Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 01:34:00 Player: SovietPaperclip Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (146) 730 Value Destroyed (5863) 5863 Prototype IDs (36) 720 Alien Tech Used (5) 1000 Bonus (7227) 7227 TOTAL SCORE: 24740 Bonus ------- High Alert Combat Kills 675 Follower Combat Kills 252 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Compact Battery (200) Subatomic Replicator Core Stripper Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Makeshift Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Cloaking Device Powered Armor Hacking Suite Advanced System Shield Long-range Tractor Beam > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Field Propulsion Array Field Propulsion Array Q-thruster Subatomic Replicator Fusion Bomb Launcher Core Stripper [Rating: 154] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Myomer Leg Wheel Centrium Wheel Hover Unit Cooled Gravmag System Flight Unit Cesium-ion Thruster Utility Enhanced Optical Array Device Long-range Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Centrium Heavy Armor Plating Weapon Powered Hammer Energy Gun Backup Laser III Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . 2 . 2 2 . . . . 2 2 . . . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . 2 . . . Utility 9 | . . 1 . 1 1 . . . . 1 2 . . . . . . 2 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 300 | 7 1 6 . 17 32 . 13 6 4 25 11 . 7 . 1 9 7 22 1 . 10 6 43 24 44 4 Power 29 | 1 . . . 2 1 . . . 1 4 2 . . . . . . 4 . . 1 . 2 2 9 . Engine 4 | 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Core 10 | . . . . 1 1 . . . . 3 1 . . . . . . 2 . . 1 . . . 1 . Reactor 15 | . . . . . . . . . . 1 . . . . . . . 2 . . . . 2 2 8 . Propulsion 87 | 2 . 2 . 5 19 . 7 . . 4 2 . . . . . 2 9 . . 4 . 14 8 9 . Treads 15 | 2 . 2 . 4 . . . . . . . . . . . . . 1 . . . . . . 6 . Leg 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover 20 | . . . . 1 6 . . . . . . . . . . . . 1 . . 3 . 9 . . . Flight 50 | . . . . . 13 . 7 . . 4 2 . . . . . 2 6 . . . . 5 8 3 . Utility 99 | 2 1 2 . 3 9 . 5 4 1 11 4 . 2 . 1 2 . 5 1 . 4 . 12 9 18 3 Device 51 | 1 . 1 . 1 5 . 2 1 1 5 3 . 1 . 1 . . 4 1 . 2 . 7 6 8 1 Storage 15 | 1 1 . . . 1 . 1 . . 2 . . . . . . . . . . . . 1 2 6 . Processor 16 | . . . . 2 1 . 2 3 . 2 1 . 1 . . . . 1 . . . . . 1 1 1 Hackware 8 | . . . . . 2 . . . . 2 . . . . . 1 . . . . 1 . 1 . 1 . Protection 9 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 3 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 . 2 . 7 3 . 1 2 2 6 3 . 5 . . 7 5 4 . . 1 6 15 5 8 1 Energy Gun 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 3 . Ballistic Gun 15 | 2 . 1 . 4 . . . . . . . . 3 . . . . 2 . . . . . . 2 1 Ballistic Cannon 20 | . . . . 1 . . 1 . 2 2 1 . . . . 1 1 1 . . 1 4 3 1 1 . Launcher 13 | . . 1 . 1 1 . . . . . . . . . . 2 . 1 . . . . 3 3 1 . Special Weapon 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . Impact Weapon 15 | . . . . 1 2 . . 1 . 4 1 . 1 . . 2 2 . . . . . . . 1 . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 1 . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . 1 2 . . . . 1 1 . 2 . . 3 1 1 . . 5 . 4 3 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 100 | . . 1 . 10 7 . 3 . . 6 . . . . 1 . 9 14 . . . 1 12 10 21 5 Power 11 | . . . . 1 1 . . . . . . . . . . . 1 2 . . . . 1 2 3 . Propulsion 51 | . . 1 . 5 5 . 3 . . 5 . . . . . . 4 8 . . . 1 7 3 7 2 Utility 25 | . . . . 1 . . . . . 1 . . . . 1 . 3 1 . . . . 3 4 9 2 Weapon 13 | . . . . 3 1 . . . . . . . . . . . 1 3 . . . . 1 1 2 1 Highest Loss Streak 10 | . . 1 . 3 4 . 3 . . 2 . . . . 1 . 4 6 . . . 1 3 7 10 5 To Critical Strikes 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Average Slot Usage (%) 74 | . 100 92 100 84 91 92 91 87 87 82 73 82 83 82 82 87 67 33 26 26 51 69 70 70 50 49 Engine 2 | . 14 11 11 7 . . . . 3 1 . 5 5 5 5 5 3 . . . . . . . . . Core 2 | . . . . 1 6 7 7 7 3 4 4 . . . . . . . . . . 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 7 6 Treads 4 | . 28 29 33 24 . . . . . . . . . . . . . . . . . . . . 6 5 Hover 4 | . . . . . 13 . . . . . . . . . . . . . . . 9 15 19 . . . Flight 15 | . . . . . 23 38 37 38 38 29 26 29 29 29 29 29 19 10 5 5 5 4 2 19 6 . Device 8 | . 14 14 11 9 5 7 6 6 7 5 5 11 11 11 11 11 4 4 5 5 9 14 12 15 7 5 Storage 5 | . 14 11 11 9 7 7 7 7 7 5 5 5 5 5 5 5 4 . . . . . 3 4 6 10 Processor 11 | . . . . 13 15 15 15 15 15 13 11 11 11 11 11 11 11 12 15 15 15 15 12 9 7 7 Hackware 6 | . . . . . 8 7 7 7 7 12 11 11 11 11 11 13 16 . . . 4 5 4 9 5 3 Protection 1 | . . 4 11 . . . . . . . . . . . . . . . . . 3 5 4 3 1 1 Ballistic Gun 3 | . 28 22 22 16 . . . . . . . . 2 . . . . 1 . . . . . . . 6 Impact Weapon 2 | . . . . . 6 7 6 2 2 5 3 5 3 5 5 4 3 . . . . . . . . . Peak Build Rating 154 | 7 7 12 12 26 44 39 45 43 46 53 70 67 75 64 64 82 80 65 36 37 90 97 147 154 151 108 Average Rating 62 | 5 7 10 12 17 40 39 41 39 41 49 57 65 67 64 64 68 55 40 36 36 69 91 115 139 93 80 On Entrance 48 | . 7 7 12 12 22 39 39 37 42 42 46 64 67 64 64 64 73 26 30 36 37 89 75 129 104 93 Naked Turns 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Heaviest Build 105 | 14 29 38 38 38 29 19 32 29 29 37 32 27 32 27 27 29 27 29 2 2 22 32 78 52 105 77 Greatest Support 225 | 40 40 60 60 80 41 25 37 31 31 36 34 30 30 34 34 30 34 32 15 15 33 48 96 67 225 145 Greatest Overweight (x) 5 | 2 . . . . . . 1 . . 1 1 . 1 . . . 1 4 . . 5 . 3 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 15 15 15 15 10 10 10 10 10 10 10 5 5 5 5 5 10 10 10 5 Average Capacity 10 | 7 14 15 15 15 11 10 12 15 15 10 10 10 10 10 10 10 9 5 5 5 5 5 9 10 6 5 Most Carried 15 | 2 5 10 10 15 15 8 15 15 15 14 9 10 10 9 9 10 10 5 4 5 5 5 10 10 10 5 Average Carried 8 | . 3 7 10 12 10 8 12 13 14 8 7 8 8 8 8 9 9 4 4 4 4 4 8 9 5 5 Final Capacity 15 | 8 15 15 15 15 10 10 15 15 15 10 10 10 10 10 10 10 5 5 5 5 5 5 10 10 5 5 Final Carried 15 | 2 5 10 10 15 8 8 13 14 15 8 7 10 8 9 8 10 5 5 4 5 4 5 10 10 5 5 Class Distribution -------------------- 20% | Scout 14% | Scavenger-Mutant 13% | Hacker-Scout 13% | Mutant 10% | Hacker-Ninja 5% | Hacker-Mutant 5% | Hacker-Sprinter 4% | Sprinter 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Derelict-Scout | -7/Lower Caves Scout | -7/Zion Derelict-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Assassin | -4/Proximity Caves Sprinter | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Mutant | -4/Zhirov Scout | -3/Proximity Caves Ninja | -3/Research Hacker-Ninja | -3/Quarantine Mutant | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 5683 | 287 53 130 29 668 285 . 97 100 102 396 . . 42 67 148 31 122 475 20 16 146 247 955 194 995 78 Remotely 318 | . . . . . . . . . . . . . . . . . . . . . . . 172 146 . . Salvage Created 5471 | 64 107 287 . 1148 401 . . . 35 360 34 . 71 . . . 68 690 . . 281 55 663 875 174 158 Parts 301 | 5 8 28 . 73 10 . . . 3 11 . . 5 . . . 5 38 . . 2 2 46 49 10 6 Haulers Intercepted 5 | . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 11 . . . . 2 2 . 6 . . . 1 2 . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 105 | . 3 8 . 20 6 . . . 1 4 . . . . . . 5 15 . . . 3 19 17 2 2 Melee 17 | . . . . 1 3 . . . . 2 . . . . . . 1 . . . . . 1 9 . . Guns 33 | . 3 8 . 11 . . . . . . . . . . . . . 9 . . . . . . . 2 Cannons 27 | . . . . 4 . . . . 1 1 . . . . . . 4 5 . . . 3 8 . 1 . AOE 22 | . . . . 4 . . . . . . . . . . . . . 1 . . . . 9 8 . . Classes Destroyed 14 | 2 2 1 . 7 1 . . . . . . . . . . . 1 . . . . . . . . . Worker 9 | . . . . 1 3 . . . . . . . . . . . . 4 . . . . . 1 . . Builder 6 | . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 2 . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 14 | . . . . 3 . . . . . 3 1 . 3 . . . . . . . . . 1 2 1 . Swarmer 42 | . 3 4 . 3 . . . . . . . . . . . . 4 8 . . . 3 9 7 1 . Grunt 19 | . . . . 11 4 . . . . 3 . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . 4 . 3 1 . . . . . . . . . . . . 4 . . . . . . 1 . Hunter 12 | . . . . 2 . . . . . . . . . . . . . . . . . . 6 2 . 2 Programmer 17 | . . . . . 1 . . . 1 1 . . . . . . . 2 . . . . 4 8 . . Best Kill Streak 11 | 1 2 6 . 7 4 . . . 1 3 1 . 1 . . . 4 9 . . . 1 9 11 1 2 Combat Bots Only 9 | . 2 6 . 6 2 . . . 1 3 . . . . . . 4 5 . . . 1 9 8 1 2 Max Kills in Single Turn 4 | 1 1 1 . 2 1 . . . 1 1 1 . 1 . . . 2 2 . . . 1 4 4 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . 2 . . . . . . . . . . . . . 1 . . . . 4 3 . . Melee 1 | . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Hostile Shots Fired 1659 | . 15 45 22 130 91 . 9 . 5 40 10 . . 20 5 . 148 113 13 12 . 53 317 218 330 63 Missed 655 | . 6 9 12 40 37 . 5 . 1 13 5 . . 14 3 . 64 40 6 11 . 33 129 102 118 7 Damage Taken 20278 | . 81 458 124 1388 576 . 269 . 66 469 97 . . 103 38 . 1188 1961 153 51 . 389 3371 2555 5808 1133 Core 3986 | . . 78 13 139 157 . 16 . 20 95 52 . . 23 . . 603 670 106 13 . 39 208 284 1113 357 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 121 | . . . . . . . . . . . . . . . . . . . . . . 121 . . . . Regen/Repaired (Parts) 770 | . . . . . 32 . . . . 46 . . . . . 58 . . . . . . . 634 . . Core Remaining (%) 70 | 100 100 . 77 74 . . . . 72 88 . . . . . . 32 . . . . 25 . 62 . . Volleys Fired 353 | 5 10 18 . 80 . . 12 . 1 17 . . 9 . . 1 6 62 . . 7 44 41 9 23 8 Largest 2 | 2 2 2 . 2 . . 1 . 2 1 . . 1 . . 2 1 1 . . 1 1 1 1 2 2 Hottest 110 | 40 40 43 . 67 . . 48 . 96 48 . . 30 . . 97 57 57 . . 65 65 94 52 110 68 Shots Fired 471 | 10 20 36 . 154 . . 12 . 2 17 . . 9 . . 2 6 62 . . 7 44 41 9 24 16 Gun 258 | 10 20 36 . 126 . . . . . . . . 9 . . 1 . 38 . . . . . . 2 16 Cannon 194 | . . . . 23 . . 12 . 2 17 . . . . . 1 6 23 . . 7 44 38 . 21 . Launcher 19 | . . . . 5 . . . . . . . . . . . . . 1 . . . . 3 9 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 425 | 10 20 36 . 149 . . 12 . 2 17 . . 9 . . 1 6 61 . . 7 44 29 . 6 16 Thermal 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 11 . Explosive 17 | . . . . 5 . . . . . . . . . . . . . . . . . . 3 9 . . Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . . . . 9 . 7 . Entropic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hit Streak 20 | 5 9 18 . 20 . . . . 4 6 . . 2 . . . 4 7 . . 6 2 4 2 5 15 Robot Miss Streak 7 | 2 2 4 . 3 . . . . . 2 . . 7 . . . 1 3 . . 2 5 3 3 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 Secondary Targets 6 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 354 | 6 14 27 . 102 35 . . . 2 19 2 . 4 . . . 7 39 . . 5 11 26 29 11 15 Core Hits 201 | 4 5 12 . 56 6 . . . 1 5 . . 2 . . . 4 29 . . 3 3 24 27 14 6 Critical Kills 14 | . . . . 1 1 . . . . 1 . . 1 . . . . 7 . . . . . . 1 2 Critical Parts Destroyed 16 | . . . . 1 6 . . . . 2 . . 1 . . . 1 1 . . . . . . 3 1 Critical Strikes 40 | . . . . 2 7 . . . . 3 . . 2 . . . 4 11 . . . . 1 1 4 5 Destroy 18 | . . . . 1 . . . . . . . . . . . . . 8 . . . . . . 4 5 Blast 7 | . . . . . . . . . . . . . . . . . 3 3 . . . . 1 . . . Smash 14 | . . . . 1 7 . . . . 3 . . 2 . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 392 | . . . . 3 91 . 6 . 3 132 14 . 9 2 . 1 12 8 . . . 3 59 49 . . Thermal 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Impact 273 | . . . . 3 91 . 6 . 3 132 14 . 9 2 . 1 12 . . . . . . . . . Slashing 90 | . . . . . . . . . . . . . . . . . . . . . . . 41 49 . . Piercing 21 | . . . . . . . . . . . . . . . . . . . . . . 3 18 . . . Sneak Attacks 10 | . . . . . 6 . . . . 2 . . . . . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16073 | 63 144 371 . 2034 1729 . . . 64 913 110 . 168 . . . 284 1798 . . 241 404 2542 4311 599 298 Guns 3075 | 63 144 371 . 1246 . . . . . . . . 57 . . . . 896 . . . . . . . 298 Cannons 3607 | . . . . 300 . . . . 64 299 . . . . . . 168 532 . . 241 404 1265 . 334 . Explosions 4146 | . . . . 396 . . . . . . . . . . . . . 351 . . . . 1095 2039 265 . Melee 5226 | . . . . 92 1729 . . . . 614 110 . 111 . . . 116 . . . . . 182 2272 . . Ramming 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . . . . Kinetic 6189 | 63 144 371 . 1546 . . . . 64 299 . . 57 . . . 168 1428 . . 241 404 1029 . 77 298 Thermal 207 | . . . . . . . . . . . . . . . . . . 38 . . . . . . 169 . Explosive 3530 | . . . . 396 . . . . . . . . . . . . . . . . . . 1095 2039 . . Electromagnetic 589 | . . . . . . . . . . . . . . . . . . . . . . . 236 . 353 . Impact 2772 | . . . . 92 1729 . . . . 614 110 . 111 . . . 116 . . . . . . . . . Slashing 2402 | . . . . . . . . . . . . . . . . . . . . . . . 130 2272 . . Piercing 52 | . . . . . . . . . . . . . . . . . . . . . . . 52 . . . Entropic 313 | . . . . . . . . . . . . . . . . . . 313 . . . . . . . . Highest Corruption 18 | . . . . . . . 4 4 . 7 . 8 8 8 8 8 . 4 4 4 4 4 10 18 10 10 Average Corruption 6 | . . . . . . . 4 4 . 3 . 8 8 8 8 8 . 2 4 4 4 4 9 12 9 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 153 | . . . . . . . . 1 . 31 . 1 7 7 4 1 . 1 3 2 7 13 21 18 26 10 Message Errors 41 | . . . . . . . . . . 7 . . 3 3 . . . . 1 . 1 1 12 3 8 2 Matter Fused 33 | . . . . . . . . . . 12 . . . 1 3 . . . 1 1 1 3 1 4 5 1 Heat Flow Errors 15 | . . . . . . . . . . 4 . . . . . . . . 1 1 2 . 3 1 2 1 Energy Discharges 13 | . . . . . . . . 1 . 3 . . 1 1 . . . . . . . 5 . 2 . . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 17 | . . . . . . . . . . 4 . 1 1 . . 1 . . . . 2 2 2 1 2 1 Data Loss (major) 13 | . . . . . . . . . . . . . 1 1 1 . . . . . 1 1 2 1 3 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 7 | . . . . . . . . . . 1 . . 1 1 . . . . . . . . 1 1 1 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1785 | . . . . 81 464 . . . . 258 60 . 52 . . . 50 121 . . 43 28 124 504 . . Projectiles 177 | . . . . . . . . . . 33 . . . . . . . . . . 43 28 73 . . . Explosions 379 | . . . . 41 . . . . . . . . . . . . . 121 . . . . 12 205 . . Melee 1229 | . . . . 40 464 . . . . 225 60 . 52 . . . 50 . . . . . 39 299 . . Knockbacks 30 | . . . . 5 8 . . . 1 4 . . . . . . 1 . . . . 5 6 . . . Impact 12 | . . . . 1 8 . . . . 2 . . . . . . 1 . . . . . . . . . Kinetic 18 | . . . . 4 . . . . 1 2 . . . . . . . . . . . 5 6 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 721 | . . . . 144 . . . . . . . . . . . . . 435 . . . . 48 94 . . Shots 11 | . . . . 4 . . . . . . . . . . . . . 5 . . . . 1 1 . . Rammed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | . . 24 . 5 13 4 132 . 36 165 78 . . 96 50 15 140 18 191 237 220 . 149 185 118 216 Average Temperature 34 | . . 9 . 3 2 2 24 . 17 70 44 . . 45 24 10 53 7 97 121 125 . 41 105 37 132 Received Heat Transfer 2046 | . . 171 69 468 270 . 12 . 9 117 9 . . 27 18 . 51 159 27 . . 9 72 9 450 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . 6 . . . . 3 1 . 1 . . . . . . . . . 1 . 1 . Combat Hostiles 6 | . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . 1 . Parts Fried 16 | . . . . . 6 . . . . 7 . . 1 . . . . . . . . . 1 . 1 . Impact Corruptions 35 | . . . . 1 22 . . . . 5 3 . 3 . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 198 | . . . . . . . . . . . . . . . . . . 50 . . . . . . 148 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Peak Influence 1019 | 10 111 290 133 464 327 . . . . 511 346 121 232 . . . . 664 . . . . 1019 854 450 65 Initial 913 | . 6 . 112 49 122 . . . . 468 167 121 84 . . . . 213 . . . . 913 457 420 . Average 315 | 3 30 116 112 298 113 . . . . 328 251 121 138 . . . . 362 . . . . 727 444 191 13 Maximum Alert Level 3 | . . 1 . 2 1 . . . . 2 1 . 1 . . . . 2 . . . . 3 3 2 . Low Security (%) 40 | 100 100 72 100 24 98 . . . . 11 36 100 90 . . . . . . . . . . 9 60 100 Level 1 31 | . . 27 . 59 1 . . . . 67 63 . 9 . . . . 64 . . . . . 37 31 . Level 2 19 | . . . . 16 . . . . . 21 . . . . . . . 35 . . . . 48 41 8 . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . 51 11 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 1 3 3 . . . . 8 1 . 1 . . . 1 4 . . . . 7 6 . 1 Investigation 7 | . . . . . . . . . . 4 1 . 1 . . . . 1 . . . . . . . . Extermination 8 | . . . . . 2 . . . . 2 . . . . . . . . . . . . 2 2 . . Reinforcement 16 | . . . . 3 1 . . . . 2 . . . . . . . 1 . . . . 4 4 . 1 Assault 4 | . . . 1 . . . . . . . . . . . . . 1 1 . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 8 | . . . . . . . . . . 2 . . . . . . . 1 . . . . 4 1 . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 3 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 30 | . . 2 . 7 3 . . . 2 1 . . . . . 1 . . . . . 3 2 2 7 . Communications Jammed 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . Distress Signals 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . Times Spotted 441 | . 7 12 5 37 18 . 1 . 7 51 16 4 7 13 6 . 40 37 10 2 . 19 54 57 32 6 Peak Tracking Total 18 | . 4 8 5 7 4 . 1 . 4 8 7 4 4 10 5 . 18 9 9 2 . 14 14 11 7 2 Tactical Retreats 72 | . 1 2 1 4 2 . 1 . 1 13 3 . 2 4 1 . 7 4 3 1 . 2 7 8 5 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 4 | . . . . . 1 . . . . 1 1 . . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . 1 . 7 . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 21 | . . . . 2 . . . . . . . . . . . . 1 7 . . 1 . 3 7 . . Max in Single Turn 7 | . . . . 1 . . . . . . . . . . . . 1 7 . . 1 . 1 1 . . Garrison Access 11 | . . . . . 1 . . . . 4 . . . . . . . 2 . . . . 1 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 85 | . 3 . . 2 17 . 1 . . 22 1 . 3 . . 3 . 5 . 1 5 . 7 10 4 1 Terminals 43 | . 3 . . 2 10 . . . . 10 . . 1 . . . . 1 . . . . 4 10 2 . Fabricators 9 | . . . . . 1 . . . . 3 1 . 1 . . . . 1 . . . . 1 . . 1 Repair Stations 5 | . . . . . 2 . . . . 2 . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 . . . . 4 . . 1 . . . . 2 . . . . 2 . 2 . Total Hacks 196 | . 5 . . 4 35 . 1 . . 59 2 . 5 . . 3 . 13 . 1 18 . 15 21 13 1 Successful 105 | . 2 . . 3 20 . 1 . . 34 2 . . . . 3 . 5 . 1 18 . 4 5 6 1 Failed 91 | . 3 . . 1 15 . . . . 25 . . 5 . . . . 8 . . . . 11 16 7 . Catastrophic 26 | . . . . . 6 . . . . 5 . . 4 . . . . 4 . . . . 2 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 1 . . 1 7 . . . . 16 . . . . . . 1 2 . . . . 7 2 4 . Terminals 97 | . 5 . . 4 21 . . . . 26 . . 1 . . . . 2 . . . . 9 21 8 . Fabricators 21 | . . . . . 2 . . . . 7 2 . 2 . . . . 3 . . . . 4 . . 1 Repair Stations 11 | . . . . . 4 . . . . 4 . . . . . . . 3 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . 3 . . . . 15 . . . . . . . . . . . . . . . . Garrison Access 25 | . . . . . 4 . . . . 7 . . 2 . . . . 5 . . . . 2 . 5 . Terminal Hacks 59 | . 1 . . 2 9 . 1 . . 13 . . . . . 3 . 1 . 1 18 . 2 5 3 . Record 15 | . . . . . . . . . . 4 . . . . . 1 . . . . 6 . . 2 2 . Part Schematic 10 | . . . . . 1 . . . . 3 . . . . . . . 1 . . 4 . 1 . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . 1 . . . . . . . . 2 . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . Locate Traps 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 12 | . . . . . 1 . . . . 7 2 . . . . . . 1 . . . . . . . 1 Network Status 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Load Schematic 5 | . . . . . . . . . . 3 1 . . . . . . 1 . . . . . . . . Build 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 4 . . . . 4 . . . . . . . 1 . . . . . . . . Scan Component 5 | . . . . . 2 . . . . 2 . . . . . . . 1 . . . . . . . . Repair 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . . . . 4 . . . . . . . 2 . . . . 1 . 2 . Seal Access 10 | . . . . . 1 . . . . 4 . . . . . . . 2 . . . . 1 . 2 . Unauthorized Hacks 7 | . 1 . . 1 2 . . . . 1 . . . . . . . . . . . . 1 . 1 . Terminals 6 | . 1 . . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . Botnet 6 | . 1 . . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 3 . . 1 13 . . . . 16 1 . 3 . . . . 4 . . . . 6 8 3 . Full Trace Events 7 | . . . . . . . . . . 4 1 . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 1 . . 15 . 3 . . . . . . . 1 . . 4 . 1 . . . Parts Built 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 386 | . . . . . . . . . . 252 134 . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Time 239 | . . . . . 107 . . . . 132 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 16 | . . . 1 . 3 . . 3 . . . . . . . . . . . . . . . . 9 . Largest Group 5 | . . . 1 . 3 . . 3 3 . . . . . . . . . . . . . . . 5 . Highest-Rated Group 93 | . . . 31 . 93 . . 78 78 . . . . . . . . . . . . . . . 70 . Highest-Rated Ally 58 | . . . 31 . 31 . . 28 28 . . . . . . . . . . . . . . . 58 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 76 | . . . 4 . 39 . . . 12 . . . . . . . . . . . . . . . 21 . Total Damage 1358 | . . . 61 . 630 . . . 180 . . . . . . . . . . . . . . . 487 . Kills 13 | . . . 1 . 7 . . . 3 . . . . . . . . . . . . . . . 2 . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . Derelict Logs Recovered 11 | . . . 1 . . . 3 2 1 . . . . 1 1 . . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 14094 | 115 435 315 199 1264 1655 47 326 327 228 2022 221 53 204 174 86 350 417 611 193 103 349 505 1766 840 1017 272 Spaces Moved 17715 | 64 245 132 125 543 1957 190 732 754 468 2987 482 150 365 401 283 870 587 758 424 236 202 638 1610 1341 963 208 Core 234 | 14 . . . . . . . . . . . . . . . . 10 71 . . 42 . . . . 97 Treads 1516 | 50 245 132 125 543 . . . . . . . . . . . . . . . . . . . . 310 111 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2601 | . . . . . 692 . . . . . . . . . . . . 29 . . 26 638 1216 . . . Flight 13364 | . . . . . 1265 190 732 754 468 2987 482 150 365 401 283 870 577 658 424 236 134 . 394 1341 653 . Fastest Speed 21 | 50 160 160 160 160 23 23 23 31 31 23 21 29 29 21 21 29 21 24 40 40 40 30 31 28 28 50 Average Speed 45 | 140 160 160 160 160 28 23 29 31 31 31 33 29 32 27 28 29 53 38 40 40 81 40 46 30 84 108 Slowest Speed 300 | 160 160 160 160 160 38 23 142 31 31 113 108 29 105 29 29 29 108 250 40 40 300 42 280 114 257 160 Overloaded Moves 568 | . . . . . . . . . . 86 44 . . 62 22 . 278 . . . . 76 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . 7 . . . . 5 8 . . 1 . 1 1 . . . . . . 8 3 . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 50 | 4 52 21 27 32 54 36 74 85 75 54 19 80 10 70 58 96 69 24 76 39 63 75 42 90 25 23 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 6 | . . . . . . . . . . . . . . 1 1 . . . 1 . 3 . . . . . Known Exits Taken 18 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . . 1 . . . 9 3 4 . . . . 2 . . 1 . 1 2 . 1 . . . . Spaces Dug 333 | . . . . . 46 . 17 . . 112 11 . 6 2 . 3 3 3 . . . 15 113 2 . . Terrain Destroyed 542 | . . . . 44 46 . 17 . . 114 11 . 11 2 . 3 4 54 . . . 32 121 77 6 . Melee 241 | . . . . . 46 . 6 . . 109 11 . 6 2 . 1 3 . . . . 3 52 2 . . Projectile 88 | . . . . 6 . . 11 . . 5 . . 5 . . 2 1 15 . . . 29 8 . 6 . AOE 213 | . . . . 38 . . . . . . . . . . . . . 39 . . . . 61 75 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total 22442 | 77 270 198 124 782 2890 192 822 847 544 3828 510 158 428 458 287 965 661 992 446 245 375 833 2490 1654 1130 236 Wait 3385 | . 11 37 . 106 779 3 39 79 60 648 3 6 25 56 4 70 44 116 22 3 152 140 685 207 75 15 Move 17623 | 63 244 131 124 542 1943 189 730 753 467 2976 466 149 364 398 282 867 584 757 423 235 201 637 1609 1325 956 208 Hop 32 | . . . . . 6 . . . . 5 8 . . 1 . 1 1 . . . . . . 7 3 . Pick Up 144 | 2 3 6 . 22 18 . 11 4 3 10 2 3 3 1 . 4 . 10 . 4 1 1 20 10 6 . Fast Attach 150 | 7 . 2 . 4 5 . 4 3 . 7 5 . 2 . . 5 5 15 . . 8 1 22 18 33 4 Attach 101 | . . 1 . 8 16 . 3 2 1 9 5 . 4 . 1 3 2 8 1 . 4 2 16 6 9 . Detach 47 | . . . . 1 3 . 1 . 2 3 2 . 5 . . 4 2 1 . . 2 2 9 5 5 . Swap 53 | . 1 3 . 5 11 . 6 1 3 9 1 . 1 . . 1 . . . . . 3 5 1 2 . Drop 155 | . 1 . . 11 18 . 9 5 4 12 4 . 6 . . 8 5 9 . 3 . . 24 17 18 1 Fire 353 | 5 10 18 . 80 . . 12 . 1 17 . . 9 . . 1 6 62 . . 7 44 41 9 23 8 Melee 392 | . . . . 3 91 . 6 . 3 132 14 . 9 2 . 1 12 8 . . . 3 59 49 . . Ram 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low / Ext) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 15) 492 | -10/Materials | Discovered new exit (range 11) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 551 | -9/Materials | Discovered new exit (range 15) 752 | -9/Materials | Discovered new exit (range 12) 866 | -9/Materials | Entered Mines 949 | -9/Mines | Met a Derelict bent on vengeance 955 | -9/Mines | Met a Derelict testing a Signal Generator 1054 | -9/Mines | Discovered new exit (range 7) 1061 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1065 | -9/Mines | Entered Materials 1065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1066 | -8/Materials | Identified exit to Storage 1119 | -8/Materials | Build established: Scavenger-Mutant 1416 | -8/Materials | Lost 3 parts (1p1n1w) 1837 | -8/Materials | Discovered new exit (range 14) 2329 | -8/Materials | Entered Factory 2329 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2666 | -7/Factory | Allied Derelicts emerged from ambush trap array 2894 | -7/Factory | Identified exit to Lower Caves 3175 | -7/Factory | Build established: Scout 3858 | -7/Factory | Lost 4 parts (4n) 3912 | -7/Factory | Repaired Imp. Sensor Array 3957 | -7/Factory | Repaired Broken Cld. VTOL Module 3984 | -7/Factory | Entered Lower Caves 4029 | -7/Lower Caves | Discovered new exit (range 10) 4031 | -7/Lower Caves | Identified exit to Lower Caves 4031 | -7/Lower Caves | Entered another Lower Caves area 4061 | -7/Lower Caves | Learned location of 1 exit from Factory 4110 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4264 | -7/Lower Caves | Learned Factory interactive machine intel 4343 | -7/Lower Caves | Crushed by falling debris 4355 | -7/Lower Caves | Discovered new exit (range 5) 4356 | -7/Lower Caves | Identified exit to Zion 4357 | -7/Lower Caves | Entered Zion 4374 | -7/Zion | Lost 3 parts (3n) 4377 | -7/Zion | Discovered new exit (range 17) 4382 | -7/Zion | Gained Derelict followers 4389 | -7/Zion | System corruption cleaned by Quarantine Array 4439 | -7/Zion | Learned 4 Factory zone layouts 4465 | -7/Zion | Learned location of 1 exit from Factory 4469 | -7/Zion | Given the Hacking Drone Bay 4469 | -7/Zion | Found Prototype Device 4556 | -7/Zion | Given A8's code to call for help 4609 | -7/Zion | Identified exit to Proximity Caves 4684 | -7/Zion | Entered Proximity Caves 4684 | -6/Proximity Caves | Accompanied by 3 allies 4687 | -6/Proximity Caves | Spotter reported a threat 4699 | -6/Proximity Caves | Learned 8 Factory zone layouts 4740 | -6/Proximity Caves | Spotter reported a threat 4774 | -6/Proximity Caves | Spotter reported a threat 4906 | -6/Proximity Caves | Lost 3 allies 4910 | -6/Proximity Caves | Discovered new exit (range 7) 4911 | -6/Proximity Caves | Identified exit to Factory 4912 | -6/Proximity Caves | Entered Factory 4912 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4913 | -6/Factory | Identified exit to Lower Caves 4914 | -6/Factory | Identified exit to Extension 4914 | -6/Factory | Identified exit to Factory 4916 | -6/Factory | Loaded intel: 54 interactive machine locations 5079 | -6/Factory | Fabricated Adv. Signal Interpreter? 5118 | -6/Factory | Repaired Broken Cld. VTOL Module? 5218 | -6/Factory | Build established: Hacker-Scout 5262 | -6/Factory | Search patrols dispatched 5396 | -6/Factory | Discovered exit to Factory (range 8) 5433 | -6/Factory | Fabricated Adv. System Shield? 5474 | -6/Factory | Fabricated Structural Scanner? 5509 | -6/Factory | Repaired Hyb. Deuterium Engine 5612 | -6/Factory | Search patrols dispatched 6841 | -6/Factory | Discovered exit to Factory (range 12) 6934 | -6/Factory | Entered another Factory area 6934 | -5/Factory | Evolved 2 slots: Utility x2 7012 | -5/Factory | Discovered new exit (range 5) 7014 | -5/Factory | Identified exit to Upper Caves 7093 | -5/Factory | Spotted B-75 Beast 7155 | -5/Factory | Sucked down chute 7155 | -5/Factory | Entered Waste 7158 | -5/Waste | Spotted C-40 Crusher 7162 | -5/Waste | Spotted C-40 Crusher 7168 | -5/Waste | Found Prototype Processor 7169 | -5/Waste | Spotted C-40 Crusher 7170 | -5/Waste | EMP discharged 7172 | -5/Waste | Spotted C-40 Crusher 7172 | -5/Waste | Spotted C-40 Crusher 7178 | -5/Waste | Discovered new exit (range 22) 7207 | -5/Waste | Identified exit to Factory 7208 | -5/Waste | Entered Factory 7221 | -5/Factory | Identified Exp. Target Analyzer 7392 | -5/Factory | Discovered exit to Upper Caves (range 5) 7412 | -5/Factory | Entered Upper Caves 7505 | -5/Upper Caves | Learned location of Armory (-3) 7527 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7585 | -5/Upper Caves | Discovered new exit (range 5) 7586 | -5/Upper Caves | Identified exit to Upper Caves 7586 | -5/Upper Caves | Entered another Upper Caves area 7589 | -5/Upper Caves | Discovered new exit (range 11) 7604 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7646 | -5/Upper Caves | Build established: Hacker-Ninja 7653 | -5/Upper Caves | Spotted B-75 Beast 7669 | -5/Upper Caves | Discovered new exit (range 8) 7671 | -5/Upper Caves | Identified exit to Warlord 7672 | -5/Upper Caves | Entered Warlord 7680 | -5/Warlord | Discovered new exit (range 14) 7696 | -5/Warlord | System corruption cleaned by Quarantine Array 7823 | -5/Warlord | Warlord's base attacked by MAIN.C 7848 | -5/Warlord | Found Prototype Piercing Weapon 7848 | -5/Warlord | Identified Vortex Lance 7852 | -5/Warlord | Found Prototype Launcher 7853 | -5/Warlord | Identified Vortex Catalyst Activator 7872 | -5/Warlord | Met Warlord 7920 | -5/Warlord | Opened side exit 8022 | -5/Warlord | Identified exit to Proximity Caves 8022 | -5/Warlord | Entered Proximity Caves 8041 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8045 | -4/Proximity Caves | Found Prototype Special Weapon 8045 | -4/Proximity Caves | Identified Molecular Deconstructor 8187 | -4/Proximity Caves | Spotted B-86 Titan 8254 | -4/Proximity Caves | Spotter reported a threat 8370 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8404 | -4/Proximity Caves | Core integrity fell below 50% 8427 | -4/Proximity Caves | Discovered new exit (range 5) 8428 | -4/Proximity Caves | Identified exit to Factory 8439 | -4/Proximity Caves | Entered Factory 8439 | -4/Factory | Evolved 2 slots: Utility x2 8441 | -4/Factory | Lost 4 parts (1n2u1w) 8539 | -4/Factory | Spotted B-86 Titan 8668 | -4/Factory | Garrison activated, responded to threat 8689 | -4/Factory | Search patrols dispatched 8701 | -4/Factory | Lost 3 parts (1p2n) 8751 | -4/Factory | Build established: Sprinter 8789 | -4/Factory | Lost 6 parts (1p3n2w) 8939 | -4/Factory | First assault squad dispatched 9016 | -4/Factory | Core integrity fell below 50% 9044 | -4/Factory | Discovered new exit (range 13) 9049 | -4/Factory | Identified exit to Upper Caves 9050 | -4/Factory | Entered Upper Caves 9144 | -4/Upper Caves | Spotted B-86 Titan 9169 | -4/Upper Caves | Learned location of 1 exit from Research 9170 | -4/Upper Caves | Learned location of Quarantine (-3) 9235 | -4/Upper Caves | Discovered new exit (range 21) 9242 | -4/Upper Caves | Identified exit to Upper Caves 9243 | -4/Upper Caves | Entered another Upper Caves area 9329 | -4/Upper Caves | Discovered new exit (range 11) 9333 | -4/Upper Caves | Identified exit to Zhirov 9346 | -4/Upper Caves | Entered Zhirov 9346 | -4/Zhirov | Discovered new exit (range 3) 9354 | -4/Zhirov | Met Zhirov 9362 | -4/Zhirov | Build established: Scout 9368 | -4/Zhirov | Learned location of Testing (-2) 9368 | -4/Zhirov | Learned location of Command (-1) 9371 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9377 | -4/Zhirov | Found Alien Artifact 9377 | -4/Zhirov | Identified Integrated Dissipator 9377 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9384 | -4/Zhirov | Found Alien Artifact 9384 | -4/Zhirov | Identified Transdimensional Reconstructor 9384 | -4/Zhirov | Warped through subspace 9694 | -4/Zhirov | Identified exit to Proximity Caves 9695 | -4/Zhirov | Entered Proximity Caves 9721 | -3/Proximity Caves | Spotter reported a threat 9721 | -3/Proximity Caves | Spotter reported a threat 9797 | -3/Proximity Caves | Spotter reported a threat 9854 | -3/Proximity Caves | Spotter reported a threat 9866 | -3/Proximity Caves | Spotter reported a threat 10072 | -3/Proximity Caves | Found DCF Scrap (13 items) 10172 | -3/Proximity Caves | Spotter reported a threat 10182 | -3/Proximity Caves | Spotted B-86 Titan 10183 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 10193 | -3/Proximity Caves | Discovered new exit (range 22) 10199 | -3/Proximity Caves | Identified exit to Research 10200 | -3/Proximity Caves | Entered Research 10200 | -3/Research | Evolved 2 slots: Propulsion x2 10201 | -3/Research | Identified exit to Quarantine 10282 | -3/Research | Discovered new exit (range 18) 10450 | -3/Research | Search patrols dispatched 10471 | -3/Research | Found Prototype Protection 10471 | -3/Research | Identified Centrium Heavy Armor Plating 10489 | -3/Research | Found Unknown Launcher 10489 | -3/Research | Identified Fusion Bomb Launcher 10700 | -3/Research | Search patrols dispatched 10831 | -3/Research | Build established: Ninja 10898 | -3/Research | Spotted B-86 Titan 10944 | -3/Research | Destroyed 9 combat bots 10950 | -3/Research | Search patrols dispatched 11197 | -3/Research | Lost 3 parts (2n1u) 11253 | -3/Research | Lost 3 parts (2n1w) 11265 | -3/Research | Crushed by falling debris 11265 | -3/Research | System corruption reached 10% 11700 | -3/Research | First assault squad dispatched 11712 | -3/Research | Found Powered Armor 11790 | -3/Research | Cargo convoy interrupted 11950 | -3/Research | Search patrols dispatched 11958 | -3/Research | Spotted Striker 11966 | -3/Research | Entered Quarantine 11981 | -3/Quarantine | Found Alien Slashing Weapon 11981 | -3/Quarantine | Identified Sigix Broadsword 12001 | -3/Quarantine | Found Alien Artifact 12001 | -3/Quarantine | Identified Core Reset Matrix 12001 | -3/Quarantine | Used Core Reset Matrix 12005 | -3/Quarantine | Detected hypermatrix surge 12005 | -3/Quarantine | Sensed 16 artifacts in vicinity 12023 | -3/Quarantine | Build established: Hacker-Ninja 12083 | -3/Quarantine | Found Core Stripper 12127 | -3/Quarantine | Discovered new exit (range 8) 12128 | -3/Quarantine | Identified exit to Research 12162 | -3/Quarantine | Found Subatomic Replicator 12264 | -3/Quarantine | Search patrols dispatched 12665 | -3/Quarantine | Destroyed 8 combat bots 12683 | -3/Quarantine | Lost 7 parts (2p3n1u1w) 12712 | -3/Quarantine | Cryocooling Duct disabled 12724 | -3/Quarantine | Found Unknown Launcher 12724 | -3/Quarantine | Identified Gamma Bomb Array 12727 | -3/Quarantine | Ambient heat levels rising (+20) 12727 | -3/Quarantine | Non-combat units ordered to evacuate 12739 | -3/Quarantine | Found Prototype Launcher 12739 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 12806 | -3/Quarantine | Entered Research 12806 | -2/Research | Warlord forces began assault on 0b10 12806 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12885 | -2/Research | Build established: Hacker-Sprinter 12890 | -2/Research | Discovered new exit (range 17) 12916 | -2/Research | Research machine network offline 13068 | -2/Research | Lost 10 parts (2p4n2u2w) 13119 | -2/Research | System corruption reached 10% 13149 | -2/Research | Lost 5 parts (1p1n3u) 13319 | -2/Research | Borebot progress halted 13344 | -2/Research | Met DD-05H 13346 | -2/Research | Met up with Warlord 13417 | -2/Research | Borebot progress halted 13445 | -2/Research | Build established: Mutant 13558 | -2/Research | Spotted Executioner 13563 | -2/Research | Spotted Executioner 13606 | -2/Research | Core integrity fell below 50% 13609 | -2/Research | Lost 5 allies 13670 | -2/Research | Lost 3 parts (3u) 13671 | -2/Research | Emitted hypermatrix ping 13674 | -2/Research | Assembled emerged from beneath the floor 13714 | -2/Research | Lost 7 allies 13767 | -2/Research | Spotted Executioner 13769 | -2/Research | Spotted Striker 13823 | -2/Research | Entered Testing 13833 | -2/Testing | Lost 4 allies 13835 | -2/Testing | Spotted PX-CWF4A85S0W 14009 | -2/Testing | Spotted Alpha 7 14033 | -2/Testing | Core integrity fell below 20% 14042 | -2/Testing | Released all parts (11) 14047 | -2/Testing | Spotted Striker 14056 | -2/Testing | Spotted Striker 14072 | -2/Testing | Lost 5 parts (2n2u1w) 14095 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14042_ Released Adv. System Shield. 14042_ Released Adv. Terrain Scan Processor. 14042_ Released Rnf. Antimatter Reactor. 14042_ Released Com. Matter Pod. 14042_ Released Adv. Targeting Computer. 14042_ Extracted 1 energy. 14046_ System corrupted: Component data lost. 14046_ Slug penetrates Wall. 14046_ Penetrated by Slug. 14046_ Slug penetrates Wall. 14056_ Penetrated by Slug. 14056_ Slug penetrates Door. 14059_ Penetrated by Slug. 14059_ Slug penetrates Door. 14062_ Penetrated by Slug. 14062_ Slug penetrates Wall. 14065_ Penetrated by Slug. 14065_ Slug penetrates Door. 14066_ Extracted 1 energy. 14093_ HOR4EIOP0%S5SWHK3OAGWXXUU5OJRW Map ----- +----------------------------------------------------+ | # / ????? ?????????????????????????? | | # # ""???????????????????????????????? | | ######### ##?"""??????????????????????????????? | | ###???????# #???"" "????????????????????????????? | | #?????????# #????" "????????????????????????????? | | ?????????# #????? "????????????????????????????? | | ??????????# #?????? ????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?########??????????????????????????? | | ########### # ???????????????????????????? | | %# """""????????????????????????????? | | [ + """""??? ????????????????????????? | | ########### # """""??? ????????????????????????? | | ??????###?# # ?? ????????????????????????? | | ?????? #?# #? # ????????????????????????? | | ????? #?# #? # ????????????????????????? | | ???? #?# #?? # ????????????????????????? | | ??? #?# #??######## ????????????????????????? | | ?? #?# #??#####??# #???????????????????????? | | #?# #? #??# #???????????????????????? | | = #?# # #??# #???????????????????????? | | #?# # """ #### #?######????????????????? | | #?# + """ + #? #????????????????? | | #########?# # """ # # #????????????????? | | #???# #= # # #????????????????? | | """ #???# ######## @ #????????????????? | | """ #???# ## # # #????????????????? | | """ #???# ## # # s#????????????????? | | #???# ## # #?####s#????????????????? | | * ! #???# #?? # #???????????????????????? | | #######???# #####+## #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# ##### #???????????????????????? | | ??????????#+##???# #???????????????????????? | | ????????? ???# #???????????????????????? | | ??????? """ """ ?#+##+## #???????????????????????? | | ??????# """ """ #?? # #???????????????????????? | | ??????# """ """ # *# #???????????????????????? | | ??????# # /= # #???????????????????????? | | ??????# ! #! /= # #???????????????????????? | | ??????? # == # ????????????????????????? | | ?????????""T""??# ##????????????????????????? | | ?????????#####??########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 43 Energy Capacity 1400 Matter Stores 541 Matter Capacity 550 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 6 EM Shielding 3 Armor Coverage 1200 Resistance: EM 25 Power Shielding 90 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 10 Salvage Targeting 1 Offensive Hacking 21 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory Adv. System Shield | x1 | -6/Factory Structural Scanner | x2 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Core Stripper Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed SchematicStormDrivehammer Manual? 0 Play Time 04:00:05 Cumulative 155.2 hours Start 2025.04.03 @ 20:49:28 End 2025.04.05 @ 01:34:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47e717c8-01d4-44a5-87fd-b35ee7f7965b