Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 18:17:26 // Halloween2020/ForbiddenLore Player: Gitida Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (281) 1405 Value Destroyed (11358) 11358 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5087) 5087 TOTAL SCORE: 25510 Bonus ------- High Alert Combat Kills 726 Follower Combat Kills 775 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3108 Friendly Fire -1422 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 44/100 System Corruption 7% Temperature Cool (51) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Spiked Medium Treads Large Storage Unit Smartbomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Advanced Cooling System Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Experimental Phase Shifter > --- WEAPON ----------- Quantum Rifle Heavy Proton Cannon KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Medium Treads Spiked Medium Treads Large Storage Unit Matter Compressor Advanced Sensor Array Layered Medium Armor Plating Hacking Drone Bay Quantum Rifle Matter Neutralizer Heavy Neutron Cannon Heavy Gauss Cannon Heavy Gauss Cannon Smartbomb Launcher Advanced Datajack [Rating: 116] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Makeshift Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Proton Cannon Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 . . . . . . 2 . . . . 2 2 . . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Utility 8 | . . 2 1 . . . . . . . 2 . . . . 1 2 . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 383 | 6 6 30 26 23 10 30 23 11 . 12 49 8 6 9 18 38 29 10 12 27 Power 47 | 1 2 3 . 4 1 5 2 3 . 3 6 . . . 3 4 5 . 2 3 Engine 19 | 1 2 2 . 3 1 3 1 1 . . 4 . . . 1 . . . . . Core 20 | . . 1 . 1 . 2 1 2 . 2 1 . . . 2 4 3 . 1 . Reactor 8 | . . . . . . . . . . 1 1 . . . . . 2 . 1 3 Propulsion 68 | 2 1 8 10 3 2 3 6 . . 1 10 1 2 . 4 6 3 . . 6 Treads 65 | 2 1 8 10 3 2 3 6 . . 1 10 1 2 . 4 6 3 . . 3 Leg 3 | . . . . . . . . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 115 | 1 2 8 5 3 1 4 8 4 . 2 18 7 4 3 6 18 10 2 3 6 Device 77 | . . 3 3 2 1 2 5 3 . 2 14 5 3 3 6 12 8 2 . 3 Storage 13 | 1 2 3 2 1 . . . 1 . . . 1 . . . 2 . . . . Processor 8 | . . 2 . . . . 1 . . . 2 . . . . . 1 . 1 1 Hackware 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Protection 14 | . . . . . . 2 2 . . . 2 1 1 . . 2 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 153 | 2 1 11 11 13 6 18 7 4 . 6 15 . . 6 5 10 11 8 7 12 Energy Gun 36 | 1 . 4 4 5 1 . 2 4 . 2 . . . . 1 3 3 2 1 3 Energy Cannon 26 | . 1 . . 2 1 3 1 . . 1 6 . . . 1 2 3 2 1 2 Ballistic Gun 37 | 1 . 5 4 4 . 1 1 . . 1 4 . . 3 1 5 2 2 2 1 Ballistic Cannon 18 | . . . . . 1 10 1 . . . 1 . . 1 1 . 1 . . 2 Launcher 31 | . . 2 3 2 3 4 2 . . 2 4 . . 2 1 . 1 2 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . . . . . 1 . . 4 Unidentified Prototypes 10 | . . 1 1 1 . 1 . . . . . . . 1 . 2 . . . 3 Parts Lost 84 | . . 2 3 4 . 9 12 1 . 4 8 . 2 . 4 3 6 2 1 23 Power 13 | . . 1 . 1 . 2 3 1 . . 1 . . . 1 . 1 . . 2 Propulsion 19 | . . . 1 . . 1 3 . . 1 1 . 1 . 1 1 2 . . 7 Utility 24 | . . 1 . 1 . 3 3 . . . 2 . 1 . 1 1 2 1 1 7 Weapon 28 | . . . 2 2 . 3 3 . . 3 4 . . . 1 1 1 1 . 7 Highest Loss Streak 10 | . . 1 1 1 . 4 10 1 . 4 5 . 2 . 2 1 3 2 1 9 Average Slot Usage (%) 95 | . 99 97 99 98 97 98 95 94 100 99 98 100 99 99 99 98 93 88 88 81 Engine 5 | . 13 7 9 13 12 10 4 2 . . 7 6 6 6 6 . . . . . Core 3 | . . 1 . . . 3 7 7 15 14 3 . . . 5 10 4 10 5 . Reactor 1 | . . . . . . . . . . . 1 6 6 6 . . 5 . 4 5 Treads 19 | . 27 22 26 23 23 22 21 23 23 22 19 20 19 20 19 22 14 10 10 6 Leg 1 | . . . . . . . . . . . . . . . . . . . . 9 Device 18 | . . 10 17 14 15 13 16 15 15 15 19 20 25 26 25 21 28 25 26 18 Storage 14 | . 27 22 18 15 15 15 15 15 15 15 13 13 13 13 13 11 10 10 10 9 Processor 7 | . . 10 9 7 7 7 2 7 7 7 6 6 6 6 6 5 5 10 10 14 Protection 1 | . . . . . . . 2 . . . 6 6 . . . 2 2 . 1 . Energy Gun 4 | . 9 9 8 9 2 2 6 12 15 13 3 . . . . 4 4 4 4 2 Energy Cannon 4 | . 4 1 . 2 . 6 2 . . . 7 6 6 6 5 2 5 5 4 4 Ballistic Gun 5 | . 14 10 8 9 . . 1 2 . 2 4 6 6 5 6 8 3 4 4 1 Ballistic Cannon 3 | . . . . . . 11 8 7 7 3 2 6 6 5 6 . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 11 28 47 50 79 89 95 91 85 85 88 109 105 104 103 103 96 113 81 97 108 Greatest Support 140 | 40 40 40 63 63 66 74 74 60 60 70 86 68 68 63 63 126 140 140 140 140 Greatest Overweight (x) 4 | . . 1 . 1 1 1 3 1 1 1 2 1 2 1 2 1 . . . 4 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 18 | 6 12 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 16 16 16 16 Average Capacity 16 | 5 11 14 16 16 18 18 18 18 18 18 18 18 18 18 18 16 16 16 16 15 Most Carried 18 | 4 12 16 16 18 18 18 18 17 16 18 18 18 18 18 18 16 16 16 16 16 Average Carried 15 | 2 10 13 15 16 17 17 15 13 16 17 17 17 16 17 17 15 15 15 15 11 Final Capacity 18 | 6 12 16 16 18 18 18 18 18 18 18 18 18 18 18 18 16 16 16 16 4 Final Carried 18 | 2 12 16 16 18 18 18 10 16 16 18 18 18 17 18 17 16 16 16 15 4 Class Distribution -------------------- 32% | Scavenger-Skirmisher 24% | Mutant 12% | Skirmisher 10% | Scavenger-Gunner 9% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Matter Collected 8944 | 227 155 655 570 491 100 770 521 420 . 242 949 362 306 104 307 789 447 274 117 1138 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11959 | . 272 1415 1023 728 . 1216 490 163 . 232 1072 252 406 . 247 1549 1659 184 197 854 Parts 586 | . 24 85 53 42 . 78 11 7 . 14 67 15 6 . 11 60 61 13 13 26 Haulers Intercepted 8 | . . 2 . 2 . . . . . . . . . . . 3 1 . . . Recyclers Shooed 19 | . . 3 1 2 . 4 . . . . 2 . . . . 4 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 185 | . . . . . . . 6 6 . 11 . 10 4 . 12 . . 11 8 117 Prevented 71 | . . . . . . . 2 . . 4 . 5 2 . 10 . . 4 1 43 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 228 | . 9 23 20 17 . 27 12 4 . 8 26 6 7 . 3 14 16 7 8 21 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Guns 89 | . 8 23 16 9 . 2 4 2 . . 2 2 . . 2 13 2 . . 4 Cannons 76 | . 1 . . . . 20 7 2 . 1 11 2 6 . 1 1 7 1 . 16 AOE 58 | . . . 4 8 . 5 1 . . 7 12 2 . . . . 6 6 7 . Classes Destroyed 23 | . 3 5 . 3 . 4 1 . . 1 . . . . . . 3 . . 3 Worker 10 | . . . . 1 . 3 . . . . 3 . . . . 2 1 . . . Builder 8 | . . 1 1 . . 4 . . . . . . . . . 1 1 . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . Hauler 8 | . . 2 . 2 . . . . . . . . . . . 3 1 . . . Recycler 12 | . . 3 . 1 . 1 . . . . 1 . . . . 1 5 . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . . . . . . 2 . . . . 1 . . . . Swarmer 63 | . 6 3 . 8 . 7 1 . . 7 13 3 . . . . 4 4 7 . Grunt 75 | . 3 12 14 1 . 7 5 2 . . 4 3 6 . . 7 1 . . 10 Brawler 5 | . . . . . . 1 2 . . . 1 . 1 . . . . . . . Duelist 3 | . . . . . . 1 2 . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 32 | . . 8 6 2 . 4 1 1 . . 4 . . . . 4 2 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 17 | . . . . 2 . 2 . 1 . . 3 . . . 1 . 5 3 . . Programmer 23 | . . . . 4 . 5 . . . . 1 . . . 1 3 4 . . 5 Behemoth 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 Z-Light 1 | . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . 1 Fireman 3 | . . . . . . . . . . . . . . . . . 3 . . . Mutant 3 | . . . . . . . 1 . . . . . . . 1 . . . 1 . Best Kill Streak 9 | . 4 4 9 6 . 7 7 1 . 7 8 6 4 . 1 3 4 4 5 7 Combat Bots Only 9 | . 4 3 9 5 . 5 7 1 . 7 6 6 4 . 1 3 4 4 5 7 Max Kills in Single Turn 8 | . 2 1 3 2 . 3 2 1 . 2 3 2 1 . 1 2 8 3 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 . . . . Exploded 4 | . . . 2 2 . 3 1 . . 2 2 2 . . . . 4 3 3 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Damage Taken 19939 | . 278 1080 1349 1004 . 2088 1328 322 . 632 1937 415 711 . 829 866 1733 559 129 4679 Core 2586 | . 44 210 209 87 . 271 88 22 . 50 170 51 132 . 44 48 76 . 16 1068 Absorbed by Shields 332 | . . . . . . . . . . . . . . . . 226 106 . . . Reduced by Siege Mode 32 | . . . . . . . . . . . . . . . . . . . . 32 Core Remaining (%) 66 | 100 82 47 62 . . . . . . 26 . . . . 53 95 . . . . Volleys Fired 593 | . 34 82 57 40 . 55 32 17 . 14 52 14 17 . 15 52 35 15 9 53 Largest 3 | . 2 2 2 3 . 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 Hottest 260 | . 80 81 81 165 . 198 188 186 . 186 218 156 156 . 156 197 256 224 179 260 Shots Fired 1389 | . 51 164 114 104 . 145 78 51 . 28 118 34 49 1 38 150 84 34 15 131 Gun 796 | . 47 151 109 93 . 18 16 34 . 11 42 10 16 . 16 130 38 16 6 43 Cannon 542 | . 4 13 . 4 . 122 60 17 . 9 64 24 33 1 21 20 45 13 4 88 Launcher 51 | . . . 5 7 . 5 2 . . 8 12 . . . 1 . 1 5 5 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 679 | . 17 82 56 46 . 74 55 24 . 3 38 24 32 1 29 108 25 10 3 52 Thermal 391 | . 4 82 17 32 . 47 8 27 . 17 35 . . . 1 23 31 8 . 59 Explosive 41 | . . . 5 7 . 5 . . . . 12 . . . 1 . 1 5 5 . Electromagnetic 278 | . 30 . 36 19 . 19 15 . . 8 33 10 17 . 7 19 27 11 7 20 Robot Hit Streak 42 | . 10 23 15 22 . 10 11 12 . 11 15 12 8 . 6 42 11 11 12 27 Robot Miss Streak 4 | . 4 4 3 2 . 2 3 3 . 3 2 2 2 . 2 3 3 3 . 2 Penetration Max 3 | . . . . . . 1 1 . . . . . . . . 3 1 . 1 1 Secondary Targets 6 | . 2 1 2 . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . 1 . . . . Shots Hit Robots 974 | . 30 114 92 81 . 93 54 36 . 14 86 20 34 . 24 114 52 25 9 96 Core Hits 489 | . 13 46 50 46 . 51 22 10 . 12 48 11 12 . 11 45 44 14 16 38 Critical Hits 37 | . . 1 . . . 6 4 . . . . . . . . 18 . . . 8 Critical Kills 12 | . . . . . . 2 1 . . . . . . . . 5 . . . 4 Critical Parts Destroyed 21 | . . 1 . . . 4 2 . . . . . . . . 12 . . . 2 Melee Attacks 7 | . . . . . . . . . . . . . . . . . 1 . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . 1 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31722 | . 479 1747 1849 2204 . 3536 1787 747 . 460 3408 510 1024 . 741 2968 4358 1196 1244 3464 Guns 11695 | . 382 1532 1379 1351 . 361 251 426 . 20 482 149 238 . 261 2545 892 178 186 1062 Cannons 12257 | . 70 156 . 54 . 2506 1327 321 . 222 1397 289 786 . 405 413 1437 367 120 2387 Explosions 7456 | . . . 470 799 . 639 207 . . 218 1529 72 . . 68 . 1865 651 938 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 314 | . 27 59 . . . 30 2 . . . . . . . 7 10 164 . . 15 Kinetic 11134 | . 139 808 735 537 . 1446 1163 390 . 75 489 216 567 . 524 2082 575 99 149 1140 Thermal 9436 | . 70 880 216 724 . 1070 238 357 . 167 634 72 . . . 529 2493 245 . 1741 Explosive 5274 | . . . 470 732 . 639 . . . . 1468 . . . 68 . 308 651 938 . Electromagnetic 5564 | . 243 . 428 211 . 351 384 . . 218 817 222 457 . 142 347 818 201 157 568 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 2 . . . . 7 14 14 14 14 3 3 11 11 3 3 4 4 4 7 Average Corruption 5 | . 2 . . . . 3 9 14 14 14 2 3 9 11 2 2 2 4 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 441 | . 5 . . . . 42 48 41 7 47 28 10 40 14 12 26 14 27 19 61 Message Errors 85 | . 2 . . . . 7 10 7 2 11 4 3 6 1 4 6 2 9 3 8 Matter Fused 87 | . . . . . . 9 10 8 2 11 8 2 8 . . 3 2 6 8 10 Heat Flow Errors 42 | . 1 . . . . 2 1 3 2 2 2 1 3 1 1 6 2 3 2 10 Energy Discharges 55 | . 2 . . . . 5 8 1 . 3 2 2 5 1 3 1 3 4 4 11 Parts Rejected 5 | . . . . . . 2 1 1 . . . . . . . . 1 . . . Data Loss (minor) 68 | . . . . . . 10 4 4 1 4 8 1 6 3 4 7 3 2 . 11 Data Loss (major) 14 | . . . . . . 1 5 2 . 1 . . 2 1 . . . . . 2 Misfires 7 | . . . . . . . . 2 . 3 . . . 1 . . . . . 1 Alerts 4 | . . . . . . . . 1 . 1 . . . 2 . . . . . . Misdirections 15 | . . . . . . . 1 5 . 4 . . 2 3 . . . . . . Targeting Errors 52 | . . . . . . 5 6 7 . 7 4 1 6 1 . 3 1 2 2 7 Weapon Failures 7 | . . . . . . 1 2 . . . . . 2 . . . . 1 . 1 Overload Shots 3 | . . . . . . . 3 . . . . . . . . . . . . . Overflow Damage 819 | . 9 . 12 56 . 38 . 20 . . 248 . 1 . 2 . 300 . 102 31 Projectiles 204 | . 9 . . . . 36 . 20 . . 1 . 1 . . . 75 . 31 31 Explosions 613 | . . . 12 56 . 2 . . . . 247 . . . . . 225 . 71 . Melee 2 | . . . . . . . . . . . . . . . 2 . . . . . Knockbacks 43 | . . 1 . . . 14 8 3 . . . . 4 . 4 1 2 . . 6 Impact 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Kinetic 39 | . . . . . . 12 8 3 . . . . 4 . 4 1 1 . . 6 Secondary 2 | . . . . . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 990 | . . . . 70 . . 17 . . 13 455 52 . . . . 378 . . 5 Shots 17 | . . . . 2 . . 1 . . 1 7 1 . . . . 5 . . . Rammed 32 | . 8 8 . . . 3 1 . . . . . . . 1 1 9 . . 1 Targets Rammed 38 | . 8 8 . . . 5 1 . . . . . . . 1 2 11 . . 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 Crushed 5 | . . . . . . 2 . . . . . . . . . 1 2 . . . Highest Temperature 385 | . 249 164 273 102 . 333 297 189 181 197 385 35 45 11 93 243 . 59 . 346 Average Temperature 83 | . 56 48 87 33 . 115 131 94 86 102 106 15 26 11 51 63 . 59 . 127 Received Heat Transfer 3405 | . 66 336 585 84 . 441 362 33 . 108 186 75 306 . 96 147 41 . 38 501 Effects 6 | . . . . . . 5 . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . . . . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . 10 Robots Corrupted 4 | . . . . . . . . . . . 1 . 1 . . . . . 1 1 Combat Hostiles 4 | . . . . . . . . . . . 1 . 1 . . . . . 1 1 Parts Fried 24 | . . . . . . 2 . . . . 6 1 1 . 2 4 5 . 2 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 1 2 . . . . . . 2 . . . . . . . . . Heat Transferred 12046 | . 148 2183 555 1381 . 1480 261 666 . 222 1031 100 . . . 814 1623 150 . 1432 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . . . . 1 1 1 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Peak Influence 765 | . 210 327 450 373 95 463 . . . . 640 . . . . 569 765 . . . Initial 246 | . . 32 65 204 95 . . . . . . . . . . 18 246 . . . Average 223 | . 95 189 210 243 57 111 . . . . 250 . . . . 276 573 . . . Maximum Alert Level 3 | . 1 1 2 1 . 2 . . . . 2 . . . . 2 3 . . . Low Security (%) 54 | 100 99 51 49 16 100 82 . . . . 55 . . . . 42 . . . . Level 1 24 | . . 48 33 83 . 8 . . . . 14 . . . . 10 16 . . . Level 2 19 | . . . 16 . . 9 . . . . 29 . . . . 46 68 . . . Level 3 1 | . . . . . . . . . . . . . . . . . 14 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 2 9 3 . 10 . . . . 6 . . . . 7 3 . . . Investigation 5 | . 1 1 1 . . 1 . . . . 1 . . . . . . . . . Extermination 12 | . . . . 3 . 3 . . . . 1 . . . . 3 2 . . . Reinforcement 11 | . . 1 5 . . 2 . . . . 1 . . . . 2 . . . . Assault 4 | . . . . . . 1 . . . . . . . . . 2 1 . . . Garrison 9 | . . . 3 . . 3 . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Distress Signals 16 | . 3 3 2 . . 1 . . . . 2 . . . . 1 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 375 | . 26 42 39 19 . 33 13 8 . 10 33 6 8 . 8 31 28 4 10 57 Peak Tracking Total 22 | . 4 5 6 4 . 6 7 2 . 4 5 4 4 . 4 6 3 2 5 22 Tactical Retreats 27 | . 3 . 9 1 . 1 2 1 . . 3 . 1 . . 4 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Traps Triggered 17 | . 3 3 1 3 . 4 . . . . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . . . . . . . . . . 6 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . 2 . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 44 | . . . . . . . . . . . . . . . . . . . 1 43 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Disabled 24 | . . 1 2 2 . 1 1 . . . 8 . . . . . 5 . 1 3 Max in Single Turn 5 | . . 1 1 2 . 1 1 . . . 5 . . . . . 4 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Accessed 42 | . 6 4 4 5 . 9 . 1 4 . 3 . . . . 3 2 . 1 . Terminals 21 | . 6 3 3 2 . 6 . . . . 1 . . . . . . . . . Fabricators 5 | . . . . 1 . 2 . . . . . . . . . 1 1 . . . Repair Stations 7 | . . 1 1 . . 1 . . . . 2 . . . . 2 . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Total Hacks 108 | . 12 9 10 8 . 18 . 1 25 . 5 . . . . 14 5 . 1 . Successful 61 | . 6 3 5 3 . 6 . 1 25 . 1 . . . . 7 3 . 1 . Failed 47 | . 6 6 5 5 . 12 . . . . 4 . . . . 7 2 . . . Catastrophic 11 | . 1 . 1 3 . 4 . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 1 . 2 3 . 4 . . . . 1 . . . . 14 12 . . 1 Terminals 43 | . 12 7 6 3 . 14 . . . . 1 . . . . . . . . . Fabricators 16 | . . . . 1 . 2 . . . . . . . . . 9 4 . . . Repair Stations 17 | . . 2 4 . . 2 . . . . 4 . . . . 5 . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Terminal Hacks 39 | . 6 2 2 . . 2 . 1 25 . . . . . . . . . 1 . Record 12 | . 1 . . . . . . . 11 . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 6 | . 3 . . . . . . . 3 . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . 1 . 2 . . . . . . . . . 4 2 . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 3 1 . . . Build 5 | . . . . 1 . 2 . . . . . . . . . 1 1 . . . Repair Station Hacks 10 | . . 1 3 . . 2 . . . . 1 . . . . 3 . . . . Scan Component 7 | . . 1 2 . . 1 . . . . 1 . . . . 2 . . . . Repair 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 30 | . 5 4 3 4 . 8 . . . . 3 . . . . 2 1 . . . Full Trace Events 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . Robots Built 6 | . . . . 1 . 3 . . . . . . . . . 1 1 . . . Matter 975 | . . . . 153 . 186 . . . . . . . . . 318 318 . . . Time 518 | . . . . 81 . 99 . . . . . . . . . 169 169 . . . Total Robot Build Rating 19 | . . . . 1 . 6 . . . . . . . . . 6 6 . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . Matter 168 | . . . . . . 168 . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . Time 95 | . . . 32 . . 35 . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . 1 . . 2 parse_system 2 | . . . . . . . . . . . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 2 . . . . . . . . . . . 3 . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Total Allies 25 | . . . . 1 . 3 2 . . 1 . . . 4 . 4 7 . 3 . Largest Group 5 | . . . . 1 . 3 2 2 . 1 . . . 4 4 4 5 . 3 3 Highest-Rated Group 348 | . . . . 10 . 30 40 40 . 94 . . . 145 145 171 348 . 138 138 Highest-Rated Ally 96 | . . . . 10 . 10 20 20 . 94 . . . 38 38 60 96 . 46 46 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . 2 2 . . . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Orders 27 | . . . . 2 . 2 5 1 . . 1 . 7 . . 4 5 . . . STAY 3 | . . . . 1 . 1 . . . . . . . . . . 1 . . . FOLLOW 6 | . . . . 1 . 1 . . . . . . . . . 1 3 . . . DROP 2 | . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 13 | . . . . . . . 5 1 . . . . 7 . . . . . . . RETURN 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . Ally Attacks 178 | . . . . . . 7 . 18 . 18 . . . . 29 36 52 . 4 14 Total Damage 4352 | . . . . . . 45 . 216 . 680 . . . . 539 340 2074 . 115 343 Kills 26 | . . . . . . . . 2 . 3 . . . . 5 3 10 . 2 1 Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 2 3 . 1 . . 1 2 . . . . 1 . Drone Launches 16 | . . . . . . . 5 1 . . 1 . 7 . . 1 1 . . . Drone Recoveries 11 | . . . . . . . 3 . . . 1 . 5 . . 1 1 . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . 1 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Turns Passed 24995 | 83 1356 1681 1133 1384 654 2112 998 781 158 950 1367 489 857 1893 1528 1874 1276 1119 669 2633 Spaces Moved 11633 | 50 751 792 503 665 344 988 365 343 84 473 590 239 365 1023 768 938 629 618 374 731 Core 48 | 9 . . . . . . . . . . . . . . . . . . . 39 Treads 11289 | 41 751 792 503 665 344 988 365 343 84 473 590 239 365 1023 768 938 629 618 374 396 Legs 296 | . . . . . . . . . . . . . . . . . . . . 296 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 183 180 180 190 190 186 180 180 180 183 183 160 160 160 160 50 Average Speed 173 | 140 160 166 160 177 183 181 185 190 190 187 182 180 181 183 186 165 160 160 160 161 Slowest Speed 260 | 160 160 180 160 183 183 183 230 190 190 190 200 180 200 183 210 187 160 160 160 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 98 63 48 22 95 27 73 55 68 62 17 54 88 90 73 26 18 59 59 79 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Known Exits Taken 16 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . . 2 2 . 2 . 3 1 4 1 . . 2 1 . Spaces Dug 19 | . . . . . . 5 . . . . 7 2 . . . . . . . 5 Terrain Destroyed 566 | . . . 41 31 . 41 11 2 . 1 160 14 5 . 9 13 53 53 97 35 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 133 | . . . . . . 22 11 2 . . 7 12 5 . 5 13 16 5 . 35 AOE 433 | . . . 41 31 . 19 . . . 1 153 2 . . 4 . 37 48 97 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Total 15299 | 63 849 991 732 798 369 1189 613 433 83 508 783 270 523 1045 835 1154 827 724 433 2077 Wait 2001 | . 34 34 120 41 . 84 143 50 . 1 37 4 132 1 19 62 77 60 . 1102 Move 11614 | 49 750 791 502 665 343 987 364 342 83 472 589 238 364 1022 767 937 628 617 373 731 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 8 12 18 10 12 7 13 6 7 . 7 21 2 2 4 4 21 18 9 3 11 Fast Attach 133 | . 5 8 1 8 2 10 4 6 . 1 23 2 . 6 7 21 6 6 7 10 Attach 100 | 6 . 3 6 4 . 8 9 2 . 4 11 . 3 2 5 5 10 4 3 15 Detach 5 | . . . . . . . . . . . 2 . . . . . 2 . . 1 Swap 150 | . 1 19 19 11 8 12 10 3 . 7 15 6 3 1 6 12 13 . 2 2 Drop 266 | . 5 28 17 17 9 13 5 6 . 2 33 4 2 9 11 41 20 13 11 20 Fire 593 | . 34 82 57 40 . 55 32 17 . 14 52 14 17 . 15 52 35 15 9 53 Melee 7 | . . . . . . . . . . . . . . . . . 1 . . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . 2 Crush 36 | . 8 8 . . . 5 1 . . . . . . . 1 2 11 . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . Rewire 189 | . . . . . . . 39 . . . . . . . . 1 . . 25 124 Trap 6 | . . . . . . . . . . . . . . . . . 6 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 12) 880 | -10/Materials | Discovered new exit (range 9) 953 | -10/Materials | Discovered new exit (range 6) 1093 | -10/Materials | Discovered new exit (range 16) 1440 | -10/Materials | Entered another Materials area 1440 | -9/Materials | Evolved 2 slots: Utility x2 1979 | -9/Materials | Discovered new exit (range 15) 1999 | -9/Materials | Build established: Scavenger-Mutant 2188 | -9/Materials | Discovered new exit (range 8) 2188 | -9/Materials | Discovered new exit (range 15) 2528 | -9/Materials | Discovered new exit (range 14) 2684 | -9/Materials | Build established: Mutant 2752 | -9/Materials | Core integrity fell below 50% 2959 | -9/Materials | Identified exit to Storage 3040 | -9/Materials | Discovered new exit (range 5) 3049 | -9/Materials | Identified exit to Materials 3121 | -9/Materials | Entered another Materials area 3121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3427 | -8/Materials | Garrison activated, responded to threat 3732 | -8/Materials | Repaired Imp. Sensor Array 4092 | -8/Materials | Destroyed 9 combat bots 4246 | -8/Materials | Discovered new exit (range 4) 4252 | -8/Materials | Identified exit to Factory 4254 | -8/Materials | Entered Factory 4254 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4906 | -7/Factory | Build established: Skirmisher 5237 | -7/Factory | Fabricated A-02 Transporter (x1) 5316 | -7/Factory | Build established: Scavenger-Skirmisher 5638 | -7/Factory | Sucked down chute 5638 | -7/Factory | Entered Waste 5638 | -7/Waste | The area was eerily silent 5911 | -7/Waste | Discovered new exit (range 15) 5920 | -7/Waste | A Compactor rumbled back to life 5926 | -7/Waste | Build established: Skirmisher 5937 | -7/Waste | Spotted C-40 Crusher 6290 | -7/Waste | Identified exit to Factory 6292 | -7/Waste | Entered Factory 6500 | -7/Factory | Repaired Cld. Particle Cannon 6675 | -7/Factory | Fabricated B-36 Bruiser (x3) 7072 | -7/Factory | Build established: Gunner 7090 | -7/Factory | Garrison activated, responded to threat 7179 | -7/Factory | Lost 3 parts (1n2w) 7264 | -7/Factory | Fabricated Adv. Assault Cannon (x2) 7495 | -7/Factory | Identified exit to Lower Caves 7520 | -7/Factory | Discovered new exit (range 15) 8123 | -7/Factory | Core integrity fell below 50% 8124 | -7/Factory | Lost 4 parts (2p2u) 8292 | -7/Factory | First assault squad dispatched 8404 | -7/Factory | Entered Lower Caves 8441 | -7/Lower Caves | Learned Factory stockpile data 8731 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9077 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9097 | -7/Lower Caves | System corruption reached 10% 9181 | -7/Lower Caves | Destroyed 7 combat bots 9189 | -7/Lower Caves | Lost 10 parts (3p1n3u3w) 9327 | -7/Lower Caves | Encountered a Warlord checkpoint 9352 | -7/Lower Caves | Learned location of 1 exit from Factory 9385 | -7/Lower Caves | Discovered new exit (range 8) 9392 | -7/Lower Caves | Build established: Mutant 9398 | -7/Lower Caves | Identified exit to Lower Caves 9402 | -7/Lower Caves | Entered another Lower Caves area 9402 | -7/Lower Caves | Accompanied by 2 allies 9405 | -7/Lower Caves | Discovered new exit (range 9) 9411 | -7/Lower Caves | Learned Factory emergency access door positions 9430 | -7/Lower Caves | Identified exit to Factory 9820 | -7/Lower Caves | Build established: Skirmisher 9887 | -7/Lower Caves | Learned Factory emergency access door positions 10132 | -7/Lower Caves | Discovered new exit (range 5) 10133 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10180 | -7/Lower Caves | Identified exit to Data Miner 10183 | -7/Lower Caves | Entered Data Miner 10183 | -7/Data Miner | Discovered new exit (range 6) 10197 | -7/Data Miner | Identified exit to Proximity Caves 10223 | -7/Data Miner | Met Data Miner 10256 | -7/Data Miner | Learned location of Section 7 (-2) 10256 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10290 | -7/Data Miner | Received God Mode back door access code from Data Miner 10341 | -7/Data Miner | Entered Proximity Caves 10548 | -6/Proximity Caves | Learned Factory garrison access intel 10607 | -6/Proximity Caves | Escorted by Enhanced Grunt 10642 | -6/Proximity Caves | Destroyed 7 combat bots 10752 | -6/Proximity Caves | Spotted B-75 Beast 10827 | -6/Proximity Caves | Destroyed B-75 Beast 10848 | -6/Proximity Caves | Lost 4 parts (1n3w) 11209 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11291 | -6/Proximity Caves | Entered Factory 11291 | -6/Factory | Evolved 2 slots: Utility x2 11292 | -6/Factory | Identified exit to Lower Caves 11293 | -6/Factory | Identified exit to Factory 11296 | -6/Factory | Loaded intel: 4 garrison access locations 11939 | -6/Factory | Discovered exit to Factory (range 13) 12187 | -6/Factory | Garrison activated, responded to threat 12246 | -6/Factory | Build established: Scavenger-Mutant 12288 | -6/Factory | Lost 5 parts (1p1n2u1w) 12520 | -6/Factory | Discovered exit to Lower Caves (range 13) 12658 | -6/Factory | Entered Lower Caves 12777 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13129 | -6/Lower Caves | Discovered new exit (range 11) 13146 | -6/Lower Caves | Identified exit to Lower Caves 13147 | -6/Lower Caves | Entered another Lower Caves area 13299 | -6/Lower Caves | System corruption reached 10% 13360 | -6/Lower Caves | Discovered exit to Factory (range 50) 13412 | -6/Lower Caves | Encountered a Warlord checkpoint 13429 | -6/Lower Caves | Learned 4 Factory zone layouts 13985 | -6/Lower Caves | Discovered new exit (range 9) 14002 | -6/Lower Caves | Identified exit to Zion 14004 | -6/Lower Caves | Entered Zion 14127 | -6/Zion | Learned Factory trap positions 14236 | -6/Zion | Discovered new exit (range 12) 14256 | -6/Zion | Identified exit to Proximity Caves 14313 | -6/Zion | System corruption cleaned by Quarantine Array 14740 | -6/Zion | Learned Factory emergency access door positions 14922 | -6/Zion | Given the Hacking Drone Bay 14922 | -6/Zion | Found Prototype Device 14922 | -6/Zion | Identified Hacking Drone Bay 15037 | -6/Zion | Learned location of Quarantine (-2) 15103 | -6/Zion | Received a hallucinogenic algorithm 15131 | -6/Zion | Found CR-A16's Pointy Stick 15511 | -6/Zion | Imprinted 15514 | -6/Zion | Declared Zion's savior 15897 | -6/Zion | Entered Proximity Caves 15897 | -5/Proximity Caves | Accompanied by 4 allies 16004 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17312 | -5/Proximity Caves | Spotted B-75 Beast 17330 | -5/Proximity Caves | Destroyed B-75 Beast 17343 | -5/Proximity Caves | Discovered exit to Factory (range 10) 17425 | -5/Proximity Caves | Entered Factory 17425 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17426 | -5/Factory | Identified exit to Factory 17427 | -5/Factory | Loaded intel: 83 trap records 18040 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 18041 | -5/Factory | Zion Hacking Resupply teleported in 18161 | -5/Factory | Repaired Neutrino Core? 18223 | -5/Factory | Local fabrication network quarantined 18287 | -5/Factory | Fabricated I-47 Archangel (x1) 18474 | -5/Factory | Zion Hacker squad teleported in 18680 | -5/Factory | Found Unknown Protection 18680 | -5/Factory | Identified Imp. Powered Armor 18925 | -5/Factory | First assault squad dispatched 18941 | -5/Factory | Terminal network hard line cut 18942 | -5/Factory | Incoming assault squad redirected 19299 | -5/Factory | Entered another Factory area 19299 | -4/Factory | Accompanied by 1 ally 19299 | -4/Factory | Evolved 2 slots: Utility x2 19432 | -4/Factory | Zion Light squad teleported in 19552 | -4/Factory | Spotted B-86 Titan 19565 | -4/Factory | Allies destroyed B-86 Titan 19663 | -4/Factory | Retrieved Zion intel report: Branch Access 19663 | -4/Factory | Identified exit to Upper Caves 19664 | -4/Factory | Zion Fire squad teleported in 20390 | -4/Factory | Fabricated I-47 Archangel (x1) 20549 | -4/Factory | First assault squad dispatched 20561 | -4/Factory | Lost 3 parts (1p1n1u) 20568 | -4/Factory | Terminal network hard line cut 20575 | -4/Factory | Entered Upper Caves 20936 | -4/Upper Caves | Build established: Scavenger-Gunner 21681 | -4/Upper Caves | Discovered new exit (range 8) 21691 | -4/Upper Caves | Identified exit to Upper Caves 21694 | -4/Upper Caves | Entered another Upper Caves area 21750 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 21836 | -4/Upper Caves | Learned location of 1 exit from Research 21839 | -4/Upper Caves | Discovered new exit (range 8) 21849 | -4/Upper Caves | Identified exit to Research 22034 | -4/Upper Caves | Encountered a Warlord checkpoint 22058 | -4/Upper Caves | Build established: Gunner 22300 | -4/Upper Caves | Discovered new exit (range 15) 22325 | -4/Upper Caves | Identified exit to Warlord 22363 | -4/Upper Caves | Entered Warlord 22363 | -4/Warlord | Accompanied by 3 allies 22419 | -4/Warlord | System corruption cleaned by Quarantine Array 22623 | -4/Warlord | Rebuked by Warlord 22641 | -4/Warlord | Opened Warlord's prototype stash 22647 | -4/Warlord | Found Prototype Reactor 22647 | -4/Warlord | Identified Vortex Chain Reactor 22648 | -4/Warlord | Warlord's base attacked by MAIN.C 22657 | -4/Warlord | Found Prototype Device 22657 | -4/Warlord | Identified Exp. Phase Shifter 22668 | -4/Warlord | Found Prototype Hackware 22668 | -4/Warlord | Identified Ghost Barrier 22929 | -4/Warlord | Build established: Mutant 22998 | -4/Warlord | Warlord forces counterattacked 23047 | -4/Warlord | Spotted Executioner 23057 | -4/Warlord | Destroyed Executioner 23087 | -4/Warlord | Spotted Striker 23106 | -4/Warlord | Spotted Striker 23119 | -4/Warlord | Destroyed 7 combat bots 23152 | -4/Warlord | P-70 Sage assimilated allied EV-3MJ(Y) 23176 | -4/Warlord | Lost 8 parts (2n2u4w) 23203 | -4/Warlord | Destroyed 7 combat bots 23229 | -4/Warlord | Spotted Executioner 23277 | -4/Warlord | Destroyed Executioner 23292 | -4/Warlord | Lost 4 parts (1n1u2w) 23338 | -4/Warlord | Spotted Striker 24934 | -4/Warlord | Build established: Scavenger-Gunner 24940 | -4/Warlord | Spotted Executioner 24982 | -4/Warlord | Spotted Executioner 24989 | -4/Warlord | Spotted Executioner 24990 | -4/Warlord | Spotted Striker 24991 | -4/Warlord | Core integrity fell below 50% 24996 | -4/Warlord | Core integrity fell below 20% 24996 | -4/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 24972_ Dropped Imp. Cooling System. 24973_ Dropped Imp. Heat Sink. 24973_ Slug penetrates G-67 Veteran. 24973_ Slug penetrates Signal Jammer. 24974_ Mak. Leg destroyed. 24977_ Imp. Cryofiber Web destroyed. 24982_ System corrupted: Component data lost. 24989_ Slug penetrates G-67 Veteran. 24990_ Penetrated by Slug. 24990_ Mak. Leg destroyed. 24990_ Slug penetrates Wall. 24990_ Penetrated by Slug. 24990_ Slug penetrates Earth. 24990_ Slug penetrates Executioner. 24992_ Mak. Leg destroyed. 24993_ Penetrated by Slug. 24993_ Slug penetrates Wall. 24993_ Penetrated by Slug. 24993_ Slug penetrates Wall. 24994_ Lrn. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? #?????????????????# # | | ???????????????????# #?????????????????# ! # | | ??????????????????? #??????????????????# ! # | | ??????????????????? ???##############?# * ! # | | ??????????????????? #???#""""""""""""#?# ! # | | ??????????????????? #???#" #?# # | | ??????###???##?#### #???#" ####+######+# | | ????###"##??# #? #???#" + + | | ##??# ##?##"##""##???#"" ^+ # | | #??# "#?# "#???#" + + | | #### "### "#####" ^#########+# # | | " " " " " #" #??# # # | | #######+###" % "#####"""""""" #???"""" # # | | %"" # # / ""############ #??#"""" # # | | %" " % + ##= !! # #??#"""" + | | " ##"""d;# ##= #??#"""" # | | # % g ## #??# # | | "# ##+##+#"## gg ##= * #??# ?# | | "# # g ## * #X #??######## | | ## ## E###############?????? | | ########### ! # ####### ############# | | ????### # !=! ## # ## ## ##"# ! * | | ##### # #%= #; %;;;## ## %] *%[ %% | | # %*![ ;; x * = [[%!=%% / ! | | # /######"# %### [ K#=!%! =!%=% % | | # """ #?#"##* = @ % g [ #= *!= | | # """ %!|%! ; *%[ ]% | | + """ ###### # #g g # [%!=! | | # """ # ##??? #gg # d [/% !% | | # """ #???# / %;b ] *[ =[% | | # #???# """#####;# ] ! " %!%% | | ###### # ####???# """????##; i !! " **[%= | | ##########??????# """?????## " [%= | | # """""#????????# ?? ??????####;##### | | # "" ""#????????####??????????###### #"" | | # ""#??????????????????##### " | | + " ""#????????????????? ^ | | # X""""#????????????????? | | ########??????????????????? """ """ | | ???????????????????????????# """ """ | | ???????????????????????????# """ """ | | ????#######????????????????#^ """ | | ????# #????????????????# ^""" | | ????# #????????????????# | | ????# #????????????????# #####+ | | ##### #????????????????# """ #?# | | # #????????????????# """ ######+###?# | | + #????????????????# """ +??? ??# | | # #????????????????# #? # | | # ##???????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 65 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 400 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Preloaded Adv. Assault Cannon | x2 | -7/Factory | Preloaded I-47 Archangel | x1 | -5/Factory I-47 Archangel | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed MolecularFissionAutocannon Manual? 0 Play Time 03:11:53 Cumulative 127.7 hours Start 2020.10.30 @ 16:56:39 End 2020.11.02 @ 18:17:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c7b69c1-beed-48bf-8f23-ed59a4700ddd