Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.27 @ 00:22:02 Player: Giant Eel Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3724) 3724 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (775) 775 TOTAL SCORE: 9669 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 142 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -166 Cogmind --------- Core Integrity 0/1000 Matter 284/500 Energy 11/100 System Corruption 9% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Targeting Computer Improved Thermal Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (16) --- Heavy Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink Drone Bay (0/2) Improved Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Targeting Computer Improved Thermal Shield > --- WEAPON ----------- High-powered Shock Rifle Wave Gun Wave Gun Gauss Rifle Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Drone Bay Lightning Gun Tesla Rifle Guided Missile Launcher Improved Remote Datajack Katana [Rating: 72] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Drone Bay Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Guided Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Slots Evolved 11 | . 1 2 . . . 4 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . 1 1 . . . . 1 . . . Utility 5 | . . . . . . 3 1 1 . . Weapon 3 | . . 1 . . . 1 . 1 . . Parts Attached 106 | 7 3 7 16 5 . 9 17 23 13 6 Power 9 | 1 . 2 2 . . . . 2 1 1 Engine 9 | 1 . 2 2 . . . . 2 1 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 46 | 2 1 1 8 3 . 5 9 8 7 2 Treads . | . . . . . . . . . . . Leg 46 | 2 1 1 8 3 . 5 9 8 7 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 2 1 . 3 . . 3 4 4 2 . Device 8 | . . . 2 . . 1 2 1 2 . Storage 4 | 1 1 . 1 . . 1 . . . . Processor 4 | 1 . . . . . . 1 2 . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . . 1 1 1 . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 1 4 3 2 . 1 4 9 3 3 Energy Gun 15 | 1 . 2 1 . . . 2 6 1 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 14 | 1 1 2 1 2 . 1 2 2 1 1 Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 3 . . . . . 1 . Parts Lost 33 | . . 3 . . . . . 8 5 17 Power 3 | . . . . . . . . 1 . 2 Propulsion 10 | . . . . . . . . 2 1 7 Utility 4 | . . . . . . . . 1 2 1 Weapon 16 | . . 3 . . . . . 4 2 7 Highest Loss Streak 17 | . . 3 . . . . . 4 3 17 Average Slot Usage (%) 96 | . 99 94 100 100 100 99 98 91 95 78 Engine 7 | . 12 10 10 10 10 7 6 4 5 3 Leg 32 | . 36 36 40 40 40 28 31 26 25 20 Device 5 | . . . 4 . . 6 7 4 12 15 Storage 16 | . 12 10 13 20 20 20 18 16 16 16 Processor 3 | . 12 10 2 . . . 2 3 5 5 Protection 2 | . . . . . . 7 6 6 2 . Energy Gun 6 | . 8 7 12 1 . . 5 5 13 6 Ballistic Gun 18 | . 15 20 16 28 30 28 18 17 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 88 | 17 41 45 57 57 57 71 84 88 88 82 Greatest Support 91 | 20 30 40 40 40 40 56 86 91 81 75 Greatest Overweight (x) 2 | 2 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 1 . . 1 . Largest Inventory Capacity 16 | 8 12 12 16 16 16 16 16 16 16 16 Average Capacity 14 | 7 10 12 13 16 16 16 16 16 16 16 Most Carried 16 | . 6 12 15 16 16 16 16 16 16 14 Average Carried 13 | . 3 7 12 15 16 14 15 15 15 11 Final Capacity 16 | 8 12 12 16 16 16 16 16 16 16 16 Final Carried 16 | . 6 12 15 16 16 16 16 15 14 9 Class Distribution -------------------- 37% | Scavenger-Tank 31% | Scavenger-Gunner 15% | Hacker-Gunner 10% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Scavenger-Gunner | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Matter Collected 3136 | 226 95 237 194 191 65 140 785 921 227 55 Remotely . | . . . . . . . . . . . Salvage Created 4837 | . 112 785 419 382 121 44 1006 1477 436 55 Parts 253 | . 15 47 23 27 13 3 43 62 20 . Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Combat Hostiles Destroyed 83 | . 2 12 9 10 5 1 14 18 11 1 Guns 75 | . 2 12 9 10 5 1 14 14 7 1 Cannons 3 | . . . . . . . . 2 1 . AOE 5 | . . . . . . . . 2 3 . Classes Destroyed 16 | . 2 8 1 . 1 . 3 . 1 . Worker 2 | . . 1 . . . . . 1 . . Builder 5 | . . 2 1 . . . . 2 . . Hauler 1 | . . 1 . . . . . . . . Recycler 5 | . . 2 . . 1 . . 2 . . Operator 1 | . . 1 . . . . . . . . Drone 5 | . . . . . 5 . . . . . Watcher 8 | . 3 1 . . . . 1 3 . . Swarmer 13 | . 2 2 . 4 . . . . 5 . Grunt 43 | . . 7 7 2 . 1 10 11 4 1 Brawler 2 | . . . . . . . 1 1 . . Duelist 6 | . . 1 1 . . . 1 3 . . Protector 1 | . . . 1 . . . . . . . Sentry 9 | . . 2 . 4 . . 1 1 1 . Hunter 2 | . . . . . . . 1 1 . . Programmer 2 | . . . . . . . 1 1 . . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 13 | . 3 13 5 7 2 1 4 7 7 1 Combat Bots Only 7 | . 2 5 5 7 2 1 4 6 7 1 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 2 2 2 1 Gunslinging 1 | . . . 1 1 . . 1 . . . Exploded 2 | . . . . . . . . 1 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Damage Taken 5722 | . 45 279 162 508 . 18 697 1965 626 1422 Core 1216 | . 13 14 19 103 . 9 46 653 73 286 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 90 | 100 94 . . . 66 98 94 . . . Volleys Fired 200 | . 7 39 11 17 7 4 38 42 22 13 Largest 5 | . 2 3 3 3 3 4 4 5 5 4 Hottest 298 | . 60 80 124 102 69 89 141 261 298 178 Shots Fired 672 | . 14 108 32 51 21 16 152 198 54 26 Gun 624 | . 14 108 32 51 21 16 152 176 35 19 Cannon 31 | . . . . . . . . 22 9 . Launcher 17 | . . . . . . . . . 10 7 Special . | . . . . . . . . . . . Kinetic 490 | . 7 79 18 47 21 16 114 158 21 9 Thermal 31 | . . . 5 4 . . . 8 11 3 Explosive 17 | . . . . . . . . . 10 7 Electromagnetic 134 | . 7 29 9 . . . 38 32 12 7 Robot Hit Streak 53 | . 3 25 32 37 11 8 21 29 38 53 Robot Miss Streak 7 | . 2 1 1 2 7 1 3 3 . 1 Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 14 | . . . 4 5 . . 4 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . Shots Hit Robots 483 | . 7 84 29 43 5 11 125 123 36 20 Core Hits 232 | . 5 31 18 16 6 4 58 66 22 6 Critical Hits 7 | . . 1 . . . . 4 2 . . Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed 5 | . . 1 . . . . 2 2 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9781 | . 100 1027 451 657 91 110 2359 3255 1136 595 Guns 7759 | . 100 838 451 657 91 110 2325 2260 650 277 Cannons 386 | . . . . . . . . 277 109 . Explosions 1636 | . . 189 . . . . 34 718 377 318 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5436 | . 22 491 201 592 91 110 1643 1837 310 139 Thermal 1482 | . . 189 62 65 . . 34 860 220 52 Explosive 695 | . . . . . . . . . 377 318 Electromagnetic 2168 | . 78 347 188 . . . 682 558 229 86 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 . . 9 Average Corruption 1 | . . . . . . . 1 . . 2 Corruption Purged . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 136 | . . . . . . . . 134 2 . Projectiles 8 | . . . . . . . . 6 2 . Explosions 128 | . . . . . . . . 128 . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 1 1 . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . 1 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 144 | . . 16 . . . . . 108 20 . Shots 5 | . . 1 . . . . . 3 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 693 | . . 86 137 134 . 15 242 693 429 37 Average Temperature 111 | . . 36 74 45 . 4 86 186 167 24 Received Heat Transfer 1569 | . . 165 132 231 . 18 312 396 126 189 Effects 23 | . . . . . . . 1 19 3 . Shutdowns 2 | . . . . . . . . 1 1 . Energy Bleed 2 | . . . . . . . . 1 1 . Interference 3 | . . . . . . . 1 2 . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . 1 1 . Damage (minor) 2 | . . . . . . . . 2 . . Damage (major) 8 | . . . . . . . . 8 . . Damage (core) 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . 1 2 . . . . 2 1 . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 2 . Heat Transferred 1666 | . . 200 139 148 . . 50 722 333 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . 3 . . . . 1 2 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Peak Influence 820 | . 107 298 180 401 214 820 511 440 . . Initial 800 | . . 31 14 31 130 800 295 49 . . Average 236 | . 55 108 93 267 163 801 317 166 . . Maximum Alert Level 3 | . . 1 . 2 1 3 2 2 . . Low Security (%) 52 | 100 100 72 100 22 85 . 9 55 . . Level 1 31 | . . 27 . 34 14 . 77 42 . . Level 2 6 | . . . . 43 . . 12 2 . . Level 3 9 | . . . . . . 100 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . 2 4 . . . 5 3 . . Investigation 3 | . . . . . . . 2 1 . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 7 | . . 2 2 . . . 1 2 . . Assault 2 | . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Distress Signals 4 | . . 3 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 109 | . 5 20 12 13 6 2 18 20 9 4 Peak Tracking Total 7 | . 2 6 6 7 3 1 4 4 5 3 Tactical Retreats 4 | . . 1 . 2 . . . . . 1 Traps | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Traps Triggered 8 | . 1 . 4 . . . 2 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 Machines | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Machines Disabled 18 | . . 1 . . 1 . 4 11 1 . Max in Single Turn 9 | . . 1 . . 1 . 2 9 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Machines Accessed 17 | . 2 1 3 . 4 1 4 1 1 . Terminals 13 | . 2 1 2 . 4 . 2 1 1 . Fabricators 2 | . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 52 | . 5 3 8 . 18 1 11 2 4 . Successful 46 | . 5 3 6 . 18 1 9 . 4 . Failed 6 | . . . 2 . . . 2 2 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 4 . 5 . 8 1 3 1 1 . Terminals 47 | . 5 3 7 . 18 . 8 2 4 . Fabricators 2 | . . . . . . 1 1 . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 25 | . 1 3 3 . 10 . 4 . 4 . Record 8 | . . . . . 2 . 2 . 4 . Part Schematic 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . Open Door 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . 2 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Assault Status 1 | . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . 3 . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . Build 2 | . . . . . . 1 1 . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 16 | . 4 . 2 . 8 . 2 . . . Terminals 16 | . 4 . 2 . 8 . 2 . . . Track 8 | . 2 . 1 . 4 . 1 . . . Botnet 8 | . 2 . 1 . 4 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 1 1 . 2 . 4 1 . . Full Trace Events 5 | . . 1 . . 1 . 2 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . Matter 252 | . . . . . . . 252 . . . Time 67 | . . . . . . . 67 . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Matter 168 | . . . . . . 168 . . . . Time 84 | . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 50 | . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Total Allies 5 | . . . 2 . . . 3 . . . Largest Group 3 | . . . 2 . . . 3 . . . Highest-Rated Group 90 | . . . 62 . . . 90 . . . Highest-Rated Ally 31 | . . . 31 . . . 30 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . 13 . . . 10 . . . Total Damage 436 | . . . 208 . . . 228 . . . Kills 5 | . . . 3 . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches 5 | . . . . . . 2 . 3 . . Drone Recoveries 1 | . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Turns Passed 4712 | 75 292 518 538 344 417 363 885 598 512 170 Spaces Moved 2549 | 54 189 251 301 189 257 168 498 298 289 55 Core 5 | 5 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 2544 | 49 189 251 301 189 257 168 498 298 289 55 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 150 150 150 120 120 150 120 Average Speed 141 | 120 138 150 149 150 150 150 123 136 150 145 Slowest Speed 150 | 150 150 150 150 150 150 150 150 150 150 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 5 35 17 39 49 48 5 14 7 47 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 161 | . . 9 . . . . 5 70 52 25 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . . . 3 8 2 1 AOE 147 | . . 9 . . . . 2 62 50 24 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Fac Upp Upp Total 3219 | 60 203 318 366 214 273 268 683 376 332 126 Wait 269 | . . . 7 . 10 84 108 6 3 51 Move 2538 | 53 188 250 300 187 256 167 497 297 288 55 Hop . | . . . . . . . . . . . Pick Up 31 | . 5 14 3 2 . 2 4 1 . . Fast Attach 26 | 7 1 1 4 . . 1 5 5 2 . Attach 29 | . . 6 1 . . 3 1 8 4 6 Detach 11 | . . 2 2 . . . 3 2 1 1 Swap 52 | . 2 1 11 5 . 5 11 10 7 . Drop 48 | . . 5 12 3 . 2 16 5 5 . Fire 200 | . 7 39 11 17 7 4 38 42 22 13 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . 15 . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / Zhi) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Propulsion x1 308 | -10/Materials | Build established: Hacker-Mutant 327 | -10/Materials | Identified exit to Materials 327 | -10/Materials | Discovered exit to Materials (range 12) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 506 | -9/Materials | Identified exit to Storage 506 | -9/Materials | Discovered exit to Storage (range 14) 729 | -9/Materials | Build established: Hacker-Gunner 825 | -9/Materials | Lost 3 parts (3w) 886 | -9/Materials | Entered Storage 945 | -9/Storage | Met a pair of Derelict thieves 1241 | -9/Storage | Found Prototype Launcher 1423 | -9/Storage | Identified exit to Garrison 1424 | -9/Storage | Entered Garrison 1458 | -9/Garrison | Triggered checkpoint 1579 | -9/Garrison | Triggered checkpoint 1599 | -9/Garrison | Build established: Scavenger-Gunner 1640 | -9/Garrison | Destroyed 7 combat bots 1717 | -9/Garrison | Identified exit to Recycling 1717 | -9/Garrison | Discovered exit to Recycling (range 14) 1751 | -9/Garrison | Installed Relay Interface Framework 1768 | -9/Garrison | Entered Recycling 1906 | -9/Recycling | Spotter reported a threat 2020 | -9/Recycling | Spotter reported a threat 2021 | -9/Recycling | Spotter reported a threat 2035 | -9/Recycling | Spotter reported a threat 2110 | -9/Recycling | Spotter reported a threat 2163 | -9/Recycling | Identified exit to Factory 2163 | -9/Recycling | Discovered exit to Factory (range 16) 2185 | -9/Recycling | Entered Factory 2185 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 2334 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 2494 | -7/Factory | Build established: Scavenger-Tank 2504 | -7/Factory | Identified exit to Factory 2504 | -7/Factory | Discovered exit to Factory (range 8) 2548 | -7/Factory | Entered another Factory area 2548 | -6/Factory | Accompanied by 2 allies 2548 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2784 | -6/Factory | Fabricated L-41 Fighter (x3) 3208 | -6/Factory | Identified exit to Factory 3208 | -6/Factory | Discovered exit to Factory (range 9) 3306 | -6/Factory | Repaired Drone Bay 3433 | -6/Factory | Entered another Factory area 3433 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3674 | -5/Factory | Lost 4 parts (1p1n1u1w) 3842 | -5/Factory | Identified exit to Upper Caves 3842 | -5/Factory | Discovered exit to Upper Caves (range 15) 3962 | -5/Factory | Core integrity fell below 50% 4031 | -5/Factory | Entered Upper Caves 4119 | -5/Upper Caves | Attracted the attention of an 0b10 base 4169 | -5/Upper Caves | Destroyed 7 combat bots 4176 | -5/Upper Caves | Lost 3 parts (2u1w) 4210 | -5/Upper Caves | Identified exit to Upper Caves 4213 | -5/Upper Caves | Learned location of 2 exits from Upper Caves 4213 | -5/Upper Caves | Learned Factory trap positions 4213 | -5/Upper Caves | Learned Armory trap positions 4363 | -5/Upper Caves | Spotted B-75 Beast 4393 | -5/Upper Caves | Identified Gui. Missile Launcher 4403 | -5/Upper Caves | Destroyed B-75 Beast 4479 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4543 | -5/Upper Caves | Entered another Upper Caves area 4544 | -5/Upper Caves | Identified exit to Factory 4544 | -5/Upper Caves | Identified exit to Zhirov 4592 | -5/Upper Caves | Spotted B-75 Beast 4684 | -5/Upper Caves | Core integrity fell below 20% 4713 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04630_ The unstable cave ceiling collapses. 04632_ Carbon-fiber Leg destroyed. 04634_ The unstable cave ceiling collapses. 04642_ Gui. Missile Launcher destroyed. 04654_ Slug penetrates Earth. 04656_ Tesla Rifle destroyed. 04658_ Slug penetrates P-70 Sage. 04658_ Gauss Rifle destroyed. 04660_ Lgt. Deuterium Engine destroyed. 04660_ Hvy. Machine Gun destroyed. 04672_ Carbon-fiber Leg destroyed. 04677_ Critical hit. 04677_ Carbon-fiber Leg destroyed. 04684_ System corrupted: Component data lost. 04684_ P-70 Sage suffers critical hit. 04684_ P-70 Sage knocked back. 04689_ Lightning Gun destroyed. 04692_ Adv. Heat Sink destroyed. 04696_ Knocked back. 04708_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ???????????????????????????????? #??????????????? | | ??????????????????????????????? #???#??????????? | | ?????????????????????????????? #?? ??????????? | | ????????????????????????????? ## #?????????? | | ????????????????????????????? ?????????? | | ????????????????????????????? ????????? | | ???????????????????????###### ????????? | | ???????????????????????# ????????? | | ???????????????????????# "" #?????????? | | ???????????????????????# " #??????????? | | ???????????????????????# @ #?????????????# | | ???????????????????????#p p #????????????? | | ???????????????????????##;; ##???????????""" | | ???????????????????????? ; ### #?? """" | | ???????????????????????? ; ???"""" | | ???????????????????????? ;; ???? | | ????????????????????????#;; ## ????## | | ????????????????????????#; #?? ??????# | | ????????????????????????##; #??### ??????# | | ?????????????????????????#;;; ### #?? ??????# | | ????????????????????????## ;BB## ##??????###??# | | ???????????????????????## BB ###???## ##??# | | ???????????????????# ## #??## #### | | ???????????????????# #??# | | ???????????????????# # ## ##?## | | ????????????????????? # ###?# ###### | | ???????????????????# ### ##????# | | ???????????????????# * "" ##?????# | | ???????????????????##### #&% ##?????? | | ???????????????????????## # %! "#?????? | | ????????????????????????#### &&& ^ #????? | | ?????????????????????? &# ^ "#???? | | ????????????????????? #######""###"#???? | | ?????????????????????####### ##??????###???#???? | | ???????????????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Spread Laser | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory | Preloaded L-41 Fighter | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Just What I Needed More Dakka Please My Command Is Your Wish Novice Programmer Part-time Mechanic Quantum Hacking Serviceable Loadout True Hacker \\IAMDERELICT Challenges ------------ None Game ------ Seed DamperPropulsionRegenerator Manual? 0 Play Time 01:08:12 Cumulative 5.6 hours Start 2021.10.26 @ 23:15:02 End 2021.10.27 @ 00:22:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 5 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67fce441-d965-46ce-8aa9-37e3fee34e7a