Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.23 @ 02:28:22 Player: cavemonk Result: Destroyed by Light Deuterium Engine chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (216) 1080 Value Destroyed (6608) 6608 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2857) 2857 TOTAL SCORE: 14065 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2422 Follower Combat Kills 60 Friendly Fire -125 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 74/150 System Corruption 17% Temperature Cool (8) Movement Hovering (48) Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Airjet Antigrav System Antigrav System > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Airjet Advanced Heat Sink Advanced Heat Sink Compact Battery (300) Compact Matter Pod (150) Long-range Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Hacking Suite Hacking Suite Improved Field Recycling Unit (122) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Combat Airjet Antigrav System Antigrav System Coolant Injector Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Compact Matter Pod Compact Matter Pod Advanced Weight Redist. System Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Kinecellerator Transmission Jammer Improved Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Long-range Tractor Beam Long-range Tractor Beam Improved Field Recycling Unit Improved EM Pulse Cannon Minigun Minigun Minigun Gauss Rifle Gauss Rifle Gauss Rifle Advanced EMP Blaster Proton Missile Launcher Proton Missile Launcher Mini Grenade Launcher Missile Launcher Missile Launcher Spear [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 305 | 8 10 3 13 . 1 9 87 160 14 Power 15 | 1 . 1 1 . . . 5 6 1 Engine 13 | 1 . 1 1 . . . 5 5 . Core 2 | . . . . . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 58 | 2 3 2 3 . . 8 25 15 . Treads 29 | 1 2 2 2 . . 4 17 1 . Leg 3 | . . . . . . . . 3 . Wheel 20 | 1 1 . 1 . . 4 8 5 . Hover 5 | . . . . . . . . 5 . Flight 1 | . . . . . . . . 1 . Utility 124 | 2 2 . 3 . . . 22 84 11 Device 67 | 1 . . . . . . 5 58 3 Storage 17 | 1 2 . 3 . . . 7 1 3 Processor 4 | . . . . . . . 1 3 . Hackware 1 | . . . . . . . . . 1 Protection 35 | . . . . . . . 9 22 4 Artifact . | . . . . . . . . . . Weapon 108 | 3 5 . 6 . 1 1 35 55 2 Energy Gun 19 | 2 3 . 4 . . 1 9 . . Energy Cannon 21 | . 2 . . . . . 9 10 . Ballistic Gun 36 | 1 . . 2 . . . 8 25 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 26 | . . . . . 1 . 6 18 1 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 4 4 . Parts Lost 27 | . . . 2 . . 1 5 19 . Power 4 | . . . . . . 1 1 2 . Propulsion 6 | . . . . . . . 1 5 . Utility 5 | . . . . . . . 2 3 . Weapon 12 | . . . 2 . . . 1 9 . Highest Loss Streak 9 | . . . 2 . . 1 2 9 . Average Slot Usage (%) 94 | . 99 100 99 100 100 98 93 92 86 Engine 9 | . 14 14 11 11 11 9 8 6 1 Treads 15 | . 14 28 30 22 22 24 22 3 . Wheel 6 | . 12 . 2 11 11 8 3 9 . Device 3 | . 2 . . . . . 1 6 9 Storage 32 | . 25 28 32 33 33 33 30 37 22 Processor 1 | . . . . . . . 1 2 7 Protection 3 | . . . . . . . 6 5 8 Energy Gun 9 | . 26 28 20 22 21 21 5 . . Energy Cannon 3 | . . . . . . . 8 2 . Ballistic Gun 4 | . . . 1 . . . 3 10 . Naked Turns . | . . . . . . . . . . Heaviest Build 208 | 14 59 59 75 75 75 75 162 208 171 Greatest Support 69 | 20 40 46 69 12 12 69 69 60 45 Greatest Overweight (x) 15 | 3 5 5 6 6 6 6 12 15 3 Average Overweight (x) 4 | . 4 1 3 6 6 5 4 4 . Largest Inventory Capacity 44 | 6 18 18 24 24 24 24 38 44 44 Average Capacity 33 | 5 16 18 22 24 24 24 35 43 22 Most Carried 44 | 6 18 18 24 24 24 24 38 44 36 Average Carried 32 | 3 15 17 19 24 23 24 34 43 20 Final Capacity 44 | 6 18 18 24 24 24 24 36 44 16 Final Carried 36 | 6 18 18 24 24 24 24 36 36 15 Class Distribution -------------------- 83% | Hauler-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 5530 | 280 200 170 369 . . 95 1764 2652 . Remotely 733 | . . . . . . . 65 668 . Salvage Created 9273 | 171 399 185 906 . . 336 3472 3804 . Parts 487 | 12 18 7 59 . . 15 189 187 . Haulers Intercepted 14 | . 2 . 2 . . . 6 4 . Recyclers Shooed 6 | . 1 . . . . . 4 1 . Parts Field Recycled 31 | . . . . . . . . 31 . Retrieved Matter 260 | . . . . . . . . 260 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 155 | . 8 3 21 . . 9 53 61 . Guns 80 | . 7 3 17 . . 8 18 27 . Cannons 15 | . . . . . . . 12 3 . AOE 46 | . 1 . 4 . . 1 16 24 . Classes Destroyed 16 | 2 2 1 4 . . 2 3 2 . Worker 8 | . . . . . . . 6 2 . Builder 7 | . . . . . . . 4 3 . Tunneler 5 | 4 . . . . . . . 1 . Hauler 14 | . 2 . 2 . . . 6 4 . Recycler 13 | 1 2 . 1 . . . 6 3 . Mechanic 2 | . . . . . . . . 2 . Operator 3 | . . . 1 . . . 2 . . Watcher 9 | . . . 1 . . . 2 6 . Swarmer 48 | . 8 . 11 . . 4 12 13 . Grunt 58 | . . 3 7 . . 3 24 21 . Brawler 9 | . . . . . . 1 2 6 . Duelist 5 | . . . 1 . . . 2 2 . Protector 2 | . . . . . . . 2 . . Sentry 19 | . . . 2 . . . 9 8 . Hunter 6 | . . . . . . 1 2 3 . Programmer 8 | . . . . . . . . 8 . Best Kill Streak 12 | 5 3 2 6 . . 5 7 12 . Combat Bots Only 9 | . 3 2 5 . . 5 6 9 . Max Kills in Single Turn 5 | 1 2 1 2 . . 2 3 5 . Gunslinging 1 | . 1 . 1 . . . 1 1 . Exploded 3 | . 1 . 1 . . 1 3 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 9122 | . 162 56 572 . . 320 2373 5567 72 Core 1116 | . 22 11 119 . . 23 221 697 23 Absorbed by Shields 141 | . . . . . . . . 141 . Core Remaining (%) 77 | 100 . 86 . . . 64 59 . . Volleys Fired 430 | 8 30 6 47 . . 16 141 182 . Largest 2 | 2 2 2 2 . . 2 2 2 . Hottest 138 | 90 90 90 90 . . 90 138 138 . Shots Fired 793 | 16 55 12 94 . . 32 267 317 . Gun 634 | 16 55 12 94 . . 32 192 233 . Cannon 108 | . . . . . . . 60 48 . Launcher 51 | . . . . . . . 15 36 . Special . | . . . . . . . . . . Kinetic 361 | . . . 28 . . . 100 233 . Thermal 15 | 8 7 . . . . . . . . Explosive 7 | . . . . . . . 1 6 . Electromagnetic 410 | 8 48 12 66 . . 32 166 78 . Robot Hit Streak 27 | 4 7 9 18 . . 16 25 27 . Robot Miss Streak 5 | 2 3 2 5 . . 2 4 4 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 11 | . 2 . 4 . . . 2 3 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . Shots Hit Robots 561 | 9 39 7 65 . . 25 194 222 . Core Hits 314 | 6 11 6 37 . . 18 100 136 . Critical Hits 7 | . . . 1 . . 2 . 4 . Critical Kills 2 | . . . . . . 1 . 1 . Critical Parts Destroyed 5 | . . . 1 . . 1 . 3 . Melee Attacks 4 | . . . . . . . 4 . . Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . 4 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17775 | 101 510 133 1234 . . 623 6070 9104 . Guns 8902 | 101 483 133 903 . . 491 2505 4286 . Cannons 2279 | . . . . . . . 1263 1016 . Explosions 6579 | . 27 . 331 . . 132 2287 3802 . Melee . | . . . . . . . . . . Ramming 15 | . . . . . . . 15 . . Kinetic 5765 | . . . 264 . . . 1215 4286 . Thermal 2579 | 50 77 . 331 . . 132 598 1391 . Explosive 1033 | . . . . . . . 417 616 . Electromagnetic 8383 | 51 433 133 639 . . 491 3825 2811 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . 1 1 . . . . 2 17 17 Average Corruption 4 | . 1 1 . . . . 1 6 17 Corruption Purged . | . . . . . . . . . . Effects 171 | . 4 2 . . . . 25 135 5 Message Errors 40 | . 1 1 . . . . 8 28 2 Matter Fused 20 | . . . . . . . . 19 1 Heat Flow Errors 15 | . . . . . . . 2 12 1 Energy Discharges 20 | . 2 1 . . . . 4 13 . Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 20 | . 1 . . . . . 5 14 . Data Loss (major) 4 | . . . . . . . . 4 . Misfires 3 | . . . . . . . . 3 . Alerts 2 | . . . . . . . . 2 . Misdirections 10 | . . . . . . . . 9 1 Targeting Errors 34 | . . . . . . . 6 28 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 530 | . . . . . . . 116 414 . Projectiles 183 | . . . . . . . 31 152 . Explosions 347 | . . . . . . . 85 262 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 814 | . 28 . 59 . . 48 268 411 . Shots 31 | . 1 . 2 . . 1 10 17 . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 298 | 110 192 72 138 . . 199 270 298 169 Average Temperature 65 | 47 62 30 43 . . 71 67 72 88 Received Heat Transfer 2410 | . . 30 123 . . 81 774 1402 . Effects 2 | . . . . . . . . 2 . Interference 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 17 | . 1 . . . . . 8 8 . Combat Hostiles 14 | . . . . . . . 7 7 . Parts Fried 45 | . 1 . 1 . . 1 22 20 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . 1 . Heat Transferred 2733 | 148 198 . 450 . . 150 787 1000 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 24 | . 1 . 5 . . 1 12 5 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 1944 | 25 227 70 354 140 . 231 1288 1944 1131 Initial 1100 | . 16 . 11 105 . . 89 508 1100 Average 620 | 14 54 30 97 92 . 105 711 1044 1106 Maximum Alert Level 5 | . 1 . 1 . . 1 4 5 4 Low Security (%) 35 | 100 85 100 76 100 . 87 19 . . Level 1 6 | . 14 . 23 . . 12 8 . . Level 2 20 | . . . . . . . 14 42 . Level 3 13 | . . . . . . . 30 13 . Level 4 15 | . . . . . . . 26 20 100 Level 5 8 | . . . . . . . . 20 . High Security . | . . . . . . . . 2 . Max Security . | . . . . . . . . . . Squads Dispatched 34 | . . 1 2 . . 1 11 19 . Investigation 4 | . . 1 . . . . 3 . . Extermination 6 | . . . . . . . . 6 . Reinforcement 11 | . . . 2 . . 1 4 4 . Assault 12 | . . . . . . . 3 9 . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 19 | . 1 . 6 . . . 9 3 . Communications Jammed 7 | . . . . . . . . 7 . Distress Signals 7 | . . . . . . . . 7 . Times Spotted 265 | . 14 5 33 2 . 11 96 103 1 Peak Tracking Total 12 | . 6 3 6 2 . 4 6 12 1 Tactical Retreats 19 | . . . 2 . . 1 11 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 6 | . 1 . . . . . . 4 1 Indirectly 2 | . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 32 | . 2 . . . . . 13 17 . Max in Single Turn 4 | . 1 . . . . . 4 3 . Garrison Access 2 | . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 56 | . 8 1 4 . . . 15 26 2 Terminals 31 | . 7 . 2 . . . 8 13 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations 9 | . 1 . 1 . . . 2 5 . Recycling Units 7 | . . . 1 . . . 2 3 1 Scanalyzers 5 | . . . . . . . 2 3 . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 178 | . 36 1 12 . . . 63 63 3 Successful 110 | . 27 1 10 . . . 42 29 1 Failed 68 | . 9 . 2 . . . 21 34 2 Catastrophic 17 | . . . 1 . . . 7 8 1 Database Lockouts . | . . . . . . . . . . Manual 67 | . 18 . 5 . . . 23 21 . Terminals 94 | . 32 . 7 . . . 28 25 2 Fabricators 2 | . . . . . . . . 2 . Repair Stations 21 | . 4 . 2 . . . 8 7 . Recycling Units 27 | . . . 3 . . . 10 13 1 Scanalyzers 30 | . . . . . . . 15 15 . Garrison Access 3 | . . . . . . . 2 1 . Terminal Hacks 34 | . 18 1 2 . . . 9 3 1 Part Schematic 5 | . 5 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Level Access Points 2 | . 1 . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . Unreport Threat 6 | . 1 . 1 . . . 3 1 . Locate Traps 2 | . 1 . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . Zone Layout 9 | . 5 . . . . . 3 . 1 Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks 12 | . 4 . 2 . . . 5 1 . Scan Component 7 | . 2 . 1 . . . 3 1 . Repair 5 | . 2 . 1 . . . 2 . . Recycling Unit Hacks 16 | . . . 3 . . . 6 7 . Recycle Component 3 | . . . 1 . . . 1 1 . Process 2 | . . . . . . . 1 1 . Retrieve Matter 5 | . . . 1 . . . 2 2 . Retrieve Components 6 | . . . 1 . . . 2 3 . Scanalyzer 27 | . . . . . . . 14 13 . Insert Component 14 | . . . . . . . 8 6 . Analyze 13 | . . . . . . . 6 7 . Garrison Access Hacks 2 | . . . . . . . 1 1 . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks 18 | . 5 . 3 . . . 7 3 . Terminals 16 | . 5 . 3 . . . 6 2 . Track 7 | . 2 . 2 . . . 2 1 . Botnet 6 | . 2 . 1 . . . 2 1 . Detonate 1 | . . . . . . . 1 . . Operators 2 | . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 . Mask 2 | . . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 53 | . 8 . 4 . . . 14 25 2 Full Trace Events 3 | . . . . . . . 3 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . 4 . . . . . 6 6 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 2 . 1 . . . 2 . . Time 154 | . 58 . 32 . . . 64 . . Parts Recycled 3 | . . . 1 . . . 1 1 . Recycled Matter 157 | . . . . . . . 67 90 . Retrieved Matter 157 | . . . . . . . 67 90 . Retrieved Components 29 | . . . . . . . 14 15 . Parts Scanalyzed 12 | . . . . . . . 6 6 . Part Schematics Acquired 12 | . . . . . . . 6 6 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 2 2 . . . Highest-Rated Group 40 | . . . . 40 24 24 . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . 11 . 1 . . . Total Damage 126 | . . . . 126 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 14790 | 135 1220 920 1806 520 369 376 3827 5544 73 Spaces Moved 6765 | 70 677 465 474 337 244 171 1472 2813 42 Core 9 | 9 . . . . . . . . . Treads 2115 | 31 57 464 256 . . 7 975 325 . Legs 126 | . . . . . . . . 126 . Wheels 4469 | 30 620 1 218 337 244 164 497 2358 . Hover 46 | . . . . . . . . 4 42 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 90 130 150 150 150 140 150 135 48 Average Speed 163 | 123 128 179 163 150 150 149 194 159 62 Slowest Speed 510 | 200 200 180 180 150 150 180 220 510 228 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 4 88 85 49 71 65 44 97 69 13 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 4 | . 1 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 33 | . . . . . . . 10 23 . Terrain Destroyed 275 | . 4 . 19 . . 7 88 157 . Melee 4 | . . . . . . . 4 . . Projectile 5 | . . . . . . . . 5 . AOE 266 | . 4 . 19 . . 7 84 152 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total 9676 | 99 979 541 1413 352 248 255 2178 3511 100 Wait 1748 | 8 224 49 853 16 1 60 281 238 18 Move 6756 | 69 676 464 473 336 243 170 1471 2812 42 Hop . | . . . . . . . . . . Pick Up 220 | 6 23 9 15 . 1 . 108 56 2 Fast Attach 65 | 7 6 . 5 . . . 19 27 1 Attach 54 | . 2 1 5 . . . 13 21 12 Detach 5 | . . . 1 . . . 3 . 1 Swap 186 | 1 2 2 3 . 1 9 55 112 1 Drop 207 | . 16 10 11 . 2 . 82 63 23 Fire 430 | 8 30 6 47 . . 16 141 182 . Melee 4 | . . . . . . . 4 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat / [*Exi] / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / [*Low x2]) -7/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 13) 346 | -10/Materials | Identified exit to Materials 528 | -10/Materials | Identified exit to Mines 776 | -10/Materials | Repaired Hvy. EM Pulse Gun 803 | -10/Materials | Repaired Lgt. Treads 1356 | -10/Materials | Entered Mines 1620 | -10/Mines | Learned 2 Materials zone layouts 1905 | -10/Mines | Learned location of Zion (-7) 2172 | -10/Mines | Discovered exit to Materials (range 5) 2206 | -10/Mines | Met a Derelict shopkeep closing up shop 2276 | -10/Mines | Entered Materials 2276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2277 | -9/Materials | Identified exit to Materials 2599 | -9/Materials | Build established: Hauler-Mutant 3424 | -9/Materials | Discovered new exit (range 13) 3692 | -9/Materials | Discovered exit to Materials (range 8) 4010 | -9/Materials | Repaired Imp. Treads 4032 | -9/Materials | Discovered new exit (range 9) 4082 | -9/Materials | Entered Mines 4109 | -9/Mines | Learned location of Storage (-7) 4196 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4326 | -9/Mines | Found a hidden stash of uninstalled traps 4378 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4512 | -9/Mines | Discovered exit to Materials (range 10) 4593 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4593 | -9/Mines | Discovered new exit (range 5) 4602 | -9/Mines | Entered Exiles 4602 | -9/Exiles | Found Exiles lab abandoned 4602 | -9/Exiles | Accompanied by 2 allies 4946 | -9/Exiles | Discovered new exit (range 14) 4971 | -9/Exiles | Entered Mines 4971 | -8/Mines | Accompanied by 2 allies 5277 | -8/Mines | Discovered exit to Materials (range 5) 5347 | -8/Mines | Entered Materials 5347 | -8/Materials | Evolved 2 slots: Utility x2 5389 | -8/Materials | Repaired Imp. Treads 6547 | -8/Materials | First assault squad dispatched 6732 | -8/Materials | Discovered new exit (range 5) 7380 | -8/Materials | Discovered new exit (range 8) 7570 | -8/Materials | Repaired Imp. Treads? 8128 | -8/Materials | Garrison activated, responded to threat 8833 | -8/Materials | Discovered new exit (range 15) 9174 | -8/Materials | Entered Factory 9174 | -7/Factory | Evolved 2 slots: Utility x2 10189 | -7/Factory | Identified exit to Factory 10707 | -7/Factory | Discovered new exit (range 16) 11696 | -7/Factory | Destroyed 9 combat bots 12330 | -7/Factory | Discovered new exit (range 14) 12374 | -7/Factory | First assault squad dispatched 12883 | -7/Factory | Lost 4 parts (1n1u2w) 13031 | -7/Factory | System corruption reached 10% 13858 | -7/Factory | Core integrity fell below 50% 14226 | -7/Factory | Discovered new exit (range 3) 14254 | -7/Factory | Identified exit to Storage 14586 | -7/Factory | High security lockdown imminent 14666 | -7/Factory | High security lockdown engaged 14705 | -7/Factory | Core integrity fell below 20% 14718 | -7/Factory | Entered Storage 14738 | -7/Storage | Lost 9 parts (1p2n1u5w) 14791 | -7/Storage | Destroyed by Light Deuterium Engine chain reaction Last Messages --------------- 14769_ R-06 Scavenger collects Imp. Terrain Scan Processor. 14772_ R-06 Scavenger collects Imp. Light Armor Plating. 14776_ R-06 Scavenger collects Lrn. Tractor Beam. 14777_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4H layout... Downloaded map data. 14779_ R-06 Scavenger collects Mni. Grenade Launcher. 14784_ Connecting with Recycling Unit... 14787_ K-01 Serf collects debris. 14790_ System corrupted: Matter fused (-5). 14791_ Triggered Proton Bomb Trap. 14791_ A bubble of electromagnetic force engulfs the area. 14791_ Proton Bomb Trap short circuited. 14791_ W-25 Informer destroyed. 14791_ Terminal disabled. 14791_ Door malfunctions. 14791_ A bubble of electromagnetic force engulfs the area. 14791_ Chain reaction triggered in Lgt. Deuterium Engine. 14791_ Door malfunctions. Map ----- +----------------------------------------------------+ | ??#?????????????# ""#???????????##??????? | | ????????????????# ""#????#??????#T??????? | | ????????????????# T"##############??????? | | ???????????#????# ""## # ??????? | | ???????????#????# ""## # ??????? | | ????????###?????# #### """ """ # ??????? | | ???????## ####### #??# """ """ # ??????? | | ???????# # #??# """ """ + ??????? | | ???????# "" """ # #??# # ??????? | | ???????# "" """ # #??# # ??????? | | ???????# "" """ # #??# # ??????? | | ???????# "Y + #??########?## ??????? | | ???????# "" """ # #?????????# ## ??????? | | ???????# "" """ # ###########?## ??????? | | ???????# "" """ # """# # ??????? | | ???????# # Y"# """ # ??????? | | ??????########### """# """" " # ??????? | | ??????# """ """ # #### " "" " + ??????? | | ??????? """ """?# #?????????????????????? | | ??????# """ """ # #?????????????????????? | | ??????# # #?????????????????????? | | ??????# k #?????????????????????? | | ??????# # #?????????????????????? | | ??????# # #?????????????????????? | | ??????# ?#= #?????????????????????? | | ??????#########?#%@ #?????????????????????? | | ???????????????# ! #????????????????????? | | ???????????????# ???????????????????? | | ?????????????? / " ?????????????????? | | ????????????? # ???????????????? | | ???????????? # #######??????????????? | | ???????????" ?#######????????????????????? | | ??????????"" ?????????????????????????????? | | ??????????""??????????????????????????????? | | ?????????? ???????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Adv. Heat Sink | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Antigrav System | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutralizingTachyonStripper Manual? 0 Play Time 02:48:49 Cumulative 151.9 hours Start 2021.01.22 @ 23:13:35 End 2021.01.23 @ 02:28:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cb2a193-6638-49f6-bad4-7bb7927325d6