Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 23:11:46 Player: ody Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1065) 1065 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 3144 Bonus ------- Follower Combat Kills 21 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 297/400 Energy 310/350 System Corruption 0% Temperature Cool (39) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Battery Medium Matter Pod > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (20) --- Improved Aluminum Leg Heat Sink Large Storage Unit High-capacity Storage Unit Weapon Shielding Medium Armor Plating Medium Laser Light Assault Rifle High-powered Shotgun Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Weight Redist. System > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Flight Unit Heat Sink Large Storage Unit High-capacity Storage Unit Medium Matter Pod Weapon Shielding Medium Armor Plating Medium Laser Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle High-powered Shotgun Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 48 | 6 6 18 6 12 Power 7 | 1 1 3 . 2 Engine 7 | 1 1 3 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 3 1 7 2 3 Treads 5 | 1 . 4 . . Leg 6 | 2 1 3 . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . 2 3 Utility 5 | . 2 2 . 1 Device 1 | . . 1 . . Storage 3 | . 1 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 20 | 2 2 6 4 6 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 14 | 2 1 4 3 4 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 35 | . 4 12 4 15 Power 7 | . 1 3 . 3 Propulsion 12 | . 1 5 1 5 Utility 2 | . . . 1 1 Weapon 14 | . 2 4 2 6 Highest Loss Streak 8 | . 2 4 4 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 78 | . 79 82 80 68 Engine 9 | . 9 9 11 6 Treads 4 | . . 11 7 . Leg 12 | . 26 6 . . Flight 4 | . . . 6 19 Device 4 | . . 5 11 8 Storage 16 | . 13 16 22 18 Protection 3 | . . 11 . . Ballistic Gun 18 | . 20 16 21 15 Launcher 3 | . 7 1 . . Naked Turns . | . . . . . Heaviest Build 55 | 6 51 52 55 55 Greatest Support 46 | 20 20 46 46 18 Greatest Overweight (x) 16 | 1 4 16 3 16 Average Overweight (x) 1 | . 2 1 2 2 Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 Most Carried 20 | 5 8 16 19 20 Average Carried 9 | 2 4 8 15 16 Final Capacity 20 | 5 20 20 20 20 Final Carried 19 | 3 7 16 19 11 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1238 | 96 385 365 178 214 Remotely . | . . . . . Salvage Created 1159 | . 407 484 48 220 Parts 84 | . 23 41 . 20 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 42 | . 10 18 4 10 Guns 27 | . 8 13 . 6 Cannons 2 | . . . . 2 AOE 13 | . 2 5 4 2 Classes Destroyed 9 | . 2 4 1 2 Worker 1 | . . . . 1 Mechanic 1 | . . 1 . . Watcher 3 | . 2 1 . . Swarmer 18 | . . 11 . 7 Grunt 15 | . 10 3 . 2 Duelist 1 | . . 1 . . Sentry 3 | . . 3 . . Specialist 1 | . . . . 1 Assembled 4 | . . . 4 . Best Kill Streak 6 | . 3 6 4 5 Combat Bots Only 5 | . 3 5 4 5 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging . | . . . . . Exploded 3 | . 1 3 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 395 | . 77 149 24 145 Missed 95 | . 19 33 9 34 Damage Taken 3874 | . 705 1415 207 1547 Core 1067 | . 170 302 44 551 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . . 36 4 . Core Remaining (%) 48 | 100 32 . 13 . Volleys Fired 190 | . 54 77 15 44 Largest 2 | . 2 2 2 2 Hottest 76 | . 50 60 50 76 Shots Fired 327 | . 93 130 28 76 Gun 304 | . 86 128 24 66 Cannon 10 | . . . . 10 Launcher 13 | . 7 2 4 . Special . | . . . . . Kinetic 301 | . 86 120 24 71 Thermal 13 | . . 8 . 5 Explosive 13 | . 7 2 4 . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 8 14 5 11 Robot Miss Streak 5 | . 3 5 5 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 203 | . 57 86 12 48 Core Hits 110 | . 24 42 26 18 Critical Kills 3 | . 1 1 . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . 1 2 . 1 Destroy 4 | . 1 2 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3326 | . 884 1014 605 823 Guns 2003 | . 590 770 210 433 Cannons 190 | . . . . 190 Explosions 1131 | . 294 242 395 200 Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 2067 | . 590 715 210 552 Thermal 326 | . . 55 . 271 Explosive 931 | . 294 242 395 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 . Average Corruption 6 | . . . 6 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . 13 . Message Errors 3 | . . . 3 . Matter Fused 4 | . . . 4 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Misfires 2 | . . . 2 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 84 | . 7 . . 77 Projectiles 9 | . . . . 9 Explosions 75 | . 7 . . 68 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 115 | . 18 4 10 83 Shots 5 | . 1 1 1 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 225 | . 19 13 225 61 Average Temperature 27 | . 4 5 87 17 Received Heat Transfer 1236 | . 372 345 60 459 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 410 | . . 125 . 285 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 292 | . 155 292 101 235 Initial 52 | . . 35 52 . Average 103 | . 63 161 56 146 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 81 | 100 100 71 100 39 Level 1 18 | . . 28 . 60 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 2 1 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault 1 | . . . 1 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . . 3 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 17 34 16 20 Peak Tracking Total 19 | . 3 7 19 7 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 3 1 . 3 Terminals 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 15 | . 6 4 . 5 Successful 11 | . 4 3 . 4 Failed 4 | . 2 1 . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 6 4 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 10 | . 4 3 . 3 Record 4 | . . 3 . 1 Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . . . . 2 Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 7 | . . . 5 2 Total Damage 83 | . . . 83 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2855 | 46 1092 809 424 484 Spaces Moved 862 | 39 352 213 97 161 Core 25 | 22 . 2 . 1 Treads 207 | . . 141 66 . Legs 439 | 17 352 70 . . Wheels . | . . . . . Hover . | . . . . . Flight 191 | . . . 31 160 Fastest Speed 50 | 50 120 240 240 194 Average Speed 252 | 84 263 262 305 221 Slowest Speed 850 | 120 400 850 320 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 49 26 21 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 124 | . 40 11 29 44 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 123 | . 40 11 29 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1251 | 50 431 350 199 221 Wait 103 | . 10 19 74 . Move 858 | 38 351 212 96 161 Hop . | . . . . . Pick Up 50 | 6 10 23 7 4 Fast Attach 2 | 2 . . . . Attach 39 | 3 6 14 4 12 Detach . | . . . . . Swap 7 | 1 . 4 2 . Drop 1 | . . . 1 . Fire 190 | . 54 77 15 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 47 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 416 | -10/Materials | Core integrity fell below 50% 1003 | -10/Materials | Discovered new exit (range 16) 1139 | -10/Materials | Entered another Materials area 1139 | -9/Materials | Evolved 2 slots: Utility x2 1412 | -9/Materials | Lost 4 parts (1p1n2w) 1449 | -9/Materials | Core integrity fell below 50% 1542 | -9/Materials | Lost 3 parts (2n1w) 1885 | -9/Materials | Discovered new exit (range 6) 1888 | -9/Materials | Build established: Scavenger-Mutant 1948 | -9/Materials | Entered Mines 1949 | -9/Mines | Assembled infested the area 1962 | -9/Mines | Core integrity fell below 20% 1964 | -9/Mines | Met 8R-AWN 1994 | -9/Mines | Lost 4 parts (1n1u2w) 2030 | -9/Mines | Met a Derelict testing a Signal Generator 2119 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2180 | -9/Mines | Discovered new exit (range 5) 2286 | -9/Mines | Learned Materials garrison access intel 2372 | -9/Mines | Entered Materials 2372 | -8/Materials | Accompanied by 1 ally 2372 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2373 | -8/Materials | Loaded intel: 1 garrison access location 2626 | -8/Materials | Lost 6 parts (1p2n3w) 2769 | -8/Materials | Identified exit to Garrison 2782 | -8/Materials | Garrison activated, responded to threat 2809 | -8/Materials | Core integrity fell below 50% 2833 | -8/Materials | Core integrity fell below 20% 2856 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. G-47 Trooper destroyed. Penetrated by Slug. Slug penetrates Garrison Access. X-62 Marksman knocked back. W-25 Informer sends out distress signal. Penetrated by Slug. Acquired 89 matter. M-13 Machinist repairs X-62 Marksman. Penetrated by Slug. Assault Cannon destroyed. Slug penetrates Garrison Access. W-25 Informer sends out distress signal. Slug penetrates Nuclear Reactor. Critical hit (Burn: +37). Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Garrison Access. 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