Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 21:00:38 // AFD2019/Pay2Buy Player: Hermelin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (138) 690 Value Destroyed (5576) 5576 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2689) 2689 TOTAL SCORE: 14475 Bonus ------- High Alert Combat Kills 507 Follower Combat Kills 122 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -40 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (2) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Hacking Suite Relay Coupler [NC] (8) Relay Coupler [Swarmer] (47) Relay Coupler [Hunter] (4) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Relay Coupler [NC] (35) Relay Coupler [NC] (25) Relay Coupler [Swarmer] (35) Relay Coupler [Swarmer] (33) Relay Coupler [Brawler] (29) Relay Coupler [Duelist] (32) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (22) Tesla Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Makeshift Power Source > --- PROPULSION ------- Armored Medium Treads Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Cooling System Layered Medium Armor Plating Advanced Shield Generator Hacking Suite Advanced Reclamation Unit > --- WEAPON ----------- Nova Cannon Heavy Battle Rifle Linear Accelerator > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Gyrokinetic Inverter Utility Hacking Suite Device Improved Cooling System Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 10 | . . . 2 2 2 2 . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 6 | . . . 1 2 . 1 . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 38 | . . . 9 6 4 3 5 . 5 6 . . . . Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . . 2 1 . . . . Treads 4 | . . . 1 . 1 . . . 1 1 . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . Utility 18 | . . . 3 4 2 2 2 . . 5 . . . . Device 8 | . . . 3 1 1 2 1 . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware 5 | . . . . . . . . . . 5 . . . . Protection 5 | . . . . 3 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 15 | . . . 5 2 1 1 3 . 3 . . . . . Energy Gun 1 | . . . . 1 . . . . . . . . . . Energy Cannon 2 | . . . 1 . 1 . . . . . . . . . Ballistic Gun 2 | . . . 2 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 1 2 . 1 . . . . . Launcher 3 | . . . . . . . 1 . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 2 1 . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 44 | . 1 1 9 3 3 1 5 2 5 9 . 3 2 . Power 5 | . . . 1 . . . . 1 1 1 . 1 . . Propulsion 7 | . . . 2 . . . 2 . . 3 . . . . Utility 16 | . 1 1 2 1 1 1 2 . 2 3 . 1 1 . Weapon 16 | . . . 4 2 2 . 1 1 2 2 . 1 1 . Highest Loss Streak 8 | . 1 1 5 1 1 1 3 2 2 8 . 3 2 . Average Slot Usage (%) 86 | . 92 85 94 92 93 100 88 80 88 64 64 63 45 35 Engine 7 | . 14 14 10 9 7 6 6 3 5 1 . . . . Core 1 | . . . . . . 6 6 6 2 5 5 4 . . Treads 17 | . 21 28 21 18 29 26 16 13 5 1 . . . . Hover 3 | . . . . . . . . . 17 14 11 11 11 11 Device 15 | . 14 14 14 15 15 20 22 26 24 8 5 4 . . Hackware 8 | . . . 8 9 7 6 6 6 6 18 29 29 27 23 Protection 7 | . 14 . 6 19 15 13 7 6 5 1 . . . . Energy Gun 2 | . . . 3 4 9 6 1 . . . . . . . Energy Cannon 3 | . . . 1 5 4 6 6 3 4 5 5 4 . . Ballistic Gun 10 | . 28 28 17 9 1 . . . 4 1 . . . . Ballistic Cannon 3 | . . . 3 . . 6 11 13 5 1 . . . . Special Melee Weapon 1 | . . . 5 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 68 | 22 22 22 31 46 47 68 65 65 56 56 25 28 3 . Greatest Support 87 | 20 43 43 43 40 87 87 87 47 48 48 32 32 16 16 Greatest Overweight (x) 2 | 1 1 . . 1 . . 1 1 2 2 . . . . Average Overweight (x) . | 1 . . . . . . . 1 1 . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . . 1 10 10 9 6 8 8 10 10 4 6 10 10 Average Carried 5 | . . . 4 8 7 5 6 8 9 6 4 4 8 10 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . . 1 10 7 7 5 8 8 10 4 4 6 10 10 Class Distribution -------------------- 54% | Mutant 26% | Tank 12% | Bothacker-Mutant 4% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -6/Garrison Tank | -6/Factory Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 2588 | 245 177 28 946 160 75 49 541 64 168 52 38 30 15 . Remotely 1008 | 245 177 28 558 . . . . . . . . . . . Salvage Created 5963 | 245 242 58 1620 716 748 68 803 94 497 109 690 73 . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 115 | . 6 1 41 13 14 1 22 2 11 2 . 2 . . Melee 2 | . . . . . . . . . . . . 2 . . Guns 66 | . 5 1 35 10 10 . 2 . 3 . . . . . Cannons 32 | . . . 6 3 3 1 13 2 2 2 . . . . AOE 13 | . 1 . . . . . 7 . 5 . . . . . Classes Destroyed 14 | 3 3 . 6 1 1 . . . . . . . . . Worker 5 | 2 . 1 . . 2 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . . Recycler 3 | 1 . . 1 1 . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . Watcher 5 | . 1 . 3 . 1 . . . . . . . . . Swarmer 30 | . . . 8 3 2 . 11 . 5 . . 1 . . Grunt 44 | . 6 1 21 3 6 . 4 . 2 1 . . . . Brawler 7 | . . . 3 . 1 . 3 . . . . . . . Duelist 5 | . . . 1 . 1 . 2 . . 1 . . . . Sentry 18 | . . . 8 5 1 1 . . 3 . . . . . Hunter 10 | . . . . 2 2 . 2 2 1 . . 1 . . Programmer 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 4 3 1 7 3 5 1 10 1 4 1 . 2 . . Combat Bots Only 10 | . 3 1 7 2 5 1 10 1 4 1 . 2 . . Max Kills in Single Turn 4 | 2 1 1 2 2 1 1 4 1 1 1 . 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . 1 . . . . . 4 . 1 . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Damage Taken 7608 | . 516 41 1399 505 961 57 1154 168 859 797 . 328 690 133 Core 1452 | . 10 . 158 38 107 . 22 . 105 122 . 167 590 133 Absorbed by Shields 661 | . . . 263 . . . . 63 234 101 . . . . Core Remaining (%) 86 | 100 . 96 60 93 84 . . . 85 . . . . . Volleys Fired 371 | 11 22 4 104 38 47 3 41 4 35 36 20 6 . . Largest 3 | 2 2 2 3 2 3 2 3 2 3 3 1 1 . . Hottest 217 | 46 46 46 166 105 110 151 217 127 212 212 113 113 . . Shots Fired 740 | 22 43 8 254 73 98 6 108 8 51 43 20 6 . . Gun 457 | 22 43 8 212 59 81 . 4 . 23 5 . . . . Cannon 255 | . . . 42 14 17 6 101 8 17 29 20 1 . . Launcher 14 | . . . . . . . 3 . 11 . . . . . Special 14 | . . . . . . . . . . 9 . 5 . . Kinetic 464 | 22 43 8 224 38 13 3 67 8 31 7 . . . . Thermal 248 | . . . 30 35 85 3 38 . 9 27 20 1 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . 3 . 11 . . . . . Robot Hit Streak 21 | 12 7 6 21 10 12 14 15 6 6 10 10 11 . . Robot Miss Streak 8 | 2 3 2 8 3 2 . 4 3 3 6 2 1 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 8 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . Shots Hit Robots 534 | 15 32 6 199 43 79 5 65 4 31 27 16 12 . . Core Hits 229 | 8 15 4 79 21 32 2 35 2 19 4 5 3 . . Critical Hits 23 | . 1 . 1 1 1 3 13 2 . 1 . . . . Critical Kills 11 | . . . . 1 1 1 6 2 . . . . . . Critical Parts Destroyed 12 | . 1 . 1 . . 2 7 . . 1 . . . . Melee Attacks 19 | . . . 5 1 . . . . . . . 9 4 . Impact 13 | . . . . . . . . . . . . 9 4 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 3 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11108 | 238 487 93 2939 800 1647 135 1709 92 1205 839 661 263 . . Guns 5532 | 238 447 93 2327 586 1231 . 90 . 435 85 . . . . Cannons 4712 | . . . 612 214 416 135 1427 92 364 754 661 37 . . Explosions 638 | . 40 . . . . . 192 . 406 . . . . . Melee 226 | . . . . . . . . . . . . 226 . . Ramming . | . . . . . . . . . . . . . . . Kinetic 5182 | 238 447 93 2447 282 122 24 791 92 561 85 . . . . Thermal 5062 | . . . 492 518 1525 111 726 . 238 754 661 37 . . Explosive 40 | . 40 . . . . . . . . . . . . . Electromagnetic 598 | . . . . . . . 192 . 406 . . . . . Impact 226 | . . . . . . . . . . . . 226 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 2 . 3 . . . 1 3 3 3 3 3 Average Corruption 1 | . 1 1 1 . 2 . . . 1 3 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 32 | . . 7 8 . 5 . . . 3 1 2 4 1 1 Message Errors 9 | . . 4 2 . 1 . . . 2 . . . . . Matter Fused 3 | . . . . . . . . . . . . 2 1 . Heat Flow Errors 3 | . . . 1 . . . . . . . 1 . . 1 Energy Discharges 8 | . . 2 3 . 2 . . . . . 1 . . . Data Loss (minor) 5 | . . 1 1 . 1 . . . . 1 . 1 . . Targeting Errors 3 | . . . 1 . . . . . 1 . . 1 . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 128 | . . . 10 . . . 13 . 32 52 . 21 . . Projectiles 101 | . . . 10 . . . 13 . 26 52 . . . . Explosions 6 | . . . . . . . . . 6 . . . . . Melee 21 | . . . . . . . . . . . . 21 . . Knockbacks 28 | . . . 18 . . . 8 1 1 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 27 | . . . 17 . . . 8 1 1 . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . Self-Inflicted Damage 244 | . 146 . . . . . . . 98 . . . . . Shots 11 | . 2 . . . . . . . 9 . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 450 | 14 46 5 342 450 . 108 324 . 259 340 88 14 7 243 Average Temperature 88 | 12 23 3 81 134 . 54 111 . 88 158 37 10 6 130 Received Heat Transfer 1642 | . 168 18 320 117 234 . 117 . 164 246 . 9 231 18 Effects 6 | . . . 2 . . . 3 . . 1 . . . . Energy Bleed 2 | . . . 1 . . . . . . 1 . . . . Interference 3 | . . . . . . . 3 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 7256 | . . . 877 918 2672 150 1048 . 222 703 629 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Peak Influence 855 | 40 285 50 805 413 364 137 855 495 682 361 79 162 168 112 Initial 448 | . 26 33 19 304 39 98 95 448 346 357 75 55 113 82 Average 334 | 17 147 25 496 233 207 110 591 453 561 258 77 118 145 87 Maximum Alert Level 3 | . 1 . 3 2 1 . 3 2 2 1 . . . . Low Security (%) 42 | 100 63 100 12 32 56 100 20 . . 45 100 100 100 100 Level 1 20 | . 36 . 18 59 43 . 7 . 7 54 . . . . Level 2 26 | . . . 50 7 . . 28 100 92 . . . . . Level 3 10 | . . . 18 . . . 43 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 8 1 5 . . 1 . 3 . . . . Investigation 9 | . 1 . 4 1 1 . . . . 2 . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . 4 . 1 . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Alert ID Control Effect 6 | . . . . . . . . . . 2 . 4 . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 5 | . 1 . 1 2 . . . . . . . 1 . . Communications Jammed 5 | . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . 5 Times Spotted 203 | . 18 2 55 22 19 1 26 2 13 11 . 10 18 6 Peak Tracking Total 16 | . 5 2 6 5 4 1 12 2 4 4 . 4 16 6 Tactical Retreats 9 | . 1 . . 1 . . 2 . . 3 . . 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 18 | . . . 5 . . . 4 . 5 4 . . . . Indirectly 2 | . . . . . . . . . 2 . . . . . Trap Hack Attempts 30 | . . . 22 8 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 5 | . . . 4 1 . . . . . . . . . . Reused 3 | . . . 1 1 . . . . 1 . . . . . Traps Extracted 6 | . . . 5 1 . . . . . . . . . . Installed 4 | . . . 2 1 . . . . 1 . . . . . Triggered 3 | . . . 1 1 . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 10 | . 2 . 1 1 . . 2 . 2 1 . . 1 . Max in Single Turn 2 | . 2 . 1 1 . . 1 . 1 1 . . 1 . Garrison Relay 4 | . . . . . . . 1 . 2 . . . 1 . Machines Sabotaged 1 | . . . 1 . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 27 | . 4 . 7 8 1 1 . 1 . 2 . 3 . . Terminals 20 | . 4 . 5 8 . . . . . 1 . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . 1 . 1 . 1 . . Total Hacks 100 | . 14 . 30 30 2 1 . 2 . 5 . 16 . . Successful 56 | . 4 . 20 16 . 1 . 2 . 2 . 11 . . Failed 43 | . 10 . 10 13 2 . . . . 3 . 5 . . Catastrophic 4 | . . . . 3 . . . . . . . 1 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 48 | . 6 . 14 15 . . . 1 . 1 . 11 . . Terminals 78 | . 14 . 18 30 . . . . . 3 . 13 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 12 . . . . . . . . . . . Garrison Access 10 | . . . . . 2 1 . 2 . 2 . 3 . . Terminal Hacks 28 | . 3 . 5 14 . . . . . 1 . 5 . . Robot Analysis 5 | . 1 . 2 2 . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . 1 . . . . . . . 1 . . Terminal Index 2 | . . . . 1 . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . 3 . . . . . 1 . . . . Locate Traps 3 | . 1 . 1 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Zone Layout 6 | . . . 1 4 . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 9 . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . 1 . 1 . . Unlock Access 4 | . . . . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 15 | . 1 . 6 2 . . . 1 . . . 5 . . Terminals 11 | . 1 . 5 2 . . . . . . . 3 . . Track 6 | . 1 . 2 2 . . . . . . . 1 . . Botnet 2 | . . . 1 . . . . . . . . 1 . . Operators 2 | . . . 1 . . . . . . . . 1 . . Sabotage 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 2 . . Restock 1 | . . . . . . . . . . . . 1 . . Reprogram 2 | . . . . . . . . 1 . . . 1 . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 6 8 1 . . 1 . 2 . 3 . . Full Trace Events 10 | . 4 . 3 1 1 . . . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 16 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 3 | . . . . . . . 1 . 1 . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . 1 . . . . . Robots Hacked 11 | . . . 3 1 . . . . . 4 . 3 . . Non-combat 7 | . . . 3 1 . . . . . 1 . 2 . . Combat 4 | . . . . . . . . . . 3 . 1 . . Robot Hacks Applied 11 | . . . 3 1 . . . . . 4 . 3 . . parse_system 2 | . . . 1 . . . . . . . . 1 . . no_distress 2 | . . . 1 1 . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . 1 . . find_recycling 1 | . . . 1 . . . . . . . . . . . map_route 1 | . . . . . . . . . . 1 . . . . formatsys_high 4 | . . . . . . . . . . 3 . 1 . . Relay Couplers Released 15 | . . . . . . . 3 . 8 . . . 4 . Machine Destruction 15 | . . . . . . . 3 . 8 . . . 4 . Attached 5 | . . . . . . . . . . 5 . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 5 | . . 1 . . . . . . . 3 . 1 . . Largest Group 2 | . . 1 . . . . . . . 2 1 2 . . Highest-Rated Group 82 | . . 31 . . . . . . . 82 49 75 . . Highest-Rated Ally 49 | . . 31 . . . . . . . 49 49 49 . . Total Orders 2 | . . . . . 2 . . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . Ally Attacks 27 | . . 2 . . . . . . . 15 . 10 . . Total Damage 806 | . . 20 . . . . . . . 491 . 295 . . Kills 6 | . . . . . . . . . . 2 . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Robot Analysis Total 5 | . 1 . 2 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 7191 | 115 414 700 1733 776 563 114 1030 144 572 345 256 205 139 85 Spaces Moved 3946 | 20 190 422 796 346 247 61 414 63 282 295 296 213 180 121 Core . | . . . . . . . . . . . . . . . Treads 2779 | 20 190 422 796 346 247 61 414 63 192 28 . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1167 | . . . . . . . . . 90 267 296 213 180 121 Flight . | . . . . . . . . . . . . . . . Fastest Speed 62 | 200 160 160 160 170 170 170 170 190 62 62 66 66 70 70 Average Speed 142 | 200 177 160 166 176 170 170 186 190 160 79 66 66 70 70 Slowest Speed 210 | 200 200 160 170 190 170 170 190 190 210 210 66 70 70 70 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 56 78 72 47 20 3 71 2 40 11 93 8 35 6 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . . Terrain Destroyed 78 | . 38 . 1 5 4 . 17 1 1 8 2 1 . . Melee 1 | . . . . . . . . . . . . 1 . . Projectile 39 | . . . 1 5 4 . 17 1 1 8 2 . . . AOE 38 | . 38 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Total 4861 | 73 223 439 1010 443 302 66 586 80 363 370 336 262 187 121 Wait 419 | 43 12 13 66 43 5 . 116 14 21 33 21 32 . . Move 3932 | 19 189 421 795 345 246 60 412 62 280 295 295 213 179 121 Hop . | . . . . . . . . . . . . . . . Pick Up 17 | . . 1 1 . . . 3 . 8 . . . 4 . Fast Attach . | . . . . . . . . . . . . . . . Attach 26 | . . . 5 4 3 3 2 . 3 6 . . . . Detach 7 | . . . 3 . . . . . 2 . . 2 . . Swap 12 | . . . 4 2 1 . 3 . 2 . . . . . Drop 10 | . . . 3 1 . . . . 6 . . . . . Fire 371 | 11 22 4 104 38 47 3 41 4 35 36 20 6 . . Melee 19 | . . . 5 1 . . . . . . . 9 4 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 8 . 5 . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . Trap 34 | . . . 24 9 . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Waste -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 4) 512 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Entered Mines 533 | -10/Mines | Received a Mining Laser from a helpful Derelict 559 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 589 | -10/Mines | Met a Derelict bent on vengeance 675 | -10/Mines | Discovered new exit (range 12) 1230 | -10/Mines | Entered Materials 1230 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1496 | -9/Materials | Discovered new exit (range 15) 1682 | -9/Materials | Destroyed 7 combat bots 1935 | -9/Materials | Build established: Tank 1990 | -9/Materials | Lost 5 parts (2n2u1w) 2216 | -9/Materials | Discovered new exit (range 5) 2253 | -9/Materials | Build established: Mutant 2645 | -9/Materials | Discovered new exit (range 5) 2963 | -9/Materials | Entered another Materials area 2963 | -8/Materials | Evolved 2 slots: Utility x2 3366 | -8/Materials | Build established: Trapper-Mutant 3495 | -8/Materials | Central database locked down 3692 | -8/Materials | Build established: Mutant 3720 | -8/Materials | Discovered new exit (range 5) 3739 | -8/Materials | Entered Factory 3739 | -7/Factory | Evolved 2 slots: Propulsion x2 3810 | -7/Factory | Garrison activated, responded to threat 4272 | -7/Factory | Discovered new exit (range 16) 4302 | -7/Factory | Entered another Factory area 4302 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4394 | -6/Factory | Identified exit to Garrison 4416 | -6/Factory | Entered Garrison 4482 | -6/Garrison | Triggered checkpoint 4602 | -6/Garrison | Build established: Tank 4733 | -6/Garrison | Triggered checkpoint 4763 | -6/Garrison | Destroyed 10 combat bots 4768 | -6/Garrison | Lost 3 parts (1n2u) 4863 | -6/Garrison | Discovered new exit (range 13) 4948 | -6/Garrison | Triggered checkpoint 4985 | -6/Garrison | Garrison Relay disabled 5008 | -6/Garrison | Triggered checkpoint 5223 | -6/Garrison | Discovered new exit (range 10) 5410 | -6/Garrison | Discovered new exit (range 10) 5436 | -6/Garrison | Installed Relay Interface Framework 5446 | -6/Garrison | Entered Factory 5565 | -6/Factory | Identified exit to Garrison 5590 | -6/Factory | Entered Garrison 5614 | -6/Garrison | Triggered checkpoint 5728 | -6/Garrison | Triggered checkpoint 5836 | -6/Garrison | Build established: Mutant 5922 | -6/Garrison | Triggered checkpoint 5992 | -6/Garrison | Triggered checkpoint 6048 | -6/Garrison | Garrison Relay disabled 6120 | -6/Garrison | Discovered new exit (range 10) 6152 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 6162 | -6/Garrison | Entered Factory 6162 | -5/Factory | Evolved 2 slots: Utility x2 6294 | -5/Factory | Lost 8 parts (1p2n3u2w) 6366 | -5/Factory | Identified exit to Garrison 6378 | -5/Factory | Garrison activated, responded to threat 6378 | -5/Factory | Discovered new exit (range 15) 6507 | -5/Factory | Sucked down chute 6507 | -5/Factory | Entered Waste 6507 | -5/Waste | The area was eerily silent 6525 | -5/Waste | 1 allies followed down the chute 6586 | -5/Waste | Build established: Bothacker-Mutant 6651 | -5/Waste | Discovered new exit (range 16) 6763 | -5/Waste | Entered Factory 6763 | -5/Factory | Accompanied by 1 ally 6788 | -5/Factory | Identified exit to Upper Caves 6818 | -5/Factory | Identified exit to Factory 6961 | -5/Factory | Lost 3 parts (1p1u1w) 6967 | -5/Factory | Identified exit to Garrison 6968 | -5/Factory | Entered Garrison 6981 | -5/Garrison | Spotted B-75 Beast 7011 | -5/Garrison | Garrison Relay disabled 7024 | -5/Garrison | Triggered checkpoint 7064 | -5/Garrison | Triggered checkpoint 7064 | -5/Garrison | Core integrity fell below 50% 7066 | -5/Garrison | Triggered checkpoint 7075 | -5/Garrison | Core integrity fell below 20% 7091 | -5/Garrison | Discovered new exit (range 15) 7104 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 7107 | -5/Garrison | Entered Factory 7192 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07066_ Acquired 15 matter. 07072_ Relay Coupler [Sentry] destroyed. 07072_ C-30 ARC bursts open, deploying its payload. 07072_ L-41 Fighter unfolds itself. 07072_ G-50 Soldier unfolds itself. 07091_ EXIT=FOUND 07093_ Penetrated by Slug. 07097_ Powered Hammer destroyed. 07103_ Initiating installation procedure... 07104_ Expanded RIF knowledge: Signal Jamming. 07107_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 07129_ System corrupted: Heat flow error (+274). 07169_ U-05 Engineer builds a Door. 07170_ U-05 Engineer destroyed. 07178_ W-25 Informer distress signal jammed. 07180_ Penetrated by Slug. 07180_ W-25 Informer distress signal jammed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????########### | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ??????????????????????????????????? ????????????# | | ??????????????????????????????????? ????????????# | | ??????????????????????????????????? ????????????# | | ??????????????????????????????????? ????????????# | | ??????????????????????????????????? ????????????# | | ??????????????????????????????????? ???????????##+ | | ??????????????????? ??????????????? ???????????# | | ??????????????????? ?????????????# #??????????# " | | ?????????????# ??? ?????????????# #??????????# T | | ?????????????# """ ????????????# ######?????# " | | ?????????????# """ ????????????# # ?????# | | ?????????????# """ ???????????# # """ ????# | | ?????????????# ???????????# # """ ####### | | ?????????????# ############ # """ + | | ?????????????# # # | | ?????????????# #### ss######### ######## | | ?????????????????????# #???????# #?????# | | ?????????????????????# #???????# #?????# | | ?????????????????????# #?????### ###???# | | ?????????????????????# @#?????# #???# #### | | ?????????????????????#+##/#?????# ##### #??? | | ???????????????????????? ?????# #??? | | ???????????????????????? ?????# #########??? | | ??????????????????????? #????# #??????????? | | ??????????????????????? #????## ##??????????? | | ?????????????????????? #?????# #???????????? | | ?????????????????????? #?????# #???????????? | | ????????????????????? #?????# #???????????? | | ????????????????????? #?????# #???????????? | | ???????????????????? #????? ???????????? | | ????????????????????########???? ???????????? | | ???????????????????????????????? ???????????? | | ??????????????????????????????? ???????????? | | ?????????????????????????????? ???????????? | | ???????????????????????????????# ????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Reclamation Efficiency 20 Evasion (%) 52 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 121 Relay Coupler Value 4 Item Schematics ----------------- Spk. Treads | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Imp. Sensor Array | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Hammer | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Arm. Treads | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (49) ------------------------ Imp. Assault Rifle (699) Spk. Treads (874) Hvy. Ion Engine (699) Med. Armor Plating (699) Shotgun (699) Hpw. Tractor Beam (699) Imp. Treads (840) Med. Armor Plating (797) Shield Generator (716) Minigun (682) Imp. Datajack (584) Hacking Suite (803) Trap Extractor (716) Flak Cannon (931) Arm. Treads (975) Arm. Treads (975) Arm. Treads (975) Reactive Plating (540) Med. Armor Plating (473) Hrd. Medium Armor Plating (540) Adv. Beam Rifle (603) Battle Rifle (585) Reactive Plating (394) Hvy. Plasma Cannon (Loot Box) Plasma Cannon (Loot Box) Particle Charger (Loot Box) Hvy. Ion Engine (580) Imp. Cooling System (929) Cld. Pulse Rifle (885) Adv. Reclamation Unit (Loot Box) Arm. Medium Treads (Loot Box) Hyp. Gauss Cannon (Loot Box) Drone Bay (Loot Box) Enh. Nuclear Core (853) Linear Accelerator (Loot Box) Adv. Cooling System (1226) Proton Missile Launcher (1145) Adv. Shield Generator (1588) Lyr. Medium Armor Plating (879) Mak. Power Source (791) Gyrokinetic Inverter (1269) Gyrokinetic Inverter (1269) Gyrokinetic Inverter (1269) Hvy. Battle Rifle (709) Nova Cannon (Loot Box) Enh. Nuclear Core (972) Remote Datajack (759) Powered Hammer (710) Tesla Rifle (Loot Box) Game ------ Seed AnalysisSmartbombLeg Manual? 0 Play Time 01:04:01 Cumulative 328.0 hours Start 2020.10.07 @ 19:56:03 End 2020.10.07 @ 21:00:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 85 Gallery% 90 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3cf3c5bd-a2f7-43a4-9c9e-b4a9ef186919