Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 14:52:41 Player: adenochrome Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (85) 425 Value Destroyed (3715) 3715 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 10947 Bonus ------- Follower Combat Kills 48 Aligned with FarCom 300 Friendly Fire -101 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 91/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Field Propulsion Drive System Shield High-powered Shock Rifle Gamma Rifle Carbide Saw Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Improved Target Analyzer Improved Light Armor Plating EM Disruption Field Hacking Suite System Shield > --- WEAPON ----------- Advanced Plasma Rifle KE Penetrator > --- INVENTORY -------- Advanced Heat Sink System Shield High-powered Shock Rifle High-powered Shock Rifle [Rating: 85] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun KE Penetrator Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Carbide Saw Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 1 1 . 1 . . . Utility 8 | . . . . . 3 1 . 2 1 . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 179 | 6 16 1 2 . 13 43 15 29 39 . . 15 Power 20 | 1 3 . . . 2 5 4 2 2 . . 1 Engine 9 | 1 3 . . . 2 3 . . . . . . Core 11 | . . . . . . 2 4 2 2 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 59 | 2 7 1 2 . 4 14 2 7 15 . . 5 Treads 3 | . 3 . . . . . . . . . . . Leg 21 | 2 4 1 2 . 4 8 . . . . . . Wheel . | . . . . . . . . . . . . . Hover 11 | . . . . . . 1 . . 10 . . . Flight 24 | . . . . . . 5 2 7 5 . . 5 Utility 42 | 1 3 . . . 4 11 4 4 12 . . 3 Device 10 | . 2 . . . . 1 . . 6 . . 1 Storage 3 | 1 1 . . . . 1 . . . . . . Processor 9 | . . . . . 2 1 2 1 2 . . 1 Hackware 10 | . . . . . . 4 . 3 3 . . . Protection 10 | . . . . . 2 4 2 . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 58 | 2 3 . . . 3 13 5 16 10 . . 6 Energy Gun 36 | 2 3 . . . 3 10 2 10 5 . . 1 Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 5 | . . . . . . . . . 3 . . 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 1 1 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . 2 2 5 . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 3 . . 2 . . 1 Corrupted Parts 2 | . . . . . . . . 1 1 . . . System Corruption 11 | . . . . . . . . 1 10 . . . Parts Lost 69 | . 2 1 . . 2 6 1 24 17 . . 16 Power 10 | . 1 . . . . 2 . 3 1 . . 3 Propulsion 27 | . . 1 . . 1 2 . 8 8 . . 7 Utility 19 | . . . . . . 1 1 7 5 . . 5 Weapon 13 | . 1 . . . 1 1 . 6 3 . . 1 Highest Loss Streak 10 | . 1 1 . . 1 2 1 10 6 . . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 100 100 100 96 98 98 89 57 52 52 44 Engine 4 | . 13 14 14 14 9 5 . . . . . . Core 4 | . . . . . . 1 13 9 8 10 10 5 Leg 14 | . 26 28 28 28 27 27 . . . . . . Hover 1 | . . . . . . . . . 10 . . . Flight 8 | . . . . . . 1 32 25 4 15 15 13 Device 6 | . 11 14 14 14 9 6 . . 7 5 5 3 Storage 6 | . 14 14 14 14 9 7 6 4 . . . . Processor 6 | . . . . . 14 4 4 5 9 10 10 7 Hackware 11 | . . . . . . 17 20 25 4 10 10 7 Protection 4 | . . . . . 8 6 5 4 2 . . . Energy Gun 12 | . 26 28 28 28 18 14 7 5 3 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 45 | 14 31 31 31 31 44 45 27 27 29 11 11 26 Greatest Support 91 | 20 40 20 60 60 77 91 27 28 49 12 12 43 Greatest Overweight (x) 13 | 4 8 1 1 . . 13 . 1 6 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 15 14 8 7 5 5 5 5 Most Carried 15 | 4 9 10 12 13 15 15 8 8 5 5 5 5 Average Carried 8 | 1 6 9 10 12 13 12 7 6 3 5 5 4 Final Capacity 15 | 8 15 15 15 15 15 8 8 5 5 5 5 5 Final Carried 15 | 4 9 10 12 13 15 8 7 4 5 5 5 5 Class Distribution -------------------- 26% | Hacker-Mutant 24% | Hacker-Sprinter 20% | Mutant 18% | Scavenger-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 2211 | 166 244 1 . 13 105 510 48 309 667 15 . 133 Remotely . | . . . . . . . . . . . . . Salvage Created 3738 | . 439 34 . . 595 1120 79 470 770 . . 231 Parts 182 | . 18 5 . . 25 50 7 22 38 . . 17 Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 70 | . 9 3 . . 11 19 3 10 10 . . 5 Melee 8 | . . . . . . . 1 2 . . . 5 Guns 53 | . 8 3 . . 11 17 . 5 9 . . . AOE 4 | . . . . . . 1 2 1 . . . . Classes Destroyed 13 | . 3 . . . 5 4 . 1 . . . . Worker 2 | . . . . . 1 1 . . . . . . Builder 1 | . . . . . . 1 . . . . . . Hauler 1 | . . . . . . 1 . . . . . . Recycler 4 | . 1 . . . . 2 . . 1 . . . Operator 3 | . . . . . 3 . . . . . . . Watcher 4 | . . . . . 1 1 . 1 1 . . . Swarmer 9 | . 1 3 . . . . 2 . . . . 3 Cutter 5 | . . . . . . . . 3 2 . . . Grunt 20 | . 8 . . . 5 5 . . 2 . . . Duelist 4 | . . . . . 1 3 . . . . . . Sentry 11 | . . . . . 5 5 . . 1 . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 20 | . . . . . . 5 1 7 5 . . 2 Best Kill Streak 4 | . 4 2 . . 4 3 2 2 2 . . 3 Combat Bots Only 3 | . 3 2 . . 3 3 2 2 2 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 1 1 . . . . Melee 1 | . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 936 | . 54 25 . . 66 335 23 123 103 . 2 205 Missed 344 | . 10 10 . . 19 128 15 47 29 . 2 84 Damage Taken 10918 | . 565 120 . . 696 2505 90 2709 1780 . . 2453 Core 3187 | . 140 8 . . 85 415 32 841 362 . . 1304 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 116 | . . . . . . . . . 116 . . . Regen/Repaired (Parts) 442 | . . . . . . 213 229 . . . . . Core Remaining (%) 63 | 100 . . . 40 84 40 96 15 . . 68 . Volleys Fired 308 | . 31 12 . . 54 96 2 41 68 . . 4 Largest 2 | . 2 2 . . 2 2 1 2 2 . . 2 Hottest 130 | . 115 115 . . 130 128 36 130 125 . . 93 Shots Fired 542 | . 54 24 . . 107 185 2 60 103 . . 7 Gun 533 | . 54 24 . . 107 180 . 59 102 . . 7 Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . . . . 5 2 1 1 . . . Special . | . . . . . . . . . . . . . Kinetic 56 | . . . . . . . . . 52 . . 4 Thermal 454 | . 54 24 . . 107 180 . 51 38 . . . Explosive 9 | . . . . . . 5 2 1 1 . . . Electromagnetic 23 | . . . . . . . . 8 12 . . 3 Robot Hit Streak 31 | . 10 11 . . 31 29 . 13 12 . . 6 Robot Miss Streak 4 | . 2 2 . . 3 4 . 3 4 . . . Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 5 | . 1 . . . 1 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . 1 . . . Shots Hit Robots 434 | . 39 11 . . 85 134 1 61 72 . . 31 Core Hits 178 | . 20 4 . . 33 60 3 19 29 . . 10 Critical Kills 2 | . . . . . . . . 1 1 . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . Critical Strikes 24 | . 6 . . . 3 3 . 4 4 . . 4 Burn 16 | . 6 . . . 3 3 . 1 3 . . . Destroy 1 | . . . . . . . . . 1 . . . Smash 3 | . . . . . . . . 3 . . . . Sever 3 | . . . . . . . . . . . . 3 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 118 | . . . . . . 3 17 53 . . . 45 Impact 73 | . . . . . . 3 17 53 . . . . Slashing 12 | . . . . . . . . . . . . 12 Piercing 33 | . . . . . . . . . . . . 33 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10263 | . 513 159 . 62 1370 2898 189 1812 2254 . . 1006 Guns 7404 | . 513 148 . . 1365 2290 . 934 2055 . . 99 Cannons 12 | . . . . . . . . . 12 . . . Explosions 1149 | . . . . . . 607 140 133 187 . . 82 Melee 1619 | . . . . . . . 49 745 . . . 825 Ramming 79 | . . 11 . 62 5 1 . . . . . . Kinetic 1203 | . . . . . . . . . 1118 . . 85 Thermal 6026 | . 513 148 . . 1365 2290 . 824 804 . . 82 Explosive 976 | . . . . . . 607 140 133 96 . . . Electromagnetic 348 | . . . . . . . . 110 224 . . 14 Impact 806 | . . . . . . . 49 745 12 . . . Slashing 168 | . . . . . . . . . . . . 168 Piercing 657 | . . . . . . . . . . . . 657 Highest Corruption 35 | . . . . . . 3 . 35 19 19 19 13 Average Corruption 8 | . . . . . . 1 . 17 15 19 19 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . 9 . . . . Effects 126 | . . . . . . 25 . 20 63 6 2 10 Message Errors 28 | . . . . . . 6 . 4 15 1 . 2 Matter Fused 25 | . . . . . . 5 . 5 12 2 . 1 Heat Flow Errors 16 | . . . . . . 5 . 2 6 3 . . Energy Discharges 17 | . . . . . . 1 . 2 9 . 2 3 Parts Rejected 2 | . . . . . . 1 . 1 . . . . Data Loss (minor) 13 | . . . . . . 3 . 1 6 . . 3 Data Loss (major) 10 | . . . . . . 2 . 1 7 . . . Misfires 6 | . . . . . . 1 . 2 3 . . . Alerts 3 | . . . . . . 1 . 1 . . . 1 Misdirections 3 | . . . . . . . . . 3 . . . Weapon Failures 3 | . . . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 258 | . . . . 9 . 7 . 187 . . . 55 Projectiles . | . . . . . . . . . . . . . Explosions 15 | . . . . . . 7 . 8 . . . . Melee 243 | . . . . 9 . . . 179 . . . 55 Knockbacks 8 | . . 1 . . . . . 7 . . . . Impact 8 | . . 1 . . . . . 7 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 230 | . . . . . . 104 . 49 63 . . 14 Shots 7 | . . . . . . 3 . 1 2 . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed 11 | . . 3 . 5 1 2 . . . . . . Kicked 11 | . . 3 . 5 1 2 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 513 | . 315 108 . . 306 173 300 513 410 270 . 45 Average Temperature 90 | . 77 45 . . 86 40 89 100 85 128 . 17 Received Heat Transfer 1390 | . 309 . . . 315 471 21 . 123 . . 151 Effects 24 | . . . . . 3 . 6 12 3 . . . Shutdowns 2 | . . . . . . . . . 2 . . . Energy Bleed 5 | . . . . . 1 . 2 1 1 . . . Interference 13 | . . . . . 2 . 4 7 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . Parts Fried 3 | . . . . . . . . 3 . . . . Impact Corruptions 9 | . . . . 1 . . . 8 . . . . Robots Melted 3 | . 1 . . . . 1 . 1 . . . . Combat Hostiles 3 | . 1 . . . . 1 . 1 . . . . Parts Melted 42 | . 2 2 . . 13 16 . 8 1 . . . Heat Transferred 14069 | . 1924 407 . . 3478 5106 . 1554 1550 . . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 296 | . 171 132 . . 197 289 207 233 184 . . 296 Initial 114 | . . 57 . . . 38 100 . 114 . . 35 Average 94 | . 102 111 . . 70 124 81 74 75 . . 152 Maximum Alert Level 1 | . . . . . . 1 1 1 . . . 1 Low Security (%) 87 | 100 100 100 . 100 100 72 82 96 100 . . 65 Level 1 12 | . . . . . . 27 17 3 . . . 34 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . . . 4 9 4 9 9 . . 3 Investigation 10 | . 2 . . . 2 2 1 . 2 . . 1 Extermination 15 | . . . . . . 5 3 3 3 . . 1 Reinforcement 15 | . . . . . 2 2 . 6 4 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 14 | . 2 . . . 1 3 1 2 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 188 | . 17 4 . . 26 34 9 30 29 . 1 38 Peak Tracking Total 16 | . 5 3 . . 6 5 3 8 6 . 3 16 Tactical Retreats 24 | . . 1 . . 2 1 4 7 3 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 14 | . 4 . . . 1 2 3 . 4 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 4 | . . . . . 1 1 . . 1 . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . . . 1 Garrison Access 6 | . . . . . . 3 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 63 | . 5 . 1 . 5 20 14 11 5 . . 2 Terminals 39 | . 5 . . . 4 10 8 9 1 . . 2 Fabricators 7 | . . . . . . 3 1 . 3 . . . Repair Stations 5 | . . . . . . 3 2 . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . . Scanalyzers 3 | . . . . . 1 1 1 . . . . . Garrison Access 6 | . . . . . . 3 1 1 1 . . . Total Hacks 155 | . 15 . 1 . 11 40 36 36 12 . . 4 Successful 92 | . 8 . 1 . 6 24 20 25 8 . . . Failed 63 | . 7 . . . 5 16 16 11 4 . . 4 Catastrophic 9 | . 1 . . . . 1 3 2 . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 55 | . 4 . 1 . 2 10 16 14 4 . . 4 Terminals 104 | . 15 . . . 8 22 18 33 4 . . 4 Fabricators 15 | . . . . . . 6 2 . 7 . . . Repair Stations 19 | . . . . . . 8 11 . . . . . Recycling Units 3 | . . . . . . . 1 2 . . . . Scanalyzers 7 | . . . . . 3 1 3 . . . . . Garrison Access 6 | . . . . . . 3 1 1 1 . . . Terminal Hacks 55 | . 8 . 1 . 4 12 5 23 2 . . . Record 11 | . . . . . . . 2 9 . . . . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 2 | . . . . . . 1 . 1 . . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . . . . Level Access Points 4 | . . . . . . 1 1 1 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . 1 . . . . Terminal Index 4 | . . . . . . 1 1 1 1 . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Alert Level 5 | . 1 . . . 1 2 . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . . 1 . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . 1 . . . . Recall Extermination 2 | . . . . . . 1 1 . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . . . Registered Components 2 | . . . . . . 1 . 1 . . . . Zone Layout 5 | . 1 . . . . 1 . 3 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 11 | . . . . . . 4 2 . 5 . . . Load Schematic 6 | . . . . . . 2 1 . 3 . . . Build 5 | . . . . . . 2 1 . 2 . . . Repair Station Hacks 15 | . . . . . . 5 10 . . . . . Scan Component 8 | . . . . . . 3 5 . . . . . Repair 7 | . . . . . . 2 5 . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . . . Report Inventory 2 | . . . . . . . 1 1 . . . . Scanalyzer 3 | . . . . . 2 . 1 . . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . . . 3 1 1 1 . . . Seal Access 6 | . . . . . . 3 1 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 47 | . 5 . . . 3 15 12 8 3 . . 1 Full Trace Events 9 | . 2 . . . 1 2 1 . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . Parts Built 6 | . . . . . . 3 1 . 2 . . . Authchips . | . . . . . . . . . . . . . Time 297 | . . . . . . 115 36 . 146 . . . Total Part Build Rating 20 | . . . . . . 11 3 . 6 . . . Parts Repaired 7 | . . . . . . 2 5 . . . . . Time 215 | . . . . . . 38 177 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies 3 | . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . 3 . . . Highest-Rated Group 138 | . . . . . . . . . 138 . . . Highest-Rated Ally 46 | . . . . . . . . . 46 . . . Total Orders 2 | . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . 2 Ally Attacks 32 | . . . . . . . . . 32 . . . Total Damage 508 | . . . . . . . . . 508 . . . Kills 1 | . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total 2 | . . . . . . 1 . 1 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 3 . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 11616 | 84 797 371 310 148 1338 3313 1307 1572 1829 133 35 379 Spaces Moved 10440 | 54 345 163 212 158 763 2121 1592 2206 1680 499 138 509 Core 58 | 12 1 . . . . 2 . 1 8 . . 34 Treads 7 | . 7 . . . . . . . . . . . Legs 3550 | 42 337 163 212 158 763 1875 . . . . . . Wheels . | . . . . . . . . . . . . . Hover 996 | . . . . . . . . . 996 . . . Flight 5829 | . . . . . . 244 1592 2205 676 499 138 475 Fastest Speed 24 | 50 120 190 90 90 100 28 25 25 24 24 24 24 Average Speed 62 | 133 184 190 144 90 101 94 25 27 58 24 24 33 Slowest Speed 700 | 250 450 190 190 90 103 700 25 109 300 24 24 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . 5 21 1 . . 9 Cave-ins Triggered 6 | . . . . . . . . 6 . . . . Exploration Rate (%) 39 | 4 61 38 60 33 55 49 40 38 23 70 19 23 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . 1 1 . . Scrap Searched 5 | . . 1 . 1 . . . . . 3 . . Spaces Dug 54 | . . . . . . 3 15 26 . . . 10 Terrain Destroyed 151 | . . . . . . 36 30 35 32 . . 18 Melee 54 | . . . . . . 3 15 26 . . . 10 Projectile 20 | . . . . . . . . . 20 . . . AOE 77 | . . . . . . 33 15 9 12 . . 8 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 14682 | 63 448 198 213 163 1224 3242 2461 2988 2408 511 139 624 Wait 3489 | . 45 18 . . 370 934 788 671 597 13 2 51 Move 10361 | 53 344 162 211 157 762 2120 1581 2164 1677 498 137 495 Hop 31 | . . . . . . . 5 20 1 . . 5 Pick Up 64 | 4 7 2 . 1 11 16 9 6 5 . . 3 Fast Attach 88 | 6 9 . . . 6 13 4 10 32 . . 8 Attach 48 | . 5 1 . . 4 14 2 10 7 . . 5 Detach 14 | . 2 . . . 1 1 . 2 6 . . 2 Swap 43 | . 2 . 2 . 3 16 9 9 . . . 2 Drop 64 | . 3 . . . 12 27 8 2 8 . . 4 Fire 308 | . 31 12 . . 54 96 2 41 68 . . 4 Melee 118 | . . . . . . 3 17 53 . . . 45 Ram . | . . . . . . . . . . . . . Kick 11 | . . 3 . 5 1 2 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . 36 . 7 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 6 exits: Res x4 / [*Upp] / [*Ext]) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Core integrity fell below 50% 763 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Entered Mines 888 | -10/Mines | Build established: Scavenger-Mutant 1078 | -10/Mines | Learned location of 1 exit from Materials 1109 | -10/Mines | Discovered new exit (range 4) 1245 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1245 | -10/Mines | Discovered new exit (range 5) 1253 | -10/Mines | Entered Exiles 1299 | -10/Exiles | Met 8R-AWN 1331 | -10/Exiles | Met EX-HEX 1390 | -10/Exiles | Met EX-BIN 1413 | -10/Exiles | Aligned with FarCom system 1415 | -10/Exiles | Given EX-Vault access code 1459 | -10/Exiles | Opened EX-Vault 1474 | -10/Exiles | Found Potential Leg 1476 | -10/Exiles | Found Potential Leg 1496 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1522 | -10/Exiles | Met EX-DEC 1554 | -10/Exiles | Discovered new exit (range 10) 1563 | -10/Exiles | Left Exiles lab with Potential Leg 1563 | -10/Exiles | Entered Mines 1574 | -9/Mines | Met a Derelict bent on vengeance 1579 | -9/Mines | Assembled infested the area 1584 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1623 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1634 | -9/Mines | Discovered new exit (range 8) 1711 | -9/Mines | Entered Materials 1711 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1712 | -8/Materials | Identified exit to Factory 2291 | -8/Materials | Build established: Mutant 3049 | -8/Materials | Entered Factory 3049 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3403 | -7/Factory | Build established: Hacker-Mutant 3802 | -7/Factory | Discovered new exit (range 12) 4296 | -7/Factory | Repaired Imp. Light Armor Plating 4352 | -7/Factory | Identified exit to Factory 5013 | -7/Factory | Core integrity fell below 50% 5222 | -7/Factory | Repaired Imp. Light Armor Plating 6159 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 6327 | -7/Factory | Fabricated Hacking Suite (x1) 6362 | -7/Factory | Entered another Factory area 6362 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6400 | -6/Factory | Repaired Imp. Light Armor Plating 6477 | -6/Factory | Build established: Hacker-Sprinter 6948 | -6/Factory | Fabricated Hacking Suite (x1) 7053 | -6/Factory | Repaired Xenon Bombardment Thruster 7054 | -6/Factory | Repaired Field Laser 7092 | -6/Factory | Repaired Field Laser 7133 | -6/Factory | Repaired Field Laser 7538 | -6/Factory | Identified exit to Factory 7669 | -6/Factory | Entered another Factory area 7669 | -5/Factory | Evolved 2 slots: Utility x2 8801 | -5/Factory | Lost 3 parts (2p1n) 8809 | -5/Factory | Cargo convoy interrupted 8928 | -5/Factory | Identified exit to Factory 8954 | -5/Factory | Discovered new exit (range 8) 8971 | -5/Factory | Identified exit to Upper Caves 9041 | -5/Factory | Crushed by falling debris 9041 | -5/Factory | System corruption reached 10% 9046 | -5/Factory | Crushed by falling debris 9046 | -5/Factory | System corruption reached 30% 9053 | -5/Factory | Crushed by falling debris 9054 | -5/Factory | Crushed by falling debris 9066 | -5/Factory | Crushed by falling debris 9067 | -5/Factory | Crushed by falling debris 9097 | -5/Factory | Lost 10 parts (1n6u3w) 9186 | -5/Factory | Core integrity fell below 50% 9215 | -5/Factory | Core integrity fell below 20% 9241 | -5/Factory | Lost 7 parts (3n1u3w) 9241 | -5/Factory | Entered another Factory area 9241 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9522 | -4/Factory | System corruption reached 10% 9573 | -4/Factory | Lost 4 parts (1p2u1w) 9710 | -4/Factory | Spotted B-86 Titan 9825 | -4/Factory | Fabricated Hacking Suite? 9961 | -4/Factory | Build established: Scavenger-Sprinter 10133 | -4/Factory | Identified exit to Research 10327 | -4/Factory | Fabricated Hacking Suite? 10364 | -4/Factory | Lost 6 parts (3n2u1w) 10634 | -4/Factory | Build established: Scavenger-Mutant 10676 | -4/Factory | Allied Derelicts emerged from ambush trap array 11043 | -4/Factory | Discovered new exit (range 18) 11063 | -4/Factory | Discovered new exit (range 18) 11070 | -4/Factory | Entered Upper Caves 11161 | -4/Upper Caves | Encountered a Warlord checkpoint 11163 | -4/Upper Caves | Learned Research terminal intel 11167 | -4/Upper Caves | Discovered new exit (range 14) 11181 | -4/Upper Caves | Learned Research trap positions 11203 | -4/Upper Caves | Entered another Upper Caves area 11235 | -4/Upper Caves | Encountered a Warlord checkpoint 11235 | -4/Upper Caves | Discovered exit to Research (range 3) 11238 | -4/Upper Caves | Entered Research 11238 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11239 | -3/Research | Loaded intel: 78 trap records 11240 | -3/Research | Loaded intel: 21 terminal locations 11321 | -3/Research | Found Prototype Processor 11321 | -3/Research | Identified Exp. Targeting Computer 11346 | -3/Research | Build established: Scavenger-Sprinter 11370 | -3/Research | Spotted B-86 Titan 11402 | -3/Research | Found Unknown Protection 11402 | -3/Research | Identified Adv. Powered Armor 11411 | -3/Research | Lost 4 parts (1p2n1u) 11490 | -3/Research | Lost 3 parts (1p1n1u) 11561 | -3/Research | Lost 4 parts (1n2u1w) 11585 | -3/Research | System corruption reached 10% 11602 | -3/Research | Core integrity fell below 50% 11608 | -3/Research | Core integrity fell below 20% 11617 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11595_ Nuclear Pulse Array destroyed. 11596_ Destroyed Sml. Battery. 11598_ Penetrated by Slug. 11598_ Slug penetrates Graviton Restrictor. 11598_ Hacking Suite destroyed. 11599_ Dropped Plasma Lance. 11599_ Dropped Impulse Thruster Array. 11601_ Penetrated by Slug. 11601_ Slug penetrates P-80 Master. 11601_ Slug penetrates Wall. 11601_ Knocked back. 11601_ Slug penetrates Scanalyzer. 11603_ System corrupted: Component data lost. 11604_ Slug penetrates Wall. 11605_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 11607_ U-05 Engineer destroyed. 11607_ Slug penetrates G-67 Veteran. 11607_ Penetrated by Slug. 11607_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????######???????????????????????????????????????? | | ???? ????#??????????????????????????????????? | | ?? ? ??? #??????????????????????????????????? | | ??? "" ?? #??????????????????????????????????? | | ??? "" #??????????????????????????????????? | | ?# "" ! 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" # #??????????????????? | | ? "T" ^^ # ###????????????????? | | # """ # """ +????????????????? | | # ^^ # """ ###????????????????? | | ?? ######## """ #??????????????????? | | ??################## #??????????????????? | | ??????????# # #??????????????????? | | ??????????# # #??????????????????? | | ??????????# """ # """ #??????????????????? | | ??????????# """ # """ #??????????????????? | | ??????????# """ + """ #??????????????????? | | ??????????# """ # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 25 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Just Browsing Part-time Excavator Challenges ------------ None Game ------ Seed WeaponHelicalFilter Manual? 0 Play Time 02:36:39 Cumulative 23.8 hours Start 2024.05.02 @ 09:17:51 End 2024.05.02 @ 14:52:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df0ea914-f517-4a28-8a80-96d3d4cbe325