Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.17 @ 18:08:46 Player: Haxorkat Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (3949) 3949 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 10155 Bonus ------- Follower Combat Kills 466 Cogmind --------- Core Integrity 0/1150 Matter 24/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Targeting Computer Advanced System Shield > --- WEAPON (5) ------- Heavy Tesla Rifle Heavy Tesla Rifle > --- INVENTORY (5) ---- EM Disruption Field Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Target Analyzer Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Graphene Brace Long-range Tractor Beam Drone Bay > --- WEAPON ----------- Heavy Tesla Rifle Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator > --- INVENTORY -------- Matter Filter Improved Propulsion Shielding EM Disruption Field Heavy Tesla Rifle Heavy Tesla Rifle [Rating: 93] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 7 | . . 1 . 1 2 1 . . 1 1 Weapon 3 | . . . . 1 . . . . 1 1 Parts Attached 143 | 6 8 8 14 18 3 14 1 6 40 25 Power 22 | 1 1 1 3 2 . 2 . . 7 5 Engine 15 | 1 1 1 3 2 . 2 . . 2 3 Core 6 | . . . . . . . . . 5 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 18 | 2 3 2 3 1 . 2 . . 4 1 Treads 2 | . . . . . . 2 . . . . Leg 15 | 2 3 2 3 1 . . . . 4 . Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 52 | 1 3 1 4 6 3 5 1 2 16 10 Device 26 | . 2 . 1 2 1 3 . . 10 7 Storage 7 | 1 1 1 . 1 . . . . 2 1 Processor 12 | . . . 2 3 1 1 . . 4 1 Hackware 3 | . . . 1 . 1 . . . . 1 Protection 4 | . . . . . . 1 1 2 . . Artifact . | . . . . . . . . . . . Weapon 51 | 2 1 4 4 9 . 5 . 4 13 9 Energy Gun 15 | 1 1 . 3 3 . 1 . 1 2 3 Energy Cannon 5 | . . 1 . 1 . . . . 1 2 Ballistic Gun 16 | 1 . 3 1 3 . 2 . . 5 1 Ballistic Cannon 8 | . . . . 2 . 1 . 2 3 . Launcher 3 | . . . . . . . . . . 3 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . 1 1 . Unidentified Prototypes 5 | . . . 1 . . 1 . . 1 2 Parts Lost 60 | . . 1 2 . . 3 1 2 28 23 Power 9 | . . 1 . . . . 1 . 4 3 Propulsion 9 | . . . . . . 2 . . 4 3 Utility 23 | . . . . . . . . 2 11 10 Weapon 19 | . . . 2 . . 1 . . 9 7 Highest Loss Streak 13 | . . 1 1 . . 3 1 2 11 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 98 98 97 99 94 81 79 88 67 Engine 7 | . 14 9 10 8 7 13 13 6 1 3 Core 1 | . . . . . . . . . 6 2 Treads 4 | . . . . . . 4 13 13 2 . Leg 14 | . 28 33 33 27 23 12 . . 11 7 Device 11 | . 8 22 15 12 7 6 6 6 12 17 Storage 5 | . 18 11 2 . 7 6 6 6 5 4 Processor 12 | . . . 9 13 15 13 13 13 18 17 Hackware 7 | . . . 6 9 14 13 13 7 4 . Protection 3 | . . . . . . 6 6 11 2 . Energy Gun 4 | . 13 1 10 9 . 1 1 1 3 1 Energy Cannon 1 | . . 9 . . . . . . 2 5 Ballistic Gun 6 | . 14 11 10 9 15 9 . . 7 3 Ballistic Cannon 4 | . . . . 4 7 5 6 11 3 . Peak Build Rating 93 | 6 9 14 21 30 37 50 47 47 77 93 Average Rating 41 | 4 7 13 17 27 35 46 44 45 64 66 On Entrance 26 | . 6 9 13 21 29 37 47 41 46 45 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 14 18 16 22 27 28 53 53 50 60 82 Greatest Support 60 | 20 26 39 43 47 47 48 48 48 60 40 Greatest Overweight (x) 24 | 1 . . . . . 2 1 1 11 24 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 10 10 10 10 10 15 15 Average Capacity 8 | 6 7 5 5 5 10 10 10 10 10 13 Most Carried 10 | . 7 5 5 8 9 10 9 10 10 7 Average Carried 6 | . 3 4 4 4 7 8 8 9 7 4 Final Capacity 10 | 8 5 5 5 10 10 10 10 10 10 5 Final Carried 10 | . 5 5 5 8 9 7 9 10 8 2 Class Distribution -------------------- 21% | Hacker-Skirmisher 14% | Hacker-Tank 14% | Hacker-Mutant 14% | Mutant 14% | Scavenger-Gunner 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Matter Collected 2885 | 238 247 114 293 523 . 63 210 277 809 111 Remotely . | . . . . . . . . . . . Salvage Created 3985 | . 304 208 761 808 . 60 429 161 1124 130 Parts 241 | . 21 11 49 52 . 5 12 13 66 12 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 11 13 . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 83 | . 11 3 16 15 . 1 8 8 19 2 Guns 47 | . 11 2 14 11 . 1 1 . 7 . Cannons 34 | . . 1 . 4 . . 7 8 12 2 AOE 2 | . . . 2 . . . . . . . Classes Destroyed 12 | . 3 3 1 3 . . . 1 1 . Worker 4 | . 1 1 . 1 . . . . 1 . Builder 5 | . . . . 1 . . . . 3 1 Hauler 1 | . . . . 1 . . . . . . Watcher 11 | . . 1 1 3 . . . . 6 . Swarmer 18 | . 8 . . . . . . 6 4 . Grunt 34 | . 3 1 9 11 . . 7 . 3 . Brawler 1 | . . 1 . . . . . . . . Protector 1 | . . . 1 . . . . . . . Sentry 15 | . . 1 6 3 . 1 1 1 2 . Hunter 5 | . . . . 1 . . . . 4 . Programmer 8 | . . . . . . . . . 6 2 Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 5 3 4 4 . 1 4 3 6 1 Combat Bots Only 6 | . 5 2 4 3 . 1 4 3 6 1 Max Kills in Single Turn 2 | . 1 2 2 2 . 1 1 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . 2 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 1035 | . 48 31 41 63 12 87 41 55 323 334 Missed 348 | . 20 11 17 18 5 40 17 19 98 103 Damage Taken 8677 | . 187 253 237 651 87 265 254 493 3060 3190 Core 2025 | . 16 34 34 82 . 16 34 35 606 1168 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 3019 | . 61 72 72 187 25 85 73 150 1156 1138 Regen/Repaired (Parts) 64 | . 26 4 34 . . . . . . . Core Remaining (%) 84 | 100 93 . 83 85 100 . . 90 39 . Volleys Fired 265 | . 26 9 40 47 1 8 15 17 81 21 Largest 4 | . 2 2 2 3 3 3 2 2 4 4 Hottest 343 | . 60 79 79 113 87 120 120 120 259 343 Shots Fired 594 | . 51 18 80 115 3 18 22 34 207 46 Gun 380 | . 51 9 74 79 2 15 7 7 114 22 Cannon 214 | . . 9 6 36 1 3 15 27 93 24 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 350 | . 25 9 40 71 3 16 15 27 135 9 Thermal 61 | . . . 5 . . . . . 32 24 Explosive . | . . . . . . . . . . . Electromagnetic 183 | . 26 9 35 44 . 2 7 7 40 13 Robot Hit Streak 18 | . 11 8 18 18 6 10 11 12 16 13 Robot Miss Streak 7 | . 4 1 3 7 1 1 1 3 3 3 Penetration Max 1 | . . . . 1 . . 1 . 1 1 Secondary Targets 5 | . 1 . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 409 | . 29 13 61 89 2 15 17 23 131 29 Core Hits 188 | . 16 7 32 46 1 3 11 11 51 10 Critical Kills 4 | . . . . . . . . . 4 . Critical Parts Destroyed 11 | . . . . . . . . 2 9 . Critical Strikes 25 | . . . 1 . . . 1 6 17 . Destroy 16 | . . . . . . . . 3 13 . Blast 7 | . . . . . . . 1 3 3 . Corrupt 2 | . . . 1 . . . . . 1 . Melee Attacks 3 | . . . . . . . . . 3 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . 3 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10490 | . 398 353 1109 2137 35 297 914 942 3241 1064 Guns 4513 | . 398 96 915 1088 15 158 122 15 1375 331 Cannons 5546 | . . 225 76 887 20 139 792 927 1801 679 Explosions 348 | . . 31 114 162 . . . . . 41 Melee 9 | . . . . . . . . . 9 . Ramming 74 | . . 1 4 . . . . . 56 13 Kinetic 6422 | . 194 96 550 1308 35 297 792 927 2098 125 Thermal 1818 | . . 31 172 162 . . . . 733 720 Explosive . | . . . . . . . . . . . Electromagnetic 2167 | . 204 225 383 667 . . 122 15 345 206 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 9 | . . . . . . . . . 9 . Highest Corruption 5 | . . . . . . 1 1 1 5 3 Average Corruption 1 | . . . . . . 1 1 1 3 2 Corruption Purged 2 | . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . Effects 57 | . . . . . . . 10 11 31 5 Message Errors 16 | . . . . . . . 4 3 9 . Matter Fused 15 | . . . . . . . 2 3 9 1 Heat Flow Errors 7 | . . . . . . . 2 1 4 . Energy Discharges 4 | . . . . . . . . 1 2 1 Parts Fused 2 | . . . . . . . . 1 . 1 Data Loss (minor) 4 | . . . . . . . 1 . 2 1 Data Loss (major) 4 | . . . . . . . 1 2 1 . Alerts 4 | . . . . . . . . . 4 . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 213 | . . 8 . 44 . 20 1 32 86 22 Projectiles 185 | . . 8 . 16 . 20 1 32 86 22 Explosions 28 | . . . . 28 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 17 | . . . . 2 . 2 3 1 9 . Impact 1 | . . . . . . . . . 1 . Kinetic 16 | . . . . 2 . 2 3 1 8 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 89 | . . . . 89 . . . . . . Shots 1 | . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 12 | . 1 1 1 . . . . . 6 3 Kicked 12 | . 1 1 1 . . . . . 6 3 Crushed . | . . . . . . . . . . . Highest Temperature 744 | . 24 115 120 315 39 84 261 266 592 744 Average Temperature 116 | . 11 38 34 63 23 29 82 102 169 184 Received Heat Transfer 1696 | . 48 123 150 333 63 90 114 316 72 387 Effects 35 | . . . . . . . . . 18 17 Shutdowns 11 | . . . . . . . . . 6 5 Energy Bleed 6 | . . . . . . . . . 5 1 Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . 3 . Damage (minor) 4 | . . . . . . . . . 1 3 Damage (major) 10 | . . . . . . . . . 2 8 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . . 3 . . 3 . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . 1 Heat Transferred 2152 | . . 50 347 100 . . . . 1050 605 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 1 1 1 . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Peak Influence 398 | . 227 151 398 327 28 56 . . 251 80 Initial 75 | . . 29 1 75 13 11 . . 38 7 Average 101 | . 60 65 244 159 13 29 . . 69 23 Maximum Alert Level 1 | . 1 . 1 1 . . . . 1 . Low Security (%) 81 | 100 86 100 27 73 100 100 . . 94 100 Level 1 18 | . 13 . 72 26 . . . . 5 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 1 . 6 4 . 1 . . 10 3 Investigation 7 | . 1 . 1 3 . . . . 2 . Extermination 6 | . . . . . . 1 . . 4 1 Reinforcement 8 | . . . 2 . . . . . 4 2 Assault 2 | . . . 2 . . . . . . . Garrison 2 | . . . 1 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Distress Signals 12 | . . 2 4 3 . . . . 2 1 Communications Jammed 12 | . . . . . . . . . 1 11 Distress Signals 12 | . . . . . . . . . 1 11 Times Spotted 158 | . 15 9 35 23 4 2 12 8 32 18 Peak Tracking Total 9 | . 6 5 8 4 4 1 6 3 4 9 Tactical Retreats 8 | . . . 1 . 1 . . . 1 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Traps Triggered 3 | . 1 . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Machines Disabled 5 | . . . 4 1 . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Machines Accessed 44 | . 4 6 12 5 . 5 . 1 9 2 Terminals 27 | . 2 4 7 2 . 4 . . 7 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 5 | . 1 1 2 1 . . . . . . Recycling Units 5 | . 1 . 2 . . 1 . . 1 . Scanalyzers 2 | . . 1 . 1 . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . Total Hacks 174 | . 14 33 43 12 . 29 . 1 39 3 Successful 118 | . 10 22 29 6 . 23 . 1 24 3 Failed 56 | . 4 11 14 6 . 6 . . 15 . Catastrophic 5 | . 1 . . 1 . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 1 . 13 3 . . . . 2 1 Terminals 105 | . 4 24 30 7 . 15 . . 23 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 16 | . 5 2 6 3 . . . . . . Recycling Units 40 | . 5 . 6 . . 14 . . 15 . Scanalyzers 8 | . . 7 . 1 . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . Terminal Hacks 61 | . 2 13 20 4 . 9 . 1 10 2 Record 15 | . 1 6 1 1 . 2 . . 4 . Part Schematic 7 | . . . 5 . . 2 . . . . Robot Schematic 1 | . . . 1 . . . . . . . Robot Analysis 2 | . . . . 1 . 1 . . . . Prototype ID Bank 3 | . . . 2 . . . . . 1 . Open Door 2 | . . . 1 . . . . 1 . . Open DSF 4 | . . . . . . . . . 2 2 Emergency Access Points 4 | . . 1 1 1 . 1 . . . . Repair Station Index 1 | . . . 1 . . . . . . . Alert Level 4 | . . 1 2 1 . . . . . . Unreport Threat 4 | . . 1 2 . . . . . 1 . Locate Traps 1 | . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . 1 . Security Status 1 | . . 1 . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . 1 . Hauler Manifests 2 | . . 1 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 6 | . 1 2 2 . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 11 | . 3 2 5 1 . . . . . . Scan Component 7 | . 2 1 3 1 . . . . . . Repair 4 | . 1 1 2 . . . . . . . Recycling Unit Hacks 35 | . 5 . 3 . . 14 . . 13 . Recycle Component 12 | . 1 . . . . 5 . . 6 . Process 8 | . 2 . . . . 4 . . 2 . Report Inventory 4 | . 1 . 1 . . 1 . . 1 . Retrieve Matter 8 | . 1 . . . . 4 . . 3 . Retrieve Components 3 | . . . 2 . . . . . 1 . Scanalyzer 7 | . . 7 . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . Analyze 4 | . . 4 . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . 1 . Seal Access 3 | . . . 1 1 . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 4 6 11 4 . 5 . . 7 1 Full Trace Events 10 | . 1 1 3 3 . . . . 2 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . 3 5 . . 2 . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 Total Part Build Rating 18 | . . . . . . . . . . 18 Parts Repaired 4 | . 1 1 2 . . . . . . . Time 116 | . 26 26 64 . . . . . . . Parts Recycled 12 | . 1 . . . . 5 . . 6 . Recycled Matter 239 | . 17 . . . . 117 . . 105 . Retrieved Matter 239 | . 17 . . . . 117 . . 105 . Retrieved Components 21 | . . . 15 . . . . . 6 . Parts Scanalyzed 3 | . . 3 . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Total Allies 12 | . . . 12 . . . . . . . Largest Group 11 | . . . 11 . . . . . . . Highest-Rated Group 119 | . . . 119 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . Total Orders 8 | . . . . . . . . . 4 4 STAY 1 | . . . . . . . . . . 1 EXPLORE 4 | . . . . . . . . . 2 2 RETURN 3 | . . . . . . . . . 2 1 Ally Attacks 129 | . . . 129 . . . . . . . Total Damage 1408 | . . . 1408 . . . . . . . Kills 22 | . . . 22 . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Robot Analysis Total 2 | . . . . 1 . 1 . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . Drone Launches 4 | . . . . . . . . . 2 2 Drone Recoveries 2 | . . . . . . . . . 1 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Turns Passed 9684 | 68 565 396 1115 1272 311 542 1283 1399 1962 771 Spaces Moved 5242 | 52 346 229 706 624 242 327 700 619 1044 353 Core 67 | 13 . . . . . . . . 10 44 Treads 1554 | . . . . . . 77 700 619 158 . Legs 3526 | 39 346 229 706 624 242 250 . . 876 214 Wheels 95 | . . . . . . . . . . 95 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 123 160 160 120 50 Average Speed 149 | 105 120 120 120 122 123 150 176 213 148 161 Slowest Speed 1250 | 120 120 120 120 123 123 270 240 240 600 1250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 49 29 79 40 8 9 77 80 23 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . . 2 2 . . Spaces Dug 2 | . . . . . . . . . . 2 Terrain Destroyed 73 | . . 1 4 29 . . 4 4 24 7 Melee . | . . . . . . . . . . . Projectile 44 | . . . . 5 . . 4 4 24 7 AOE 29 | . . 1 4 24 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Total 6570 | 62 446 335 902 1039 254 362 721 655 1284 510 Wait 747 | 5 42 75 112 320 3 3 2 9 80 96 Move 5232 | 51 345 228 705 623 241 326 699 618 1043 353 Hop . | . . . . . . . . . . . Pick Up 90 | . 14 7 13 12 4 5 1 4 24 6 Fast Attach 54 | 6 2 1 6 9 1 4 . 1 13 11 Attach 45 | . . 4 2 4 2 4 1 3 15 10 Detach 13 | . . 2 . 3 . 4 2 1 . 1 Swap 44 | . 6 3 6 5 . 6 . 2 12 4 Drop 61 | . 10 5 14 16 2 2 . . 7 5 Fire 265 | . 26 9 40 47 1 8 15 17 81 21 Melee 3 | . . . . . . . . . 3 . Ram . | . . . . . . . . . . . Kick 12 | . 1 1 1 . . . . . 6 3 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . 3 . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 12) 533 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Repaired EM Pulse Gun 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 752 | -9/Materials | Repaired Lgt. Ion Engine 993 | -9/Materials | Discovered new exit (range 14) 1030 | -9/Materials | Entered Storage 1048 | -9/Storage | Met a pair of Derelict thieves 1360 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1406 | -9/Storage | Repaired Rnf. Ion Engine 1438 | -9/Storage | Repaired Autogun 1492 | -9/Storage | Garrison activated, responded to threat 1653 | -9/Storage | Build established: Commander-Mutant 1765 | -9/Storage | Lost 5 allies 1825 | -9/Storage | Discovered new exit (range 15) 1872 | -9/Storage | Identified exit to Materials 2145 | -9/Storage | Entered Materials 2145 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2192 | -8/Materials | Garrison activated, responded to threat 2748 | -8/Materials | Build established: Scavenger-Skirmisher 3085 | -8/Materials | Build established: Hacker-Skirmisher 3323 | -8/Materials | Discovered new exit (range 13) 3405 | -8/Materials | Identified exit to Factory 3417 | -8/Materials | Entered Factory 3417 | -7/Factory | Evolved 2 slots: Utility x2 3709 | -7/Factory | Discovered new exit (range 16) 3727 | -7/Factory | Identified exit to Factory 3728 | -7/Factory | Entered another Factory area 3728 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3796 | -6/Factory | Discovered new exit (range 16) 3870 | -6/Factory | Identified exit to Factory 4091 | -6/Factory | Lost 3 parts (2n1w) 4249 | -6/Factory | Discovered new exit (range 5) 4256 | -6/Factory | Identified exit to Lower Caves 4270 | -6/Factory | Entered Lower Caves 4306 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4605 | -6/Lower Caves | Learned location of 1 exit from Factory 4936 | -6/Lower Caves | Build established: Hacker-Mutant 5116 | -6/Lower Caves | Encountered a Warlord checkpoint 5547 | -6/Lower Caves | Discovered new exit (range 5) 5551 | -6/Lower Caves | Identified exit to Lower Caves 5553 | -6/Lower Caves | Entered another Lower Caves area 5906 | -6/Lower Caves | Spotted B-75 Beast 5934 | -6/Lower Caves | Destroyed B-75 Beast 6212 | -6/Lower Caves | Build established: Hacker-Tank 6586 | -6/Lower Caves | Learned location of Zion (-6) 6590 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6916 | -6/Lower Caves | Discovered exit to Factory (range 14) 6952 | -6/Lower Caves | Entered Factory 6952 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6953 | -5/Factory | Identified exit to Factory 7405 | -5/Factory | Lost 5 parts (1n2u2w) 7549 | -5/Factory | Lost 9 parts (2p1n4u2w) 7803 | -5/Factory | Build established: Scavenger-Mutant 8407 | -5/Factory | Build established: Scavenger-Gunner 8887 | -5/Factory | Core integrity fell below 50% 8914 | -5/Factory | Entered another Factory area 8914 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8931 | -4/Factory | Lost 11 parts (1p1n5u4w) 8942 | -4/Factory | Identified exit to DSF 9134 | -4/Factory | Fabricated Enh. Nova Cannon (x2) 9563 | -4/Factory | Lost 13 parts (2p1n6u4w) 9583 | -4/Factory | Core integrity fell below 50% 9601 | -4/Factory | Found Prototype Launcher 9601 | -4/Factory | Identified Tesla Bomb Launcher 9603 | -4/Factory | Found Faulty Tesla Bomb Launcher 9606 | -4/Factory | Found Tesla Bomb Launcher 9665 | -4/Factory | Spotted B-86 Titan 9667 | -4/Factory | Core integrity fell below 20% 9685 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09666_ Fusion Modulator explodes. 09666_ Penetrated by Slug. 09666_ Imp. Thermal Shield destroyed. 09666_ Centrium Wheel destroyed. 09666_ Fusion Modulator explodes. 09666_ Fabricator disabled. 09666_ Fusion Modulator explodes. 09666_ K-01 Serf destroyed. 09666_ U-05 Engineer destroyed. 09668_ K-01 Serf collects debris. 09669_ Slug penetrates Fabricator. 09671_ B-86 Titan activates siege mode. 09673_ Imp. Target Analyzer destroyed. 09673_ Critical hit (Blast). 09673_ Slug penetrates Wall. 09679_ Penetrated by Slug. 09681_ System corrupted: Component data lost. 09685_ Slug penetrates Fabricator. 09685_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????########## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????""" # %# | | ?????????????????????##??????????? """ # % # | | ?????????????????????# ?????????? ?# # | | ????????????????????? ?????????? ?# # | | ?????????????????????? ?????????? !?# # | | ??????????????????????# ?????????? ??## ## | | ??????????????????????# #?????#+##;###+#" | | ??????????????????????# ;###### | | ??????????????????????+ | | ??????????????????????# | | ??????????????????????# " | | ??????????????????????# " | | ??????????????????????# " % "## | | ??????????????????????# @ g= "#? | | ??????????????????????# k #?? | | ??????????????????????# ###;;; #?? | | ??????????????????????# ??? ; % #?? | | ??????????????????????#???? ; #?? | | ?????????????????????????? ; #?? | | ?????????????????????????? + / ? | | ????????????????????????? ##;;; # " | | ????????????????????????? "" #?#BB #?? | | ????????????????????????# "T #?#BB #?? | | ????????????????????????# "" ??##; #?? | | ????????????????????????# ? ???#" #?? | | ????????????????????????##?##???#" == #?? | | ????????????????????????????????#"![ == #?? | | ????????????????????????????????=%! = +?? | | ??????????????????????????????? ! #?? | | ???????????????????????????????? #?? | | ??????????????????????????????????? """######??? | | ?????????????????????????????????????+###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 51 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Resistance: KI 40 Resistance: TH 45 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Power Shielding | -9/Storage | Hacked Field Recycling Unit | -9/Storage | Hacked Imp. Light Cannon | -9/Storage | Hacked Shield Generator | -9/Storage | Hacked Imp. Signal Interpreter | -9/Storage | Hacked KE Penetrator | -6/Factory | Hacked Arm. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked Fabricated ------------ Enh. Nova Cannon | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Everything Is Under Control Just What I Needed Loot Pinata Oops Please Form A Line The More The Merrier Total Silence Challenges ------------ None Game ------ Seed CoilKineticEngine Manual? 0 Play Time 05:03:58 Cumulative 12.6 hours Start 2025.02.17 @ 00:29:28 End 2025.02.17 @ 18:08:46 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87492fca-f3d4-4daa-b65d-9c84f6cd2122