 | -6/Extension | Spotted B-75 Beast 13524 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 13527 | -6/Extension | Destroyed B-75 Beast 13529 | -6/Extension | Spotted B-75 Beast 13536 | -6/Extension | Destroyed B-75 Beast 13562 | -6/Extension | Disrupted transfer network 13637 | -6/Extension | Destroyed 7 combat bots 13641 | -6/Extension | Discovered new exit (range 16) 13642 | -6/Extension | Discovered exit to Factory (range 15) 13706 | -6/Extension | Zion Fire squad teleported in 13739 | -6/Extension | Identified exit to Cetus 13796 | -6/Extension | Entered Cetus 13796 | -6/Cetus | Accompanied by 7 allies (A7) 13801 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13801 | -6/Cetus | Spotted Cetus Guard 13806 | -6/Cetus | Spotted Cetus Guard 13808 | -6/Cetus | Spotted Cetus Guard 13818 | -6/Cetus | Allies destroyed Cetus Guard 13823 | -6/Cetus | Allies destroyed Cetus Guard 13828 | -6/Cetus | Spotted Cetus Guard 13838 | -6/Cetus | Allies destroyed Cetus Guard 13854 | -6/Cetus | Started Cetus Manufacturing Module 13857 | -6/Cetus | Lost 3 allies 13864 | -6/Cetus | Escorted A7 to Cetus Mainframe 13879 | -6/Cetus | Manufactured an Enhanced Grunt 13889 | -6/Cetus | Murdered A7 13890 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13904 | -6/Cetus | Manufactured an Enhanced Grunt 13913 | -6/Cetus | Discovered new exit (range 16) 13919 | -6/Cetus | Identified exit to Archives 13929 | -6/Cetus | Manufactured an Enhanced Grunt 13954 | -6/Cetus | Manufactured an Enhanced Grunt 13979 | -6/Cetus | Manufactured an Enhanced Grunt 14049 | -6/Cetus | Entered Archives 14049 | -6/Archives | Accompanied by 9 allies 14118 | -6/Archives | Lost 3 allies 14211 | -6/Archives | Found Prototype Device 14211 | -6/Archives | Identified Exp. Thermal Shield 14229 | -6/Archives | Discovered new exit (range 16) 14238 | -6/Archives | Identified exit to Hub_04(d) 14248 | -6/Archives | Discovered exit to Hub_04(d) (range 15) 14271 | -6/Archives | Discovered exit to Factory (range 16) 14414 | -6/Archives | Entered Hub_04(d) 14414 | -6/Hub_04(d) | Accompanied by 5 allies 14429 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 14432 | -6/Hub_04(d) | Zion Light squad teleported in 14447 | -6/Hub_04(d) | Zion Recon squad teleported in 14509 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 14539 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 14590 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 14647 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 14648 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 14649 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 14666 | -6/Hub_04(d) | Network Hub disabled 14666 | -6/Hub_04(d) | Network Hub disabled 14672 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 14691 | -6/Hub_04(d) | Network Hub disabled 14720 | -6/Hub_04(d) | Entered Factory 14720 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14921 | -5/Factory | Retrieved Zion intel report: Emergency Access 14938 | -5/Factory | Fabricated Exp. Hacking Suite? 15004 | -5/Factory | Found Powered Armor 15011 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15028 | -5/Factory | Discovered new exit (range 12) 15092 | -5/Factory | Identified exit to Factory 15118 | -5/Factory | Discovered new exit (range 14) 15122 | -5/Factory | Identified exit to Upper Caves 15128 | -5/Factory | Entered Upper Caves 15128 | -5/Upper Caves | Accompanied by 2 allies 15213 | -5/Upper Caves | Learned location of Armory (-3) 15235 | -5/Upper Caves | Encountered a Warlord checkpoint 15308 | -5/Upper Caves | Learned Factory security intel 15338 | -5/Upper Caves | Build established: Hacker-Sprinter 15371 | -5/Upper Caves | Discovered new exit (range 9) 15404 | -5/Upper Caves | Identified exit to Upper Caves 15408 | -5/Upper Caves | Entered another Upper Caves area 15408 | -5/Upper Caves | Accompanied by 2 allies 15415 | -5/Upper Caves | Learned Factory terminal intel 15550 | -5/Upper Caves | Discovered new exit (range 14) 15574 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15602 | -5/Upper Caves | Identified exit to Warlord 15603 | -5/Upper Caves | Entered Warlord 15767 | -5/Warlord | Found Prototype Reactor 15767 | -5/Warlord | Identified Vortex Chain Reactor 15774 | -5/Warlord | Found Prototype Device 15774 | -5/Warlord | Identified Exp. Phase Shifter 15779 | -5/Warlord | Found Prototype Device 15779 | -5/Warlord | Identified Exp. Focal Shield 15781 | -5/Warlord | Found Prototype Processor 15781 | -5/Warlord | Identified Exp. Target Analyzer 15831 | -5/Warlord | Visited the Vortex Lab 15832 | -5/Warlord | Found Prototype Energy Gun 15832 | -5/Warlord | Identified Vortex Shotgun 15835 | -5/Warlord | Found Vortex Shotgun 15840 | -5/Warlord | Warlord's base attacked by MAIN.C 15840 | -5/Warlord | Found Prototype Piercing Weapon 15840 | -5/Warlord | Identified Vortex Lance 15858 | -5/Warlord | Found Prototype Special Weapon 15858 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 15891 | -5/Warlord | Rebuked by Warlord 16010 | -5/Warlord | Lost 3 allies 16093 | -5/Warlord | Lost 3 allies 16190 | -5/Warlord | Warlord forces counterattacked 16243 | -5/Warlord | Lost 3 allies 16250 | -5/Warlord | Spotted Striker 16269 | -5/Warlord | Discovered new exit (range 14) 16272 | -5/Warlord | Identified exit to Proximity Caves 16278 | -5/Warlord | Entered Proximity Caves 16278 | -4/Proximity Caves | Accompanied by 2 allies 16438 | -4/Proximity Caves | Spotted B-86 Titan 16725 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16758 | -4/Proximity Caves | Found DCF Scrap (13 items) 16777 | -4/Proximity Caves | Discovered exit to Factory (range 7) 16780 | -4/Proximity Caves | Learned Research interactive machine intel 16787 | -4/Proximity Caves | Entered Factory 16787 | -4/Factory | Evolved 2 slots: Utility x2 16789 | -4/Factory | Loaded intel: 26 terminal locations 16877 | -4/Factory | Retrieved Zion intel report: Branch Access 16877 | -4/Factory | Identified exit to Upper Caves 16895 | -4/Factory | Identified exit to Research 16919 | -4/Factory | Zion Fire squad teleported in 16995 | -4/Factory | Zion Heavy squad teleported in 17097 | -4/Factory | Entered Upper Caves 17097 | -4/Upper Caves | Accompanied by 6 allies 17284 | -4/Upper Caves | Found Prototype Protection 17284 | -4/Upper Caves | Identified Zio. Weapon Casing 17349 | -4/Upper Caves | Build established: Hacker-Scout 17590 | -4/Upper Caves | Learned location of Testing (-2) 17642 | -4/Upper Caves | Discovered new exit (range 5) 17643 | -4/Upper Caves | Identified exit to Upper Caves 17659 | -4/Upper Caves | Entered another Upper Caves area 17659 | -4/Upper Caves | Accompanied by 3 allies 17711 | -4/Upper Caves | Discovered exit to Research (range 5) 17730 | -4/Upper Caves | Learned Research interactive machine intel 17736 | -4/Upper Caves | Lost 3 allies 17737 | -4/Upper Caves | Encountered a Warlord checkpoint 18157 | -4/Upper Caves | Spotted B-86 Titan 18173 | -4/Upper Caves | Destroyed B-86 Titan 18208 | -4/Upper Caves | Learned Research terminal intel 18393 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18479 | -4/Upper Caves | Discovered new exit (range 4) 18480 | -4/Upper Caves | Identified exit to Zhirov 18480 | -4/Upper Caves | Entered Zhirov 18482 | -4/Zhirov | Discovered new exit (range 3) 18483 | -4/Zhirov | Identified exit to Proximity Caves 18492 | -4/Zhirov | Met Zhirov 18517 | -4/Zhirov | Found Alien Artifact 18517 | -4/Zhirov | Identified Integrated Reactor 18517 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18523 | -4/Zhirov | Found Alien Artifact 18575 | -4/Zhirov | Learned location of Quarantine (-3) 18578 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18587 | -4/Zhirov | Entered Proximity Caves 18686 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18824 | -3/Proximity Caves | Spotter reported a threat 19113 | -3/Proximity Caves | Discovered exit to Research (range 8) 19116 | -3/Proximity Caves | Entered Research 19116 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19117 | -3/Research | Identified exit to Armory 19118 | -3/Research | Identified exit to Quarantine 19118 | -3/Research | Identified exit to Research 19119 | -3/Research | Loaded intel: 44 interactive machine locations 19120 | -3/Research | Loaded intel: 22 terminal locations 19121 | -3/Research | Loaded intel: 3 garrison access locations 19126 | -3/Research | Lost 3 parts (2n1u) 19148 | -3/Research | Zion Infowar Resupply teleported in 19377 | -3/Research | Retrieved Zion intel report: Active Garrisons 19483 | -3/Research | Retrieved Zion intel report: Emergency Access 19484 | -3/Research | Zion Hacker squad teleported in 19490 | -3/Research | Zion Light squad teleported in 19523 | -3/Research | Zion Hacking Resupply teleported in 19527 | -3/Research | Entered Armory 19527 | -3/Armory | Accompanied by 7 allies 19528 | -3/Armory | Met VL-GR5, who suggested a friendly competition 19565 | -3/Armory | Found Quantum Capacitor 19647 | -3/Armory | Lost 5 allies 19649 | -3/Armory | Zion Heavy squad teleported in 19671 | -3/Armory | Found Quantum Capacitor 19727 | -3/Armory | Retrieved Zion intel report: Prototype Stockpiles 19731 | -3/Armory | Retrieved Zion intel report: Component Schematics 19790 | -3/Armory | Lost 3 allies 19831 | -3/Armory | Retrieved Zion intel report: Component Stockpiles 19835 | -3/Armory | Retrieved Zion intel report: Depthwide Sectors/-3 19851 | -3/Armory | Lost the competition with VL-GR5 19891 | -3/Armory | Lost 8 allies 19896 | -3/Armory | Retrieved Zion intel report: Prototype Schematics 19934 | -3/Armory | Retrieved Zion intel report: Unaware Analyses 20026 | -3/Armory | Fabricated Assault Drone Bay (x1) 20027 | -3/Armory | First assault squad dispatched 20072 | -3/Armory | Fabricated Exp. Hacking Suite (x1) 20119 | -3/Armory | Fabricated Assault Drone Bay (x1) 20166 | -3/Armory | Fabricated Assault Drone Bay (x1) 20274 | -3/Armory | Fabricated Hellfire Missile Launcher (x1) 20320 | -3/Armory | Fabricated Y-54 Guardian (x2) 20354 | -3/Armory | Fabricated Y-54 Guardian (x2) 20366 | -3/Armory | Fabricated Hcp. Storage Unit (x1) 20413 | -3/Armory | Fabricated Exp. Optical Array (x1) 20451 | -3/Armory | Identified Transdimensional Reconstructor 20451 | -3/Armory | Warped through subspace to slip node 20451 | -3/Armory | Discovered new exit (range 1) 20451 | -3/Armory | Identified exit to Lab 20569 | -3/Armory | Build established: Scavenger-Scout 20761 | -3/Armory | Entered Lab 20761 | -3/Lab | Discovered exit to Research (range 9) 20766 | -3/Lab | Hidden lab's door opened automatically 20766 | -3/Lab | Sensor layout match revealed 20767 | -3/Lab | Gained access to the hidden lab's interior 21022 | -3/Lab | Found Transdimensional Reconstructor 21030 | -3/Lab | Found Integrated Reactor 21037 | -3/Lab | Found Alien Artifact 21060 | -3/Lab | Found Prototype Protection 21060 | -3/Lab | Identified Exp. Powered Armor 21064 | -3/Lab | Found Prototype Energy Cannon 21064 | -3/Lab | Identified Warp Cannon 21069 | -3/Lab | Found Prototype Energy Gun 21069 | -3/Lab | Identified Hyp. EM Gauss Rifle 21085 | -3/Lab | Found Prototype Hackware 21195 | -3/Lab | Found Alien Artifact 21231 | -3/Lab | Identified Core Reset Matrix 21231 | -3/Lab | Identified Core Expander 21231 | -3/Lab | Used Core Reset Matrix 21233 | -3/Lab | Installed Core Expander, added new Propulsion slot 21240 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 21244 | -3/Lab | Entered Research 21244 | -2/Research | Evolved 2 slots: Utility x2 21314 | -2/Research | Retrieved Zion intel report: Active Garrisons 21315 | -2/Research | Zion Experimental squad teleported in 21355 | -2/Research | Identified Deep Network Scanner 21431 | -2/Research | Found Prototype Processor 21433 | -2/Research | Found Prototype Device 21504 | -2/Research | Identified Exp. Shock Absorption System 21510 | -2/Research | Found Prototype Processor 21538 | -2/Research | Identified Exp. Signal Interpreter (x2) 21555 | -2/Research | Discovered new exit (range 15) 21563 | -2/Research | Zion Heavy squad teleported in 21584 | -2/Research | Identified exit to Access 21619 | -2/Research | Retrieved Zion intel report: Emergency Access 21650 | -2/Research | Spotted B-90 Cyclops 21656 | -2/Research | Spotted B-90 Cyclops 21663 | -2/Research | Destroyed B-90 Cyclops 21678 | -2/Research | Retrieved Zion intel report: Unaware Analyses 21773 | -2/Research | Found Unknown Device 21773 | -2/Research | Identified Adv. Force Booster 21868 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 22043 | -2/Research | Build established: Hacker-Ninja 22139 | -2/Research | Destroyed B-90 Cyclops 22244 | -2/Research | Discovered exit to Access (range 20) 22257 | -2/Research | Discovered new exit (range 22) 22272 | -2/Research | Identified exit to Testing 22361 | -2/Research | Retrieved Zion intel report: Prototype Schematics 22395 | -2/Research | Found Exp. Signal Interpreter 22497 | -2/Research | Entered Testing 22629 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 22633 | -2/Testing | Retrieved Zion intel report: Active Garrisons 22646 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 22655 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 22668 | -2/Testing | Found Prototype Hackware 22668 | -2/Testing | Identified System Mapper 22723 | -2/Testing | Found Prototype Energy Cannon 22723 | -2/Testing | Identified Imp. Potential Cannon 22726 | -2/Testing | Found Prototype Energy Cannon 22726 | -2/Testing | Identified Potential Cannon 22818 | -2/Testing | Crushed by falling debris 22819 | -2/Testing | System corruption reached 10% 22842 | -2/Testing | Repaired Mic. Antimatter Reactor 22849 | -2/Testing | Lost 3 parts (3u) 22868 | -2/Testing | Repaired Quantum Reactor 22882 | -2/Testing | Found Prototype Launcher 22882 | -2/Testing | Identified Z-bomb Delivery System 22899 | -2/Testing | Found Prototype Hackware 22899 | -2/Testing | Identified Exp. System Shield 22904 | -2/Testing | Spotted Striker 22905 | -2/Testing | Spotted Striker 22952 | -2/Testing | Retrieved Zion intel report: Trap Installations 23027 | -2/Testing | Spotted PH-IE153812Z3 23033 | -2/Testing | Retrieved Zion intel report: Main Access 23103 | -2/Testing | Lost 4 parts (3u1w) 23114 | -2/Testing | System corruption reached 30% 23177 | -2/Testing | Core integrity fell below 50% 23182 | -2/Testing | Entered Access 23182 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23199 | -1/Access | Lost 15 parts (3p7n5u) 23224 | -1/Access | Found Prototype Processor 23247 | -1/Access | Identified Spectral Analyzer 23378 | -1/Access | Released all parts (12) 23388 | -1/Access | Warped through subspace 23389 | -1/Access | Core integrity fell below 50% 23445 | -1/Access | Lost 8 parts (2p2n4u) 23449 | -1/Access | Emitted hypermatrix ping 23454 | -1/Access | Assembled emerged from beneath the floor 23501 | -1/Access | Lost 3 allies 23508 | -1/Access | Energy Cycler disabled 23511 | -1/Access | Core integrity fell below 20% 23528 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 23519_ Acquired 29 matter. 23520_ Detected hypermatrix ping. 23520_ Acquired 30 matter. 23520_ Acquired Terrain Scanner. 23521_ R-10 Processor collects Com. HERF Cannon. 23522_ Acquired Structural Scanner. 23522_ Field Propulsion Array destroyed. 23522_ Penetrated by Slug. 23522_ Field Propulsion Array destroyed. 23522_ Penetrated by Slug. 23523_ R-10 Processor destroyed. 23523_ Penetrated by Slug. 23523_ Field Propulsion Array destroyed. 23526_ Slug penetrates Wall. 23526_ Penetrated by Slug. 23526_ Terrain Scanner destroyed. 23527_ Acquired Authchip [Device]. 23528_ Slammed into K-01 Serf. 23528_ Destabilizing: Core damaged (-64). 23528_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????# ???????????????? | | ?????????????????????????# ?????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????# ??????????????? | | ????????????????#????????# ??????????????? | | ######?#############?????# ##??????????????? | | #?#############?????# ##??????????????? | | #?## *= ##?????# ##??????????????? | | #?## *= ##?????# ##??????????????? | | #?## = ##?????# ##??????????????? | | #?## ##?????# w ##??????????????? | | #?## ##?????# ##??????????????? | | #?## ! ##?????# ##??????????????? | | #?## ##?#???# ##??????????????? | | #### ###### # ####????????????? | | #############/############% #####???????????? | | % hg!%!==k=!! !@k k ?????? | | = p g]=]=]k!=] * k k kw ?????? | | ######## ##########=#####################???????? | | ######## #### !!/ ###### ??????????? | | ??????## #### ##???????????????????? | | ??????## ##??? ##???????????????????? | | ??????## #### # ???????????????????? | | ????? ## #### # ???????????????????? | | ????? ## #### # ???????????????????? | | ????? # #############+#### ???????????????????? | | ????? # T" + ???????????????????? | | ????? # "" # ???????????????????? | | ????? # ##### ###### ### # ???????????????????? | | ?????########### ###### ### # ???????????????????? | | ################+######/### # ???????????????????? | | # ### ############?????????? | | # ### ############?????????? | | + ### # ! ##?????????? | | """" # ### # ##?????????? | | """" # + + ! ##?????????? | | """" # ##### !! ##?????????? | | """" %=# " ############+##########??? | | """" ! # """ ##??###### #??? | | """" # """ ##???????# #??? | | + " ##???????#""" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 50 Energy Generation 73 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Additional Mass Support 16 Armor Coverage 825 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 61 Defensive Hacking 16 Authchip Count 3 Item Schematics ----------------- Particle Accelerator | -2/Research | Z-intel Tesla Bomb Launcher | -2/Research | Z-intel Thunder Hammer | -2/Research | Z-intel Exp. Power Amplifier | -2/Research | Z-intel Adv. EM Disruption Field | -2/Research | Z-intel Hvy. Dispersion Rifle | -2/Research | Z-intel Exp. Terrain Scan Processor | -2/Research | Z-intel Adv. Variable Charge Gun | -2/Research | Z-intel Hds. Centrium Wheel | -2/Research | Z-intel Enh. Armored Medium Treads | -2/Research | Z-intel Coolant Network | -2/Research | Z-intel Robot Schematics ------------------ K-01 Serf | -2/Testing | Z-intel G-67 Veteran | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel R-06 Scavenger | -2/Testing | Z-intel Fabricated ------------ Exp. Hacking Suite | x1 | -5/Factory | Authchip Assault Drone Bay | x1 | -3/Armory | Authchip Exp. Hacking Suite | x1 | -3/Armory | Authchip Assault Drone Bay | x1 | -3/Armory | Authchip Assault Drone Bay | x1 | -3/Armory | Authchip Hellfire Missile Launcher | x1 | -3/Armory | Authchip Y-54 Guardian | x2 | -3/Armory | Authchip Y-54 Guardian | x2 | -3/Armory | Authchip Hcp. Storage Unit | x1 | -3/Armory | Authchip Exp. Optical Array | x1 | -3/Armory | Authchip Repaired ---------- Lgt. Assault Rifle | 57% | -10/Materials Lgt. Treads | 58% | -8/Materials Lgt. Treads | 20% | -8/Materials Hrd. Medium Armor Plating | 22% | -8/Materials Prc. Assault Rifle | 20% | -8/Materials Lrn. Missile Launcher | 35% | -6/Factory Mic. Antimatter Reactor | 2% | -2/Testing Quantum Reactor | 35% | -2/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed BoreRefineryTearclaws Manual? 0 Play Time 04:45:42 Cumulative 375.8 hours Start 2025.08.28 @ 08:45:40 End 2025.08.28 @ 14:10:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 421 Rogue 421 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae480253-2224-4b68-94fb-34ac761ab150