Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 12:36:07 Player: Hamilcar Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1482) 1482 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4747 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 89/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Treads Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel VTOL Module > --- UTILITY ---------- Signal Interpreter Launcher Guidance Computer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Light Treads Medium Armor Plating Pulse Rifle Heavy Rocket Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Large Battery Processor Signal Interpreter Protection Utility Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 2 | . . . . . 1 1 . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . 1 . . 1 . Weapon . | . . . . . . . . Parts Attached 94 | 6 3 9 19 23 5 27 2 Power 18 | 1 . 5 2 4 1 5 . Engine 16 | 1 . 5 2 3 1 4 . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 25 | 2 2 . 6 10 1 4 . Treads . | . . . . . . . . Leg 13 | 2 . . 6 5 . . . Wheel 1 | . . . . . . 1 . Hover 2 | . 2 . . . . . . Flight 9 | . . . . 5 1 3 . Utility 20 | 1 1 2 6 1 1 8 . Device 9 | . . 1 4 . . 4 . Storage 1 | . 1 . . . . . . Processor 6 | 1 . 1 2 1 . 1 . Hackware . | . . . . . . . . Protection 4 | . . . . . 1 3 . Artifact . | . . . . . . . . Weapon 31 | 2 . 2 5 8 2 10 2 Energy Gun 14 | 1 . 1 4 2 1 5 . Energy Cannon 3 | . . 1 . 2 . . . Ballistic Gun 4 | 1 . . . 1 1 1 . Ballistic Cannon 1 | . . . . 1 . . . Launcher 8 | . . . . 2 . 4 2 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 40 | . . 1 7 4 . 19 9 Power 7 | . . . 1 . . 4 2 Propulsion 10 | . . . 2 1 . 6 1 Utility 9 | . . . 2 1 . 4 2 Weapon 14 | . . 1 2 2 . 5 4 Highest Loss Streak 9 | . . 1 6 2 . 9 8 Average Slot Usage (%) 83 | . 94 99 90 89 100 75 31 Engine 10 | . 14 14 10 1 18 12 . Leg 9 | . 8 . 25 29 . . . Hover 4 | . 19 28 2 . . . . Flight 10 | . . . . 2 36 20 . Device 9 | . . . 11 11 9 11 . Storage 2 | . 9 13 . . . . . Processor 12 | . 14 13 18 16 9 7 15 Protection 3 | . . . . . 8 7 4 Energy Gun 8 | . 14 9 16 7 1 6 1 Energy Cannon 1 | . . 4 . 6 . . . Ballistic Gun 4 | . 14 14 2 . 12 3 . Launcher 1 | . . . . 2 . 1 7 Naked Turns . | . . . . . . . . Heaviest Build 35 | 7 10 13 12 13 13 35 15 Greatest Support 33 | 20 20 12 30 33 16 20 3 Greatest Overweight (x) 5 | . 1 1 3 3 . 5 4 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 Average Carried 3 | 3 3 3 3 3 2 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 2 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Sprinter 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Matter Collected 1528 | 287 . 213 226 267 59 468 8 Remotely . | . . . . . . . . Salvage Created 1784 | 106 . 196 617 145 110 590 20 Parts 101 | 9 . . 36 14 8 30 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 54 | . . 11 14 11 2 14 2 Guns 33 | . . 10 13 . 2 7 1 Cannons 6 | . . 1 1 4 . . . AOE 15 | . . . . 7 . 7 1 Classes Destroyed 11 | 1 . 1 5 . . 4 . Worker 4 | . . . . . . 4 . Builder 2 | . . . . . . 2 . Tunneler 5 | 4 . . . . . 1 . Recycler 3 | . . . . . . 3 . Watcher 1 | . . . 1 . . . . Swarmer 20 | . . . 3 8 . 7 2 Grunt 12 | . . . 7 3 . 2 . Brawler 1 | . . . 1 . . . . Sentry 7 | . . . 3 . 2 2 . Programmer 3 | . . . . . . 3 . Assembled 11 | . . 11 . . . . . Best Kill Streak 8 | 1 . 8 7 4 2 5 2 Combat Bots Only 8 | . . 8 7 4 2 4 2 Max Kills in Single Turn 3 | 1 . 1 1 2 1 3 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Damage Taken 3937 | . . 373 496 408 162 1809 689 Core 1067 | . . 89 119 83 53 531 192 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . 64 . 49 90 . . Volleys Fired 208 | 9 . 31 46 15 10 84 13 Largest 2 | 2 . 2 2 2 2 2 1 Hottest 113 | 60 . 80 112 99 43 113 63 Shots Fired 328 | 18 . 60 84 28 20 105 13 Gun 260 | 18 . 50 79 8 20 74 11 Cannon 24 | . . 10 . 14 . . . Launcher 39 | . . . . 6 . 31 2 Special 5 | . . . 5 . . . . Kinetic 109 | 9 . 31 18 7 20 24 . Thermal 113 | . . 10 56 15 . 21 11 Explosive 39 | . . . . 6 . 31 2 Electromagnetic 67 | 9 . 19 10 . . 29 . Robot Hit Streak 22 | 6 . 7 10 3 4 19 22 Robot Miss Streak 6 | 1 . 3 2 4 2 6 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 191 | 11 . 33 53 12 12 62 8 Core Hits 118 | 4 . 20 26 15 5 43 5 Critical Hits 1 | . . . 1 . . . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4905 | 133 . 431 681 732 141 2495 292 Guns 2283 | 133 . 378 655 47 141 792 137 Cannons 188 | . . 53 . 135 . . . Explosions 2393 | . . . . 550 . 1703 140 Melee . | . . . . . . . . Ramming 19 | . . . 4 . . . 15 Kinetic 846 | 43 . 202 178 47 141 235 . Thermal 1039 | . . 53 405 135 . 309 137 Explosive 2393 | . . . . 550 . 1703 140 Electromagnetic 608 | 90 . 176 94 . . 248 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 Average Corruption 3 | . . . . . . 3 5 Corruption Purged . | . . . . . . . . Effects 23 | . . . . . . 20 3 Message Errors 6 | . . . . . . 5 1 Matter Fused 7 | . . . . . . 5 2 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 3 | . . . . . . 3 . Parts Rejected 1 | . . . . . . 1 . Targeting Errors 3 | . . . . . . 3 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 206 | . . . . 65 . 118 23 Projectiles 23 | . . . . 23 . . . Explosions 183 | . . . . 42 . 118 23 Melee . | . . . . . . . . Knockbacks 2 | . . . . 2 . . . Impact . | . . . . . . . . Kinetic 2 | . . . . 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 177 | . . . . 34 . 121 22 Shots 8 | . . . . 2 . 5 1 Rammed 15 | . . . . . . . 15 Targets Rammed 16 | . . . 1 . . . 15 Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 354 | . . 192 316 252 40 354 248 Average Temperature 82 | . . 50 91 85 23 98 140 Received Heat Transfer 510 | . . 60 186 57 45 153 9 Effects 5 | . . . . . . 5 . Energy Bleed 2 | . . . . . . 2 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 2 . . 3 1 Heat Transferred 2310 | . . 111 1051 297 . 555 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Peak Influence 388 | 20 43 16 285 250 200 388 . Average Influence 141 | 8 21 9 170 212 115 174 . Maximum Alert Level 1 | . . . 1 1 1 1 . Low Security (%) 61 | 100 100 100 52 15 79 58 . Level 1 38 | . . . 47 84 20 41 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . 4 . 1 3 . Investigation 1 | . . . 1 . . . . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 1 . 3 . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Distress Signals 4 | . 1 1 1 . . 1 . Communications Jammed 2 | . . . . . . 2 . Distress Signals 2 | . . . . . . 2 . Times Spotted 101 | . 7 15 23 11 8 29 8 Peak Tracking Total 5 | . 5 3 5 4 5 5 5 Tactical Retreats 8 | . 1 4 . . . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Traps Triggered 2 | . . . 1 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Disabled 5 | . . . . 1 . 4 . Max in Single Turn 2 | . . . . 1 . 2 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Accessed 3 | . . . . . . 3 . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 7 | . . . . . . 7 . Successful 3 | . . . . . . 3 . Failed 4 | . . . . . . 4 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . . . 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 2 | . . . . . . 2 . Alert Level 1 | . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Turns Passed 3727 | 192 173 415 673 458 141 1579 96 Spaces Moved 2820 | 130 161 245 445 288 252 1270 29 Core 132 | 4 . . 24 1 . 74 29 Treads . | . . . . . . . . Legs 747 | 126 42 . 324 255 . . . Wheels 103 | . . . . . . 103 . Hover 461 | . 119 245 97 . . . . Flight 1377 | . . . . 32 252 1093 . Fastest Speed 29 | 50 56 56 56 34 31 29 50 Average Speed 71 | 117 73 56 107 113 31 52 151 Slowest Speed 300 | 120 120 116 200 300 31 300 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . . . 1 8 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 47 48 27 57 26 31 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 327 | . . . . 66 . 222 39 Melee . | . . . . . . . . Projectile 2 | . . . . 2 . . . AOE 325 | . . . . 64 . 222 39 Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Total 4180 | 148 215 459 545 390 297 2065 61 Wait 987 | . 48 166 22 44 29 677 1 Move 2795 | 129 160 244 444 287 249 1253 29 Hop 9 | . . . . . 1 8 . Pick Up 18 | 4 1 1 2 3 . 7 . Fast Attach 67 | 6 3 7 17 15 3 16 . Attach 18 | . . 1 1 4 2 8 2 Detach 16 | . . 2 2 4 3 4 1 Swap 9 | . . 1 1 4 . 3 . Drop 37 | . 3 6 9 14 . 5 . Fire 208 | 9 . 31 46 15 10 84 13 Melee . | . . . . . . . . Ram 15 | . . . . . . . 15 Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 12) 366 | -10/Materials | Entered Mines 407 | -10/Mines | Assembled infested the area 559 | -10/Mines | Destroyed 8 combat bots 771 | -10/Mines | Discovered new exit (range 5) 781 | -10/Mines | Entered Materials 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 782 | -9/Materials | Identified exit to Mines 938 | -9/Materials | Destroyed 7 combat bots 943 | -9/Materials | Lost 6 parts (1p2n2u1w) 1236 | -9/Materials | Build established: Scavenger-Mutant 1454 | -9/Materials | Entered Mines 1552 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1845 | -9/Mines | Discovered new exit (range 10) 1865 | -9/Mines | Core integrity fell below 50% 1884 | -9/Mines | Identified exit to Materials 1912 | -9/Mines | Entered Materials 1912 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2052 | -8/Materials | Discovered new exit (range 5) 2053 | -8/Materials | Identified exit to Factory 2053 | -8/Materials | Entered Factory 2053 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2174 | -7/Factory | Build established: Scavenger-Sprinter 2885 | -7/Factory | Lost 3 parts (1p1n1w) 3120 | -7/Factory | Lost 9 parts (2p3n1u3w) 3359 | -7/Factory | Build established: Mutant 3402 | -7/Factory | Core integrity fell below 50% 3447 | -7/Factory | Lost 3 parts (2u1w) 3579 | -7/Factory | Discovered new exit (range 10) 3631 | -7/Factory | Identified exit to Lower Caves 3632 | -7/Factory | Entered Lower Caves 3647 | -7/Lower Caves | Core integrity fell below 20% 3695 | -7/Lower Caves | Lost 8 parts (2p1n2u3w) 3727 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3728 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03684_ System corrupted: Matter fused (-6). 03685_ Slammed into S-27 Virus. 03685_ Destabilizing: Short circuit. 03685_ Broken Launcher Guidance Computer permanently disabled. 03686_ Slammed into S-27 Virus. 03686_ Destabilizing: Short circuit. 03686_ Broken Hvy. Rocket Launcher permanently disabled. 03688_ Slammed into S-27 Virus. 03690_ The unstable cave ceiling collapses. 03691_ Slammed into S-27 Virus. 03698_ Destabilizing: System interference. 03698_ Signal Interpreter temporarily disabled. 03700_ Slammed into S-27 Virus. 03701_ System corrupted: Matter fused (-10). 03701_ Slammed into S-27 Virus. 03701_ Destabilizing: Core damaged (-7). 03709_ The unstable cave ceiling collapses. 03726_ Broken Hvy. Rocket Launcher destroyed. 03727_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03728_ Discarded Broken Launcher Guidance Computer. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????###?????????????????????? | | ?????????????????????# ?????????????????????? | | ???????????????????## ?????????????????????? | | ?????????????????### ?????????????????????? | | ????????????????## ?????????????????????? | | ????????????????? ?????????????????????? | | ?????????????????? ?????????????????????? | | ??????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ??????????????? ?????# ????????????????????? | | ???????????????# ????# #????????????????????? | | ???????????????# #### #????????????????????? | | ??????????l b%l# ##???????????????????? | | ????????????#%!s #???????????????????? | | ???????????#Y @ ##??????????????????? | | ???????????????# #??????????????????? | | ???????????????# ##### #??????????????????? | | ???????????????????????## #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????## #??????????????????? | | ???????????????# ??????# ######?????????????? | | ???????????????# #### #?????????????? | | ???????????????# #?????????????? | | ???????????????# ### #?????????????? | | ???????????????# ##???# ###?????????????? | | ???????????????#????????# #?????????????? | | ????????????????????????## ##?????????????? | | ????????????????????????## ##??????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ###???????????????? | | ???????????????????????## #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????## #???????????????? | | ????????????????????????#### ##???????????????? | | ?????????????????????????######????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 8 Armor Coverage 300 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Launcher Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugRagnarokApparatus Manual? 0 Play Time 00:53:25 Cumulative 43.0 hours Start 2020.02.16 @ 11:29:02 End 2020.02.16 @ 12:36:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bd07bff-bd9c-4479-8137-03e0be6938a5