Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.01 @ 17:48:57 Player: Compilatron Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (206) 1030 Value Destroyed (6074) 6074 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (915) 915 TOTAL SCORE: 10579 Bonus ------- High Alert Combat Kills 932 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Light Treads Particle Gun Flak Gun Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Beam Rifle Improved Assault Rifle Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Improved Treads Advanced Treads Medium Treads Improved Heat Sink Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Particle Gun Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Flak Gun Mining Laser Welding Torch [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 7 | . 1 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 2 | . 1 . . 1 . Weapon 2 | . . . 2 . . Parts Attached 83 | 7 6 19 17 31 3 Power 8 | 1 1 1 2 3 . Engine 6 | 1 1 1 2 1 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 26 | 2 . 7 2 13 2 Treads 26 | 2 . 7 2 13 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 3 1 3 10 . Device 5 | . 1 . . 4 . Storage 6 | 1 1 . 1 3 . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 6 | 1 . 1 1 3 . Artifact . | . . . . . . Weapon 30 | 2 2 10 10 5 1 Energy Gun 4 | 1 1 . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 15 | 1 1 7 2 3 1 Ballistic Cannon . | . . . . . . Launcher 10 | . . 3 5 2 . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 19 | . . 3 1 8 7 Power 2 | . . 1 . 1 . Propulsion 6 | . . 1 . 1 4 Utility 5 | . . 1 1 2 1 Weapon 6 | . . . . 4 2 Highest Loss Streak 4 | . . 1 1 4 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 94 99 91 60 Engine 7 | . 12 9 8 3 6 Core 1 | . . . . 3 . Treads 33 | . 25 36 33 34 24 Device 3 | . 7 4 . 6 1 Storage 8 | . 12 10 8 7 5 Processor 5 | . 7 10 8 . . Protection 6 | . 4 3 7 7 6 Energy Gun 5 | . 12 1 7 7 6 Ballistic Gun 8 | . 12 9 8 7 6 Launcher 11 | . . 8 14 13 2 Naked Turns 21 | . . . . . 21 Heaviest Build 87 | 18 30 32 71 87 87 Greatest Support 134 | 40 40 83 85 134 123 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 10 15 15 20 20 20 Average Capacity 16 | 8 14 15 15 20 16 Most Carried 20 | 7 10 15 15 20 17 Average Carried 14 | 4 8 11 14 18 13 Final Capacity 20 | 10 15 15 20 20 5 Final Carried 16 | 6 10 15 15 16 5 Class Distribution -------------------- 35% | Hacker-Mutant 23% | Hacker-Tank 15% | Hacker-Bomber 12% | Scavenger-Gunner 10% | Scavenger-Bomber Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 4777 | 157 177 938 1022 2288 195 Remotely . | . . . . . . Salvage Created 7128 | . 392 1202 1722 3671 141 Parts 414 | . 25 99 111 179 . Haulers Intercepted 4 | . . 1 2 1 . Recyclers Shooed 15 | . 1 3 2 9 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 103 | . 6 21 31 44 1 Guns 61 | . 6 18 14 23 . Cannons 1 | . . . 1 . . AOE 40 | . . 3 15 21 1 Classes Destroyed 17 | . 4 6 4 2 1 Worker 25 | . . 6 4 15 . Builder 31 | . . 9 5 17 . Tunneler 5 | . . 2 3 . . Hauler 4 | . . 1 2 1 . Recycler 19 | . 2 2 2 13 . Mechanic 6 | . . 1 2 3 . Operator 2 | . . . 1 1 . Watcher 15 | . 2 3 5 5 . Swarmer 16 | . 2 5 7 2 . Grunt 58 | . 4 12 14 28 . Brawler 6 | . . . 2 4 . Duelist 2 | . . . 1 1 . Protector 1 | . . . 1 . . Sentry 13 | . . 4 6 3 . Hunter 2 | . . . . 2 . Programmer 4 | . . . . 4 . Compactor 1 | . . . . . 1 Best Kill Streak 12 | . 6 5 7 12 1 Combat Bots Only 5 | . 3 4 5 4 1 Max Kills in Single Turn 4 | . 2 2 3 4 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 2 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 539 | . 32 80 89 313 25 Missed 162 | . 6 32 32 92 . Damage Taken 4368 | . 164 475 637 2033 1059 Core 835 | . 30 45 34 112 614 Absorbed by Shields . | . . . . . . Ignored by Resistances 2630 | . 107 310 392 1253 568 Core Remaining (%) 92 | 100 88 88 93 . . Volleys Fired 530 | . 24 145 122 213 26 Largest 4 | . 2 2 3 4 1 Hottest 179 | . 60 70 179 151 36 Shots Fired 937 | . 48 184 205 474 26 Gun 648 | . 48 125 126 336 13 Cannon . | . . . . . . Launcher 286 | . . 59 76 138 13 Special 3 | . . . 3 . . Kinetic 391 | . 24 109 71 174 13 Thermal 260 | . 24 16 58 162 . Explosive 183 | . . 59 39 72 13 Electromagnetic 103 | . . . 37 66 . Robot Hit Streak 51 | . 21 30 51 47 13 Robot Miss Streak 3 | . 2 2 2 3 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 578 | . 38 83 123 312 22 Core Hits 378 | . 17 55 91 200 15 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 24 | . 2 5 6 11 . Burn 20 | . . 3 6 11 . Destroy 4 | . 2 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 16762 | . 375 1772 4129 9125 1361 Guns 7223 | . 375 1103 1615 3941 189 Cannons . | . . . . . . Explosions 9099 | . . 627 2384 4977 1111 Melee . | . . . . . . Ramming 392 | . . 42 82 207 61 Kinetic 4131 | . 148 928 906 1960 189 Thermal 3458 | . 227 175 857 2199 . Explosive 6102 | . . 627 1526 2838 1111 Electromagnetic 2679 | . . . 758 1921 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 2 9 Average Corruption 2 | . . . . 1 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . 13 4 Message Errors 3 | . . . . 1 2 Matter Fused 7 | . . . . 5 2 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 222 | . . 3 85 129 5 Projectiles . | . . . . . . Explosions 216 | . . 3 83 125 5 Melee 6 | . . . 2 4 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 710 | . . 143 107 163 297 Shots 37 | . . 10 9 8 10 Rammed 59 | . . 9 9 18 23 Targets Rammed 67 | . . 12 11 21 23 Kicked . | . . . . . . Crushed 8 | . . 3 2 3 . Highest Temperature 387 | . 193 18 216 387 10 Average Temperature 75 | . 65 12 52 104 5 Received Heat Transfer 1671 | . 117 153 378 1023 . Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 9 | . . . 1 8 . Impact Corruptions 2 | . . . 1 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 16 | . 1 2 5 8 . Heat Transferred 9962 | . 525 740 2507 6190 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 15 | . . . 8 7 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 980 | . 240 368 785 980 250 Initial 223 | . . . 44 153 223 Average 412 | . 123 136 514 622 222 Maximum Alert Level 3 | . 1 1 3 3 1 Low Security (%) 31 | 100 60 82 8 3 14 Level 1 15 | . 39 17 7 13 85 Level 2 39 | . . . 80 47 . Level 3 13 | . . . 2 35 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 26 | . . 3 5 18 . Investigation 2 | . . 1 . 1 . Extermination 4 | . . . . 4 . Reinforcement 14 | . . 2 3 9 . Assault 4 | . . . 1 3 . Garrison 2 | . . . 1 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 9 | . . 2 3 4 . Haulers Reinforced 3 | . . . . 3 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 8 | . 2 3 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 11 28 37 73 4 Peak Tracking Total 5 | . 3 4 5 5 3 Tactical Retreats 7 | . 2 1 1 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 112 | . . 33 33 46 . Max in Single Turn 7 | . . 3 3 7 . Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 12 | . 3 6 2 1 . Terminals 10 | . 2 5 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 8 14 2 3 . Successful 19 | . 8 8 2 1 . Failed 8 | . . 6 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 18 | . 3 11 2 2 . Terminals 22 | . 5 12 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 5 2 1 . Terminal Index 1 | . . 1 . . . Alert Level 4 | . . 1 2 1 . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 3 . . . Terminals 4 | . 2 2 . . . Track 1 | . 1 . . . . Assimilate 1 | . . 1 . . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Reject 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 4 . 1 . Full Trace Events 3 | . 1 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . 1 1 . Machine Destruction 2 | . . . 1 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 2 | . . . . . 2 Total Damage 44 | . . . . . 44 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 6685 | 112 413 1758 1972 2282 148 Spaces Moved 3120 | 54 201 824 1009 996 36 Core 8 | 8 . . . . . Treads 3112 | 46 201 824 1009 996 36 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 156 151 148 Average Speed 156 | 143 160 160 156 153 176 Slowest Speed 230 | 160 160 160 160 157 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 38 69 79 32 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 53 | . . 10 27 16 . Terrain Destroyed 1506 | . . 425 387 621 73 Melee . | . . . . . . Projectile . | . . . . . . AOE 1506 | . . 425 387 621 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 4025 | 89 249 1073 1198 1324 92 Wait 106 | 14 4 55 13 17 3 Move 3116 | 53 200 823 1008 996 36 Hop . | . . . . . . Pick Up 78 | 14 10 13 11 29 1 Fast Attach 1 | . . . 1 . . Attach 33 | 7 1 5 3 14 3 Detach . | . . . . . . Swap 49 | . 5 14 13 17 . Drop 45 | 1 5 6 16 17 . Fire 530 | . 24 145 122 213 26 Melee . | . . . . . . Ram 18 | . . . . . 18 Kick . | . . . . . . Crush 49 | . . 12 11 21 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 56 | -11/Scrapyard | Identified exit to Materials 56 | -11/Scrapyard | Discovered exit to Materials (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 314 | -10/Materials | Build established: Hacker-Mutant 473 | -10/Materials | Identified exit to Materials 473 | -10/Materials | Discovered exit to Materials (range 12) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Propulsion x2 1251 | -9/Materials | Identified exit to Materials 1251 | -9/Materials | Discovered exit to Materials (range 16) 1809 | -9/Materials | Discovered exit to Materials (range 5) 2222 | -9/Materials | Discovered exit to Materials (range 16) 2284 | -9/Materials | Entered another Materials area 2284 | -8/Materials | Evolved 2 slots: Weapon x2 2627 | -8/Materials | Build established: Hacker-Bomber 2636 | -8/Materials | Garrison activated, responded to threat 2814 | -8/Materials | Identified exit to Factory 2814 | -8/Materials | Discovered exit to Factory (range 13) 3045 | -8/Materials | Build established: Scavenger-Bomber 3687 | -8/Materials | Discovered exit to Factory (range 16) 3739 | -8/Materials | Build established: Scavenger-Gunner 4256 | -8/Materials | Entered Factory 4256 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4344 | -7/Factory | Garrison activated, responded to threat 4741 | -7/Factory | Build established: Hacker-Tank 5856 | -7/Factory | First assault squad dispatched 6302 | -7/Factory | Build established: Hacker-Bomber 6352 | -7/Factory | Lost 4 parts (1n1u2w) 6538 | -7/Factory | Sucked down chute 6538 | -7/Factory | Entered Waste 6539 | -7/Waste | Met a frightened Derelict 6549 | -7/Waste | Spotted C-40 Crusher 6553 | -7/Waste | EMP discharged 6569 | -7/Waste | Crushed by Compactor (1 part destroyed) 6572 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6589 | -7/Waste | Crushed by Compactor (1 part destroyed) 6592 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6594 | -7/Waste | Destroyed C-40 Crusher 6625 | -7/Waste | Lost 4 parts (2n2w) 6631 | -7/Waste | Spotted C-40 Crusher 6644 | -7/Waste | Spotted C-40 Crusher 6648 | -7/Waste | Spotted C-40 Crusher 6653 | -7/Waste | EMP discharged 6653 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6656 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6659 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6662 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6665 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6675 | -7/Waste | Core integrity fell below 50% 6681 | -7/Waste | Core integrity fell below 20% 6682 | -7/Waste | Spotted C-40 Crusher 6686 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06665_ Beam Rifle crushed. 06665_ Hvy. Deuterium Engine crushed. 06665_ Adv. Treads crushed. 06665_ Imp. Assault Rifle crushed. 06665_ Adv. Treads crushed. 06665_ Slammed into C-40 Crusher. 06668_ Imp. Assault Rifle crushed. 06668_ Adv. Treads crushed. 06668_ Slammed into C-40 Crusher. 06669_ Lgt. Treads crushed. 06669_ Slammed into C-40 Crusher. 06673_ Destabilizing: Core damaged (-35). 06674_ Slammed into C-40 Crusher. 06675_ The unstable cave ceiling collapses. 06675_ Slammed into C-40 Crusher. 06677_ Hvy. Deuterium Engine crushed. 06677_ Imp. Sensor Array crushed. 06677_ Slammed into C-40 Crusher. 06682_ GV8B1W3VU9FY,B% /: 1>X2X 06682_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????? ????????? | | ??????????????????????????????? ???????? | | ?????????????????????????????? #??????? | | ????????????????????????????? #??????? | | ????????????????????????????? #??????? | | ???????????????????????????? #??????? | | ??????????????????????????? #??????? | | ????????????#######??###### ##??????? | | ???????????## # #### # # #??????? | | ??????????## #??????? | | ??????????# # !CC # #??????? | | ??????????# !!CC #######??? | | ???????????# *@CC CC | | ??????????# # CCCC CC | | ??????????# CC | | ??????????## # ? | | ???????????## # ####### ? | | ????????????## #??????? | | ?????????????# # #??????? | | ?????????????############# # ###??????? | | ??????????????????????????# #???????? | | ?????????????????????????? ??????? | | ??????????????????????????? ??????? | | ??????????????????????????? ?????? | | ??????????????????????????? ?????? | | ???????????????????????????? ##???????? | | ???????????????????????????? ??????????? | | ???????????????????????????? ????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Remodeling Significant Disruption Challenges ------------ None Game ------ Seed PhasingSuspensionBlaster Manual? 0 Play Time 01:23:55 Cumulative 13.9 hours Start 2024.04.01 @ 16:18:00 End 2024.04.01 @ 17:48:57 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 9 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32422108-62bd-4901-a3ee-7bf85920ae06